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    • T Offline
      tasl922
      last edited by

      TripleA Manual Gamesave Post: Lannister round 4

      TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

      Game History

      Round: 4
      
          Purchase Units - Lannister
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

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      • E Offline
        EricL
        last edited by

        TripleA Turn Summary: Lannister round 4

        TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

        Game History

        Round: 4
        
            Purchase Units - Lannister
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Lannister buy 8 Knights; Remaining resources: 0 PUs; 
        
            Combat Move - Lannister
                2 GoldCloaks moved from Casterly Rock to Kayce
                4 Knights moved from Lannisport to Ashemark
                1 Knight moved from Lannisport to Hornvale
                1 GoldCloak moved from Sarsfield to Ashemark
                2 GoldCloaks moved from Kayce to Sarsfield
                2 GoldCloaks moved from Ashemark to The Crag
                4 Knights moved from Ashemark to The Crag
                1 GoldCloak moved from Sarsfield to Ashemark
        
            Combat - Lannister
                Battle in The Crag
                    Lannister attack with 2 GoldCloaks and 4 Knights
                    Tully defend with 2 Knights and 1 Sellsword
                        Lannister roll dice for 2 GoldCloaks and 4 Knights in The Crag, round 2 : 2/6 hits, 2.33 expected hits
                        Tully roll dice for 2 Knights and 1 Sellsword in The Crag, round 2 : 0/3 hits, 1.33 expected hits
                        1 Sellsword owned by the Tully and 1 Knight owned by the Tully lost in The Crag
                        Lannister roll dice for 2 GoldCloaks and 4 Knights in The Crag, round 3 : 3/6 hits, 2.33 expected hits
                        Tully roll dice for 1 Knight in The Crag, round 3 : 0/1 hits, 0.50 expected hits
                        1 Knight owned by the Tully lost in The Crag
                    Lannister win, taking The Crag from Tully with 2 GoldCloaks and 4 Knights remaining. Battle score for attacker is 15
                    Casualties for Tully: 2 Knights and 1 Sellsword
        
            Non Combat Move - Lannister
        
            Place Units - Lannister
                2 Knights placed in Casterly Rock
                6 Knights placed in Lannisport
        
            Turn Complete - Lannister
                Lannister collect 41 PUs; end with 41 PUs
        

        Combat Hit Differential Summary :

        Lannister : 0.33
        Tully : -1.83
        

        Savegame

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        • Galapogos780G Offline
          Galapogos780
          last edited by

          TripleA Turn Summary: Martell round 4

          TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

          Game History

          Round: 4
          
              Purchase Units - Martell
                  Martell buy 2 Catapults, 2 HorseArchers and 2 Spearmen; Remaining resources: 0 PUs; 
          
              Combat Move - Martell
                  7 Spearmen moved from Yronwood to Skyreach
                  6 Spearthrowers moved from Yronwood to Skyreach
                  2 Spearmen moved from Sunspear to Godsgrace
                  2 Spearthrowers moved from Sunspear to Godsgrace
                  2 Spearmen moved from Godsgrace to Vaith
                  2 Spearthrowers moved from Godsgrace to Vaith
                  2 Spearmen moved from Yronwood to Skyreach
                  1 HorseArcher moved from Yronwood to Skyreach
          
              Non Combat Move - Martell
          
              Place Units - Martell
                  2 Catapults and 2 HorseArchers placed in Yronwood
                  2 Spearmen placed in Sunspear
          
              Turn Complete - Martell
                  Martell collect 27 PUs; end with 27 PUs
          

          Combat Hit Differential Summary :

          Savegame

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          • Galapogos780G Offline
            Galapogos780
            last edited by

            TripleA Manual Gamesave Post: Dothraki round 5

            TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

            Game History

            Round: 5
            
                Purchase Units - Dothraki
            

            Combat Hit Differential Summary :

            Savegame

            1 Reply Last reply Reply Quote 0
            • T Offline
              tasl922
              last edited by

              TripleA Turn Summary: Dothraki round 5

              TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

              Game History

              Round: 5
              
                  Purchase Units - Dothraki
                      Dothraki buy 7 HorseArchers; Remaining resources: 0 PUs; 
              
