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    • H Offline
      Hexborg
      last edited by

      TripleA Manual Gamesave Post: ANZAC round 8

      TripleA Manual Gamesave Post for game: World War II Pacific 1940 Original, version: 2.7

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 7 PUs; 
      
          Combat Move - ANZAC
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 destroyer moved from 45 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 artillery and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 20 PUs
              Objective ANZAC1 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      • B Offline
        bentonjt
        last edited by

        TripleA Turn Summary: Japanese round 9

        TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

        Game History

        Round: 9
        
            Politics - Japanese
        
            Purchase Units - Japanese
                Japanese buy 2 armour, 1 factory_minor and 4 mech_infantrys; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
        
            Combat Move - Japanese
                1 armour moved from Shan State to Malaya
                      Japanese take Malaya from British
                2 armour moved from Shan State to Yunnan
                1 armour moved from Kwangsi to Yunnan
                2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                3 mech_infantrys moved from Kiangsu to Kwangsi
                1 armour moved from Korea to Manchuria
                2 tactical_bombers moved from Paulau Island to Manchuria
                1 mech_infantry moved from Kwangsi to Yunnan
        
            Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 5 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 armour and 1 artillery
                        Japanese roll dice for 5 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 8/11 hits, 5.00 expected hits
                        Chinese roll dice for 1 armour and 1 artillery in Yunnan, round 2 : 1/2 hits, 0.83 expected hits
                        1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 1 armour owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 5 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 armour and 1 artillery
        
            Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
        
            Place Units - Japanese
                1 factory_minor placed in Manchuria
                2 armour and 1 mech_infantry placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
        
            Turn Complete - Japanese
                Japanese collect 41 PUs (7 lost to blockades); end with 42 PUs
        

        Combat Hit Differential Summary :

        Chinese : 0.17
        Japanese : 3.00
        

        Savegame

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        • W Offline
          waldowv
          last edited by

          TripleA Turn Summary: Americans round 9

          TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

          Game History

          Round: 9
          
              Purchase Units - Americans
                  Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
          
              Combat Move - Americans
                  1 infantry moved from Wake Island to 31 Sea Zone
                  1 artillery moved from Wake Island to 31 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
                  1 infantry moved from 33 Sea Zone to Caroline Islands
                  1 artillery moved from 33 Sea Zone to Caroline Islands
                  1 battleship moved from 31 Sea Zone to 33 Sea Zone
                  1 destroyer moved from 31 Sea Zone to 33 Sea Zone
          
              Combat - Americans
                  Battle in Caroline Islands
                      Americans attack with 1 artillery and 1 infantry
                      Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                          Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits
                          Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese lost in Caroline Islands
                      Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
          
              Non Combat Move - Americans
                  1 fighter moved from Western United States to Wake Island
                  1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                  1 infantry moved from 31 Sea Zone to Wake Island
                  1 transport moved from 10 Sea Zone to 25 Sea Zone
                  1 cruiser moved from 10 Sea Zone to 25 Sea Zone
                  3 destroyers moved from 10 Sea Zone to 25 Sea Zone
          
              Place Units - Americans
                  1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                  1 fighter placed in 10 Sea Zone
                  1 bomber and 1 infantry placed in Western United States
          
              Turn Complete - Americans
                  Americans collect 16 PUs; end with 16 PUs
                  Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 56 PUs
          

          Combat Hit Differential Summary :

          Americans : 0.33
          Japanese : -0.33
          

          Savegame

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          • H Offline
            Hexborg
            last edited by

            TripleA Turn Summary: British round 9

            TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

            Game History

            Round: 9
            
                Purchase Units - British
                    British buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
            
                Combat Move - British
                    1 infantry moved from Burma to Shan State
                          British take Shan State from Japanese
            
                Combat - British
                    British creates battle in territory 19 Sea Zone
            
                Non Combat Move - British
                    1 artillery moved from India to Burma
                    1 artillery moved from India to Burma
                    1 armour moved from India to Burma
                    1 infantry moved from India to Burma
                    1 infantry moved from India to Burma
                    1 infantry moved from India to Burma
                    1 infantry moved from India to Burma
                    1 infantry moved from Burma to Shan State
            
                Place Units - British
                    1 armour, 2 artilleries and 4 infantry placed in India
            
                Turn Complete - British
                    British collect 18 PUs; end with 18 PUs
                    Objective British1 Control Dutch East Indies: British met a national objective for an additional 5 PUs; end with 23 PUs
            

            Combat Hit Differential Summary :

            Savegame

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            • H Offline
              Hexborg
              last edited by

              TripleA Turn Summary: ANZAC round 9

              TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

              Game History

              Round: 9
              
                  Purchase Units - ANZAC
                      ANZAC buy 1 cruiser, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
              
                  Combat Move - ANZAC
                      1 infantry moved from Queensland to 54 Sea Zone
                      1 infantry moved from Queensland to 54 Sea Zone
                      2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                      1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                            ANZAC take 35 Sea Zone from Japanese
                      1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                      1 fighter moved from 54 Sea Zone to 35 Sea Zone
                      1 carrier and 1 fighter moved from 54 Sea Zone to 35 Sea Zone
                      1 transport moved from 62 Sea Zone to 54 Sea Zone
                      1 artillery moved from New South Wales to Queensland
                      1 infantry moved from New South Wales to Queensland
                      1 infantry moved from 35 Sea Zone to Philippines
                      1 infantry moved from 35 Sea Zone to Philippines
              
                  Combat - ANZAC
                      Battle in Philippines
              
                  Non Combat Move - ANZAC
              
                  Place Units - ANZAC
                      1 cruiser, 1 submarine and 1 transport placed in 62 Sea Zone
              
                  Turn Complete - ANZAC
                      ANZAC collect 13 PUs; end with 13 PUs
                      Objective ANZAC1 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
              

              Combat Hit Differential Summary :

