TWW 3.0 warmup with dice. Gully (ax) vs NTSH (al)
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TripleA Move Summary: Japan round 4
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 4 Research Technology - Japan Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover ImprovedFighters Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 1 unit repaired. 1 japaneseBattleship-damaged owned by the Japan removed in 91 Sea Zone 1 japaneseBattleship owned by the Japan added in 91 Sea Zone 1 japaneseStrategicBomber and 1 japaneseTacticalBomber moved from Burma to Sumatra 1 japaneseDestroyer moved from 93 Sea Zone to 92 Sea Zone 1 japaneseBattleship and 1 japaneseCruiser moved from 91 Sea Zone to 92 Sea Zone 2 japaneseInfantrys moved from Luzon to 128 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 128 Sea Zone to 92 Sea Zone 1 japaneseAirTransport and 1 japaneseParatrooper moved from Saigon to Sumatra 2 japaneseMarines moved from Brunei to 94 Sea Zone 1 japaneseTransport moved from 91 Sea Zone to 93 Sea Zone 1 japaneseMarine moved from Brunei to 93 Sea Zone 1 japaneseMarine and 1 japaneseTransport moved from 93 Sea Zone to 92 Sea Zone 1 japaneseCombatEngineer moved from Malay to 92 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 94 Sea Zone to 92 Sea Zone 1 japaneseCombatEngineer, 2 japaneseInfantrys and 3 japaneseMarines moved from 92 Sea Zone to Sumatra 2 japaneseNavalFighters moved from 94 Sea Zone to Sumatra 1 japaneseNavalFighter moved from 128 Sea Zone to Sumatra 1 japaneseCarrier moved from 94 Sea Zone to 92 Sea Zone 1 japaneseCarrier moved from 128 Sea Zone to 92 Sea Zone 1 japaneseNavalFighter moved from 96 Sea Zone to 92 Sea Zone 1 japaneseInfantry moved from Inner Mongolia to Kansu 1 japaneseFighter moved from Inner Mongolia to Kansu 2 japaneseFighters moved from Shansi to Kansu 1 japaneseArtillery and 1 japaneseInfantry moved from Eastern Manchuria to Vladivostok 1 japaneseBattleship and 1 japaneseCruiser moved from 99 Sea Zone to 98 Sea Zone 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone 1 japaneseInfantry moved from Sakhalin to 100 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone 2 japaneseInfantrys moved from 98 Sea Zone to Vladivostok 4 japaneseNavalFighters moved from Japan to Vladivostok 2 japaneseNavalFighters moved from Tokyo to Vladivostok -
I think there's not much difference between scramble (Sumatra) and not. Without scramble it's 92% and 8 avg Battlescore, with scramble it's 95% and 2(+11) avg Battlescore and the BB may be damaged. Assuming no scramble but rerolling it is no problem.
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TripleA Turn Summary: Thailand round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 4 Training Troops - Manchuria Manchuria collect 0 PUs; end with 7 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 3,8,7,6,7,1,9,10,4,3,7,12 and gets 1 hit Japan removing all Technology Tokens after successful research. Japan discover ImprovedFighters Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 1 unit repaired. 1 japaneseBattleship-damaged owned by the Japan removed in 91 Sea Zone 1 japaneseBattleship owned by the Japan added in 91 Sea Zone Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseStrategicBomber and 1 japaneseTacticalBomber moved from Burma to Sumatra 1 japaneseDestroyer moved from 93 Sea Zone to 92 Sea Zone 1 japaneseBattleship and 1 japaneseCruiser moved from 91 Sea Zone to 92 Sea Zone 2 japaneseInfantrys moved from Luzon to 128 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 128 Sea Zone to 92 Sea Zone 1 japaneseAirTransport and 1 japaneseParatrooper moved from Saigon to Sumatra 2 japaneseMarines moved from Brunei to 94 Sea Zone 1 japaneseTransport moved from 91 Sea Zone to 93 Sea Zone 1 japaneseMarine moved from Brunei to 93 Sea Zone 1 japaneseMarine and 1 japaneseTransport moved from 93 Sea Zone to 92 Sea Zone 1 japaneseCombatEngineer moved from Malay to 92 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 