TWW 3.0 warmup with dice. Gully (ax) vs NTSH (al)
-
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 17:01:13
Savegame -
TripleA Manual Gamesave Post: Germany round 1
TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 1 Research Technology - Germany Trigger germanaTAAT: Germany gains access to AdvancedAntiTankCombat Hit Differential Summary :
-
@Gully: I started a new game in 1.9.
-
okay. I got this "tired after work" thing again. Lets see if I can make the move tonight.
-
TripleA Manual Gamesave Post: Japan round 1
TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 1 Research Technology - Japan Trigger Starttechtokens: Japan met a national objective for an additional 5 techTokens; end with 5 techTokens Trigger japaneseaTAD: Japan gains access to AdvancedDestroyers Japan spend 0 on tech rolls Japan rolls : 0/0 hits, 0,00 expected hits Combat Move - Japan Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger Thailand2: has removed 2 thaiInfantrys owned by Thailand in Southern Thailand Trigger Thailand2: has removed 1 thaiAntiAirGun, 1 thaiArtillery and 3 thaiInfantrys owned by Thailand in Thailand Trigger Thailand3: Japan has 2 japaneseInfantrys placed in Southern Thailand Trigger Thailand3: Japan has 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Thailand Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding Technology ImprovedFighters for Germany EDIT: Turning off Edit Mode 1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseInfantrys moved from Suiyuan to Inner Mongolia 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 2 japaneseInfantrys moved from Shansi to Inner Mongolia 1 japaneseAntiTankGun moved from Shansi to Inner Mongolia 1 japaneseTank moved from Shanghai to Shensi 1 japaneseArtillery and 1 japaneseInfantry moved from Shantung to Shensi 1 japaneseMech.Infantry and 1 japaneseTank moved from Shansi to Shensi 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 2 japaneseArtillerys and 1 japaneseInfantry moved from French Indochina to Burma 1 japaneseSubmarine moved from 117 Sea Zone to 115 Sea Zone 1 japaneseSubmarine moved from 125 Sea Zone to 115 Sea Zone 4 japaneseNavalFighters moved from 120 Sea Zone to 115 Sea Zone 1 japaneseBattleship moved from 98 Sea Zone to 127 Sea Zone 1 japaneseDestroyer moved from 123 Sea Zone to 115 Sea Zone 1 japaneseTransport moved from 91 Sea Zone to 94 Sea Zone 1 japaneseMarine moved from Saigon to 94 Sea Zone 1 japaneseMarine moved from French Indochina to 94 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 94 Sea Zone to 93 Sea Zone 2 japaneseMarines moved from Hainan to 95 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 95 Sea Zone to 93 Sea Zone 4 japaneseMarines moved from 93 Sea Zone to Borneo 1 japaneseBattleship, 1 japaneseCarrier, 1 japaneseDestroyer and 2 japaneseNavalFighters moved from 91 Sea Zone to 148 Sea Zone 1 japaneseDestroyer moved from 131 Sea Zone to 127 Sea Zone 1 japaneseMarine moved from Caroline Islands to 131 Sea Zone 1 japaneseMarine and 1 japaneseTransport moved from 131 Sea Zone to 130 Sea Zone 1 japaneseMarine moved from Palau Island to 130 Sea Zone 1 japaneseDestroyer moved from 128 Sea Zone to 148 Sea Zone 1 japaneseCruiser moved from 95 Sea Zone to 93 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from Shanghai to Fo Kien 1 japaneseFighter moved from Shanghai to Fo Kien EDIT: 2 germanArtillerys moved from Northern Germany to Norway EDIT: 1 germanInfantry moved from Northern Germany to Norway 1 japaneseMarine moved from Japan to 98 Sea Zone 1 japaneseMarine moved from Korea to 98 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 98 Sea Zone to 127 Sea Zone 2 japaneseNavalFighters moved from 126 Sea Zone to 115 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 130 Sea Zone to 127 Sea Zone 4 japaneseMarines moved from 127 Sea Zone to Luzon 1 japaneseCruiser moved from 99 Sea Zone to 127 Sea Zone 1 japaneseStrategicBomber moved from Japan to Luzon 1 japaneseFighter moved from Japan to Shansi 1 japaneseInfantry moved from Shanghai to Anhwei 1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Anhwei 1 japaneseFighter moved from Manchuria to Inner Mongolia 1 japaneseNavalFighter moved from Saigon to Burma 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank moved from French Indochina to KwangtungCombat Hit Differential Summary :
Japan rolls : 0,00 -
okay here we go.
Edits: Added Fighter Tech for Germany, that one got lost on the broken dicerolls. Idk if triggers are missing. Thats probably repaired at the end of Ger2. And I took back the transport inf-Copenhagen and art-Norway to Northern Germany, instead transported inf-Copenhagen and art-Northern Germany to Norway.
Scramble is possible to 115 (Pearl Harbor), 148 (Java) and 127 (Luzon).
-
@Gully Scramble to SZ 148 and 127. No Scramble to SZ 115. I think Lobby is appropriate for the OOL.
-
TripleA Turn Summary: Thailand round 1
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 1 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 8 PUs Research Technology - Japan Trigger Starttechtokens: Japan met a national objective for an additional 5 techTokens; end with 5 techTokens Trigger japaneseaTAD: Japan gains access to AdvancedDestroyers Japan spend 0 on tech rolls Japan rolls : 0/0 hits, 0,00 expected hits Combat Move - Japan Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger Thailand2: has removed 2 thaiInfantrys owned by Thailand in Southern Thailand Trigger Thailand2: has removed 1 thaiAntiAirGun, 1 thaiArtillery and 3 thaiInfantrys owned by Thailand in Thailand Trigger Thailand3: Japan has 2 japaneseInfantrys placed in Southern Thailand Trigger Thailand3: Japan has 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Thailand Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding Technology ImprovedFighters for Germany EDIT: Turning off Edit Mode Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseInfantrys moved from Suiyuan to Inner Mongolia 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 2 japaneseInfantrys moved from Shansi to Inner Mongolia 1 japaneseAntiTankGun moved from Shansi to Inner Mongolia 1 japaneseTank moved from Shanghai to Shensi 1 japaneseArtillery and 1 japaneseInfantry moved from Shantung to Shensi 1 japaneseMech.Infantry and 1 japaneseTank moved from Shansi to Shensi 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 2 japaneseArtillerys and 1 japaneseInfantry moved from French Indochina to Burma 1 japaneseSubmarine moved from 117 Sea Zone to 115 Sea Zone 1 japaneseSubmarine moved from 125 Sea Zone to 115 Sea Zone 4 japaneseNavalFighters moved from 120 Sea Zone to 115 Sea Zone 1 japaneseBattleship moved from 98 Sea Zone to 127 Sea Zone 1 japaneseDestroyer moved from 123 Sea Zone to 115 Sea Zone 1 japaneseTransport moved from 91 Sea Zone to 94 Sea Zone 1 japaneseMarine moved from Saigon to 94 Sea Zone 1 japaneseMarine moved from French Indochina to 94 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 94 Sea Zone to 93 Sea Zone 2 japaneseMarines moved from Hainan to 95 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 95 Sea Zone to 93 Sea Zone 4 japaneseMarines moved from 93 Sea Zone to Borneo 1 japaneseBattleship, 1 japaneseCarrier, 1 japaneseDestroyer and 2 japaneseNavalFighters moved from 91 Sea Zone to 148 Sea Zone 1 japaneseDestroyer moved from 131 Sea Zone to 127 Sea Zone 1 japaneseMarine moved from Caroline Islands to 131 Sea Zone 1 japaneseMarine and 1 japaneseTransport moved from 131 Sea Zone to 130 Sea Zone 1 japaneseMarine moved from Palau Island to 130 Sea Zone 1 japaneseDestroyer moved from 128 Sea Zone to 148 Sea Zone 1 japaneseCruiser moved from 95 Sea Zone to 93 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from Shanghai to Fo Kien 1 japaneseFighter moved from Shanghai to Fo Kien EDIT: 2 germanArtillerys moved from Northern Germany to Norway EDIT: 1 germanInfantry moved from Northern Germany to Norway 1 japaneseMarine moved from Japan to 98 Sea Zone 1 japaneseMarine moved from Korea to 98 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 98 Sea Zone to 127 Sea Zone 2 japaneseNavalFighters moved from 126 Sea Zone to 115 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 