                  Combat Move - Dothraki
                      1 HorseArcher and 3 Khals moved from Vaes Dothrak to Western Dothraki Sea
                      5 Bloodriders, 7 HorseArchers, 9 HorseLords and 2 Khals moved from Lhazar to Western Dothraki Sea
                      1 HorseLord moved from Lhazar to Western Dothraki Sea
                      1 HorseArcher moved from Lhazar to Western Dothraki Sea
                      1 HorseArcher moved from Lhazar to Western Dothraki Sea
              
                  Combat - Dothraki
                      Battle in Western Dothraki Sea
                          Dothraki attack with 5 Bloodriders, 10 HorseArchers, 10 HorseLords and 5 Khals
                          FreeCities defend with 8 Archers, 3 FacelessMans, 11 Unsullieds and 7 WaterDancers
                              Dothraki roll dice for 5 Bloodriders, 10 HorseArchers, 10 HorseLords and 5 Khals in Western Dothraki Sea, round 2 : 13/30 hits, 11.67 expected hits
                              FreeCities roll dice for 8 Archers, 3 FacelessMans, 11 Unsullieds and 7 WaterDancers in Western Dothraki Sea, round 2 : 5/29 hits, 7.83 expected hits
                              5 HorseArchers owned by the Dothraki, 2 Archers owned by the FreeCities and 11 Unsullieds owned by the FreeCities lost in Western Dothraki Sea
                              Dothraki roll dice for 5 Bloodriders, 5 HorseArchers, 10 HorseLords and 5 Khals in Western Dothraki Sea, round 3 : 11/25 hits, 10.83 expected hits
                              FreeCities roll dice for 6 Archers, 3 FacelessMans and 7 WaterDancers in Western Dothraki Sea, round 3 : 8/16 hits, 5.33 expected hits
                              5 HorseArchers owned by the Dothraki, 5 WaterDancers owned by the FreeCities, 3 HorseLords owned by the Dothraki and 6 Archers owned by the FreeCities lost in Western Dothraki Sea
                              Dothraki roll dice for 5 Bloodriders, 7 HorseLords and 5 Khals in Western Dothraki Sea, round 4 : 9/17 hits, 9.00 expected hits
                              FreeCities roll dice for 3 FacelessMans and 2 WaterDancers in Western Dothraki Sea, round 4 : 2/5 hits, 1.67 expected hits
                              2 WaterDancers owned by the FreeCities, 3 FacelessMans owned by the FreeCities and 2 HorseLords owned by the Dothraki lost in Western Dothraki Sea
                          Dothraki win, taking Western Dothraki Sea from FreeCities with 5 Bloodriders, 5 HorseLords and 5 Khals remaining. Battle score for attacker is 62
                          Casualties for Dothraki: 10 HorseArchers and 5 HorseLords
                          Casualties for FreeCities: 8 Archers, 3 FacelessMans, 11 Unsullieds and 7 WaterDancers
              
                  Non Combat Move - Dothraki
              
                  Place Units - Dothraki
                      7 HorseArchers placed in Vaes Dothrak
              
                  Turn Complete - Dothraki
                      Dothraki collect 28 PUs; end with 28 PUs
              

              Combat Hit Differential Summary :

              Dothraki : 1.50
              FreeCities : 0.17
              

              Savegame

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              • T Offline
                tasl922
                last edited by

                TripleA Manual Gamesave Post: Lannister round 5

                TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

                Game History

                Round: 5
                
                    Purchase Units - Lannister
                

                Combat Hit Differential Summary :

                Savegame

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                • E Offline
                  EricL
                  last edited by

                  TripleA Turn Summary: Lannister round 5

                  TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                  Game History

                  Round: 5
                  
                      Purchase Units - Lannister
                          Lannister buy 1 Castle, 1 Catapult and 3 Knights; Remaining resources: 2 PUs; 
                  
                      Combat Move - Lannister
                          2 Knights moved from The Crag to Banefort
                          1 GoldCloak moved from Ashemark to Banefort
                          1 GoldCloak moved from Ashemark to Golden Tooth
                          2 Knights moved from Ashemark to Golden Tooth
                          1 Knight moved from Sarsfield to Golden Tooth
                          1 Catapult moved from Casterly Rock to Kayce
                          1 Trebuchet moved from Kayce to Sarsfield
                          5 Knights moved from Lannisport to Golden Tooth
                          3 Knights moved from Lannisport to Deep Den
                          2 GoldCloaks moved from Lannisport to Deep Den
                          1 GoldCloak moved from Deep Den to Stoney Sept
                                Lannister take Stoney Sept from Baratheon
                          1 Knight moved from Deep Den to Stoney Sept
                  
