archaeologists
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3 Purchase Units - Germans Germans repair damage of 2x factory; Remaining resources: 55 PUs; 0 techTokens; Germans buy 8 armour, 2 artilleries and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 6 infantry moved from Finland to Leningrad 6 fighters moved from Baltic States to Leningrad 1 bomber moved from France to Leningrad 1 bomber moved from France to Leningrad 1 infantry moved from Baltic States to Belorussia 1 infantry moved from Baltic States to Belorussia 1 infantry moved from Baltic States to Belorussia 1 infantry moved from Baltic States to Novgorod 4 armour and 5 infantry moved from Baltic States to Novgorod 1 artillery and 3 infantry moved from Hungary-Romania to Ukraine 1 armour moved from Western Poland to Ukraine 1 armour moved from Western Poland to Belorussia 1 armour moved from Western Poland to Ukraine 1 armour moved from Western Poland to Ukraine 2 artilleries and 2 infantry moved from Western Poland to Eastern Poland 2 armour moved from Eastern Germany to Eastern Poland 2 artilleries and 3 infantry moved from Eastern Germany to Western Poland 6 armour moved from Western Germany to Western Poland Combat - Germans Battle in Leningrad Germans attack with 2 bombers, 6 fighters and 6 infantry Russians defend with 1 aaGun, 4 armour, 1 factory, 2 fighters and 4 infantry AA fire in Leningrad : 2/8 hits, 1.33 expected hits 2 fighters owned by the Germans lost in Leningrad Germans roll dice for 2 bombers, 4 fighters and 6 infantry in Leningrad, round 2 : 7/12 hits, 4.33 expected hits Russians roll dice for 4 armour, 2 fighters and 4 infantry in Leningrad, round 2 : 4/10 hits, 4.67 expected hits 4 infantry owned by the Russians, 3 armour owned by the Russians and 4 infantry owned by the Germans lost in Leningrad Germans roll dice for 2 bombers, 4 fighters and 2 infantry in Leningrad, round 3 : 3/8 hits, 3.67 expected hits Russians roll dice for 1 armour and 2 fighters in Leningrad, round 3 : 1/3 hits, 1.83 expected hits 2 fighters owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Leningrad Germans win, taking Leningrad from Russians with 2 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 17 Casualties for Germans: 2 fighters and 5 infantry Casualties for Russians: 4 armour, 2 fighters and 4 infantry Battle in Ukraine Germans attack with 3 armour, 1 artillery and 3 infantry Russians defend with 3 infantry Germans roll dice for 3 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 2/7 hits, 2.50 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Ukraine Germans roll dice for 3 armour, 1 artillery and 3 infantry in Ukraine, round 3 : 1/7 hits, 2.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Belorussia Germans attack with 1 armour and 3 infantry Russians defend with 1 artillery Germans roll dice for 1 armour and 3 infantry in Belorussia, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 artillery in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Novgorod Germans attack with 4 armour and 6 infantry Russians defend with 1 armour Germans roll dice for 4 armour and 6 infantry in Novgorod, round 2 : 2/10 hits, 3.00 expected hits Russians roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 4 armour and 5 infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Germans 1 bomber moved from Leningrad to Western Poland 1 bomber moved from Leningrad to Western Poland 4 fighters moved from Leningrad to Western Poland Place Units - Germans 3 armour, 2 artilleries and 2 infantry placed in Eastern Germany 5 armour placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 47 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : -1.67 AA fire in Leningrad : : 0.67 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3 Purchase Units - British British buy 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 armour moved from Western Australia to SZ 63 Timor Sea 1 armour and 1 transport moved from SZ 63 Timor Sea to SZ 71 South China Sea 1 marine moved from Sumatra to SZ 71 South China Sea 1 armour, 1 marine and 1 transport moved from SZ 71 South China Sea to SZ 58 Bay of Bengal 1 armour moved from SZ 58 Bay of Bengal to Burma 1 marine moved from SZ 58 Bay of Bengal to Burma 1 infantry moved from Calcutta to Burma 1 infantry moved from Calcutta to Burma 1 armour moved from Bombay to Burma 1 armour moved from Bombay to Burma 1 transport moved from SZ 55 Red Sea to SZ 57 Arabian Sea 1 infantry moved from Bombay to SZ 57 Arabian Sea 1 infantry moved from Bombay to SZ 57 Arabian Sea 2 infantry and 1 transport moved from SZ 57 Arabian Sea to SZ 58 Bay of Bengal 1 infantry moved from SZ 58 Bay of Bengal to Burma 1 infantry moved from SZ 58 Bay of Bengal to Burma 1 infantry moved from Eastern Canada to SZ 13 Gulf of St Lawrence 1 armour moved from Eastern Canada to SZ 13 Gulf of St Lawrence 1 destroyer moved from SZ 13 Gulf of St Lawrence to SZ 20 Atlantic 1 armour, 1 infantry and 1 transport moved from SZ 13 Gulf of St Lawrence to SZ 20 Atlantic 1 armour moved from SZ 20 Atlantic to Azores 1 infantry moved from SZ 20 Atlantic to Azores 1 bomber moved from England to Western Germany 1 fighter moved from England to SZ 22 East Atlantic 1 infantry moved from Kenya-Tanganyika to Rhodesia 1 infantry moved from Kenya-Tanganyika to Rhodesia 1 infantry moved from Syria to Iraq Combat - British Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Western Germany causes 1 damage total. Battle in SZ 22 East Atlantic British attack with 1 fighter Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Battle in Burma British attack with 3 armour, 4 infantry and 1 marine Japanese defend with 2 armour, 1 artillery and 2 infantry British roll dice for 3 armour, 4 infantry and 1 marine in Burma, round 2 : 4/8 hits, 2.67 expected hits Japanese roll dice for 2 armour, 1 artillery and 2 infantry in Burma, round 2 : 1/5 hits, 2.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma British roll dice for 3 armour, 3 infantry and 1 marine in Burma, round 3 : 3/7 hits, 2.50 expected hits Japanese roll dice for 1 armour in Burma, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma British winBritish win with 1 fighter remaining, taking Burma from Japanese with 3 armour, 2 infantry and 1 marine remaining. Battle score for attacker is 14 Casualties for British: 2 infantry Casualties for Japanese: 2 armour, 1 artillery and 2 infantry Non Combat Move - British 1 cruiser moved from SZ 63 Timor Sea to SZ 105 Tasman Sea 1 destroyer moved from SZ 63 Timor Sea to SZ 105 Tasman Sea 1 infantry moved from Central Australia to Western Australia 1 infantry moved from Central Australia to Western Australia 1 fighter moved from SZ 22 East Atlantic to Azores 1 bomber moved from Western Germany to England Place Units - British 1 armour, 1 artillery and 1 infantry placed in Bombay 1 cruiser, 1 destroyer and 1 transport placed in SZ 105 Tasman Sea 1 carrier and 1 transport placed in SZ 13 Gulf of St Lawrence Turn Complete - British British collect 44 PUs; end with 44 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