130 Sea Zone to 127 Sea Zone 4 japaneseMarines moved from 127 Sea Zone to Luzon 1 japaneseCruiser moved from 99 Sea Zone to 127 Sea Zone 1 japaneseStrategicBomber moved from Japan to Luzon 1 japaneseFighter moved from Japan to Shansi 1 japaneseInfantry moved from Shanghai to Anhwei 1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Anhwei 1 japaneseFighter moved from Manchuria to Inner Mongolia 1 japaneseNavalFighter moved from Saigon to Burma 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank moved from French Indochina to Kwangtung 1 japaneseCombatEngineer moved from French Indochina to Burma Combat - Japan Britain scrambles 1 units out of Java to defend against the attack in 148 Sea Zone Usa scrambles 1 units out of Luzon to defend against the attack in 127 Sea Zone Battle in 148 Sea Zone Japan attack with 1 japaneseBattleship, 1 japaneseCarrier, 2 japaneseDestroyers and 2 japaneseNavalFighters Britain defend with 1 britishCarrier, 1 britishCruiser, 1 britishDestroyer, 1 britishNavalFighter and 1 britishTransport Japan roll dice for 1 japaneseBattleship, 1 japaneseCarrier, 2 japaneseDestroyers and 2 japaneseNavalFighters in 148 Sea Zone, round 2 : 4/7 hits, 2,58 expected hits Britain roll dice for 1 britishCarrier, 1 britishCruiser, 1 britishDestroyer, 1 britishNavalFighter and 1 britishTransport in 148 Sea Zone, round 2 : 3/5 hits, 1,50 expected hits Units damaged: 1 japaneseBattleship owned by the Japan 1 britishCarrier owned by the Britain, 1 britishNavalFighter owned by the Britain, 1 japaneseDestroyer owned by the Japan, 1 britishTransport owned by the Britain, 1 britishDestroyer owned by the Britain and 1 japaneseCarrier owned by the Japan lost in 148 Sea Zone 1 japaneseBattleship owned by the Japan lost in 148 Sea Zone 1 japaneseBattleship-damaged owned by the Japan and 1 japaneseCarrier-damaged owned by the Japan added in 148 Sea Zone 1 britishCarrier-damaged owned by the Britain added in 148 Sea Zone Japan roll dice for 1 japaneseBattleship-damaged, 1 japaneseCarrier-damaged, 1 japaneseDestroyer and 2 japaneseNavalFighters in 148 Sea Zone, round 3 : 2/4 hits, 1,75 expected hits Britain roll dice for 1 britishCarrier-damaged and 1 britishCruiser in 148 Sea Zone, round 3 : 1/2 hits, 0,58 expected hits 1 britishCruiser owned by the Britain, 1 japaneseDestroyer owned by the Japan and 1 britishCarrier-damaged owned by the Britain lost in 148 Sea Zone Japan win, taking 148 Sea Zone from Neutral with 1 japaneseBattleship-damaged, 1 japaneseCarrier-damaged and 2 japaneseNavalFighters remaining. Battle score for attacker is 16 Casualties for Japan: 1 japaneseBattleship, 1 japaneseCarrier and 2 japaneseDestroyers Casualties for Britain: 1 britishCarrier, 1 britishCarrier-damaged, 1 britishCruiser, 1 britishDestroyer, 1 britishNavalFighter and 1 britishTransport Battle in Burma Japan attack with 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseNavalFighter Britain defend with 1 Flagpole, 1 Rail and 2 britishInfantrys Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseNavalFighter in Burma, round 2 : 1/6 hits, 0,83 expected hits Britain roll dice for 2 britishInfantrys in Burma, round 2 : 0/2 hits, 0,83 expected hits 1 britishInfantry owned by the Britain lost in Burma Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseNavalFighter in Burma, round 3 : 1/6 hits, 0,83 expected hits Britain roll dice for 1 britishInfantry in Burma, round 3 : 1/1 hits, 0,42 expected hits 1 britishInfantry owned by the Britain and 1 japaneseAntiTankGun owned by the Japan lost in Burma Japan win, taking Burma from Britain with 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseNavalFighter remaining. Battle score for attacker is 2 Casualties for Britain: 2 britishInfantrys Casualties for Japan: 1 japaneseAntiTankGun Battle in Inner Mongolia Japan attack with 2 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 3 japaneseArtillerys, 1 japaneseFighter and 4 japaneseInfantrys China defend with 1 Flagpole, 1 Rail, 1 chineseAlpineInfantry and 1 chineseInfantry Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 3 japaneseArtillerys, 1 japaneseFighter and 4 japaneseInfantrys in Inner Mongolia, round 2 : 6/10 hits, 1,83 expected hits China roll dice for 1 chineseAlpineInfantry and 1 chineseInfantry in Inner Mongolia, round 2 : 1/2 hits, 0,75 expected hits 1 japaneseAntiTankGun owned by the Japan, 1 chineseInfantry owned by the China and 1 chineseAlpineInfantry owned by the China lost in Inner Mongolia Japan win, taking Inner Mongolia from China with 2 japaneseAlpineInfantrys, 3 japaneseArtillerys, 1 japaneseFighter and 4 japaneseInfantrys remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseAntiTankGun Casualties for China: 1 chineseAlpineInfantry and 1 chineseInfantry Battle in Shensi Japan attack with 1 japaneseArtillery, 1 japaneseInfantry, 1 japaneseMech.Infantry and 2 japaneseTanks China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield, 1 chineseAntiAirGun, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseInfantry China roll AntiTankGun dice in Shensi : 0/1 hits, 0,17 expected hits Japan roll dice for 1 japaneseArtillery, 1 japaneseInfantry, 1 japaneseMech.Infantry and 2 japaneseTanks in Shensi, round 2 : 0/5 hits, 1,75 expected hits China roll dice for 1 chineseAntiAirGun, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseInfantry in Shensi, round 2 : 1/4 hits, 0,67 expected hits 1 japaneseInfantry owned by the Japan lost in Shensi China roll AntiTankGun dice in Shensi : 0/1 hits, 0,17 expected hits Japan roll dice for 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks in Shensi, round 3 : 2/4 hits, 1,50 expected hits China roll dice for 1 chineseAntiAirGun, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseInfantry in Shensi, round 3 : 0/4 hits, 0,67 expected hits 1 chineseAntiAirGun owned by the China and 1 chineseAntiTankGun owned by the China lost in Shensi Japan roll dice for 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks in Shensi, round 4 : 2/4 hits, 1,50 expected hits China roll dice for 1 chineseArtillery and 1 chineseInfantry in Shensi, round 4 : 0/2 hits, 0,50 expected hits 1 chineseArtillery owned by the China and 1 chineseInfantry owned by the China lost in Shensi Some non-combat units are destroyed: Japan win, taking Shensi from China with 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks remaining. Battle score for attacker is 12 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseAntiAirGun, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseInfantry Battle in Anhwei Japan attack with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber China defend with 1 Flagpole, 1 chineseAntiTankGun and 1 chineseInfantry Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Anhwei, round 2 : 0/3 hits, 1,08 expected hits China roll dice for 1 chineseAntiTankGun and 1 chineseInfantry in Anhwei, round 2 : 0/2 hits, 0,33 expected hits Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Anhwei, round 3 : 0/3 hits, 1,08 expected hits China roll dice for 1 chineseAntiTankGun and 1 chineseInfantry in Anhwei, round 3 : 0/2 hits, 0,33 expected hits Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Anhwei, round 4 : 0/3 hits, 1,08 expected hits China roll dice for 1 chineseAntiTankGun and 1 chineseInfantry in Anhwei, round 4 : 0/2 hits, 0,33 expected hits Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Anhwei, round 5 : 1/3 hits, 1,08 expected hits China roll dice for 1 chineseAntiTankGun and 1 chineseInfantry in Anhwei, round 5 : 0/2 hits, 0,33 expected hits 1 chineseAntiTankGun owned by the China lost in Anhwei Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Anhwei, round 6 : 1/3 hits, 1,08 expected hits China roll dice for 1 chineseInfantry in Anhwei, round 6 : 1/1 hits, 0,25 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Anhwei Japan win with 1 japaneseFighter and 1 japaneseTacticalBomber remaining. Battle score for attacker is 4 Casualties for China: 1 chineseAntiTankGun and 1 chineseInfantry Casualties for Japan: 1 japaneseInfantry Battle in Fo Kien Japan attack with 1 japaneseArtillery, 1 japaneseFighter and 