archaeologists
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Siam to French Indo China 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Manchuria to Hunan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 bomber moved from Manchuria to Yunnan 1 tactical_bomber moved from Manchuria to Hunan 1 bomber moved from Japan to Yunnan 1 bomber moved from Japan to Yunnan 1 artillery moved from Kiangsi to Kwangsi 1 fighter moved from Manchuria to Hunan 1 tactical_bomber moved from Manchuria to Hunan 1 bomber moved from Kiangsu to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 fighter moved from Manchuria to Hunan Combat - Japanese Battle in Hunan Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/8 hits, 3.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 4 bombers and 2 infantry Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 4 bombers and 2 infantry in Yunnan, round 2 : 3/7 hits, 3.50 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 artillery moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Manchuria to Chahar 1 infantry moved from Korea to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to French Indo China 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Formosa to 33 Sea Zone 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 battleship moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 carrier moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from 6 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from Japan to Caroline Islands 1 fighter moved from Kiangsu to Kwangsi 1 tactical_bomber moved from Japan to Kwangsi 1 fighter moved from Japan to Kwangsi 1 tactical_bomber moved from Japan to Kwangsi 1 tactical_bomber moved from Hunan to Kwangsi 1 bomber moved from Yunnan to Kwangsi 1 bomber moved from Yunnan to Kwangsi 1 bomber moved from Yunnan to Kwangsi 1 bomber moved from Yunnan to Kwangsi 1 fighter moved from Hunan to Kwangsi 1 tactical_bomber moved from Hunan to Kwangsi 1 fighter moved from Hunan to Kwangsi 1 fighter moved from Hunan to Kwangsi 1 fighter moved from Okinawa to Kwangsi 1 fighter moved from Japan to Caroline Islands 1 fighter moved from Japan to Caroline Islands 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 cruiser moved from 19 Sea Zone to 36 Sea Zone 1 cruiser moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Kiangsu to 33 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from Japan to Caroline Islands 1 fighter moved from Japan to Jehol 1 tactical_bomber moved from Japan to Jehol Place Units - Japanese 1 submarine and 1 transport placed in 6 Sea Zone 1 factory_minor placed in Manchuria Turn Complete - Japanese Japanese collect 32 PUs; end with 33 PUsCombat Hit Differential Summary :
Chinese : 0.67 Japanese : 0.17 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 1 Purchase Units - Americans Americans buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 transport moved from 35 Sea Zone to 32 Sea Zone 1 destroyer moved from 35 Sea Zone to 22 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands 1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 17 PUs; end with 17 PUs Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Suiyuan to Shensi 1 infantry moved from Suiyuan to Shensi Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese : 1.17 Japanese : 0.33 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 1 Purchase Units - British British buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 artillery moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Burma Non Combat Move - British 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes British take Celebes from Dutch 1 fighter moved from Burma to India Place Units - British 4 infantry and 1 mech_infantry placed in India Turn Complete - British British collect 19 PUs; end with 19 PUs Objective British2 Retaining Empire: British met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: ANZAC round 1
TripleA Manual Gamesave Post for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from New Zealand to Queensland 1 submarine moved from 47 Sea Zone to 55 Sea Zone Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western Australia Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 2 Politics - Japanese Japanese takes Political Action: Political Action Japanese To War Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Americans and French from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Americans and Dutch from Neutrality to Friendly Purchase Units - Japanese Japanese buy 1 armour, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuan Japanese take Suiyuan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from French Indo China to Shan State Japanese take Shan State from British 1 infantry moved from Kwangsi to Kwangtung 1 armour moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Jehol to Kwangtung 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Jehol to 19 Sea Zone 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 bomber moved from Kwangsi to Philippines 1 bomber moved from Kwangsi to Philippines 1 tactical_bomber moved from 36 Sea Zone to Celebes 1 bomber moved from Kwangsi to Philippines 1 bomber moved from Kwangsi to Philippines 1 cruiser moved from 33 Sea Zone to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 26 Sea Zone 1 battleship moved from 33 Sea Zone to 26 Sea Zone 1 fighter moved from 33 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone 1 fighter moved from 33 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone 1 fighter moved from Caroline Islands to 22 Sea Zone 1 fighter moved from Caroline Islands to 32 Sea Zone 1 carrier moved from 33 Sea Zone to 26 Sea Zone 1 carrier moved from 33 Sea Zone