TWW 3.0 warmup with dice. Gully (ax) vs NTSH (al)
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Confused myself there. Changed my mind towards one more fgt, and then missed that 1Arm + 2inf = 12 and 1fgt =11. Germany should have one more PU.
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Turns out, if you edit defenders after any Combat was started, it doesn't put them into the battle. Ignore those two mails.
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TripleA Turn Summary: Finland round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 8 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 9 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 12 PUs Research Technology - Germany Germany spend 0 on tech rolls Germany roll 10,2,10,5,10,2,12,10,4,6,3,4 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover ImprovedTanks Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 2 germanInfantrys moved from Southern Sweden to Norway 1 germanAlpineInfantry, 1 germanArtillery, 1 germanFighter and 6 germanInfantrys moved from Sweden to Norway 1 germanFighter and 1 germanTacticalBomber moved from Northern Germany to Norway 1 germanTacticalBomber moved from Eastern Finland to Norway 1 germanFighter and 1 germanTacticalBomber moved from Paris to Norway 1 germanFighter moved from Eastern Germany to Norway 1 germanTransport moved from 28 Sea Zone to 27 Sea Zone 1 germanInfantry moved from Eastern Germany to 27 Sea Zone 1 germanInfantry moved from Northern Germany to 27 Sea Zone 2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 26 Sea Zone 1 germanBattleship moved from 27 Sea Zone to 26 Sea Zone 2 germanInfantrys moved from 26 Sea Zone to Norway 1 germanArtillery moved from Eastern Finland to Western Karelia 2 germanInfantrys moved from Murmansk to Western Karelia 1 germanMech.Infantry moved from Murmansk to Kola Penninsula Finland take Kola Penninsula from Russia 2 germanInfantrys moved from Northern Germany to 27 Sea Zone 2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 29 Sea Zone 2 germanInfantrys moved from 29 Sea Zone to Leningrad 1 germanMech.Infantry and 2 germanTanks moved from Pskov to Leningrad 1 germanFighter, 1 germanStrategicBomber and 1 germanTacticalBomber moved from Belorussia to Orel Kursk 1 germanInfantry moved from Belorussia to Orel Kursk 1 germanInfantry moved from Pskov to Orel Kursk 1 germanAirTransport and 1 germanParatrooper moved from Belorussia to Norway Combat - Germany Battle in Leningrad Germany attack with 2 germanInfantrys, 1 germanMech.Infantry and 2 germanTanks Russia defend with 1 Flagpole, 1 Truck, 4 russianInfantrys and 1 russianParatrooper Germany roll dice for 1 germanBattleship in Leningrad, round 2 : 2/2 hits, 0,83 expected hits Germany roll dice for 2 germanInfantrys, 1 germanMech.Infantry and 2 germanTanks in Leningrad, round 2 : 1/5 hits, 1,42 expected hits Russia roll dice for 4 russianInfantrys and 1 russianParatrooper in Leningrad, round 2 : 2/5 hits, 1,67 expected hits 3 russianInfantrys owned by the Russia and 2 germanInfantrys owned by the Germany lost in Leningrad Germany roll dice for 1 germanMech.Infantry and 2 germanTanks in Leningrad, round 3 : 1/3 hits, 0,92 expected hits Russia roll dice for 1 russianInfantry and 1 russianParatrooper in Leningrad, round 3 : 1/2 hits, 0,67 expected hits 1 russianInfantry owned by the Russia and 1 germanMech.Infantry owned by the Germany lost in Leningrad Germany roll dice for 2 germanTanks in Leningrad, round 4 : 2/2 hits, 0,67 expected hits Russia roll dice for 1 russianParatrooper