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    • H Offline
      Hexborg
      last edited by

      TripleA Turn Summary: British round 6

      TripleA Turn Summary for game: Big World : 1942, version: 2.5

      Game History

      Round: 6
      
          Purchase Units - British
              British buy 1 armour, 1 artillery, 1 cruiser and 2 destroyers; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Syria to Egypt
                    British take Egypt from Germans
              1 infantry moved from Syria to Egypt
              1 artillery moved from Syria to Egypt
              1 artillery moved from Syria to Egypt
              1 infantry moved from Anglo-Egyptian Sudan to Libya
                    British take Libya from Germans
              1 infantry moved from New South Wales to SZ 105 Tasman Sea
              1 artillery moved from New South Wales to SZ 105 Tasman Sea
              1 artillery, 1 infantry and 1 transport moved from SZ 105 Tasman Sea to SZ 63 Timor Sea
              1 infantry moved from SZ 63 Timor Sea to Java
                    British take Java from Japanese
              1 artillery moved from SZ 63 Timor Sea to Java
              1 submarine moved from SZ 61 Indian to SZ 57 Arabian Sea
              1 submarine moved from SZ 63 Timor Sea to SZ 61 Indian
              1 armour moved from Scotland to SZ 9 North Atlantic
              1 bomber moved from England to SZ 11 West Baltic Sea
              1 infantry moved from Scotland to SZ 9 North Atlantic
              1 armour, 1 infantry and 1 transport moved from SZ 9 North Atlantic to SZ 6 Norwegian Sea
              1 armour, 1 infantry and 1 transport moved from SZ 6 Norwegian Sea to SZ 7 Barents Sea
              1 infantry moved from SZ 7 Barents Sea to Karelija
              1 armour moved from SZ 7 Barents Sea to Karelija
      
          Combat - British
              Battle in SZ 11 West Baltic Sea
                  British attack with 1 bomber
                  Germans defend with 1 submarine
                      British roll dice for 1 bomber in SZ 11 West Baltic Sea, round 2 : 1/1 hits, 0.67 expected hits
                      1 submarine owned by the Germans lost in SZ 11 West Baltic Sea
                  British win with 1 bomber remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - British
              1 bomber moved from SZ 11 West Baltic Sea to England
              1 infantry moved from Iceland to SZ 4 Denmark Straight
              1 infantry moved from Iceland to SZ 4 Denmark Straight
              2 infantry and 1 transport moved from SZ 4 Denmark Straight to SZ 9 North Atlantic
              1 infantry moved from SZ 9 North Atlantic to Scotland
              1 infantry moved from SZ 9 North Atlantic to Scotland
              1 infantry moved from Iraq to Iran
              1 artillery moved from Iraq to Iran
              1 fighter moved from Iraq to Iran
      
          Place Units - British
              1 armour and 1 artillery placed in Iraq
              1 cruiser and 1 destroyer placed in SZ 9 North Atlantic
              1 destroyer placed in SZ 105 Tasman Sea
      
          Turn Complete - British
              British collect 38 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      British : 0.33
      

      Savegame

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      • H Offline
        Hexborg
        last edited by

        TripleA Turn Summary: Chinese round 6

        TripleA Turn Summary for game: Big World : 1942, version: 2.5

        Game History

        Round: 6
        
            Purchase Units - Chinese
                Chinese buy 1 armour and 1 fighter; Remaining resources: 3 PUs; 
        
            Non Combat Move - Chinese
                1 artillery moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 armour moved from Kansu to Yunnan
                1 infantry moved from Kansu to Szechwan
                1 infantry moved from Kansu to Szechwan
                1 armour moved from Western Sinkiang to Kansu
                1 armour moved from Western Sinkiang to Kansu
        
            Place Units - Chinese
                1 armour and 1 fighter placed in Kansu
        
            Turn Complete - Chinese
                Chinese collect 12 PUs; end with 15 PUs
        

        Combat Hit Differential Summary :

        Savegame

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        • W Offline
          waldowv
          last edited by

          TripleA Turn Summary: Japanese round 6

          TripleA Turn Summary for game: Big World : 1942, version: 2.5

          Game History

          Round: 6
          
              Purchase Units - Japanese
                  Japanese buy 2 armour, 1 bomber, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
          
              Combat Move - Japanese
                  1 bomber moved from Southern Japan to Kwangtung
                  4 infantry moved from Southern Japan to SZ 74 Sea of Japan
                  4 infantry and 2 transports moved from SZ 74 Sea of Japan to SZ 72 South China Sea
                  4 infantry moved from SZ 72 South China Sea to Kwangtung
                  1 armour moved from French Indo-China to Kwangtung
                  1 armour moved from Burma to Thai-Malay
                        Japanese take Thai-Malay from Chinese
                  1 armour moved from Thai-Malay to Burma
                  1 submarine moved from SZ 74 Sea of Japan to SZ 86 West Pacific
                  1 battleship, 3 carriers, 6 fighters and 3 submarines moved from SZ 74 Sea of Japan to SZ 80 Northwest Pacific
                  2 armour moved from Bombay to Baluchistan
                  2 fighters moved from Bombay to Baluchistan
                  1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from SZ 56 Persian Gulf to SZ 57 Arabian Sea
                  1 fighter moved from SZ 57 Arabian Sea to SZ 61 Indian
                  1 fighter moved from SZ 57 Arabian Sea to SZ 61 Indian
          
              Combat - Japanese
                  Battle in Kwangtung
                      Japanese attack with 1 armour, 1 bomber and 4 infantry
                      Russians defend with 1 infantry
                          Japanese roll dice for 1 armour, 1 bomber and 4 infantry in Kwangtung, round 2 : 1/6 hits, 1.83 expected hits
                          Russians roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kwangtung
                      Japanese win, taking Kwangtung from Russians with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in SZ 61 Indian
                      Japanese attack with 2 fighters
                      British defend with 1 submarine
                          Japanese roll dice for 2 fighters in SZ 61 Indian, round 2 : 1/2 hits, 1.00 expected hits
                          1 submarine owned by the British lost in SZ 61 Indian
                      Japanese win with 2 fighters remaining. Battle score for attacker is 8
                      Casualties for British: 1 submarine
                  Battle in SZ 57 Arabian Sea
                      Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                      British defend with 1 submarine
                          British roll dice for 1 submarine in SZ 57 Arabian Sea, round 2 : 0/1 hits, 0.33 expected hits
                          Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in SZ 57 Arabian Sea, round 2 : 3/4 hits, 1.67 expected hits
                          1 submarine owned by the British lost in SZ 57 Arabian Sea
                      Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                      Casualties for British: 1 submarine
                  Battle in SZ 80 Northwest Pacific
                      Japanese attack with 1 battleship, 3 carriers, 6 fighters and 3 submarines
                      Americans defend with 1 destroyer
                          Japanese roll dice for 3 submarines in SZ 80 Northwest Pacific, round 2 : 1/3 hits, 1.00 expected hits
                          Americans roll dice for 1 destroyer in SZ 80 Northwest Pacific, round 2 : 0/1 hits, 0.33 expected hits
                          1 destroyer owned by the Americans lost in SZ 80 Northwest Pacific
                      Japanese win with 1 battleship, 3 carriers, 6 fighters and 3 submarines remaining. Battle score for attacker is 8
                      Casualties for Americans: 1 destroyer
          
              Non Combat Move - Japanese
                  1 bomber moved from Kwangtung to Southern Japan
                  2 fighters moved from SZ 61 Indian to SZ 57 Arabian Sea
                  6 infantry moved from Northern Japan to Southern Japan
          
              Place Units - Japanese
                  1 destroyer placed in SZ 80 Northwest Pacific
                  2 armour and 1 bomber placed in Bombay
                  3 infantry placed in Northern Japan
          
              Turn Complete - Japanese
                  Japanese collect 36 PUs; end with 36 PUs
          

          Combat Hit Differential Summary :

          British : -0.33
          Americans : -0.33
          Russians : 0.67
          Japanese : 0.50
          

          Savegame

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          • B Offline
            bentonjt
            last edited by

            TripleA Turn Summary: Americans round 6

            TripleA Turn Summary for game: Big World : 1942, version: 2.5

            Game History

            Round: 6
            
                Purchase Units - Americans
                    Americans buy 1 destroyer, 1 fighter, 6 infantry and 2 transports; Remaining resources: 0 PUs; 
            
                Combat Move - Americans
                    2 infantry moved from Alaska to SZ 77 Bering Sea
                    2 infantry and 1 transport moved from SZ 77 Bering Sea to SZ 75 Sea of Okhotsk
                    2 infantry moved from SZ 75 Sea of Okhotsk to Okhotsk
                    1 bomber moved from Kamchatka to SZ 72 South China Sea
                    1 destroyer moved from SZ 81 North Pacific to SZ 86 West Pacific
                    1 cruiser moved from SZ 87 West Pacific to SZ 86 West Pacific
                    1 cruiser moved from SZ 87 West Pacific to SZ 81 North Pacific
                    2 infantry and 1 transport moved from SZ 87 West Pacific to SZ 92 Philippine Sea
                    2 infantry moved from SZ 92 Philippine Sea to North Philippines
                          Americans take North Philippines from Japanese
                    1 artillery and 1 infantry moved from Vladivostok to Chosen
                    1 fighter moved from SZ 81 North Pacific to SZ 86 West Pacific
                    1 submarine moved from SZ 89 Pacific to SZ 87 West Pacific
                    1 battleship and 2 carriers moved from SZ 81 North Pacific to SZ 95 Pacific
                    2 infantry moved from Southwestern United States to SZ 91 East Pacific
                    2 infantry and 1 transport moved from SZ 91 East Pacific to SZ 95 Pacific
                    2 infantry moved from SZ 95 Pacific to Hawaiian Islands
                    1 fighter moved from Hawaiian Islands to SZ 95 Pacific
                    1 fighter moved from Midway Island to SZ 95 Pacific
                    1 transport moved from SZ 83 Gulf of Alaska to SZ 91 East Pacific
                    1 infantry moved from Okhotsk to Amurskaya
                    1 artillery and 1 infantry moved from Kamchatka to Okhotsk
                    1 fighter moved from Iraq to Iran
                    2 armour, 2 artilleries and 4 infantry moved from Scotland to SZ 9 North Atlantic
                    2 armour, 2 artilleries, 4 infantry and 4 transports moved from SZ 9 North Atlantic to SZ 7 Barents Sea
                    2 armour, 2 artilleries and 4 infantry moved from SZ 7 Barents Sea to Karelija
                    4 infantry and 2 transports moved from SZ 14 North Atlantic to SZ 9 North Atlantic
                    4 infantry moved from SZ 9 North Atlantic to Scotland
                    4 infantry moved from Northeastern United States to SZ 18 West Atlantic
                    4 infantry and 2 transports moved from SZ 18 West Atlantic to SZ 14 North Atlantic
            
