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    • B Offline
      bentonjt
      last edited by

      TripleA Turn Summary: Communist round 11

      TripleA Turn Summary for game: Red Sun Over China, version: 3.1.1

      Game History

      Round: 11
      
          Combat Move - Communist
              1 infantry moved from Shanghai to Hangchow
                    Communist take Hangchow from Japanese
              1 heavy_artillery moved from Shanghai to Chin-kiang
                    Communist take Chin-kiang from Japanese
              1 infantry moved from Kannan to Kungchangfu
                    Communist take Kungchangfu from Japanese
              1 heavy_artillery moved from Kannan to Hehsi Corridor
                    Communist take Hehsi Corridor from Japanese
      
          Purchase Units - Communist
              Communist buy 6 infantry, 2 light_artillerys and 2 propagandas; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat - Communist
      
          Non Combat Move - Communist
              1 train moved from Lanchow to Chungking
              1 train moved from Lanchow to Chungking
      
          Place Units - Communist
              2 infantry and 1 light_artillery placed in Kannan
              2 infantry and 1 light_artillery placed in Ankang
              1 propaganda placed in Shanghai
              1 infantry placed in Soochow
              Communist undo move 2.
              1 infantry, 1 light_artillery and 1 propaganda placed in Ankang
              2 infantry placed in Chin-kiang
              Communist undo move 5.
              1 infantry placed in Chin-kiang
              1 infantry placed in Hehsi Corridor
      
          Turn Complete - Communist
              Communist collect 23 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Savegame

      1 Reply Last reply Reply Quote 0
      • H Offline
        Hexborg
        last edited by

        TripleA Turn Summary: Thailand round 11

        TripleA Turn Summary for game: Red Sun Over China, version: 3.1.1

        Game History

        Round: 11
        
            Turn Complete - Thailand
        

        Combat Hit Differential Summary :

        Savegame

        1 Reply Last reply Reply Quote 0
        • H Offline
          Hexborg
          last edited by

          TripleA Turn Summary: Japanese round 11

          TripleA Turn Summary for game: Red Sun Over China, version: 3.1.1

          Game History

          Round: 11
          
              Place Units - Japanese
                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to elite
                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to mobile_infantry
                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_armour
                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to transport
                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to submarine
                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to carrier
                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to destroyer
                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cruiser
                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to battleship
                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                  5 infantry placed in Hanoi
                  4 infantry placed in Nanning
                  4 infantry placed in Hong Kong
                  2 elites, 1 heavy_artillery and 1 infantry placed in Shanghai
                  1 armour, 1 elite, 1 light_artillery and 1 mobile_infantry placed in Taiyuan
                  2 armour, 1 light_artillery and 1 mobile_infantry placed in Peking
                  2 submarines placed in SZ 8 East China Sea
                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to infantry
                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to elite
                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to mobile_infantry
                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to heavy_artillery
                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to light_artillery
                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to armour
                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to light_armour
                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to fighter
                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to bomber
                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to transport
                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to submarine
                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to carrier
                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to destroyer
                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to cruiser
                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to battleship
                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to aaGun
                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to train
          
              Turn Complete - Japanese
                  Japanese collect 93 PUs; end with 94 PUs
                  Objective Axis Control Hong Kong: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
          

          Combat Hit Differential Summary :

          Savegame

          1 Reply Last reply Reply Quote 0
          • B Offline
            bentonjt
            last edited by

            TripleA Turn Summary: British round 11

            TripleA Turn Summary for game: Red Sun Over China, version: 3.1.1

            Game History

            Round: 11
            
                Combat Move - British
                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to commando
                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to transport
                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to submarine
                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to carrier
                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to destroyer
                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cruiser
                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to battleship
                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                    3 armour and 3 infantry moved from Malaya-Singapore to SZ 17 Malay Sea
                    3 armour, 3 infantry and 3 transports moved from SZ 17 Malay Sea to SZ 10 South China Sea
                    3 armour and 3 infantry moved from SZ 10 South China Sea to Formosa
                          British take Formosa from Japanese
                    4 armour moved from Luang Prabang to Hanoi
                    2 armour and 1 commando moved from Mengtsi to Hanoi
                    1 bomber moved from Chittagong to Hanoi
                    9 armour moved from Tonkin to Hanoi
                    9 armour moved from Tonkin to Nanning
                    2 armour and 3 commandos moved from Rangoon to Malaya-Singapore
                    3 armour moved from Kentung to Tonkin
                    1 armour and 2 commandos moved from Mandalay to Kentung
                    1 fighter moved from Cheng-tu to Tsingyang
                    3 fighters moved from Kannan to Tsingyang
            
                Purchase Units - British
                    British buy 1 bomber, 1 commando, 2 destroyers, 3 fighters, 1 heavy_artillery and 3 transports; Remaining resources: 0 PUs; 0 techTokens; 
            
                Combat - British
                    Battle in Nanning
                        British attack with 9 armour
                        Japanese defend with 1 factory, 4 infantry, 1 station and 2 trains
                            British roll dice for 9 armour in Nanning, round 2 : 3/9 hits, 4.50 expected hits
                            Japanese roll dice for 4 infantry in Nanning, round 2 : 1/4 hits, 1.33 expected hits
                            3 infantry owned by the Japanese and 1 armour owned by the British lost in Nanning
                            British roll dice for 8 armour in Nanning, round 3 : 3/8 hits, 4.00 expected hits
                            Japanese roll dice for 1 infantry in Nanning, round 3 : 1/1 hits, 0.33 expected hits
                            1 infantry owned by the Japanese and 1 armour owned by the British lost in Nanning
                        British win, taking Nanning from Japanese with 7 armour remaining. Battle score for attacker is 0
                        Casualties for British: 2 armour
                        Casualties for Japanese: 4 infantry
                    Battle in Tsingyang
                        British attack with 4 fighters
                        Manchukwo defend with 1 cavalry, 1 heavy_cavalry and 2 infantry; Japanese defend with 1 ruralproduction
                            British roll dice for 4 fighters in Tsingyang, round 2 : 0/4 hits, 2.00 expected hits
                            Japanese roll dice for 1 cavalry, 1 heavy_cavalry and 2 infantry in Tsingyang, round 2 : 0/4 hits, 1.00 expected hits
                            British roll dice for 4 fighters in Tsingyang, round 3 : 2/4 hits, 2.00 expected hits
                            Japanese roll dice for 1 cavalry, 1 heavy_cavalry and 2 infantry in Tsingyang, round 3 : 0/4 hits, 1.00 expected hits
                            1 heavy_cavalry owned by the Manchukwo and 1 cavalry owned by the Manchukwo lost in Tsingyang
                            British roll dice for 4 fighters in Tsingyang, round 4 : 2/4 hits, 2.00 expected hits
                            Japanese roll dice for 2 infantry in Tsingyang, round 4 : 1/2 hits, 0.67 expected hits
                            1 fighter owned by the British and 2 infantry owned by the Manchukwo lost in Tsingyang
                        British win with 3 fighters remaining. Battle score for attacker is -2
                        Casualties for Manchukwo: 1 cavalry, 1 heavy_cavalry and 2 infantry
                        Casualties for British: 1 fighter
                    Battle in Hanoi
                        British attack with 15 armour, 1 bomber and 1 commando
                        Japanese defend with 1 factory, 2 fighters, 9 infantry, 1 light_artillery and 1 station
                            British roll dice for 15 armour, 1 bomber and 1 commando in Hanoi, round 2 : 10/17 hits, 8.50 expected hits
                            Japanese roll dice for 2 fighters, 9 infantry and 1 light_artillery in Hanoi, round 2 : 4/12 hits, 4.67 expected hits
                            9 infantry owned by the Japanese, 1 light_artillery owned by the Japanese, 1 commando owned by the British and 3 armour owned by the British lost in Hanoi
                            British roll dice for 12 armour and 1 bomber in Hanoi, round 3 : 6/13 hits, 6.67 expected hits
                            Japanese roll dice for 2 fighters in Hanoi, round 3 : 1/2 hits, 1.33 expected hits
                            2 fighters owned by the Japanese and 1 armour owned by the British lost in Hanoi
                        British win, taking Hanoi from Japanese with 11 armour and 1 bomber remaining. Battle score for attacker is 34
                        Casualties for British: 4 armour and 1 commando
                        Casualties for Japanese: 2 fighters, 9 infantry and 1 light_artillery
            
