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  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 13
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese roll 4,3 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 7 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Bombay to Iran
            1 armour moved from Bombay to Iran
            1 halftrack moved from Bombay to Iran
            1 fighter moved from SZ 55 Red Sea to Iran
            1 fighter moved from SZ 55 Red Sea to Iran
            1 fighter moved from Western Turkey to Iran
            1 halftrack moved from Guinean Coast to French West Africa
                  Japanese take French West Africa from British
            1 halftrack moved from French West Africa to Belgian Congo
                  Japanese take Belgian Congo from British
            1 armour moved from Southern Africa to Belgian Congo
            1 armour moved from Irkutsk to Southwestern Siberia
                  Japanese take Southwestern Siberia from Russians
            1 armour moved from Southwestern Siberia to Novo-Sibirsk
            1 armour moved from Kansu to Western Sinkiang
            1 armour moved from Kansu to Western Sinkiang
            1 halftrack moved from Kansu to Western Sinkiang
            1 bomber moved from Okhotsk to Novo-Sibirsk
            1 armour moved from Eastern Sinkiang to Novo-Sibirsk
            1 fighter moved from Kansu to Western Sinkiang
            1 armour moved from Eastern Sinkiang to Western Sinkiang
            1 bomber moved from Kamchatka to Novo-Sibirsk
            1 fighter moved from Buryatia to Western Sinkiang
    
        Combat - Japanese
            Battle in Novo-Sibirsk
                Japanese attack with 2 armour and 2 bombers
                Russians defend with 2 armour and 1 halftrack
                    Japanese roll dice for 2 armour and 2 bombers in Novo-Sibirsk, round 2 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 2 armour and 1 halftrack in Novo-Sibirsk, round 2 : 2/3 hits, 1.50 expected hits
                    1 armour owned by the Russians, 2 armour owned by the Japanese and 1 halftrack owned by the Russians lost in Novo-Sibirsk
                 retreated to Novo-Sibirsk
                Russians win with 1 armour remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 armour
                Casualties for Russians: 1 armour and 1 halftrack
            Battle in Western Sinkiang
                Japanese attack with 3 armour, 2 fighters and 1 halftrack
                Chinese defend with 1 factory and 3 infantry
                    Japanese roll dice for 3 armour, 2 fighters and 1 halftrack in Western Sinkiang, round 2 : 3/6 hits, 2.67 expected hits
                    Chinese roll dice for 3 infantry in Western Sinkiang, round 2 : 2/3 hits, 1.00 expected hits
                    2 armour owned by the Japanese and 3 infantry owned by the Chinese lost in Western Sinkiang
                Japanese captures 3PUs while taking Chinese capital
                Japanese win, taking Western Sinkiang from Chinese with 1 armour, 2 fighters and 1 halftrack remaining. Battle score for attacker is -1
                Casualties for Japanese: 2 armour
                Casualties for Chinese: 3 infantry
            Battle in Iran
                Japanese attack with 2 armour, 3 fighters and 1 halftrack
                Russians defend with 4 armour and 1 halftrack
                    Japanese roll dice for 2 armour, 3 fighters and 1 halftrack in Iran, round 2 : 3/6 hits, 2.67 expected hits
                    British roll dice for 4 armour and 1 halftrack in Iran, round 2 : 2/5 hits, 2.50 expected hits
                    2 armour owned by the Russians, 1 armour owned by the Japanese, 1 halftrack owned by the Russians and 1 halftrack owned by the Japanese lost in Iran
                    Japanese roll dice for 1 armour and 3 fighters in Iran, round 3 : 1/4 hits, 2.00 expected hits
                    British roll dice for 2 armour in Iran, round 3 : 0/2 hits, 1.00 expected hits
                    1 armour owned by the Russians lost in Iran
                    Japanese roll dice for 1 armour and 3 fighters in Iran, round 4 : 0/4 hits, 2.00 expected hits
                    British roll dice for 1 armour in Iran, round 4 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in Iran
                    Japanese roll dice for 1 armour and 2 fighters in Iran, round 5 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 armour in Iran, round 5 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Japanese and 1 armour owned by the Russians lost in Iran
                Japanese win, taking Iran from British with 1 armour and 1 fighter remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 armour, 2 fighters and 1 halftrack
                Casualties for Russians: 4 armour and 1 halftrack
    
        Non Combat Move - Japanese
            1 fighter moved from Iran to Syria
            1 fighter moved from Western Sinkiang to Eastern Sinkiang
            1 fighter moved from Western Sinkiang to Eastern Sinkiang
            1 bomber moved from Novo-Sibirsk to Kansu
            1 bomber moved from Novo-Sibirsk to Eastern Sinkiang
            1 armour moved from Inner Mongolia to Eastern Sinkiang
            1 halftrack moved from Chosen to Buryatia
            1 armour moved from Amurskaya to Irkutsk
            1 halftrack moved from Northern Manchukuo to Irkutsk
            1 armour moved from Okhotsk to Buryatia
            1 armour moved from Okhotsk to Buryatia
            1 armour moved from Chosen to Inner Mongolia
            1 halftrack moved from French Indo-China to Bombay
            1 fighter moved from Southern Japan to Guam
            1 fighter moved from Southern Japan to Guam
            1 bomber moved from Southern Japan to Guam
            1 fighter moved from French Indo-China to Guam
            1 fighter moved from French Indo-China to Guam
            1 destroyer moved from SZ 75 Sea of Okhotsk to SZ 86 West Pacific
            1 transport moved from SZ 75 Sea of Okhotsk to SZ 86 West Pacific
            1 transport moved from SZ 75 Sea of Okhotsk to SZ 86 West Pacific
            1 carrier moved from SZ 55 Red Sea to SZ 59 Northeastern Indian
            1 submarine moved from SZ 55 Red Sea to SZ 59 Northeastern Indian
            1 submarine moved from SZ 55 Red Sea to SZ 59 Northeastern Indian
            1 destroyer moved from SZ 55 Red Sea to SZ 59 Northeastern Indian
            1 destroyer moved from SZ 55 Red Sea to SZ 59 Northeastern Indian
            1 transport moved from SZ 55 Red Sea to SZ 59 Northeastern Indian
            1 transport moved from SZ 55 Red Sea to SZ 59 Northeastern Indian
    
        Place Units - Japanese
            1 battleship, 1 carrier, 1 destroyer and 1 transport placed in SZ 86 West Pacific
            2 submarines placed in SZ 105 Tasman Sea
            1 artillery and 1 marine placed in Southern Japan
            Japanese undo move 1.
            1 battleship, 1 carrier and 1 destroyer placed in SZ 86 West Pacific
            1 bomber placed in Southern Japan
            Japanese undo move 4.
            1 transport placed in SZ 86 West Pacific
            Japanese undo move 4.
            1 transport placed in SZ 72 South China Sea
            2 infantry placed in French Indo-China
            1 bomber placed in Chosen
            4 infantry placed in Northern Japan
            Japanese undo move 6.
            Japanese undo move 6.
            1 bomber and 3 infantry placed in Northern Japan
            2 infantry placed in Bombay
    
        Turn Complete - Japanese
            Japanese collect 87 PUs; end with 90 PUs
            Japanese collect 2 PUs from War Bonds; end with 92 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    British : -0.50
    Chinese : 1.00
    Russians : 0.50
    Japanese : -2.50
    

    Savegame



  • TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 battleship, 3 fighters, 1 marine and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 infantry moved from Southwestern United States to SZ 91 East Pacific
            4 armour moved from Southwestern United States to SZ 91 East Pacific
            3 marines moved from Southwestern United States to SZ 91 East Pacific
            1 marine moved from Hawaiian Islands to SZ 95 Pacific
            1 marine and 1 transport moved from SZ 95 Pacific to SZ 94 Pacific
            1 marine moved from SZ 94 Pacific to Marshall Islands
                  Americans take Marshall Islands from Japanese
            4 armour, 1 infantry, 3 marines and 4 transports moved from SZ 91 East Pacific to SZ 95 Pacific
            4 armour, 1 infantry and 3 marines moved from SZ 95 Pacific to Hawaiian Islands
            2 fighters moved from Midwestern United States to SZ 95 Pacific
            6 bombers moved from Southwestern United States to Hawaiian Islands
            1 carrier moved from SZ 91 East Pacific to SZ 95 Pacific
    
