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    • H Offline
      Hexborg
      last edited by

      TripleA Turn Summary: ANZAC round 3

      TripleA Turn Summary for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery and 1 submarine; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from New South Wales to Queensland
              1 fighter moved from Queensland to Celebes
              1 infantry moved from Malaya to Shan State
              1 fighter moved from Queensland to Northern Territory
      
          Place Units - ANZAC
              1 submarine placed in 62 Sea Zone
              1 artillery placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      • W Offline
        waldowv
        last edited by

        TripleA Turn Summary: Japanese round 4

        TripleA Turn Summary for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

        Game History

        Round: 4
        
            Politics - Japanese
        
            Purchase Units - Japanese
                Japanese buy 2 armour, 1 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
        
            Combat Move - Japanese
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from Iwo Jima to 6 Sea Zone
                1 armour moved from Kiangsi to Kwangtung
                1 infantry moved from Kiangsi to Kwangtung
                1 artillery and 3 infantry moved from Suiyuan to Kansu
                1 artillery, 4 infantry and 1 mech_infantry moved from Shensi to Szechwan
                2 armour moved from Kiangsu to Kwangtung
                3 bombers moved from French Indo China to 39 Sea Zone
                1 tactical_bomber moved from French Indo China to Kwangtung
                1 fighter moved from French Indo China to Kwangtung
                1 fighter moved from French Indo China to Szechwan
                1 fighter moved from French Indo China to Szechwan
                1 tactical_bomber moved from French Indo China to Szechwan
                1 fighter moved from French Indo China to Kwangtung
        
            Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 4/9 hits, 3.00 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 3 armour, 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 1 infantry; Americans defend with 1 bomber
                        Japanese roll dice for 3 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/7 hits, 3.33 expected hits
                        British roll dice for 1 bomber and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0.50 expected hits
                        1 bomber owned by the Americans and 1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from British with 3 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 bomber
                    Casualties for British: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery and 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Kansu, round 2 : 1/4 hits, 1.00 expected hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 39 Sea Zone
                    Japanese attack with 3 bombers
                    British defend with 1 destroyer
                        Japanese roll dice for 3 bombers in 39 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                        British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the British lost in 39 Sea Zone
                    Japanese win with 3 bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 6 Sea Zone
                    Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    Americans defend with 1 carrier, 1 fighter and 2 transports
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                        Americans roll dice for 1 fighter in 6 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 carrier and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
                        1 transport owned by the Americans lost in 6 Sea Zone
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese win, taking 6 Sea Zone from Americans with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 40
                    Casualties for Americans: 1 carrier, 1 fighter and 2 transports
        
            Non Combat Move - Japanese
                1 fighter moved from 6 Sea Zone to Japan
                2 fighters moved from Kwangtung to French Indo China
                1 tactical_bomber moved from Kwangtung to French Indo China
                2 fighters moved from Szechwan to French Indo China
                1 tactical_bomber moved from Szechwan to French Indo China
                3 bombers moved from 39 Sea Zone to French Indo China
                1 bomber moved from New Hebrides to Guam
                1 fighter moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
        
            Place Units - Japanese
                4 submarines placed in 6 Sea Zone
                2 armour and 1 infantry placed in Kiangsu
        
            Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs
        

        Combat Hit Differential Summary :

        British : -0.83
        Americans : 0.00
        Chinese : -0.67
        Japanese : 2.50
        

        Savegame

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        • B Offline
          bentonjt
          last edited by

          TripleA Manual Gamesave Post: Americans round 4

          TripleA Manual Gamesave Post for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

          Game History

          Round: 4
          
              Purchase Units - Americans
                  Americans buy 1 cruiser, 1 destroyer and 1 factory_major; Remaining resources: 6 PUs; 
          
              Combat Move - Americans
                  1 battleship, 1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
                  2 bombers moved from Midway to 6 Sea Zone
                  1 bomber moved from Western United States to 6 Sea Zone
                  2 tactical_bombers moved from Hawaiian Islands to 6 Sea Zone
                  1 armour moved from Korea to Jehol
                        Chinese take Manchuria from Japanese
                        Chinese take Jehol from Japanese
          
              Combat - Americans
                  Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                  Battle in 6 Sea Zone
                      Americans attack with 1 battleship, 3 bombers, 1 carrier, 2 fighters, 1 submarine and 2 tactical_bombers
                      Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 submarines, 1 tactical_bomber and 1 transport
                          Japanese roll dice for 5 submarines in 6 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits
                          Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Americans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/7 hits, 4.33 expected hits
                          Americans roll dice for 1 battleship and 1 carrier in 6 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                          Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                      Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                          1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                          Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                          Japanese roll dice for 4 submarines in 6 Sea Zone, round 3 : 0/4 hits, 0.67 expected hits
                          Americans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 4/7 hits, 4.33 expected hits
                          Americans roll dice for 1 battleship and 1 carrier in 6 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                          Japanese roll dice for 2 fighters in 6 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                          Japanese roll dice for 1 cruiser and 1 transport in 6 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                          2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 submarines owned by the Japanese, 1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                          Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                          Japanese roll dice for 2 submarines in 6 Sea Zone, round 4 : 1/2 hits, 0.33 expected hits
                          Americans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 2/6 hits, 3.67 expected hits
                          Americans roll dice for 1 battleship in 6 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                          1 submarine owned by the Americans and 2 submarines owned by the Japanese lost in 6 Sea Zone
                      Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 71
                      Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 submarines, 1 tactical_bomber and 1 transport
                      Casualties for Americans: 1 carrier, 1 submarine and 1 tactical_bomber
          