                Non Combat Move - British
                    1 bomber moved from Hanoi to Tonkin
                    3 fighters moved from Tsingyang to Sian
            
                Place Units - British
                    3 transports placed in SZ 17 Malay Sea
                    2 destroyers placed in SZ 17 Malay Sea
                    1 commando and 1 heavy_artillery placed in Rangoon
                    1 fighter placed in Rangoon
                    1 bomber and 2 fighters placed in Mandalay
            
                Turn Complete - British
                    British collect 72 PUs; end with 72 PUs
                    Objective Control Rangoon: British met a national objective for an additional 5 PUs; end with 77 PUs
                    Objective Control Mandalay: British met a national objective for an additional 5 PUs; end with 82 PUs
                    Objective Control Sittang: British met a national objective for an additional 5 PUs; end with 87 PUs
                    Objective At War With Axis: British met a national objective for an additional 40 PUs; end with 127 PUs
            

            Combat Hit Differential Summary :

            British : -3.67
            Japanese : -2.33
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • W Offline
              waldowv
              last edited by

              TripleA Turn Summary: Nationalist round 12

              TripleA Turn Summary for game: Red Sun Over China, version: 3.1.1

              Game History

              Round: 12
              
                  Combat Move - Nationalist
                      Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to elite
                      Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
                      Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                      Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
                      Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
                      Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                      Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                      Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
                      1 armour moved from Nanking to Wuhu
                            Nationalist take Wuhu from Japanese
                      1 armour moved from Wuhu to Hangchow
                      6 conscripts moved from Huangshan to Hangchow
                      1 light_artillery moved from Nanking to Huangshan
                      1 light_artillery moved from Huangshan to Hangchow
                      2 armour moved from Nanking to Hangchow
                      1 fighter moved from Huangshan to SZ 7 East China Sea
                      1 infantry moved from Weihaiwei to Weihsien
                      1 armour moved from Tsingtao to Weihsien
                      1 armour moved from Jih-Chao to Hsuchow
                            Nationalist take Hsuchow from Japanese
                      1 armour moved from Jih-Chao to Lungkow
                      1 armour moved from Tsingtao to Weihsien
                      1 armour moved from Tsingtao to Weihsien
                      1 cavalry moved from Weihaiwei to Lungkow
                      1 armour moved from Hsuchow to Kining
                            Nationalist take Kining from Japanese
                      1 armour moved from Jih-Chao to Ichow
                      1 cavalry moved from Weihaiwei to Ichow
                      1 armour moved from Tsingtao to Weihsien
                      1 cavalry moved from Luan to Huaipei
                            Nationalist take Huaipei from Japanese
                      1 cavalry moved from Huaipei to Kining
                      3 infantry moved from Kaifeng to Kining
                      1 cavalry moved from Luan to Kining
                      1 fighter moved from Tsingtao to Ichow
                      1 light_artillery moved from Foochow to Hangchow
                      1 infantry moved from Sian to Tsingyang
                            Nationalist take Tsingyang from Japanese
                      1 light_artillery moved from Sian to Yenan
                      2 infantry and 1 light_artillery moved from Hanchung to Yenan
                      4 infantry moved from Lanchow to Kungchangfu
                      2 light_artillerys moved from Cheng-tu to Kungchangfu
                      1 armour moved from Cheng-tu to Kungchangfu
                      1 fighter moved from Tsingtao to Lungkow
                      1 fighter moved from Huangshan to Ichow
                      1 fighter moved from Huangshan to Weihsien
                      1 armour moved from Lungchow to Kweilin
                      5 infantry moved from Lungchow to Kweilin
                      1 infantry moved from Woochow to West Kwangtung
                            Nationalist take West Kwangtung from Japanese
                      4 infantry moved from Woochow to Kweilin
                      3 infantry moved from Te-king to Hong Kong
                      3 infantry moved from Canton to Hong Kong
                      3 conscripts moved from Swatow to Hong Kong
                      6 light_artillerys moved from Canton to Hong Kong
                      1 infantry moved from Swatow to Canton
                      4 infantry moved from Swatow to Canton
                      1 cavalry moved from Luan to Yang-chow
                            Nationalist take Yang-chow from Japanese
                      1 cavalry moved from Yang-chow to Huainan
                            Nationalist take Huainan from Japanese
                      3 cavalrys moved from Nanyang to Yenan
                      8 infantry and 1 light_artillery moved from Anyang to Changchih
              
                  Purchase Units - Nationalist
                      Nationalist repair damage of 8x factory; Remaining resources: 240 PUs; 0 techTokens; 
                      Nationalist buy 1 aaGun, 10 armour, 7 cavalrys, 4 fighters, 21 infantry and 6 light_artillerys; Remaining resources: 0 PUs; 0 techTokens; 
              