        Combat - Americans
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 battleship and 1 fighter placed in SZ 95 Pacific
            2 fighters and 1 marine placed in Southwestern United States
            1 submarine placed in SZ 91 East Pacific
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 14
    
        Research Technology - Russians
            Russians spend 10 on tech rolls
                Russians roll 4,5 and gets 0 hits
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 halftracks and 6 infantry; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat Move - Russians
            1 armour moved from Moscow to Leningrad
            1 bomber moved from Moscow to Leningrad
            1 armour moved from Moscow to Leningrad
            1 fighter moved from Moscow to Leningrad
    
        Combat - Russians
            Battle in Leningrad
                Russians attack with 2 armour, 1 bomber and 1 fighter
                Italians defend with 1 aaGun, 1 factory and 1 infantry
                    AA fire in Leningrad : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 2 armour, 1 bomber and 1 fighter in Leningrad, round 2 : 2/4 hits, 2.17 expected hits
                    Italians roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Italians lost in Leningrad
                Russians win, taking Leningrad from Italians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                Casualties for Russians: 1 armour
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Leningrad to Moscow
            1 bomber moved from Leningrad to Moscow
            1 armour moved from Sverdlovsk to Moscow
            1 armour moved from Sverdlovsk to Moscow
    
        Place Units - Russians
            3 halftracks placed in Sverdlovsk
            1 armour and 2 infantry placed in Stalingrad
            4 infantry placed in Moscow
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 34 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Russians : -0.17
    AA fire in Leningrad : : -0.33
    

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  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 4:37:08 PM
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  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 4:39:17 PM
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  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 4:41:22 PM
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  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 1
    
        Research Technology - Germans
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 1
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 bomber and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 submarine moved from SZ 19 Atlantic to SZ 2 Labrador Sea
            1 submarine moved from SZ 32 Atlantic to SZ 18 West Atlantic
            1 submarine moved from SZ 20 Atlantic to SZ 18 West Atlantic
            1 submarine moved from SZ 39 Mid Atlantic to SZ 37 Caribbean Sea
            1 submarine moved from SZ 24 Tyrrhenian Sea to SZ 23 West Mediterranean
            1 infantry moved from Balkans to SZ 25 Adriatic Sea
            1 armour moved from Balkans to SZ 25 Adriatic Sea
            1 armour, 1 infantry and 1 transport moved from SZ 25 Adriatic Sea to SZ 26 Central Mediterranean
            1 infantry moved from SZ 26 Central Mediterranean to Libya
            1 armour moved from SZ 26 Central Mediterranean to Libya
            1 fighter moved from Balkans to SZ 23 West Mediterranean
            1 submarine moved from SZ 6 Norwegian Sea to SZ 16 North Atlantic
            1 fighter moved from France to SZ 16 North Atlantic
            1 fighter moved from Western Germany to Novgorod
            1 armour moved from Eastern Germany to SZ 11 West Baltic Sea
            1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea
            1 armour, 1 infantry and 1 transport moved from SZ 11 West Baltic Sea to SZ 12 East Baltic Sea
            1 armour moved from SZ 12 East Baltic Sea to Finland
            1 infantry moved from SZ 12 East Baltic Sea to Finland
            1 armour moved from Eastern Germany to SZ 11 West Baltic Sea
            1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea
            1 armour, 1 infantry and 1 transport moved from SZ 11 West Baltic Sea to SZ 12 East Baltic Sea
            1 infantry moved from SZ 12 East Baltic Sea to Novgorod
            1 armour moved from SZ 12 East Baltic Sea to Novgorod
            2 cruisers moved from SZ 11 West Baltic Sea to SZ 12 East Baltic Sea
            1 destroyer moved from SZ 11 West Baltic Sea to SZ 12 East Baltic Sea
            2 infantry moved from Baltic States to Novgorod
            1 artillery moved from Baltic States to Novgorod
            4 infantry moved from Belorussia to Western Russia
            1 artillery moved from Belorussia to Western Russia
            1 armour moved from Belorussia to Western Russia
            1 bomber moved from Baltic States to Moscow
            1 fighter moved from Baltic States to Western Russia
            1 fighter moved from Ukraine to Novgorod
            1 armour moved from Eastern Poland to Novgorod
            1 bomber moved from Eastern Germany to England
            1 fighter moved from Eastern Germany to Novgorod
            1 fighter moved from Norway to Novgorod
            1 submarine moved from SZ 12 East Baltic Sea to SZ 10 North Sea
    
        Combat - Germans
            Strategic bombing raid in England
                    AA fire in England : 0/1 hits, 0.17 expected hits
                Bombing raid in England rolls: 5 and causes: 5 damage to unit: factory
                Bombing raid in England causes 5 damage total. 
            Strategic bombing raid in Moscow
                    AA fire in Moscow : 0/1 hits, 0.17 expected hits
                Bombing raid in Moscow rolls: 1 and causes: 1 damage to unit: factory
                Bombing raid in Moscow causes 1 damage total. 
            Battle in SZ 2 Labrador Sea
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in SZ 2 Labrador Sea
                    Germans roll dice for 1 submarine in SZ 2 Labrador Sea, round 2 : 1/1 hits, 0.33 expected hits
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Novgorod
                Germans attack with 2 armour, 1 artillery, 4 fighters and 3 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 2 cruisers in Novgorod, round 2 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Novgorod
                    Germans roll dice for 2 armour, 1 artillery, 4 fighters and 3 infantry in Novgorod, round 2 : 5/10 hits, 4.00 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 armour, 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 infantry
            Battle in SZ 23 West Mediterranean
                Germans attack with 1 fighter and 1 submarine
                British defend with 1 battleship
                    Germans roll dice for 1 submarine in SZ 23 West Mediterranean, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 fighter in SZ 23 West Mediterranean, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 battleship in SZ 23 West Mediterranean, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 submarine in SZ 23 West Mediterranean, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter in SZ 23 West Mediterranean, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 battleship in SZ 23 West Mediterranean, round 3 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Germans lost in SZ 23 West Mediterranean
                    Germans roll dice for 1 fighter in SZ 23 West Mediterranean, round 4 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 battleship in SZ 23 West Mediterranean, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in SZ 23 West Mediterranean
                British win with 1 battleship remaining. Battle score for attacker is -16
                Casualties for Germans: 1 fighter and 1 submarine
            Battle in SZ 18 West Atlantic
                Germans attack with 2 submarines
                Americans defend with 1 cruiser, 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in SZ 18 West Atlantic, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in SZ 18 West Atlantic, round 2 : 1/2 hits, 0.83 expected hits
                    1 submarine owned by the Germans lost in SZ 18 West Atlantic
                    Germans roll dice for 1 submarine in SZ 18 West Atlantic, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in SZ 18 West Atlantic, round 3 : 2/2 hits, 0.83 expected hits
                    1 submarine owned by the Germans lost in SZ 18 West Atlantic
                Americans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                Casualties for Germans: 2 submarines
            Battle in SZ 37 Caribbean Sea
                Germans attack with 1 submarine
                Americans defend with 1 cruiser
                    Germans roll dice for 1 submarine in SZ 37 Caribbean Sea, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 cruiser in SZ 37 Caribbean Sea, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Germans lost in SZ 37 Caribbean Sea
                Americans win with 1 cruiser remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in Western Russia
                Germans attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Western Russia, round 2 : 3/7 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Western Russia, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Russia
                Germans win, taking Western Russia from Russians with 1 armour, 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in SZ 10 North Sea
                Germans attack with 1 submarine
                British defend with 1 cruiser and 1 submarine
                1 submarine owned by the British Submerged
                    Germans roll dice for 1 submarine in SZ 10 North Sea, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the British lost in SZ 10 North Sea
                Germans win with 1 submarine remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in SZ 16 North Atlantic
                Germans attack with 1 fighter and 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in SZ 16 North Atlantic, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter in SZ 16 North Atlantic, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer and 1 transport in SZ 16 North Atlantic, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in SZ 16 North Atlantic, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter in SZ 16 North Atlantic, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer and 1 transport in SZ 16 North Atlantic, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in SZ 16 North Atlantic, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter in SZ 16 North Atlantic, round 4 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer and 1 transport in SZ 16 North Atlantic, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in SZ 16 North Atlantic, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter in SZ 16 North Atlantic, round 5 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer and 1 transport in SZ 16 North Atlantic, round 5 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in SZ 16 North Atlantic
                    1 transport owned by the British lost in SZ 16 North Atlantic
                    Germans roll dice for 1 submarine in SZ 16 North Atlantic, round 6 : 0/1 hits, 0.33 expected hits
                Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
    