to 26 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery moved from 21 Sea Zone to Guam 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 36 Sea Zone to Philippines 1 carrier moved from 36 Sea Zone to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Kwangsi to 37 Sea Zone 1 fighter moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 fighter moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to 37 Sea Zone 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 tactical_bomber moved from Caroline Islands to 22 Sea Zone 1 tactical_bomber moved from Caroline Islands to 32 Sea Zone 1 fighter moved from Caroline Islands to 22 Sea Zone 1 fighter moved from Caroline Islands to 32 Sea Zone Combat - Japanese Americans scrambles 4 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone Battle in Guam Battle in 44 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 submarine and 1 transport British defend with 1 transport 1 transport owned by the British lost in 44 Sea Zone Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking Guam from Americans, taking 44 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 19 Sea Zone Japanese attack with 1 fighter and 1 submarine British defend with 2 infantry and 1 transport 1 transport owned by the British and 2 infantry owned by the British lost in 19 Sea Zone Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 13 Casualties for British: 2 infantry and 1 transport Battle in 32 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kwangtung Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 harbour and 2 infantry Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits, 3.00 expected hits British roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 artillery, 4 bombers, 1 fighter and 2 infantry Americans defend with 1 airfield, 1 bomber, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 4 bombers, 1 fighter and 2 infantry in Philippines, round 2 : 4/8 hits, 4.00 expected hits Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Philippines, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 4 bombers and 1 fighter remaining. Battle score for attacker is 22 Casualties for Japanese: 2 infantry Casualties for Americans: 1 bomber, 1 fighter and 2 infantry Battle in 22 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer, 2 infantry and 1 transport Japanese roll dice for 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans, 2 infantry owned by the Americans and 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Americans: 1 destroyer, 2 infantry and 1 transport Battle in 37 Sea Zone Japanese attack with 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers British defend with 1 destroyer Japanese roll dice for 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for British: 1 destroyer Battle in Celebes Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 0/3 hits, 1.17 expected hits British roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Celebes, round 4 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes Japanese win, taking Celebes from British with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 26 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport in 26 Sea Zone, round 2 : 5/10 hits, 5.33 expected hits Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 4/7 hits, 3.83 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport in 26 Sea Zone, round 3 : 3/10 hits, 5.33 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 tactical_bombers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 26 Sea Zone Japanese roll dice for 1 battleship, 1 carrier, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 4 : 3/5 hits, 3.00 expected hits Americans roll dice for 1 battleship, 1 carrier, 3 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 4 : 4/6 hits, 3.50 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 26 Sea Zone 1 battleship owned by the Japanese retreated to 30 Sea Zone Americans win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -12 Casualties for Japanese: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands Non Combat Move - Japanese 1 tactical_bomber could not land in 26 Sea Zone and was removed 1 tactical_bomber moved from 32 Sea Zone to Caroline Islands 1 fighter moved from 32 Sea Zone to Caroline Islands 1 fighter moved from 32 Sea Zone to Caroline Islands 1 fighter moved from 22 Sea Zone to Caroline Islands 1 fighter moved from 22 Sea Zone to Japan 1 tactical_bomber moved from 22 Sea Zone to Japan 1 mech_infantry moved from Chahar to Kweichow 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar 1 artillery moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 1 artillery moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter moved from Kwangtung to Kwangsi 1 fighter moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 1 infantry moved from French Indo China to Kwangsi 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 fighter moved from Philippines to 44 Sea Zone 1 bomber moved from Philippines to Paulau Island 1 bomber moved from Philippines to Paulau Island 1 bomber moved from Philippines to Paulau Island 1 bomber moved from Philippines to Paulau Island 1 fighter moved from 19 Sea Zone to Kwangsi 1 fighter moved from 37 Sea Zone to Kwangsi 1 fighter moved from 37 Sea Zone to Kwangsi 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 1 tactical_bomber moved from 37 Sea Zone to Kwangsi Place Units - Japanese 1 armour and 2 mech_infantrys placed in Manchuria 2 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