              Non Combat Move - Americans
                  2 fighters moved from 6 Sea Zone to Korea
                  3 bombers moved from 6 Sea Zone to Korea
                  1 tactical_bomber moved from 6 Sea Zone to Korea
                  1 fighter moved from Western United States to Hawaiian Islands
                  1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  4 infantry and 2 transports moved from 26 Sea Zone to 51 Sea Zone
                  4 infantry moved from 51 Sea Zone to Samoa
          
              Place Units - Americans
                  1 factory_major placed in Korea
                  1 cruiser and 1 destroyer placed in 10 Sea Zone
          
              Turn Complete - Americans
                  Americans collect 16 PUs (2 lost to blockades); end with 22 PUs
                  Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 62 PUs
          

          Combat Hit Differential Summary :

          Americans : -1.33
          Japanese : -1.67
          

          Savegame

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          • B Offline
            bentonjt
            last edited by

            TripleA Manual Gamesave Post: British round 4

            TripleA Manual Gamesave Post for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

            Game History

            Round: 4
            
                Purchase Units - British
            

            Combat Hit Differential Summary :

            Savegame

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            • H Offline
              Hexborg
              last edited by

              TripleA Turn Summary: British round 4

              TripleA Turn Summary for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

              Game History

              Round: 4
              
                  Purchase Units - British
                      British buy 2 armour, 3 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
              
                  Combat Move - British
                      1 artillery moved from Yunnan to Szechwan
                      1 armour moved from Yunnan to Kweichow
                            Chinese take Kweichow from Japanese
                      1 armour moved from Kweichow to Szechwan
                      1 tactical_bomber moved from Burma to Szechwan
                      1 fighter moved from Shan State to Szechwan
                      1 fighter moved from Siam to Szechwan
                      1 fighter moved from Siam to Szechwan
                      1 artillery moved from Yunnan to Szechwan
                      1 infantry moved from Yunnan to Kwangsi
                            Chinese take Kwangsi from Japanese
              
                  Combat - British
                      Battle in Szechwan
                          British attack with 1 armour, 2 artilleries, 3 fighters and 1 tactical_bomber
                          Japanese defend with 1 artillery, 4 infantry and 1 mech_infantry
                              British roll dice for 1 armour, 2 artilleries, 3 fighters and 1 tactical_bomber in Szechwan, round 2 : 2/7 hits, 3.33 expected hits
                              Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Szechwan, round 2 : 3/6 hits, 2.00 expected hits
                              2 infantry owned by the Japanese, 2 artilleries owned by the British and 1 fighter owned by the British lost in Szechwan
                              British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Szechwan, round 3 : 2/4 hits, 2.17 expected hits
                              Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Szechwan, round 3 : 0/4 hits, 1.33 expected hits
                              2 infantry owned by the Japanese lost in Szechwan
                              British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Szechwan, round 4 : 3/4 hits, 2.17 expected hits
                              Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
                              1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
                          British win, taking Szechwan from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                          Casualties for British: 2 artilleries and 1 fighter
                          Casualties for Japanese: 1 artillery, 4 infantry and 1 mech_infantry
              
                  Non Combat Move - British
                      1 fighter moved from Szechwan to Shan State
                      1 fighter moved from Szechwan to Yunnan
                      1 tactical_bomber moved from Szechwan to Shan State
                      1 infantry moved from Burma to Yunnan
                      1 infantry moved from Burma to Yunnan
                      1 infantry moved from Burma to Shan State
                      1 artillery moved from Burma to Yunnan
                      1 artillery moved from India to Burma
                      1 artillery moved from India to Burma
                      1 mech_infantry moved from India to Yunnan
                      1 infantry moved from Shan State to Yunnan
                      1 infantry moved from India to Burma
                      1 infantry moved from India to Burma
                      1 infantry moved from India to Burma
                      1 infantry moved from Siam to Shan State
                      1 infantry moved from Siam to Shan State
              
                  Place Units - British
                      2 armour, 3 artilleries, 2 infantry and 1 mech_infantry placed in India
              
                  Turn Complete - British
                      British collect 21 PUs (1 lost to blockades); end with 22 PUs
                      Objective British1 Control Dutch East Indies: British met a national objective for an additional 5 PUs; end with 27 PUs
              

              Combat Hit Differential Summary :

              British : -0.67
              Japanese : -1.00
              

              Savegame

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              • H Offline
                Hexborg
                last edited by

                TripleA Turn Summary: ANZAC round 4

                TripleA Turn Summary for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

                Game History

                Round: 4
                
                    Purchase Units - ANZAC
                        ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
                
                    Combat Move - ANZAC
                
                    Non Combat Move - ANZAC
                        1 submarine moved from 62 Sea Zone to 46 Sea Zone
                        1 artillery moved from New South Wales to Queensland
                        1 fighter moved from Celebes to Shan State
                        1 fighter moved from Queensland to 62 Sea Zone
                        1 fighter moved from Northern Territory to 62 Sea Zone
                