                  Combat - Nationalist
                      Battle in SZ 7 East China Sea
                          Nationalist attack with 1 fighter
                          Japanese defend with 1 transport
                              Nationalist roll dice for 1 fighter in SZ 7 East China Sea, round 2 : 1/1 hits, 0.50 expected hits
                              1 transport owned by the Japanese lost in SZ 7 East China Sea
                          Nationalist win with 1 fighter remaining. Battle score for attacker is 8
                          Casualties for Japanese: 1 transport
                      Battle in Hong Kong
                          Nationalist attack with 3 conscripts, 6 infantry and 6 light_artillerys
                          Japanese defend with 1 factory and 5 infantry
                              Nationalist roll dice for 3 conscripts, 6 infantry and 6 light_artillerys in Hong Kong, round 2 : 3/15 hits, 4.50 expected hits
                              Japanese roll dice for 5 infantry in Hong Kong, round 2 : 3/5 hits, 1.67 expected hits
                              3 infantry owned by the Japanese and 3 conscripts owned by the Nationalist lost in Hong Kong
                              Nationalist roll dice for 6 infantry and 6 light_artillerys in Hong Kong, round 3 : 6/12 hits, 4.00 expected hits
                              Japanese roll dice for 2 infantry in Hong Kong, round 3 : 0/2 hits, 0.67 expected hits
                              2 infantry owned by the Japanese lost in Hong Kong
                          Nationalist win, taking Hong Kong from Japanese with 6 infantry and 6 light_artillerys remaining. Battle score for attacker is 9
                          Casualties for Nationalist: 3 conscripts
                          Casualties for Japanese: 5 infantry
                      Battle in Kweilin
                          Nationalist attack with 1 armour and 9 infantry
                          Japanese defend with 2 elites, 2 infantry and 1 ruralproduction
                              Nationalist roll dice for 1 armour and 9 infantry in Kweilin, round 2 : 2/10 hits, 2.00 expected hits
                              Japanese roll dice for 2 elites and 2 infantry in Kweilin, round 2 : 0/4 hits, 1.33 expected hits
                              2 infantry owned by the Japanese lost in Kweilin
                              Nationalist roll dice for 1 armour and 9 infantry in Kweilin, round 3 : 3/10 hits, 2.00 expected hits
                              Japanese roll dice for 2 elites in Kweilin, round 3 : 1/2 hits, 0.67 expected hits
                              2 elites owned by the Japanese and 1 infantry owned by the Nationalist lost in Kweilin
                          Nationalist win, taking Kweilin from Japanese with 1 armour and 8 infantry remaining. Battle score for attacker is 11
                          Casualties for Japanese: 2 elites and 2 infantry
                          Casualties for Nationalist: 1 infantry
                      Battle in Ichow
                          Nationalist attack with 1 armour, 1 cavalry and 2 fighters
                          Manchukwo defend with 1 light_infantry; Japanese defend with 1 ruralproduction
                              Nationalist roll dice for 1 armour, 1 cavalry and 2 fighters in Ichow, round 2 : 3/4 hits, 1.67 expected hits
                              Japanese roll dice for 1 light_infantry in Ichow, round 2 : 0/1 hits, 0.17 expected hits
                              1 light_infantry owned by the Manchukwo lost in Ichow
                          Nationalist win, taking Ichow from Japanese with 1 armour, 1 cavalry and 2 fighters remaining. Battle score for attacker is 2
                          Casualties for Manchukwo: 1 light_infantry
                      Battle in Changchih
                          Nationalist attack with 8 infantry and 1 light_artillery
                          Japanese defend with 2 elites, 1 heavy_artillery, 1 infantry and 1 ruralproduction
                              Nationalist roll dice for 8 infantry and 1 light_artillery in Changchih, round 2 : 4/9 hits, 1.83 expected hits
                              Japanese roll dice for 2 elites, 1 heavy_artillery and 1 infantry in Changchih, round 2 : 0/4 hits, 1.33 expected hits
                              1 infantry owned by the Japanese, 1 heavy_artillery owned by the Japanese and 2 elites owned by the Japanese lost in Changchih
                          Nationalist win, taking Changchih from Japanese with 8 infantry and 1 light_artillery remaining. Battle score for attacker is 16
                          Casualties for Japanese: 2 elites, 1 heavy_artillery and 1 infantry
                      Battle in Yenan
                          Nationalist attack with 3 cavalrys, 2 infantry and 2 light_artillerys
                          Japanese defend with 1 armour and 1 ruralproduction
                              Nationalist roll dice for 3 cavalrys, 2 infantry and 2 light_artillerys in Yenan, round 2 : 1/7 hits, 1.83 expected hits
                              Japanese roll dice for 1 armour in Yenan, round 2 : 0/1 hits, 0.50 expected hits
                              1 armour owned by the Japanese lost in Yenan
                          Nationalist win, taking Yenan from Japanese with 3 cavalrys, 2 infantry and 2 light_artillerys remaining. Battle score for attacker is 6
                          Casualties for Japanese: 1 armour
                      Battle in Weihsien
                          Nationalist attack with 4 armour, 1 fighter and 1 infantry
                          Manchukwo defend with 1 light_artillery and 1 light_infantry; Japanese defend with 1 ruralproduction
                              Nationalist roll dice for 4 armour, 1 fighter and 1 infantry in Weihsien, round 2 : 4/6 hits, 2.67 expected hits
                              Japanese roll dice for 1 light_artillery and 1 light_infantry in Weihsien, round 2 : 0/2 hits, 0.50 expected hits
                              1 light_infantry owned by the Manchukwo and 1 light_artillery owned by the Manchukwo lost in Weihsien
                          Nationalist win, taking Weihsien from Japanese with 4 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                          Casualties for Manchukwo: 1 light_artillery and 1 light_infantry
                      Battle in Lungkow
                          Nationalist attack with 1 armour, 1 cavalry and 1 fighter
                          Manchukwo defend with 1 light_infantry; Japanese defend with 1 ruralproduction
                              Nationalist roll dice for 1 armour, 1 cavalry and 1 fighter in Lungkow, round 2 : 1/3 hits, 1.17 expected hits
                              Japanese roll dice for 1 light_infantry in Lungkow, round 2 : 0/1 hits, 0.17 expected hits
                              1 light_infantry owned by the Manchukwo lost in Lungkow
                          Nationalist win, taking Lungkow from Japanese with 1 armour, 1 cavalry and 1 fighter remaining. Battle score for attacker is 2
                          Casualties for Manchukwo: 1 light_infantry
                      Battle in Kungchangfu
                          Nationalist attack with 1 armour, 4 infantry and 2 light_artillerys
                          Japanese defend with 1 light_armour and 1 ruralproduction
                              Nationalist roll dice for 1 armour, 4 infantry and 2 light_artillerys in Kungchangfu, round 2 : 0/7 hits, 2.17 expected hits
                              Japanese roll dice for 1 light_armour in Kungchangfu, round 2 : 0/1 hits, 0.17 expected hits
                              Nationalist roll dice for 1 armour, 4 infantry and 2 light_artillerys in Kungchangfu, round 3 : 2/7 hits, 2.17 expected hits
                              Japanese roll dice for 1 light_armour in Kungchangfu, round 3 : 0/1 hits, 0.17 expected hits
                              1 light_armour owned by the Japanese lost in Kungchangfu
                          Nationalist win, taking Kungchangfu from Japanese with 1 armour, 4 infantry and 2 light_artillerys remaining. Battle score for attacker is 4
                          Casualties for Japanese: 1 light_armour
                      Battle in Hangchow
                          Nationalist attack with 3 armour, 6 conscripts and 2 light_artillerys
                          Japanese defend with 1 light_artillery and 1 ruralproduction
                              Nationalist roll dice for 3 armour, 6 conscripts and 2 light_artillerys in Hangchow, round 2 : 2/11 hits, 3.17 expected hits
                              Japanese roll dice for 1 light_artillery in Hangchow, round 2 : 1/1 hits, 0.33 expected hits
                              1 conscript owned by the Nationalist and 1 light_artillery owned by the Japanese lost in Hangchow
                          Nationalist win, taking Hangchow from Japanese with 3 armour, 5 conscripts and 2 light_artillerys remaining. Battle score for attacker is 3
                          Casualties for Nationalist: 1 conscript
                          Casualties for Japanese: 1 light_artillery
              
                  Non Combat Move - Nationalist
                      6 infantry moved from Huangshan to Nanking
                      2 conscripts and 1 infantry moved from Luan to Nanking
                      2 armour, 2 elites, 4 light_artillerys and 3 trains moved from Wuhan to Sian
                      4 trains moved from Sian to Wuhan
                      1 conscript, 2 infantry, 1 light_artillery and 1 train moved from Chungking to Sian
                      2 fighters moved from Chungking to Sian
                      3 conscripts and 3 infantry moved from Szecheng to Nanning
                      3 armour and 1 train moved from Canton to Wuhan
                      2 armour and 1 train moved from Canton to Wuhan
                      3 trains moved from Nanchang to Canton
                      1 train moved from Kunming to Sian
                      1 train moved from Sian to Wuhan
                      2 conscripts and 1 infantry moved from Cheng-tu to Chungking
                      1 fighter moved from SZ 7 East China Sea to Tsingtao
                      1 fighter moved from Weihsien to Tsingtao
                      1 fighter moved from Lungkow to Tsingtao
                      2 fighters moved from Ichow to Tsingtao
                      1 infantry moved from Yen-ping to Foochow
                      3 conscripts moved from Anking to Nanking
              