                      Combat - Lannister
                          Battle in Golden Tooth
                              Lannister attack with 1 GoldCloak and 8 Knights
                              Tully defend with 3 Trebuchets
                                  Lannister roll dice for 1 GoldCloak and 8 Knights in Golden Tooth, round 2 : 5/9 hits, 4.17 expected hits
                                  Tully roll dice for 3 Trebuchets in Golden Tooth, round 2 : 2/3 hits, 1.00 expected hits
                                  1 Knight owned by the Lannister, 1 GoldCloak owned by the Lannister and 3 Trebuchets owned by the Tully lost in Golden Tooth
                              Lannister win, taking Golden Tooth from Tully with 7 Knights remaining. Battle score for attacker is 12
                              Casualties for Lannister: 1 GoldCloak and 1 Knight
                              Casualties for Tully: 3 Trebuchets
                          Battle in Banefort
                              Lannister attack with 1 GoldCloak and 2 Knights
                              Greyjoy defend with 1 Trebuchet
                                  Lannister roll dice for 1 GoldCloak and 2 Knights in Banefort, round 2 : 1/3 hits, 1.17 expected hits
                                  Greyjoy roll dice for 1 Trebuchet in Banefort, round 2 : 0/1 hits, 0.33 expected hits
                                  1 Trebuchet owned by the Greyjoy lost in Banefort
                              Lannister win, taking Banefort from Greyjoy with 1 GoldCloak and 2 Knights remaining. Battle score for attacker is 7
                              Casualties for Greyjoy: 1 Trebuchet
                  
                      Non Combat Move - Lannister
                          1 Knight moved from Ashemark to Golden Tooth
                  
                      Place Units - Lannister
                          1 Castle placed in Sarsfield
                          1 Catapult and 3 Knights placed in Lannisport
                  
                      Turn Complete - Lannister
                          Lannister collect 42 PUs; end with 44 PUs
                  

                  Combat Hit Differential Summary :

                  Lannister : 0.67
                  Tully : 1.00
                  Greyjoy : -0.33
                  

                  Savegame

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                  • Galapogos780G Offline
                    Galapogos780
                    last edited by

                    TripleA Turn Summary: Martell round 4

                    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                    Game History

                    Round: 4
                    
                        Purchase Units - Martell
                            Martell buy 1 Catapult, 2 Spearmen and 2 Trebuchets; Remaining resources: 0 PUs; 
                    
                        Combat Move - Martell
                            3 HorseArchers moved from Sunspear to Yronwood
                            2 Spearthrowers moved from Sunspear to Godsgrace
                            2 Spearmen moved from Sunspear to Godsgrace
                            12 Spearmen moved from Yronwood to Skyreach
                            6 Spearthrowers moved from Yronwood to Skyreach
                            1 HorseArcher moved from Yronwood to Skyreach
                            2 Spearmen moved from Godsgrace to Yronwood
                            1 Spearthrower moved from Godsgrace to Yronwood
                            1 Spearthrower moved from Godsgrace to Yronwood
                            1 Spearthrower moved from Starfall to Sunhouse
                                  Martell take Sunhouse from Tyrell
                            1 Spearman moved from Starfall to Sunhouse
                            1 HorseArcher moved from Ghost Hall to Yronwood
                    
                        Combat - Martell
                    
                        Non Combat Move - Martell
                    
                        Place Units - Martell
                            1 Catapult, 1 Spearman and 2 Trebuchets placed in Yronwood
                            1 Spearman placed in Sunspear
                    
                        Turn Complete - Martell
                            Martell collect 30 PUs; end with 30 PUs
                    

                    Combat Hit Differential Summary :

                    Savegame

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                    • Galapogos780G Offline
                      Galapogos780
                      last edited by

                      TripleA Manual Gamesave Post: Dothraki round 5

                      TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

                      Game History

                      Round: 5
                      
                          Purchase Units - Dothraki
                      

                      Combat Hit Differential Summary :

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • Galapogos780G Offline
                        Galapogos780
                        last edited by