                    Place Units - ANZAC
                        1 carrier placed in 62 Sea Zone
                
                    Turn Complete - ANZAC
                        ANZAC collect 13 PUs; end with 13 PUs
                

                Combat Hit Differential Summary :

                Savegame

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                • W Offline
                  waldowv
                  last edited by

                  TripleA Turn Summary: Japanese round 5

                  TripleA Turn Summary for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

                  Game History

                  Round: 5
                  
                      Politics - Japanese
                  
                      Purchase Units - Japanese
                          Japanese buy 1 armour, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                  
                      Combat Move - Japanese
                          2 armour moved from Kiangsu to Jehol
                          1 infantry moved from Kiangsu to Anhwe
                          3 armour and 1 infantry moved from Kwangtung to Kwangsi
                          3 bombers, 4 fighters, 4 infantry and 2 tactical_bombers moved from French Indo China to Yunnan
                          1 artillery and 3 infantry moved from Kansu to Shensi
                          1 bomber moved from Guam to 6 Sea Zone
                  
                      Combat - Japanese
                          Battle in 6 Sea Zone
                              Japanese attack with 1 bomber
                              Americans defend with 1 battleship
                                  Japanese roll dice for 1 bomber in 6 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                                  Americans roll dice for 1 battleship in 6 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                                  1 bomber owned by the Japanese and 1 battleship owned by the Americans lost in 6 Sea Zone
                              Americans win with no units remaining. Battle score for attacker is 8
                              Casualties for Japanese: 1 bomber
                              Casualties for Americans: 1 battleship
                          Battle in Jehol
                              Japanese attack with 2 armour
                              Americans defend with 1 armour; Chinese defend with 1 infantry
                                  Japanese roll dice for 2 armour in Jehol, round 2 : 2/2 hits, 1.00 expected hits
                                  Chinese roll dice for 1 armour and 1 infantry in Jehol, round 2 : 1/2 hits, 0.83 expected hits
                                  1 armour owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Chinese lost in Jehol
                              Japanese win, taking Jehol from Chinese with 1 armour remaining. Battle score for attacker is 3
                              Casualties for Japanese: 1 armour
                              Casualties for Americans: 1 armour
                              Casualties for Chinese: 1 infantry
                          Battle in Kwangsi
                              Japanese attack with 3 armour and 1 infantry
                              British defend with 1 infantry
                                  Japanese roll dice for 3 armour and 1 infantry in Kwangsi, round 2 : 1/4 hits, 1.67 expected hits
                                  Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                                  1 infantry owned by the British lost in Kwangsi
                              Japanese win, taking Kwangsi from Chinese with 3 armour and 1 infantry remaining. Battle score for attacker is 3
                              Casualties for British: 1 infantry
                          Battle in Yunnan
                              Japanese attack with 3 bombers, 4 fighters, 4 infantry and 2 tactical_bombers
                              British defend with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                                  Japanese roll dice for 3 bombers, 4 fighters, 4 infantry and 2 tactical_bombers in Yunnan, round 2 : 6/13 hits, 6.00 expected hits
                                  Chinese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Yunnan, round 2 : 2/6 hits, 2.33 expected hits
                                  2 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British, 3 infantry owned by the British and 1 fighter owned by the British lost in Yunnan
                              Japanese win, taking Yunnan from Chinese with 3 bombers, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 21
                              Casualties for Japanese: 2 infantry
                              Casualties for British: 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                          Battle in Shensi
                              Japanese attack with 1 artillery and 3 infantry
                              Chinese defend with 1 infantry
                                  Japanese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
                                  Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                                  1 infantry owned by the Chinese lost in Shensi
                              Japanese win, taking Shensi from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                              Casualties for Chinese: 1 infantry
                  
                      Non Combat Move - Japanese
                          3 bombers, 4 fighters and 2 tactical_bombers moved from Yunnan to Kiangsu
                  
                      Place Units - Japanese
                          1 fighter and 2 infantry placed in Japan
                          1 armour placed in Kiangsu
                          2 infantry placed in Kiangsu
                          1 fighter placed in Japan
                  
                      Turn Complete - Japanese
                          Japanese collect 34 PUs; end with 34 PUs
                  

                  Combat Hit Differential Summary :

                  Americans : 0.33
                  Chinese : -0.83
                  Japanese : 0.67
                  

                  Savegame

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                  • B Offline
                    bentonjt
                    last edited by

                    TripleA Manual Gamesave Post: Americans round 5

                    TripleA Manual Gamesave Post for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

                    Game History

                    Round: 5
                    
                        Purchase Units - Americans
                            Americans buy 1 airfield and 7 armour; Remaining resources: 5 PUs; 
                    
                        Combat Move - Americans
                            1 bomber moved from Korea to Kiangsu
                            1 bomber moved from Korea to Kiangsu
                            1 cruiser and 1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                            1 fighter moved from Hawaiian Islands to 1 Sea Zone
                            1 bomber moved from Korea to Kiangsu
                            1 infantry moved from Korea to Manchuria
                            1 infantry moved from Korea to Manchuria
                            1 artillery moved from Korea to Manchuria
                    
