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    • Galapogos780G Offline
      Galapogos780
      last edited by

      TripleA Manual Gamesave Post: Dothraki round 11

      TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

      Game History

      Round: 11
      
          Combat Move - Dothraki
      

      Combat Hit Differential Summary :

      Savegame

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      • T Offline
        tasl922
        last edited by

        TripleA Turn Summary: Dothraki round 11

        TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

        Game History

        Round: 11
        
            Combat Move - Dothraki
                1 Bloodrider moved from Qohor to Western Dothraki Sea
                1 Khal moved from Qohor to Western Dothraki Sea
                3 Khals moved from The Golden Fields to Western Dothraki Sea
                4 HorseArchers moved from The Golden Fields to Western Dothraki Sea
                1 Khal moved from Eastern Dothraki Sea to Western Dothraki Sea
                      Dothraki take Dothraki Sea from Targaryen
                1 Khal moved from Volaena Marsh to Mantarys
                1 Bloodrider moved from Volantis to Mantarys
                1 HorseLord moved from Volantis to Mantarys
        
            Combat - Dothraki
                Battle in Western Dothraki Sea
                    Dothraki attack with 1 Bloodrider, 4 HorseArchers and 5 Khals
                    Targaryen defend with 1 Archer
                        Dothraki roll dice for 1 Bloodrider, 4 HorseArchers and 5 Khals in Western Dothraki Sea, round 2 : 6/10 hits, 4.67 expected hits
                        Targaryen roll dice for 1 Archer in Western Dothraki Sea, round 2 : 0/1 hits, 0.33 expected hits
                        1 Archer owned by the Targaryen lost in Western Dothraki Sea
                    Dothraki win, taking Western Dothraki Sea from Targaryen with 1 Bloodrider, 4 HorseArchers and 5 Khals remaining. Battle score for attacker is 4
                    Casualties for Targaryen: 1 Archer
        
            Non Combat Move - Dothraki
        
            Turn Complete - Dothraki
        

        Combat Hit Differential Summary :

        Targaryen : -0.33
        Dothraki : 1.33
        
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        • T Offline
          tasl922
          last edited by

          TripleA Manual Gamesave Post: Lannister round 11

          TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

          Game History

          Round: 11
          
              Purchase Units - Lannister
          

          Combat Hit Differential Summary :

          Savegame

          1 Reply Last reply Reply Quote 0
          • E Offline
            EricL
            last edited by

            TripleA Turn Summary: Lannister round 11

            TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

            Game History

            Round: 11
            
                Purchase Units - Lannister
                    Lannister buy 10 Knights; Remaining resources: 5 PUs; 
            
                Combat Move - Lannister
                    2 Knights moved from Lannisport to Crakehall
                    2 Knights moved from Lannisport to Cornfield
                    2 Knights moved from Lannisport to Golden Grove
                    1 Knight moved from Lannisport to Bitterbridge
                    1 Knight moved from Sarsfield to Silverhall
                    1 Knight moved from Riverrun to Acorn Hall
            
                Combat - Lannister
            
                Non Combat Move - Lannister
                    1 GoldCloak moved from Deep Den to Silverhall
            
                Place Units - Lannister
                    5 Knights placed in Lannisport
                    5 Knights placed in Riverrun
            
                Turn Complete - Lannister
                    Lannister collect 63 PUs; end with 68 PUs
            

            Combat Hit Differential Summary :

            Savegame

            1 Reply Last reply Reply Quote 0
            • Galapogos780G Offline
              Galapogos780
              last edited by

              TripleA Turn Summary: Martell round 11

              TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

              Game History

              Round: 11
              
                  Purchase Units - Martell
                      Martell buy 3 Catapults, 3 Spearmen and 2 Trebuchets; Remaining resources: 0 PUs; 
              
                  Combat Move - Martell
                      1 HorseArcher moved from Oldtown to Highgarden
                      2 Spearmen moved from Oldtown to The Reach
                      2 Catapults moved from Oldtown to The Reach
                      2 Trebuchets moved from Oldtown to The Reach
                      1 Spearman moved from Horn Hill to Blackmont
                            Martell take Blackmont from Tyrell
                      5 Catapults moved from The Reach to Highgarden
                      10 Spearmen moved from The Reach to Highgarden
                      7 Spearthrowers moved from The Reach to Highgarden
                      2 Trebuchets moved from The Reach to Highgarden
                      1 Spearman moved from Sunspear to Godsgrace
              