        Non Combat Move - Germans
            1 fighter moved from SZ 16 North Atlantic to France
            1 armour moved from Morocco to Libya
            1 artillery moved from Morocco to Algeria
            1 infantry moved from Morocco to Algeria
            1 fighter moved from Novgorod to Ukraine
            1 infantry moved from Eastern Poland to Ukraine
            1 artillery moved from Eastern Poland to Ukraine
            1 infantry moved from Eastern Poland to Belorussia
            1 infantry moved from Eastern Poland to Ukraine
            1 artillery moved from Hungary-Romania to Ukraine
            3 infantry moved from Hungary-Romania to Ukraine
            1 aaGun moved from Hungary-Romania to Ukraine
            1 fighter moved from Novgorod to Baltic States
            1 infantry moved from Western Poland to Baltic States
            2 infantry moved from Western Poland to Baltic States
            1 artillery moved from Western Poland to Baltic States
            1 fighter moved from Novgorod to Baltic States
            1 fighter moved from Novgorod to Baltic States
            1 armour moved from Austria-Czechoslovakia to Eastern Poland
            1 infantry moved from Balkans to Hungary-Romania
            3 infantry moved from Austria-Czechoslovakia to Hungary-Romania
            1 armour moved from Western Germany to Hungary-Romania
            1 armour moved from France to Austria-Czechoslovakia
            1 fighter moved from Western Russia to Ukraine
            1 bomber moved from Moscow to Baltic States
            1 submarine moved from SZ 49 South Atlantic to SZ 39 Mid Atlantic
            1 bomber moved from England to Eastern Germany
    
        Place Units - Germans
            4 armour placed in Eastern Germany
            4 infantry placed in Western Germany
            1 bomber placed in Eastern Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : -1.33
    Americans : 1.83
    AA fire in England : : -0.17
    AA fire in Moscow : : -0.17
    Germans rolls : : 0.00
    Russians : -0.33
    

    Savegame



  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 1
    
        Research Technology - British
            British spend 10 on tech rolls
                British roll 4,1 and gets 0 hits
    
        Purchase Units - British
            British repair damage of 5x factory; Remaining resources: 28 PUs; 2 techTokens; 
            British buy 1 factory, 2 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - British
            1 destroyer moved from SZ 28 Eastern Mediterranean to SZ 26 Central Mediterranean
            1 destroyer moved from SZ 28 Eastern Mediterranean to SZ 26 Central Mediterranean
            1 cruiser moved from SZ 28 Eastern Mediterranean to SZ 26 Central Mediterranean
            1 battleship moved from SZ 23 West Mediterranean to SZ 24 Tyrrhenian Sea
            1 fighter moved from Gibraltar to SZ 24 Tyrrhenian Sea
            1 fighter moved from Egypt to SZ 26 Central Mediterranean
            1 bomber moved from England to SZ 24 Tyrrhenian Sea
            1 battleship moved from SZ 17 English Channel to SZ 12 East Baltic Sea
            1 submarine moved from SZ 17 English Channel to SZ 12 East Baltic Sea
            1 cruiser moved from SZ 17 English Channel to SZ 12 East Baltic Sea
            1 submarine moved from SZ 10 North Sea to SZ 12 East Baltic Sea
            1 destroyer moved from SZ 4 Denmark Straight to SZ 10 North Sea
            1 battleship moved from SZ 9 North Atlantic to SZ 10 North Sea
            1 submarine moved from SZ 9 North Atlantic to SZ 10 North Sea
            1 cruiser moved from SZ 4 Denmark Straight to SZ 10 North Sea
            1 submarine moved from SZ 59 Northeastern Indian to SZ 71 South China Sea
            1 fighter moved from SZ 57 Arabian Sea to SZ 71 South China Sea
    
        Combat - British
            Battle in SZ 71 South China Sea
                British attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    British roll dice for 1 submarine in SZ 71 South China Sea, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter in SZ 71 South China Sea, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in SZ 71 South China Sea, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the British lost in SZ 71 South China Sea
                    1 transport owned by the Japanese lost in SZ 71 South China Sea
                British win with 1 fighter remaining. Battle score for attacker is 9
                Casualties for British: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in SZ 12 East Baltic Sea
                British attack with 1 battleship, 1 cruiser and 2 submarines
                Germans defend with 2 cruisers, 1 destroyer and 2 transports
                    British roll dice for 2 submarines in SZ 12 East Baltic Sea, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 battleship and 1 cruiser in SZ 12 East Baltic Sea, round 2 : 0/2 hits, 1.17 expected hits
                    Germans roll dice for 2 cruisers, 1 destroyer and 2 transports in SZ 12 East Baltic Sea, round 2 : 0/3 hits, 1.33 expected hits
                    1 cruiser owned by the Germans lost in SZ 12 East Baltic Sea
                    British roll dice for 2 submarines in SZ 12 East Baltic Sea, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 battleship and 1 cruiser in SZ 12 East Baltic Sea, round 3 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer and 2 transports in SZ 12 East Baltic Sea, round 3 : 1/2 hits, 0.83 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the Germans lost in SZ 12 East Baltic Sea
                    British roll dice for 2 submarines in SZ 12 East Baltic Sea, round 4 : 2/2 hits, 0.67 expected hits
                    1 transport owned by the Germans and 1 cruiser owned by the Germans lost in SZ 12 East Baltic Sea
                    British roll dice for 1 battleship and 1 cruiser in SZ 12 East Baltic Sea, round 4 : 1/2 hits, 1.17 expected hits
                    1 transport owned by the Germans lost in SZ 12 East Baltic Sea
                British win with 1 battleship, 1 cruiser and 2 submarines remaining. Battle score for attacker is 46
                Casualties for Germans: 2 cruisers, 1 destroyer and 2 transports
            Battle in SZ 10 North Sea
                British attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
                Germans defend with 1 submarine
                    British roll dice for 1 submarine in SZ 10 North Sea, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in SZ 10 North Sea, round 2 : 0/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in SZ 10 North Sea, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 submarine in SZ 10 North Sea, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in SZ 10 North Sea, round 3 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in SZ 10 North Sea, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in SZ 10 North Sea
                British win with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in SZ 26 Central Mediterranean
                British attack with 1 cruiser, 2 destroyers and 1 fighter
                Germans defend with 1 transport; Italians defend with 1 destroyer
                    British roll dice for 1 cruiser, 2 destroyers and 1 fighter in SZ 26 Central Mediterranean, round 2 : 1/4 hits, 1.67 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in SZ 26 Central Mediterranean, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in SZ 26 Central Mediterranean
                    1 transport owned by the Germans lost in SZ 26 Central Mediterranean
                British win with 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer
                Casualties for Germans: 1 transport
            Battle in SZ 24 Tyrrhenian Sea
                British attack with 1 battleship, 1 bomber and 1 fighter
                Italians defend with 1 battleship, 1 cruiser and 1 submarine
                1 submarine owned by the Italians Submerged
                    British roll dice for 1 battleship, 1 bomber and 1 fighter in SZ 24 Tyrrhenian Sea, round 2 : 3/3 hits, 1.83 expected hits
                    Italians roll dice for 1 battleship and 1 cruiser in SZ 24 Tyrrhenian Sea, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 battleship owned by the British
                    1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in SZ 24 Tyrrhenian Sea
                British win with 1 battleship, 1 bomber and 1 fighter remaining. Battle score for attacker is 32
                Casualties for Italians: 1 battleship and 1 cruiser
    