              Savegame

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              • B Offline
                bentonjt
                last edited by

                TripleA Turn Summary: Japanese round 10

                TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

                Game History

                Round: 10
                
                    Politics - Japanese
                
                    Purchase Units - Japanese
                        Japanese buy 2 armour, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
                
                    Combat Move - Japanese
                        5 armour and 1 mech_infantry moved from Yunnan to Shan State
                        1 mech_infantry moved from Kwangsi to Yunnan
                        1 mech_infantry moved from Kwangsi to Shan State
                        1 mech_infantry moved from Kwangsi to Shan State
                        1 armour moved from Malaya to Shan State
                        1 armour moved from Kwangtung to Kwangsi
                        1 armour moved from Kwangtung to Kwangsi
                        1 mech_infantry moved from Kwangtung to Kwangsi
                        3 mech_infantrys moved from Kiangsu to Kwangsi
                        3 fighters and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                        2 tactical_bombers moved from Manchuria to 6 Sea Zone
                
                    Combat - Japanese
                        Battle in Shan State
                            Japanese attack with 6 armour and 3 mech_infantrys
                            British defend with 2 infantry
                                Japanese roll dice for 6 armour and 3 mech_infantrys in Shan State, round 2 : 4/9 hits, 3.50 expected hits
                                British roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                                1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                            Japanese win, taking Shan State from British with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
                            Casualties for Japanese: 1 mech_infantry
                            Casualties for British: 2 infantry
                        Battle in 35 Sea Zone
                            Japanese attack with 3 fighters and 1 tactical_bomber
                            ANZAC defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport
                                Japanese roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                            Units damaged: 1 carrier owned by the ANZAC
                                ANZAC roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 35 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
                                1 fighter owned by the Japanese and 2 destroyers owned by the ANZAC lost in 35 Sea Zone
                                Japanese roll dice for 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                                ANZAC roll dice for 1 carrier, 2 fighters and 1 transport in 35 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                                1 fighter owned by the Japanese, 1 carrier owned by the ANZAC and 1 fighter owned by the ANZAC lost in 35 Sea Zone
                                Japanese roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
                                ANZAC roll dice for 1 fighter and 1 transport in 35 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                                1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in 35 Sea Zone
                                1 transport owned by the ANZAC lost in 35 Sea Zone
                            Japanese win with 1 fighter remaining. Battle score for attacker is 28
                            Casualties for Japanese: 2 fighters and 1 tactical_bomber
                            Casualties for ANZAC: 1 carrier, 2 destroyers, 2 fighters and 1 transport
                        Battle in 6 Sea Zone
                            Japanese attack with 2 tactical_bombers
                            British defend with 1 destroyer
                                Japanese roll dice for 2 tactical_bombers in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                                British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                1 destroyer owned by the British lost in 6 Sea Zone
                            Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 8
                            Casualties for British: 1 destroyer
                
                    Non Combat Move - Japanese
                        2 tactical_bombers moved from 6 Sea Zone to Manchuria
                        1 fighter moved from 35 Sea Zone to Kwangtung
                
                    Place Units - Japanese
                        1 fighter placed in Japan
                        1 infantry placed in Manchuria
                        2 armour and 1 mech_infantry placed in Kwangtung
                        3 mech_infantrys placed in Kiangsu
                
                    Turn Complete - Japanese
                        Japanese collect 40 PUs (6 lost to blockades); end with 41 PUs
                

                Combat Hit Differential Summary :

                British : 0.00
                ANZAC : -1.67
                Japanese : 1.50
                

                Savegame

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                • W Offline
                  waldowv
                  last edited by

                  TripleA Turn Summary: Americans round 10

                  TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

                  Game History

                  Round: 10
                  
                      Purchase Units - Americans
                          Americans buy 2 bombers, 2 fighters and 1 tactical_bomber; Remaining resources: 1 PUs; 
                  
                      Combat Move - Americans
                          1 battleship moved from 33 Sea Zone to 6 Sea Zone
                                Americans take 22 Sea Zone from Japanese
                          1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                          1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                          1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                          1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                          1 cruiser moved from 25 Sea Zone to 6 Sea Zone
                  
                      Combat - Americans
                  
                      Non Combat Move - Americans
                          1 infantry moved from Western United States to 10 Sea Zone
                          1 bomber moved from Western United States to Iwo Jima
                          1 fighter moved from Wake Island to Iwo Jima
                          1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                          1 infantry moved from 31 Sea Zone to Wake Island
                  
                      Place Units - Americans
                          2 bombers, 2 fighters and 1 tactical_bomber placed in Western United States
                  
                      Turn Complete - Americans
                          Americans collect 18 PUs; end with 19 PUs
                          Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 59 PUs
                          Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                  

                  Combat Hit Differential Summary :

                  Savegame

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                  • H Offline
                    Hexborg
                    last edited by

                    TripleA Turn Summary: British round 10

                    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

                    Game History

                    Round: 10
                    
                        Purchase Units - British
                            British buy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
                    
                        Combat Move - British
                            1 armour, 4 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber moved from Burma to Shan State
                            1 armour moved from India to Shan State
                    
                        Combat - British
                            Battle in Shan State
                                British attack with 2 armour, 4 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                                Japanese defend with 6 armour and 2 mech_infantrys
                                    British roll dice for 2 armour, 4 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Shan State, round 2 : 5/13 hits, 5.00 expected hits
                                    Japanese roll dice for 6 armour and 2 mech_infantrys in Shan State, round 2 : 5/8 hits, 3.67 expected hits
                                    2 mech_infantrys owned by the Japanese, 3 armour owned by the Japanese and 5 infantry owned by the British lost in Shan State
                                    British roll dice for 2 armour, 4 artilleries, 1 fighter and 1 tactical_bomber in Shan State, round 3 : 4/8 hits, 3.50 expected hits
                                    Japanese roll dice for 3 armour in Shan State, round 3 : 3/3 hits, 1.50 expected hits
                                    3 armour owned by the Japanese and 3 artilleries owned by the British lost in Shan State
                                British win, taking Shan State from Japanese with 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
                                Casualties for British: 3 artilleries and 5 infantry
                                Casualties for Japanese: 6 armour and 2 mech_infantrys
                    