1 japaneseInfantry China defend with 1 Flagpole, 1 chineseAirfield and 2 chineseInfantrys Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter and 1 japaneseInfantry in Fo Kien, round 2 : 2/3 hits, 0,83 expected hits China roll dice for 2 chineseInfantrys in Fo Kien, round 2 : 0/2 hits, 0,50 expected hits 2 chineseInfantrys owned by the China lost in Fo Kien Some non-combat units are destroyed: Japan win, taking Fo Kien from China with 1 japaneseArtillery, 1 japaneseFighter and 1 japaneseInfantry remaining. Battle score for attacker is 6 Casualties for China: 2 chineseInfantrys Battle in Kwangtung Japan attack with 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank China defend with 1 Flagpole, 1 Rail, 1 chineseArtillery and 1 chineseInfantry Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank in Kwangtung, round 2 : 1/5 hits, 1,42 expected hits China roll dice for 1 chineseArtillery and 1 chineseInfantry in Kwangtung, round 2 : 0/2 hits, 0,58 expected hits 1 chineseInfantry owned by the China lost in Kwangtung Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank in Kwangtung, round 3 : 0/5 hits, 1,42 expected hits China roll dice for 1 chineseArtillery in Kwangtung, round 3 : 1/1 hits, 0,33 expected hits 1 japaneseInfantry owned by the Japan lost in Kwangtung Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank in Kwangtung, round 4 : 1/4 hits, 1,25 expected hits China roll dice for 1 chineseArtillery in Kwangtung, round 4 : 0/1 hits, 0,33 expected hits 1 chineseArtillery owned by the China lost in Kwangtung Japan win, taking Kwangtung from China with 1 japaneseFighter, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank remaining. Battle score for attacker is 4 Casualties for China: 1 chineseArtillery and 1 chineseInfantry Casualties for Japan: 1 japaneseInfantry Battle in 127 Sea Zone Japan attack with 1 japaneseBattleship, 1 japaneseCruiser, 1 japaneseDestroyer and 2 japaneseTransports Usa defend with 1 americanCruiser, 1 americanTacticalBomber and 1 americanTransport Japan roll dice for 1 japaneseBattleship, 1 japaneseCruiser, 1 japaneseDestroyer and 2 japaneseTransports in 127 Sea Zone, round 2 : 2/4 hits, 1,67 expected hits Usa roll dice for 1 americanCruiser, 1 americanTacticalBomber and 1 americanTransport in 127 Sea Zone, round 2 : 1/3 hits, 0,92 expected hits Units damaged: 1 japaneseBattleship owned by the Japan 1 americanTacticalBomber owned by the Usa and 1 americanTransport owned by the Usa lost in 127 Sea Zone 1 japaneseBattleship owned by the Japan lost in 127 Sea Zone 1 japaneseBattleship-damaged owned by the Japan added in 127 Sea Zone Japan roll dice for 1 japaneseBattleship-damaged, 1 japaneseCruiser, 1 japaneseDestroyer and 2 japaneseTransports in 127 Sea Zone, round 3 : 1/3 hits, 1,17 expected hits Usa roll dice for 1 americanCruiser in 127 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits 1 americanCruiser owned by the Usa and 1 japaneseDestroyer owned by the Japan lost in 127 Sea Zone Japan win, taking 127 Sea Zone from Neutral with 1 japaneseBattleship-damaged, 1 japaneseCruiser and 2 japaneseTransports remaining. Battle score for attacker is 1 Casualties for Usa: 1 americanCruiser, 1 americanTacticalBomber and 1 americanTransport Casualties for Japan: 1 japaneseBattleship and 1 japaneseDestroyer Battle in Luzon Japan attack with 4 japaneseMarines and 1 japaneseStrategicBomber Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanBarracks and 1 americanInfantry Japan roll dice for 4 japaneseMarines and 1 japaneseStrategicBomber in Luzon, round 2 : 0/5 hits, 1,17 expected hits Usa roll dice for 1 americanInfantry in Luzon, round 2 : 0/1 hits, 0,50 expected hits Japan roll dice for 4 japaneseMarines and 1 japaneseStrategicBomber in Luzon, round 3 : 0/5 hits, 1,17 expected hits Usa roll dice for 1 americanInfantry in Luzon, round 3 : 1/1 hits, 0,50 expected hits 1 japaneseMarine owned by the Japan lost in Luzon Japan roll dice for 3 japaneseMarines and 1 japaneseStrategicBomber in Luzon, round 4 : 1/4 hits, 0,92 expected hits Usa roll dice for 1 americanInfantry in Luzon, round 4 : 1/1 hits, 0,50 expected hits 1 japaneseMarine owned by the Japan and 1 americanInfantry owned by the Usa lost in Luzon Some non-combat units are destroyed: Japan converts americanBarracks into different units Japan win, taking Luzon from Usa with 2 japaneseMarines and 1 japaneseStrategicBomber remaining. Battle score for attacker is -5 Casualties for Japan: 2 japaneseMarines Casualties for Usa: 1 americanInfantry Battle in Borneo Japan attack with 4 japaneseMarines ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishAntiAirGun and 1 britishInfantry Japan roll dice for 1 japaneseCruiser in Borneo, round 2 : 0/1 hits, 0,25 expected hits Japan roll dice for 4 japaneseMarines in Borneo, round 2 : 1/4 hits, 0,67 expected hits ExiledAllies roll dice for 1 britishAntiAirGun and 1 britishInfantry in Borneo, round 2 : 0/2 hits, 0,50 expected hits 1 britishAntiAirGun owned by the Britain lost in Borneo Japan roll dice for 4 japaneseMarines in Borneo, round 3 : 0/4 hits, 0,67 expected hits ExiledAllies roll dice for 1 britishInfantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits Japan roll dice for 4 japaneseMarines in Borneo, round 4 : 3/4 hits, 0,67 expected hits ExiledAllies roll dice for 1 britishInfantry in Borneo, round 4 : 0/1 hits, 0,33 expected hits 1 britishInfantry owned by the Britain lost in Borneo Some non-combat units are destroyed: Japan win, taking Borneo from ExiledAllies with 4 japaneseMarines remaining. Battle score for attacker is 7 Casualties for Britain: 1 britishAntiAirGun and 1 britishInfantry Battle in 115 Sea Zone Japan attack with 1 japaneseDestroyer, 6 japaneseNavalFighters and 2 japaneseSubmarines Usa defend with 1 americanBattleship, 2 americanCruisers and 1 americanDestroyer Japan roll dice for 2 japaneseSubmarines in 115 Sea Zone, round 2 : 2/2 hits, 0,50 expected hits Units damaged: 1 americanBattleship owned by the Usa 1 americanDestroyer owned by the Usa lost in 115 Sea Zone Japan roll dice for 1 japaneseDestroyer and 6 japaneseNavalFighters in 115 Sea Zone, round 2 : 4/7 hits, 3,25 expected hits Usa roll dice for 1 americanBattleship and 2 americanCruisers in 115 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits 2 americanCruisers owned by the Usa, 1 japaneseSubmarine owned by the Japan, 1 americanBattleship owned by the Usa and 1 japaneseDestroyer owned by the Japan lost in 115 Sea Zone Japan win with 6 japaneseNavalFighters and 1 japaneseSubmarine remaining. Battle score for attacker is 39 Casualties for Usa: 1 americanBattleship, 2 americanCruisers and 1 americanDestroyer Casualties for Japan: 1 japaneseDestroyer and 1 japaneseSubmarine Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Turning on Edit Mode EDIT: Removing units owned by Japan from 148 Sea Zone: 1 japaneseCarrier-damaged and 1 japaneseNavalFighter EDIT: Adding units owned by Japan to 148 Sea Zone: 1 japaneseCarrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding Technology SpecialWarfare for Japan EDIT: Turning off Edit Mode Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 1 japaneseInfantry and 1 japaneseMech.Infantry moved from Shantung to Inner Mongolia 1 japaneseFighter and 1 japaneseTacticalBomber moved from Anhwei to Shansi 1 japaneseArtillery and 1 japaneseInfantry moved from Peking to Shansi 1 japaneseFighter moved from Fo Kien to Shansi 1 japaneseFighter moved from Kwangtung to Shansi 1 japaneseFighter moved from Inner Mongolia to Shansi 1 japaneseMech.Infantry and 1 japaneseTank moved from Manchuria to Shansi 1 Train moved from Tokyo to 99 Sea Zone 1 Train and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone 1 Train moved from 98 Sea Zone to Korea 1 Material moved from Shanghai to 97 Sea Zone 1 Material and 1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone 1 japaneseArtillery moved from Japan to 98 Sea Zone 1 Material and 1 japaneseArtillery moved from 98 Sea Zone to Korea 1 japaneseCombatEngineer moved from Manchuria to Korea 1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Northern Manchuria 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Chahar