                  Combat - Martell
                      Battle in Highgarden
                          Martell attack with 5 Catapults, 1 HorseArcher, 10 Spearmen, 7 Spearthrowers and 2 Trebuchets
                          Tyrell defend with 3 Archers, 1 Castle, 4 Catapults, 1 Knight, 7 Sellswords and 3 Trebuchets
                              Martell roll dice for 5 Catapults, 1 HorseArcher, 10 Spearmen, 7 Spearthrowers and 2 Trebuchets in Highgarden, round 2 : 11/25 hits, 7.67 expected hits
                              Tyrell roll dice for 3 Archers, 4 Catapults, 1 Knight, 7 Sellswords and 3 Trebuchets in Highgarden, round 2 : 6/18 hits, 6.83 expected hits
                              3 Archers owned by the Tyrell, 3 Spearmen owned by the Martell, 1 Trebuchet owned by the Tyrell, 7 Sellswords owned by the Tyrell, 1 HorseArcher owned by the Martell and 2 Catapults owned by the Martell lost in Highgarden
                              Martell roll dice for 3 Catapults, 7 Spearmen, 7 Spearthrowers and 2 Trebuchets in Highgarden, round 3 : 7/19 hits, 6.17 expected hits
                              Tyrell roll dice for 4 Catapults, 1 Knight and 2 Trebuchets in Highgarden, round 3 : 4/7 hits, 3.17 expected hits
                              2 Spearmen owned by the Martell, 2 Trebuchets owned by the Tyrell, 1 Knight owned by the Tyrell, 4 Catapults owned by the Tyrell, 1 Spearthrower owned by the Martell and 1 Catapult owned by the Martell lost in Highgarden
                          Martell captures 47PUs while taking Tyrell capital
                          Martell win, taking Highgarden from Tyrell with 2 Catapults, 5 Spearmen, 6 Spearthrowers and 2 Trebuchets remaining. Battle score for attacker is 33
                          Casualties for Martell: 3 Catapults, 1 HorseArcher, 5 Spearmen and 1 Spearthrower
                          Casualties for Tyrell: 3 Archers, 4 Catapults, 1 Knight, 7 Sellswords and 3 Trebuchets
              
                  Non Combat Move - Martell
              
                  Place Units - Martell
                      3 Catapults, 3 Spearmen and 1 Trebuchet placed in Oldtown
                      1 Trebuchet placed in Sunspear
              
                  Turn Complete - Martell
                      Martell collect 50 PUs; end with 97 PUs
              

              Combat Hit Differential Summary :

              Martell : 4.17
              Tyrell : 0.00
              

              Savegame

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              • Galapogos780G Offline
                Galapogos780
                last edited by

                TripleA Manual Gamesave Post: Dothraki round 12

                TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

                Game History

                Round: 12
                
                    Combat Move - Dothraki
                

                Combat Hit Differential Summary :

                Savegame

                1 Reply Last reply Reply Quote 0
                • T Offline
                  tasl922
                  last edited by

                  TripleA Turn Summary: Dothraki round 12

                  TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                  Game History

                  Round: 12
                  
                      Combat Move - Dothraki
                          1 HorseLord moved from The Lands of the Long Summer to Midlands Road
                                Dothraki take Midlands Road from FreeCities
                          1 Bloodrider, 1 HorseLord and 1 Khal moved from Mantarys to Qohor
                          1 Bloodrider, 4 HorseArchers and 5 Khals moved from Western Dothraki Sea to Qohor
                  
                      Combat - Dothraki
                          Battle in Qohor
                              Dothraki attack with 2 Bloodriders, 4 HorseArchers, 1 HorseLord and 6 Khals
                              Targaryen defend with 1 Archer and 1 Unsullied
                                  Dothraki roll dice for 2 Bloodriders, 4 HorseArchers, 1 HorseLord and 6 Khals in Qohor, round 2 : 9/13 hits, 6.33 expected hits
                                  Targaryen roll dice for 1 Archer and 1 Unsullied in Qohor, round 2 : 0/2 hits, 0.50 expected hits
                                  1 Archer owned by the Targaryen and 1 Unsullied owned by the Targaryen lost in Qohor
                              Dothraki win, taking Qohor from Targaryen with 2 Bloodriders, 4 HorseArchers, 1 HorseLord and 6 Khals remaining. Battle score for attacker is 6
                              Casualties for Targaryen: 1 Archer and 1 Unsullied
                  
                      Non Combat Move - Dothraki
                  
                      Turn Complete - Dothraki
                  

                  Combat Hit Differential Summary :

                  Targaryen : -0.50
                  Dothraki : 2.67
                  
                  1 Reply Last reply Reply Quote 0
                  • T Offline
                    tasl922
                    last edited by

                    TripleA Manual Gamesave Post: Lannister round 12

                    TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

                    Game History

                    Round: 12
                    
                        Purchase Units - Lannister
                    

                    Combat Hit Differential Summary :

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • E Offline
                      EricL
                      last edited by