                        Non Combat Move - British
                            1 tactical_bomber moved from Shan State to Burma
                            1 fighter moved from Shan State to Burma
                            1 infantry moved from India to Burma
                            3 infantry moved from India to Burma
                            2 artilleries moved from India to Burma
                    
                        Place Units - British
                            1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in India
                    
                        Turn Complete - British
                            British collect 18 PUs; end with 18 PUs
                            Objective British1 Control Dutch East Indies: British met a national objective for an additional 5 PUs; end with 23 PUs
                    

                    Combat Hit Differential Summary :

                    British : 0.50
                    Japanese : 2.83
                    

                    Savegame

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                    • H Offline
                      Hexborg
                      last edited by

                      TripleA Turn Summary: ANZAC round 10

                      TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

                      Game History

                      Round: 10
                      
                          Purchase Units - ANZAC
                              ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
                      
                          Combat Move - ANZAC
                              1 infantry moved from Burma to Yunnan
                              1 artillery moved from Burma to Yunnan
                              1 fighter moved from Burma to Yunnan
                      
                          Combat - ANZAC
                              Battle in Yunnan
                                  ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                                  Japanese defend with 1 mech_infantry
                                      ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 3/3 hits, 1.17 expected hits
                                      Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                      1 mech_infantry owned by the Japanese lost in Yunnan
                                  ANZAC win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                                  Casualties for Japanese: 1 mech_infantry
                      
                          Non Combat Move - ANZAC
                              1 fighter moved from Yunnan to Shan State
                              1 infantry moved from Queensland to 54 Sea Zone
                              1 artillery moved from Queensland to 54 Sea Zone
                              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                              1 infantry moved from 37 Sea Zone to Shan State
                              1 artillery moved from 37 Sea Zone to Shan State
                              1 transport moved from 62 Sea Zone to 54 Sea Zone
                              1 submarine moved from 62 Sea Zone to 54 Sea Zone
                              1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                      
                          Place Units - ANZAC
                              1 destroyer placed in 62 Sea Zone
                              1 fighter placed in New South Wales
                      
                          Turn Complete - ANZAC
                              ANZAC collect 13 PUs; end with 13 PUs
                              Objective ANZAC1 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                      

                      Combat Hit Differential Summary :

                      ANZAC : 1.83
                      Japanese : -0.33
                      

                      Savegame

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                      • B Offline
                        bentonjt
                        last edited by

                        TripleA Turn Summary: Japanese round 11

                        TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

                        Game History

                        Round: 11
                        
                            Politics - Japanese
                        
                            Purchase Units - Japanese
                                Japanese buy 2 armour, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                        
                            Combat Move - Japanese
                                2 armour and 4 mech_infantrys moved from Kwangsi to Shan State
                                1 fighter moved from Kwangtung to Shan State
                                2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                                3 mech_infantrys moved from Kiangsu to Kwangsi
                        
                            Combat - Japanese
                                Battle in Shan State
                                    Japanese attack with 2 armour, 1 fighter and 4 mech_infantrys
                                    British defend with 2 armour and 1 artillery; ANZAC defend with 1 artillery, 1 fighter and 1 infantry
                                        Japanese roll dice for 2 armour, 1 fighter and 4 mech_infantrys in Shan State, round 2 : 0/7 hits, 2.17 expected hits
                                        British roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in Shan State, round 2 : 0/6 hits, 2.67 expected hits
                                        Japanese roll dice for 2 armour, 1 fighter and 4 mech_infantrys in Shan State, round 3 : 2/7 hits, 2.17 expected hits
                                        British roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in Shan State, round 3 : 3/6 hits, 2.67 expected hits
                                        3 mech_infantrys owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the British lost in Shan State
                                        Japanese roll dice for 2 armour, 1 fighter and 1 mech_infantry in Shan State, round 4 : 2/4 hits, 1.67 expected hits
                                        British roll dice for 2 armour, 1 artillery and 1 fighter in Shan State, round 4 : 1/4 hits, 2.00 expected hits
                                        1 mech_infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 armour owned by the British lost in Shan State
                                        Japanese roll dice for 2 armour and 1 fighter in Shan State, round 5 : 3/3 hits, 1.50 expected hits
                                        British roll dice for 1 armour and 1 fighter in Shan State, round 5 : 1/2 hits, 1.17 expected hits
                                        1 fighter owned by the ANZAC, 1 armour owned by the Japanese and 1 armour owned by the British lost in Shan State
                                    Japanese win, taking Shan State from British with 1 armour and 1 fighter remaining. Battle score for attacker is 11
                                    Casualties for Japanese: 1 armour and 4 mech_infantrys
                                    Casualties for ANZAC: 1 artillery, 1 fighter and 1 infantry
                                    Casualties for British: 2 armour and 1 artillery
                                Battle in Yunnan
                                    Japanese attack with 2 armour and 1 mech_infantry
                                    ANZAC defend with 1 artillery and 1 infantry
                                        Japanese roll dice for 2 armour and 1 mech_infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
                                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                                        1 mech_infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Yunnan
                                    Japanese win, taking Yunnan from Chinese with 2 armour remaining. Battle score for attacker is 3
                                    Casualties for Japanese: 1 mech_infantry
                                    Casualties for ANZAC: 1 artillery and 1 infantry
                        
                            Non Combat Move - Japanese
                                1 fighter moved from Shan State to French Indo China
                        
                            Place Units - Japanese
                                1 infantry placed in Manchuria
                                1 fighter placed in Japan
                                3 mech_infantrys placed in Kiangsu
                                2 armour and 1 mech_infantry placed in Kwangtung
                        