                  Place Units - Nationalist
                      3 infantry placed in Anyang
                      3 infantry placed in Weinan
                      3 infantry placed in Nanyang
                      1 aaGun, 1 armour and 2 fighters placed in Tsingtao
                      3 cavalrys placed in Jih-Chao
                      3 infantry placed in Weihaiwei
                      Nationalist undo move 4.
                      1 aaGun and 3 armour placed in Tsingtao
                      4 fighters placed in Nanking
                      7 armour placed in Chungking
                      6 light_artillerys placed in Wuhan
                      3 cavalrys placed in Kaifeng
                      3 infantry placed in Amoy
                      Nationalist undo move 11.
                      2 infantry placed in Amoy
                      2 infantry placed in Swatow
                      3 infantry placed in Hanchung
                      1 cavalry placed in Luoyang
                      2 infantry placed in Ningpo
              
                  Turn Complete - Nationalist
                      Nationalist collect 153 PUs; end with 153 PUs
                      Objective Control Wuhan: Nationalist met a national objective for an additional 20 PUs; end with 173 PUs
                      Objective Burma Road: Nationalist met a national objective for an additional 20 PUs; end with 193 PUs
                      Objective Control South China: Nationalist met a national objective for an additional 20 PUs; end with 213 PUs
                      Objective Control Changsha: Nationalist met a national objective for an additional 10 PUs; end with 223 PUs
                      Objective Control Nanchang: Nationalist met a national objective for an additional 10 PUs; end with 233 PUs
                      Objective Control Nanking: Nationalist met a national objective for an additional 20 PUs; end with 253 PUs
                      Objective British At War With Axis: Nationalist met a national objective for an additional 40 PUs; end with 293 PUs
              

              Combat Hit Differential Summary :

              Nationalist : 2.33
              Japanese : -2.67
              

              Savegame

              1 Reply Last reply Reply Quote 0
              • B Offline
                bentonjt
                last edited by

                TripleA Turn Summary: Japanese round 1

                TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

                Game History

                Round: 1
                
                    Politics - Japanese
                        Japanese takes Political Action: Political Action Japanese To War With French
                            Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                            Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                        Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                        Trigger Japanese Unprovoked Declaration of War Mobilizes Americans: Americans met a national objective for an additional 30 PUs; end with 47 PUs
                
                    Purchase Units - Japanese
                        Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                
                    Combat Move - Japanese
                        1 artillery and 3 infantry moved from Kwangsi to Yunnan
                        1 artillery and 3 infantry moved from Kiangsi to Hunan
                        1 fighter moved from Kiangsu to Yunnan
                        1 tactical_bomber moved from Kiangsu to Yunnan
                        1 artillery and 2 infantry moved from Jehol to Chahar
                              Japanese take Chahar from Chinese
                        1 artillery and 3 infantry moved from Shantung to Anhwe
                              Japanese take Anhwe from Chinese
                        1 artillery and 3 infantry moved from Kiangsu to Anhwe
                        1 infantry moved from Siam to Shan State
                              Japanese take Shan State from British
                        1 armour moved from Japan to 6 Sea Zone
                        1 infantry moved from Japan to 6 Sea Zone
                        1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                        1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
                        1 transport moved from 20 Sea Zone to 19 Sea Zone
                        1 infantry moved from Okinawa to 19 Sea Zone
                        1 artillery moved from Manchuria to 19 Sea Zone
                        1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                        1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                        1 infantry moved from Manchuria to 19 Sea Zone
                        1 mech_infantry moved from Manchuria to 19 Sea Zone
                        1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                        1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
                        1 infantry moved from Siam to Shan State
                        1 bomber moved from Japan to Yunnan
                        1 bomber moved from Japan to Yunnan
                        1 fighter moved from Manchuria to Hunan
                        1 fighter moved from Manchuria to Hunan
                        1 tactical_bomber moved from Manchuria to Hunan
                        1 tactical_bomber moved from Manchuria to Hunan
                        1 fighter moved from Formosa to Kwangtung
                        1 fighter moved from Okinawa to Kiangsu
                        1 fighter moved from 33 Sea Zone to 62 Sea Zone
                        1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
                        1 carrier moved from 33 Sea Zone to 54 Sea Zone
                        1 destroyer moved from 33 Sea Zone to 54 Sea Zone
                        1 battleship moved from 19 Sea Zone to 20 Sea Zone
                        1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                        1 submarine moved from 19 Sea Zone to 34 Sea Zone
                        1 submarine moved from 6 Sea Zone to 34 Sea Zone
                        1 battleship moved from 6 Sea Zone to 20 Sea Zone
                        1 cruiser moved from 6 Sea Zone to 20 Sea Zone
                        1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                        1 infantry moved from Manchuria to Jehol
                        1 infantry moved from Manchuria to Jehol
                        1 infantry moved from Manchuria to Jehol
                        1 infantry moved from Manchuria to Jehol
                        1 infantry moved from Manchuria to Jehol
                        1 infantry moved from Korea to Manchuria
                        1 infantry moved from Korea to Manchuria
                        1 infantry moved from Korea to Manchuria
                        1 infantry moved from Korea to Manchuria
                        1 fighter moved from Korea to Kiangsu
                
                    Combat - Japanese
                        Battle in French Indo China
                        Battle in Hunan
                            Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                            Chinese defend with 2 infantry
                                Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 2/8 hits, 3.33 expected hits
                                Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                                1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                            Japanese win, taking French Indo China from French, taking Hunan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                            Casualties for Japanese: 1 infantry
                            Casualties for Chinese: 2 infantry
                        Battle in Kwangtung
                            Japanese attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                            British defend with 1 harbour and 2 infantry
                                Japanese roll dice for 2 battleships and 2 cruisers in Kwangtung, round 2 : 1/4 hits, 2.33 expected hits
                                Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 2 : 1/5 hits, 1.83 expected hits
                                British roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                                2 infantry owned by the British lost in Kwangtung
                            Japanese win, taking Kwangtung from British with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                            Casualties for British: 2 infantry
                        Battle in Yunnan
                            Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                            Chinese defend with 4 infantry
                                Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits
                                Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                                2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                            Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                            Casualties for Japanese: 2 infantry
                            Casualties for Chinese: 4 infantry
                        Battle in 62 Sea Zone
                            Japanese attack with 1 fighter and 1 tactical_bomber
                            ANZAC defend with 1 destroyer and 1 transport
                                Japanese roll dice for 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                                ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                1 tactical_bomber owned by the Japanese, 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 62 Sea Zone
                            Japanese win with 1 fighter remaining. Battle score for attacker is 4
                            Casualties for Japanese: 1 tactical_bomber
                            Casualties for ANZAC: 1 destroyer and 1 transport
                
                    Non Combat Move - Japanese
                        1 fighter moved from 62 Sea Zone to 54 Sea Zone
                        1 bomber moved from Yunnan to Kwangsi
                        1 fighter moved from Kwangtung to Kwangsi
                        1 fighter moved from Hunan to Kwangsi
                        1 bomber moved from Yunnan to Kwangsi
                        1 fighter moved from Yunnan to Kwangsi
                        1 tactical_bomber moved from Yunnan to Kwangsi
                        1 tactical_bomber moved from Hunan to Kwangsi
                        1 fighter moved from Hunan to Kwangsi
                        1 tactical_bomber moved from Hunan to Kwangsi
                        1 aaGun moved from Manchuria to Jehol
                        1 carrier moved from 6 Sea Zone to 20 Sea Zone
                        1 fighter moved from 6 Sea Zone to 20 Sea Zone
                        1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                        1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone
                        2 fighters and 2 tactical_bombers moved from Japan to Kiangsu
                