                Combat - Americans
                    Battle in SZ 72 South China Sea
                        Americans attack with 1 bomber
                        Japanese defend with 2 transports
                            Americans roll dice for 1 bomber in SZ 72 South China Sea, round 2 : 1/1 hits, 0.67 expected hits
                            Japanese roll dice for 2 transports in SZ 72 South China Sea, round 2 : 1/2 hits, 0.33 expected hits
                            1 transport owned by the Japanese and 1 bomber owned by the Americans lost in SZ 72 South China Sea
                        Japanese win with 1 transport remaining. Battle score for attacker is -6
                        Casualties for Americans: 1 bomber
                        Casualties for Japanese: 1 transport
                    Battle in SZ 86 West Pacific
                        Americans attack with 1 cruiser, 1 destroyer and 1 fighter
                        Japanese defend with 1 submarine
                            Japanese roll dice for 1 submarine in SZ 86 West Pacific, round 2 : 0/1 hits, 0.33 expected hits
                            Americans roll dice for 1 cruiser, 1 destroyer and 1 fighter in SZ 86 West Pacific, round 2 : 2/3 hits, 1.33 expected hits
                            1 submarine owned by the Japanese lost in SZ 86 West Pacific
                        Americans win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                        Casualties for Japanese: 1 submarine
            
                Non Combat Move - Americans
                    1 fighter moved from SZ 86 West Pacific to Chosen
            
                Place Units - Americans
                    4 infantry placed in Northeastern United States
                    2 transports placed in SZ 18 West Atlantic
                    1 destroyer placed in SZ 18 West Atlantic
                    1 fighter placed in SZ 95 Pacific
                    2 infantry placed in Southwestern United States
            
                Turn Complete - Americans
                    Americans collect 54 PUs; end with 54 PUs
            

            Combat Hit Differential Summary :

            Americans : 1.00
            Japanese : 0.33
            

            Savegame

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            • B Offline
              bentonjt
              last edited by

              TripleA Turn Summary: Russians round 7

              TripleA Turn Summary for game: Big World : 1942, version: 2.5

              Game History

              Round: 7
              
                  Purchase Units - Russians
                      Russians buy 6 armour and 8 infantry; Remaining resources: 0 PUs; 
              
                  Combat Move - Russians
                      8 armour, 1 bomber and 2 infantry moved from Moscow to Southern Russia
                      1 infantry moved from Western Russia to Southern Russia
                      2 infantry moved from Eastern Russia to Southern Russia
                      3 armour moved from Stalingrad to Southern Russia
                      3 fighters moved from Iraq to Southern Russia
                      1 armour moved from Iran to Southern Russia
                      1 infantry moved from Novgorod to Baltic States
                      1 armour moved from Leningrad to Baltic States
                      1 armour moved from Leningrad to Baltic States
                      1 artillery and 4 infantry moved from Leningrad to Novgorod
                      2 infantry moved from Northern Russia to Western Russia
                      2 infantry moved from Sverdlovsk to Eastern Russia
                      1 infantry moved from Shantung to Chosen
              
                  Combat - Russians
                      Battle in Baltic States
                          Russians attack with 2 armour and 1 infantry
                          Germans defend with 1 armour
                              Russians roll dice for 2 armour and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits
                              Germans roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0.50 expected hits
                              1 infantry owned by the Russians and 1 armour owned by the Germans lost in Baltic States
                          Russians win, taking Baltic States from Germans with 2 armour remaining. Battle score for attacker is 2
                          Casualties for Russians: 1 infantry
                          Casualties for Germans: 1 armour
                      Battle in Southern Russia
                          Russians attack with 12 armour, 1 bomber, 3 fighters and 5 infantry
                          Germans defend with 11 armour, 1 artillery and 3 infantry
                              Russians roll dice for 12 armour, 1 bomber, 3 fighters and 5 infantry in Southern Russia, round 2 : 8/21 hits, 9.00 expected hits
                              Germans roll dice for 11 armour, 1 artillery and 3 infantry in Southern Russia, round 2 : 7/15 hits, 6.83 expected hits
                              5 infantry owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 4 armour owned by the Germans lost in Southern Russia
                              Russians roll dice for 10 armour, 1 bomber and 3 fighters in Southern Russia, round 3 : 8/14 hits, 7.17 expected hits
                              Germans roll dice for 7 armour in Southern Russia, round 3 : 1/7 hits, 3.50 expected hits
                              1 armour owned by the Russians and 7 armour owned by the Germans lost in Southern Russia
                          Russians win, taking Southern Russia from Germans with 9 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 38
                          Casualties for Russians: 3 armour and 5 infantry
                          Casualties for Germans: 11 armour, 1 artillery and 3 infantry
              
                  Non Combat Move - Russians
                      1 bomber moved from Southern Russia to Moscow
                      3 fighters moved from Southern Russia to Stalingrad
              
                  Place Units - Russians
                      2 infantry placed in Chosen
                      2 armour placed in Stalingrad
                      2 armour placed in Moscow
                      1 armour placed in Stalingrad
                      1 armour placed in Moscow
                      2 infantry placed in Leningrad
                      3 infantry placed in Sverdlovsk
                      1 infantry placed in Moscow
              
                  Turn Complete - Russians
                      Russians collect 50 PUs; end with 50 PUs
              

              Combat Hit Differential Summary :

              Germans : -1.83
              Russians : -0.33
              

              Savegame

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              • W Offline
                waldowv
                last edited by

                TripleA Turn Summary: Germans round 7

                TripleA Turn Summary for game: Big World : 1942, version: 2.5

                Game History

                Round: 7
                
                    Purchase Units - Germans
                        Germans buy 4 armour and 12 infantry; Remaining resources: 0 PUs; 
                
                    Combat Move - Germans
                        2 infantry moved from Belorussia to Southern Russia
                        1 infantry moved from Ukraine to Southern Russia
                        1 armour moved from Eastern Poland to Southern Russia
                        1 armour moved from Hungary-Romania to Southern Russia
                        4 fighters moved from Ukraine to Southern Russia
                        1 bomber moved from Eastern Germany to Southern Russia
                        1 bomber moved from Eastern Germany to Southern Russia
                        1 bomber moved from Eastern Germany to Southern Russia
                        3 armour moved from Eastern Germany to Baltic States
                        1 infantry moved from Eastern Poland to Baltic States
                        1 fighter moved from Eastern Germany to Baltic States
                        1 armour moved from Morocco to Libya
                        1 transport moved from SZ 24 Tyrrhenian Sea to SZ 23 West Mediterranean
                        1 infantry moved from Morocco to SZ 23 West Mediterranean
                        1 artillery moved from Morocco to SZ 23 West Mediterranean
                        1 artillery, 1 infantry and 1 transport moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean
                        1 artillery and 1 infantry moved from SZ 26 Central Mediterranean to Libya
                        1 battleship moved from SZ 24 Tyrrhenian Sea to SZ 26 Central Mediterranean
                
                    Combat - Germans
                        Battle in Libya
                            Germans attack with 1 armour, 1 artillery and 1 infantry
                            British defend with 1 infantry
                                Germans roll dice for 1 battleship in Libya, round 2 : 0/1 hits, 0.67 expected hits
                                Germans roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 : 3/3 hits, 1.17 expected hits
                                British roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
                                1 infantry owned by the Germans and 1 infantry owned by the British lost in Libya
                            Germans win, taking Libya from British with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                            Casualties for Germans: 1 infantry
                            Casualties for British: 1 infantry
                        Battle in Baltic States
                            Germans attack with 3 armour, 1 fighter and 1 infantry
                            Russians defend with 2 armour
                                Germans roll dice for 3 armour, 1 fighter and 1 infantry in Baltic States, round 2 : 3/5 hits, 2.17 expected hits
                                Russians roll dice for 2 armour in Baltic States, round 2 : 0/2 hits, 1.00 expected hits
                                2 armour owned by the Russians lost in Baltic States
                            Germans win, taking Baltic States from Russians with 3 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
                            Casualties for Russians: 2 armour
                        Battle in Southern Russia
                            Germans attack with 2 armour, 3 bombers, 4 fighters and 3 infantry
                            Russians defend with 9 armour
                                Germans roll dice for 2 armour, 3 bombers, 4 fighters and 3 infantry in Southern Russia, round 2 : 5/12 hits, 5.50 expected hits
                                Russians roll dice for 9 armour in Southern Russia, round 2 : 5/9 hits, 4.50 expected hits
                                5 armour owned by the Russians, 3 infantry owned by the Germans and 2 armour owned by the Germans lost in Southern Russia
                             retreated to Southern Russia
                            Russians win with 4 armour remaining. Battle score for attacker is 6
                            Casualties for Germans: 2 armour and 3 infantry
                            Casualties for Russians: 5 armour
                