94 Sea Zone to 92 Sea Zone 1 japaneseCombatEngineer, 2 japaneseInfantrys and 3 japaneseMarines moved from 92 Sea Zone to Sumatra 2 japaneseNavalFighters moved from 94 Sea Zone to Sumatra 1 japaneseNavalFighter moved from 128 Sea Zone to Sumatra 1 japaneseCarrier moved from 94 Sea Zone to 92 Sea Zone 1 japaneseCarrier moved from 128 Sea Zone to 92 Sea Zone 1 japaneseNavalFighter moved from 96 Sea Zone to 92 Sea Zone 1 japaneseInfantry moved from Inner Mongolia to Kansu 1 japaneseFighter moved from Inner Mongolia to Kansu 2 japaneseFighters moved from Shansi to Kansu 1 japaneseArtillery and 1 japaneseInfantry moved from Eastern Manchuria to Vladivostok 1 japaneseBattleship and 1 japaneseCruiser moved from 99 Sea Zone to 98 Sea Zone 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone 1 japaneseInfantry moved from Sakhalin to 100 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone 2 japaneseInfantrys moved from 98 Sea Zone to Vladivostok 4 japaneseNavalFighters moved from Japan to Vladivostok 2 japaneseNavalFighters moved from Tokyo to Vladivostok Combat - Japan Battle in Sumatra Japan attack with 1 japaneseAirTransport, 1 japaneseCombatEngineer, 2 japaneseInfantrys, 3 japaneseMarines, 3 japaneseNavalFighters, 1 japaneseParatrooper, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 2 britishAntiAirGuns, 2 britishInfantrys, 1 britishMarine, 1 britishNavalFighter and 1 britishStrategicBomber Britain roll AntiAircraftGun dice in Sumatra : 1/2 hits, 0,33 expected hits 1 japaneseTacticalBomber owned by the Japan lost in Sumatra Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Sumatra, round 2 : 1/3 hits, 1,08 expected hits Japan roll dice for 1 japaneseAirTransport, 1 japaneseCombatEngineer, 2 japaneseInfantrys, 3 japaneseMarines, 3 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseStrategicBomber in Sumatra, round 2 : 1/11 hits, 2,58 expected hits ExiledAllies roll dice for 2 britishAntiAirGuns, 2 britishInfantrys, 1 britishMarine, 1 britishNavalFighter and 1 britishStrategicBomber in Sumatra, round 2 : 3/6 hits, 2,58 expected hits 1 japaneseCombatEngineer owned by the Japan, 1 britishAntiAirGun owned by the Britain, 1 britishStrategicBomber owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Sumatra Britain roll AntiAircraftGun dice in Sumatra : 0/1 hits, 0,17 expected hits Japan roll dice for 1 japaneseAirTransport, 3 japaneseMarines, 3 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseStrategicBomber in Sumatra, round 3 : 2/8 hits, 2,33 expected hits ExiledAllies roll dice for 1 britishAntiAirGun, 2 britishInfantrys, 1 britishMarine and 1 britishNavalFighter in Sumatra, round 3 : 1/5 hits, 2,33 expected hits 1 britishInfantry owned by the Britain, 1 japaneseParatrooper owned by the Japan and 1 britishAntiAirGun owned by the Britain lost in Sumatra Japan roll dice for 1 japaneseAirTransport, 3 japaneseMarines, 3 japaneseNavalFighters and 1 japaneseStrategicBomber in Sumatra, round 4 : 4/7 hits, 2,17 expected hits ExiledAllies roll dice for 1 britishInfantry, 1 britishMarine and 1 britishNavalFighter in Sumatra, round 4 : 2/3 hits, 1,58 expected hits 1 britishInfantry owned by the Britain, 1 britishMarine owned by the Britain, 2 japaneseMarines owned by the Japan and 1 britishNavalFighter owned by the Britain lost in Sumatra Some non-combat units are destroyed: Japan win, taking Sumatra from ExiledAllies with 1 japaneseAirTransport, 1 japaneseMarine, 3 japaneseNavalFighters and 1 japaneseStrategicBomber remaining. Battle score for attacker is 8 Casualties for Japan: 1 japaneseCombatEngineer, 2 japaneseInfantrys, 2 japaneseMarines, 1 japaneseParatrooper and 1 japaneseTacticalBomber Casualties for Britain: 2 britishAntiAirGuns, 2 britishInfantrys, 1 britishMarine, 1 britishNavalFighter and 1 britishStrategicBomber Battle in Kansu Japan attack with 3 japaneseFighters and 1 japaneseInfantry China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseInfantry Japan roll dice