        Non Combat Move - British
            1 bomber moved from SZ 24 Tyrrhenian Sea to Gibraltar
            1 fighter moved from SZ 24 Tyrrhenian Sea to Gibraltar
            1 fighter moved from SZ 26 Central Mediterranean to Egypt
            1 infantry moved from Syria to Egypt
            1 infantry moved from Iraq to Syria
            1 transport moved from SZ 28 Eastern Mediterranean to SZ 55 Red Sea
            1 infantry moved from Ethiopia to SZ 55 Red Sea
            1 infantry moved from SZ 55 Red Sea to Egypt
            2 infantry moved from Southern Africa to Rhodesia
            1 infantry moved from Rhodesia to Kenya-Tanganyika
            1 transport moved from SZ 57 Arabian Sea to SZ 56 Persian Gulf
            1 infantry moved from Baluchistan to SZ 56 Persian Gulf
            1 infantry moved from Baluchistan to SZ 56 Persian Gulf
            2 infantry and 1 transport moved from SZ 56 Persian Gulf to SZ 55 Red Sea
            1 infantry moved from SZ 55 Red Sea to Egypt
            1 infantry moved from SZ 55 Red Sea to Egypt
            1 artillery moved from Western Canada to Central Canada
            1 infantry moved from Central Canada to Eastern Canada
            1 infantry moved from Iran to Iraq
            1 fighter moved from SZ 71 South China Sea to SZ 57 Arabian Sea
            1 infantry moved from Bombay to Calcutta
            1 infantry moved from Delhi to Calcutta
            1 armour moved from Bombay to Calcutta
            1 infantry moved from Calcutta to Burma
            2 infantry moved from New Zealand to SZ 105 Tasman Sea
            2 infantry and 1 transport moved from SZ 105 Tasman Sea to SZ 67 South East Indian
            1 cruiser moved from SZ 105 Tasman Sea to SZ 67 South East Indian
            1 infantry moved from SZ 67 South East Indian to Western Australia
            1 infantry moved from SZ 67 South East Indian to Western Australia
            1 infantry moved from New South Wales to Central Australia
            1 armour moved from New South Wales to Western Australia
            1 transport moved from SZ 9 North Atlantic to SZ 10 North Sea
            1 fighter moved from England to Scotland
            1 artillery moved from England to Scotland
            1 armour moved from England to Scotland
            1 artillery moved from England to Scotland
    
        Place Units - British
            1 factory placed in Egypt
            1 transport placed in SZ 10 North Sea
            2 infantry placed in Bombay
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 48 PUs
            3 units repaired.
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : -1.50
    Italians : -0.50
    Japanese : 0.67
    

    Savegame



  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 2 armour and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 cruiser moved from SZ 25 Adriatic Sea to SZ 26 Central Mediterranean
            1 destroyer moved from SZ 25 Adriatic Sea to SZ 26 Central Mediterranean
            1 submarine moved from SZ 24 Tyrrhenian Sea to SZ 26 Central Mediterranean
            1 fighter moved from Italy to SZ 26 Central Mediterranean
            1 fighter moved from Macedonia to SZ 26 Central Mediterranean
    
        Combat - Italians
            Battle in SZ 26 Central Mediterranean
                Italians attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                British defend with 1 cruiser and 2 destroyers
                    Italians roll dice for 1 submarine in SZ 26 Central Mediterranean, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 cruiser, 1 destroyer and 2 fighters in SZ 26 Central Mediterranean, round 2 : 1/4 hits, 1.83 expected hits
                    British roll dice for 1 cruiser and 2 destroyers in SZ 26 Central Mediterranean, round 2 : 1/3 hits, 1.17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Italians lost in SZ 26 Central Mediterranean
                    Italians roll dice for 1 cruiser, 1 destroyer and 2 fighters in SZ 26 Central Mediterranean, round 3 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in SZ 26 Central Mediterranean, round 3 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the British and 1 cruiser owned by the British lost in SZ 26 Central Mediterranean
                Italians win with 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 22
                Casualties for Italians: 1 submarine
                Casualties for British: 1 cruiser and 2 destroyers
    
        Non Combat Move - Italians
            1 armour moved from Italy to SZ 25 Adriatic Sea
            1 armour and 1 transport moved from SZ 25 Adriatic Sea to SZ 26 Central Mediterranean
            1 infantry moved from Sicily to SZ 26 Central Mediterranean
            1 infantry moved from SZ 26 Central Mediterranean to Libya
            1 armour moved from SZ 26 Central Mediterranean to Libya
            1 armour and 2 infantry moved from Algeria to Libya
            1 fighter moved from SZ 26 Central Mediterranean to Libya
            1 fighter moved from SZ 26 Central Mediterranean to Libya
    
        Place Units - Italians
            2 armour placed in Italy
            1 submarine placed in SZ 26 Central Mediterranean
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : -1.00
    

    Savegame



  • TripleA Manual Gamesave Post: Chinese round 1

    TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Chinese buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Chinese
            3 infantry moved from Yunnan to Kwangtung
            1 fighter moved from Yunnan to Kwangtung
            1 artillery moved from Szechwan to Kwangtung
            3 infantry moved from Szechwan to Kwangtung
    
        Combat - Chinese
            Battle in Kwangtung
                Chinese attack with 1 artillery, 1 fighter and 6 infantry
                Japanese defend with 1 armour, 1 fighter and 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Kwangtung, round 2 : 2/8 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Kwangtung, round 2 : 1/4 hits, 1.83 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                    Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Kwangtung, round 3 : 3/7 hits, 1.83 expected hits
                    Japanese roll dice for 1 armour and 1 fighter in Kwangtung, round 3 : 1/2 hits, 1.17 expected hits
                    1 fighter owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                Chinese win, taking Kwangtung from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 15
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 armour, 1 fighter and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangtung to Kansu
            2 infantry moved from Kansu to Szechwan
            2 infantry moved from Eastern Sinkiang to Kansu
            2 infantry moved from Western Sinkiang to Eastern Sinkiang
    
        Place Units - Chinese
            2 infantry placed in Kansu
            1 armour and 1 infantry placed in Western Sinkiang
            Chinese undo move 2.
            Chinese undo move 1.
            1 armour and 1 infantry placed in Kansu
            2 infantry placed in Western Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective 1: Chinese met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.17
    Japanese : -1.00
    

    Savegame



  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 cruiser, 2 marines and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 battleship, 1 carrier, 1 fighter and 1 submarine moved from SZ 87 West Pacific to SZ 88 Pacific
            1 fighter moved from SZ 99 West Pacific to SZ 88 Pacific
            1 fighter moved from Southern Japan to SZ 88 Pacific
            1 bomber moved from Southern Japan to SZ 88 Pacific
            1 cruiser and 1 destroyer moved from SZ 98 Philippine Sea to SZ 99 West Pacific
            1 armour moved from French Indo-China to Yunnan
                  Japanese take Yunnan from Chinese
            1 armour moved from Yunnan to French Indo-China
            1 artillery moved from Thai-Malay to French Indo-China
            2 infantry moved from French Indo-China to Thai-Malay
            2 infantry moved from North Philippines to SZ 72 South China Sea
            2 infantry moved from SZ 72 South China Sea to French Indo-China
            1 fighter moved from SZ 72 South China Sea to Vladivostok
            1 fighter moved from Chosen to Vladivostok
            1 artillery moved from Chosen to Vladivostok
            1 infantry moved from Chosen to Northern Manchukuo
            1 infantry moved from Chosen to Vladivostok
            1 submarine moved from SZ 74 Sea of Japan to SZ 81 North Pacific
            2 infantry moved from Northern Japan to SZ 80 Northwest Pacific
            2 infantry and 1 transport moved from SZ 80 Northwest Pacific to SZ 74 Sea of Japan
            2 infantry moved from SZ 74 Sea of Japan to Vladivostok
            1 armour moved from Southern Japan to SZ 73 East China Sea
            1 infantry moved from Southern Japan to SZ 73 East China Sea
            1 armour, 1 infantry and 1 transport moved from SZ 73 East China Sea to SZ 74 Sea of Japan
            1 infantry moved from SZ 74 Sea of Japan to Vladivostok
            1 armour moved from SZ 74 Sea of Japan to Vladivostok
            1 cruiser moved from SZ 73 East China Sea to SZ 99 West Pacific
            1 destroyer moved from SZ 73 East China Sea to SZ 72 South China Sea
    