                        TripleA Turn Summary: Martell round 5

                        TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                        Game History

                        Round: 5
                        
                            Purchase Units - Martell
                                Martell buy 1 Catapult, 2 Spearmen, 1 Spearthrower and 1 Trebuchet; Remaining resources: 0 PUs; 
                        
                            Combat Move - Martell
                                6 Spearthrowers moved from Skyreach to Blackmont
                                1 HorseArcher moved from Skyreach to Blackmont
                                8 Spearmen moved from Skyreach to Blackmont
                                1 Spearman moved from Skyreach to Blackmont
                                2 Spearmen moved from Vaith to Godsgrace
                                2 Spearthrowers moved from Vaith to Godsgrace
                                5 Spearmen moved from Sunspear to Godsgrace
                                3 Spearthrowers moved from Sunspear to Godsgrace
                                3 HorseArchers moved from Sunspear to Godsgrace
                                1 Spearman moved from Ghost Hall to Godsgrace
                                1 HorseArcher moved from Ghost Hall to Godsgrace
                                1 Spearthrower moved from Ghost Hall to Godsgrace
                        
                            Combat - Martell
                                Battle in Blackmont
                                    Martell attack with 1 HorseArcher, 9 Spearmen and 6 Spearthrowers
                                    Tyrell defend with 1 Sellsword
                                        Martell roll dice for 1 HorseArcher, 9 Spearmen and 6 Spearthrowers in Blackmont, round 2 : 5/16 hits, 4.67 expected hits
                                        Tyrell roll dice for 1 Sellsword in Blackmont, round 2 : 0/1 hits, 0.33 expected hits
                                        1 Sellsword owned by the Tyrell lost in Blackmont
                                    Martell win, taking Blackmont from Tyrell with 1 HorseArcher, 9 Spearmen and 6 Spearthrowers remaining. Battle score for attacker is 3
                                    Casualties for Tyrell: 1 Sellsword
                        
                            Non Combat Move - Martell
                                1 GreenbloodBoat moved from Through of Lys to Redwyne Straits
                                1 Galley moved from Through of Lys to Brimstone Waters
                        
                            Place Units - Martell
                                1 Catapult, 2 Spearmen, 1 Spearthrower and 1 Trebuchet placed in Sunspear
                        
                            Turn Complete - Martell
                                Martell collect 22 PUs; end with 22 PUs
                        

                        Combat Hit Differential Summary :

                        Martell : 0.33
                        Tyrell : -0.33
                        

                        Savegame

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                        • Galapogos780G Offline
                          Galapogos780
                          last edited by

                          TripleA Manual Gamesave Post: Dothraki round 6

                          TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

                          Game History

                          Round: 6
                          
                              Purchase Units - Dothraki
                          

                          Combat Hit Differential Summary :

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • T Offline
                            tasl922
                            last edited by

                            TripleA Turn Summary: Dothraki round 6

                            TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                            Game History

                            Round: 6
                            
                                Purchase Units - Dothraki
                                    Dothraki buy 7 HorseLords; Remaining resources: 0 PUs; 
                            
                                Combat Move - Dothraki
                                    7 HorseArchers moved from Vaes Dothrak to Lhazar
                                    5 Bloodriders, 5 HorseLords and 5 Khals moved from Western Dothraki Sea to Qohor
                            
                                Combat - Dothraki
                                    Battle in Qohor
                                        Dothraki attack with 5 Bloodriders, 5 HorseLords and 5 Khals
                                        FreeCities defend with 2 Archers and 8 Unsullieds
                                            Dothraki roll dice for 5 Bloodriders, 5 HorseLords and 5 Khals in Qohor, round 2 : 10/15 hits, 8.33 expected hits
                                            FreeCities roll dice for 2 Archers and 8 Unsullieds in Qohor, round 2 : 0/10 hits, 2.00 expected hits
                                            2 Archers owned by the FreeCities and 8 Unsullieds owned by the FreeCities lost in Qohor
                                        Dothraki win, taking Qohor from FreeCities with 5 Bloodriders, 5 HorseLords and 5 Khals remaining. Battle score for attacker is 24
                                        Casualties for FreeCities: 2 Archers and 8 Unsullieds
                            
                                Non Combat Move - Dothraki
                            
                                Place Units - Dothraki
                                    7 HorseLords placed in Vaes Dothrak
                            