British : 1.83 AA fire in Western Germany : : -0.17 Japanese : -0.50 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3 Purchase Units - Italians Italians buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Egypt to French Equatorial Africa Italians take French Equatorial Africa from British 1 armour moved from Egypt to Ethiopia Italians take Ethiopia from British 1 artillery moved from Egypt to Syria Italians take Syria from British 1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from SZ 28 Eastern Mediterranean to SZ 26 Central Mediterranean 1 infantry moved from Macedonia to SZ 26 Central Mediterranean 1 armour moved from Italy to SZ 26 Central Mediterranean 1 infantry moved from Italy to SZ 26 Central Mediterranean 1 armour, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from SZ 26 Central Mediterranean to SZ 23 West Mediterranean 1 infantry moved from Sardinia to SZ 23 West Mediterranean 1 armour and 3 infantry moved from SZ 23 West Mediterranean to Gibraltar 1 infantry moved from Italy to SZ 25 Adriatic Sea 1 infantry moved from Italy to SZ 25 Adriatic Sea 1 destroyer, 2 infantry and 1 transport moved from SZ 25 Adriatic Sea to SZ 28 Eastern Mediterranean 2 infantry moved from SZ 28 Eastern Mediterranean to Syria 3 infantry moved from Italy to Vichy France 2 fighters moved from Algeria to Anglo-Egyptian Sudan Combat - Italians Battle in Gibraltar Italians attack with 1 armour and 3 infantry British defend with 1 aaGun and 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 1/3 hits, 1.67 expected hits 1 infantry owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians Place Units - Italians 2 armour placed in Egypt 1 artillery and 3 infantry placed in Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians : -0.67 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3 Purchase Units - Chinese Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Chinese 1 infantry moved from Kansu to Szechwan 1 infantry moved from Kansu to Szechwan 1 fighter moved from Kansu to Szechwan 1 infantry moved from Kansu to Szechwan 1 infantry moved from Kansu to Szechwan 1 artillery moved from Kansu to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery, 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Szechwan, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 1 infantry moved from Eastern Sinkiang to Kansu 1 infantry moved from Eastern Sinkiang to Kansu 1 artillery moved from Western Sinkiang to Eastern Sinkiang Place Units - Chinese 1 artillery and 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese : 0.33 Japanese : -0.33 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 1 destroyer, 1 fighter and 2 halftracks; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 unit repaired. 1 armour moved from Vladivostok to Kamchatka Japanese take Okhotsk from Russians 2 armour and 2 infantry moved from Vladivostok to Amurskaya 1 infantry moved from Northern Manchukuo to Amurskaya 3 armour, 1 bomber and 2 infantry moved from French Indo-China to Burma 1 battleship and 1 destroyer moved from SZ 59 Northeastern Indian to SZ 58 Bay of Bengal 1 infantry moved from Anglo-Egyptian Sudan to SZ 55 Red Sea 1 infantry and 1 transport moved from SZ 55 Red Sea to SZ 64 South West Indian 1 infantry moved from SZ 64 South West Indian to Southern Africa Japanese take Southern Africa from British 1 artillery moved from Anglo-Egyptian Sudan to SZ 55 Red Sea 1 artillery and 1 transport moved from SZ 55 Red Sea to SZ 58 Bay of Bengal 1 artillery moved from SZ 58 Bay of Bengal to Burma 3 fighters moved from Shantung to Burma 2 artilleries and 4 infantry moved from Shantung to Szechwan 1 armour and 1 halftrack moved from Chosen to Szechwan 3 infantry moved from Northern Japan to SZ 74 Sea of Japan 2 infantry moved from Southern Japan to SZ 74 Sea of Japan 1 cruiser, 1 destroyer, 5 infantry and 3 transports moved from SZ 74 Sea of Japan to SZ 76 West Bering Sea 5 infantry moved from SZ 76 West Bering Sea to Kamchatka 1 destroyer and 4 submarines moved from SZ 73 East China Sea to SZ 86 West Pacific 1 fighter moved from New Guinea to SZ 86 West Pacific 1 infantry moved from Chosen to Shantung 1 fighter moved from Egypt to Gibraltar 1 fighter moved from New Guinea to French Indo-China Combat - Japanese Battle in SZ 58 Bay of Bengal Japanese attack with 1 battleship, 1 destroyer and 1 transport British defend with 2 transports 2 transports owned by the British lost in SZ 58 Bay of Bengal Japanese win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in Burma Japanese attack with 3 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry British defend with 3 armour, 2 infantry and 1 marine Japanese roll dice for 3 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry in Burma, round 2 : 4/10 hits, 4.50 expected hits British roll dice for 3 armour, 2 infantry and 1 marine in Burma, round 2 : 3/6 hits, 2.50 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 marine owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Burma Japanese roll dice for 3 armour, 1 bomber and 3 fighters in Burma, round 3 : 5/7 hits, 3.67 expected hits British roll dice for 2 armour in Burma, round 3 : 1/2 hits, 1.00 expected hits 1 armour owned by the Japanese and 2 armour owned by the British lost in Burma Japanese win, taking Burma from British with 2 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour, 1 artillery and 2 infantry Casualties for British: 3 armour, 2 infantry and 1 marine Battle in Kamchatka Japanese attack with 1 armour and 5 infantry Russians defend with 1 infantry Japanese roll dice for 1 cruiser in Kamchatka, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour and 5 infantry in Kamchatka, round 2 : 1/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Kamchatka, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kamchatka Japanese win, taking Kamchatka from Russians with 1 armour and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Szechwan Japanese attack with 1 armour, 2 artilleries, 1 halftrack and 4 infantry Chinese defend with 1 artillery and 4 infantry Japanese roll dice for 1 armour, 2 artilleries, 1 halftrack and 4 infantry in Szechwan, round 2 : 1/8 hits, 2.33 expected hits Chinese roll dice for 1 artillery and 4 infantry in Szechwan, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 armour, 2 artilleries, 1 halftrack and 2 infantry in Szechwan, round 3 : 0/6 hits, 2.00 expected hits Chinese roll dice for 1 artillery and 3 infantry in Szechwan, round 3 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 armour, 2 artilleries, 1 halftrack and 2 infantry in Szechwan, round 4 : 1/6 hits, 2.00 expected hits Chinese roll dice for 1 artillery and 3 infantry in Szechwan, round 4 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 armour, 2 artilleries and 1 halftrack in Szechwan, round 5 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 5 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 armour, 2 artilleries and 1 halftrack in Szechwan, round 6 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 artillery in Szechwan, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 2 artilleries and 1 halftrack remaining. Battle score for attacker is 4 Casualties for Japanese: 4 infantry Casualties for Chinese: 1 artillery and 4 infantry Battle in Amurskaya Japanese attack with 2 armour and 3 infantry Russians defend with 1 infantry Japanese roll dice for 2 armour and 3 infantry in Amurskaya, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Amurskaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amurskaya Japanese win, taking Amurskaya from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber and 3 fighters moved from Burma to French Indo-China Place Units - Japanese 1 carrier placed in SZ 86 West Pacific 1 destroyer and 1 fighter placed in SZ 86 West Pacific 2 halftracks placed in Chosen 3 armour placed in French Indo-China Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 56 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