                    Place Units - Japanese
                        1 factory_minor placed in Kiangsu
                        2 transports placed in 6 Sea Zone
                
                    Turn Complete - Japanese
                        Total Cost from Convoy Blockades: 0
                            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
                        Japanese collect 36 PUs; end with 36 PUs
                

                Combat Hit Differential Summary :

                British : -0.67
                ANZAC : 0.67
                Chinese : 1.00
                Japanese : -2.17
                

                Savegame

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                • W Offline
                  waldowv
                  last edited by

                  TripleA Turn Summary: Americans round 1

                  TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

                  Game History

                  Round: 1
                  
                      Politics - Americans
                          Americans takes Political Action: Political Action Americans To War With Japanese
                              Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                              Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                              Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                              Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                              Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                              Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                  
                      Purchase Units - Americans
                          Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
                  
                      Combat Move - Americans
                          Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                          1 submarine moved from 26 Sea Zone to 6 Sea Zone
                          1 submarine moved from 35 Sea Zone to 36 Sea Zone
                                Americans take 35 Sea Zone from Japanese
                          1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                          2 infantry moved from Hawaiian Islands to 26 Sea Zone
                          1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                                Americans take 17 Sea Zone from Japanese
                          2 infantry moved from 17 Sea Zone to Iwo Jima
                          1 fighter moved from Philippines to 36 Sea Zone
                  
                      Combat - Americans
                          Battle in 6 Sea Zone
                              Americans attack with 1 destroyer and 1 submarine
                              Japanese defend with 2 transports
                                  2 transports owned by the Japanese lost in 6 Sea Zone
                                  Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                              Americans win, taking 6 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                              Casualties for Japanese: 2 transports
                          Battle in 36 Sea Zone
                              Americans attack with 1 fighter and 1 submarine
                              Japanese defend with 1 transport
                                  1 transport owned by the Japanese lost in 36 Sea Zone
                                  Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                              Americans win, taking 36 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 7
                              Casualties for Japanese: 1 transport
                          Battle in Iwo Jima
                              Americans attack with 2 infantry
                              Japanese defend with 1 infantry
                                  Americans roll dice for 1 cruiser in Iwo Jima, round 2 : 1/1 hits, 0.50 expected hits
                                  Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                                  1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                              Americans win, taking Iwo Jima from Japanese with 1 infantry remaining. Battle score for attacker is 0
                              Casualties for Americans: 1 infantry
                              Casualties for Japanese: 1 infantry
                          1 infantry moved from Western United States to 10 Sea Zone
                          1 artillery moved from Western United States to 10 Sea Zone
                          1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                          1 artillery moved from 26 Sea Zone to Hawaiian Islands
                          1 infantry moved from 26 Sea Zone to Hawaiian Islands
                          1 fighter moved from Western United States to 10 Sea Zone
                          1 fighter moved from 36 Sea Zone to Malaya
                  
                      Place Units - Americans
                          1 carrier and 2 transports placed in 10 Sea Zone
                          1 fighter placed in 10 Sea Zone
                          1 artillery and 1 infantry placed in Western United States
                  
                      Turn Complete - Americans
                          Americans collect 18 PUs; end with 18 PUs
                          Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 48 PUs
                          Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 53 PUs
                          Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                          Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                  

                  Combat Hit Differential Summary :

                  Americans : 0.83
                  Japanese : 0.67
                  

                  Savegame

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                  • W Offline
                    waldowv
                    last edited by

                    TripleA Turn Summary: Chinese round 1

                    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

                    Game History

                    Round: 1
                    
                        Purchase Units - Chinese
                            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
                    
                        Combat Move - Chinese
                            1 fighter moved from Szechwan to Yunnan
                            6 infantry moved from Szechwan to Yunnan
                            2 infantry moved from Kweichow to Yunnan
                    
                        Combat - Chinese
                            Battle in Yunnan
                                Chinese attack with 1 fighter and 8 infantry
                                Japanese defend with 1 artillery and 1 infantry
                                    Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 1/9 hits, 1.83 expected hits
                                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                                    Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 2/8 hits, 1.67 expected hits
                                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                                    1 artillery owned by the Japanese lost in Yunnan
                                Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 4
                                Casualties for Chinese: 1 infantry
                                Casualties for Japanese: 1 artillery and 1 infantry
                    
                        Non Combat Move - Chinese
                            1 fighter moved from Yunnan to Shensi
                            1 infantry moved from Suiyuan to Hopei
                            1 infantry moved from Shensi to Kweichow
                    
                        Place Units - Chinese
                            2 infantry placed in Yunnan
                            2 infantry placed in Shensi
                    
                        Turn Complete - Chinese
                            Chinese collect 9 PUs; end with 9 PUs
                            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
                    

                    Combat Hit Differential Summary :

                    Chinese : -0.50
                    Japanese : 0.00
                    

                    Savegame

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                    • H Offline
                      Hexborg
                      last edited by

                      TripleA Turn Summary: British round 1

                      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

                      Game History

                      Round: 1
                      
                          Purchase Units - British
                              British buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
                      
                          Combat Move - British
                              1 infantry moved from India to 39 Sea Zone
                              1 infantry moved from India to 39 Sea Zone
                              2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                              1 infantry moved from Burma to Shan State
                              1 infantry moved from Burma to Shan State
                              1 tactical_bomber moved from India to Shan State
                              1 fighter moved from Burma to Shan State
                              1 fighter moved from India to Shan State
                              1 infantry moved from Malaya to Shan State
                              1 infantry moved from Malaya to Shan State
                      
                          Combat - British
                              Battle in Shan State
                                  British attack with 2 fighters, 4 infantry and 1 tactical_bomber
                                  Japanese defend with 2 infantry
                                      British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Shan State, round 2 : 2/7 hits, 2.33 expected hits
                                      Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                                      2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                                  British win, taking Shan State from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                  Casualties for British: 1 infantry
                                  Casualties for Japanese: 2 infantry
                      
                          Non Combat Move - British
                              1 infantry moved from India to Burma
                              1 infantry moved from India to Burma
                              1 infantry moved from India to Burma
                              1 infantry moved from India to Burma
                              1 artillery moved from India to Burma
                              1 fighter moved from Shan State to Malaya
                              1 tactical_bomber moved from Shan State to Malaya
                              1 fighter moved from Shan State to Burma
                              1 infantry moved from 41 Sea Zone to Sumatra
                                    British take Sumatra from Dutch
                              1 infantry moved from 41 Sea Zone to Sumatra
                              1 aaGun moved from India to Burma
                              1 aaGun moved from India to Burma
                              1 battleship moved from 37 Sea Zone to 41 Sea Zone
                              1 cruiser moved from 39 Sea Zone to 41 Sea Zone
                              1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                      
                          Place Units - British
                              1 artillery and 2 infantry placed in India
                              1 submarine placed in 39 Sea Zone
                      
                          Turn Complete - British
                              British collect 17 PUs; end with 17 PUs
                      

                      Combat Hit Differential Summary :

                      British : -0.33
                      Japanese : 0.33
                      

                      Savegame

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                      • H Offline
                        Hexborg
                        last edited by

                        TripleA Turn Summary: ANZAC round 1

                        TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

                        Game History

                        Round: 1
                        
                            Purchase Units - ANZAC
                                ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
                        