for 3 japaneseFighters and 1 japaneseInfantry in Kansu, round 2 : 1/4 hits, 1,17 expected hits China roll dice for 1 chineseInfantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 chineseInfantry owned by the China lost in Kansu Some non-combat units are destroyed: Japan win, taking Kansu from China with 3 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Vladivostok Japan attack with 1 japaneseArtillery, 3 japaneseInfantrys and 6 japaneseNavalFighters Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 1 russianBarracks, 1 russianEntrenchment and 5 russianInfantrys Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Vladivostok, round 2 : 0/3 hits, 1,08 expected hits Japan roll dice for 1 japaneseArtillery, 3 japaneseInfantrys and 6 japaneseNavalFighters in Vladivostok, round 2 : 1/10 hits, 2,08 expected hits Russia roll dice for 1 russianEntrenchment and 5 russianInfantrys in Vladivostok, round 2 : 3/6 hits, 2,83 expected hits 1 russianInfantry owned by the Russia and 3 japaneseInfantrys owned by the Japan lost in Vladivostok 1 japaneseArtillery retreated to Eastern Manchuria Russia win with 1 russianEntrenchment and 4 russianInfantrys remaining. Battle score for attacker is -6 Casualties for Japan: 3 japaneseInfantrys Casualties for Russia: 1 russianInfantry Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train 1 japaneseAirTransport moved from Sumatra to Burma 1 japaneseStrategicBomber moved from Sumatra to French Indochina 4 japaneseNavalFighters moved from Vladivostok to 96 Sea Zone 2 japaneseInfantrys moved from Thailand to Burma 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseMech.Infantry moved from French Indochina to Burma 3 japaneseNavalFighters moved from Sumatra to 92 Sea Zone 3 japaneseSubmarines moved from 99 Sea Zone to 127 Sea Zone 1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone 1 japaneseAntiAirGun and 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseAntiAirGun, 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone 1 japaneseAntiAirGun and 1 japaneseInfantry moved from 96 Sea Zone to Luzon 1 Material and 1 japaneseAirTransport moved from Japan to Inner Mongolia 1 japaneseCombatEngineer moved from Shensi to Inner Mongolia 3 japaneseFighters moved from Kansu to Inner Mongolia 2 japaneseArtillerys and 5 japaneseInfantrys moved from Shansi to Inner Mongolia 1 Truck and 1 japaneseArtillery moved from Manchuria to Inner Mongolia 1 Train moved from Shansi to Korea 1 Train and 2 japaneseArtillerys moved from Korea to Shansi 1 Truck moved from Inner Mongolia to Manchuria 2 japaneseNavalFighters moved from Vladivostok to Eastern Manchuria 1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone 2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 2 japaneseInfantrys moved from 98 Sea Zone to Eastern Manchuria 1 Truck moved from Shansi to Peking 1 Truck and 1 japaneseArtillery moved from Peking to Inner Mongolia 4 japaneseInfantrys moved from Peking to Shansi 1 japaneseTransport moved from 95 Sea Zone to 128 Sea Zone 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Luzon to 128 Sea Zone 1 japaneseCombatEngineer and 1 japaneseInfantry moved from 128 Sea Zone to Brunei 1 japaneseTransport moved from 95 Sea Zone to 94 Sea Zone 1 japaneseInfantry moved from Saigon to 94 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 94 Sea Zone to 128 Sea Zone 1 japaneseInfantry moved from Luzon to 128 Sea Zone 2 japaneseInfantrys moved from 128 Sea Zone to Brunei 1 japaneseDestroyer moved from 99 Sea Zone to 122 Sea Zone 1 japaneseDestroyer moved from 99 Sea Zone to 122 Sea Zone 2 japaneseInfantrys moved from Hupeh to Hunan 1 Train moved from French Indochina to Shensi 1 Truck moved from Japan to Tokyo 1 Truck and 1 japaneseAntiAirGun moved from Tokyo to Japan 1 Truck and 1 japaneseArtillery moved from Kwangtung to Burma 1 Truck moved from Burma to Thailand 1 japaneseInfantry moved from Manchuria to Peking 2 japaneseInfantrys moved from Inner Mongolia to Hupeh 1 