British : 0.50 Chinese : -1.67 Russians : -0.67 Japanese : -2.83 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3 Purchase Units - Americans Americans buy 2 armour, 1 battleship, 2 destroyers and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 bomber moved from Western Australia to SZ 64 South West Indian 1 armour moved from Azores to SZ 20 Atlantic 1 infantry moved from Azores to SZ 20 Atlantic 1 destroyer moved from SZ 20 Atlantic to SZ 22 East Atlantic 1 armour, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from SZ 20 Atlantic to SZ 35 East Atlantic 1 armour and 1 infantry moved from SZ 35 East Atlantic to French West Africa 2 bombers moved from England to SZ 22 East Atlantic 1 fighter moved from England to SZ 22 East Atlantic 1 battleship and 1 transport moved from SZ 95 Pacific to SZ 100 Pacific 1 artillery and 1 infantry moved from Fiji to SZ 100 Pacific 1 artillery, 1 battleship, 1 infantry and 1 transport moved from SZ 100 Pacific to SZ 104 Coral Sea 1 artillery and 1 infantry moved from SZ 104 Coral Sea to Solomon Islands Combat - Americans Battle in SZ 64 South West Indian Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in SZ 64 South West Indian Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in SZ 22 East Atlantic Americans attack with 2 bombers, 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 2 bombers, 1 destroyer and 1 fighter in SZ 22 East Atlantic, round 2 : 1/4 hits, 2.17 expected hits Germans roll dice for 1 submarine in SZ 22 East Atlantic, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in SZ 22 East Atlantic Americans win with 2 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Solomon Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 battleship in Solomon Islands, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry 1 destroyer moved from SZ 1 Hudson Bay to SZ 13 Gulf of St Lawrence 1 fighter moved from Eastern Canada to Azores 1 fighter moved from SZ 22 East Atlantic to French West Africa 2 bombers moved from SZ 22 East Atlantic to England 1 bomber moved from SZ 64 South West Indian to Rhodesia 1 infantry moved from Southwestern United States to SZ 91 East Pacific 1 artillery moved from Southwestern United States to SZ 91 East Pacific 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from SZ 91 East Pacific to SZ 95 Pacific 1 infantry moved from Northwestern United States to Southwestern United States 1 infantry moved from SZ 95 Pacific to Hawaiian Islands 1 artillery moved from SZ 95 Pacific to Hawaiian Islands Place Units - Americans 1 armour placed in Northeastern United States 1 armour placed in Southwestern United States 1 transport placed in SZ 91 East Pacific 1 destroyer and 1 transport placed in SZ 18 West Atlantic 1 battleship and 1 destroyer placed in SZ 95 Pacific Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : -0.17 Americans : -0.50 Japanese : -0.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4 Purchase Units - Russians Russians buy 5 armour, 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Norway to Finland Russians take Finland from Germans 1 artillery moved from Northern Russia to Leningrad 1 infantry moved from Northern Russia to Leningrad 1 armour moved from Moscow to Novgorod 1 infantry moved from Northern Russia to Novgorod 1 bomber moved from Moscow to Novgorod 6 infantry moved from Western Russia to Novgorod 4 armour moved from Western Russia to Novgorod 1 submarine and 1 transport moved from SZ 6 Norwegian Sea to SZ 15 North Atlantic 1 armour moved from Sverdlovsk to Novo-Sibirsk Combat - Russians Battle in Leningrad Russians attack with 1 artillery and 1 infantry Germans defend with 1 aaGun, 1 factory and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Leningrad, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Leningrad, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Leningrad, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Leningrad Russians roll dice for 1 artillery in Leningrad, round 4 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Leningrad, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Novgorod Russians attack with 5 armour, 1 bomber and 7 infantry Germans defend with 4 armour and 5 infantry Russians roll dice for 5 armour, 1 bomber and 7 infantry in Novgorod, round 2 : 4/13 hits, 4.33 expected hits Germans roll dice for 4 armour and 5 infantry in Novgorod, round 2 : 3/9 hits, 3.67 expected hits 3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Novgorod Russians roll dice for 5 armour, 1 bomber and 4 infantry in Novgorod, round 3 : 4/10 hits, 3.83 expected hits Germans roll dice for 4 armour and 1 infantry in Novgorod, round 3 : 4/5 hits, 2.33 expected hits 4 infantry owned by the Russians, 1 infantry owned by the Germans and 3 armour owned by the Germans lost in Novgorod Russians roll dice for 5 armour and 1 bomber in Novgorod, round 4 : 2/6 hits, 3.17 expected hits Germans roll dice for 1 armour in Novgorod, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 4 armour and 1 bomber remaining. Battle score for attacker is 9 Casualties for Russians: 1 armour and 7 infantry Casualties for Germans: 4 armour and 5 infantry Non Combat Move - Russians 1 bomber moved from Novgorod to Moscow 1 aaGun moved from Moscow to Eastern Russia 1 aaGun moved from Western Russia to Moscow 1 infantry moved from Moscow to Western Russia 1 infantry moved from Moscow to Northern Russia 1 infantry moved from Moscow to Northern Russia 4 infantry moved from Southern Russia to Moscow Place Units - Russians 2 armour and 1 fighter placed in Stalingrad 1 armour, 1 artillery, 1 fighter and 1 infantry placed in Moscow Russians undo move 2. 1 artillery, 1 fighter and 2 infantry placed in Moscow Russians undo move 2. 2 armour, 1 artillery and 1 infantry placed in Moscow Russians undo move 2. 1 armour, 1 artillery, 1 fighter and 1 infantry placed in Moscow 2 armour and 1 infantry placed in Sverdlovsk Russians undo move 3. Russians undo move 2. Russians undo move 1. 1 fighter and 2 infantry placed in Stalingrad 2 armour, 1 artillery and 1 fighter placed in Moscow 3 armour placed in Sverdlovsk Russians undo move 3. Russians undo move 1. 