                            Combat Move - ANZAC
                                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                                1 fighter moved from Queensland to 54 Sea Zone
                                1 fighter moved from New Zealand to 54 Sea Zone
                                1 fighter moved from New Zealand to 54 Sea Zone
                        
                            Combat - ANZAC
                                Battle in 54 Sea Zone
                                    ANZAC attack with 1 cruiser and 3 fighters
                                    Japanese defend with 1 carrier, 1 destroyer and 1 fighter
                                        ANZAC roll dice for 1 cruiser and 3 fighters in 54 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
                                        Japanese roll dice for 1 carrier, 1 destroyer and 1 fighter in 54 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                                        1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 54 Sea Zone
                                    ANZAC win, taking 54 Sea Zone from Neutral with 1 cruiser and 3 fighters remaining. Battle score for attacker is 34
                                    Casualties for Japanese: 1 carrier, 1 destroyer and 1 fighter
                        
                            Non Combat Move - ANZAC
                                1 fighter moved from 54 Sea Zone to Queensland
                                1 fighter moved from 54 Sea Zone to Queensland
                                1 fighter moved from 54 Sea Zone to Queensland
                                1 infantry moved from New South Wales to Queensland
                                1 infantry moved from New South Wales to Queensland
                        
                            Place Units - ANZAC
                                1 destroyer placed in 62 Sea Zone
                        
                            Turn Complete - ANZAC
                                ANZAC collect 10 PUs; end with 12 PUs
                                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                        

                        Combat Hit Differential Summary :

                        ANZAC : 2.00
                        Japanese : -1.33
                        

                        Savegame

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                        • B Offline
                          bentonjt
                          last edited by

                          TripleA Turn Summary: Japanese round 2

                          TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

                          Game History

                          Round: 2
                          
                              Politics - Japanese
                          
                              Purchase Units - Japanese
                                  Japanese buy 3 bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                          
                              Combat Move - Japanese
                                  Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                                  1 infantry and 1 mech_infantry moved from French Indo China to Yunnan
                                  1 artillery and 2 infantry moved from Hunan to Yunnan
                                  1 armour moved from Kwangtung to Yunnan
                                  1 artillery moved from Anhwe to Kweichow
                                  1 artillery moved from Anhwe to Hopei
                                  1 infantry moved from Anhwe to Kweichow
                                  1 infantry moved from Anhwe to Kweichow
                                  1 infantry moved from Anhwe to Kweichow
                                  3 infantry moved from Anhwe to Hopei
                                  1 artillery and 2 infantry moved from Chahar to Suiyuan
                                  5 infantry moved from Jehol to Chahar
                                  4 infantry moved from Manchuria to Jehol
                                  1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 34 Sea Zone to 17 Sea Zone
                                  1 fighter moved from 20 Sea Zone to 6 Sea Zone
                                  1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
                                  1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                                  1 cruiser moved from 20 Sea Zone to 6 Sea Zone
                                  1 artillery and 2 infantry moved from Kwangtung to 20 Sea Zone
                                  1 destroyer moved from 20 Sea Zone to 36 Sea Zone
                                  1 artillery, 2 battleships, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
                                        Japanese take 35 Sea Zone from Americans
                                  1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
                                  1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                                  1 fighter moved from Kiangsu to Yunnan
                                  1 tactical_bomber moved from Kwangsi to Philippines
                                  2 bombers, 4 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                                  1 tactical_bomber moved from Kiangsu to Yunnan
                                  1 fighter moved from Kiangsu to Yunnan
                                  1 fighter moved from Kiangsu to Suiyuan
                                  1 tactical_bomber moved from Kiangsu to 36 Sea Zone
                          
                              Combat - Japanese
                                  Battle in Kweichow
                                      Japanese attack with 1 artillery and 3 infantry
                                      Chinese defend with 1 infantry
                                          Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                                          Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                                      Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                                      Casualties for Japanese: 1 infantry
                                      Casualties for Chinese: 1 infantry
                                  Battle in 6 Sea Zone
                                      Japanese attack with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                                      Americans defend with 1 destroyer and 1 submarine
                                          Japanese roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                                          Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                          Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                          1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 6 Sea Zone
                                      Japanese win, taking 6 Sea Zone from Americans with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                                      Casualties for Americans: 1 destroyer and 1 submarine
                                  Battle in 17 Sea Zone
                                      Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                                      Americans defend with 1 cruiser, 1 destroyer and 1 transport
                                          Japanese roll dice for 2 submarines in 17 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                                          Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                                          Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                                          1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 17 Sea Zone
                                          1 transport owned by the Americans lost in 17 Sea Zone
                                          Japanese roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                      Japanese win, taking 17 Sea Zone from Americans with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 21
                                      Casualties for Japanese: 1 submarine
                                      Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport
                                  Battle in Philippines
                                      Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
                                      Americans defend with 1 airfield, 1 harbour and 2 infantry
                                          Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 3/3 hits, 1.83 expected hits
                                          Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                                          2 infantry owned by the Americans lost in Philippines
                                      Japanese win, taking Philippines from Americans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                                      Casualties for Americans: 2 infantry
                                  Battle in Hopei
                                      Japanese attack with 1 artillery and 3 infantry
                                      Chinese defend with 1 infantry
                                          Japanese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 3/4 hits, 1.00 expected hits
                                          Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                                          1 infantry owned by the Chinese lost in Hopei
                                      Japanese win, taking Hopei from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                                      Casualties for Chinese: 1 infantry
                                  Battle in Yunnan
                                      Japanese attack with 1 armour, 1 artillery, 2 bombers, 6 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                                      Chinese defend with 9 infantry
                                          Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 6 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 6/16 hits, 7.33 expected hits
                                          Chinese roll dice for 9 infantry in Yunnan, round 2 : 3/9 hits, 3.00 expected hits
                                          3 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
                                          Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 6 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 6/13 hits, 6.83 expected hits
                                          Chinese roll dice for 3 infantry in Yunnan, round 3 : 2/3 hits, 1.00 expected hits
                                          1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                                      Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                                      Casualties for Japanese: 1 artillery, 3 infantry and 1 mech_infantry
                                      Casualties for Chinese: 9 infantry
                                  Battle in Suiyuan
                                      Japanese attack with 1 artillery, 1 fighter and 2 infantry
                                      Chinese defend with 1 infantry
                                          Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Suiyuan, round 2 : 2/4 hits, 1.33 expected hits
                                          Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
                                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
                                      Japanese win, taking Suiyuan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                                      Casualties for Japanese: 1 infantry
                                      Casualties for Chinese: 1 infantry
                                  Battle in 36 Sea Zone
                                      Japanese attack with 1 destroyer and 2 tactical_bombers
                                      Americans defend with 1 submarine
                                          Japanese roll dice for 1 destroyer and 2 tactical_bombers in 36 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                                          Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                                          1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone
                                      Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -2
                                      Casualties for Japanese: 1 destroyer
                                      Casualties for Americans: 1 submarine
                          
                              Non Combat Move - Japanese
                                  1 tactical_bomber moved from 36 Sea Zone to Kwangtung
                                  1 tactical_bomber moved from 36 Sea Zone to Hainan
                                  1 bomber moved from Yunnan to Kiangsu
                                  1 bomber moved from Yunnan to Kiangsu
                                  6 fighters and 2 tactical_bombers moved from Yunnan to Hunan
                                  1 tactical_bomber moved from 6 Sea Zone to Japan
                                  1 fighter moved from 6 Sea Zone to Japan
                                  1 tactical_bomber moved from Philippines to 35 Sea Zone
                                  1 fighter moved from Suiyuan to Chahar
                                  1 aaGun moved from Jehol to Shantung
                          