        Combat - Japanese
            Battle in Vladivostok
                Japanese attack with 1 armour, 1 artillery, 2 fighters and 4 infantry
                Russians defend with 3 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Vladivostok, round 2 : 4/8 hits, 2,67 expected hits
                    Russians roll dice for 3 infantry in Vladivostok, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Vladivostok
                Japanese win, taking Vladivostok from Russians with 1 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in SZ 88 Pacific
                Japanese attack with 1 battleship, 1 bomber, 1 carrier, 3 fighters and 1 submarine
                Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 1 submarine in SZ 88 Pacific, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 battleship, 1 bomber, 1 carrier and 3 fighters in SZ 88 Pacific, round 2 : 4/6 hits, 3,00 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in SZ 88 Pacific, round 2 : 4/6 hits, 2,83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    2 fighters owned by the Japanese, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in SZ 88 Pacific
                    Japanese roll dice for 1 battleship, 1 bomber, 1 carrier and 1 fighter in SZ 88 Pacific, round 3 : 2/4 hits, 2,00 expected hits
                    Americans roll dice for 2 fighters and 1 transport in SZ 88 Pacific, round 3 : 1/2 hits, 1,33 expected hits
                    1 fighter owned by the Japanese and 2 fighters owned by the Americans lost in SZ 88 Pacific
                    1 transport owned by the Americans lost in SZ 88 Pacific
                Japanese win with 1 battleship, 1 bomber and 1 carrier remaining. Battle score for attacker is 33
                Casualties for Japanese: 3 fighters and 1 submarine
                Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
    
        Non Combat Move - Japanese
            1 bomber moved from SZ 88 Pacific to Southern Japan
            1 fighter moved from South Philippines to SZ 88 Pacific
            1 carrier moved from SZ 99 West Pacific to SZ 88 Pacific
            2 fighters moved from Vladivostok to Chosen
            1 artillery moved from Shantung to Chosen
    
        Place Units - Japanese
            1 cruiser and 1 transport placed in SZ 80 Northwest Pacific
            2 armour placed in Chosen
            2 marines placed in Northern Japan
            1 armour placed in Southern Japan
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Americans : 0,83
    Russians : 0,00
    Japanese : 2,00
    

    Savegame



  • TripleA Manual Gamesave Post: Americans round 1

    TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 1
    
        Research Technology - Americans
            Americans spend 10 on tech rolls
                Americans roll 6,1 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover Improved Artillery Support
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 destroyer moved from SZ 18 West Atlantic to SZ 2 Labrador Sea
            1 cruiser moved from SZ 18 West Atlantic to SZ 2 Labrador Sea
            1 bomber moved from Northeastern United States to SZ 2 Labrador Sea
            1 fighter moved from Northeastern United States to Greenland
            1 fighter moved from Iceland to Archangel'sk
            1 submarine moved from SZ 88 Pacific to SZ 89 Pacific
            1 submarine moved from SZ 89 Pacific to SZ 88 Pacific
            1 destroyer moved from SZ 95 Pacific to SZ 88 Pacific
            1 cruiser moved from SZ 100 Pacific to SZ 88 Pacific
            1 fighter moved from Hawaiian Islands to SZ 88 Pacific
            1 bomber moved from Southwestern United States to SZ 88 Pacific
            1 battleship moved from SZ 96 Pacific to SZ 88 Pacific
            1 artillery moved from Fiji to SZ 100 Pacific
            1 infantry moved from Fiji to SZ 100 Pacific
            1 artillery, 1 infantry and 1 transport moved from SZ 100 Pacific to SZ 94 Pacific
            1 infantry moved from SZ 94 Pacific to Wake
            1 artillery moved from SZ 94 Pacific to Wake
            1 infantry moved from Hawaiian Islands to SZ 95 Pacific
            1 infantry moved from Hawaiian Islands to SZ 95 Pacific
            2 infantry and 1 transport moved from SZ 95 Pacific to SZ 100 Pacific
            1 infantry moved from SZ 100 Pacific to Fiji
            1 infantry moved from SZ 100 Pacific to Fiji
            1 infantry moved from Southwestern United States to SZ 91 East Pacific
            1 infantry moved from Southwestern United States to SZ 91 East Pacific
            2 infantry and 1 transport moved from SZ 91 East Pacific to SZ 89 Pacific
            1 infantry moved from SZ 89 Pacific to Hawaiian Islands
            1 infantry moved from SZ 89 Pacific to Hawaiian Islands
            1 fighter moved from Southwestern United States to Hawaiian Islands
            1 infantry moved from Northeastern United States to Eastern Canada
            1 armour moved from Northeastern United States to Eastern Canada
            1 cruiser moved from SZ 37 Caribbean Sea to SZ 18 West Atlantic
    
        Combat - Americans
            Battle in Wake
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Wake, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Wake, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Wake
                    Americans roll dice for 1 artillery in Wake, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Wake, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Wake
                Japanese win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in SZ 2 Labrador Sea
                Americans attack with 1 bomber, 1 cruiser and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 cruiser and 1 destroyer in SZ 2 Labrador Sea, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in SZ 2 Labrador Sea, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in SZ 2 Labrador Sea
                Americans win with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in SZ 88 Pacific
                Americans attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 battleship, 2 carriers and 1 fighter
                    Americans roll dice for 1 submarine in SZ 88 Pacific, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 1 fighter in SZ 88 Pacific, round 2 : 2/5 hits, 2.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 fighter in SZ 88 Pacific, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 1 battleship and 2 carriers in SZ 88 Pacific, round 2 : 0/3 hits, 1.33 expected hits
                    1 carrier owned by the Japanese lost in SZ 88 Pacific
                    Americans roll dice for 1 submarine in SZ 88 Pacific, round 3 : 1/1 hits, 0.33 expected hits
                    1 carrier owned by the Japanese lost in SZ 88 Pacific
                    Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 1 fighter in SZ 88 Pacific, round 3 : 2/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 fighter in SZ 88 Pacific, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship in SZ 88 Pacific, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans and 1 battleship owned by the Japanese lost in SZ 88 Pacific
                Americans win with 1 battleship, 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 40
                Casualties for Japanese: 1 battleship, 2 carriers and 1 fighter
                Casualties for Americans: 1 cruiser and 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from SZ 88 Pacific to Midway Island
            1 bomber moved from SZ 88 Pacific to Hawaiian Islands
            1 transport moved from SZ 18 West Atlantic to SZ 2 Labrador Sea
            1 artillery moved from Midwestern United States to Northeastern United States
            1 infantry moved from Southern United States to Southwestern United States
            1 infantry moved from Northwestern United States to Southwestern United States
            1 bomber moved from SZ 2 Labrador Sea to England
    
        Place Units - Americans
            1 destroyer and 1 transport placed in SZ 18 West Atlantic
            1 carrier placed in SZ 95 Pacific
            1 fighter placed in SZ 95 Pacific
            1 armour placed in Southwestern United States
    