1 armour, 1 fighter and 1 infantry placed in Stalingrad 2 armour and 1 infantry placed in Sverdlovsk Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : 1.50 Russians : -2.00 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4 Purchase Units - Germans Germans repair damage of 1x factory; Remaining resources: 61 PUs; 0 techTokens; Germans buy 8 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Ukraine to Southern Russia 1 infantry moved from Ukraine to Southern Russia 1 artillery moved from Ukraine to Southern Russia 1 armour moved from Ukraine to Southern Russia 1 infantry moved from Belorussia to Western Russia 1 infantry moved from Belorussia to Western Russia 1 armour moved from Belorussia to Western Russia 1 armour moved from Ukraine to Western Russia 1 armour moved from Ukraine to Western Russia 2 armour moved from Eastern Poland to Novgorod 1 bomber moved from Western Poland to Stalingrad 1 bomber moved from Western Poland to Moscow 6 armour and 4 fighters moved from Western Poland to Novgorod 2 artilleries and 2 infantry moved from Eastern Poland to Belorussia 2 artilleries and 3 infantry moved from Western Poland to Eastern Poland 3 armour moved from Eastern Germany to Eastern Poland 2 artilleries and 2 infantry moved from Eastern Germany to Western Poland 5 armour moved from Western Germany to Western Poland 1 armour, 1 artillery and 3 infantry moved from Morocco to Algeria Combat - Germans Strategic bombing raid in Moscow AA fire in Moscow : 0/1 hits, 0.17 expected hits Bombing raid in Moscow rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Moscow causes 2 damage total. Strategic bombing raid in Stalingrad Bombing raid in Stalingrad rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Stalingrad causes 2 damage total. Battle in Western Russia Germans attack with 3 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 3 armour and 2 infantry in Western Russia, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Western Russia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Russia Germans win, taking Western Russia from Russians with 3 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 8 armour and 4 fighters Russians defend with 4 armour Germans roll dice for 8 armour and 4 fighters in Novgorod, round 2 : 7/12 hits, 6.00 expected hits Russians roll dice for 4 armour in Novgorod, round 2 : 3/4 hits, 2.00 expected hits 4 armour owned by the Russians and 3 armour owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 5 armour and 4 fighters remaining. Battle score for attacker is 5 Casualties for Germans: 3 armour Casualties for Russians: 4 armour Battle in Southern Russia Germans attack with 1 armour, 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in Southern Russia, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Southern Russia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Russia Germans win, taking Southern Russia from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Stalingrad to Belorussia 4 fighters moved from Novgorod to Belorussia 1 bomber moved from Moscow to Belorussia Place Units - Germans 1 armour, 3 artilleries and 3 infantry placed in Eastern Germany 7 armour placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : -0.17 AA fire in Moscow : : -0.17 Russians : 1.33 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4 Purchase Units - British British buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Azores to SZ 20 Atlantic 1 armour moved from Azores to SZ 20 Atlantic 1 armour, 1 infantry and 1 transport moved from SZ 20 Atlantic to SZ 35 East Atlantic 1 armour moved from SZ 35 East Atlantic to French West Africa 1 infantry moved from SZ 35 East Atlantic to French West Africa 1 infantry moved from Eastern Canada to SZ 13 Gulf of St Lawrence 1 artillery moved from Eastern Canada to SZ 13 Gulf of St Lawrence 1 artillery, 1 infantry and 1 transport moved from SZ 13 Gulf of St Lawrence to SZ 20 Atlantic 1 carrier moved from SZ 13 Gulf of St Lawrence to SZ 20 Atlantic 1 fighter moved from Azores to SZ 20 Atlantic 1 infantry moved from SZ 20 Atlantic to Azores 1 artillery moved from SZ 20 Atlantic to Azores 1 destroyer moved from SZ 20 Atlantic to SZ 22 East Atlantic 1 bomber moved from England to Western Germany Combat - British Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Western Germany causes 1 damage total. Non Combat Move - British 1 bomber moved from Western Germany to England 1 infantry moved from Western Australia to Central Australia 1 infantry moved from Western Australia to Central Australia 1 cruiser moved from SZ 105 Tasman Sea to SZ 104 Coral Sea 1 destroyer moved from SZ 105 Tasman Sea to SZ 104 Coral Sea 1 destroyer moved from SZ 105 Tasman Sea to SZ 104 Coral Sea 1 infantry moved from Bombay to Calcutta 1 armour moved from Bombay to Iran 1 infantry moved from Iraq to Iran 1 infantry moved from Eastern Canada to Central Canada 1 infantry moved from Eastern Canada to Central Canada Place Units - British 2 armour and 1 infantry placed in Bombay 1 destroyer and 1 transport placed in SZ 105 Tasman Sea 1 artillery placed in New South Wales 1 fighter placed in England 1 transport placed in SZ 13 Gulf of St Lawrence British undo move 5. 1 transport placed in SZ 1 Hudson Bay Turn Complete - British British collect 38 PUs; end with 38 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
AA fire in Western Germany : : -0.17 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4 Purchase Units - Italians Italians buy 3 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from French Equatorial Africa to Rhodesia Italians take Belgian Congo from British 1 armour moved from Ethiopia to Rhodesia Italians take Kenya-Tanganyika from British 2 fighters moved from Anglo-Egyptian Sudan to Rhodesia 1 armour moved from Egypt to French Equatorial Africa 1 artillery and 2 infantry moved from Syria to Iraq Italians take Iraq from British 1 transport moved from SZ 28 Eastern Mediterranean to SZ 26 Central Mediterranean 1 artillery moved from Italy to SZ 26 Central Mediterranean 1 infantry moved from Italy to SZ 26 Central Mediterranean 1 artillery, 1 infantry and 1 transport moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean 1 artillery and 1 infantry moved from SZ 28 Eastern Mediterranean to Syria 1 transport moved from SZ 23 West Mediterranean to SZ 24 Tyrrhenian Sea 2 infantry moved from Italy to SZ 24 Tyrrhenian Sea 2 infantry and 1 transport moved from SZ 24 Tyrrhenian Sea to SZ 23 West Mediterranean 1 infantry moved from Sicily to SZ 23 West Mediterranean 1 infantry moved from Sardinia to SZ 23 West Mediterranean 4 infantry moved from SZ 23 West Mediterranean to Gibraltar Combat - Italians Battle in Rhodesia Italians attack with 2 armour and 2 fighters British defend with 2 infantry; Americans defend with 1 bomber Italians roll dice for 2 armour and 2 fighters in Rhodesia, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 bomber and 2 infantry in Rhodesia, round 2 : 3/3 hits, 0.83 expected hits 1 bomber owned by the Americans, 1 fighter owned by the Italians, 1 infantry owned by the British and 2 armour owned by the Italians lost in Rhodesia retreated to Rhodesia British win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Italians: 2 armour and 1 fighter Casualties for Americans: 1 bomber Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Rhodesia to Southern Africa 1 armour moved from Egypt to Anglo-Egyptian Sudan 3 infantry moved from Vichy France to France Place Units - Italians 2 armour placed in Egypt 1 armour and 5 infantry placed in Italy Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