to Shansi 1 Truck and 1 japaneseArtillery moved from Korea to Peking 1 japaneseInfantry moved from Korea to Manchuria 1 japaneseTank moved from Korea to Peking 1 japaneseAlpineInfantry moved from Eastern Manchuria to Northern Manchuria 1 japaneseArtillery and 1 japaneseInfantry moved from Eastern Manchuria to Manchuria 1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone 1 japaneseAlpineInfantry moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseArtillery moved from Hokkaido to 98 Sea Zone 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone 1 japaneseAlpineInfantry and 1 japaneseArtillery moved from 96 Sea Zone to Fo Kien 1 japaneseArtillery and 1 japaneseInfantry moved from Tokyo to Japan 1 japaneseNavalFighter moved from Burma to Thailand 1 japaneseAirTransport and 1 japaneseParatrooper moved from French Indochina to Shansi 1 Truck moved from Saigon to French Indochina 1 Truck and 1 japaneseAntiAirGun moved from French Indochina to Burma 1 japaneseInfantry moved from Saigon to French Indochina 1 japaneseStrategicBomber moved from Luzon to Peking 2 japaneseCarriers moved from 120 Sea Zone to 126 Sea Zone 6 japaneseNavalFighters moved from 115 Sea Zone to 126 Sea Zone 1 japaneseMarine moved from Marianas Island to 123 Sea Zone 1 japaneseMarine and 1 japaneseTransport moved from 123 Sea Zone to 121 Sea Zone 1 japaneseMarine moved from Iwo Jima to 121 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 121 Sea Zone to 122 Sea Zone 2 japaneseMarines moved from 122 Sea Zone to Okinawa 1 Truck moved from Shanghai to Peking Purchase Units - Japan Japan repair damage of 1x Rail; Remaining resources: 33 PUs; 5 techTokens; Japan buy 2 Materials, 1 ResearchCenter, 1 japaneseAirTransport, 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseSubmarine; Remaining resources: 0 PUs; 5 techTokens; Place Units - Japan 1 japaneseAlpineInfantry placed in Kyushu Shikoku 2 Materials and 1 japaneseAirTransport placed in Japan Units in Korea being upgraded or consumed: 2 Materials 1 ResearchCenter and 1 japaneseArtillery placed in Korea 1 japaneseSubmarine placed in 99 Sea Zone Activate Technology - Japan Trigger japaneseSW1: Setting isMarine to true for unitAttachment attached to japaneseMarine Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseInfantry Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseAlpineInfantry Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseParatrooper Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseCombatEngineer Trigger japaneseImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to japaneseDestroyer Trigger japaneseSW3: Japan is added to UnitSupportAttachment attached to: UnitType{name=japaneseAirTransport} with name: supportAttachmentAirtranjapanese Turn Complete - Japan Japan collect 52 PUs; end with 52 PUs Units generate 6 techTokens; Japan end with 11 techTokens Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Turning on Edit Mode EDIT: Turning off Edit Mode Manchuria buy 3 japaneseInfantrys; Remaining resources: 2 PUs; Place Units - Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 7 PUs; end with 9 PUs Some Units in Manchuria change ownership: 3 japaneseInfantrys Purchase Units - Thailand Thailand buy 1 Material and 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Thailand 1 Material and 1 japaneseInfantry placed in Thailand Turn Complete - Thailand Thailand collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 Material, 1 japaneseCombatEngineer and 1 japaneseInfantryCombat Hit Differential Summary :
China AntiTankGun : -0,33 Japan regular : 3,00 ExiledAllies regular : -1,17 China regular : -1,92 Japan rolls : 0,00 Usa regular : 1,25 Britain regular : 1,67 -
Reminder that Germany and Japan both have only 6 instead of 11 TechTokens. Only the leftmost dice shall count, reload and edit if necessary.
-
TripleA Move Summary: China round 1
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 1 Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank 2 chineseInfantrys moved from Hunan to Shensi 1 chineseAlpineInfantry and 1 chineseTank moved from Hupeh to Shensi 1 chineseFighter moved from Chungking to Shensi -
@Gully I'm going to assume Scramble since it's quite a bit in your favor if ou do so
-
TripleA Turn Summary: China round 1
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 1 Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 2 chineseInfantrys moved from Hunan to Shensi 1 chineseAlpineInfantry and 1 chineseTank moved from Hupeh to Shensi 1 chineseFighter moved from Chungking to Shensi Combat - China Japan scrambles 2 units out of Shansi to defend against the attack in Shensi Battle in Shensi China attack with 1 chineseAlpineInfantry, 1 chineseFighter, 2 chineseInfantrys and 1 chineseTank Japan defend with 1 Flagpole, 1 japaneseArtillery, 2 japaneseFighters, 1 japaneseMech.Infantry and 2 japaneseTanks China roll dice for 1 chineseAlpineInfantry, 1 chineseFighter, 2 chineseInfantrys and 1 chineseTank in Shensi, round 2 : 1/5 hits, 1,42 expected hits Japan roll dice for 1 japaneseArtillery, 2 japaneseFighters, 1 japaneseMech.Infantry and 2 japaneseTanks in Shensi, round 2 : 1/6 hits, 2,17 expected hits 1 japaneseArtillery owned by the Japan and 1 chineseInfantry owned by the China lost in Shensi China roll dice for 1 chineseAlpineInfantry, 1 chineseFighter, 1 chineseInfantry and 1 chineseTank in Shensi, round 3 : 3/4 hits, 1,25 expected hits Japan roll dice for 2 japaneseFighters, 1 japaneseMech.Infantry and 2 japaneseTanks in Shensi, round 3 : 1/5 hits, 1,92 expected hits 1 chineseInfantry owned by the China, 1 japaneseMech.Infantry owned by the Japan and 2 japaneseTanks owned by the Japan lost in Shensi China roll dice for 1 chineseAlpineInfantry, 1 chineseFighter and 1 chineseTank in Shensi, round 4 : 1/3 hits, 1,08 expected hits Japan roll dice for 2 japaneseFighters in Shensi, round 4 : 1/2 hits, 1,00 expected hits 1 japaneseFighter owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Shensi China roll dice for 1 chineseFighter and 1 chineseTank in Shensi, round 5 : 2/2 hits, 0,92 expected hits Japan roll dice for 1 japaneseFighter in Shensi, round 5 : 1/1 hits, 0,50 expected hits 1 japaneseFighter owned by the Japan and 1 chineseTank owned by the China lost in Shensi China win with 1 chineseFighter remaining. Battle score for attacker is 27 Casualties for China: 1 chineseAlpineInfantry, 2 chineseInfantrys and 1 chineseTank Casualties for Japan: 1 japaneseArtillery, 2 japaneseFighters, 1 japaneseMech.Infantry and 2 japaneseTanks Non Combat Move - China Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry 1 chineseFighter moved from Shensi to Northern China 2 chineseInfantrys moved from Ningsia to Northern China 1 chineseInfantry moved from Kansu to Northern China 1 chineseAntiTankGun and 1 chineseArtillery moved from Altay to Ningsia 1 chineseTank moved from Singkiang to Northern China 1 chineseInfantry moved from Tsinghai to Ningsia 1 chineseInfantry moved from Chungking to Kansu 1 chineseInfantry moved from Kweichow to Hupeh 1 chineseInfantry moved from Kweichow to Chungking 1 chineseInfantry moved from Kwangsi to Hunan 1 chineseInfantry moved from Yunnan to Eastern Szechwan 1 Truck and 1 chineseArtillery moved from Eastern Szechwan to Tsinghai 1 chineseCombatEngineer moved from Singkiang to Ningsia 1 chineseMech.Infantry moved from Northern China to Singkiang 1 Truck and 1 chineseAntiAirGun moved from Singkiang to Northern China 1 chineseInfantry moved from Western Szechwan to Tsinghai 1 Truck and 1 chineseArtillery moved from Chungking to Northern China Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 1 chineseAlpineInfantry and 5 chineseInfantrys; Remaining resources: 0 PUs; Place Units - China 1 chineseAlpineInfantry and 1 chineseInfantry placed in Northern China 3 chineseInfantrys placed in Chungking 1 chineseInfantry placed in Singkiang Turn Complete - China China collect 26 PUs; end with 26 PUs Units generate 3 techTokens; China end with 3 techTokensCombat Hit Differential Summary :
Japan regular : -1,58 China regular : 2,33 -
@Gully: Well so much for being favorable. That was lucky.