japaneseInfantry moved from Hupeh to Hunan Purchase Units - Japan Japan buy 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseHull, 8 japaneseInfantrys, 1 japaneseParatrooper and 2 japaneseSubmarines; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 1 japaneseAlpineInfantry and 1 japaneseInfantry placed in Saigon 1 japaneseInfantry and 1 japaneseParatrooper placed in Shensi 2 japaneseInfantrys placed in Luzon 2 japaneseArtillerys placed in Korea 3 japaneseInfantrys placed in Kyushu Shikoku 1 japaneseInfantry placed in Tokyo 1 japaneseHull placed in 99 Sea Zone 2 japaneseSubmarines placed in 99 Sea Zone Activate Technology - Japan Japan activating ImprovedFighters Trigger japaneseImpFig1: Setting attack to 6 for unitAttachment attached to japaneseFighter Trigger japaneseImpFig1: Setting airAttack to 6 for unitAttachment attached to japaneseFighter Trigger japaneseImpFig1: Setting defense to 7 for unitAttachment attached to japaneseFighter Trigger japaneseImpFig1: Setting airDefense to 7 for unitAttachment attached to japaneseFighter Trigger japaneseImpFig2: Setting attack to 5 for unitAttachment attached to japaneseNavalFighter Trigger japaneseImpFig2: Setting airAttack to 5 for unitAttachment attached to japaneseNavalFighter Trigger japaneseImpFig2: Setting defense to 6 for unitAttachment attached to japaneseNavalFighter Trigger japaneseImpFig2: Setting airDefense to 6 for unitAttachment attached to japaneseNavalFighter Turn Complete - Japan Japan collect 68 PUs; end with 68 PUs Units generate 6 techTokens; Japan end with 6 techTokens Some Units in Burma change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseArtillery and 1 japaneseInfantry placed in Manchuria Turn Complete - Manchuria Manchuria collect 7 PUs; end with 7 PUs Some Units in Manchuria change ownership: 1 japaneseArtillery and 1 japaneseInfantry Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 3 japaneseInfantrysCombat Hit Differential Summary :
Britain AntiAircraftGun : 0,50 Japan regular : -2,50 China regular : -0,33 ExiledAllies regular : -0,50 Russia regular : 0,17 -
Forgot the Airfield in Inner-Mongolia. Here's the edited savefile. The 1 PU comes from downgrading alpin->inf in Saigon.
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@Gully said in TWW 3.0 warmup with dice. Gully (ax) vs NTSH (al):
Norway doesn't look good. Didn't realize that Sweden can attack too. Let's move 1inf over and if you really want Central-Norway you can have it.
I think the saves were confused and you used the original one, without this edit. I wanted to move 1inf Central-Norway -> Norway. Re-did that edit. jap4 edit2.tsvg
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TripleA Move Summary: China round 4
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 4 Research Technology - China Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank 1 chineseInfantry moved from Kweichow to Kwangsi China take Kwangsi from Japan 1 chineseInfantry moved from Eastern Szechwan to Yunnan China take Yunnan from Japan 3 chineseInfantrys moved from Chungking to Kansu 1 chineseFighter moved from Chungking to Kansu -
@Gully I'm guessing no scramble?
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@Nothingtoseehere yeah that's right, no scramble
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TripleA Turn Summary: China round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 4 Research Technology - China China roll 2,5,8,11,6,10,9,3,4 and gets 0 hits Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 1 chineseInfantry moved from Kweichow to Kwangsi China take Kwangsi from Japan 1 chineseInfantry moved from Eastern Szechwan to Yunnan China take Yunnan from Japan 3 chineseInfantrys moved from Chungking to Kansu 1 chineseFighter moved from Chungking to Kansu Combat - China Battle in Kansu China attack with 1 chineseFighter and 3 chineseInfantrys Japan defend with 1 Flagpole and 1 japaneseInfantry China roll dice for 1 chineseFighter and 3 chineseInfantrys