                      TripleA Turn Summary: Lannister round 12

                      TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                      Game History

                      Round: 12
                      
                          Purchase Units - Lannister
                              Lannister buy 11 Knights; Remaining resources: 2 PUs; 
                      
                          Combat Move - Lannister
                              3 Knights moved from Crakehall to Old Oak
                                    Lannister take Old Oak from Tyrell
                              2 Sellswords moved from Crakehall to Old Oak
                              1 GoldCloak moved from Crakehall to Old Oak
                              5 Knights moved from Cornfield to Red Lake
                                    Lannister take Red Lake from Tyrell
                              2 Sellswords moved from Cornfield to Red Lake
                              4 Knights moved from Lannisport to Red Lake
                              1 Knight moved from Lannisport to Golden Grove
                              2 GoldCloaks moved from Silverhall to Bitterbridge
                              5 Knights moved from Riverrun to Harrenhall
                                    Lannister take Harrenhall from Baratheon
                              4 Knights moved from Acorn Hall to Lord Halloway's Town
                              1 Knight moved from Riverlands to Lord Halloway's Town
                              2 Knights moved from Ashemark to Acorn Hall
                              1 Catapult moved from Ashemark to Riverlands
                              1 Catapult moved from Ashemark to Riverlands
                              1 Trebuchet moved from Lannisport to Cornfield
                              2 Sellswords moved from Crakehall to Red Lake
                              1 Knight moved from Silverhall to The Gold Road
                              1 GoldCloak moved from Silverhall to The Gold Road
                      
                          Combat - Lannister
                              Battle in Lord Halloway's Town
                                  Lannister attack with 5 Knights
                                  Baratheon defend with 1 Archer
                                      Lannister roll dice for 5 Knights in Lord Halloway's Town, round 2 : 2/5 hits, 2.50 expected hits
                                      Baratheon roll dice for 1 Archer in Lord Halloway's Town, round 2 : 0/1 hits, 0.33 expected hits
                                      1 Archer owned by the Baratheon lost in Lord Halloway's Town
                                  Lannister win, taking Lord Halloway's Town from Baratheon with 5 Knights remaining. Battle score for attacker is 4
                                  Casualties for Baratheon: 1 Archer
                      
                          Non Combat Move - Lannister
                      
                          Place Units - Lannister
                              5 Knights placed in Riverrun
                              4 Knights placed in Lannisport
                              2 Knights placed in Riverrun
                      
                          Turn Complete - Lannister
                              Lannister collect 73 PUs; end with 75 PUs
                      

                      Combat Hit Differential Summary :

                      Lannister : -0.50
                      Baratheon : -0.33
                      

                      Savegame

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                      • Galapogos780G Offline
                        Galapogos780
                        last edited by

                        TripleA Turn Summary: Martell round 12

                        TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                        Game History

                        Round: 12
                        
                            Purchase Units - Martell
                                Martell buy 2 Catapults, 6 HorseArchers, 9 Spearmen and 4 Spearthrowers; Remaining resources: 0 PUs; 
                        
                            Combat Move - Martell
                                3 Spearmen moved from Oldtown to Starfall
                                      Martell take Starfall from Tyrell
                                1 Trebuchet moved from Oldtown to Starfall
                                3 Catapults moved from Oldtown to Starfall
                        
                            Combat - Martell
                        
                            Non Combat Move - Martell
                        
                            Place Units - Martell
                                2 Catapults, 4 Spearmen and 1 Spearthrower placed in Oldtown
                                2 HorseArchers and 4 Spearmen placed in Highgarden
                                4 HorseArchers and 1 Spearman placed in Sunspear
                        
                            Turn Complete - Martell
                                Martell collect 42 PUs; end with 42 PUs
                        

                        Combat Hit Differential Summary :

                        Savegame

                        1 Reply Last reply Reply Quote 0
                        • Galapogos780G Offline
                          Galapogos780
                          last edited by

                          TripleA Manual Gamesave Post: Dothraki round 13

                          TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

                          Game History

                          Round: 13
                          
                              Combat Move - Dothraki
                          

                          Combat Hit Differential Summary :

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • T Offline
                            tasl922
                            last edited by

                            TripleA Turn Summary: Dothraki round 13

                            TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                            Game History

                            Round: 13
                            
                                Combat Move - Dothraki
                                    2 Bloodriders, 4 HorseArchers, 1 HorseLord and 6 Khals moved from Qohor to Midlands Road
                            
                                Non Combat Move - Dothraki
                            
                                Turn Complete - Dothraki
                            

                            Combat Hit Differential Summary :

                            1 Reply Last reply Reply Quote 0
                            • T Offline
                              tasl922
                              last edited by