                        Combat - Americans
                            Air Battle in Kiangsu
                                Americans attacks with 3 units heading to Kiangsu
                                Japanese launches 4 interceptors out of Kiangsu
                                    Defenders Fire,  : 1/4 hits, 1.33 expected hits
                                    1 bomber owned by the Americans lost in Kiangsu
                                Air Battle is over, the remaining bombers go on to their targets
                            Strategic bombing raid in Kiangsu
                                    AA fire in Kiangsu : 0/2 hits, 0.33 expected hits
                                Bombing raid in Kiangsu rolls: 6,2 and causes: 6 damage to unit: factory_minor
                                Bombing raid in Kiangsu causes 6 damage total. 
                            Battle in 1 Sea Zone
                                Americans attack with 1 cruiser, 1 destroyer and 1 fighter
                                Japanese defend with 1 submarine
                                    Americans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 1 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                                    Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                    1 submarine owned by the Japanese lost in 1 Sea Zone
                                Americans win, taking 1 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                                Casualties for Japanese: 1 submarine
                            Cleaning up after air battles
                    
                        Non Combat Move - Americans
                            1 fighter moved from 1 Sea Zone to Alaska
                            1 bomber moved from Kiangsu to Korea
                            1 bomber moved from Kiangsu to Korea
                            4 infantry moved from Samoa to 51 Sea Zone
                            4 infantry and 2 transports moved from 51 Sea Zone to 27 Sea Zone
                    
                        Place Units - Americans
                            1 airfield and 7 armour placed in Korea
                    
                        Turn Complete - Americans
                            Americans collect 18 PUs; end with 23 PUs
                            Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 63 PUs
                    

                    Combat Hit Differential Summary :

                    Defenders Fire,  : : -0.33
                    Americans : -0.33
                    AA fire in Kiangsu : : -0.33
                    Japanese : -0.17
                    

                    Savegame

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                    • B Offline
                      bentonjt
                      last edited by

                      TripleA Turn Summary: Chinese round 5

                      TripleA Turn Summary for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

                      Game History

                      Round: 5
                      
                          Purchase Units - Chinese
                              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                              Chinese buy 3 infantry; Remaining resources: 1 PUs; 
                      
                          Combat Move - Chinese
                      
                          Place Units - Chinese
                              3 infantry placed in Manchuria
                      
                          Turn Complete - Chinese
                              Chinese collect 7 PUs; end with 8 PUs
                      

                      Combat Hit Differential Summary :

                      Savegame

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                      • H Offline
                        Hexborg
                        last edited by

                        TripleA Turn Summary: British round 5

                        TripleA Turn Summary for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

                        Game History

                        Round: 5
                        
                            Purchase Units - British
                                British buy 1 destroyer, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; 
                        
                            Combat Move - British
                                1 infantry moved from Burma to Yunnan
                                1 infantry moved from Burma to Yunnan
                                1 infantry moved from Burma to Yunnan
                                1 artillery moved from Burma to Yunnan
                                1 artillery moved from Burma to Yunnan
                                1 infantry moved from Siam to French Indo China
                                      British take French Indo China from Japanese
                                1 armour moved from India to Yunnan
                                1 armour moved from India to Yunnan
                                1 mech_infantry moved from India to Yunnan
                                1 armour moved from Szechwan to Shensi
                                1 fighter moved from Shan State to Shensi
                                1 tactical_bomber moved from Shan State to Shensi
                                1 infantry moved from Shan State to Yunnan
                        
                            Combat - British
                                Battle in Shensi
                                    British attack with 1 armour, 1 fighter and 1 tactical_bomber
                                    Japanese defend with 1 artillery and 3 infantry
                                        British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1.67 expected hits
                                        Japanese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 2/4 hits, 1.33 expected hits
                                        1 infantry owned by the Japanese, 1 tactical_bomber owned by the British and 1 armour owned by the British lost in Shensi
                                     retreated to Shensi
                                    Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -14
                                    Casualties for British: 1 armour and 1 tactical_bomber
                                    Casualties for Japanese: 1 infantry
                                Battle in Yunnan
                                    British attack with 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                                    Japanese defend with 2 infantry
                                        British roll dice for 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Yunnan, round 2 : 1/9 hits, 2.83 expected hits
                                        Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                                        British roll dice for 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 3 : 3/8 hits, 2.67 expected hits
                                        Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                                        1 infantry owned by the Japanese lost in Yunnan
                                    British win, taking Yunnan from Japanese with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                                    Casualties for British: 1 infantry
                                    Casualties for Japanese: 2 infantry
                        
                            Non Combat Move - British
                                1 infantry moved from India to Burma
                                1 infantry moved from India to Burma
                                1 artillery moved from India to Burma
                                1 artillery moved from India to Burma
                                1 artillery moved from India to Burma
                                1 infantry moved from Shan State to French Indo China
                                1 infantry moved from Shan State to Yunnan
                                1 fighter moved from Shensi to Sikang
                        
                            Place Units - British
                                1 mech_infantry placed in India
                                1 destroyer and 2 transports placed in 39 Sea Zone
                        
                            Turn Complete - British
                                British collect 24 PUs; end with 25 PUs
                                Objective British1 Control Dutch East Indies: British met a national objective for an additional 5 PUs; end with 30 PUs
                        

                        Combat Hit Differential Summary :