British : 0.00 Americans : -2.17 Chinese : 0.67 Japanese : -3.33 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 2 fighters moved from Hawaiian Islands to 30 Sea Zone 2 bombers moved from Hawaiian Islands to 30 Sea Zone Combat - Americans Battle in 30 Sea Zone Americans attack with 2 bombers and 2 fighters Japanese defend with 1 battleship Americans roll dice for 2 bombers and 2 fighters in 30 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits Japanese roll dice for 1 battleship in 30 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 30 Sea Zone Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter Casualties for Japanese: 1 battleship Non Combat Move - Americans 1 battleship and 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 bombers and 1 fighter moved from 30 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 15 PUs; end with 15 PUs Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 55 PUsCombat Hit Differential Summary :
Americans : 1.67 Japanese : 0.33 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Yunnan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Yunnan, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Yunnan, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese : -0.83 Japanese : -1.00 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 2 Purchase Units - British British buy 2 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 mech_infantry moved from India to Shan State 1 artillery moved from Burma to Shan State 2 infantry moved from Burma to Yunnan 1 battleship moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to Shan State 1 infantry moved from Burma to Yunnan 1 fighter moved from India to Shan State 1 fighter moved from India to 37 Sea Zone 1 tactical_bomber moved from India to 37 Sea Zone 1 fighter moved from India to Shan State 1 fighter moved from India to Shan State Combat - British Battle in Shan State British attack with 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry in Shan State, round 2 : 4/8 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 37 Sea Zone British attack with 1 battleship, 1 fighter and 1 tactical_bomber Japanese defend with 1 cruiser British roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 37 Sea Zone British win, taking 37 Sea Zone from Japanese with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - British 1 fighter moved from Shan State to Yunnan 2 fighters moved from Shan State to Yunnan 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan 1 infantry moved from India to Burma 3 infantry moved from India to Burma 1 cruiser moved from 39 Sea Zone to 43 Sea Zone Place Units - British 2 armour and 4 infantry placed in India Turn Complete - British British collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
British : 0.50 Japanese : 0.17 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 56 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer and 2 transports ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC 1 infantry moved from Western Australia to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
ANZAC : -1.33 Japanese : -0.33 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 3 Politics - Japanese Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 factory_minor and 2 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Anhwe to Kweichow 1 infantry moved from Suiyuan to Kansu Japanese take Kansu from Chinese 1 submarine moved from 44 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 battleship moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from Kwangsi to 37 Sea Zone 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 fighter moved from 44 Sea Zone to 41 Sea Zone 1 fighter moved from Kwangsi to 37 Sea Zone 1 fighter moved from Kwangsi to 43 Sea Zone 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from Kwangsi to Kweichow 1 tactical_bomber moved from Kwangsi to Kweichow 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 bomber moved from Paulau Island to 42 Sea Zone 1 bomber moved from Paulau Island to 37 Sea Zone 1 infantry moved from Hopei to Kweichow 1 fighter moved from Kwangsi to Kweichow 1 fighter moved from Kwangsi to 43 Sea Zone 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 bomber moved from Paulau Island to 37 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 bomber, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 battleship, 1 bomber, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 43 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport British defend with 1 cruiser Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 43 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits British roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 destroyer owned by the Japanese lost in 43 Sea Zone Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for British: 1 cruiser Battle in Java Battle in Borneo Battle in 37 Sea Zone Japanese attack with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber British defend with 1 battleship Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone Japanese win, taking Java from Dutch, taking Borneo from British with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 submarine Casualties for British: 1 battleship Battle in Kweichow Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/7 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Chahar to Hopei 1 infantry moved from Chahar to Suiyuan 1 mech_infantry moved from Manchuria to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 armour moved from Manchuria to Anhwe 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Chahar to Anhwe 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery moved from Guam to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kwangtung 1 fighter moved from Kweichow to Kwangsi 1 fighter moved from Kweichow to Kwangsi 1 tactical_bomber moved from Kweichow