in Kansu, round 2 : 0/4 hits, 0,83 expected hits Japan roll dice for 1 japaneseInfantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits China roll dice for 1 chineseFighter and 3 chineseInfantrys in Kansu, round 3 : 0/4 hits, 0,83 expected hits Japan roll dice for 1 japaneseInfantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits China roll dice for 1 chineseFighter and 3 chineseInfantrys in Kansu, round 4 : 1/4 hits, 0,83 expected hits Japan roll dice for 1 japaneseInfantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits 1 japaneseInfantry owned by the Japan lost in Kansu China win, taking Kansu from Japan with 1 chineseFighter and 3 chineseInfantrys remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Non Combat Move - China Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry 1 chineseArtillery and 2 chineseInfantrys moved from Ningsia to Northern China 1 chineseArtillery moved from Altay to Ningsia 1 chineseInfantry moved from Singkiang to Tsinghai 1 chineseInfantry moved from Eastern Szechwan to Kweichow 1 chineseInfantry and 1 chineseMech.Infantry moved from Chungking to Northern China 3 Trucks, 2 chineseAntiAirGuns and 1 chineseCombatEngineer moved from Chungking to Northern China 1 chineseFighter moved from Kansu to Chungking 4 chineseAlpineInfantrys, 1 chineseArtillery, 1 chineseFighter and 2 chineseInfantrys moved from Eastern Szechwan to Chungking 1 chineseTank moved from Chungking to Northern China Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 2 chineseAlpineInfantrys and 4 chineseInfantrys; Remaining resources: 0 PUs; 9 techTokens; Place Units - China 1 chineseAlpineInfantry and 2 chineseInfantrys placed in Chungking 1 chineseAlpineInfantry and 1 chineseInfantry placed in Northern China 1 chineseInfantry placed in Singkiang Turn Complete - China China collect 22 PUs; end with 22 PUs Units generate 3 techTokens; China end with 12 techTokensCombat Hit Differential Summary :
Japan regular : -1,00 China regular : -1,50 -
@Gully Sorry about the second tech mail. I made a break and forgot to save after the throw.
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np. Took me a while to find the 12. You really need to talk to the techdice.
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TripleA Move Summary: Britain round 4
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 4 Research Technology - Britain Britain removing all Technology Tokens after successful research. Britain discover SpecialWarfare Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLquLL: Britain has 1 Pg placed in Queensland Trigger LLabLL: Britain has 1 Pg placed in Labrador 2 britishBattleships and 1 britishCruiser moved from 24 Sea Zone to 12 Sea Zone 2 britishTransports moved from 12 Sea Zone to 10 Sea Zone 4 britishMarines moved from Scotland to 10 Sea Zone 4 britishMarines and 2 britishTransports moved from 10 Sea Zone to 12 Sea Zone 4 britishMarines moved from 12 Sea Zone to Central Norway 1 britishInfantry moved from Gold Coast to French West Africa ExiledAllies take French West Africa from VichyFrance 1 britishMech.Infantry moved from Nigeria to Eastern French Africa ExiledAllies take Eastern French Africa from VichyFrance 1 britishStrategicBomber moved from Cairo to Kenya Uganda 1 britishArtillery, 1 britishInfantry and 1 britishMech.Infantry moved from Belgian Congo to Kenya Uganda 1 britishNavalFighter moved from Papua to 145 Sea Zone -
@Gully: This might be a nontrivial Scrambledecision
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really attack without the Navals? I'll give it a go, scramble fgt and Naval to Central-Norway. Lose the Naval last.
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@Gully: Should have teted that one more. Seems pretty stupid now. Would you be ok if I redo the cm?
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@Nothingtoseehere sure. Cant expect more than 2 hits from the Bombard and working through the planes with only 1's is hard.