        Activate Technology - Americans
            Americans activating Improved Artillery Support
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : -2.50
    Japanese : 1.00
    

    Savegame



  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 2
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians repair damage of 1x factory; Remaining resources: 44 PUs; 0 techTokens; 
            Russians buy 1 armour, 2 artilleries, 1 fighter, 1 halftrack and 5 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 armour moved from Southern Russia to Western Russia
            1 armour moved from Southern Russia to Western Russia
            1 armour moved from Southern Russia to Western Russia
            1 armour moved from Southern Russia to Western Russia
            1 armour moved from Southern Russia to Western Russia
            1 infantry moved from Moscow to Western Russia
            1 infantry moved from Moscow to Western Russia
            1 infantry moved from Moscow to Western Russia
            1 infantry moved from Moscow to Western Russia
            1 infantry moved from Southern Russia to Belorussia
            1 infantry moved from Southern Russia to Belorussia
            1 infantry moved from Southern Russia to Belorussia
            1 infantry moved from Northern Russia to Novgorod
            1 infantry moved from Leningrad to Novgorod
            1 infantry moved from Leningrad to Novgorod
            1 infantry moved from Leningrad to Novgorod
            1 infantry moved from Leningrad to Novgorod
            1 fighter moved from Leningrad to Novgorod
            1 fighter moved from Leningrad to Novgorod
            1 fighter moved from Leningrad to Belorussia
            1 artillery moved from Southern Russia to Western Russia
            1 artillery moved from Northern Russia to Western Russia
            1 bomber moved from Moscow to Novgorod
            1 artillery moved from Leningrad to Novgorod
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Belorussia, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Russia
                Russians attack with 5 armour, 2 artilleries and 4 infantry
                Germans defend with 1 armour, 1 artillery and 4 infantry
                    Russians roll dice for 5 armour, 2 artilleries and 4 infantry in Western Russia, round 2 : 3/11 hits, 4.17 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 4 infantry in Western Russia, round 2 : 2/6 hits, 2.17 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Western Russia
                    Russians roll dice for 5 armour, 2 artilleries and 2 infantry in Western Russia, round 3 : 3/9 hits, 3.83 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Western Russia, round 3 : 0/3 hits, 1.17 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Western Russia
                Russians win, taking Western Russia from Germans with 5 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 15
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour, 1 artillery and 4 infantry
            Battle in Novgorod
                Russians attack with 1 artillery, 1 bomber, 2 fighters and 5 infantry
                Germans defend with 2 armour, 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery, 1 bomber, 2 fighters and 5 infantry in Novgorod, round 2 : 5/9 hits, 3.00 expected hits
                    Germans roll dice for 2 armour, 1 artillery and 2 infantry in Novgorod, round 2 : 1/5 hits, 2.00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 17
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 armour, 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belorussia to Leningrad
            2 fighters moved from Novgorod to Leningrad
            1 infantry moved from Karelija to Leningrad
            1 infantry moved from Archangel'sk to Karelija
            1 infantry moved from Archangel'sk to Karelija
            1 infantry moved from Eastern Russia to Southern Russia
            1 infantry moved from Stalingrad to Southern Russia
            1 infantry moved from Eastern Russia to Southern Russia
            1 infantry moved from Eastern Russia to Southern Russia
            1 infantry moved from Eastern Russia to Southern Russia
            1 infantry moved from Eastern Russia to Southern Russia
            1 artillery moved from Eastern Russia to Southern Russia
            1 infantry moved from Kazakh to Eastern Russia
            1 infantry moved from Kazakh to Eastern Russia
            1 infantry moved from Kazakh to Eastern Russia
            1 infantry moved from Kazakh to Eastern Russia
            1 infantry moved from Kazakh to Eastern Russia
            1 halftrack moved from Sverdlovsk to Irkutsk
            1 armour moved from Sverdlovsk to Southern Russia
            1 infantry moved from Buryatia to Amurskaya
            1 infantry moved from Irkutsk to Buryatia
            1 infantry moved from Irkutsk to Buryatia
            1 armour moved from Amurskaya to Buryatia
            1 infantry moved from Okhotsk to Amurskaya
            1 infantry moved from Amurskaya to Buryatia
            1 infantry moved from Amurskaya to Buryatia
            1 bomber moved from Novgorod to Southwestern Siberia
    
        Place Units - Russians
            1 armour, 1 fighter and 1 halftrack placed in Sverdlovsk
            2 infantry placed in Leningrad
            Russians undo move 1.
            1 fighter placed in Leningrad
            2 artilleries placed in Moscow
            1 halftrack placed in Sverdlovsk
            1 armour and 1 infantry placed in Moscow
            Russians undo move 5.
            2 infantry placed in Moscow
            1 armour placed in Sverdlovsk
            1 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 40 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.67
    Russians : -0.00
    

    Savegame



  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 2
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 4,3 and gets 0 hits
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery, 1 factory, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Germans
            1 artillery moved from Baltic States to Belorussia
            3 fighters moved from Baltic States to Belorussia
            1 bomber moved from Baltic States to Belorussia
            1 armour moved from Eastern Poland to Ukraine
            1 fighter moved from Ukraine to Belorussia
            1 fighter moved from Ukraine to Belorussia
            1 infantry moved from Baltic States to Belorussia
            1 infantry moved from Baltic States to Belorussia
            1 armour and 3 infantry moved from Finland to Karelija
    
        Combat - Germans
            Battle in Karelija
                Germans attack with 1 armour and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour and 3 infantry in Karelija, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Karelija, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Karelija
                    Germans roll dice for 1 armour and 2 infantry in Karelija, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Karelija, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour and 2 infantry in Karelija, round 4 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Karelija, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour and 2 infantry in Karelija, round 5 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Karelija, round 5 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Karelija
                    Germans roll dice for 1 armour in Karelija, round 6 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 2 infantry in Karelija, round 6 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelija
                Russians win with 1 infantry remaining. Battle score for attacker is -11
                Casualties for Germans: 1 armour and 3 infantry
                Casualties for Russians: 1 infantry
            Battle in Belorussia
                Germans attack with 1 artillery, 1 bomber, 5 fighters and 2 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 5 fighters and 2 infantry in Belorussia, round 2 : 5/9 hits, 4.00 expected hits
                    Russians roll dice for 3 infantry in Belorussia, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
                Germans win, taking Belorussia from Russians with 1 artillery, 1 bomber and 5 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            5 fighters moved from Belorussia to Ukraine
            1 bomber moved from Belorussia to Ukraine
            4 infantry moved from Hungary-Romania to Ukraine
            1 armour moved from Hungary-Romania to Ukraine
            1 armour moved from Austria-Czechoslovakia to Ukraine
            2 artilleries moved from Eastern Germany to Western Poland
            3 infantry moved from Eastern Germany to Western Poland
            4 armour moved from Eastern Germany to Hungary-Romania
            1 submarine moved from SZ 39 Mid Atlantic to SZ 22 East Atlantic
    
        Place Units - Germans
            1 factory placed in Ukraine
            4 armour, 1 artillery, 1 fighter and 1 infantry placed in Eastern Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    Russians : 2.67
    