to Kwangsi 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 1 bomber moved from 37 Sea Zone to Hainan 1 bomber moved from 37 Sea Zone to Hainan 1 fighter moved from 37 Sea Zone to Kwangsi 1 fighter moved from 37 Sea Zone to Kwangsi 1 fighter moved from 43 Sea Zone to Philippines 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 1 bomber moved from 42 Sea Zone to Paulau Island 1 bomber moved from Paulau Island to Caroline Islands 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 fighter moved from 41 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone 1 carrier moved from 44 Sea Zone to 43 Sea Zone 1 armour moved from Kwangtung to Kwangsi 1 fighter moved from 43 Sea Zone to Kwangsi 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 3 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to Kwangsi 1 transport moved from 35 Sea Zone to 6 Sea Zone Place Units - Japanese 1 armour and 2 mech_infantrys placed in Manchuria 1 carrier placed in 6 Sea Zone 1 factory_minor placed in Kwangtung Turn Complete - Japanese Japanese collect 51 PUs; end with 53 PUsCombat Hit Differential Summary :
British : 0.83 ANZAC : -0.33 Chinese : 0.33 Japanese : 1.50 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 artillery moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Western United States 1 destroyer and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 15 PUs; end with 16 PUs Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 56 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kweichow, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese : -0.67 Japanese : 0.00 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 3 Purchase Units - British British buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to French Indo China British take French Indo China from Japanese 1 mech_infantry moved from Shan State to Siam British take Siam from Japanese 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 1 tactical_bomber moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 armour moved from India to Yunnan 1 armour moved from India to Yunnan 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Burma Combat - British Battle in Hunan British attack with 4 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 3/7 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Hunan to Yunnan 1 fighter moved from Hunan to Yunnan 1 fighter moved from Hunan to Yunnan 1 fighter moved from Hunan to Yunnan 1 tactical_bomber moved from Hunan to Yunnan Place Units - British 1 artillery and 3 infantry placed in India Turn Complete - British British collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
British : 0.00 Japanese : -0.33 -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to South Australia 1 infantry moved from Queensland to South Australia 1 fighter moved from New South Wales to Queensland Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 4 fighters Japanese defend with 1 battleship and 1 transport ANZAC roll dice for 4 fighters in 42 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 3 fighters in 42 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 transport owned by the Japanese, 1 fighter owned by the ANZAC and 1 battleship owned by the Japanese lost in 42 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 7 Casualties for ANZAC: 2 fighters Casualties for Japanese: 1 battleship and 1 transport Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to Western Australia Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUsCombat Hit Differential Summary :
ANZAC : -0.50 Japanese : 0.67 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 4 Politics - Japanese Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Suiyuan to Shensi 1 armour moved from Anhwe to Shensi 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 artillery moved from 36 Sea Zone to French Indo China 1 fighter moved from Kwangsi to French Indo China 1 artillery moved from Anhwe to Hunan 1 infantry moved from Kwangsi to Hunan 1 fighter moved from Kwangsi to Hunan 1 infantry moved from Hopei to Kweichow 1 mech_infantry moved from Anhwe to Kweichow 1 fighter moved from Kwangsi to Kweichow 1 tactical_bomber moved from Kwangsi to Shensi 1 tactical_bomber moved from Kwangtung to Hunan 1 tactical_bomber moved from Kwangsi to Kweichow 1 bomber moved from Hainan to Shensi 1 tactical_bomber moved from Kwangsi to French Indo China 1 fighter moved from Kwangsi to French Indo China 1 fighter moved from Kwangsi to Hunan 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 infantry moved from 25 Sea Zone to Midway Combat - Japanese Battle in Midway Battle in Kweichow Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Midway from Americans, taking Kweichow from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/5 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Hunan, round 3 : 1/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Hunan Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 2 infantry Battle in Sumatra Japanese attack with 2 artilleries and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 artilleries and 1 infantry in Sumatra, round 2 : 2/3 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in French Indo China Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from British with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 armour moved from Manchuria to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 mech_infantry moved from Anhwe to Kwangsi 1 infantry moved from Kwangtung to Kiangsi 1 bomber moved from Shensi to Suiyuan 1 tactical_bomber moved from Kweichow to Kwangsi 1 tactical_bomber moved from Shensi to Suiyuan 1 fighter moved from Kweichow to Kwangsi 1 fighter moved from Hunan to Kwangsi 