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@Gully: forgot the bombard ships
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TripleA Move Summary: Britain round 4
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 4 Research Technology - Britain Britain removing all Technology Tokens after successful research. Britain discover SpecialWarfare Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLquLL: Britain has 1 Pg placed in Queensland Trigger LLabLL: Britain has 1 Pg placed in Labrador 2 britishBattleships and 1 britishCruiser moved from 24 Sea Zone to 12 Sea Zone 2 britishTransports moved from 12 Sea Zone to 10 Sea Zone 4 britishMarines moved from Scotland to 10 Sea Zone 4 britishMarines and 2 britishTransports moved from 10 Sea Zone to 12 Sea Zone 4 britishMarines and 2 britishNavalFighters moved from 12 Sea Zone to Central Norway 2 britishNavalFighters moved from Central Britain to Central Norway 1 britishStrategicBomber moved from Cairo to Kenya Uganda 1 britishArtillery, 1 britishInfantry and 1 britishMech.Infantry moved from Belgian Congo to Kenya Uganda 1 britishInfantry and 1 britishMech.Infantry moved from Gold Coast to French West Africa ExiledAllies take French West Africa from VichyFrance 1 britishMech.Infantry moved from Nigeria to Eastern French Africa ExiledAllies take Eastern French Africa from VichyFrance -
@Nothingtoseehere alright now I don't scramble. All that for two AA-shots, and if they hit it's a surprise anyway

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TripleA Turn Summary: Australia round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 4 Supporting Britain - Canada Canada collect 0 PUs; end with 16 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 7 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 11 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 18 PUs Research Technology - Britain Britain roll 5,7,4,3,1,2,7,11,6,9,2,10,3,1,7,3,2,8,12,3,1,10,6 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover SpecialWarfare Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLquLL: Britain has 1 Pg placed in Queensland Trigger LLabLL: Britain has 1 Pg placed in Labrador Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 2 britishBattleships and 1 britishCruiser moved from 24 Sea Zone to 12 Sea Zone 2 britishTransports moved from 12 Sea Zone to 10 Sea Zone 4 britishMarines moved from Scotland to 10 Sea Zone 4 britishMarines and 2 britishTransports moved from 10 Sea Zone to 12 Sea Zone 4 britishMarines and 2 britishNavalFighters moved from 12 Sea Zone to Central Norway 2 britishNavalFighters moved from Central Britain to Central Norway 1 britishStrategicBomber moved from Cairo to Kenya Uganda 1 britishArtillery, 1 britishInfantry and 1 britishMech.Infantry moved from Belgian Congo to Kenya Uganda 1 britishInfantry and 1 britishMech.Infantry moved from Gold Coast to French West Africa ExiledAllies take French West Africa from VichyFrance 1 britishMech.Infantry moved from Nigeria to Eastern French Africa ExiledAllies take Eastern French Africa from VichyFrance Combat - Britain Britain creates battle in territory 148 Sea Zone Battle in Central Norway Britain attack with 4 britishMarines and 4 britishNavalFighters Germany defend with 1 Flagpole, 1 Rail and 2 germanAntiAirGuns Germany roll AntiAircraftGun dice in Central Norway : 0/2 hits, 0,17 expected hits Britain roll dice for 2 britishBattleships and 1 britishCruiser in Central Norway, round 2 : 2/5 hits, 1,92 expected hits Germany roll dice for 2 germanAntiAirGuns in Central Norway, round 2 : 1/2 hits, 0,33 expected hits 1 britishMarine owned by the Britain and 2 germanAntiAirGuns owned by the Germany lost in Central Norway Britain win, taking Central Norway from Germany with 3 britishMarines and 4 britishNavalFighters remaining. Battle score for attacker is 4 Casualties for Britain: 1 britishMarine Casualties for Germany: 2 germanAntiAirGuns Battle in Kenya Uganda Britain attack with 1 britishArtillery, 1 britishInfantry, 1 britishMech.Infantry and 1 britishStrategicBomber Germany defend with 1 Flagpole, 1 germanCombatEngineer and 1 germanInfantry Britain roll dice for 1 britishArtillery, 1 britishInfantry, 1 britishMech.Infantry and 1 britishStrategicBomber in Kenya Uganda, round 2 : 2/4 hits, 0,50 expected hits Germany roll dice for 1 germanCombatEngineer and 1 germanInfantry in Kenya Uganda, round 2 : 0/2 hits, 0,67 expected hits 1 germanInfantry owned by the Germany and 1 germanCombatEngineer owned by the Germany lost in Kenya Uganda Britain win, taking Kenya Uganda from Germany with 1 britishArtillery, 1 britishInfantry, 1 britishMech.Infantry and 1 britishStrategicBomber remaining. Battle score for attacker is 7 Casualties for Germany: 1 