Italians : 0.00 British : 2.17 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4 Purchase Units - Chinese Chinese buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Chinese 1 artillery moved from Kansu to Szechwan 1 artillery moved from Kansu to Szechwan 1 infantry moved from Kansu to Szechwan 1 infantry moved from Kansu to Szechwan 1 fighter moved from Kansu to Szechwan 1 infantry moved from Kansu to Szechwan 1 armour moved from Kansu to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry Japanese defend with 1 armour, 2 artilleries and 1 halftrack Chinese roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Szechwan, round 2 : 3/7 hits, 2.50 expected hits Japanese roll dice for 1 armour, 2 artilleries and 1 halftrack in Szechwan, round 2 : 2/4 hits, 1.67 expected hits 2 artilleries owned by the Japanese, 1 halftrack owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Szechwan, round 3 : 0/5 hits, 2.00 expected hits Japanese roll dice for 1 armour in Szechwan, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Szechwan, round 4 : 1/5 hits, 2.00 expected hits Japanese roll dice for 1 armour in Szechwan, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 armour, 2 artilleries and 1 halftrack Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 1 artillery moved from Eastern Sinkiang to Kansu Place Units - Chinese 1 armour and 1 infantry placed in Kansu 1 armour placed in Western Sinkiang Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese : -2.50 Japanese : 0.33 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 1 destroyer, 1 factory, 2 halftracks and 2 submarines; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 2 armour moved from Burma to Calcutta 1 fighter moved from French Indo-China to Calcutta 1 fighter moved from French Indo-China to Calcutta 1 battleship, 1 destroyer and 1 transport moved from SZ 58 Bay of Bengal to SZ 71 South China Sea 1 armour moved from French Indo-China to SZ 71 South China Sea 1 armour moved from SZ 71 South China Sea to Sumatra Japanese take Sumatra from British 2 armour, 1 bomber and 2 fighters moved from French Indo-China to Szechwan 1 infantry moved from Shantung to Szechwan 2 halftracks moved from Chosen to Szechwan 1 armour and 5 infantry moved from Kamchatka to SZ 76 West Bering Sea 1 armour, 1 cruiser, 1 destroyer, 5 infantry and 3 transports moved from SZ 76 West Bering Sea to SZ 77 Bering Sea 1 armour and 5 infantry moved from SZ 77 Bering Sea to Alaska 1 infantry moved from Amurskaya to Yakutsk Japanese take Yakutsk from Russians 1 armour moved from Amurskaya to Southeastern Siberia Japanese take Southeastern Siberia from Russians 1 armour and 2 infantry moved from Amurskaya to Buryatia Japanese take Buryatia from Russians Combat - Japanese Battle in Alaska Japanese attack with 1 armour and 5 infantry Americans defend with 1 infantry Japanese roll dice for 1 cruiser in Alaska, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour and 5 infantry in Alaska, round 2 : 1/6 hits, 1.33 expected hits Americans roll dice for 1 infantry in Alaska, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Japanese win, taking Alaska from Americans with 1 armour and 4 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Szechwan Japanese attack with 2 armour, 1 bomber, 2 fighters, 2 halftracks and 1 infantry Chinese defend with 1 armour and 2 artilleries Japanese roll dice for 2 armour, 1 bomber, 2 fighters, 2 halftracks and 1 infantry in Szechwan, round 2 : 3/8 hits, 3.17 expected hits Chinese roll dice for 1 armour and 2 artilleries in Szechwan, round 2 : 2/3 hits, 1.17 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Chinese, 1 halftrack owned by the Japanese and 2 artilleries owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 armour, 1 bomber, 2 fighters and 1 halftrack remaining. Battle score for attacker is 5 Casualties for Japanese: 1 halftrack and 1 infantry Casualties for Chinese: 1 armour and 2 artilleries Battle in Calcutta Japanese attack with 2 armour and 2 fighters British defend with 1 infantry Japanese roll dice for 2 armour and 2 fighters in Calcutta, round 2 : 1/4 hits, 2.00 expected hits British roll dice for 1 infantry in Calcutta, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Calcutta Japanese win, taking Calcutta from British with 1 armour and 2 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters moved from Calcutta to French Indo-China 1 bomber and 2 fighters moved from Szechwan to French Indo-China Place Units - Japanese 1 destroyer and 2 submarines placed in SZ 86 West Pacific 1 factory placed in Kwangtung 3 armour placed in French Indo-China Japanese undo move 3. 2 armour placed in Chosen 1 armour and 2 halftracks placed in French Indo-China Turn Complete - Japanese Japanese collect 57 PUs; end with 58 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
British : 0.67 Americans : 0.67 Chinese : 0.83 Japanese : -2.00 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 artillery moved from Hawaiian Islands to SZ 95 Pacific 1 infantry moved from Hawaiian Islands to SZ 95 Pacific 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from SZ 95 Pacific to SZ 82 North Pacific 1 infantry moved from SZ 82 North Pacific to Eastern Aleutian Islands 1 artillery moved from SZ 82 North Pacific to Eastern Aleutian Islands 1 artillery moved from Solomon Islands to SZ 104 Coral Sea 1 infantry moved from Solomon Islands to SZ 104 Coral Sea 1 artillery, 1 battleship, 1 infantry and 1 transport moved from SZ 104 Coral Sea to SZ 63 Timor Sea 1 artillery and 1 infantry moved from SZ 63 Timor Sea to Celebes 2 cruisers moved from SZ 35 East Atlantic to SZ 23 West Mediterranean 1 destroyer moved from SZ 35 East Atlantic to SZ 23 West Mediterranean 1 destroyer moved from SZ 22 East Atlantic to SZ 23 West Mediterranean 2 bombers moved from England to SZ 23 West Mediterranean 1 armour moved from Northeastern United States to SZ 18 West Atlantic 1 infantry moved from Northeastern United States to SZ 18 West Atlantic 1 armour, 1 destroyer, 1 infantry and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic 1 armour and 1 infantry moved from SZ 20 Atlantic to Azores 1 destroyer moved from SZ 13 Gulf of St Lawrence to SZ 20 Atlantic 1 armour moved from French West Africa to SZ 35 East Atlantic 1 infantry moved from French West Africa to SZ 35 East Atlantic 1 armour, 1 infantry and 1 transport moved from SZ 35 East Atlantic to SZ 22 East Atlantic 1 armour and 1 infantry moved from SZ 22 East Atlantic to Morocco Americans take Morocco from Germans Combat - Americans Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 battleship in Celebes, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Celebes Americans roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Americans: 1 infantry Battle in SZ 23 West Mediterranean Americans attack with 2 bombers, 2 cruisers and 2 destroyers Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports Americans roll dice for 2 bombers, 2 cruisers and 2 destroyers in SZ 23 West Mediterranean, round 2 : 4/6 hits, 3.00 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in SZ 23 West Mediterranean, round 2 : 3/4 hits, 2.00 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the Americans, 2 cruisers owned by the Italians and 2 destroyers owned by the Americans lost in SZ 23 West Mediterranean Americans roll dice for 2 bombers and 1 cruiser in SZ 23 West Mediterranean, round 3 : 2/3 hits, 1.83 expected hits Italians roll dice for 1 battleship and 2 transports in SZ 23 West Mediterranean, round 3 : 0/1 hits, 0.67 expected hits 1 transport owned by the Italians and 1 battleship owned by the Italians lost in SZ 23 West Mediterranean 1 transport owned by the Italians lost in SZ 23 West Mediterranean Americans win with 2 bombers and 1 cruiser remaining. Battle score for attacker is 38 Casualties for Americans: 1 cruiser and 2 destroyers Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports Non Combat Move - Americans 2 bombers moved from SZ 23 West Mediterranean to England 1 transport moved from SZ 91 East Pacific to SZ 95 Pacific 1 infantry moved from Southwestern United States to Northwestern United States 1 armour moved from Southwestern United States to Northwestern United States 1 fighter moved from French West Africa to Azores Place Units - Americans 1 destroyer and 1 submarine placed in SZ 95 Pacific 1 submarine and 1 transport placed in SZ 91 East Pacific 1 transport placed in SZ 18 West Atlantic 1 artillery and 1 marine placed in Southwestern United States 3 armour placed in Midwestern United States 1 infantry placed in Northeastern United States Americans undo move 5. 