                              TripleA Manual Gamesave Post: Lannister round 13

                              TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

                              Game History

                              Round: 13
                              
                                  Purchase Units - Lannister
                              

                              Combat Hit Differential Summary :

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • E Offline
                                EricL
                                last edited by

                                TripleA Turn Summary: Lannister round 13

                                TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                                Game History

                                Round: 13
                                
                                    Purchase Units - Lannister
                                        Lannister buy 12 Knights; Remaining resources: 3 PUs; 
                                
                                    Combat Move - Lannister
                                        5 Knights moved from Bitterbridge to Grassy Vale
                                        3 Knights moved from Lannisport to Bitterbridge
                                        2 Knights moved from Riverrun to Lord Halloway's Town
                                        2 Knights moved from Riverrun to Harrenhall
                                        2 Knights moved from Riverrun to Acorn Hall
                                        2 Knights moved from Acorn Hall to Stoney Sept
                                        2 Knights moved from Silverhall to Bitterbridge
                                        1 Knight moved from Cornfield to Golden Grove
                                        1 Trebuchet moved from Cornfield to Red Lake
                                        3 Knights moved from Acorn Hall to Mouth of the Trident
                                              Lannister take Mouth of the Trident from Arryn
                                        1 Knight moved from Lord Halloway's Town to Mouth of the Trident
                                        2 Knights moved from Riverrun to Acorn Hall
                                        2 Knights moved from Pinkmaiden to Acorn Hall
                                        1 Knight moved from Acorn Hall to Pinkmaiden
                                        1 Catapult moved from Riverlands to Lord Halloway's Town
                                        1 GoldCloak moved from Bitterbridge to Grassy Vale
                                
                                    Combat - Lannister
                                        Battle in Grassy Vale
                                            Lannister attack with 1 GoldCloak and 5 Knights
                                            Arryn defend with 1 Trebuchet
                                                Lannister roll dice for 1 GoldCloak and 5 Knights in Grassy Vale, round 2 : 3/6 hits, 2.67 expected hits
                                                Arryn roll dice for 1 Trebuchet in Grassy Vale, round 2 : 0/1 hits, 0.33 expected hits
                                                1 Trebuchet owned by the Arryn lost in Grassy Vale
                                            Lannister win, taking Grassy Vale from Arryn with 1 GoldCloak and 5 Knights remaining. Battle score for attacker is 7
                                            Casualties for Arryn: 1 Trebuchet
                                
                                    Non Combat Move - Lannister
                                        3 Knights moved from Red Lake to Bitterbridge
                                
                                    Place Units - Lannister
                                        7 Knights placed in Riverrun
                                        5 Knights placed in Lannisport
                                
                                    Turn Complete - Lannister
                                        Lannister collect 76 PUs; end with 79 PUs
                                

                                Combat Hit Differential Summary :

                                Lannister : 0.33
                                Arryn : -0.33
                                

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • Galapogos780G Offline
                                  Galapogos780
                                  last edited by

                                  TripleA Turn Summary: Martell round 13

                                  TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                                  Game History

                                  Round: 13
                                  
                                      Purchase Units - Martell
                                          Martell buy 7 HorseArchers and 2 Trebuchets; Remaining resources: 0 PUs; 
                                  
                                      Combat Move - Martell
                                          2 Trebuchets moved from Highgarden to The Reach
                                          5 Spearmen moved from Highgarden to The Reach
                                          5 Spearthrowers moved from Highgarden to The Reach
                                          1 Catapult moved from Highgarden to The Reach
                                          1 HorseArcher moved from Highgarden to The Reach
                                          1 Spearthrower moved from Oldtown to Brightwater Keep
                                          1 Spearman moved from Oldtown to Brightwater Keep
                                          1 Catapult moved from Oldtown to Brightwater Keep
                                          3 Spearmen moved from Oldtown to Three Towers
                                          1 Catapult moved from Oldtown to Three Towers
                                          1 Spearman moved from Starfall to Sunhouse
                                                Martell take Sunhouse from Tyrell
                                          1 Spearman moved from Starfall to Blackmont
                                                Martell take Blackmont from Tyrell
                                          1 Trebuchet moved from Starfall to Blackmont
                                          1 Catapult moved from Starfall to Blackmont
                                          4 HorseArchers moved from Sunspear to Vaith
                                          1 Spearman moved from Sunspear to Godsgrace
                                          1 Trebuchet moved from Sunspear to Godsgrace
                                          2 Spearthrowers moved from Godsgrace to Vaith
                                          8 Spearmen moved from Godsgrace to Vaith
                                          2 Spearthrowers moved from Godsgrace to Vaith
                                  