germanCombatEngineer and 1 germanInfantry Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk 1 britishStrategicBomber moved from Kenya Uganda to Italian Somaliland 1 britishMarine moved from Sinai to Cairo 2 britishNavalFighters moved from Malta to Cairo 2 americanMarines, 1 britishCruiser, 1 britishDestroyer and 1 britishTransport moved from 39 Sea Zone to 61 Sea Zone 1 britishFighter and 1 britishTacticalBomber moved from Gibraltar to Central Britain 2 britishNavalFighters moved from Central Norway to Central Britain 1 britishAlpineInfantry and 1 britishArtillery moved from Scotland to 24 Sea Zone 1 britishAirTransport moved from Gibraltar to Central Britain 1 britishParatrooper moved from Scotland to Central Britain 1 britishAntiAirGun and 1 britishInfantry moved from Scotland to 24 Sea Zone 1 britishAlpineInfantry, 1 britishAntiAirGun, 1 britishArtillery, 1 britishInfantry and 2 britishTransports moved from 24 Sea Zone to 12 Sea Zone 1 britishAlpineInfantry, 1 britishAntiAirGun, 1 britishArtillery and 1 britishInfantry moved from 12 Sea Zone to Central Norway 2 britishNavalFighters moved from Central Norway to 12 Sea Zone 1 britishDestroyer moved from 12 Sea Zone to 24 Sea Zone 1 britishNavalFighter moved from Labrador to Central Britain 3 britishMarines moved from London to Central Britain 2 britishInfantrys moved from Surinam Guyana to 58 Sea Zone 1 britishDestroyer, 2 britishInfantrys and 1 britishTransport moved from 58 Sea Zone to 62 Sea Zone 1 britishDestroyer and 1 britishTransport moved from 86 Sea Zone to 75 Sea Zone 1 britishBattleship, 1 britishCruiser and 1 britishDestroyer moved from 145 Sea Zone to 131 Sea Zone 1 britishNavalFighter moved from Papua to Dutch New Guinea 2 britishTransports moved from 145 Sea Zone to 151 Sea Zone 1 britishMarine moved from Northwestern Australia to 151 Sea Zone 3 britishInfantrys moved from Queensland to 151 Sea Zone 3 britishInfantrys, 1 britishMarine and 2 britishTransports moved from 151 Sea Zone to 145 Sea Zone 2 britishDestroyers moved from 152 Sea Zone to 145 Sea Zone 1 britishSubmarine moved from 149 Sea Zone to 146 Sea Zone 1 britishSubmarine moved from 148 Sea Zone to 146 Sea Zone 1 britishSubmarine moved from 147 Sea Zone to 130 Sea Zone 1 britishDestroyer moved from 125 Sea Zone to 131 Sea Zone 1 britishTank moved from Alaska to 104 Sea Zone 1 britishTank and 1 britishTransport moved from 104 Sea Zone to 101 Sea Zone 1 britishTank moved from 101 Sea Zone to Soviet Far East 1 Truck and 1 britishAntiAirGun moved from British Columbia to Alaska 2 britishArtillerys moved from British Columbia to Alaska 1 britishCombatEngineer moved from British Columbia to Alaska 2 Trucks and 2 britishInfantrys moved from Eastern South Africa to Belgian Congo 2 britishInfantrys moved from Rhodesia to Belgian Congo 1 Truck and 1 britishInfantry moved from Cape Town to Rhodesia 1 britishInfantry moved from Cape Town to Eastern South Africa 1 Truck moved from Belgian Congo to Eastern South Africa 1 britishCombatEngineer moved from Cameroon to Belgian Congo 1 Material and 1 britishCombatEngineer moved from New South Wales to 161 Sea Zone 1 Material, 1 britishCombatEngineer and 1 britishTransport moved from 161 Sea Zone to 145 Sea Zone 1 Material, 1 britishCombatEngineer, 3 britishInfantrys and 1 britishMarine moved from 145 Sea Zone to Dutch New Guinea 1 britishSubmarine moved from 88 Sea Zone to 147 Sea Zone 1 britishInfantry moved from Bengal to Rangoon 1 britishCombatEngineer and 1 britishInfantry moved from Calcutta to Bengal 1 Material and 1 Truck moved from New Dehli to Bengal 1 Train moved from New Dehli to Bombay 1 Material and 1 Train moved from Bombay to Rangoon 1 britishMech.Infantry moved from Rangoon to Bengal 1 britishAntiAirGun and 1 britishMech.Infantry moved from Bengal to Rangoon 2 britishTacticalBombers moved from Quebec to Central Britain 1 britishStrategicBomber moved from Queensland to Dutch New Guinea 1 britishMarine moved from New South Wales to Queensland 1 Train moved from New South Wales to Queensland 1 Train and 2 britishInfantrys moved from Queensland to Southwestern Australia 1 Train moved from Southwestern Australia to New South Wales 1 Truck moved from Southwestern Australia to New South Wales 1 britishArtillery and 1 britishInfantry moved from Queensland to Southern Australia 2 britishInfantrys moved from Bombay to Southern Iran 1 Train moved from Ontario to Quebec 1 Train and 1 britishInfantry moved from Quebec to British Columbia 1 Truck moved from Alaska to British Columbia Purchase Units - Britain Britain buy 3 britishAlpineInfantrys, 2 britishEntrenchments, 5 britishInfantrys and 2 britishTransports; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain Units in Rangoon being upgraded or consumed: 1 