1 armour placed in Northeastern United States 1 armour placed in Midwestern United States 1 armour placed in Midwestern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Italians : 0.33 Americans : 0.50 Japanese : -0.67 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 2x factory, 2x factory; Remaining resources: 40 PUs; 0 techTokens; Russians buy 4 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 fighter moved from Stalingrad to Western Russia 2 armour moved from Moscow to Western Russia 4 infantry moved from Moscow to Western Russia 1 artillery moved from Moscow to Western Russia 1 fighter moved from Moscow to Western Russia 1 bomber moved from Moscow to Western Russia 1 armour and 4 infantry moved from Stalingrad to Southern Russia Combat - Russians Battle in Southern Russia Russians attack with 1 armour and 4 infantry Germans defend with 1 armour, 1 artillery and 1 infantry Russians roll dice for 1 armour and 4 infantry in Southern Russia, round 2 : 3/5 hits, 1.17 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Southern Russia, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Southern Russia Russians win, taking Southern Russia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour, 1 artillery and 1 infantry Battle in Western Russia Russians attack with 2 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry Germans defend with 3 armour and 2 infantry Russians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry in Western Russia, round 2 : 5/10 hits, 3.83 expected hits Germans roll dice for 3 armour and 2 infantry in Western Russia, round 2 : 1/5 hits, 2.17 expected hits 1 infantry owned by the Russians, 2 infantry owned by the Germans and 3 armour owned by the Germans lost in Western Russia Russians win, taking Western Russia from Germans with 2 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 18 Casualties for Russians: 1 infantry Casualties for Germans: 3 armour and 2 infantry Non Combat Move - Russians 1 aaGun moved from Eastern Russia to Stalingrad 1 infantry moved from Finland to Leningrad 1 infantry moved from Northern Russia to Leningrad 1 bomber moved from Western Russia to Moscow 1 fighter moved from Western Russia to Moscow 1 fighter moved from Western Russia to Moscow 1 infantry moved from Sverdlovsk to Omsk 1 armour moved from Sverdlovsk to Novo-Sibirsk 1 armour moved from Sverdlovsk to Novo-Sibirsk 1 submarine moved from SZ 15 North Atlantic to SZ 22 East Atlantic 1 transport moved from SZ 15 North Atlantic to SZ 22 East Atlantic Place Units - Russians 2 armour, 1 artillery and 1 infantry placed in Moscow 3 infantry placed in Leningrad 2 armour placed in Stalingrad Russians undo move 3. 2 armour and 1 artillery placed in Stalingrad Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 3.00 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5 Purchase Units - Germans Germans repair damage of 1x factory; Remaining resources: 55 PUs; 0 techTokens; Germans buy 8 armour, 2 artilleries and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 5 armour moved from Novgorod to Leningrad 2 artilleries and 2 infantry moved from Belorussia to Western Russia 1 armour moved from Eastern Poland to Western Russia 1 armour moved from Eastern Poland to Western Russia 1 armour moved from Eastern Poland to Western Russia 1 fighter moved from France to SZ 22 East Atlantic 1 bomber moved from Belorussia to SZ 22 East Atlantic 1 armour, 1 artillery and 3 infantry moved from Algeria to Morocco 1 bomber moved from Belorussia to Western Russia 4 fighters moved from Belorussia to Leningrad 2 artilleries and 3 infantry moved from Eastern Poland to Belorussia Combat - Germans Battle in SZ 22 East Atlantic Germans attack with 1 bomber and 1 fighter British defend with 1 destroyer; Americans defend with 1 transport; Russians defend with 1 submarine and 1 transport 1 submarine owned by the Russians Submerged Germans roll dice for 1 bomber and 1 fighter in SZ 22 East Atlantic, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 destroyer and 2 transports in SZ 22 East Atlantic, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the Americans lost in SZ 22 East Atlantic 1 transport owned by the Russians lost in SZ 22 East Atlantic Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22 Casualties for British: 1 destroyer Casualties for Americans: 1 transport Casualties for Russians: 1 transport Battle in Leningrad Germans attack with 5 armour and 4 fighters Russians defend with 1 aaGun, 1 artillery, 1 factory and 5 infantry AA fire in Leningrad : 0/4 hits, 0.67 expected hits Germans roll dice for 5 armour and 4 fighters in Leningrad, round 2 : 7/9 hits, 4.50 expected hits Russians roll dice for 1 artillery and 5 infantry in Leningrad, round 2 : 1/6 hits, 2.00 expected hits 5 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Leningrad Germans win, taking Leningrad from Russians with 4 armour and 4 fighters remaining. Battle score for attacker is 14 Casualties for Germans: 1 armour Casualties for Russians: 1 artillery and 5 infantry Battle in Western Russia Germans attack with 3 armour, 2 artilleries, 1 bomber and 2 infantry Russians defend with 2 armour, 1 artillery and 3 infantry Germans roll dice for 3 armour, 2 artilleries, 1 bomber and 2 infantry in Western Russia, round 2 : 6/8 hits, 3.50 expected hits Russians roll dice for 2 armour, 1 artillery and 3 infantry in Western Russia, round 2 : 5/6 hits, 2.33 expected hits 3 infantry owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians, 2 artilleries owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Western Russia Germans win, taking Western Russia from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 armour, 2 artilleries and 2 infantry Casualties for Russians: 2 armour, 1 artillery and 3 infantry Battle in Morocco Germans attack with 1 armour, 1 artillery and 3 infantry Americans defend with 1 armour and 1 infantry Germans roll dice for 1 armour, 1 artillery and 3 infantry in Morocco, round 2 : 1/5 hits, 1.50 expected hits Americans roll dice for 1 armour and 1 infantry in Morocco, round 2 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Germans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 3 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 armour in Morocco, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Morocco Germans win, taking Morocco