-
@Nothingtoseehere I still like Japan's position. Only problem is if you attack the Java Seazone and get more than one hit. Maybe it was greedy to use the Naval-Fgt in Burma instead of holding it back as replacement.
-
TripleA Move Summary: Britain round 1
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 1 Research Technology - Britain Trigger Starttechtokens: Britain met a national objective for an additional 5 techTokens; end with 5 techTokens Trigger britishaTAAA: Britain gains access to AdvancedAntiAircraft Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLquLL: Britain has 1 Pg placed in Queensland Trigger LLabLL: Britain has 1 Pg placed in Labrador 1 britishDestroyer and 1 britishNavalFighter moved from 10 Sea Zone to 24 Sea Zone 1 britishDestroyer moved from 7 Sea Zone to 24 Sea Zone 1 britishDestroyer moved from 13 Sea Zone to 24 Sea Zone 1 britishBattleship moved from 10 Sea Zone to 24 Sea Zone 1 britishSubmarine moved from 10 Sea Zone to 24 Sea Zone 1 britishCruiser moved from 10 Sea Zone to 24 Sea Zone 1 britishMarine moved from Gibraltar to 42 Sea Zone 1 britishCruiser, 1 britishDestroyer, 1 britishMarine and 1 britishTransport moved from 42 Sea Zone to 62 Sea Zone 1 britishMarine moved from 62 Sea Zone to West Africa 1 britishStrategicBomber moved from London to 21 Sea Zone 1 britishFighter moved from London to 24 Sea Zone 1 britishNavalFighter moved from Central Britain to 24 Sea Zone -
@Gully: Combat move ready though I don't think there are an decisions for you except for submerging everywhere.
-
TripleA Turn Summary: Australia round 1
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 1 Supporting Britain - Canada Canada collect 0 PUs; end with 14 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 5 PUs Some Units in Exiled Allies change ownership: 1 britishAntiAirGun Preparing Defense - Egypt Egypt collect 0 PUs; end with 7 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 6 PUs Preparing Ambushes - India India collect 0 PUs; end with 9 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 15 PUs Research Technology - Britain Trigger Starttechtokens: Britain met a national objective for an additional 5 techTokens; end with 5 techTokens Trigger britishaTAAA: Britain gains access to AdvancedAntiAircraft Britain roll 3,1,10,9,6 and gets 0 hits Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLquLL: Britain has 1 Pg placed in Queensland Trigger LLabLL: Britain has 1 Pg placed in Labrador Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 1 britishDestroyer and 1 britishNavalFighter moved from 10 Sea Zone to 24 Sea Zone 1 britishDestroyer moved from 7 Sea Zone to 24 Sea Zone 1 britishDestroyer moved from 13 Sea Zone to 24 Sea Zone 1 britishBattleship moved from 10 Sea Zone to 24 Sea Zone 1 britishSubmarine moved from 10 Sea Zone to 24 Sea Zone 1 britishCruiser moved from 10 Sea Zone to 24 Sea Zone 1 britishMarine moved from Gibraltar to 42 Sea Zone 1 britishCruiser, 1 britishDestroyer, 1 britishMarine and 1 britishTransport moved from 42 Sea Zone to 62 Sea Zone 1 britishMarine moved from 62 Sea Zone to West Africa 1 britishStrategicBomber moved from London to 21 Sea Zone 1 britishFighter moved from London to 24 Sea Zone 1 britishNavalFighter moved from Central Britain to 24 Sea Zone Combat - Britain Battle in 21 Sea Zone Britain attack with 1 britishStrategicBomber Germany defend with 1 germanSubmarine Britain roll DepthChargeAttack dice in 21 Sea Zone : 0/1 hits, 0,08 expected hits 1 germanSubmarine owned by the Germany Submerged Battle in 24 Sea Zone Britain attack with 1 britishBattleship, 1 britishCruiser, 3 britishDestroyers, 1 britishFighter, 2 britishNavalFighters and 1 britishSubmarine Germany defend with 1 germanDestroyer and 2 germanSubmarines Britain roll DepthChargeAttack dice in 24 Sea Zone : 0/3 hits, 0,25 expected hits 2 germanSubmarines owned by the Germany Submerged Britain roll dice for 1 britishSubmarine in 24 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits Britain roll dice for 1 britishBattleship, 1 britishCruiser, 3 britishDestroyers, 1 britishFighter and 2 britishNavalFighters in 24 Sea Zone, round 2 : 3/9 hits, 3,42 expected hits Germany roll dice for 1 germanDestroyer in 24 Sea Zone, round 2 : 1/1 hits, 0,25 expected hits Units damaged: 1 britishBattleship owned by the Britain 1 germanDestroyer owned by the Germany lost in 24 Sea Zone 1 britishBattleship owned by the Britain lost in 24 Sea Zone 1 britishBattleship-damaged owned by the Britain added in 24 Sea Zone Britain winBritain win with 1 britishStrategicBomber remaining, taking 24 Sea Zone from Germany with 1 britishBattleship-damaged, 1 britishCruiser, 3 britishDestroyers, 1 britishFighter, 2 britishNavalFighters and 1 britishSubmarine remaining. Battle score for attacker is -14 Casualties for Germany: 1 germanDestroyer Casualties for Britain: 1 britishBattleship Battle in West Africa Britain attack with 1 britishMarine VichyFrance defend with 1 Flagpole, 1 Rail and 1 germanAirfield; Germany defend with 1 UnitsForExiledAllies and 1 germanCombatEngineer Britain roll dice for 1 britishCruiser in West Africa, round 2 : 0/1 hits, 0,25 expected hits Britain roll dice for 1 britishMarine in West Africa, round 2 : 0/1 hits, 0,17 expected hits VichyFrance roll dice for 1 germanCombatEngineer in West Africa, round 2 : 1/1 hits, 0,25 expected hits 1 britishMarine owned by the Britain lost in West Africa VichyFrance win with 1 germanCombatEngineer remaining. Battle score for attacker is -4 Casualties for Britain: 1 britishMarine Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Japan roll AntiAircraftGun dice in Burma : 0/1 hits, 0,08 expected hits Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger LLbFPESC: China has 1 chineseFighter placed in Eastern Szechwan 1 britishFighter moved from Malta to Western Egypt 1 britishCruiser moved from 51 Sea Zone to 53 Sea Zone 1 britishTransport moved from 53 Sea Zone to 54 Sea Zone 1 britishInfantry moved from Cyprus to 54 Sea Zone 1 britishInfantry and 1 britishTransport moved from 54 Sea Zone to 53 Sea Zone 1 britishInfantry moved from Trans Jordan to 53 Sea Zone 2 britishInfantrys moved from 53 Sea Zone to Western Egypt 1 britishInfantry moved from Malta to 48 Sea Zone 1 britishDestroyer, 1 britishInfantry and 1 britishTransport moved from 48 Sea Zone to 53 Sea Zone 1 britishInfantry moved from 53 Sea Zone to Western Egypt 1 britishNavalFighter moved from Cairo to Western Egypt 1 britishTank moved from Cairo to Western Egypt 1 britishCombatEngineer, 1 britishInfantry and 1 britishMarine moved from Cairo to Western Egypt 1 britishInfantry moved from Anglo Egyptian Sudan to Central Egpyt 1 britishInfantry moved from British Somaliland to Abyssinia 1 britishArtillery and 1 britishInfantry moved from Italian Somaliland to Abyssinia 1 Train moved from Rangoon to Calcutta 1 Material, 1 Train and 1 britishAntiAirGun moved from Calcutta to Bengal 1 britishAntiTankGun and 1 britishInfantry moved from Rangoon to Bengal 1 britishInfantry and 1 britishMarine moved from Calcutta to Bengal 1 britishFighter moved from Calcutta to Eastern Szechwan 1 britishArtillery and 1 britishCombatEngineer moved from Western