Material 1 britishEntrenchment and 2 britishInfantrys placed in Rangoon Units in Bengal being upgraded or consumed: 1 Material 1 britishEntrenchment placed in Bengal 3 britishAlpineInfantrys placed in Scotland 2 britishTransports placed in 24 Sea Zone 3 britishInfantrys placed in London Activate Technology - Britain Britain activating SpecialWarfare Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishInfantry Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishAlpineInfantry Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishParatrooper Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishCombatEngineer Trigger britishSW1: Setting isMarine to true for unitAttachment attached to britishMarine Trigger britishSW3: Britain is added to UnitSupportAttachment attached to: UnitType{name=britishAirTransport} with name: supportAttachmentAirtranbritish Turn Complete - Britain Trigger LLbTS: has removed 1 britishTank owned by Britain in Soviet Far East Trigger LLbTS: Russia has 1 russianTank placed in Soviet Far East Britain collect 36 PUs; end with 36 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 38 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 39 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 40 PUs Units generate 6 techTokens; Britain end with 6 techTokens Units Change Ownership Some Units in Belgian Congo change ownership: 1 britishCombatEngineer Some Units in Cairo change ownership: 1 britishCombatEngineer Some Units in Dutch New Guinea change ownership: 1 Material and 1 britishCombatEngineer Some Units in Java change ownership: 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishTacticalBomber; Remaining resources: 4 PUs; Place Units - Canada 1 britishTacticalBomber placed in Quebec Turn Complete - Canada Canada collect 15 PUs; end with 19 PUs Some Units in Quebec change ownership: 1 britishTacticalBomber Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 2 Trucks and 1 britishEntrenchment; Remaining resources: 2 PUs; Place Units - ExiledAllies Units in Dutch New Guinea being upgraded or consumed: 1 Material 1 britishEntrenchment placed in Dutch New Guinea 2 Trucks placed in Belgian Congo Turn Complete - ExiledAllies ExiledAllies collect 25 PUs; end with 27 PUs Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 24 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 23 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 22 PUs Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 20 PUs Objective BritishDutch5: ExiledAllies met a national objective for an additional -2 PUs; end with 18 PUs Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 16 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 14 PUs Units Change Ownership Some Units in Belgian Congo change ownership: 2 Trucks and 1 britishCombatEngineer Some Units in Dutch New Guinea change ownership: 1 britishCombatEngineer Some Units in Java change ownership: 1 britishCombatEngineer Purchase Units - Egypt Egypt buy 2 britishArtillerys and 1 britishInfantry; Remaining resources: 0 PUs; Place Units - Egypt 2 britishArtillerys and 1 britishInfantry placed in Cairo Turn Complete - Egypt Egypt collect 8 PUs; end with 8 PUs Some Units in Cairo change ownership: 2 britishArtillerys, 1 britishCombatEngineer and 1 britishInfantry Purchase Units - SouthAfrica SouthAfrica buy 1 britishSubmarine; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishSubmarine placed in 71 Sea Zone Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in 71 Sea Zone change ownership: 1 britishSubmarine Purchase Units - India Trigger DutchMaterialI: 1 Material gained by PlayerId named:India India buy 1 britishCombatEngineer and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 2 britishInfantrys placed in Calcutta 1 Material, 1 britishCombatEngineer and 1 britishInfantry placed in Bombay Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 Material, 1 britishCombatEngineer and 1 britishInfantry Some Units in Calcutta change ownership: 2 britishInfantrys Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerId named:Australia Australia buy 1 britishNavalFighter and 1 britishSubmarine; Remaining resources: 0 PUs; Place Units - Australia 1 Material placed in New South Wales 1 britishNavalFighter placed in Southwestern Australia 1 britishSubmarine placed in 149 Sea Zone Turn Complete - Australia Australia collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in 149 Sea Zone change ownership: 1 britishSubmarine Some Units in New South Wales change ownership: 1 Material Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer and 1 britishNavalFighterCombat Hit Differential Summary :
Germany AntiAircraftGun : -0,17 Germany regular : 0,00 Britain regular : 1,58
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