                        British : -2.17
                        Japanese : 0.67
                        

                        Savegame

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                        • H Offline
                          Hexborg
                          last edited by

                          TripleA Turn Summary: ANZAC round 5

                          TripleA Turn Summary for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

                          Game History

                          Round: 5
                          
                              Purchase Units - ANZAC
                                  ANZAC buy 1 transport; Remaining resources: 6 PUs; 
                          
                              Combat Move - ANZAC
                                  1 submarine moved from 46 Sea Zone to 21 Sea Zone
                          
                              Non Combat Move - ANZAC
                                  1 artillery moved from Queensland to Northern Territory
                                  1 artillery moved from Queensland to Northern Territory
                                  1 infantry moved from Queensland to Northern Territory
                                  1 infantry moved from Queensland to Northern Territory
                                  1 carrier moved from 62 Sea Zone to 55 Sea Zone
                                  1 fighter moved from 62 Sea Zone to 55 Sea Zone
                                  1 fighter moved from 62 Sea Zone to 55 Sea Zone
                                  1 infantry moved from Shan State to Yunnan
                                  1 fighter moved from Shan State to Yunnan
                          
                              Place Units - ANZAC
                                  1 transport placed in 62 Sea Zone
                          
                              Turn Complete - ANZAC
                                  ANZAC collect 13 PUs; end with 19 PUs
                          

                          Combat Hit Differential Summary :

                          Savegame

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                          • W Offline
                            waldowv
                            last edited by

                            TripleA Turn Summary: Japanese round 6

                            TripleA Turn Summary for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

                            Game History

                            Round: 6
                            
                                Politics - Japanese
                            
                                Purchase Units - Japanese
                                    Japanese repair damage of 6x factory_minor; Remaining resources: 28 PUs; 6 SuicideAttackTokens; 
                                    Japanese buy 1 airfield, 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                            
                                Combat Move - Japanese
                                    1 infantry moved from Anhwe to Kweichow
                                          Japanese take Kweichow from Chinese
                                    1 infantry moved from Shensi to Szechwan
                                          Japanese take Szechwan from Chinese
                                    1 artillery and 1 infantry moved from Shensi to Sikang
                                    3 armour moved from Kwangsi to Kiangsu
                                    1 infantry moved from Kiangsu to Anhwe
                                    1 infantry moved from Kiangsu to Kiangsi
                            
                                Combat - Japanese
                                    Battle in Sikang
                                        Japanese attack with 1 artillery and 1 infantry
                                        British defend with 1 fighter
                                            Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                                            Chinese roll dice for 1 fighter in Sikang, round 2 : 1/1 hits, 0.67 expected hits
                                            1 infantry owned by the Japanese lost in Sikang
                                            Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                                            Chinese roll dice for 1 fighter in Sikang, round 3 : 0/1 hits, 0.67 expected hits
                                            Japanese roll dice for 1 artillery in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                                            Chinese roll dice for 1 fighter in Sikang, round 4 : 0/1 hits, 0.67 expected hits
                                            Japanese roll dice for 1 artillery in Sikang, round 5 : 1/1 hits, 0.33 expected hits
                                            Chinese roll dice for 1 fighter in Sikang, round 5 : 0/1 hits, 0.67 expected hits
                                            1 fighter owned by the British lost in Sikang
                                        Japanese win, taking Sikang from Chinese with 1 artillery remaining. Battle score for attacker is 7
                                        Casualties for Japanese: 1 infantry
                                        Casualties for British: 1 fighter
                            
                                Non Combat Move - Japanese
                            
                                Place Units - Japanese
                                    1 airfield, 1 armour, 1 artillery and 1 infantry placed in Kiangsu
                            
                                Turn Complete - Japanese
                                    Japanese collect 34 PUs; end with 34 PUs
                            

                            Combat Hit Differential Summary :

                            Chinese : -1.67
                            Japanese : -0.67
                            

                            Savegame

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                            • B Offline
                              bentonjt
                              last edited by

                              TripleA Manual Gamesave Post: Americans round 6

                              TripleA Manual Gamesave Post for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

                              Game History

                              Round: 6
                              
                                  Purchase Units - Americans
                                      Americans buy 10 armour; Remaining resources: 3 PUs; 
                              
                                  Combat Move - Americans
                                      1 artillery and 2 infantry moved from Manchuria to Jehol
                                      2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
                                      2 infantry moved from 32 Sea Zone to Marshall Islands
                                      2 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
                                      1 cruiser and 1 destroyer moved from 1 Sea Zone to 13 Sea Zone
                                      1 armour moved from Korea to Jehol
                                      1 armour moved from Korea to Jehol
                                      5 armour moved from Korea to Manchuria
                              
                                  Combat - Americans
                                      Battle in Marshall Islands
                                      Battle in Jehol
                                          Americans attack with 2 armour, 1 artillery and 2 infantry
                                          Japanese defend with 1 armour
                                              Americans roll dice for 2 armour, 1 artillery and 2 infantry in Jehol, round 2 : 1/5 hits, 1.83 expected hits
                                              Japanese roll dice for 1 armour in Jehol, round 2 : 1/1 hits, 0.50 expected hits
                                              1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Jehol
                                          Americans win, taking Marshall Islands from Japanese, taking Jehol from Japanese with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                                          Casualties for Americans: 1 infantry
                                          Casualties for Japanese: 1 armour
                              