                    Non Combat Move - Germans
                        3 bombers moved from Southern Russia to Eastern Poland
                        1 fighter moved from Baltic States to Eastern Poland
                        4 fighters moved from Southern Russia to Eastern Poland
                        6 infantry moved from Morocco to Algeria
                        1 infantry moved from Italy to Austria-Czechoslovakia
                        8 infantry moved from Eastern Germany to Western Poland
                        9 infantry moved from Western Germany to Eastern Germany
                        2 infantry moved from Italy to Austria-Czechoslovakia
                        1 fighter moved from France to Eastern Germany
                        1 fighter moved from France to Western Germany
                        1 artillery moved from Western Germany to Eastern Germany
                
                    Place Units - Germans
                        4 armour placed in Eastern Germany
                        3 infantry placed in Eastern Germany
                        7 infantry placed in Western Germany
                        2 infantry placed in Italy
                
                    Turn Complete - Germans
                        Germans collect 52 PUs; end with 52 PUs
                

                Combat Hit Differential Summary :

                Germans : 1.50
                British : 0.67
                Russians : -0.50
                

                Savegame

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                • H Offline
                  Hexborg
                  last edited by

                  Testing Forum poster

                  Test summary from TripleA, engine version: 1.9, time: 9:31:03 PM
                  Savegame

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                  • H Offline
                    Hexborg
                    last edited by

                    Testing Forum poster

                    Test summary from TripleA, engine version: 1.9, time: 9:33:44 PM
                    Savegame

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                    • H Offline
                      Hexborg
                      last edited by

                      TripleA Turn Summary: Nationalist round 1

                      TripleA Turn Summary for game: Red Sun Over China, version: 3.1.1

                      Game History

                      Round: 1
                      
                          Combat Move - Nationalist
                              Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to elite
                              Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
                              Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                              Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
                              Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
                              Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                              Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                              Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
                              1 conscript moved from Mengtsi to Puel
                              1 conscript moved from Mengtsi to Puel
                              1 conscript moved from Kunming to Puel
                              1 conscript moved from Kunming to Puel
                              1 conscript moved from Kunming to Puel
                              1 conscript moved from Tali to Puel
                              1 light_artillery moved from Kunming to Puel
                              1 conscript moved from Tali to Puel
                              1 light_artillery moved from Kunming to Puel
                              1 elite moved from Hangchow to Soochow
                              1 fighter moved from Nanking to Soochow
                              1 infantry moved from Anyang to Changchih
                              1 infantry moved from Anyang to Changchih
                              1 fighter moved from Wuhan to Changchih
                              1 elite moved from Anyang to Changchih
                              1 elite moved from Anyang to Changchih
                              1 light_artillery moved from Anyang to Changchih
                              1 fighter moved from Chungking to Puel
                      
                          Purchase Units - Nationalist
                              Nationalist repair damage of 1x factory, 1x factory, 1x factory, 1x factory; Remaining resources: 22 PUs; 0 techTokens; 
                              Nationalist buy 1 aaGun, 1 cavalry, 2 conscripts, 1 heavy_artillery and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; 
                      
                          Combat - Nationalist
                              Battle in Puel
                                  Nationalist attack with 7 conscripts, 1 fighter and 2 light_artillerys
                                  Neutral defend with 3 infantry and 1 ruralproduction
                                      Nationalist roll dice for 7 conscripts, 1 fighter and 2 light_artillerys in Puel, round 2 : 1/10 hits, 2.33 expected hits
                                      Neutral roll dice for 3 infantry in Puel, round 2 : 1/3 hits, 1.00 expected hits
                                      1 infantry owned by the Neutral and 1 conscript owned by the Nationalist lost in Puel
                                      Nationalist roll dice for 6 conscripts, 1 fighter and 2 light_artillerys in Puel, round 3 : 2/9 hits, 2.17 expected hits
                                      Neutral roll dice for 2 infantry in Puel, round 3 : 0/2 hits, 0.67 expected hits
                                      2 infantry owned by the Neutral lost in Puel
                                  Nationalist loses 0 PUs for violating Puels neutrality.
                                  Nationalist win, taking Puel from Neutral with 6 conscripts, 1 fighter and 2 light_artillerys remaining. Battle score for attacker is 7
                                  Casualties for Nationalist: 1 conscript
                                  Casualties for Neutral: 3 infantry
                              Battle in Soochow
                                  Nationalist attack with 1 elite and 1 fighter
                                  Japanese defend with 2 elites and 1 ruralproduction
                                      Nationalist roll dice for 1 elite and 1 fighter in Soochow, round 2 : 1/2 hits, 0.83 expected hits
                                      Japanese roll dice for 2 elites in Soochow, round 2 : 0/2 hits, 0.67 expected hits
                                      1 elite owned by the Japanese lost in Soochow
                                      Nationalist roll dice for 1 elite and 1 fighter in Soochow, round 3 : 1/2 hits, 0.83 expected hits
                                      Japanese roll dice for 1 elite in Soochow, round 3 : 1/1 hits, 0.33 expected hits
                                      1 elite owned by the Japanese and 1 elite owned by the Nationalist lost in Soochow
                                  Nationalist win with 1 fighter remaining. Battle score for attacker is 4
                                  Casualties for Japanese: 2 elites
                                  Casualties for Nationalist: 1 elite
                              Battle in Changchih
                                  Nationalist attack with 2 elites, 1 fighter, 2 infantry and 1 light_artillery
                                  Japanese defend with 3 elites, 1 heavy_artillery and 1 ruralproduction
                                      Nationalist roll dice for 2 elites, 1 fighter, 2 infantry and 1 light_artillery in Changchih, round 2 : 2/6 hits, 2.00 expected hits
                                      Japanese roll dice for 3 elites and 1 heavy_artillery in Changchih, round 2 : 1/4 hits, 1.33 expected hits
                                      2 elites owned by the Japanese and 1 infantry owned by the Nationalist lost in Changchih
                                      Nationalist roll dice for 2 elites, 1 fighter, 1 infantry and 1 light_artillery in Changchih, round 3 : 1/5 hits, 1.83 expected hits
                                      Japanese roll dice for 1 elite and 1 heavy_artillery in Changchih, round 3 : 0/2 hits, 0.67 expected hits
                                      1 elite owned by the Japanese lost in Changchih
                                      Nationalist roll dice for 2 elites, 1 fighter, 1 infantry and 1 light_artillery in Changchih, round 4 : 3/5 hits, 1.83 expected hits
                                      Japanese roll dice for 1 heavy_artillery in Changchih, round 4 : 1/1 hits, 0.33 expected hits
                                      1 heavy_artillery owned by the Japanese and 1 infantry owned by the Nationalist lost in Changchih
                                  Nationalist win, taking Changchih from Japanese with 2 elites, 1 fighter and 1 light_artillery remaining. Battle score for attacker is 11
                                  Casualties for Nationalist: 2 infantry
                                  Casualties for Japanese: 3 elites and 1 heavy_artillery
                      
                          Non Combat Move - Nationalist
                              1 conscript moved from Huangshan to Nanking
                              1 conscript moved from Luan to Nanking
                              1 fighter moved from Puel to Kunming
                              1 conscript moved from Kweilin to Te-king
                              1 infantry moved from Nanning to Woochow
                              1 conscript moved from Hsingi to Mengtsi
                              1 infantry moved from Kunming to Puel
                              1 infantry moved from Kunming to Mengtsi
                              2 heavy_artillerys and 1 train moved from Kunming to Canton
                              2 infantry and 1 train moved from Kunming to Canton
                              2 conscripts and 1 train moved from Kweiyang to Wuhan
                              1 infantry and 1 train moved from Kweiyang to Nanchang
                              1 conscript moved from Pa-chung to Chungking
                              1 conscript moved from Cheng-tu to Chungking
                              1 elite, 1 infantry and 1 train moved from Chungking to Wuhan
                              1 conscript moved from Kaifeng to Anyang
                              1 infantry moved from Kaifeng to Anyang
                              1 infantry moved from Kaifeng to Anyang
                              1 armour moved from Lungkow to Kaifeng
                              1 heavy_artillery moved from Tsinan to Ichow
                              1 light_artillery moved from Tsinan to Ichow
                              1 train moved from Tsinan to Chungking
                              1 armour moved from Tsingtao to Ichow
                              1 armour moved from Tsingtao to Ichow
                              1 armour moved from Tsingtao to Ichow
                              1 armour moved from Tsingtao to Ichow
                              1 armour moved from Weihsien to Ichow
                              1 armour moved from Weihsien to Ichow
                              1 armour moved from Weihsien to Ichow
                              1 armour moved from Lungkow to Ichow
                              1 armour moved from Lungkow to Ichow
                              1 light_artillery moved from Hsuchow to Ichow
                              1 elite moved from Tsinan to Kining
                              1 elite moved from Tsinan to Kining
                              1 elite moved from Tsinan to Kining
                              1 elite moved from Tsinan to Kining
                              1 conscript moved from Kining to Tsinan
                              1 infantry moved from Ichow to Tsinan
                              1 heavy_artillery moved from Lungkow to Ichow
                              1 heavy_artillery moved from Lungkow to Ichow
                              1 elite moved from Lungkow to Ichow
                              1 elite moved from Lungkow to Ichow
                              1 elite moved from Lungkow to Ichow
                              1 elite moved from Lungkow to Ichow
                              1 elite moved from Lungkow to Ichow
                              1 light_artillery moved from Tsingtao to Ichow
                              1 light_artillery moved from Tsingtao to Ichow
                              1 heavy_artillery moved from Tsingtao to Weihsien
                              1 heavy_artillery moved from Tsingtao to Weihsien
                              1 infantry moved from Tsingtao to Weihsien
                              1 conscript moved from Hsuchow to Kining
                              5 elites and 1 train moved from Tsingtao to Wuhan
                              2 elites and 1 train moved from Tsingtao to Tsinan
                              1 train moved from Tsinan to Wuhan
                              1 infantry moved from Weihsien to Lungkow
                              1 elite moved from Weihsien to Lungkow
                              1 elite moved from Weihsien to Lungkow
                              1 elite moved from Weihsien to Lungkow
                              1 elite moved from Weihsien to Lungkow
                              1 elite moved from Weihsien to Lungkow
                              1 heavy_artillery moved from Weihsien to Lungkow
                              1 fighter moved from Changchih to Puchow
                              1 fighter moved from Soochow to Anking
                              1 light_artillery moved from Hangchow to Huangshan
                              1 elite moved from Hangchow to Huangshan
                              1 elite moved from Hangchow to Huangshan
                              1 elite moved from Hangchow to Huangshan
                              1 elite moved from Hangchow to Huangshan
                              1 light_artillery moved from Hangchow to Huangshan
                              1 conscript moved from Ningpo to Hangchow
                              1 conscript moved from Foochow to Ningpo
                              1 conscript moved from Amoy to Swatow
                              1 armour moved from Nanking to Anking
                              1 heavy_artillery moved from Nanking to Anking
                              1 light_artillery moved from Nanking to Anking
                              1 light_artillery moved from Nanking to Anking
                              1 cavalry moved from Nanking to Anking
                              1 cavalry moved from Nanking to Anking
                              1 infantry moved from Anking to Nanking
                              1 infantry moved from Anking to Nanking
                              1 elite moved from Nanking to Huaipei
                              1 elite moved from Nanking to Luan
                              1 elite moved from Nanking to Huaipei
                              1 elite moved from Nanking to Luan
                              1 elite moved from Nanking to Huaipei
                              1 elite moved from Nanking to Huaipei
                              1 elite moved from Nanking to Anking
                              1 elite moved from Nanking to Huangshan
                              1 elite moved from Nanking to Anking
                              1 elite moved from Nanking to Huaipei
                              1 conscript moved from Fancheng to Juning
                              1 infantry moved from Nanchang to Poyang
                              1 conscript moved from Nanchang to Poyang
                              1 elite moved from Wuhan to Fancheng
                              1 elite moved from Wuhan to Hwanggang
                              1 light_artillery moved from Wuhan to Hwanggang
                              1 infantry moved from Wuhan to Fancheng
                              1 infantry moved from Wuhan to Hwanggang
                              1 infantry moved from Wuhan to Hwangshi
                              1 infantry moved from Wuhan to Hwanggang
                              1 infantry moved from Wuhan to Hwanggang
                              1 infantry moved from Wuhan to Fancheng
                              1 infantry moved from Changsha to Tungting
                              1 conscript moved from Changsha to Tungting
                              1 light_artillery moved from Changsha to Tungting
                              1 conscript moved from Chih-Chiang to Changteh
                              1 train moved from Wuhan to Chungking
                              1 train moved from Wuhan to Canton
                              1 train moved from Nanchang to Kweiyang
                              1 train moved from Canton to Kweiyang
                              1 train moved from Canton to Kunming
                      