                              Place Units - Japanese
                                  3 bombers placed in Japan
                          
                              Turn Complete - Japanese
                                  Japanese collect 39 PUs; end with 39 PUs
                          

                          Combat Hit Differential Summary :

                          Americans : -0.17
                          Chinese : 2.00
                          Japanese : 2.83
                          

                          Savegame

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                          • W Offline
                            waldowv
                            last edited by

                            TripleA Turn Summary: Americans round 2

                            TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

                            Game History

                            Round: 2
                            
                                Purchase Units - Americans
                                    Americans buy 1 bomber, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; 
                            
                                Combat Move - Americans
                                    1 infantry moved from Hawaiian Islands to 26 Sea Zone
                                    1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                                    1 infantry moved from 32 Sea Zone to Marshall Islands
                                    1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
                                    2 fighters moved from Hawaiian Islands to 17 Sea Zone
                            
                                Combat - Americans
                                    Battle in Marshall Islands
                                    Battle in 17 Sea Zone
                                        Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                                        Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                                            Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
                                        Units damaged: 1 carrier owned by the Japanese
                                            Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                            Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                                        Units damaged: 1 battleship owned by the Americans
                                            1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 17 Sea Zone
                                            Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
                                            Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
                                            1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 17 Sea Zone
                                            Americans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 4 : 2/4 hits, 2.33 expected hits
                                            Japanese roll dice for 1 carrier in 17 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                                            1 carrier owned by the Japanese lost in 17 Sea Zone
                                        Americans win, taking Marshall Islands from Japanese, taking 17 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                                        Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters
                                        Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                            
                                Non Combat Move - Americans
                                    1 fighter moved from 17 Sea Zone to Iwo Jima
                                    1 tactical_bomber moved from 17 Sea Zone to Iwo Jima
                                    1 artillery moved from Western United States to 10 Sea Zone
                                    1 mech_infantry moved from Western United States to 10 Sea Zone
                                    2 infantry moved from Western United States to 10 Sea Zone
                                    1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                                    2 infantry moved from 26 Sea Zone to Hawaiian Islands
                                    1 artillery moved from 26 Sea Zone to Hawaiian Islands
                                    1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                            
                                Place Units - Americans
                                    1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
                                    1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
                            
                                Turn Complete - Americans
                                    Americans collect 16 PUs; end with 18 PUs
                                    Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 48 PUs
                                    Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 53 PUs
                                    Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                            

                            Combat Hit Differential Summary :

                            Americans : -1.83
                            Japanese : 1.83
                            

                            Savegame

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                            • W Offline
                              waldowv
                              last edited by

                              TripleA Turn Summary: Chinese round 2

                              TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

                              Game History

                              Round: 2
                              
                                  Purchase Units - Chinese
                                      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                      Chinese buy 5 infantry; Remaining resources: 0 PUs; 
                              
                                  Combat Move - Chinese
                              
                                  Place Units - Chinese
                                      1 infantry placed in Kansu
                                      1 infantry placed in Szechwan
                                      3 infantry placed in Shensi
                              
                                  Turn Complete - Chinese
                                      Chinese collect 5 PUs; end with 5 PUs
                              

                              Combat Hit Differential Summary :

                              Savegame

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                              • H Offline
                                Hexborg
                                last edited by

                                TripleA Manual Gamesave Post: ANZAC round 2

                                TripleA Manual Gamesave Post for game: World War II Pacific 1940 2nd Edition, version: 3.1

                                Game History

                                Round: 2
                                
                                    Purchase Units - ANZAC
                                

                                Combat Hit Differential Summary :

                                Savegame

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                                • H Offline
                                  Hexborg
                                  last edited by

                                  TripleA Turn Summary: ANZAC round 2

                                  TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

                                  Game History

                                  Round: 2
                                  
                                      Purchase Units - ANZAC
                                          ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
                                  
                                      Combat Move - ANZAC
                                  
                                      Non Combat Move - ANZAC
                                          1 infantry moved from Malaya to Shan State
                                          1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                                          1 aaGun moved from New South Wales to Queensland
                                          1 fighter moved from Queensland to Malaya
                                          1 fighter moved from Queensland to Northern Territory
                                          1 infantry moved from Queensland to Northern Territory
                                          1 infantry moved from Queensland to Northern Territory
                                          1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                                          1 destroyer moved from 55 Sea Zone to 42 Sea Zone
                                          1 cruiser moved from 54 Sea Zone to 55 Sea Zone
                                          1 fighter moved from Queensland to Java
                                  
                                      Place Units - ANZAC
                                          1 submarine and 1 transport placed in 62 Sea Zone
                                          1 artillery placed in New South Wales
                                  
                                      Turn Complete - ANZAC
                                          ANZAC collect 10 PUs; end with 10 PUs
                                          Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

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                                  • W Offline
                                    waldowv
                                    last edited by

                                    TripleA Manual Gamesave Post: Japanese round 1

                                    TripleA Manual Gamesave Post for game: World War II Pacific 1940 Original, version: 2.7

                                    Game History

                                    Round: 1
                                    
                                        Politics - Japanese
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

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                                    • B Offline
                                      bentonjt
                                      last edited by

                                      TripleA Turn Summary: Japanese round 1

                                      TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

                                      Game History

                                      Round: 1
                                      
                                          Politics - Japanese
                                      
                                          Purchase Units - Japanese
                                              Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                                      
                                          Combat Move - Japanese
                                              1 artillery and 3 infantry moved from Kwangsi to Yunnan
                                              1 artillery and 3 infantry moved from Kiangsi to Hunan
                                              1 artillery and 2 infantry moved from Jehol to Chahar
                                                    Japanese take Chahar from Chinese
                                              1 bomber moved from Kiangsu to Yunnan
                                              1 tactical_bomber moved from Kiangsu to Yunnan
                                              1 fighter moved from Kiangsu to Yunnan
                                              1 infantry moved from Kiangsu to Kiangsi
                                              1 infantry moved from Shantung to Anhwe
                                                    Japanese take Anhwe from Chinese
                                              1 mech_infantry moved from Manchuria to Anhwe
                                              1 infantry moved from Siam to French Indo China
                                                    Japanese take French Indo China from French
                                              1 fighter moved from Formosa to Hunan
                                              1 fighter moved from Okinawa to 20 Sea Zone
                                              1 fighter moved from 20 Sea Zone to Kiangsi
                                              1 bomber moved from Japan to Yunnan
                                              1 bomber moved from Japan to Yunnan
                                      
                                          Combat - Japanese
                                              Battle in Hunan
                                                  Japanese attack with 1 artillery, 1 fighter and 3 infantry
                                                  Chinese defend with 1 infantry
                                                      Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 1/5 hits, 1.50 expected hits
                                                      Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 infantry owned by the Chinese lost in Hunan
                                                  Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                                                  Casualties for Chinese: 1 infantry
                                              Battle in Yunnan
                                                  Japanese attack with 1 artillery, 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                                                  Chinese defend with 3 infantry
                                                      Japanese roll dice for 1 artillery, 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/9 hits, 4.17 expected hits
                                                      Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                                                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                                                      Japanese roll dice for 1 artillery, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 6/8 hits, 4.00 expected hits
                                                      Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                                                      1 infantry owned by the Chinese lost in Yunnan
                                                  Japanese win, taking Yunnan from Chinese with 1 artillery, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                                                  Casualties for Japanese: 1 infantry
                                                  Casualties for Chinese: 3 infantry
                                      