                                  Non Combat Move - Americans
                                      1 fighter moved from Alaska to Western United States
                              
                                  Place Units - Americans
                                      10 armour placed in Korea
                              
                                  Turn Complete - Americans
                                      Americans collect 18 PUs; end with 21 PUs
                                      Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 61 PUs
                              

                              Combat Hit Differential Summary :

                              Americans : -0.83
                              Japanese : 0.50
                              

                              Savegame

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                              • B Offline
                                bentonjt
                                last edited by

                                TripleA Manual Gamesave Post: British round 6

                                TripleA Manual Gamesave Post for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

                                Game History

                                Round: 6
                                
                                    Purchase Units - British
                                

                                Combat Hit Differential Summary :

                                Savegame

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                                • H Offline
                                  Hexborg
                                  last edited by

                                  TripleA Turn Summary: British round 6

                                  TripleA Turn Summary for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

                                  Game History

                                  Round: 6
                                  
                                      Purchase Units - British
                                          British buy 2 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
                                  
                                      Combat Move - British
                                          1 infantry moved from French Indo China to Kwangsi
                                          1 infantry moved from French Indo China to Kwangsi
                                          1 artillery moved from Yunnan to Kwangsi
                                          1 artillery moved from Yunnan to Kwangsi
                                          1 infantry moved from Yunnan to Hunan
                                                Chinese take Hunan from Japanese
                                          1 armour moved from Yunnan to Szechwan
                                          1 armour and 1 mech_infantry moved from Yunnan to Kiangsi
                                          1 infantry moved from Yunnan to Szechwan
                                          1 infantry moved from Yunnan to Kwangsi
                                          1 infantry moved from Yunnan to Hunan
                                  
                                      Combat - British
                                          Battle in Szechwan
                                              British attack with 1 armour and 1 infantry
                                              Japanese defend with 1 infantry
                                                  British roll dice for 1 armour and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                                                  Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                                                  British roll dice for 1 armour and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                                                  Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                                                  British roll dice for 1 armour and 1 infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits
                                                  Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                                                  1 infantry owned by the Japanese lost in Szechwan
                                              British win, taking Szechwan from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                                              Casualties for Japanese: 1 infantry
                                          Battle in Kwangsi
                                              British attack with 2 artilleries and 3 infantry
                                              Japanese defend with 1 infantry
                                                  British roll dice for 2 artilleries and 3 infantry in Kwangsi, round 2 : 2/5 hits, 1.50 expected hits
                                                  Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 infantry owned by the Japanese lost in Kwangsi
                                              British win, taking Kwangsi from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                                              Casualties for Japanese: 1 infantry
                                          Battle in Kiangsi
                                              British attack with 1 armour and 1 mech_infantry
                                              Japanese defend with 1 infantry
                                                  British roll dice for 1 armour and 1 mech_infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                                                  Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 infantry owned by the Japanese lost in Kiangsi
                                              British win, taking Kiangsi from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                                              Casualties for Japanese: 1 infantry
                                  
                                      Non Combat Move - British
                                          1 mech_infantry moved from India to Yunnan
                                          1 infantry moved from Burma to Yunnan
                                          1 infantry moved from Burma to Yunnan
                                          1 artillery moved from Burma to Yunnan
                                          1 artillery moved from Burma to Yunnan
                                          1 artillery moved from Burma to Yunnan
                                          1 transport moved from 39 Sea Zone to 55 Sea Zone
                                          1 transport moved from 39 Sea Zone to 55 Sea Zone
                                          1 destroyer moved from 39 Sea Zone to 55 Sea Zone
                                  
                                      Place Units - British
                                          2 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber placed in India
                                  
                                      Turn Complete - British
                                          British collect 24 PUs; end with 24 PUs
                                          Objective British1 Control Dutch East Indies: British met a national objective for an additional 5 PUs; end with 29 PUs
                                  

                                  Combat Hit Differential Summary :

                                  British : -0.17
                                  Japanese : -1.67
                                  

                                  Savegame

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                                  • H Offline
                                    Hexborg
                                    last edited by

                                    TripleA Turn Summary: ANZAC round 6

                                    TripleA Turn Summary for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

                                    Game History

                                    Round: 6
                                    
                                        Purchase Units - ANZAC
                                            ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs; 
                                    
                                        Combat Move - ANZAC
                                            1 submarine moved from 21 Sea Zone to 6 Sea Zone
                                            1 infantry moved from Northern Territory to 55 Sea Zone
                                            1 artillery moved from Northern Territory to 55 Sea Zone
                                            1 infantry moved from Yunnan to Kweichow
                                            1 fighter moved from Yunnan to Kweichow
                                            1 transport moved from 62 Sea Zone to 63 Sea Zone
                                            1 infantry moved from New Zealand to 63 Sea Zone
                                            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                                    
                                        Combat - ANZAC
                                            Battle in Kweichow
                                                ANZAC attack with 1 fighter and 1 infantry
                                                Japanese defend with 1 infantry
                                                    ANZAC roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                                                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                                                    1 infantry owned by the Japanese lost in Kweichow
                                                ANZAC win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                                                Casualties for Japanese: 1 infantry
                                    