Bengal to Bengal 1 Train moved from Bengal to New Dehli 1 britishInfantry moved from New Dehli to Western Bengal 1 britishMech.Infantry moved from Baluchistan to Western Bengal 1 Truck moved from Calcutta to Western Madras 1 britishInfantry moved from Eastern Madras to New Dehli 1 britishAntiAirGun and 1 britishInfantry moved from Bombay to 75 Sea Zone 1 britishArtillery moved from Bombay to New Dehli 1 britishAntiAirGun, 1 britishInfantry and 1 britishTransport moved from 75 Sea Zone to 72 Sea Zone 1 britishAntiAirGun and 1 britishInfantry moved from 72 Sea Zone to Cairo 1 Material and 1 Truck moved from Cairo to Anglo Egyptian Sudan 1 britishMech.Infantry moved from Western South Africa to Cape Town 1 Material and 1 britishMech.Infantry moved from Cape Town to Eastern South Africa 1 britishCombatEngineer moved from Cape Town to Eastern South Africa 1 britishArtillery and 1 britishInfantry moved from Cape Town to Eastern South Africa 1 britishInfantry and 1 britishMarine moved from Eastern South Africa to 79 Sea Zone 1 britishDestroyer, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 79 Sea Zone to 73 Sea Zone 1 britishInfantry and 1 britishMarine moved from 73 Sea Zone to Abyssinia 1 britishMech.Infantry moved from Tanganyika to Cameroon 1 britishNavalFighter moved from Gibraltar to Malta 1 britishAirTransport and 1 britishParatrooper moved from Southern Britain to Gibraltar 1 britishStrategicBomber moved from 21 Sea Zone to Gibraltar 1 britishFighter and 2 britishNavalFighters moved from 24 Sea Zone to Central Britain 1 britishCarrier moved from 10 Sea Zone to 24 Sea Zone 1 britishTransport moved from 10 Sea Zone to 24 Sea Zone 1 britishTransport moved from 10 Sea Zone to 7 Sea Zone 1 britishTacticalBomber moved from Scotland to Gibraltar 1 britishInfantry moved from Carribean Islands to 37 Sea Zone 1 britishInfantry and 1 britishTransport moved from 37 Sea Zone to 30 Sea Zone 1 britishInfantry moved from 30 Sea Zone to New Brunswick 1 britishCombatEngineer moved from Ontario to Quebec 1 Material and 1 Truck moved from Manitoba to Quebec 1 Train moved from New Brunswick to Manitoba 1 Train and 1 britishArtillery moved from Manitoba to Alberta 1 britishTransport moved from 101 Sea Zone to 104 Sea Zone 1 britishDestroyer moved from 104 Sea Zone to 112 Sea Zone 1 britishInfantry moved from Newfoundland to 19 Sea Zone 1 Material, 1 Truck and 1 britishTransport moved from 13 Sea Zone to 14 Sea Zone 1 Material and 1 Truck moved from 14 Sea Zone to Archangel 1 Material and 1 Truck moved from Murmansk to 14 Sea Zone 1 Material and 1 Truck moved from 14 Sea Zone to Archangel 1 britishInfantry moved from Solomon Islands to 143 Sea Zone 1 britishInfantry and 1 britishTransport moved from 143 Sea Zone to 153 Sea Zone 1 britishInfantry moved from Fiji to 153 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 153 Sea Zone to 161 Sea Zone 2 britishInfantrys moved from 161 Sea Zone to Queensland 1 britishTransport moved from 161 Sea Zone to 159 Sea Zone 1 britishArtillery and 1 britishInfantry moved from New Zealand to 159 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 159 Sea Zone to 161 Sea Zone 1 britishArtillery and 1 britishInfantry moved from 161 Sea Zone to Queensland 1 britishCruiser moved from 161 Sea Zone to 162 Sea Zone 1 britishAntiAirGun moved from New South Wales to 162 Sea Zone 1 britishFighter and 1 britishNavalFighter moved from New South Wales to Southwestern Australia 1 britishMarine moved from Northwestern Australia to Southwestern Australia 1 britishSubmarine moved from 145 Sea Zone to 150 Sea Zone 1 britishDestroyer moved from 151 Sea Zone to 163 Sea Zone 1 britishAntiAirGun, 1 britishDestroyer and 1 britishTransport moved from 162 Sea Zone to 163 Sea Zone 1 britishAntiAirGun moved from 163 Sea Zone to Southwestern Australia 1 britishCombatEngineer moved from Southern Australia to Southwestern Australia 1 britishTank moved from New South Wales to Southwestern Australia 1 britishStrategicBomber moved from New South Wales to Java 1 britishInfantry moved from New Brunswick to 19 Sea Zone 1 britishDestroyer, 2 britishInfantrys and 1 britishTransport moved from 19 Sea Zone to 36 Sea Zone 2 britishInfantrys moved from 36 Sea Zone to Eastern US 1 britishInfantry moved from Northern Territory to Northwestern Australia 1 britishInfantry moved from Iraq to Trans Jordan 1 britishInfantry moved from Southern Iran to Iraq 1 britishInfantry moved from Papua to Dutch New Guinea 1 britishSubmarine moved from 75 Sea Zone to 88 Sea Zone 1 britishDestroyer and 1 britishTransport moved from 85 Sea Zone to 75 Sea Zone 1 Material and 1 Truck moved from Scotland to London 1 britishCombatEngineer moved from Central Britain to London 1 britishInfantry and 1 britishMarine moved from Exiled Allies to Central Britain 1 britishAlpineInfantry and 1 britishMarine moved from Scotland to Central Britain 1 britishAntiTankGun moved from Scotland to Central Britain 1 britishTank moved from Scotland to Central Britain 1 Train and 2 britishInfantrys moved from London to Scotland 1 Train moved from Scotland to Central Britain 1 britishInfantry moved from Southern Britain to Central Britain 1 Train moved from Central Britain to Southern Britain 1 Train and 1 britishAntiAirGun moved from Southern Britain to Central Britain Purchase Units - Britain Trigger LLbFPESC1: has removed 1 britishFighter owned by Britain in Eastern Szechwan Britain buy 1 ResearchCenter, 1 britishBattleship, 1 britishNavalFighter and 2 britishSubmarines; Remaining resources: 0 PUs; 5 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain Units in London being upgraded or consumed: 2 Materials 1 ResearchCenter placed in London 1 britishNavalFighter placed in Central Britain Units in 7 Sea Zone being upgraded or consumed: 1 britishHull 1 britishBattleship placed in 7 Sea Zone 1 britishSubmarine placed in 24 Sea Zone 1 britishSubmarine placed in 96 Sea Zone Turn Complete - Britain Trigger LLbAA: has removed 1 britishArtillery owned by Britain in Archangel Trigger LLbAS: has removed 1 britishArtillery owned by Britain in Soviet Far East Trigger LLbMA: has removed 1 Material owned by Britain in Archangel Trigger LLbTRA: has removed 1 Truck owned by Britain in Archangel Trigger LLbGA: has removed 1 britishAntiTankGun owned by Britain in Archangel Trigger LLbGA: Russia has 1 russianAntiTankGun placed in Archangel Trigger LLbMA: Russia has 1 Material placed in Archangel Trigger LLbAS: Russia has 1 russianArtillery placed in Soviet Far East Trigger LLbAA: Russia has 1 russianArtillery placed in Archangel Trigger LLbTRA: Russia has 1 Truck placed in Archangel Britain collect 43 PUs; end with 43 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 45 PUs Objective Syria2: Britain met a national objective for an additional 1 PU; end with 46 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 47 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 48 PUs Units generate 6 techTokens; Britain end with 11 techTokens Units Change Ownership Some Units in Anglo Egyptian Sudan change ownership: 1 Material Some Units in Eastern South Africa change ownership: 1 Material and 1 britishCombatEngineer Some Units in