                                Turn Complete - Dothraki
                                    Dothraki collect 31 PUs; end with 31 PUs
                            

                            Combat Hit Differential Summary :

                            Dothraki : 1.67
                            FreeCities : -2.00
                            

                            Savegame

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                            • T Offline
                              tasl922
                              last edited by

                              TripleA Manual Gamesave Post: Lannister round 6

                              TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

                              Game History

                              Round: 6
                              
                                  Purchase Units - Lannister
                              

                              Combat Hit Differential Summary :

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • E Offline
                                EricL
                                last edited by

                                TripleA Turn Summary: Lannister round 6

                                TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                                Game History

                                Round: 6
                                
                                    Purchase Units - Lannister
                                        Lannister buy 1 Catapult and 6 Knights; Remaining resources: 2 PUs; 
                                
                                    Combat Move - Lannister
                                        1 Catapult moved from Kayce to Sarsfield
                                        1 Trebuchet moved from Sarsfield to Golden Tooth
                                        1 Knight moved from Silverhall to Hornvale
                                              Lannister take Hornvale from Baratheon
                                        2 Knights moved from Lannisport to Hornvale
                                        1 Knight moved from Deep Den to Pinkmaiden
                                              Lannister take Pinkmaiden from Baratheon
                                        2 Knights moved from Casterly Rock to Deep Den
                                        1 Catapult moved from Lannisport to Deep Den
                                        4 Knights moved from Golden Tooth to Acorn Hall
                                        1 Knight moved from Deep Den to Pinkmaiden
                                        1 Knight moved from Sarsfield to Golden Tooth
                                        2 GoldCloaks moved from Sarsfield to Golden Tooth
                                        2 Knights moved from Lannisport to Golden Tooth
                                
                                    Combat - Lannister
                                        Battle in Acorn Hall
                                            Lannister attack with 4 Knights
                                            Tully defend with 1 Sellsword
                                                Lannister roll dice for 4 Knights in Acorn Hall, round 2 : 1/4 hits, 2.00 expected hits
                                                Tully roll dice for 1 Sellsword in Acorn Hall, round 2 : 1/1 hits, 0.33 expected hits
                                                1 Knight owned by the Lannister and 1 Sellsword owned by the Tully lost in Acorn Hall
                                            Lannister win, taking Acorn Hall from Tully with 3 Knights remaining. Battle score for attacker is -3
                                            Casualties for Lannister: 1 Knight
                                            Casualties for Tully: 1 Sellsword
                                
                                    Non Combat Move - Lannister
                                        2 Knights moved from Golden Tooth to Pinkmaiden
                                        1 Knight moved from Golden Tooth to Acorn Hall
                                
                                    Place Units - Lannister
                                        1 Catapult and 2 Knights placed in Sarsfield
                                        4 Knights placed in Lannisport
                                
                                    Turn Complete - Lannister
                                        Lannister collect 45 PUs; end with 47 PUs
                                

                                Combat Hit Differential Summary :

                                Lannister : -1.00
                                Tully : 0.67
                                

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • Galapogos780G Offline
                                  Galapogos780
                                  last edited by

                                  TripleA Turn Summary: Martell round 6

                                  TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                                  Game History

                                  Round: 6
                                  
                                      Purchase Units - Martell
                                          Martell buy 2 Catapults and 2 Spearmen; Remaining resources: 0 PUs; 
                                  
                                      Combat Move - Martell
                                          2 Spearmen moved from Sunspear to Godsgrace
                                          1 Catapult moved from Sunspear to Godsgrace
                                          1 Spearthrower moved from Sunspear to Godsgrace
                                          1 Trebuchet moved from Sunspear to Godsgrace
                                          6 Spearthrowers moved from Blackmont to Oldtown
                                          1 HorseArcher moved from Blackmont to Oldtown
                                          9 Spearmen moved from Blackmont to Oldtown
                                  