                                      Combat - Martell
                                          Battle in Brightwater Keep
                                              Martell attack with 1 Catapult, 1 Spearman and 1 Spearthrower
                                              Tyrell defend with 1 Sellsword
                                                  Martell roll dice for 1 Catapult, 1 Spearman and 1 Spearthrower in Brightwater Keep, round 2 : 2/3 hits, 0.83 expected hits
                                                  Tyrell roll dice for 1 Sellsword in Brightwater Keep, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 Sellsword owned by the Tyrell lost in Brightwater Keep
                                              Martell win, taking Brightwater Keep from Tyrell with 1 Catapult, 1 Spearman and 1 Spearthrower remaining. Battle score for attacker is 3
                                              Casualties for Tyrell: 1 Sellsword
                                          Battle in Three Towers
                                              Martell attack with 1 Catapult and 3 Spearmen
                                              Tyrell defend with 1 Catapult
                                                  Martell roll dice for 1 Catapult and 3 Spearmen in Three Towers, round 2 : 1/4 hits, 0.83 expected hits
                                                  Tyrell roll dice for 1 Catapult in Three Towers, round 2 : 1/1 hits, 0.50 expected hits
                                                  1 Spearman owned by the Martell and 1 Catapult owned by the Tyrell lost in Three Towers
                                              Martell win, taking Three Towers from Tyrell with 1 Catapult and 2 Spearmen remaining. Battle score for attacker is 1
                                              Casualties for Martell: 1 Spearman
                                              Casualties for Tyrell: 1 Catapult
                                          Battle in Vaith
                                              Martell attack with 4 HorseArchers, 8 Spearmen and 4 Spearthrowers
                                              Tyrell defend with 3 Sellswords
                                                  Martell roll dice for 4 HorseArchers, 8 Spearmen and 4 Spearthrowers in Vaith, round 2 : 5/16 hits, 4.00 expected hits
                                                  Tyrell roll dice for 3 Sellswords in Vaith, round 2 : 1/3 hits, 1.00 expected hits
                                                  3 Sellswords owned by the Tyrell and 1 HorseArcher owned by the Martell lost in Vaith
                                              Martell win, taking Vaith from Tyrell with 3 HorseArchers, 8 Spearmen and 4 Spearthrowers remaining. Battle score for attacker is 5
                                              Casualties for Martell: 1 HorseArcher
                                              Casualties for Tyrell: 3 Sellswords
                                          Battle in The Reach
                                              Martell attack with 1 Catapult, 1 HorseArcher, 5 Spearmen, 5 Spearthrowers and 2 Trebuchets
                                              Tyrell defend with 1 Archer, 1 Knight, 2 Sellswords and 1 Trebuchet
                                                  Martell roll dice for 1 Catapult, 1 HorseArcher, 5 Spearmen, 5 Spearthrowers and 2 Trebuchets in The Reach, round 2 : 4/14 hits, 4.67 expected hits
                                                  Tyrell roll dice for 1 Archer, 1 Knight, 2 Sellswords and 1 Trebuchet in The Reach, round 2 : 2/5 hits, 1.83 expected hits
                                                  1 Archer owned by the Tyrell, 1 Spearman owned by the Martell, 1 Trebuchet owned by the Tyrell, 2 Sellswords owned by the Tyrell and 1 HorseArcher owned by the Martell lost in The Reach
                                                  Martell roll dice for 1 Catapult, 4 Spearmen, 5 Spearthrowers and 2 Trebuchets in The Reach, round 3 : 3/12 hits, 4.17 expected hits
                                                  Tyrell roll dice for 1 Knight in The Reach, round 3 : 0/1 hits, 0.50 expected hits
                                                  1 Knight owned by the Tyrell lost in The Reach
                                              Martell win, taking The Reach from Tyrell with 1 Catapult, 4 Spearmen, 5 Spearthrowers and 2 Trebuchets remaining. Battle score for attacker is 14
                                              Casualties for Martell: 1 HorseArcher and 1 Spearman
                                              Casualties for Tyrell: 1 Archer, 1 Knight, 2 Sellswords and 1 Trebuchet
                                  
                                      Non Combat Move - Martell
                                  
                                      Place Units - Martell
                                          4 HorseArchers and 3 Spearthrowers placed in Oldtown
                                          3 HorseArchers and 2 Trebuchets placed in Sunspear
                                  
                                      Turn Complete - Martell
                                          Martell collect 51 PUs; end with 51 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Martell : 0.50
                                  Tyrell : -0.17
                                  

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • Galapogos780G Offline
                                    Galapogos780
                                    last edited by

                                    TripleA Manual Gamesave Post: Dothraki round 14

                                    TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

                                    Game History

                                    Round: 14
                                    
                                        Combat Move - Dothraki
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • T Offline
                                      tasl922
                                      last edited by