                            Turn Complete - Japanese
                                Japanese collect 34 PUs (12 lost to blockades); end with 34 PUs
                        

                        Combat Hit Differential Summary :

                        British : -3.50
                        Chinese : 0.33
                        Japanese : 0.33
                        

                        Savegame

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                        • W Offline
                          waldowv
                          last edited by

                          TripleA Turn Summary: Americans round 11

                          TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

                          Game History

                          Round: 11
                          
                              Purchase Units - Americans
                                  Americans buy 2 armour, 1 bomber, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
                          
                              Combat Move - Americans
                                  4 infantry moved from Wake Island to 31 Sea Zone
                                  1 carrier, 1 destroyer, 1 fighter, 4 infantry and 2 transports moved from 31 Sea Zone to 6 Sea Zone
                                  2 infantry moved from Midway to 25 Sea Zone
                                  2 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                                  1 infantry moved from Caroline Islands to 33 Sea Zone
                                  1 artillery moved from Caroline Islands to 33 Sea Zone
                                  1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                                  1 fighter moved from Iwo Jima to Japan
                                  3 bombers moved from Iwo Jima to Japan
                                  1 artillery and 7 infantry moved from 6 Sea Zone to Japan
                          
                              Combat - Americans
                                  Battle in Japan
                                      Americans attack with 1 artillery, 3 bombers, 1 fighter and 7 infantry
                                      Japanese defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
                                          AA fire in Japan : 1/4 hits, 0.67 expected hits
                                          1 bomber owned by the Americans lost in Japan
                                          Americans roll dice for 1 battleship and 1 cruiser in Japan, round 2 : 2/2 hits, 1.17 expected hits
                                          Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 7 infantry in Japan, round 2 : 3/11 hits, 3.50 expected hits
                                          Japanese roll dice for 1 artillery, 2 fighters and 7 infantry in Japan, round 2 : 5/10 hits, 4.00 expected hits
                                          5 infantry owned by the Japanese and 5 infantry owned by the Americans lost in Japan
                                          Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 2 infantry in Japan, round 3 : 2/6 hits, 2.67 expected hits
                                          Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Japan, round 3 : 3/5 hits, 2.33 expected hits
                                          2 infantry owned by the Japanese, 1 fighter owned by the Americans and 2 infantry owned by the Americans lost in Japan
                                          Americans roll dice for 1 artillery and 2 bombers in Japan, round 4 : 2/3 hits, 1.67 expected hits
                                          Japanese roll dice for 1 artillery and 2 fighters in Japan, round 4 : 2/3 hits, 1.67 expected hits
                                          1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 2 bombers owned by the Americans lost in Japan
                                          Americans roll dice for 1 artillery in Japan, round 5 : 0/1 hits, 0.33 expected hits
                                          Japanese roll dice for 1 fighter in Japan, round 5 : 0/1 hits, 0.67 expected hits
                                          Americans roll dice for 1 artillery in Japan, round 6 : 0/1 hits, 0.33 expected hits
                                          Japanese roll dice for 1 fighter in Japan, round 6 : 1/1 hits, 0.67 expected hits
                                          1 artillery owned by the Americans lost in Japan
                                      Japanese win with 1 fighter remaining. Battle score for attacker is -36
                                      Casualties for Americans: 1 artillery, 3 bombers, 1 fighter and 7 infantry
                                      Casualties for Japanese: 1 artillery, 1 fighter and 7 infantry
                          
                              Non Combat Move - Americans
                                  2 bombers moved from Western United States to Iwo Jima
                                  1 tactical_bomber moved from Western United States to Wake Island
                                  2 fighters moved from Western United States to Wake Island
                          
                              Place Units - Americans
                                  2 transports placed in 10 Sea Zone
                                  2 armour, 1 bomber, 2 fighters and 2 infantry placed in Western United States
                          
                              Turn Complete - Americans
                                  Americans collect 18 PUs; end with 18 PUs
                                  Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 58 PUs
                                  Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                          

                          Combat Hit Differential Summary :

                          AA fire in Japan : : 0.33
                          Americans : -0.67
                          Japanese : 1.67
                          

                          Savegame

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                          • H Offline
                            Hexborg
                            last edited by

                            TripleA Turn Summary: British round 11

                            TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

                            Game History

                            Round: 11
                            
                                Purchase Units - British
                                    British buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
                            
                                Combat Move - British
                                    1 infantry moved from Burma to Shan State
                                    1 infantry moved from Burma to Shan State
                                    1 tactical_bomber moved from Burma to French Indo China
                                    1 fighter moved from Burma to French Indo China
                                    1 artillery moved from Burma to Yunnan
                                    1 infantry moved from Burma to Yunnan
                                    1 infantry moved from Burma to Yunnan
                                    1 mech_infantry moved from India to Shan State
                                    1 armour moved from India to Shan State
                                    1 artillery moved from Burma to Yunnan
                            
                                Combat - British
                                    Battle in Yunnan
                                        British attack with 2 artilleries and 2 infantry
                                        Japanese defend with 2 armour
                                            British roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                                            Japanese roll dice for 2 armour in Yunnan, round 2 : 1/2 hits, 1.00 expected hits
                                            2 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                                        British win, taking Yunnan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
                                        Casualties for British: 1 infantry
                                        Casualties for Japanese: 2 armour
                                    Battle in Shan State
                                        British attack with 1 armour, 2 infantry and 1 mech_infantry
                                        Japanese defend with 1 armour
                                            British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Shan State, round 2 : 0/4 hits, 1.00 expected hits
                                            Japanese roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0.50 expected hits
                                            1 infantry owned by the British lost in Shan State
                                            British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Shan State, round 3 : 0/3 hits, 0.83 expected hits
                                            Japanese roll dice for 1 armour in Shan State, round 3 : 0/1 hits, 0.50 expected hits
                                            British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Shan State, round 4 : 1/3 hits, 0.83 expected hits
                                            Japanese roll dice for 1 armour in Shan State, round 4 : 1/1 hits, 0.50 expected hits
                                            1 armour owned by the Japanese and 1 infantry owned by the British lost in Shan State
                                        British win, taking Shan State from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                                        Casualties for British: 2 infantry
                                        Casualties for Japanese: 1 armour
                                    Battle in French Indo China
                                        British attack with 1 fighter and 1 tactical_bomber
                                        Japanese defend with 1 fighter
                                            British roll dice for 1 fighter and 1 tactical_bomber in French Indo China, round 2 : 1/2 hits, 1.17 expected hits
                                            Japanese roll dice for 1 fighter in French Indo China, round 2 : 0/1 hits, 0.67 expected hits
                                            1 fighter owned by the Japanese lost in French Indo China
                                        British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                                        Casualties for Japanese: 1 fighter
                            