                                      Combat - Martell
                                          Battle in Oldtown
                                              Martell attack with 1 HorseArcher, 9 Spearmen and 6 Spearthrowers
                                              Tyrell defend with 4 Archers, 1 Castle, 2 Catapults and 1 Trebuchet
                                                  Martell roll dice for 1 HorseArcher, 9 Spearmen and 6 Spearthrowers in Oldtown, round 2 : 3/16 hits, 4.67 expected hits
                                                  Tyrell roll dice for 4 Archers, 2 Catapults and 1 Trebuchet in Oldtown, round 2 : 3/7 hits, 2.67 expected hits
                                                  3 Archers owned by the Tyrell, 2 Spearmen owned by the Martell and 1 HorseArcher owned by the Martell lost in Oldtown
                                                  Martell roll dice for 7 Spearmen and 6 Spearthrowers in Oldtown, round 3 : 4/13 hits, 4.17 expected hits
                                                  Tyrell roll dice for 1 Archer, 2 Catapults and 1 Trebuchet in Oldtown, round 3 : 1/4 hits, 1.67 expected hits
                                                  1 Archer owned by the Tyrell, 1 Spearman owned by the Martell, 1 Trebuchet owned by the Tyrell and 2 Catapults owned by the Tyrell lost in Oldtown
                                              Martell win, taking Oldtown from Tyrell with 6 Spearmen and 6 Spearthrowers remaining. Battle score for attacker is 16
                                              Casualties for Martell: 1 HorseArcher and 3 Spearmen
                                              Casualties for Tyrell: 4 Archers, 2 Catapults and 1 Trebuchet
                                  
                                      Non Combat Move - Martell
                                  
                                      Place Units - Martell
                                          2 Catapults and 2 Spearmen placed in Sunspear
                                  
                                      Turn Complete - Martell
                                          Martell collect 22 PUs; end with 22 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Martell : -1.83
                                  Tyrell : -0.33
                                  

                                  Savegame

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                                  • Galapogos780G Offline
                                    Galapogos780
                                    last edited by

                                    TripleA Manual Gamesave Post: Dothraki round 7

                                    TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

                                    Game History

                                    Round: 7
                                    
                                        Purchase Units - Dothraki
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • T Offline
                                      tasl922
                                      last edited by

                                      TripleA Turn Summary: Dothraki round 7

                                      TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                                      Game History

                                      Round: 7
                                      
                                          Purchase Units - Dothraki
                                              Dothraki buy 7 HorseArchers; Remaining resources: 3 PUs; 
                                      
                                          Combat Move - Dothraki
                                              1 HorseLord moved from Lhazar to Ar Noy
                                                    Dothraki take Ar Noy from FreeCities
                                              1 HorseLord moved from Lhazar to The Golden Fields
                                                    Dothraki take The Golden Fields from FreeCities
                                              5 Bloodriders, 5 HorseLords and 5 Khals moved from Qohor to Norvos
                                              7 HorseLords moved from Vaes Dothrak to Lhazar
                                      
                                          Combat - Dothraki
                                              Battle in Norvos
                                                  Dothraki attack with 5 Bloodriders, 5 HorseLords and 5 Khals
                                                  FreeCities defend with 2 Archers, 1 FacelessMan, 6 Unsullieds and 3 WaterDancers
                                                      Dothraki roll dice for 5 Bloodriders, 5 HorseLords and 5 Khals in Norvos, round 2 : 7/15 hits, 8.33 expected hits
                                                  Units damaged: 1 FacelessMan owned by the FreeCities
                                                      FreeCities roll dice for 2 Archers, 1 FacelessMan, 6 Unsullieds and 3 WaterDancers in Norvos, round 2 : 1/12 hits, 3.00 expected hits
                                                      1 HorseLord owned by the Dothraki and 6 Unsullieds owned by the FreeCities lost in Norvos
                                                      Dothraki roll dice for 5 Bloodriders, 4 HorseLords and 5 Khals in Norvos, round 3 : 7/14 hits, 8.00 expected hits
                                                      FreeCities roll dice for 2 Archers, 1 FacelessMan and 3 WaterDancers in Norvos, round 3 : 3/6 hits, 2.00 expected hits
                                                      3 WaterDancers owned by the FreeCities, 1 FacelessMan owned by the FreeCities, 3 HorseLords owned by the Dothraki and 2 Archers owned by the FreeCities lost in Norvos
                                                  Dothraki win, taking Norvos from FreeCities with 5 Bloodriders, 1 HorseLord and 5 Khals remaining. Battle score for attacker is 30
                                                  Casualties for Dothraki: 4 HorseLords
                                                  Casualties for FreeCities: 2 Archers, 1 FacelessMan, 6 Unsullieds and 3 WaterDancers
                                      