                                      TripleA Turn Summary: Dothraki round 14

                                      TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                                      Game History

                                      Round: 14
                                      
                                          Combat Move - Dothraki
                                              2 Bloodriders, 4 HorseArchers, 2 HorseLords and 6 Khals moved from Midlands Road to Volaena Marsh
                                      
                                          Combat - Dothraki
                                      
                                          Non Combat Move - Dothraki
                                      
                                          Turn Complete - Dothraki
                                      

                                      Combat Hit Differential Summary :

                                      1 Reply Last reply Reply Quote 0
                                      • T Offline
                                        tasl922
                                        last edited by

                                        TripleA Manual Gamesave Post: Lannister round 14

                                        TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

                                        Game History

                                        Round: 14
                                        
                                            Purchase Units - Lannister
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • E Offline
                                          EricL
                                          last edited by

                                          TripleA Turn Summary: Lannister round 14

                                          TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                                          Game History

                                          Round: 14
                                          
                                              Purchase Units - Lannister
                                                  Lannister buy 13 Knights; Remaining resources: 1 PUs; 
                                          
                                              Combat Move - Lannister
                                                  1 GoldCloak moved from Bitterbridge to Tumbleton
                                                  2 Knights moved from Bitterbridge to Tumbleton
                                                  6 Knights moved from Bitterbridge to The Crownlands
                                                  1 Sellsword moved from The Gold Road to The Crownlands
                                                  5 Knights moved from The Gold Road to The Crownlands
                                                  2 Knights moved from Grassy Vale to Felwood
                                                        Lannister take Felwood from Arryn
                                                  4 Knights moved from Golden Grove to Grassy Vale
                                                  3 Knights moved from Grassy Vale to Felwood
                                                  5 Knights moved from Lannisport to The Gold Road
                                                  1 Catapult moved from Stoney Sept to The Crownlands
                                                  6 Knights moved from Stoney Sept to The Crownlands
                                                  2 Knights moved from Harrenhall to Rooks Rest
                                                        Lannister take Antlers from Arryn
                                                  1 Knight moved from Harrenhall to Duskendale
                                                        Lannister take Duskendale from Baratheon
                                                  1 Knight moved from Harrenhall to Maidenpool
                                                        Lannister take Maidenpool from Arryn
                                                  2 Catapults moved from Riverlands to Fairmarket
                                                  5 Knights moved from Riverlands to Fairmarket
                                                  2 Knights moved from Acorn Hall to The Crownlands
                                                  1 Knight moved from Acorn Hall to Harrenhall
                                                  1 Knight moved from Golden Grove to Tumbleton
                                          
                                              Combat - Lannister
                                                  Battle in Fairmarket
                                                      Lannister attack with 2 Catapults and 5 Knights
                                                      Arryn defend with 1 Sellsword
                                                          Lannister roll dice for 2 Catapults and 5 Knights in Fairmarket, round 2 : 0/7 hits, 2.83 expected hits
                                                          Arryn roll dice for 1 Sellsword in Fairmarket, round 2 : 0/1 hits, 0.33 expected hits
                                                          Lannister roll dice for 2 Catapults and 5 Knights in Fairmarket, round 3 : 5/7 hits, 2.83 expected hits
                                                          Arryn roll dice for 1 Sellsword in Fairmarket, round 3 : 0/1 hits, 0.33 expected hits
                                                          1 Sellsword owned by the Arryn lost in Fairmarket
                                                      Lannister win, taking Fairmarket from Arryn with 2 Catapults and 5 Knights remaining. Battle score for attacker is 3
                                                      Casualties for Arryn: 1 Sellsword
                                                  Battle in Tumbleton
                                                      Lannister attack with 1 GoldCloak and 3 Knights
                                                      Tyrell defend with 1 Trebuchet
                                                          Lannister roll dice for 1 GoldCloak and 3 Knights in Tumbleton, round 2 : 2/4 hits, 1.67 expected hits
                                                          Tyrell roll dice for 1 Trebuchet in Tumbleton, round 2 : 1/1 hits, 0.33 expected hits
                                                          1 GoldCloak owned by the Lannister and 1 Trebuchet owned by the Tyrell lost in Tumbleton
                                                      Lannister win, taking Tumbleton from Tyrell with 3 Knights remaining. Battle score for attacker is 4
                                                      Casualties for Lannister: 1 GoldCloak
                                                      Casualties for Tyrell: 1 Trebuchet
                                                  Battle in The Crownlands
                                                      Lannister attack with 1 Catapult, 19 Knights and 1 Sellsword
                                                      Arryn defend with 4 Catapults, 2 Knights, 1 Sellsword and 4 Trebuchets
                                                          Lannister roll dice for 1 Catapult, 19 Knights and 1 Sellsword in The Crownlands, round 2 : 9/21 hits, 10.00 expected hits
                                                          Arryn roll dice for 4 Catapults, 2 Knights, 1 Sellsword and 4 Trebuchets in The Crownlands, round 2 : 4/11 hits, 4.67 expected hits
                                                          4 Catapults owned by the Arryn, 1 Catapult owned by the Lannister, 2 Knights owned by the Lannister, 1 Sellsword owned by the Lannister, 4 Trebuchets owned by the Arryn and 1 Sellsword owned by the Arryn lost in The Crownlands
                                                          Lannister roll dice for 17 Knights in The Crownlands, round 3 : 9/17 hits, 8.50 expected hits
                                                          Arryn roll dice for 2 Knights in The Crownlands, round 3 : 1/2 hits, 1.00 expected hits
                                                          2 Knights owned by the Arryn and 1 Knight owned by the Lannister lost in The Crownlands
                                                      Lannister win, taking The Crownlands from Arryn with 16 Knights remaining. Battle score for attacker is 40
                                                      Casualties for Lannister: 1 Catapult, 3 Knights and 1 Sellsword
                                                      Casualties for Arryn: 4 Catapults, 2 Knights, 1 Sellsword and 4 Trebuchets
                                                  Battle in Rooks Rest
                                                      Lannister attack with 2 Knights
                                                      Baratheon defend with 1 Sellsword
                                                          Lannister roll dice for 2 Knights in Rooks Rest, round 2 : 2/2 hits, 1.00 expected hits
                                                          Baratheon roll dice for 1 Sellsword in Rooks Rest, round 2 : 1/1 hits, 0.33 expected hits
                                                          1 Knight owned by the Lannister and 1 Sellsword owned by the Baratheon lost in Rooks Rest
                                                      Lannister win, taking Rooks Rest from Baratheon with 1 Knight remaining. Battle score for attacker is -3
                                                      Casualties for Lannister: 1 Knight
                                                      Casualties for Baratheon: 1 Sellsword
                                          