from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Germans 5 armour moved from Western Poland to Novgorod 2 artilleries and 2 infantry moved from Western Poland to Eastern Poland 1 fighter moved from SZ 22 East Atlantic to France 1 bomber moved from SZ 22 East Atlantic to Gibraltar 1 bomber moved from Western Russia to Eastern Poland 4 fighters moved from Leningrad to Belorussia 1 armour moved from Eastern Germany to Eastern Poland 3 artilleries and 3 infantry moved from Eastern Germany to Western Poland 7 armour moved from Western Germany to Western Poland Place Units - Germans 2 artilleries and 2 infantry placed in Eastern Germany 3 armour placed in Eastern Germany 5 armour placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 48 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : 5.17 Americans : 1.67 Russians : 1.33 AA fire in Leningrad : : -0.67 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5 Purchase Units - British British buy 1 battleship, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Central Canada to Western Canada 1 infantry moved from Central Canada to Western Canada 1 bomber moved from England to Morocco 1 fighter moved from SZ 20 Atlantic to Morocco 1 infantry moved from Azores to SZ 20 Atlantic 1 artillery moved from Azores to SZ 20 Atlantic 1 artillery, 1 infantry and 1 transport moved from SZ 20 Atlantic to SZ 22 East Atlantic 1 infantry moved from SZ 22 East Atlantic to Morocco 1 artillery moved from SZ 22 East Atlantic to Morocco 1 armour moved from French West Africa to SZ 35 East Atlantic 1 armour and 1 transport moved from SZ 35 East Atlantic to SZ 22 East Atlantic 1 armour moved from SZ 22 East Atlantic to Morocco 1 fighter moved from England to Morocco 1 carrier moved from SZ 20 Atlantic to SZ 22 East Atlantic 1 armour moved from Bombay to Iran 1 armour moved from Bombay to Iran 1 infantry moved from Bombay to Calcutta 1 infantry moved from Bombay to Calcutta 1 artillery moved from Bombay to Calcutta 1 artillery moved from New South Wales to SZ 105 Tasman Sea 1 artillery and 1 transport moved from SZ 105 Tasman Sea to SZ 103 Arafura Sea 1 artillery and 1 transport moved from SZ 103 Arafura Sea to SZ 63 Timor Sea 1 artillery moved from SZ 63 Timor Sea to Western Australia 1 transport moved from SZ 105 Tasman Sea to SZ 103 Arafura Sea 1 infantry moved from Central Australia to SZ 103 Arafura Sea 1 infantry moved from Central Australia to SZ 103 Arafura Sea 2 infantry and 1 transport moved from SZ 103 Arafura Sea to SZ 98 Philippine Sea 1 infantry moved from SZ 98 Philippine Sea to Borneo British take Borneo from Japanese 1 infantry moved from SZ 98 Philippine Sea to Borneo 1 destroyer moved from SZ 104 Coral Sea to SZ 63 Timor Sea 1 cruiser moved from SZ 104 Coral Sea to SZ 63 Timor Sea 1 destroyer moved from SZ 104 Coral Sea to SZ 63 Timor Sea 1 cruiser moved from SZ 105 Tasman Sea to SZ 63 Timor Sea 1 destroyer moved from SZ 105 Tasman Sea to SZ 63 Timor Sea Combat - British Battle in Calcutta British attack with 1 artillery and 2 infantry Japanese defend with 1 armour British roll dice for 1 artillery and 2 infantry in Calcutta, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Calcutta, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Calcutta British win, taking Calcutta from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Battle in Morocco British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry Germans defend with 1 armour and 1 artillery British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry in Morocco, round 2 : 2/6 hits, 2.83 expected hits Germans roll dice for 1 armour and 1 artillery in Morocco, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Morocco British win, taking Morocco from Germans with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour and 1 artillery Non Combat Move - British 1 fighter moved from Morocco to SZ 22 East Atlantic 1 fighter moved from Morocco to SZ 22 East Atlantic 1 bomber moved from Morocco to Azores 1 transport moved from SZ 1 Hudson Bay to SZ 14 North Atlantic Place Units - British 3 infantry placed in Bombay 1 battleship and 1 transport placed in SZ 9 North Atlantic 1 transport placed in SZ 105 Tasman Sea Turn Complete - British British collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : -0.83 British : 0.33 Japanese : 0.50 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5 Purchase Units - Italians Italians buy 2 armour, 1 factory and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from French Equatorial Africa to Guinean Coast Italians take Guinean Coast from British 1 armour moved from Guinean Coast to French West Africa 1 armour moved from Anglo-Egyptian Sudan to Rhodesia 1 fighter moved from Southern Africa to Rhodesia 1 transport moved from SZ 28 Eastern Mediterranean to SZ 26 Central Mediterranean 1 destroyer moved from SZ 28 Eastern Mediterranean to SZ 26 Central Mediterranean 1 infantry moved from Italy to SZ 26 Central Mediterranean 1 armour moved from Italy to SZ 26 Central Mediterranean 1 armour and 1 infantry moved from SZ 26 Central Mediterranean to Libya 1 armour moved from Egypt to Libya 1 armour moved from Egypt to Iraq 1 artillery and 1 infantry moved from Syria to Iraq Combat - Italians Battle in French West Africa Italians attack with 1 armour British defend with 1 infantry Italians roll dice for 1 armour in French West Africa, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French West Africa Italians win, taking French West Africa from British with 1 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Rhodesia Italians attack with 1 armour and 1 fighter British defend with 1 infantry Italians roll dice for 1 armour and 1 fighter in Rhodesia, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rhodesia Italians win, taking Rhodesia from British with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Rhodesia to Egypt Place Units - Italians 2 armour placed in Egypt 1 factory placed in Iraq 3 infantry placed in Italy Turn Complete - Italians Italians collect 27 PUs; end with 27 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians : 0.50 British : -0.67 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5 Purchase Units - Chinese Chinese buy 1 armour and 2 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Chinese 1 armour moved from Kansu to Szechwan 1 fighter moved from Kansu to Szechwan 1 artillery moved from Kansu to Szechwan 1 infantry moved from Kansu to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 armour, 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 armour and 1 halftrack Chinese roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 2 armour and 1 halftrack in Szechwan, round 2 : 1/3 hits, 1.50 expected hits 1 armour owned by the Japanese, 1 halftrack owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 armour, 1 artillery and 1 fighter in Szechwan, round 3 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 armour in Szechwan, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 12 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 armour and 1 halftrack Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 1 armour moved from Western Sinkiang to Kansu Place Units - Chinese 2 infantry placed in Kansu 1 armour placed in Western Sinkiang Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese : 1.00 Japanese : -1.00 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5 Purchase Units - Japanese Japanese buy 6 armour, 2 destroyers, 2 halftracks and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 submarine moved from SZ 86 West Pacific to SZ 98 Philippine Sea 1 infantry moved from Yakutsk to Eastern Siberia Japanese take Eastern Siberia from Russians 1 armour moved from Southeastern Siberia to Southern Siberia Japanese take Southern Siberia from Russians 1 armour moved from Southern Siberia to Southeastern Siberia 1 armour moved from Buryatia to Irkutsk Japanese take Irkutsk from Russians 1 armour moved from Irkutsk to Buryatia 1 halftrack moved from French Indo-China to Szechwan 2 armour moved from Chosen to Szechwan 1 armour moved from Sumatra to SZ 71 South China Sea 1 armour and 1 transport moved from SZ 71 South China Sea to SZ 103 Arafura Sea 1 infantry moved from New Guinea to SZ 103 Arafura Sea 1 armour and 1 infantry moved from SZ 103 Arafura Sea to Queensland Japanese take Queensland from British 1 destroyer moved from SZ 77 Bering Sea to SZ 80 Northwest Pacific 1 cruiser moved from SZ 77 Bering Sea to SZ 80 Northwest Pacific 1 armour and 4 infantry moved from Alaska to SZ 77 Bering Sea 1 armour, 4 infantry and 3 transports moved from SZ 77 Bering Sea to SZ 80 Northwest Pacific 1 armour and 4 infantry moved from SZ 80 Northwest Pacific to Northern Japan 1 battleship and 1 destroyer moved from SZ 71 South China Sea to SZ 63 Timor Sea 1 bomber and 4 fighters moved from French Indo-China to SZ 63 Timor Sea 1 fighter moved from SZ 86 West Pacific to SZ 63 Timor Sea 1 fighter moved from SZ 86 West Pacific to SZ 63 Timor Sea 1 carrier, 3 destroyers and 5 submarines moved from SZ 86 West Pacific to SZ 80 Northwest Pacific 1 halftrack moved from French Indo-China to Burma 1 armour moved from French Indo-China to Szechwan Combat - Japanese Battle in SZ 98 Philippine Sea Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in SZ 98 Philippine Sea Japanese roll dice for 1 submarine in SZ 98 Philippine Sea, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in SZ 63 Timor Sea Japanese attack with 1 battleship, 1 bomber, 1 destroyer and 6 fighters British defend with 2 cruisers, 3 destroyers and 1 transport; Americans defend with 1 battleship and 1 transport Japanese roll dice for 1 battleship, 1 bomber, 1 destroyer and 6 fighters in SZ 63 Timor Sea, round 2 : 6/9 hits, 4.67 expected hits Units damaged: 1 battleship owned by the Americans British roll dice for 1 battleship, 2 cruisers, 3 destroyers and 2 transports in SZ 63 Timor Sea, round 2 : 2/6 hits, 2.67 expected hits Units damaged: 1 battleship owned by the Japanese 3 destroyers owned by the British, 2 cruisers owned by the British and 1 destroyer owned by the Japanese lost in SZ 63 Timor Sea Japanese roll dice for 1 battleship, 1 bomber and 6 fighters in SZ 63 Timor Sea, round 3 : 3/8 hits, 4.33 expected hits British roll dice for 1 battleship and 2 transports in SZ 63 Timor Sea, round 3 : 0/1 hits, 0.67 expected hits 1 transport owned by the British, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in SZ 63 Timor Sea Japanese win with 1 battleship, 1 bomber and 6 fighters remaining. Battle score for attacker is 74 Casualties for Japanese: 1 destroyer Casualties for British: 2 cruisers, 3 destroyers and 1 transport Casualties for Americans: 1 battleship and 1 transport Battle in Szechwan Japanese attack with 3 armour and 1 halftrack Chinese defend with 1 armour and 1 artillery Japanese roll dice for 3 armour and 1 halftrack in Szechwan, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 1 armour and 1 artillery in Szechwan, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 3 armour and 1 halftrack remaining. Battle score for attacker is 9 Casualties for Chinese: 1 armour and 1 artillery Non Combat Move - Japanese 2 fighters could not land in SZ 63 Timor Sea and were removed 1 fighter moved from SZ 63 Timor Sea to New Guinea 1 fighter moved from SZ 63 Timor Sea to New Guinea 1 fighter moved from SZ 63 Timor Sea to New Guinea 1 bomber moved from SZ 63 Timor Sea to New Guinea 1 fighter moved from SZ 63 Timor Sea to French Indo-China Place Units - Japanese 3 armour placed in French Indo-China 3 armour placed in Kwangtung 2 halftracks placed in Chosen 2 destroyers and 2 submarines placed in SZ 86 West Pacific Japanese undo move 4. 2 destroyers and 2 submarines placed in SZ 80 Northwest Pacific Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
British : -1.33 Chinese : -0.83 Japanese : 1.00 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5 Purchase Units - Americans Americans buy 1 battleship, 1 destroyer, 1 fighter and 4 submarines; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 infantry moved from Eastern Aleutian Islands to SZ 82 North Pacific 1 artillery moved from Eastern Aleutian Islands to SZ 82 North Pacific 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from SZ 82 North Pacific to SZ 89 Pacific 1 artillery and 1 infantry moved from SZ 89 Pacific to Hawaiian Islands 1 destroyer, 1 submarine and 1 transport moved from SZ 95 Pacific to SZ 89 Pacific 1 marine moved from Southwestern United States to SZ 91 East Pacific 1 artillery moved from Southwestern United States to SZ 91 East Pacific 1 artillery, 1 marine, 1 submarine and 1 transport moved from SZ 91 East Pacific to SZ 89 Pacific 1 marine moved from SZ 89 Pacific to Hawaiian Islands 1 artillery moved from SZ 89 Pacific to Hawaiian Islands 1 armour moved from Northwestern United States to Alaska Americans take Alaska from Japanese 2 bombers moved from England to SZ 26 Central Mediterranean 1 cruiser moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean 1 armour moved from Azores to SZ 20 Atlantic 1 infantry moved from Azores to SZ 20 Atlantic 1 armour, 1 infantry and 1 transport moved from SZ 20 Atlantic to SZ 22 East Atlantic 1 armour and 1 infantry moved from SZ 22 East Atlantic to Morocco 1 destroyer moved from SZ 20 Atlantic to SZ 22 East Atlantic 1 infantry moved from Northeastern United States to SZ 18 West Atlantic 1 armour moved from Northeastern United States to SZ 18 West Atlantic 1 armour, 1 infantry and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic 2 fighters moved from Azores to Morocco Combat - Americans Battle in SZ 26 Central Mediterranean Americans attack with 2 bombers and 1 cruiser Italians defend with 1 destroyer and 1 transport Americans roll dice for 2 bombers and 1 cruiser in SZ 26 Central Mediterranean, round 2 : 1/3 hits, 1.83 expected hits Italians roll dice for 1 destroyer and 1 transport in SZ 26 Central Mediterranean, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in SZ 26 Central Mediterranean 1 transport owned by the Italians lost in SZ 26 Central Mediterranean Americans win with 2 bombers and 1 cruiser remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - Americans 2 bombers moved from SZ 26 Central Mediterranean to Morocco 1 infantry moved from SZ 20 Atlantic to Azores 1 armour moved from SZ 20 Atlantic to Azores Place Units - Americans 1 battleship and 1 fighter placed in SZ 89 Pacific 1 destroyer and 4 submarines placed in SZ 91 East Pacific Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Italians : -0.33 Americans : -0.83
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