1 tactical_bomber moved from Hunan to Kwangtung 1 fighter moved from Hunan to Kwangsi 1 fighter moved from French Indo China to Kwangsi 1 fighter moved from French Indo China to Kwangsi 1 tactical_bomber moved from French Indo China to Kwangsi 1 bomber moved from Caroline Islands to Guam 1 fighter moved from Philippines to 22 Sea Zone 1 fighter moved from 22 Sea Zone to Guam 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 carrier moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Philippines to Caroline Islands 1 bomber moved from Paulau Island to Caroline Islands 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 3 Sea Zone to 7 Sea Zone 1 bomber moved from Hainan to Caroline Islands 1 fighter moved from Kwangtung to 6 Sea Zone 1 tactical_bomber moved from Caroline Islands to Japan 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 1 artillery and 2 infantry placed in Kwangtung 1 armour and 2 mech_infantrys placed in Manchuria 1 carrier and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 55 PUs; end with 60 PUs Objective Japanese1 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
British : -0.33 ANZAC : -0.33 Chinese : 1.33 Japanese : -1.83 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Western United States to 25 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from Hawaiian Islands to Western Australia 1 bomber moved from Hawaiian Islands to 6 Sea Zone 1 fighter moved from 26 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 6 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea Combat - Americans Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone Battle in 25 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 fighter, 1 submarine and 2 transports Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 fighter and 2 transports in 6 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 fighter and 2 transports in 6 Sea Zone, round 3 : 3/3 hits, 1.83 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits Units damaged: 1 battleship owned by the Americans 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 fighter and 2 transports in 6 Sea Zone, round 4 : 2/3 hits, 1.83 expected hits Japanese roll dice for 1 carrier in 6 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 carrier owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is 39 Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber Casualties for Americans: 1 submarine Battle in Korea Battle in 7 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 7 Sea Zone Americans win, taking Korea from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter moved from 7 Sea Zone to 6 Sea Zone 1 bomber moved from 6 Sea Zone to Aleutian Islands 1 bomber moved from 25 Sea Zone to Hawaiian Islands 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 armour and 1 infantry placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone Turn Complete - Americans Americans collect 18 PUs; end with 18 PUs Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 58 PUsCombat Hit Differential Summary :
Americans : -1.17 Japanese : -2.33 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan 1 infantry moved from Yunnan to Hunan Place Units - Chinese 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese : -0.83 Japanese : -0.33 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 4 Purchase Units - British British buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 tactical_bomber moved from Yunnan to Tsinghai 1 armour moved from Yunnan to Shensi 1 armour moved from Yunnan to Shensi 1 fighter moved from Yunnan to Shensi 1 fighter moved from Yunnan to Tsinghai 1 fighter moved from Yunnan to 36 Sea Zone 1 fighter moved from Yunnan to Tsinghai 1 infantry moved from Shan State to French Indo China 1 infantry moved from Shan State to French Indo China 1 artillery moved from Shan State to French Indo China 1 mech_infantry moved from Siam to Yunnan 4 infantry moved from Burma to Yunnan 1 artillery moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Burma Combat - British Battle in 36 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 36 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Shensi British attack with 2 armour and 1 fighter Japanese defend with 1 armour British roll dice for 2 armour and 1 fighter in Shensi, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 armour owned by the British lost in Shensi British win, taking Shensi from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 armour Casualties for Japanese: 1 armour Battle in French Indo China British attack with 1 artillery and 2 infantry Japanese defend with 1 artillery British roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Tsinghai British attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters and 1 tactical_bomber in Tsinghai, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shensi to Yunnan 1 fighter moved from 36 Sea Zone to Yunnan 1 infantry moved from Shan State to Yunnan 2 fighters and 1 tactical_bomber moved from Tsinghai to Sikang Place Units - British 1 destroyer placed in 39 Sea Zone 1 mech_infantry placed in India Turn Complete - British British collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
British : 1.00 Japanese : -0.17 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from South Australia to Western Australia 1 infantry moved from New South Wales to South Australia 1 artillery moved from New South Wales to South Australia 1 fighter moved from Western Australia to Queensland 1 fighter moved from Western Australia to Queensland Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 fighter placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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