                          Place Units - Nationalist
                              2 conscripts placed in Ichow
                              1 cavalry and 1 infantry placed in Anking
                              1 aaGun and 1 heavy_artillery placed in Chungking
                      
                          Turn Complete - Nationalist
                              Nationalist collect 147 PUs; end with 148 PUs
                              Objective Control Wuhan: Nationalist met a national objective for an additional 20 PUs; end with 168 PUs
                              Objective Control South China: Nationalist met a national objective for an additional 20 PUs; end with 188 PUs
                              Objective Control Changsha: Nationalist met a national objective for an additional 10 PUs; end with 198 PUs
                              Objective Control Nanchang: Nationalist met a national objective for an additional 10 PUs; end with 208 PUs
                              Objective Control Nanking: Nationalist met a national objective for an additional 20 PUs; end with 228 PUs
                      

                      Combat Hit Differential Summary :

                      Neutral : -0.67
                      Nationalist : -0.83
                      Japanese : -0.33
                      

                      Savegame

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                      • B Offline
                        bentonjt
                        last edited by

                        TripleA Turn Summary: Manchukwo round 1

                        TripleA Turn Summary for game: Red Sun Over China, version: 3.1.1

                        Game History

                        Round: 1
                        
                            Combat Move - Manchukwo
                                Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
                                Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_infantry
                                Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cavalry
                                Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_cavalry
                                Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                                Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                                Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                        
                            Purchase Units - Manchukwo
                                Manchukwo buy 1 heavy_cavalry, 3 infantry and 1 light_infantry; Remaining resources: 0 PUs; 0 techTokens; 
                        
                            Non Combat Move - Manchukwo
                                1 heavy_cavalry moved from North Suiyuan to Taiyuan
                                3 cavalrys, 1 light_artillery and 3 light_infantrys moved from Chahar to Taiyuan
                                1 light_infantry moved from Ordos Plateau to North Suiyuan
                                2 heavy_cavalrys moved from Chengteh to North Suiyuan
                                4 infantry and 1 light_artillery moved from Mukden to Chengteh
                                1 light_artillery moved from Chengteh to Chahar
                                1 light_artillery moved from Tangshan to Tientsin
                        
                            Place Units - Manchukwo
                                1 heavy_cavalry, 3 infantry and 1 light_infantry placed in Mukden
                        
                            Turn Complete - Manchukwo
                                Manchukwo collect 19 PUs; end with 19 PUs
                        

                        Combat Hit Differential Summary :

                        Savegame

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                        • W Offline
                          waldowv
                          last edited by

                          TripleA Turn Summary: Communist round 1

                          TripleA Turn Summary for game: Red Sun Over China, version: 3.1.1

                          Game History

                          Round: 1
                          
                              Combat Move - Communist
                                  3 infantry moved from Lanchow to Kannan
                                  1 light_artillery moved from Lanchow to Kannan
                                  1 guerilla moved from Hanchung to Kannan
                                  1 propaganda moved from Yenan to Ordos Plateau
                                        Communist take Ordos Plateau from Manchukwo
                                  1 guerilla moved from Ankang to Kannan
                                  1 guerilla, 1 heavy_artillery and 3 infantry moved from Kuyuan to Ningsia
                                  1 guerilla moved from Tsingyang to Ningsia
                                  2 cavalrys moved from Tsingyang to Ningsia
                                  1 guerilla moved from Weinan to Fen-chow
                                  2 guerillas, 1 heavy_artillery and 3 infantry moved from Puchow to Fen-chow
                                  2 infantry moved from Weinan to Yenan
                                  1 infantry moved from Yenan to Ordos Plateau
                                  1 infantry moved from Tsingyang to Kuyuan
                                  2 infantry moved from Tsingyang to Yenan
                                  2 propagandas moved from Yenan to Tsingyang
                                  6 infantry moved from Sian to Yenan
                                  1 heavy_artillery, 7 infantry and 1 light_artillery moved from Yenan to Fen-chow
                          
                              Purchase Units - Communist
                                  Communist buy 1 armour, 2 conscripts, 3 guerillas and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
                          
                              Combat - Communist
                                  Battle in Ningsia
                                      Communist attack with 2 cavalrys, 2 guerillas, 1 heavy_artillery and 3 infantry
                                      Neutral defend with 3 infantry and 1 ruralproduction
                                          Communist roll dice for 2 cavalrys, 2 guerillas, 1 heavy_artillery and 3 infantry in Ningsia, round 2 : 1/8 hits, 1.83 expected hits
                                          Neutral roll dice for 3 infantry in Ningsia, round 2 : 0/3 hits, 1.00 expected hits
                                          1 infantry owned by the Neutral lost in Ningsia
                                          Communist roll dice for 2 cavalrys, 2 guerillas, 1 heavy_artillery and 3 infantry in Ningsia, round 3 : 2/8 hits, 1.83 expected hits
                                          Neutral roll dice for 2 infantry in Ningsia, round 3 : 0/2 hits, 0.67 expected hits
                                          2 infantry owned by the Neutral lost in Ningsia
                                      Communist loses 0 PUs for violating Ningsias neutrality.
                                      Communist win, taking Ningsia from Neutral with 2 cavalrys, 2 guerillas, 1 heavy_artillery and 3 infantry remaining. Battle score for attacker is 9
                                      Casualties for Neutral: 3 infantry
                                  Battle in Kannan
                                      Communist attack with 2 guerillas, 3 infantry and 1 light_artillery
                                      Neutral defend with 3 infantry and 1 ruralproduction
                                          Communist roll dice for 2 guerillas, 3 infantry and 1 light_artillery in Kannan, round 2 : 3/6 hits, 1.33 expected hits
                                          Neutral roll dice for 3 infantry in Kannan, round 2 : 0/3 hits, 1.00 expected hits
                                          3 infantry owned by the Neutral lost in Kannan
                                      Communist loses 0 PUs for violating Kannans neutrality.
                                      Communist win, taking Kannan from Neutral with 2 guerillas, 3 infantry and 1 light_artillery remaining. Battle score for attacker is 9
                                      Casualties for Neutral: 3 infantry
                          
                              Non Combat Move - Communist
                                  2 guerillas moved from Ningsia to Kuyuan
                                  1 guerilla moved from Kannan to Kuyuan
                                  1 guerilla moved from Kannan to Kungchangfu
                          
                              Place Units - Communist
                                  1 armour and 2 infantry placed in Fen-chow
                                  2 conscripts and 1 guerilla placed in Yenan
                                  Communist undo move 2.
                                  Communist undo move 1.
                                  1 conscript and 2 infantry placed in Ordos Plateau
                                  Communist undo move 1.
                                  1 armour and 2 infantry placed in Ordos Plateau
                                  3 guerillas placed in Yenan
                                  2 conscripts placed in Fen-chow
                          
                              Turn Complete - Communist
                                  Communist collect 32 PUs; end with 32 PUs
                          

                          Combat Hit Differential Summary :

                          Neutral : -2.67
                          Communist : 1.00
                          

                          Savegame

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                          • B Offline
                            bentonjt
                            last edited by