    Savegame



  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 2
    
        Research Technology - British
            British spend 0 on tech rolls
                British roll 2,4 and gets 0 hits
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat Move - British
            1 battleship moved from SZ 24 Tyrrhenian Sea to SZ 26 Central Mediterranean
            1 bomber moved from Gibraltar to SZ 26 Central Mediterranean
            1 fighter moved from Gibraltar to SZ 26 Central Mediterranean
            1 fighter moved from Egypt to SZ 26 Central Mediterranean
            1 infantry moved from Western Australia to SZ 67 South East Indian
            1 armour moved from Western Australia to SZ 67 South East Indian
            1 armour, 1 cruiser, 1 infantry and 1 transport moved from SZ 67 South East Indian to SZ 63 Timor Sea
            1 infantry moved from SZ 63 Timor Sea to Java
            1 armour moved from SZ 63 Timor Sea to Java
            1 infantry moved from Burma to Yunnan
                  Chinese take Yunnan from Japanese
            1 infantry moved from Burma to Yunnan
            1 artillery moved from Scotland to SZ 10 North Sea
            1 infantry moved from Scotland to SZ 10 North Sea
            1 infantry moved from Scotland to SZ 10 North Sea
            1 armour moved from Scotland to SZ 10 North Sea
            1 destroyer moved from SZ 10 North Sea to SZ 16 North Atlantic
            1 fighter moved from Scotland to SZ 16 North Atlantic
            1 submarine moved from SZ 10 North Sea to SZ 16 North Atlantic
            1 fighter moved from Scotland to Norway
            1 battleship moved from SZ 12 East Baltic Sea to SZ 10 North Sea
            1 submarine moved from SZ 12 East Baltic Sea to SZ 17 English Channel
            1 submarine moved from SZ 12 East Baltic Sea to SZ 17 English Channel
            1 cruiser moved from SZ 12 East Baltic Sea to SZ 10 North Sea
            1 infantry moved from SZ 10 North Sea to Norway
            1 infantry moved from SZ 10 North Sea to Norway
            1 artillery moved from SZ 10 North Sea to Norway
            1 armour moved from SZ 10 North Sea to Norway
    
        Combat - British
            Battle in Java
                British attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                British win, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in SZ 16 North Atlantic
                British attack with 1 destroyer, 1 fighter and 1 submarine
                Germans defend with 1 submarine
                    British roll dice for 1 submarine in SZ 16 North Atlantic, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 fighter in SZ 16 North Atlantic, round 2 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in SZ 16 North Atlantic, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in SZ 16 North Atlantic
                British win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Norway
                British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                Germans defend with 4 infantry
                    British roll dice for 2 battleships and 2 cruisers in Norway, round 2 : 3/4 hits, 2.33 expected hits
                    3 infantry owned by the Germans lost in Norway
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Norway, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Norway
                British win, taking Norway from Germans with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 4 infantry
            Battle in SZ 26 Central Mediterranean
                British attack with 1 battleship, 1 bomber and 2 fighters
                Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Italians Submerged
                    British roll dice for 1 battleship, 1 bomber and 2 fighters in SZ 26 Central Mediterranean, round 2 : 1/4 hits, 2.33 expected hits
                    Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in SZ 26 Central Mediterranean, round 2 : 2/2 hits, 0.83 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the Italians and 1 bomber owned by the British lost in SZ 26 Central Mediterranean
                    British roll dice for 1 battleship and 2 fighters in SZ 26 Central Mediterranean, round 3 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 cruiser and 1 transport in SZ 26 Central Mediterranean, round 3 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the Italians and 1 cruiser owned by the Italians lost in SZ 26 Central Mediterranean
                British win with 1 battleship and 2 fighters remaining. Battle score for attacker is 15
                Casualties for British: 1 bomber
                Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 fighter moved from SZ 26 Central Mediterranean to Egypt
            1 fighter moved from SZ 26 Central Mediterranean to Egypt
            1 infantry moved from Calcutta to Burma
            1 infantry moved from Calcutta to Burma
            1 infantry moved from Bombay to Calcutta
            1 infantry moved from Bombay to Calcutta
            1 armour moved from Calcutta to Burma
            1 armour moved from Calcutta to Burma
            1 transport moved from SZ 55 Red Sea to SZ 60 Western Indian
            1 transport moved from SZ 55 Red Sea to SZ 56 Persian Gulf
            1 infantry moved from Iraq to SZ 56 Persian Gulf
            1 infantry moved from Kenya-Tanganyika to SZ 60 Western Indian
            2 infantry moved from Rhodesia to Kenya-Tanganyika
            1 infantry moved from Syria to Egypt
            1 infantry and 1 transport moved from SZ 60 Western Indian to SZ 57 Arabian Sea
            1 infantry and 1 transport moved from SZ 56 Persian Gulf to SZ 57 Arabian Sea
            1 infantry moved from SZ 57 Arabian Sea to Bombay
            1 infantry moved from SZ 57 Arabian Sea to Bombay
            1 infantry moved from Western Canada to Central Canada
            1 artillery moved from Central Canada to Eastern Canada
            1 fighter moved from SZ 16 North Atlantic to England
            1 fighter moved from Norway to Scotland
    
        Place Units - British
            1 submarine placed in SZ 105 Tasman Sea
            1 transport placed in SZ 2 Labrador Sea
            1 artillery placed in Egypt
            1 fighter placed in SZ 57 Arabian Sea
            1 marine placed in Bombay
            1 infantry placed in Egypt
            1 infantry placed in Bombay
            1 fighter placed in England
    
        Turn Complete - British
            British collect 47 PUs; end with 48 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 53 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : 0.50
    Italians : 0.67
    Japanese : -0.33
    

    Savegame



  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 fighter moved from Libya to SZ 26 Central Mediterranean
            1 fighter moved from Libya to SZ 26 Central Mediterranean
    
        Combat - Italians
            Battle in SZ 26 Central Mediterranean
                Italians attack with 2 fighters and 1 submarine
                British defend with 1 battleship
                    Italians roll dice for 1 submarine in SZ 26 Central Mediterranean, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 fighters in SZ 26 Central Mediterranean, round 2 : 1/2 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship in SZ 26 Central Mediterranean, round 2 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Italians lost in SZ 26 Central Mediterranean
                 retreated to SZ 26 Central Mediterranean
                British win with 1 battleship remaining. Battle score for attacker is -6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - Italians
            1 fighter moved from SZ 26 Central Mediterranean to Libya
            1 fighter moved from SZ 26 Central Mediterranean to Libya
            2 armour moved from Italy to Western Germany
            3 infantry moved from Italy to Vichy France
            1 artillery moved from Italy to Vichy France
    
        Place Units - Italians
            2 submarines placed in SZ 26 Central Mediterranean
            1 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Italians : -0.33
    British : 0.33
    

    Savegame



  • TripleA Manual Gamesave Post: Chinese round 2

    TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Chinese buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Chinese
            4 infantry moved from Kwangtung to French Indo-China
            1 fighter moved from Kansu to French Indo-China
            1 artillery moved from Kwangtung to French Indo-China
            2 infantry moved from Szechwan to Shantung
            1 armour moved from Kansu to Shantung
            1 infantry moved from Kansu to Szechwan
            2 infantry moved from Eastern Sinkiang to Kansu
            2 infantry moved from Western Sinkiang to Eastern Sinkiang
    
        Combat - Chinese
            Battle in Shantung
                Chinese attack with 1 armour and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 armour and 2 infantry in Shantung, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                Chinese win, taking Shantung from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in French Indo-China
                Chinese attack with 1 artillery, 1 fighter and 4 infantry
                Japanese defend with 1 armour, 2 artilleries and 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in French Indo-China, round 2 : 0/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in French Indo-China, round 2 : 0/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in French Indo-China, round 3 : 2/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in French Indo-China, round 3 : 2/5 hits, 1.83 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in French Indo-China
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in French Indo-China, round 4 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour and 2 artilleries in French Indo-China, round 4 : 1/3 hits, 1.17 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in French Indo-China
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo-China, round 5 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in French Indo-China, round 5 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in French Indo-China
                Chinese win, taking French Indo-China from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 armour, 2 artilleries and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from French Indo-China to Yunnan
            1 infantry moved from Kansu to Szechwan
            1 infantry moved from Kansu to Inner Mongolia
    
        Place Units - Chinese
            2 infantry placed in Kansu
            1 fighter and 1 infantry placed in Western Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective 1: Chinese met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : -2.00
    