Java change ownership: 1 britishCombatEngineer Some Units in Quebec change ownership: 2 Materials and 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer Some Units in Western Egypt change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishAircraftPlant and 1 britishTank; Remaining resources: 7 PUs; Place Units - Canada Units in Quebec being upgraded or consumed: 2 Materials 1 britishAircraftPlant placed in Quebec 1 britishTank placed in Ontario Turn Complete - Canada Canada collect 15 PUs; end with 22 PUs Units Change Ownership Some Units in Ontario change ownership: 1 britishTank Some Units in Quebec change ownership: 1 britishCombatEngineer Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 britishParatrooper; Remaining resources: 1 PUs; Place Units - ExiledAllies 1 britishParatrooper placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 21 PUs; end with 22 PUs Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 21 PUs Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 19 PUs Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 16 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 15 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 14 PUs Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 12 PUs Objective BritishDutch5: ExiledAllies met a national objective for an additional -2 PUs; end with 10 PUs Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 8 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 6 PUs Units Change Ownership Some Units in Exiled Allies change ownership: 1 britishParatrooper Some Units in Java change ownership: 1 britishCombatEngineer Purchase Units - Egypt Egypt buy 1 britishSubmarine; Remaining resources: 0 PUs; Place Units - Egypt 1 britishSubmarine placed in 53 Sea Zone Turn Complete - Egypt Egypt collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in 53 Sea Zone change ownership: 1 britishSubmarine Some Units in Anglo Egyptian Sudan change ownership: 1 Material Some Units in Western Egypt change ownership: 1 britishCombatEngineer Purchase Units - SouthAfrica SouthAfrica buy 2 britishInfantrys; Remaining resources: 0 PUs; Place Units - SouthAfrica 2 britishInfantrys placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Cape Town change ownership: 2 britishInfantrys Some Units in Eastern South Africa change ownership: 1 Material and 1 britishCombatEngineer Purchase Units - India Trigger DutchMaterialI: 1 Material gained by PlayerId named:India India buy 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 2 britishInfantrys placed in Calcutta 1 Material and 1 britishInfantry placed in Bombay Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 Material and 1 britishInfantry Some Units in Calcutta change ownership: 2 britishInfantrys Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerId named:Australia Australia buy 1 britishBattleship and 1 britishInfantry; Remaining resources: 2 PUs; Place Units - Australia Units in 162 Sea Zone being upgraded or consumed: 1 britishHull 1 britishBattleship placed in 162 Sea Zone 1 Material and 1 britishInfantry placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 19 PUs Units Change Ownership Some Units in 162 Sea Zone change ownership: 1 britishBattleship Some Units in New South Wales change ownership: 1 Material and 1 britishInfantry Some Units in Southwestern Australia change ownership: 1 britishCombatEngineerCombat Hit Differential Summary :
Germany regular : 0,75 Britain DepthChargeAttack : -0,33 VichyFrance regular : 0,75 Japan AntiAircraftGun : -0,08 Britain regular : -1,08 -
@Gully: Italy is up
-
TripleA Turn Summary: Italy round 1
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 1 Research Technology - Italy Trigger Starttechtokens: Italy met a national objective for an additional 5 techTokens; end with 5 techTokens Trigger italianaTIC: Italy gains access to ImprovedCarriers Trigger italianaTAH: Italy gains access to AdvancedHulls Italy spend 0 on tech rolls Italy roll 11,2,11,12,2 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover SpecialWarfare Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianStrategicBomber moved from Sicily to Sinai Combat - Italy Strategic bombing raid in Sinai Bombing raid in Sinai rolls: 0 and causes: 0 damage to unit: Rail Bombing raid in Sinai causes 0 damage total. Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry 1 italianStrategicBomber moved from Sinai to Crete 1 italianInfantry and 1 italianMech.Infantry moved from Kharkov to Orel Kursk 1 Truck and 1 italianAntiAirGun moved from Western Ukraine to Kharkov 1 Truck moved from Kharkov to Western Ukraine 1 italianInfantry moved from Western Ukraine to Kharkov 1 italianArtillery and 1 italianInfantry moved from Romania to Western Ukraine 1 italianAlpineInfantry moved from Southern Yugoslavia to Greece 1 italianInfantry moved from Southern Yugoslavia to Romania 1 italianMech.Infantry moved from Northern Yugoslavia to Western Ukraine 1 italianTank moved from Northern Italy to Romania 1 italianTank moved from Rome to Northern Yugoslavia 1 italianAirTransport and 1 italianParatrooper moved from Northern Italy to Cyrenaica 1 italianArtillery, 1 italianInfantry and 1 italianMech.Infantry moved from Al Kufrah to Tobruk 1 italianInfantry, 1 italianMarine and 1 italianTank moved from Cyrenaica to Tobruk 1 Truck and 1 italianArtillery moved from Tripolitania to Tobruk 1 italianAntiTankGun, 1 italianCombatEngineer and 1 italianInfantry moved from Tripolitania to Cyrenaica 2 italianArtillerys moved from Rome to 49 Sea Zone 1 italianArtillery moved from Greece to 50 Sea Zone 1 italianInfantry moved from Sicily to 50 Sea Zone 2 italianInfantrys moved from Rome to 46 Sea Zone 2 italianArtillerys, 1 italianDestroyer and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone 1 italianArtillery, 1 italianCruiser, 1 italianDestroyer, 1 italianInfantry and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone 1 italianBattleship, 1 italianDestroyer, 2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone 3 italianArtillerys and 3 italianInfantrys moved from 51 Sea Zone to Tobruk 1 Material and 1 Truck moved from Northern Italy to Southern Italy 1 italianInfantry moved from Rome to Southern Italy 1 italianNavalFighter moved from Greece to Crete 1 italianSubmarine moved from 47 Sea Zone to 50 Sea Zone 1 italianInfantry and 1 italianMech.Infantry moved from Northern Italy to Romania 1 italianSubmarine moved from 39 Sea Zone to 61 Sea Zone 1 Train and 2 italianAntiAirGuns moved from Rome to Western Ukraine 1 Train moved from Western Ukraine to Romania 1 italianFighter moved from Southern Italy to Crete 1 italianTacticalBomber moved from Rome to Southern Italy Purchase Units - Italy Italy buy 1 italianBarracks, 1 italianBattleship, 1 italianDestroyer and 2 italianInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy Units in 49 Sea Zone being upgraded or consumed: 1 italianHull 1 italianBattleship placed in 49 Sea Zone Units in Southern Italy being upgraded or consumed: 2 Materials 1 italianBarracks placed in Southern Italy 2 italianInfantrys placed in Rome 1 italianDestroyer placed in 46 Sea Zone Activate Technology - Italy Italy activating SpecialWarfare Trigger italianIH1: Setting isAAforBombingThisUnitOnly to false for unitAttachment attached to italianCruiser Trigger italianIH1: Setting isAAforFlyOverOnly to false for unitAttachment attached to italianCruiser Trigger italianIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to italianCruiser Trigger italianSW1: Setting isMarine to true for unitAttachment attached to italianMarine Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianInfantry Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianAlpineInfantry Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianParatrooper Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianCombatEngineer Trigger italianSW3: Italy is added to UnitSupportAttachment attached to: UnitType{name=italianAirTransport} with name: supportAttachmentAirtranitalian Turn Complete - Italy Italy collect 26 PUs; end with 26 PUs Units generate 3 techTokens; Italy end with 3 techTokensCombat Hit Differential Summary :