                                Non Combat Move - British
                                    1 fighter moved from French Indo China to Burma
                                    1 tactical_bomber moved from French Indo China to Burma
                                    1 infantry moved from India to Burma
                                    1 infantry moved from India to Burma
                                    1 infantry moved from India to Burma
                                    1 artillery moved from India to Burma
                            
                                Place Units - British
                                    1 artillery, 1 fighter and 3 infantry placed in India
                            
                                Turn Complete - British
                                    British collect 18 PUs; end with 18 PUs
                                    Objective British1 Control Dutch East Indies: British met a national objective for an additional 5 PUs; end with 23 PUs
                            

                            Combat Hit Differential Summary :

                            British : -1.17
                            Japanese : -0.17
                            

                            Savegame

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                            • H Offline
                              Hexborg
                              last edited by

                              TripleA Turn Summary: ANZAC round 11

                              TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

                              Game History

                              Round: 11
                              
                                  Purchase Units - ANZAC
                                      ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
                              
                                  Combat Move - ANZAC
                                      1 submarine moved from 54 Sea Zone to 37 Sea Zone
                                      1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                              
                                  Non Combat Move - ANZAC
                                      1 cruiser moved from 54 Sea Zone to 35 Sea Zone
                                      1 transport moved from 37 Sea Zone to 35 Sea Zone
                                      1 fighter moved from New South Wales to Queensland
                              
                                  Place Units - ANZAC
                                      1 artillery, 1 fighter and 1 infantry placed in New South Wales
                              
                                  Turn Complete - ANZAC
                                      ANZAC collect 13 PUs; end with 14 PUs
                                      Objective ANZAC1 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                              

                              Combat Hit Differential Summary :

                              Savegame

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                              • B Offline
                                bentonjt
                                last edited by

                                TripleA Turn Summary: Japanese round 12

                                TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

                                Game History

                                Round: 12
                                
                                    Politics - Japanese
                                
                                    Purchase Units - Japanese
                                        Japanese buy 2 armour, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                                
                                    Combat Move - Japanese
                                        1 mech_infantry moved from Kwangsi to Siam
                                        1 mech_infantry moved from Kwangsi to French Indo China
                                        1 mech_infantry moved from Kwangsi to Yunnan
                                        2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                                        3 mech_infantrys moved from Kiangsu to Kwangsi
                                        2 tactical_bombers moved from Manchuria to Kwangsi
                                
                                    Combat - Japanese
                                        Battle in Yunnan
                                            Japanese attack with 2 armour and 2 mech_infantrys
                                            British defend with 2 artilleries and 1 infantry
                                                Japanese roll dice for 2 armour and 2 mech_infantrys in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                                                Chinese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                                                1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
                                                Japanese roll dice for 2 armour and 1 mech_infantry in Yunnan, round 3 : 2/3 hits, 1.17 expected hits
                                                Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                                                1 artillery owned by the British lost in Yunnan
                                            Japanese win, taking Yunnan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 7
                                            Casualties for Japanese: 1 mech_infantry
                                            Casualties for British: 2 artilleries and 1 infantry
                                
                                    Non Combat Move - Japanese
                                
                                    Place Units - Japanese
                                        2 armour and 1 mech_infantry placed in Kwangtung
                                        3 mech_infantrys placed in Kiangsu
                                        2 infantry placed in Japan
                                
                                    Turn Complete - Japanese
                                        Japanese collect 29 PUs (16 lost to blockades); end with 29 PUs
                                

                                Combat Hit Differential Summary :

                                Chinese : -0.33
                                Japanese : 1.50
                                

                                Savegame

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                                • W Offline
                                  waldowv
                                  last edited by

                                  TripleA Turn Summary: Americans round 12

                                  TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

                                  Game History

                                  Round: 12
                                  
                                      Purchase Units - Americans
                                          Americans buy 2 armour, 1 artillery, 1 carrier, 3 infantry and 3 transports; Remaining resources: 1 PUs; 
                                  
                                      Combat Move - Americans
                                          2 bombers moved from Iwo Jima to Manchuria
                                  
                                      Combat - Americans
                                          Strategic bombing raid in Manchuria
                                                  AA fire in Manchuria : 0/2 hits, 0.33 expected hits
                                              Bombing raid in Manchuria rolls: 4,2 and causes: 6 damage to unit: factory_minor
                                              Bombing raid in Manchuria causes 6 damage total. 
                                  