                                        Non Combat Move - ANZAC
                                            1 fighter moved from Kweichow to Szechwan
                                            1 infantry moved from 62 Sea Zone to New South Wales
                                    
                                        Place Units - ANZAC
                                            1 cruiser and 1 transport placed in 62 Sea Zone
                                    
                                        Turn Complete - ANZAC
                                            ANZAC collect 13 PUs; end with 13 PUs
                                    

                                    Combat Hit Differential Summary :

                                    ANZAC : 0.33
                                    Japanese : -0.33
                                    

                                    Savegame

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                                    • W Offline
                                      waldowv
                                      last edited by

                                      TripleA Turn Summary: Japanese round 7

                                      TripleA Turn Summary for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

                                      Game History

                                      Round: 7
                                      
                                          Politics - Japanese
                                      
                                          Purchase Units - Japanese
                                              Japanese buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                                      
                                          Combat Move - Japanese
                                              3 bombers moved from Kiangsu to Kiangsi
                                              1 infantry moved from Kiangsu to Kiangsi
                                              1 artillery moved from Kiangsu to Kiangsi
                                              1 tactical_bomber moved from Kiangsu to Jehol
                                              4 fighters moved from Kiangsu to Jehol
                                              1 tactical_bomber moved from Kiangsu to Jehol
                                              1 armour moved from Kiangsu to Jehol
                                              1 infantry moved from Anhwe to Jehol
                                              1 armour moved from Kiangsu to Jehol
                                              1 armour moved from Kiangsu to Jehol
                                              1 fighter moved from Japan to Jehol
                                              1 fighter moved from Japan to Jehol
                                      
                                          Combat - Japanese
                                              Battle in Kiangsi
                                                  Japanese attack with 1 artillery, 3 bombers and 1 infantry
                                                  British defend with 1 armour and 1 mech_infantry
                                                      Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Kiangsi, round 2 : 2/5 hits, 2.67 expected hits
                                                      Chinese roll dice for 1 armour and 1 mech_infantry in Kiangsi, round 2 : 2/2 hits, 0.83 expected hits
                                                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Kiangsi
                                                  Japanese win with 3 bombers remaining. Battle score for attacker is 3
                                                  Casualties for Japanese: 1 artillery and 1 infantry
                                                  Casualties for British: 1 armour and 1 mech_infantry
                                              Battle in Jehol
                                                  Japanese attack with 3 armour, 6 fighters, 1 infantry and 2 tactical_bombers
                                                  Americans defend with 2 armour, 1 artillery and 1 infantry; Chinese defend with 3 infantry
                                                      Japanese roll dice for 3 armour, 6 fighters, 1 infantry and 2 tactical_bombers in Jehol, round 2 : 5/12 hits, 6.00 expected hits
                                                      Chinese roll dice for 2 armour, 1 artillery and 4 infantry in Jehol, round 2 : 3/7 hits, 2.67 expected hits
                                                      1 infantry owned by the Japanese, 2 armour owned by the Japanese, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 3 infantry owned by the Chinese lost in Jehol
                                                      Japanese roll dice for 1 armour, 6 fighters and 2 tactical_bombers in Jehol, round 3 : 4/9 hits, 4.83 expected hits
                                                      Chinese roll dice for 2 armour in Jehol, round 3 : 0/2 hits, 1.00 expected hits
                                                      2 armour owned by the Americans lost in Jehol
                                                  Japanese win, taking Jehol from Chinese with 1 armour, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
                                                  Casualties for Japanese: 2 armour and 1 infantry
                                                  Casualties for Americans: 2 armour, 1 artillery and 1 infantry
                                                  Casualties for Chinese: 3 infantry
                                      
                                          Non Combat Move - Japanese
                                              1 fighter moved from Jehol to Japan
                                              1 fighter moved from Jehol to Japan
                                              1 fighter moved from Jehol to Japan
                                              3 fighters moved from Jehol to Kiangsu
                                              2 tactical_bombers moved from Jehol to Kiangsu
                                              3 bombers moved from Kiangsi to Kiangsu
                                      
                                          Place Units - Japanese
                                              1 fighter and 2 infantry placed in Kiangsu
                                              6 infantry placed in Japan
                                      
                                          Turn Complete - Japanese
                                              Japanese collect 27 PUs (2 lost to blockades); end with 27 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Chinese : 0.50
                                      Japanese : -2.50
                                      

                                      Savegame

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                                      • B Offline
                                        bentonjt
                                        last edited by

                                        TripleA Manual Gamesave Post: Americans round 7

                                        TripleA Manual Gamesave Post for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

                                        Game History

                                        Round: 7
                                        
                                            Purchase Units - Americans
                                                Americans buy 5 cruisers; Remaining resources: 1 PUs; 
                                        
                                            Combat Move - Americans
                                                5 armour moved from Manchuria to Jehol
                                                10 armour moved from Korea to Jehol
                                                1 fighter moved from Western United States to Wake Island
                                                1 cruiser and 1 destroyer moved from 13 Sea Zone to 31 Sea Zone
                                                2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                                                2 infantry moved from Marshall Islands to 32 Sea Zone
                                                2 infantry and 1 transport moved from 32 Sea Zone to 31 Sea Zone
                                        