    Savegame



  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 2 fighters and 1 transport; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Vladivostok to Shantung
            2 armour moved from Chosen to Shantung
            1 artillery moved from Chosen to Shantung
            1 fighter moved from Chosen to French Indo-China
            1 fighter moved from Chosen to Shantung
            2 marines moved from Northern Japan to SZ 74 Sea of Japan
            2 marines and 1 transport moved from SZ 74 Sea of Japan to SZ 72 South China Sea
            2 marines moved from SZ 72 South China Sea to Kwangtung
                  Japanese take Kwangtung from Chinese
            1 infantry moved from Borneo to SZ 72 South China Sea
            1 infantry moved from SZ 72 South China Sea to French Indo-China
            1 armour moved from Southern Japan to SZ 74 Sea of Japan
            1 infantry moved from Southern Japan to SZ 74 Sea of Japan
            1 armour, 1 infantry and 1 transport moved from SZ 74 Sea of Japan to SZ 72 South China Sea
            1 infantry moved from SZ 72 South China Sea to French Indo-China
            1 armour moved from SZ 72 South China Sea to French Indo-China
            2 infantry moved from Northern Japan to SZ 80 Northwest Pacific
            2 infantry and 1 transport moved from SZ 80 Northwest Pacific to SZ 74 Sea of Japan
            2 infantry moved from SZ 74 Sea of Japan to Vladivostok
            1 submarine moved from SZ 81 North Pacific to SZ 94 Pacific
            2 cruisers and 1 destroyer moved from SZ 99 West Pacific to SZ 86 West Pacific
            1 cruiser moved from SZ 80 Northwest Pacific to SZ 86 West Pacific
            4 infantry moved from Southern Japan to Northern Japan
            1 artillery moved from Vladivostok to Northern Manchukuo
            1 bomber moved from Southern Japan to SZ 63 Timor Sea
            1 battleship moved from SZ 72 South China Sea to SZ 63 Timor Sea
            1 destroyer moved from SZ 72 South China Sea to SZ 63 Timor Sea
            1 infantry moved from Northern Manchukuo to Shantung
            1 infantry moved from Vladivostok to Northern Manchukuo
            1 infantry moved from Vladivostok to Northern Manchukuo
    
        Combat - Japanese
            Battle in SZ 94 Pacific
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in SZ 94 Pacific
                    Japanese roll dice for 1 submarine in SZ 94 Pacific, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in French Indo-China
                Japanese attack with 1 armour, 1 fighter and 2 infantry
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 armour, 1 fighter and 2 infantry in French Indo-China, round 2 : 1/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 artillery in French Indo-China, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Chinese lost in French Indo-China
                Japanese win, taking French Indo-China from Chinese with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in SZ 63 Timor Sea
                Japanese attack with 1 battleship, 1 bomber and 1 destroyer
                British defend with 1 cruiser and 1 transport
                    Japanese roll dice for 1 battleship, 1 bomber and 1 destroyer in SZ 63 Timor Sea, round 2 : 2/3 hits, 1,67 expected hits
                    British roll dice for 1 cruiser and 1 transport in SZ 63 Timor Sea, round 2 : 0/1 hits, 0,50 expected hits
                    1 transport owned by the British and 1 cruiser owned by the British lost in SZ 63 Timor Sea
                Japanese win with 1 battleship, 1 bomber and 1 destroyer remaining. Battle score for attacker is 19
                Casualties for British: 1 cruiser and 1 transport
            Battle in Shantung
                Japanese attack with 3 armour, 1 artillery, 1 fighter and 1 infantry
                Chinese defend with 1 armour and 2 infantry
                    Japanese roll dice for 3 armour, 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 : 4/6 hits, 2,67 expected hits
                    Chinese roll dice for 1 armour and 2 infantry in Shantung, round 2 : 0/3 hits, 1,17 expected hits
                    1 armour owned by the Chinese and 2 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 3 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
                Casualties for Chinese: 1 armour and 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Shantung to SZ 72 South China Sea
            1 fighter moved from French Indo-China to SZ 72 South China Sea
            1 bomber moved from SZ 63 Timor Sea to Celebes
    
        Place Units - Japanese
            2 armour placed in Chosen
            1 carrier placed in SZ 86 West Pacific
            2 fighters placed in SZ 86 West Pacific
            1 transport placed in SZ 74 Sea of Japan
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 44 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    British : -0,50
    Chinese : -1,50
    Japanese : 1,00
    

    Savegame



  • TripleA Manual Gamesave Post: Americans round 2

    TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 2
    
        Research Technology - Americans
            Americans spend 10 on tech rolls
                Americans roll 1,1 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 2 marines and 3 transports; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Americans
            1 artillery moved from Northeastern United States to SZ 18 West Atlantic
            1 infantry moved from Northeastern United States to SZ 18 West Atlantic
            1 infantry moved from Eastern Canada to SZ 2 Labrador Sea
            1 armour moved from Eastern Canada to SZ 2 Labrador Sea
            1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from SZ 2 Labrador Sea to SZ 20 Atlantic
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic
            1 artillery moved from SZ 20 Atlantic to Azores
            2 infantry moved from SZ 20 Atlantic to Azores
            1 armour moved from SZ 20 Atlantic to Azores
            2 infantry moved from Fiji to SZ 100 Pacific
            1 destroyer moved from SZ 88 Pacific to SZ 94 Pacific
            2 infantry moved from Hawaiian Islands to SZ 89 Pacific
            2 infantry and 1 transport moved from SZ 89 Pacific to SZ 94 Pacific
            2 infantry moved from SZ 94 Pacific to Wake
            2 infantry and 1 transport moved from SZ 100 Pacific to SZ 99 West Pacific
            2 infantry moved from SZ 99 West Pacific to Marshall Islands
            1 bomber moved from Hawaiian Islands to Marshall Islands
            1 fighter moved from Midway Island to Wake
            1 fighter moved from SZ 95 Pacific to Wake
            1 fighter moved from Hawaiian Islands to SZ 95 Pacific
            1 battleship moved from SZ 88 Pacific to SZ 95 Pacific
            1 fighter moved from Archangel'sk to Eastern Sinkiang
            1 fighter moved from Greenland to England
            1 bomber moved from England to Western Germany
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory
                Bombing raid in Western Germany causes 6 damage total. 
            Battle in SZ 94 Pacific
                Americans attack with 1 destroyer and 1 transport
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 transport in SZ 94 Pacific, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in SZ 94 Pacific, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in SZ 94 Pacific, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in SZ 94 Pacific, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in SZ 94 Pacific, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in SZ 94 Pacific, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in SZ 94 Pacific, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in SZ 94 Pacific, round 5 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in SZ 94 Pacific, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in SZ 94 Pacific, round 6 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in SZ 94 Pacific, round 7 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in SZ 94 Pacific, round 7 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in SZ 94 Pacific, round 8 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in SZ 94 Pacific, round 8 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in SZ 94 Pacific
                Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Wake
                Americans attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Wake, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Wake, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Wake
                Americans win, taking Wake from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Azores
                Americans attack with 1 armour, 1 artillery and 2 infantry
                Neutral defend with 2 infantry
                    Americans roll dice for 2 cruisers in Azores, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Azores, round 2 : 2/4 hits, 1.50 expected hits
                    Neutral roll dice for 2 infantry in Azores, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral and 1 infantry owned by the Americans lost in Azores
                Americans loses 0 PUs for violating Azoress neutrality.
                Americans win, taking Azores from Neutral with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Neutral: 2 infantry
            Battle in Marshall Islands
                Americans attack with 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 2 infantry in Marshall Islands, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Wake to SZ 95 Pacific
            1 bomber moved from Marshall Islands to Midway Island
            1 fighter moved from Wake to Midway Island
            1 bomber moved from Western Germany to England
    
        Place Units - Americans
            1 transport placed in SZ 18 West Atlantic
            1 artillery and 1 marine placed in Northeastern United States
            1 transport placed in SZ 95 Pacific
            1 artillery placed in Hawaiian Islands
            Americans undo move 4.
            1 marine placed in Hawaiian Islands
            1 transport placed in SZ 91 East Pacific
            1 artillery placed in Southwestern United States
            1 bomber placed in Southwestern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    AA fire in Western Germany : : -0.17
    Americans : -1.17
    Japanese : -0.83
    

    Savegame


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