                                          Non Combat Move - Dothraki
                                      
                                          Place Units - Dothraki
                                              7 HorseArchers placed in Vaes Dothrak
                                      
                                          Turn Complete - Dothraki
                                              Dothraki collect 39 PUs; end with 42 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Dothraki : -2.33
                                      FreeCities : -1.00
                                      

                                      Savegame

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                                      • T Offline
                                        tasl922
                                        last edited by

                                        TripleA Manual Gamesave Post: Lannister round 7

                                        TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

                                        Game History

                                        Round: 7
                                        
                                            Purchase Units - Lannister
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • E Offline
                                          EricL
                                          last edited by

                                          TripleA Turn Summary: Lannister round 7

                                          TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                                          Game History

                                          Round: 7
                                          
                                              Purchase Units - Lannister
                                                  Lannister buy 7 Knights; Remaining resources: 5 PUs; 
                                          
                                              Combat Move - Lannister
                                                  2 Knights moved from Acorn Hall to Riverlands
                                                  3 Knights moved from Pinkmaiden to Riverlands
                                                  1 Knight moved from Hornvale to Riverlands
                                                  1 Trebuchet moved from Golden Tooth to Riverlands
                                                  2 Knights moved from Sarsfield to Riverlands
                                                  3 Knights moved from Lannisport to Hornvale
                                          
                                              Combat - Lannister
                                                  Battle in Riverlands
                                                      Lannister attack with 8 Knights and 1 Trebuchet
                                                      Tully defend with 1 Archer, 1 Knight, 1 Sellsword and 1 Trebuchet
                                                          Lannister roll dice for 8 Knights and 1 Trebuchet in Riverlands, round 2 : 4/9 hits, 4.50 expected hits
                                                          Tully roll dice for 1 Archer, 1 Knight, 1 Sellsword and 1 Trebuchet in Riverlands, round 2 : 1/4 hits, 1.50 expected hits
                                                          1 Archer owned by the Tully, 1 Knight owned by the Lannister, 1 Trebuchet owned by the Tully, 1 Sellsword owned by the Tully and 1 Knight owned by the Tully lost in Riverlands
                                                      Lannister win, taking Riverlands from Tully with 7 Knights and 1 Trebuchet remaining. Battle score for attacker is 14
                                                      Casualties for Lannister: 1 Knight
                                                      Casualties for Tully: 1 Archer, 1 Knight, 1 Sellsword and 1 Trebuchet
                                          
                                              Non Combat Move - Lannister
                                          
                                              Place Units - Lannister
                                                  2 Knights placed in Lannisport
                                                  3 Knights placed in Sarsfield
                                                  2 Knights placed in Casterly Rock
                                          
                                              Turn Complete - Lannister
                                                  Lannister collect 47 PUs; end with 52 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Lannister : -0.50
                                          Tully : -0.50
                                          

                                          Savegame

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                                          • Galapogos780G Offline
                                            Galapogos780
                                            last edited by

                                            TripleA Turn Summary: Martell round 7

                                            TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                                            Game History

                                            Round: 7
                                            
                                                Purchase Units - Martell
                                                    Martell buy 2 Catapults and 2 Spearmen; Remaining resources: 0 PUs; 
                                            
                                                Combat Move - Martell
                                                    1 Spearthrower moved from Oldtown to Three Towers
                                                          Martell take Three Towers from Tyrell
                                                    1 Spearman moved from Oldtown to Blackcrown
                                                          Martell take Blackcrown from Tyrell
                                                    1 Spearthrower moved from Oldtown to Bandallon
                                                          Martell take Bandallon from Tyrell
                                                    1 Spearman moved from Oldtown to Brightwater Keep
                                                          Martell take Brightwater Keep from Tyrell
                                                    1 Spearman moved from Oldtown to Horn Hill
                                                          Martell take Horn Hill from Tyrell
                                            
                                                Combat - Martell
                                            
                                                Non Combat Move - Martell
                                            
                                                Place Units - Martell
                                                    2 Catapults and 2 Spearmen placed in Oldtown
                                            
                                                Turn Complete - Martell
                                                    Martell collect 33 PUs; end with 33 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

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