                                              Non Combat Move - Lannister
                                                  1 GoldCloak moved from The Gold Road to Bitterbridge
                                                  1 Knight moved from Pinkmaiden to Harrenhall
                                                  1 Sellsword moved from Stoney Sept to Harrenhall
                                          
                                              Place Units - Lannister
                                                  7 Knights placed in Riverrun
                                                  6 Knights placed in Lannisport
                                          
                                              Turn Complete - Lannister
                                                  Lannister collect 96 PUs; end with 97 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Lannister : 0.17
                                          Baratheon : 0.67
                                          Tyrell : 0.67
                                          Arryn : -1.33
                                          

                                          Savegame

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                                          • Galapogos780G Offline
                                            Galapogos780
                                            last edited by

                                            TripleA Turn Summary: Martell round 14

                                            TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                                            Game History

                                            Round: 14
                                            
                                                Purchase Units - Martell
                                                    Martell buy 1 Catapult and 9 Spearmen; Remaining resources: 0 PUs; 
                                            
                                                Combat Move - Martell
                                                    2 Spearmen moved from Three Towers to Sunhouse
                                                    1 Catapult moved from Three Towers to Sunhouse
                                                    1 HorseArcher moved from Oldtown to Sandstone
                                                          Martell take Sandstone from Tyrell
                                                    1 HorseArcher moved from Oldtown to Skyreach
                                                          Martell take Skyreach from Tyrell
                                                    1 HorseArcher moved from Oldtown to Nightsong
                                                          Martell take Nightsong from Tyrell
                                                    1 Spearthrower moved from Brightwater Keep to The Reach
                                                    1 Spearman moved from Brightwater Keep to The Reach
                                                    1 Catapult moved from Brightwater Keep to The Reach
                                                    3 Spearthrowers moved from Oldtown to Horn Hill
                                                    1 HorseArcher moved from Oldtown to Horn Hill
                                                    1 Catapult, 1 HorseArcher, 4 Spearmen and 1 Spearthrower moved from Highgarden to The Reach
                                                    3 HorseArchers, 8 Spearmen and 4 Spearthrowers moved from Vaith to Yronwood
                                                    1 Spearthrower moved from The Reach to Horn Hill
                                                    4 Spearthrowers moved from The Reach to Wyl
                                                    4 Spearmen moved from The Reach to Wyl
                                                    1 Catapult moved from The Reach to Wyl
                                                    1 HorseArcher moved from The Reach to Wyl
                                                    1 Trebuchet moved from The Reach to Wyl
                                                    2 Catapults moved from Starfall to Sunhouse
                                                    1 Spearman moved from Starfall to Sunhouse
                                                    1 Galley moved from Brimstone Waters to Redwyne Straits
                                            