-
TripleA Turn Summary: Usa round 1
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 1 Research Technology - Usa Trigger Starttechtokens: Usa met a national objective for an additional 5 techTokens; end with 5 techTokens Trigger americanaTIP: Usa gains access to ImprovedProduction Usa roll 2,12,3,2,1 and gets 1 hit Usa removing all Technology Tokens after successful research. Usa discover ImprovedFighters Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanDestroyer moved from 112 Sea Zone to 115 Sea Zone 1 americanDestroyer moved from 106 Sea Zone to 115 Sea Zone 1 americanDestroyer moved from 113 Sea Zone to 115 Sea Zone 1 americanStrategicBomber moved from Los Angeles to 115 Sea Zone 1 americanFighter moved from Midway to 115 Sea Zone 1 americanNavalFighter moved from 113 Sea Zone to 115 Sea Zone 1 americanNavalFighter moved from Hawaiian Islands to 115 Sea Zone Combat - Usa Battle in 115 Sea Zone Usa attack with 3 americanDestroyers, 1 americanFighter, 2 americanNavalFighters and 1 americanStrategicBomber Japan defend with 1 japaneseSubmarine Usa roll DepthChargeAttack dice in 115 Sea Zone : 0/4 hits, 0,33 expected hits 1 japaneseSubmarine owned by the Japan Submerged Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger LLabFL2: has removed 1 americanFighter owned by Usa in Labrador Trigger LLabFL1: has removed 1 Pg owned by Britain in Labrador Trigger americanProd1: Usa has 1 Material placed in Washington Trigger LLabFL1: Britain has 1 britishFighter placed in Labrador 1 americanAirTransport and 1 americanParatrooper moved from Chicago to Quebec 1 americanMarine moved from New York to 30 Sea Zone 1 americanMarine moved from Washington to 30 Sea Zone 1 americanDestroyer, 2 americanMarines and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone 2 americanMarines moved from 39 Sea Zone to Azores 1 americanInfantry moved from Northeastern US to New York 1 americanNavalFighter moved from Eastern US to Los Angeles 1 Material and 1 americanMech.Infantry moved from Detroit to New York 1 Material and 1 Truck moved from Central US to New York 1 americanCombatEngineer moved from Chicago to Great Lakes 1 americanInfantry moved from Northern Central US to Great Lakes 1 americanCombatEngineer and 1 americanInfantry moved from Great Lakes to New York 1 Train and 1 americanAntiTankGun moved from Southeastern US to British Columbia 1 americanInfantry moved from Northwestern US to 112 Sea Zone 1 americanInfantry moved from Western US to 112 Sea Zone 2 americanInfantrys and 1 americanTransport moved from 112 Sea Zone to 115 Sea Zone 2 americanInfantrys moved from 115 Sea Zone to Hawaiian Islands 1 americanInfantry and 1 americanMarine moved from Los Angeles to 156 Sea Zone 1 americanCruiser, 1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone 1 americanInfantry and 1 americanMarine moved from 115 Sea Zone to Hawaiian Islands 1 americanCarrier and 1 americanTransport moved from 113 Sea Zone to 115 Sea Zone 1 americanFighter moved from 115 Sea Zone to Hawaiian Islands 1 americanNavalFighter moved from Los Angeles to Hawaiian Islands 1 americanCombatEngineer moved from San Francisco to Los Angeles 1 Material, 1 Train and 1 americanAntiAirGun moved from Chicago to Los Angeles 1 Train moved from Los Angeles to Detroit 1 americanTank moved from Detroit to Northern Central US 1 americanFighter moved from Northwestern US to Labrador 1 americanStrategicBomber moved from 115 Sea Zone to Hawaiian Islands 1 americanStrategicBomber moved from Iceland to Gibraltar 1 Truck and 1 americanAntiAirGun moved from Iceland to 6 Sea Zone 1 Truck, 1 americanAntiAirGun, 1 americanDestroyer and 1 americanTransport moved from 6 Sea Zone to 24 Sea Zone 1 Truck and 1 americanAntiAirGun moved from 24 Sea Zone to Central Britain 1 americanInfantry moved from Eastern Central US to New York 1 americanInfantry moved from Washington to New York 1 americanArtillery moved from Eastern US to Washington 1 americanInfantry moved from Florida Peninsula to 36 Sea Zone 1 americanAntiAirGun moved from Florida Peninsula to 36 Sea Zone 1 americanAntiAirGun, 1 americanInfantry and 1 americanTransport moved from 36 Sea Zone to 30 Sea Zone 1 americanAntiAirGun and 1 americanInfantry moved from 30 Sea Zone to New York 1 americanInfantry moved from Southern US to Southwestern US 1 americanArtillery moved from Southwestern US to Los Angeles 1 Material and 1 Truck moved from San Francisco to Los Angeles 1 Truck moved from Los Angeles to Southwestern US 1 americanSubmarine moved from 134 Sea Zone to 116 Sea Zone 1 americanCarrier and 1 americanDestroyer moved from 136 Sea Zone to 142 Sea Zone Purchase Units - Usa Usa buy 2 Materials, 2 ResearchCenters, 1 americanBattleship, 1 americanDestroyer and 1 americanNavalFighter; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa Units in 30 Sea Zone being upgraded or consumed: 1 americanHull 1 americanBattleship and 1 americanDestroyer placed in 30 Sea Zone Units in New York being upgraded or consumed: 2 Materials 1 ResearchCenter placed in New York 2 Materials placed in Detroit Units in Los Angeles being upgraded or consumed: 2 Materials 1 ResearchCenter placed in Los Angeles 1 americanNavalFighter placed in Chicago Activate Technology - Usa Usa activating ImprovedFighters Trigger americanImpFig2: Setting attack to 5 for unitAttachment attached to americanNavalFighter Trigger americanImpFig2: Setting airAttack to 5 for unitAttachment attached to americanNavalFighter Trigger americanImpFig2: Setting defense to 6 for unitAttachment attached to americanNavalFighter Trigger americanImpFig2: Setting airDefense to 6 for unitAttachment attached to americanNavalFighter Trigger americanImpFig1: Setting attack to 6 for unitAttachment attached to americanFighter Trigger americanImpFig1: Setting airAttack to 6 for unitAttachment attached to americanFighter Trigger americanImpFig1: Setting defense to 7 for unitAttachment attached to americanFighter Trigger americanImpFig1: Setting airDefense to 7 for unitAttachment attached to americanFighter Turn Complete - Usa Usa collect 72 PUs; end with 72 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
Usa DepthChargeAttack : -0,33
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login