                                      Non Combat Move - Americans
                                          2 bombers moved from Manchuria to Guam
                                          1 cruiser moved from 6 Sea Zone to 21 Sea Zone
                                          1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                                          1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                                          1 transport moved from 6 Sea Zone to 21 Sea Zone
                                          3 transports moved from 6 Sea Zone to 8 Sea Zone
                                          1 destroyer moved from 6 Sea Zone to 8 Sea Zone
                                          1 bomber moved from Western United States to Iwo Jima
                                          1 tactical_bomber moved from Wake Island to 6 Sea Zone
                                          2 fighters moved from Wake Island to Iwo Jima
                                          2 armour moved from Western United States to 10 Sea Zone
                                          2 infantry moved from Western United States to 10 Sea Zone
                                          2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 31 Sea Zone
                                          2 fighters moved from Western United States to Wake Island
                                          2 armour and 2 infantry moved from 31 Sea Zone to Wake Island
                                  
                                      Place Units - Americans
                                          1 carrier and 3 transports placed in 10 Sea Zone
                                          2 armour, 1 artillery and 3 infantry placed in Western United States
                                  
                                      Turn Complete - Americans
                                          Americans collect 18 PUs; end with 19 PUs
                                          Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 59 PUs
                                          Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                                  

                                  Combat Hit Differential Summary :

                                  AA fire in Manchuria : : -0.33
                                  

                                  Savegame

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                                  • H Offline
                                    Hexborg
                                    last edited by

                                    TripleA Turn Summary: British round 12

                                    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

                                    Game History

                                    Round: 12
                                    
                                        Purchase Units - British
                                            British buy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
                                    
                                        Combat Move - British
                                            1 infantry moved from Burma to Yunnan
                                            1 infantry moved from Burma to Yunnan
                                            1 artillery moved from Burma to Yunnan
                                            1 infantry moved from Burma to Yunnan
                                            1 armour moved from Shan State to Siam
                                            1 mech_infantry moved from Shan State to French Indo China
                                            1 fighter moved from Burma to French Indo China
                                            1 tactical_bomber moved from Burma to Siam
                                            1 fighter moved from India to Yunnan
                                    
                                        Combat - British
                                            Battle in French Indo China
                                                British attack with 1 fighter and 1 mech_infantry
                                                Japanese defend with 1 mech_infantry
                                                    British roll dice for 1 fighter and 1 mech_infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
                                                    Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                                                    1 mech_infantry owned by the Japanese lost in French Indo China
                                                British win, taking French Indo China from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                                                Casualties for Japanese: 1 mech_infantry
                                            Battle in Siam
                                                British attack with 1 armour and 1 tactical_bomber
                                                Japanese defend with 1 mech_infantry
                                                    British roll dice for 1 armour and 1 tactical_bomber in Siam, round 2 : 0/2 hits, 1.17 expected hits
                                                    Japanese roll dice for 1 mech_infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                                                    British roll dice for 1 armour and 1 tactical_bomber in Siam, round 3 : 0/2 hits, 1.17 expected hits
                                                    Japanese roll dice for 1 mech_infantry in Siam, round 3 : 0/1 hits, 0.33 expected hits
                                                    British roll dice for 1 armour and 1 tactical_bomber in Siam, round 4 : 1/2 hits, 1.17 expected hits
                                                    Japanese roll dice for 1 mech_infantry in Siam, round 4 : 0/1 hits, 0.33 expected hits
                                                    1 mech_infantry owned by the Japanese lost in Siam
                                                British win, taking Siam from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
                                                Casualties for Japanese: 1 mech_infantry
                                            Battle in Yunnan
                                                British attack with 1 artillery, 1 fighter and 3 infantry
                                                Japanese defend with 2 armour and 1 mech_infantry
                                                    British roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 : 2/5 hits, 1.50 expected hits
                                                    Japanese roll dice for 2 armour and 1 mech_infantry in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
                                                    1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                                                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 3 : 1/3 hits, 1.17 expected hits
                                                    Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits
                                                    1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                                                British win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
                                                Casualties for British: 3 infantry
                                                Casualties for Japanese: 2 armour and 1 mech_infantry
                                    
                                        Non Combat Move - British
                                            3 infantry moved from India to Burma
                                            1 artillery moved from India to Burma
                                            1 fighter moved from Yunnan to Burma
                                            1 tactical_bomber moved from Siam to Burma
                                            1 fighter moved from French Indo China to Burma
                                            1 submarine moved from 36 Sea Zone to 19 Sea Zone
                                    
                                        Place Units - British
                                            1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in India
                                    
                                        Turn Complete - British
                                            British collect 21 PUs; end with 21 PUs
                                            Objective British1 Control Dutch East Indies: British met a national objective for an additional 5 PUs; end with 26 PUs
                                    

                                    Combat Hit Differential Summary :

                                    British : -1.83
                                    Japanese : -0.17
                                    

                                    Savegame

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                                    • H Offline
                                      Hexborg
                                      last edited by

                                      TripleA Turn Summary: ANZAC round 12

                                      TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

                                      Game History

                                      Round: 12
                                      
                                          Purchase Units - ANZAC
                                              ANZAC buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
                                      
                                          Combat Move - ANZAC
                                              1 infantry moved from Philippines to 35 Sea Zone
                                              1 infantry moved from Philippines to 35 Sea Zone
                                              1 fighter moved from Queensland to Siam
                                              1 fighter moved from New South Wales to Queensland
                                              1 artillery moved from New South Wales to Queensland
                                              1 infantry moved from New South Wales to Queensland
                                              2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                                              1 infantry moved from 37 Sea Zone to Malaya
                                              1 infantry moved from 37 Sea Zone to Malaya
                                              1 cruiser moved from 35 Sea Zone to 37 Sea Zone
                                              1 submarine moved from 37 Sea Zone to 36 Sea Zone
                                      
                                          Combat - ANZAC
                                              Battle in Malaya
                                      
                                          Non Combat Move - ANZAC
                                              1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                                      
                                          Place Units - ANZAC
                                              1 artillery, 1 infantry and 1 tactical_bomber placed in New South Wales
                                      
                                          Turn Complete - ANZAC
                                              ANZAC collect 13 PUs; end with 14 PUs
                                              Objective ANZAC1 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                                              Objective ANZAC2 High Morale: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

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                                      • H Offline
                                        Hexborg
                                        last edited by

                                        Testing Forum poster

                                        Test summary from TripleA, engine version: 1.9, time: 4:20:03 PM
                                        Savegame