                            TripleA Turn Summary: Thailand round 1

                            TripleA Turn Summary for game: Red Sun Over China, version: 3.1.1

                            Game History

                            Round: 1
                            
                                Place Units - Thailand
                                    1 armour placed in Nakhon Sawan
                                    1 heavy_artillery and 2 thai_infantrys placed in Kra
                            
                                Turn Complete - Thailand
                                    Thailand collect 6 PUs; end with 6 PUs
                                    Objective Territorial Integrity: Thailand met a national objective for an additional 5 PUs; end with 11 PUs
                            

                            Combat Hit Differential Summary :

                            Savegame

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                            • B Offline
                              bentonjt
                              last edited by

                              TripleA Turn Summary: Japanese round 1

                              TripleA Turn Summary for game: Red Sun Over China, version: 3.1.1

                              Game History

                              Round: 1
                              
                                  Place Units - Japanese
                                      Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
                                      Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to elite
                                      Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to mobile_infantry
                                      Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
                                      Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                                      Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
                                      Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_armour
                                      Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
                                      Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
                                      Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to transport
                                      Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to submarine
                                      Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to carrier
                                      Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to destroyer
                                      Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cruiser
                                      Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to battleship
                                      Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                                      Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                                      1 armour placed in Shanghai
                                      3 infantry and 1 train placed in Port Arthur
                                      Japanese undo move 2.
                                      3 infantry and 1 train placed in Port Arthur
                                      Japanese undo move 2.
                                      3 infantry and 2 trains placed in Korea
                                      2 elites and 2 infantry placed in Port Arthur
                                      1 heavy_artillery, 4 light_armours and 2 light_artillerys placed in Japan
                                      1 elite placed in Formosa
                                      Japanese undo move 4.
                                      1 heavy_artillery, 4 light_armours and 2 light_artillerys placed in Japan
                                      Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to infantry
                                      Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to elite
                                      Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to mobile_infantry
                                      Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to heavy_artillery
                                      Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to light_artillery
                                      Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to armour
                                      Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to light_armour
                                      Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to fighter
                                      Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to bomber
                                      Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to transport
                                      Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to submarine
                                      Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to carrier
                                      Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to destroyer
                                      Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to cruiser
                                      Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to battleship
                                      Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to aaGun
                                      Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to train
                              
                                  Turn Complete - Japanese
                                      Japanese collect 87 PUs; end with 87 PUs
                              

                              Combat Hit Differential Summary :

                              Savegame

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                              • W Offline
                                waldowv
                                last edited by

                                TripleA Turn Summary: British round 1

                                TripleA Turn Summary for game: Red Sun Over China, version: 3.1.1

                                Game History

                                Round: 1
                                
                                    Combat Move - British
                                        Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
                                        Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to commando
                                        Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
                                        Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                                        Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
                                        Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
                                        Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
                                        Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to transport
                                        Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to submarine
                                        Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to carrier
                                        Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to destroyer
                                        Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cruiser
                                        Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to battleship
                                        Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                                        Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                                        1 fighter moved from SZ 19 Bay of Bengal to Myitkyina
                                        1 infantry moved from Chindwin to Myitkyina
                                        3 infantry moved from Mandalay to Myitkyina
                                        4 destroyers moved from SZ 19 Bay of Bengal to SZ 18 Andaman Sea
                                        2 battleships moved from SZ 19 Bay of Bengal to SZ 18 Andaman Sea
                                        1 cruiser moved from SZ 19 Bay of Bengal to SZ 18 Andaman Sea
                                        2 carriers moved from SZ 19 Bay of Bengal to SZ 18 Andaman Sea
                                        1 light_artillery moved from Kohima to Myitkyina
                                
                                    Purchase Units - British
                                        British buy 2 commandos and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
                                
                                    Combat - British
                                        Battle in SZ 18 Andaman Sea
                                            British attack with 2 battleships, 2 carriers, 1 cruiser and 4 destroyers
                                            Neutral defend with 1 destroyer
                                                British roll dice for 2 battleships, 2 carriers, 1 cruiser and 4 destroyers in SZ 18 Andaman Sea, round 2 : 5/9 hits, 3.50 expected hits
                                                Neutral roll dice for 1 destroyer in SZ 18 Andaman Sea, round 2 : 0/1 hits, 0.33 expected hits
                                                1 destroyer owned by the Neutral lost in SZ 18 Andaman Sea
                                            British win with 2 battleships, 2 carriers, 1 cruiser and 4 destroyers remaining. Battle score for attacker is 8
                                            Casualties for Neutral: 1 destroyer
                                        Battle in Myitkyina
                                            British attack with 1 fighter, 4 infantry and 1 light_artillery
                                            Neutral defend with 3 infantry
                                                British roll dice for 1 fighter, 4 infantry and 1 light_artillery in Myitkyina, round 2 : 3/6 hits, 1.67 expected hits
                                                Neutral roll dice for 3 infantry in Myitkyina, round 2 : 0/3 hits, 1.00 expected hits
                                                3 infantry owned by the Neutral lost in Myitkyina
                                            British loses 0 PUs for violating Myitkyinas neutrality.
                                            British win, taking Myitkyina from Neutral with 1 fighter, 4 infantry and 1 light_artillery remaining. Battle score for attacker is 9
                                            Casualties for Neutral: 3 infantry
                                
                                    Non Combat Move - British
                                        1 fighter moved from Myitkyina to Mandalay
                                        6 infantry moved from Calcutta to Chittagong
                                        1 commando, 1 light_artillery and 1 train moved from Calcutta to East Assam
                                        1 light_artillery moved from East Assam to Myitkyina
                                        1 commando moved from East Assam to Myitkyina
                                        1 infantry moved from Chittagong to Pathein
                                
                                    Place Units - British
                                        4 infantry placed in Malaya-Singapore
                                        British undo move 1.
                                        1 commando and 4 infantry placed in Malaya-Singapore
                                        1 commando placed in Rangoon
                                
                                    Turn Complete - British
                                        British collect 48 PUs; end with 48 PUs
                                        Objective Not At War With Axis: British met a national objective for an additional -25 PUs; end with 23 PUs
                                

                                Combat Hit Differential Summary :

                                Neutral : -1.33
                                British : 2.83
                                

                                Savegame

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                                • H Offline
                                  Hexborg
                                  last edited by

                                  TripleA Manual Gamesave Post: Nationalist round 2

                                  TripleA Manual Gamesave Post for game: Red Sun Over China, version: 3.1.1

                                  Game History

                                  Round: 2
                                  
                                      Combat Move - Nationalist
                                          Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to elite
                                          Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
                                          Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                                          Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
                                          Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
                                          Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                                          Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                                          Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
                                          1 heavy_artillery moved from Weihsien to Tsingtao
                                          1 heavy_artillery moved from Weihsien to Tsingtao
                                          1 infantry moved from Weihsien to Tsingtao
                                          1 light_artillery moved from Changchih to Chengang
                                                Nationalist take Chengang from Japanese
                                          1 elite moved from Changchih to Chengang
                                          1 elite moved from Ichow to Jih-Chao
                                          1 elite moved from Ichow to Jih-Chao
                                          1 heavy_artillery moved from Ichow to Jih-Chao
                                          1 elite moved from Ichow to Lungkow
                                          1 elite moved from Ichow to Lungkow
                                          1 heavy_artillery moved from Ichow to Lungkow
                                          1 heavy_artillery moved from Ichow to Lungkow
                                          1 elite moved from Ichow to Lungkow
                                          1 light_artillery moved from Ichow to Lungkow
                                          1 conscript moved from Ichow to Lungkow
                                          1 conscript moved from Ichow to Lungkow
                                          1 light_artillery moved from Ichow to Lungkow
                                          1 light_artillery moved from Ichow to Lungkow
                                          1 light_artillery moved from Ichow to Lungkow
                                          1 armour moved from Ichow to Lungkow
                                          1 armour moved from Ichow to Lungkow
                                          1 armour moved from Ichow to Lungkow
                                          1 armour moved from Ichow to Lungkow
                                          1 armour moved from Ichow to Lungkow
                                          1 armour moved from Ichow to Lungkow
                                          1 armour moved from Ichow to Lungkow
                                          1 armour moved from Ichow to Lungkow
                                          1 armour moved from Ichow to Lungkow
                                          1 conscript moved from Puel to Momein
                                          1 light_artillery moved from Puel to Momein
                                          1 infantry moved from Puel to Momein
                                          1 conscript moved from Tali to Momein
                                          1 fighter moved from Kunming to Momein
                                          1 conscript moved from Canton to West Kwangtung
                                          1 infantry moved from Canton to West Kwangtung
                                          1 conscript moved from Te-king to West Kwangtung
                                          1 heavy_artillery moved from Canton to West Kwangtung
                                  
                                      Purchase Units - Nationalist
                                          Nationalist repair damage of 10x factory, 9x factory, 7x factory, 8x factory, 9x factory; Remaining resources: 142 PUs; 0 techTokens; 
                                          Nationalist buy 1 aaGun, 3 armour, 1 cavalry, 12 conscripts, 3 elites, 2 fighters, 2 heavy_artillerys, 8 infantry and 3 light_artillerys; Remaining resources: 0 PUs; 0 techTokens; 
                                  