                                            Combat - Americans
                                                Battle in Jehol
                                                    Americans attack with 15 armour
                                                    Japanese defend with 1 armour
                                                        Americans roll dice for 15 armour in Jehol, round 2 : 6/15 hits, 7.50 expected hits
                                                        Japanese roll dice for 1 armour in Jehol, round 2 : 1/1 hits, 0.50 expected hits
                                                        1 armour owned by the Japanese and 1 armour owned by the Americans lost in Jehol
                                                    Americans win, taking Jehol from Japanese with 14 armour remaining. Battle score for attacker is 0
                                                    Casualties for Americans: 1 armour
                                                    Casualties for Japanese: 1 armour
                                        
                                            Non Combat Move - Americans
                                                4 infantry moved from 31 Sea Zone to Wake Island
                                        
                                            Place Units - Americans
                                                5 cruisers placed in 6 Sea Zone
                                        
                                            Turn Complete - Americans
                                                Americans collect 18 PUs; end with 19 PUs
                                                Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 59 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Americans : -1.50
                                        Japanese : 0.50
                                        

                                        Savegame

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                                        • B Offline
                                          bentonjt
                                          last edited by

                                          TripleA Turn Summary: Chinese round 7

                                          TripleA Turn Summary for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

                                          Game History

                                          Round: 7
                                          
                                              Purchase Units - Chinese
                                                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                                                  Chinese buy 2 infantry; Remaining resources: 2 PUs; 
                                          
                                              Combat Move - Chinese
                                                  2 infantry moved from Tsinghai to Sikang
                                                  1 fighter moved from Burma to Sikang
                                          
                                              Combat - Chinese
                                                  Battle in Sikang
                                                      Chinese attack with 1 fighter and 2 infantry
                                                      Japanese defend with 1 artillery
                                                          Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
                                                          Japanese roll dice for 1 artillery in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                                                          1 infantry owned by the Chinese lost in Sikang
                                                          Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits, 0.67 expected hits
                                                          Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                                                          Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 1/2 hits, 0.67 expected hits
                                                          Japanese roll dice for 1 artillery in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                                                          1 artillery owned by the Japanese lost in Sikang
                                                      Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                                                      Casualties for Chinese: 1 infantry
                                                      Casualties for Japanese: 1 artillery
                                          
                                              Non Combat Move - Chinese
                                                  1 fighter moved from Sikang to Szechwan
                                          
                                              Place Units - Chinese
                                                  1 infantry placed in Tsinghai
                                                  1 infantry placed in Jehol
                                          
                                              Turn Complete - Chinese
                                                  Chinese collect 12 PUs; end with 14 PUs
                                                  Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Chinese : -1.17
                                          Japanese : 0.00
                                          

                                          Savegame

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                                          • H Offline
                                            Hexborg
                                            last edited by

                                            TripleA Turn Summary: British round 7

                                            TripleA Turn Summary for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

                                            Game History

                                            Round: 7
                                            
                                                Purchase Units - British
                                                    British buy 2 fighters; Remaining resources: 9 PUs; 
                                            
                                                Combat Move - British
                                                    1 infantry moved from Hunan to Anhwe
                                                          Chinese take Anhwe from Japanese
                                                    1 infantry moved from Hunan to Anhwe
                                                    1 armour moved from Szechwan to Hopei
                                                          Chinese take Shensi from Japanese
                                                          Chinese take Hopei from Japanese
                                                    1 mech_infantry moved from Yunnan to Kwangtung
                                                          British take Kwangtung from Japanese
                                                    1 infantry moved from Northern Territory to 55 Sea Zone
                                                    1 infantry moved from Northern Territory to 55 Sea Zone
                                                    2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
                                                    1 destroyer moved from 55 Sea Zone to 45 Sea Zone
                                                    1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
                                            
                                                Combat - British
                                            
                                                Non Combat Move - British
                                                    1 infantry moved from Kwangsi to Kiangsi
                                                    1 infantry moved from Kwangsi to Kiangsi
                                                    1 infantry moved from Kwangsi to Kiangsi
                                                    1 infantry moved from Yunnan to Hunan
                                                    1 infantry moved from Yunnan to Hunan
                                                    1 artillery moved from Yunnan to Hunan
                                                    1 artillery moved from Yunnan to Hunan
                                                    1 artillery moved from Yunnan to Hunan
                                                    1 infantry moved from Szechwan to Kweichow
                                                    1 mech_infantry moved from India to Yunnan
                                                    1 mech_infantry moved from India to Yunnan
                                                    1 tactical_bomber moved from India to Hunan
                                                    1 infantry moved from India to Burma
                                                    1 artillery moved from India to Burma
                                                    1 artillery moved from India to Burma
                                                    1 artillery moved from Kwangsi to Kiangsi
                                                    1 artillery moved from Kwangsi to Kiangsi
                                            
                                                Place Units - British
                                                    2 fighters placed in India
                                            
                                                Turn Complete - British
                                                    British collect 27 PUs; end with 36 PUs
                                                    Objective British2 Retaining Empire: British met a national objective for an additional 5 PUs; end with 41 PUs
                                                    Objective British1 Control Dutch East Indies: British met a national objective for an additional 5 PUs; end with 46 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

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