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                                        • H Offline
                                          Hexborg
                                          last edited by

                                          TripleA Turn Summary: Germans round 1

                                          TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6

                                          Game History

                                          Round: 1
                                          
                                              Purchase Units - Germans
                                                  Germans buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 2 PUs; 
                                          
                                              Combat Move - Germans
                                                  1 submarine moved from 118 Sea Zone to 111 Sea Zone
                                                  1 submarine moved from 108 Sea Zone to 110 Sea Zone
                                                  1 fighter moved from Norway to 111 Sea Zone
                                                  1 fighter moved from Western Germany to 110 Sea Zone
                                                  1 tactical_bomber moved from Western Germany to 110 Sea Zone
                                                  1 tactical_bomber moved from Western Germany to 111 Sea Zone
                                                  1 infantry moved from Western Germany to France
                                                  1 infantry moved from Western Germany to France
                                                  1 artillery moved from Western Germany to France
                                                  1 infantry moved from Holland Belgium to Normandy Bordeaux
                                                  1 infantry moved from Holland Belgium to Normandy Bordeaux
                                                  1 artillery moved from Holland Belgium to Normandy Bordeaux
                                                  1 infantry moved from Holland Belgium to France
                                                  1 infantry moved from Holland Belgium to France
                                                  1 armour moved from Holland Belgium to France
                                                  1 infantry moved from Holland Belgium to France
                                                  1 armour moved from Holland Belgium to France
                                                  1 mech_infantry moved from Western Germany to France
                                                  1 mech_infantry moved from Western Germany to France
                                                  1 mech_infantry moved from Western Germany to France
                                                  1 armour moved from Greater Southern Germany to France
                                                  1 armour moved from Greater Southern Germany to France
                                                  1 armour moved from Holland Belgium to France
                                                  1 mech_infantry moved from Western Germany to France
                                                  1 battleship moved from 113 Sea Zone to 112 Sea Zone
                                                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                                                  1 bomber moved from Germany to 112 Sea Zone
                                                  1 submarine moved from 103 Sea Zone to 110 Sea Zone
                                                  1 submarine moved from 117 Sea Zone to 109 Sea Zone
                                                  1 fighter moved from Holland Belgium to 109 Sea Zone
                                                  1 tactical_bomber moved from Western Germany to France
                                                  1 fighter moved from Western Germany to 112 Sea Zone
                                          
                                              Combat - Germans
                                                  Battle in 111 Sea Zone
                                                      Germans attack with 1 fighter, 2 submarines and 1 tactical_bomber
                                                      British defend with 1 battleship and 1 cruiser
                                                          Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                                                      Units damaged: 1 battleship owned by the British
                                                          1 cruiser owned by the British lost in 111 Sea Zone
                                                          Germans roll dice for 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                                                          British roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                                                          1 submarine owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone
                                                      Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 26
                                                      Casualties for British: 1 battleship and 1 cruiser
                                                      Casualties for Germans: 1 submarine
                                                  Battle in Normandy Bordeaux
                                                      Germans attack with 1 artillery and 2 infantry
                                                      French defend with 1 factory_minor, 1 harbour and 1 infantry
                                                          Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
                                                          French roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                                                          1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
                                                      Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                                                      Casualties for Germans: 1 infantry
                                                      Casualties for French: 1 infantry
                                                  Battle in 109 Sea Zone
                                                      Germans attack with 1 fighter and 1 submarine
                                                      British defend with 1 destroyer and 1 transport
                                                          Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                          Germans roll dice for 1 fighter in 109 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                                                          British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                          1 submarine owned by the Germans lost in 109 Sea Zone
                                                          Germans roll dice for 1 fighter in 109 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                                                          British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                                          1 destroyer owned by the British lost in 109 Sea Zone
                                                          1 transport owned by the British lost in 109 Sea Zone
                                                      Germans win with 1 fighter remaining. Battle score for attacker is 9
                                                      Casualties for Germans: 1 submarine
                                                      Casualties for British: 1 destroyer and 1 transport
                                                  Battle in France
                                                      Germans attack with 5 armour, 1 artillery, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
                                                      British defend with 1 armour, 1 artillery and 1 infantry; French defend with 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                                                          Germans roll dice for 5 armour, 1 artillery, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 6/16 hits, 5.17 expected hits
                                                          French roll dice for 2 armour, 2 artilleries, 1 fighter and 7 infantry in France, round 2 : 4/12 hits, 4.67 expected hits
                                                          4 infantry owned by the Germans, 5 infantry owned by the French and 1 infantry owned by the British lost in France
                                                          Germans roll dice for 5 armour, 1 artillery, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 4/12 hits, 4.50 expected hits
                                                          French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 2/6 hits, 2.67 expected hits
                                                          1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                                                          Germans roll dice for 5 armour, 4 mech_infantrys and 1 tactical_bomber in France, round 4 : 5/10 hits, 3.83 expected hits
                                                          French roll dice for 1 armour and 1 fighter in France, round 4 : 2/2 hits, 1.17 expected hits
                                                          1 armour owned by the French, 1 fighter owned by the French and 2 mech_infantrys owned by the Germans lost in France
                                                      Germans captures 17PUs while taking French capital
                                                      Germans win, taking France from French with 5 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 24
                                                      Casualties for Germans: 1 artillery, 5 infantry and 2 mech_infantrys
                                                      Casualties for British: 1 armour, 1 artillery and 1 infantry
                                                      Casualties for French: 1 armour, 1 artillery, 1 fighter and 6 infantry
                                                  Battle in 110 Sea Zone
                                                      Germans attack with 1 fighter, 2 submarines and 1 tactical_bomber
                                                      British defend with 1 battleship and 1 destroyer
                                                          Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                                                          Germans roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                                                      Units damaged: 1 battleship owned by the British
                                                          British roll dice for 1 battleship and 1 destroyer in 110 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                                                          1 destroyer owned by the British lost in 110 Sea Zone
                                                          Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                                                          1 battleship owned by the British lost in 110 Sea Zone
                                                      Germans win with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 28
                                                      Casualties for British: 1 battleship and 1 destroyer
                                                  Battle in 112 Sea Zone
                                                      Germans attack with 1 battleship, 1 bomber and 1 fighter
                                                      British defend with 1 cruiser; French defend with 1 cruiser
                                                          Germans roll dice for 1 battleship, 1 bomber and 1 fighter in 112 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                                                          British roll dice for 2 cruisers in 112 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                                                      Units damaged: 1 battleship owned by the Germans
                                                          1 cruiser owned by the French and 1 cruiser owned by the British lost in 112 Sea Zone
                                                      Germans win with 1 battleship, 1 bomber and 1 fighter remaining. Battle score for attacker is 24
                                                      Casualties for British: 1 cruiser
                                                      Casualties for French: 1 cruiser
                                                  Trigger Germans Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
                                          