                                      Combat - Nationalist
                                          Battle in Jih-Chao
                                              Nationalist attack with 2 elites and 1 heavy_artillery
                                              Japanese defend with 1 elite, 1 light_artillery and 1 ruralproduction
                                                  Nationalist roll dice for 2 elites and 1 heavy_artillery in Jih-Chao, round 2 : 1/3 hits, 1.33 expected hits
                                                  Japanese roll dice for 1 elite and 1 light_artillery in Jih-Chao, round 2 : 1/2 hits, 0.67 expected hits
                                                  1 elite owned by the Japanese and 1 elite owned by the Nationalist lost in Jih-Chao
                                                  Nationalist roll dice for 1 elite and 1 heavy_artillery in Jih-Chao, round 3 : 2/2 hits, 1.00 expected hits
                                                  Japanese roll dice for 1 light_artillery in Jih-Chao, round 3 : 0/1 hits, 0.33 expected hits
                                                  1 light_artillery owned by the Japanese lost in Jih-Chao
                                              Nationalist win, taking Jih-Chao from Japanese with 1 elite and 1 heavy_artillery remaining. Battle score for attacker is 5
                                              Casualties for Nationalist: 1 elite
                                              Casualties for Japanese: 1 elite and 1 light_artillery
                                          Battle in Tsingtao
                                              Nationalist attack with 2 heavy_artillerys and 1 infantry
                                              Japanese defend with 1 elite, 1 factory, 1 light_artillery and 1 station
                                                  Nationalist roll dice for 2 heavy_artillerys and 1 infantry in Tsingtao, round 2 : 1/3 hits, 1.33 expected hits
                                                  Japanese roll dice for 1 elite and 1 light_artillery in Tsingtao, round 2 : 0/2 hits, 0.67 expected hits
                                                  1 elite owned by the Japanese lost in Tsingtao
                                                  Nationalist roll dice for 2 heavy_artillerys and 1 infantry in Tsingtao, round 3 : 3/3 hits, 1.33 expected hits
                                                  Japanese roll dice for 1 light_artillery in Tsingtao, round 3 : 0/1 hits, 0.33 expected hits
                                                  1 light_artillery owned by the Japanese lost in Tsingtao
                                              Nationalist win, taking Tsingtao from Japanese with 2 heavy_artillerys and 1 infantry remaining. Battle score for attacker is 9
                                              Casualties for Japanese: 1 elite and 1 light_artillery
                                          Battle in Lungkow
                                              Nationalist attack with 9 armour, 2 conscripts, 3 elites, 2 heavy_artillerys and 4 light_artillerys
                                              Japanese defend with 6 elites, 9 heavy_artillerys, 4 light_artillerys and 1 ruralproduction
                                                  Nationalist roll dice for 9 armour, 2 conscripts, 3 elites, 2 heavy_artillerys and 4 light_artillerys in Lungkow, round 2 : 12/20 hits, 8.67 expected hits
                                                  Japanese roll dice for 6 elites, 9 heavy_artillerys and 4 light_artillerys in Lungkow, round 2 : 8/19 hits, 6.33 expected hits
                                                  2 heavy_artillerys owned by the Japanese, 4 light_artillerys owned by the Nationalist, 6 elites owned by the Japanese, 2 conscripts owned by the Nationalist, 2 elites owned by the Nationalist and 4 light_artillerys owned by the Japanese lost in Lungkow
                                                  Nationalist roll dice for 9 armour, 1 elite and 2 heavy_artillerys in Lungkow, round 3 : 3/12 hits, 6.00 expected hits
                                                  Japanese roll dice for 7 heavy_artillerys in Lungkow, round 3 : 2/7 hits, 2.33 expected hits
                                                  3 heavy_artillerys owned by the Japanese, 1 heavy_artillery owned by the Nationalist and 1 elite owned by the Nationalist lost in Lungkow
                                                  Nationalist roll dice for 9 armour and 1 heavy_artillery in Lungkow, round 4 : 6/10 hits, 5.00 expected hits
                                                  Japanese roll dice for 4 heavy_artillerys in Lungkow, round 4 : 2/4 hits, 1.33 expected hits
                                                  4 heavy_artillerys owned by the Japanese, 1 heavy_artillery owned by the Nationalist and 1 armour owned by the Nationalist lost in Lungkow
                                              Nationalist win, taking Lungkow from Japanese with 8 armour remaining. Battle score for attacker is 37
                                              Casualties for Nationalist: 1 armour, 2 conscripts, 3 elites, 2 heavy_artillerys and 4 light_artillerys
                                              Casualties for Japanese: 6 elites, 9 heavy_artillerys and 4 light_artillerys
                                          Battle in Momein
                                              Nationalist attack with 2 conscripts, 1 fighter, 1 infantry and 1 light_artillery
                                              Neutral defend with 3 infantry and 1 ruralproduction
                                                  Nationalist roll dice for 2 conscripts, 1 fighter, 1 infantry and 1 light_artillery in Momein, round 2 : 1/5 hits, 1.50 expected hits
                                                  Neutral roll dice for 3 infantry in Momein, round 2 : 0/3 hits, 1.00 expected hits
                                                  1 infantry owned by the Neutral lost in Momein
                                                  Nationalist roll dice for 2 conscripts, 1 fighter, 1 infantry and 1 light_artillery in Momein, round 3 : 2/5 hits, 1.50 expected hits
                                                  Neutral roll dice for 2 infantry in Momein, round 3 : 0/2 hits, 0.67 expected hits
                                                  2 infantry owned by the Neutral lost in Momein
                                              Nationalist loses 0 PUs for violating Momeins neutrality.
                                              Nationalist win, taking Momein from Neutral with 2 conscripts, 1 fighter, 1 infantry and 1 light_artillery remaining. Battle score for attacker is 9
                                              Casualties for Neutral: 3 infantry
                                          Battle in West Kwangtung
                                              Nationalist attack with 2 conscripts, 1 heavy_artillery and 1 infantry
                                              Japanese defend with 1 elite, 1 mobile_infantry and 1 ruralproduction
                                                  Nationalist roll dice for 2 conscripts, 1 heavy_artillery and 1 infantry in West Kwangtung, round 2 : 1/4 hits, 1.17 expected hits
                                                  Japanese roll dice for 1 elite and 1 mobile_infantry in West Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
                                                  2 conscripts owned by the Nationalist and 1 mobile_infantry owned by the Japanese lost in West Kwangtung
                                                  Nationalist roll dice for 1 heavy_artillery and 1 infantry in West Kwangtung, round 3 : 0/2 hits, 0.83 expected hits
                                                  Japanese roll dice for 1 elite in West Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                                                  Nationalist roll dice for 1 heavy_artillery and 1 infantry in West Kwangtung, round 4 : 2/2 hits, 0.83 expected hits
                                                  Japanese roll dice for 1 elite in West Kwangtung, round 4 : 1/1 hits, 0.33 expected hits
                                                  1 elite owned by the Japanese and 1 infantry owned by the Nationalist lost in West Kwangtung
                                              Nationalist win, taking West Kwangtung from Japanese with 1 heavy_artillery remaining. Battle score for attacker is 1
                                              Casualties for Nationalist: 2 conscripts and 1 infantry
                                              Casualties for Japanese: 1 elite and 1 mobile_infantry
                                  
                                      Non Combat Move - Nationalist
                                          1 infantry moved from Mengtsi to Poseh
                                          1 conscript moved from Mengtsi to Poseh
                                          1 light_artillery moved from Puel to Poseh
                                          1 conscript moved from Puel to Mengtsi
                                          1 conscript moved from Puel to Mengtsi
                                          1 conscript moved from Puel to Mengtsi
                                          1 conscript moved from Puel to Mengtsi
                                          1 conscript moved from Puel to Mengtsi
                                          1 fighter moved from Momein to Poseh
                                          1 aaGun, 2 conscripts, 1 heavy_artillery and 1 train moved from Chungking to Canton
                                          1 elite moved from Luan to Hwanggang
                                          1 elite moved from Luan to Hwanggang
                                          1 infantry moved from Hwanggang to Luan
                                          1 cavalry moved from Anking to Hwanggang
                                          1 cavalry moved from Anking to Hwanggang
                                          1 cavalry moved from Anking to Hwanggang
                                          1 light_artillery moved from Anking to Hwanggang
                                          1 light_artillery moved from Anking to Hwanggang
                                          1 heavy_artillery moved from Anking to Hwanggang
                                          1 elite moved from Anking to Hwanggang
                                          1 elite moved from Anking to Hwanggang
                                          1 elite moved from Anking to Hwanggang
                                          1 elite moved from Anking to Hwanggang
                                          1 elite moved from Anking to Hwanggang
                                          1 elite moved from Anking to Hwanggang
                                          1 conscript moved from Juning to Kaifeng
                                          1 armour moved from Kaifeng to Juning
                                          1 armour moved from Anking to Juning
                                          1 infantry moved from Fancheng to Nanyang
                                          1 infantry moved from Fancheng to Juning
                                          1 elite moved from Fancheng to Juning
                                          1 fighter moved from Puchow to Juning
                                          1 infantry moved from Hwangshi to Poyang
                                          1 infantry moved from Nanchang to Poyang
                                          1 conscript moved from Wuhan to Hwanggang
                                          1 conscript moved from Wuhan to Hwanggang
                                          1 elite moved from Wuhan to Hwanggang
                                          1 elite moved from Wuhan to Hwanggang
                                          1 elite moved from Wuhan to Hwanggang
                                          1 elite moved from Wuhan to Hwanggang
                                          1 elite moved from Wuhan to Hwanggang
                                          1 elite moved from Wuhan to Hwanggang
                                          1 infantry moved from Wuhan to Hwanggang
                                          1 fighter moved from Anking to Hwanggang
                                          1 light_artillery moved from Tungting to Hwanggang
                                          1 conscript moved from Tungting to Hwanggang
                                          1 infantry moved from Tungting to Hwanggang
                                          1 conscript moved from Changteh to Hwanggang
                                          1 train moved from Canton to Kunming
                                          1 train moved from Wuhan to Kweiyang
                                          1 train moved from Kweiyang to Chungking
                                          1 train moved from Nanchang to Kweiyang
                                          1 train moved from Changsha to Wuhan
                                  
                                      Place Units - Nationalist
                                          2 conscripts placed in Poyang
                                          2 conscripts placed in Yen-ping
                                          2 conscripts placed in Kan
                                          2 conscripts placed in Shiuchow
                                          2 conscripts placed in Te-king
                                          2 conscripts placed in Kweilin
                                          2 infantry placed in Szecheng
                                          2 infantry placed in Lungchow
                                          1 cavalry placed in Poseh
                                          1 elite, 2 fighters, 2 infantry and 1 light_artillery placed in Canton
                                          1 infantry placed in Poyang
                                          1 infantry placed in Hwanggang
                                          1 aaGun, 2 elites and 2 heavy_artillerys placed in Wuhan
                                          1 armour placed in Wuhan
                                          2 armour and 2 light_artillerys placed in Changsha
                                  