                                          Non Combat Move - Japanese
                                              1 armour moved from Japan to 6 Sea Zone
                                              1 infantry moved from Japan to 6 Sea Zone
                                              1 artillery moved from Japan to 6 Sea Zone
                                              1 infantry moved from Japan to 6 Sea Zone
                                              1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                                              1 infantry moved from 36 Sea Zone to Kwangsi
                                              1 infantry moved from 36 Sea Zone to Kwangsi
                                              1 armour moved from 36 Sea Zone to Kwangsi
                                              1 artillery moved from 36 Sea Zone to Kwangsi
                                              1 fighter moved from Hunan to Kwangsi
                                              3 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                                              1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                                              1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                                              1 fighter moved from Japan to 36 Sea Zone
                                              1 fighter moved from Japan to 36 Sea Zone
                                              1 transport moved from 33 Sea Zone to 6 Sea Zone
                                              1 infantry moved from Japan to 6 Sea Zone
                                              1 infantry moved from Japan to 6 Sea Zone
                                              2 infantry moved from 6 Sea Zone to Korea
                                              1 aaGun, 1 artillery, 1 bomber, 3 fighters, 4 infantry and 2 tactical_bombers moved from Manchuria to Jehol
                                              1 infantry moved from Korea to Manchuria
                                              1 submarine moved from 19 Sea Zone to 34 Sea Zone
                                              1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                                              1 cruiser moved from 19 Sea Zone to 6 Sea Zone
                                              1 fighter moved from Japan to 33 Sea Zone
                                              1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                                              1 fighter moved from Japan to 33 Sea Zone
                                              1 fighter moved from 33 Sea Zone to Caroline Islands
                                              1 tactical_bomber moved from Japan to Caroline Islands
                                              1 tactical_bomber moved from Japan to Kiangsi
                                              1 fighter and 2 tactical_bombers moved from Japan to Paulau Island
                                      
                                          Place Units - Japanese
                                              2 transports placed in 6 Sea Zone
                                              1 factory_minor placed in Kiangsu
                                      
                                          Turn Complete - Japanese
                                              Japanese collect 32 PUs; end with 32 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Chinese : -0.67
                                      Japanese : -0.67
                                      

                                      Savegame

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                                      • W Offline
                                        waldowv
                                        last edited by

                                        TripleA Turn Summary: Americans round 1

                                        TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

                                        Game History

                                        Round: 1
                                        
                                            Purchase Units - Americans
                                                Americans buy 1 carrier; Remaining resources: 1 PUs; 
                                        
                                            Combat Move - Americans
                                        
                                            Non Combat Move - Americans
                                                1 infantry moved from Western United States to 10 Sea Zone
                                                1 armour moved from Western United States to 10 Sea Zone
                                                1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                                                1 armour, 1 fighter, 1 infantry and 1 tactical_bomber moved from 31 Sea Zone to Wake Island
                                                1 fighter moved from Hawaiian Islands to Wake Island
                                                1 tactical_bomber moved from Hawaiian Islands to Wake Island
                                                1 tactical_bomber moved from Western United States to 31 Sea Zone
                                                1 fighter moved from Western United States to 31 Sea Zone
                                                1 bomber moved from Hawaiian Islands to Wake Island
                                                1 bomber moved from Western United States to Wake Island
                                                1 transport moved from 26 Sea Zone to 10 Sea Zone
                                                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                                                1 bomber moved from Philippines to Wake Island
                                                1 fighter moved from Philippines to Guam
                                                2 infantry moved from Philippines to 35 Sea Zone
                                                2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                                                2 infantry moved from 21 Sea Zone to Guam
                                        
                                            Place Units - Americans
                                                1 carrier placed in 10 Sea Zone
                                        
                                            Turn Complete - Americans
                                                Americans collect 17 PUs; end with 18 PUs
                                                Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 23 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

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                                        • W Offline
                                          waldowv
                                          last edited by

                                          TripleA Turn Summary: Chinese round 1

                                          TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

                                          Game History

                                          Round: 1
                                          
                                              Purchase Units - Chinese
                                                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                                  Chinese buy 4 infantry; Remaining resources: 0 PUs; 
                                          
                                              Combat Move - Chinese
                                                  1 infantry moved from Kweichow to Yunnan
                                                  1 fighter and 4 infantry moved from Szechwan to Yunnan
                                          
                                              Combat - Chinese
                                                  Battle in Yunnan
                                                      Chinese attack with 1 fighter and 5 infantry
                                                      Japanese defend with 1 artillery and 2 infantry
                                                          Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits
                                                          Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                                                          1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                                                          Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.00 expected hits
                                                          Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits
                                                          1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                                                      Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
                                                      Casualties for Chinese: 4 infantry
                                                      Casualties for Japanese: 1 artillery and 2 infantry
                                          
                                              Non Combat Move - Chinese
                                                  1 infantry moved from Shensi to Kweichow
                                                  1 infantry moved from Suiyuan to Hopei
                                                  1 fighter moved from Yunnan to Szechwan
                                          
                                              Place Units - Chinese
                                                  4 infantry placed in Szechwan
                                                  Chinese undo move 1.
                                                  2 infantry placed in Szechwan
                                                  2 infantry placed in Yunnan
                                                  Chinese undo move 2.
                                                  2 infantry placed in Szechwan
                                          
                                              Turn Complete - Chinese
                                                  Chinese collect 9 PUs; end with 9 PUs
                                                  Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Chinese : 0.67
                                          Japanese : 2.33
                                          

                                          Savegame

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                                          • H Offline
                                            Hexborg
                                            last edited by

                                            TripleA Turn Summary: British round 1

                                            TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

                                            Game History

                                            Round: 1
                                            
                                                Purchase Units - British
                                                    British buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
                                            
                                                Combat Move - British
                                            
                                                Non Combat Move - British
                                                    1 infantry moved from Malaya to 37 Sea Zone
                                                    1 infantry moved from Malaya to 37 Sea Zone
                                                    2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                                                    1 infantry moved from Burma to Shan State
                                                    1 infantry moved from 41 Sea Zone to Sumatra
                                                          British take Sumatra from Dutch
                                                    1 infantry moved from 41 Sea Zone to Sumatra
                                                    1 transport moved from 37 Sea Zone to 39 Sea Zone
                                                    1 fighter moved from Burma to Shan State
                                                    1 fighter moved from India to Shan State
                                                    1 fighter moved from India to Shan State
                                                    1 infantry moved from India to 39 Sea Zone
                                                    1 infantry moved from India to 39 Sea Zone
                                                    2 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                                                    1 infantry moved from 38 Sea Zone to Shan State
                                                    1 infantry moved from 38 Sea Zone to Shan State
                                                    1 cruiser moved from 39 Sea Zone to 41 Sea Zone
                                                    1 destroyer moved from 39 Sea Zone to 38 Sea Zone
                                                    1 cruiser moved from 41 Sea Zone to 37 Sea Zone
                                                    1 battleship moved from 37 Sea Zone to 41 Sea Zone
                                                    1 artillery moved from India to Burma
                                                    1 infantry moved from India to Burma
                                                    1 infantry moved from India to Burma
                                                    1 tactical_bomber moved from India to Burma
                                                    1 fighter moved from India to Malaya
                                            
                                                Place Units - British
                                                    1 submarine placed in 39 Sea Zone
                                                    1 artillery and 2 infantry placed in India
                                            
                                                Turn Complete - British
                                                    British collect 20 PUs; end with 20 PUs
                                                    Objective British2 Retaining Empire: British met a national objective for an additional 5 PUs; end with 25 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

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