                                              Non Combat Move - Germans
                                                  1 tactical_bomber moved from France to Western Germany
                                                  1 fighter moved from 110 Sea Zone to Western Germany
                                                  1 bomber moved from 112 Sea Zone to Western Germany
                                                  1 fighter moved from 112 Sea Zone to Western Germany
                                                  1 fighter moved from 109 Sea Zone to Holland Belgium
                                                  1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                                                  1 fighter moved from 111 Sea Zone to Holland Belgium
                                                  1 cruiser moved from 113 Sea Zone to 104 Sea Zone
                                                  1 tactical_bomber moved from 111 Sea Zone to Holland Belgium
                                                  1 infantry moved from Germany to Poland
                                                  1 infantry moved from Greater Southern Germany to Slovakia Hungary
                                                  1 infantry moved from Slovakia Hungary to Romania
                                                  1 infantry moved from Greater Southern Germany to Slovakia Hungary
                                                  1 infantry moved from Germany to Poland
                                                  1 artillery moved from Germany to Poland
                                                  1 artillery moved from Germany to Poland
                                                  1 artillery moved from Germany to Slovakia Hungary
                                                  1 artillery moved from Germany to Slovakia Hungary
                                                  1 infantry moved from Slovakia Hungary to Romania
                                                  1 infantry moved from Germany to Poland
                                                  1 infantry moved from Germany to Poland
                                                  1 artillery moved from Germany to Poland
                                                  1 infantry moved from Greater Southern Germany to Slovakia Hungary
                                                  1 artillery moved from Greater Southern Germany to Slovakia Hungary
                                                  1 infantry moved from Greater Southern Germany to Slovakia Hungary
                                                  1 armour moved from Romania to Slovakia Hungary
                                                  1 armour moved from Poland to Slovakia Hungary
                                                  1 infantry moved from Greater Southern Germany to Slovakia Hungary
                                                  1 infantry moved from Germany to Poland
                                                  1 infantry moved from Germany to Poland
                                                  1 infantry moved from Greater Southern Germany to Slovakia Hungary
                                                  1 infantry moved from Norway to Finland
                                                        Germans take Finland from Neutral_Axis
                                          
                                              Place Units - Germans
                                                  1 artillery and 1 infantry placed in Western Germany
                                                  1 artillery and 1 infantry placed in Germany
                                                  2 transports placed in 113 Sea Zone
                                          
                                              Turn Complete - Germans
                                                  Germans collect 38 PUs; end with 57 PUs
                                                  Trigger Germans 4 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Germans : 4.17
                                          British : -0.33
                                          French : 0.17
                                          

                                          Savegame

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                                          • B Offline
                                            bentonjt
                                            last edited by

                                            TripleA Turn Summary: Russians round 1

                                            TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6

                                            Game History

                                            Round: 1
                                            
                                                Purchase Units - Russians
                                                    Russians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
                                            
                                                Combat Move - Russians
                                                    1 infantry moved from Eastern Poland to Baltic States
                                                    1 infantry moved from Eastern Poland to Baltic States
                                                    1 battleship moved from 115 Sea Zone to 114 Sea Zone
                                                    1 infantry moved from Belarus to Baltic States
                                                    1 artillery moved from Western Ukraine to Ukraine
                                                    1 armour moved from Volgograd to Ukraine
                                                    1 mech_infantry moved from Volgograd to Ukraine
                                                    1 infantry moved from Western Ukraine to Ukraine
                                                    1 infantry moved from Bessarabia to Ukraine
                                                    1 infantry moved from Volgograd to Rostov
                                                    1 infantry moved from Caucasus to Rostov
                                                    1 infantry moved from Russia to Bryansk
                                                    1 infantry moved from Russia to Bryansk
                                                    1 armour moved from Russia to Belarus
                                                    1 mech_infantry moved from Russia to Belarus
                                                    1 artillery moved from Russia to Bryansk
                                                    1 infantry moved from Novgorod to Baltic States
                                                    1 infantry moved from Novgorod to Baltic States
                                                    1 infantry moved from Novgorod to Baltic States
                                                    1 submarine moved from 127 Sea Zone to 124 Sea Zone
                                                    1 infantry moved from Novgorod to Belarus
                                                    1 artillery moved from Novgorod to Belarus
                                                    1 infantry moved from Novgorod to Belarus
                                                    1 infantry moved from Novgorod to Belarus
                                                    1 infantry moved from Archangel to Belarus
                                                    1 fighter moved from Novgorod to Belarus
                                                    1 fighter and 1 tactical_bomber moved from Russia to Belarus
                                            
                                                Non Combat Move - Russians
                                            
                                                Place Units - Russians
                                                    3 infantry placed in Novgorod
                                                    3 infantry placed in Volgograd
                                                    1 armour and 1 mech_infantry placed in Russia
                                            
                                                Turn Complete - Russians
                                                    Russians collect 28 PUs; end with 28 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

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