                                      Turn Complete - Nationalist
                                          Nationalist collect 121 PUs; end with 121 PUs
                                          Objective Control Wuhan: Nationalist met a national objective for an additional 20 PUs; end with 141 PUs
                                          Objective Burma Road: Nationalist met a national objective for an additional 20 PUs; end with 161 PUs
                                          Objective Control Changsha: Nationalist met a national objective for an additional 10 PUs; end with 171 PUs
                                          Objective Control Nanchang: Nationalist met a national objective for an additional 10 PUs; end with 181 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Neutral : -1.67
                                  Nationalist : 3.50
                                  Japanese : 2.67
                                  

                                  Savegame

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                                  • B Offline
                                    bentonjt
                                    last edited by

                                    TripleA Turn Summary: Manchukwo round 2

                                    TripleA Turn Summary for game: Red Sun Over China, version: 3.1.1

                                    Game History

                                    Round: 2
                                    
                                        Combat Move - Manchukwo
                                            Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
                                            Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_infantry
                                            Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cavalry
                                            Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_cavalry
                                            Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                                            Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                                            Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                                            1 heavy_cavalry moved from North Suiyuan to Chengang
                                            1 heavy_cavalry moved from North Suiyuan to Chengang
                                            1 light_infantry moved from Taiyuan to Chengang
                                            1 light_infantry moved from Taiyuan to Changchih
                                            1 light_infantry moved from Taiyuan to Changchih
                                            1 light_artillery moved from Taiyuan to Changchih
                                            1 light_artillery moved from Chahar to Paoting
                                            4 infantry moved from Chengteh to Peking
                                            1 light_artillery moved from Tientsin to Paoting
                                            1 heavy_cavalry, 3 infantry and 1 light_infantry moved from Mukden to Chengteh
                                            1 heavy_cavalry and 1 light_infantry moved from Chengteh to Paoting
                                            2 infantry moved from Tangshan to Tientsin
                                    
                                        Purchase Units - Manchukwo
                                            Manchukwo buy 2 light_artillerys and 4 light_infantrys; Remaining resources: 1 PUs; 0 techTokens; 
                                    
                                        Combat - Manchukwo
                                            Battle in Chengang
                                                Manchukwo attack with 2 heavy_cavalrys and 1 light_infantry
                                                Nationalist defend with 1 elite, 1 light_artillery and 1 ruralproduction
                                                    Manchukwo roll dice for 2 heavy_cavalrys and 1 light_infantry in Chengang, round 2 : 1/3 hits, 0.83 expected hits
                                                    Nationalist roll dice for 1 elite and 1 light_artillery in Chengang, round 2 : 2/2 hits, 0.67 expected hits
                                                    1 heavy_cavalry owned by the Manchukwo, 1 light_infantry owned by the Manchukwo and 1 elite owned by the Nationalist lost in Chengang
                                                1 heavy_cavalry owned by the Manchukwo retreated to Taiyuan
                                                Nationalist win with 1 light_artillery remaining. Battle score for attacker is -2
                                                Casualties for Manchukwo: 1 heavy_cavalry and 1 light_infantry
                                                Casualties for Nationalist: 1 elite
                                            Battle in Changchih
                                                Manchukwo attack with 1 light_artillery and 2 light_infantrys
                                                Nationalist defend with 1 elite and 1 ruralproduction
                                                    Manchukwo roll dice for 1 light_artillery and 2 light_infantrys in Changchih, round 2 : 1/3 hits, 0.67 expected hits
                                                    Nationalist roll dice for 1 elite in Changchih, round 2 : 0/1 hits, 0.33 expected hits
                                                    1 elite owned by the Nationalist lost in Changchih
                                                Manchukwo win, taking Changchih from Nationalist with 1 light_artillery and 2 light_infantrys remaining. Battle score for attacker is 4
                                                Casualties for Nationalist: 1 elite
                                    
                                        Non Combat Move - Manchukwo
                                    
                                        Place Units - Manchukwo
                                            2 light_artillerys and 4 light_infantrys placed in Mukden
                                    
                                        Turn Complete - Manchukwo
                                            Manchukwo collect 17 PUs; end with 18 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Manchukwo : 0.50
                                    Nationalist : 1.00
                                    

                                    Savegame

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                                    • W Offline
                                      waldowv
                                      last edited by

                                      TripleA Turn Summary: Communist round 2

                                      TripleA Turn Summary for game: Red Sun Over China, version: 3.1.1

                                      Game History

                                      Round: 2
                                      
                                          Combat Move - Communist
                                              3 infantry and 1 light_artillery moved from Kannan to Golog
                                              1 guerilla moved from Kungchangfu to Golog
                                              1 infantry moved from Ningsia to North Suiyuan
                                              1 infantry moved from Ordos Plateau to North Suiyuan
                                              1 guerilla moved from Yenan to North Suiyuan
                                              1 guerilla moved from Yenan to North Suiyuan
                                              1 guerilla moved from Kuyuan to North Suiyuan
                                              1 infantry moved from Kuyuan to Hehsi Corridor
                                              1 guerilla moved from Kuyuan to Hehsi Corridor
                                              1 guerilla moved from Kuyuan to Hehsi Corridor
                                              2 infantry moved from Ordos Plateau to North Suiyuan
                                              1 armour moved from Ordos Plateau to North Suiyuan
                                              2 cavalrys moved from Ningsia to North Suiyuan
                                              2 infantry moved from Ningsia to Hehsi Corridor
                                              1 heavy_artillery moved from Ningsia to Hehsi Corridor
                                              1 guerilla moved from Yenan to North Suiyuan
                                              1 guerilla moved from Luoyang to Changchih
                                              1 guerilla moved from Kaifeng to Changchih
                                              1 infantry moved from Fen-chow to Changchih
                                              1 guerilla moved from Fen-chow to Changchih
                                              1 infantry moved from Fen-chow to So-ping
                                              1 infantry moved from Fen-chow to So-ping
                                              1 conscript moved from Fen-chow to So-ping
                                              1 guerilla moved from Fen-chow to So-ping
                                              1 guerilla moved from Fen-chow to So-ping
                                              1 guerilla moved from Fen-chow to So-ping
                                              1 guerilla moved from Fen-chow to So-ping
                                              1 guerilla moved from Fen-chow to Changchih
                                              1 guerilla moved from Fen-chow to Changchih
                                              1 guerilla moved from Fen-chow to Changchih
                                      
                                          Purchase Units - Communist
                                              Communist buy 5 conscripts, 4 infantry and 2 light_artillerys; Remaining resources: 0 PUs; 0 techTokens; 
                                      