                                                Combat - Martell
                                                    Battle in Wyl
                                                        Martell attack with 1 Catapult, 1 HorseArcher, 4 Spearmen, 4 Spearthrowers and 1 Trebuchet
                                                        Tyrell defend with 2 Catapults, 2 Knights and 1 Sellsword
                                                            Martell roll dice for 1 Catapult, 1 HorseArcher, 4 Spearmen, 4 Spearthrowers and 1 Trebuchet in Wyl, round 2 : 2/11 hits, 3.50 expected hits
                                                            Tyrell roll dice for 2 Catapults, 2 Knights and 1 Sellsword in Wyl, round 2 : 1/5 hits, 2.33 expected hits
                                                            1 Catapult owned by the Tyrell, 1 Sellsword owned by the Tyrell and 1 HorseArcher owned by the Martell lost in Wyl
                                                            Martell roll dice for 1 Catapult, 4 Spearmen, 4 Spearthrowers and 1 Trebuchet in Wyl, round 3 : 3/10 hits, 3.33 expected hits
                                                            Tyrell roll dice for 1 Catapult and 2 Knights in Wyl, round 3 : 0/3 hits, 1.50 expected hits
                                                            2 Knights owned by the Tyrell and 1 Catapult owned by the Tyrell lost in Wyl
                                                        Martell win, taking Wyl from Tyrell with 1 Catapult, 4 Spearmen, 4 Spearthrowers and 1 Trebuchet remaining. Battle score for attacker is 23
                                                        Casualties for Martell: 1 HorseArcher
                                                        Casualties for Tyrell: 2 Catapults, 2 Knights and 1 Sellsword
                                                    Battle in Horn Hill
                                                        Martell attack with 1 HorseArcher and 4 Spearthrowers
                                                        Tyrell defend with 1 Trebuchet
                                                            Martell roll dice for 1 HorseArcher and 4 Spearthrowers in Horn Hill, round 2 : 0/5 hits, 1.50 expected hits
                                                            Tyrell roll dice for 1 Trebuchet in Horn Hill, round 2 : 1/1 hits, 0.33 expected hits
                                                            1 HorseArcher owned by the Martell lost in Horn Hill
                                                            Martell roll dice for 4 Spearthrowers in Horn Hill, round 3 : 2/4 hits, 1.33 expected hits
                                                            Tyrell roll dice for 1 Trebuchet in Horn Hill, round 3 : 0/1 hits, 0.33 expected hits
                                                            1 Trebuchet owned by the Tyrell lost in Horn Hill
                                                        Martell win, taking Horn Hill from Tyrell with 4 Spearthrowers remaining. Battle score for attacker is 3
                                                        Casualties for Martell: 1 HorseArcher
                                                        Casualties for Tyrell: 1 Trebuchet
                                                    Battle in Yronwood
                                                        Martell attack with 3 HorseArchers, 8 Spearmen and 4 Spearthrowers
                                                        Tyrell defend with 2 Archers, 1 Castle, 1 Knight and 1 Trebuchet
                                                            Martell roll dice for 3 HorseArchers, 8 Spearmen and 4 Spearthrowers in Yronwood, round 2 : 2/15 hits, 3.83 expected hits
                                                            Tyrell roll dice for 2 Archers, 1 Knight and 1 Trebuchet in Yronwood, round 2 : 2/4 hits, 1.50 expected hits
                                                            2 Archers owned by the Tyrell and 2 HorseArchers owned by the Martell lost in Yronwood
                                                            Martell roll dice for 1 HorseArcher, 8 Spearmen and 4 Spearthrowers in Yronwood, round 3 : 4/13 hits, 3.50 expected hits
                                                            Tyrell roll dice for 1 Knight and 1 Trebuchet in Yronwood, round 3 : 0/2 hits, 0.83 expected hits
                                                            1 Trebuchet owned by the Tyrell and 1 Knight owned by the Tyrell lost in Yronwood
                                                        Martell win, taking Yronwood from Tyrell with 1 HorseArcher, 8 Spearmen and 4 Spearthrowers remaining. Battle score for attacker is 13
                                                        Casualties for Martell: 2 HorseArchers
                                                        Casualties for Tyrell: 2 Archers, 1 Knight and 1 Trebuchet
                                            
                                                Non Combat Move - Martell
                                            
                                                Place Units - Martell
                                                    5 Spearmen placed in Sunspear
                                                    1 Catapult and 4 Spearmen placed in Highgarden
                                            
                                                Turn Complete - Martell
                                                    Martell collect 63 PUs; end with 63 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Martell : -4.00
                                            Tyrell : -2.83
                                            

                                            Savegame

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