                                          Combat - Communist
                                              Battle in Changchih
                                                  Communist attack with 6 guerillas and 1 infantry
                                                  Manchukwo defend with 1 light_artillery and 2 light_infantrys; Japanese defend with 1 ruralproduction
                                                      Communist roll dice for 6 guerillas and 1 infantry in Changchih, round 2 : 1/7 hits, 1.17 expected hits
                                                      Japanese roll dice for 1 light_artillery and 2 light_infantrys in Changchih, round 2 : 1/3 hits, 0.67 expected hits
                                                      1 guerilla owned by the Communist and 1 light_infantry owned by the Manchukwo lost in Changchih
                                                      Communist roll dice for 5 guerillas and 1 infantry in Changchih, round 3 : 0/6 hits, 1.00 expected hits
                                                      Japanese roll dice for 1 light_artillery and 1 light_infantry in Changchih, round 3 : 1/2 hits, 0.50 expected hits
                                                      1 guerilla owned by the Communist lost in Changchih
                                                      Communist roll dice for 4 guerillas and 1 infantry in Changchih, round 4 : 0/5 hits, 0.83 expected hits
                                                      Japanese roll dice for 1 light_artillery and 1 light_infantry in Changchih, round 4 : 0/2 hits, 0.50 expected hits
                                                      Communist roll dice for 4 guerillas and 1 infantry in Changchih, round 5 : 1/5 hits, 0.83 expected hits
                                                      Japanese roll dice for 1 light_artillery and 1 light_infantry in Changchih, round 5 : 1/2 hits, 0.50 expected hits
                                                      1 guerilla owned by the Communist and 1 light_infantry owned by the Manchukwo lost in Changchih
                                                      Communist roll dice for 3 guerillas and 1 infantry in Changchih, round 6 : 0/4 hits, 0.67 expected hits
                                                      Japanese roll dice for 1 light_artillery in Changchih, round 6 : 0/1 hits, 0.33 expected hits
                                                      Communist roll dice for 3 guerillas and 1 infantry in Changchih, round 7 : 0/4 hits, 0.67 expected hits
                                                      Japanese roll dice for 1 light_artillery in Changchih, round 7 : 0/1 hits, 0.33 expected hits
                                                      Communist roll dice for 3 guerillas and 1 infantry in Changchih, round 8 : 1/4 hits, 0.67 expected hits
                                                      Japanese roll dice for 1 light_artillery in Changchih, round 8 : 1/1 hits, 0.33 expected hits
                                                      1 guerilla owned by the Communist and 1 light_artillery owned by the Manchukwo lost in Changchih
                                                  Communist win, taking Changchih from Japanese with 2 guerillas and 1 infantry remaining. Battle score for attacker is -3
                                                  Casualties for Communist: 4 guerillas
                                                  Casualties for Manchukwo: 1 light_artillery and 2 light_infantrys
                                              Battle in So-ping
                                                  Communist attack with 1 conscript, 4 guerillas and 2 infantry
                                                  Manchukwo defend with 1 light_infantry; Japanese defend with 1 ruralproduction
                                                      Communist roll dice for 1 conscript, 4 guerillas and 2 infantry in So-ping, round 2 : 1/7 hits, 1.17 expected hits
                                                      Japanese roll dice for 1 light_infantry in So-ping, round 2 : 0/1 hits, 0.17 expected hits
                                                      1 light_infantry owned by the Manchukwo lost in So-ping
                                                  Communist win, taking So-ping from Japanese with 1 conscript, 4 guerillas and 2 infantry remaining. Battle score for attacker is 2
                                                  Casualties for Manchukwo: 1 light_infantry
                                              Battle in North Suiyuan
                                                  Communist attack with 1 armour, 2 cavalrys, 4 guerillas and 4 infantry
                                                  Manchukwo defend with 1 light_infantry and 1 ruralproduction
                                                      Communist roll dice for 1 armour, 2 cavalrys, 4 guerillas and 4 infantry in North Suiyuan, round 2 : 1/11 hits, 2.17 expected hits
                                                      Manchukwo roll dice for 1 light_infantry in North Suiyuan, round 2 : 0/1 hits, 0.17 expected hits
                                                      1 light_infantry owned by the Manchukwo lost in North Suiyuan
                                                  Communist win, taking North Suiyuan from Manchukwo with 1 armour, 2 cavalrys, 4 guerillas and 4 infantry remaining. Battle score for attacker is 2
                                                  Casualties for Manchukwo: 1 light_infantry
                                              Battle in Hehsi Corridor
                                                  Communist attack with 2 guerillas, 1 heavy_artillery and 3 infantry
                                                  Neutral defend with 3 infantry and 1 ruralproduction
                                                      Communist roll dice for 2 guerillas, 1 heavy_artillery and 3 infantry in Hehsi Corridor, round 2 : 1/6 hits, 1.50 expected hits
                                                      Neutral roll dice for 3 infantry in Hehsi Corridor, round 2 : 0/3 hits, 1.00 expected hits
                                                      1 infantry owned by the Neutral lost in Hehsi Corridor
                                                      Communist roll dice for 2 guerillas, 1 heavy_artillery and 3 infantry in Hehsi Corridor, round 3 : 3/6 hits, 1.50 expected hits
                                                      Neutral roll dice for 2 infantry in Hehsi Corridor, round 3 : 0/2 hits, 0.67 expected hits
                                                      2 infantry owned by the Neutral lost in Hehsi Corridor
                                                  Communist loses 0 PUs for violating Hehsi Corridors neutrality.
                                                  Communist win, taking Hehsi Corridor from Neutral with 2 guerillas, 1 heavy_artillery and 3 infantry remaining. Battle score for attacker is 9
                                                  Casualties for Neutral: 3 infantry
                                              Battle in Golog
                                                  Communist attack with 1 guerilla, 3 infantry and 1 light_artillery
                                                  Neutral defend with 3 infantry and 1 ruralproduction
                                                      Communist roll dice for 1 guerilla, 3 infantry and 1 light_artillery in Golog, round 2 : 3/5 hits, 1.17 expected hits
                                                      Neutral roll dice for 3 infantry in Golog, round 2 : 1/3 hits, 1.00 expected hits
                                                      1 guerilla owned by the Communist and 3 infantry owned by the Neutral lost in Golog
                                                  Communist loses 0 PUs for violating Gologs neutrality.
                                                  Communist win, taking Golog from Neutral with 3 infantry and 1 light_artillery remaining. Battle score for attacker is 6
                                                  Casualties for Communist: 1 guerilla
                                                  Casualties for Neutral: 3 infantry
                                      
                                          Non Combat Move - Communist
                                              1 guerilla moved from Hehsi Corridor to Lanchow
                                              1 guerilla moved from Hehsi Corridor to Lanchow
                                              1 guerilla moved from North Suiyuan to Ordos Plateau
                                              3 guerillas moved from North Suiyuan to Ordos Plateau
                                              10 infantry moved from Yenan to Puchow
                                              4 guerillas moved from So-ping to Fen-chow
                                              2 guerillas moved from Changchih to Fen-chow
                                              1 guerilla moved from Luan to Luoyang
                                              1 guerilla moved from Juning to Fen-chow
                                              1 guerilla moved from Fancheng to Fen-chow
                                              1 guerilla moved from Anking to Nanyang
                                              1 guerilla moved from Kan to Nanyang
                                              1 guerilla moved from Yen-ping to Fancheng
                                              1 guerilla moved from Poyang to Nanyang
                                              1 guerilla moved from Hwanggang to Puchow
                                              1 guerilla moved from Hwangshi to Puchow
                                      
                                          Place Units - Communist
                                              2 light_artillerys placed in Fen-chow
                                              Communist undo move 1.
                                              2 light_artillerys placed in Puchow
                                              3 conscripts placed in Fen-chow
                                              1 conscript placed in Puchow
                                              Communist undo move 3.
                                              Communist undo move 2.
                                              3 infantry placed in Fen-chow
                                              1 infantry placed in Puchow
                                              2 conscripts placed in Golog
                                              2 conscripts placed in Hehsi Corridor
                                              1 conscript placed in North Suiyuan
                                      
                                          Turn Complete - Communist
                                              Communist collect 38 PUs; end with 38 PUs
                                              Objective Communist Quarantine: Communist met a national objective for an additional 5 PUs; end with 43 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Neutral : -1.67
                                      Communist : -1.33
                                      Manchukwo : -0.17
                                      Japanese : 0.67
                                      

                                      Savegame

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                                      • B Offline
                                        bentonjt
                                        last edited by

                                        TripleA Turn Summary: Thailand round 2

                                        TripleA Turn Summary for game: Red Sun Over China, version: 3.1.1

                                        Game History

                                        Round: 2
                                        
                                            Place Units - Thailand
                                                3 thai_infantrys placed in Kra
                                                Thailand undo move 1.
                                                2 thai_infantrys placed in Kra
                                                1 heavy_artillery and 1 thai_infantry placed in Udon Thani
                                        
                                            Turn Complete - Thailand
                                                Thailand collect 7 PUs; end with 7 PUs
                                                Objective Territorial Integrity: Thailand met a national objective for an additional 5 PUs; end with 12 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

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                                        • B Offline
                                          bentonjt
                                          last edited by

                                          TripleA Turn Summary: Japanese round 2

                                          TripleA Turn Summary for game: Red Sun Over China, version: 3.1.1

                                          Game History

                                          Round: 2
                                          
                                              Place Units - Japanese
                                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
                                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to elite
                                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to mobile_infantry
                                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
                                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
                                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_armour
                                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
                                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
                                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to transport
                                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to submarine
                                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to carrier
                                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to destroyer
                                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cruiser
                                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to battleship
                                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                                                  5 infantry and 3 light_armours placed in Formosa
                                                  1 armour, 2 elites and 1 light_armour placed in Korea
                                                  1 armour, 2 elites and 1 light_armour placed in Japan
                                                  Japanese undo move 3.
                                                  1 armour, 2 elites and 1 light_armour placed in Nanking
                                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to infantry
                                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to elite
                                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to mobile_infantry
                                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to heavy_artillery
                                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to light_artillery
                                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to armour
                                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to light_armour
                                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to fighter
                                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to bomber
                                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to transport
                                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to submarine
                                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to carrier
                                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to destroyer
                                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to cruiser
                                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to battleship
                                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to aaGun
                                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to train
                                          
                                              Turn Complete - Japanese
                                                  Japanese collect 105 PUs; end with 105 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

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                                          • W Offline
                                            waldowv
                                            last edited by

                                            TripleA Turn Summary: British round 2

                                            TripleA Turn Summary for game: Red Sun Over China, version: 3.1.1

                                            Game History

                                            Round: 2
                                            
                                                Combat Move - British
                                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
                                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to commando
                                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
                                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
                                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
                                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
                                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to transport
                                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to submarine
                                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to carrier
                                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to destroyer
                                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cruiser
                                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to battleship
                                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                                                    1 fighter moved from Mandalay to SZ 21 Strait of Malacca
                                                    2 battleships, 2 carriers, 1 cruiser and 4 destroyers moved from SZ 18 Andaman Sea to SZ 21 Strait of Malacca
                                            
                                                Purchase Units - British
                                                    British buy 1 fighter, 1 heavy_artillery and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
                                            
                                                Combat - British
                                                    Battle in SZ 21 Strait of Malacca
                                                        British attack with 2 battleships, 2 carriers, 1 cruiser, 4 destroyers and 1 fighter
                                                        Neutral defend with 1 battleship
                                                            British roll dice for 2 battleships, 2 carriers, 1 cruiser, 4 destroyers and 1 fighter in SZ 21 Strait of Malacca, round 2 : 6/10 hits, 4.00 expected hits
                                                            Neutral roll dice for 1 battleship in SZ 21 Strait of Malacca, round 2 : 0/1 hits, 0.67 expected hits
                                                            1 battleship owned by the Neutral lost in SZ 21 Strait of Malacca
                                                        British win with 2 battleships, 2 carriers, 1 cruiser, 4 destroyers and 1 fighter remaining. Battle score for attacker is 19
                                                        Casualties for Neutral: 1 battleship
                                            
                                                Non Combat Move - British
                                                    1 commando, 4 infantry and 2 light_artillerys moved from Myitkyina to Mandalay
                                                    4 infantry moved from Kohima to Manipur
                                                    6 infantry moved from Chittagong to Pathein
                                                    1 infantry moved from Pathein to Rangoon
                                            
                                                Place Units - British
                                                    1 fighter, 1 heavy_artillery and 1 infantry placed in Malaya-Singapore
                                            
                                                Turn Complete - British
                                                    British collect 48 PUs; end with 48 PUs
                                                    Objective Not At War With Axis: British met a national objective for an additional -25 PUs; end with 23 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Neutral : -0.67
                                            British : 2.00
                                            

                                            Savegame

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