in Leningrad, round 4 : 0/1 hits, 0,33 expected hits 1 russianParatrooper owned by the Russia lost in Leningrad Germany win, taking Leningrad from Russia with 2 germanTanks remaining. Battle score for attacker is 5 Casualties for Germany: 2 germanInfantrys and 1 germanMech.Infantry Casualties for Russia: 4 russianInfantrys and 1 russianParatrooper Battle in Western Karelia Germany attack with 1 germanArtillery and 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanArtillery and 2 germanInfantrys in Western Karelia, round 2 : 0/3 hits, 0,58 expected hits Russia roll dice for 1 russianInfantry in Western Karelia, round 2 : 0/1 hits, 0,33 expected hits Germany roll dice for 1 germanArtillery and 2 germanInfantrys in Western Karelia, round 3 : 1/3 hits, 0,58 expected hits Russia roll dice for 1 russianInfantry in Western Karelia, round 3 : 1/1 hits, 0,33 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Western Karelia Germany win, taking Western Karelia from Russia with 1 germanArtillery and 1 germanInfantry remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianInfantry Battle in Norway Germany attack with 1 germanAirTransport, 1 germanAlpineInfantry, 1 germanArtillery, 4 germanFighters, 10 germanInfantrys, 1 germanParatrooper and 3 germanTacticalBombers ExiledAllies defend with 1 Flagpole; Britain defend with 5 britishAlpineInfantrys and 1 britishInfantry Germany roll dice for 1 germanBattleship in Norway, round 2 : 2/2 hits, 0,83 expected hits Germany roll dice for 1 germanAirTransport, 1 germanAlpineInfantry, 1 germanArtillery, 4 germanFighters, 10 germanInfantrys, 1 germanParatrooper and 3 germanTacticalBombers in Norway, round 2 : 3/20 hits, 2,42 expected hits ExiledAllies roll dice for 5 britishAlpineInfantrys and 1 britishInfantry in Norway, round 2 : 5/6 hits, 2,92 expected hits 1 britishInfantry owned by the Britain, 5 germanInfantrys owned by the Germany and 4 britishAlpineInfantrys owned by the Britain lost in Norway Germany roll dice for 1 germanAirTransport, 1 germanAlpineInfantry, 1 germanArtillery, 4 germanFighters, 5 germanInfantrys, 1 germanParatrooper and 3 germanTacticalBombers in Norway, round 3 : 3/15 hits, 2,00 expected hits ExiledAllies roll dice for 1 britishAlpineInfantry in Norway, round 3 : 0/1 hits, 0,50 expected hits 1 britishAlpineInfantry owned by the Britain lost in Norway Germany win, taking Norway from ExiledAllies with 1 germanAirTransport, 1 germanAlpineInfantry, 1 germanArtillery, 4 germanFighters, 5 germanInfantrys, 1 germanParatrooper and 3 germanTacticalBombers remaining. Battle score for attacker is 8 Casualties for Germany: 5 germanInfantrys Casualties for Britain: 5 britishAlpineInfantrys and 1 britishInfantry Battle in Orel Kursk Germany attack with 1 germanFighter, 2 germanInfantrys, 1 germanStrategicBomber and 1 germanTacticalBomber Russia defend with 1 Flagpole and 3 russianInfantrys Germany roll dice for 1 germanFighter, 2 germanInfantrys, 1 germanStrategicBomber and 1 germanTacticalBomber in Orel Kursk, round 2 : 2/5 hits, 1,58 expected hits Russia roll dice for 3 russianInfantrys in Orel Kursk, round 2 : 0/3 hits, 0,75 expected hits 2 russianInfantrys owned by the Russia lost in Orel Kursk Germany roll dice for 1 germanFighter, 2 germanInfantrys, 1 germanStrategicBomber and 1 germanTacticalBomber in Orel Kursk, round 3 : 0/5 hits, 1,58 expected hits Russia roll dice for 1 russianInfantry in Orel Kursk, round 3 : 0/1 hits, 0,25 expected hits Germany roll dice for 1 germanFighter, 2 germanInfantrys, 1 germanStrategicBomber and 1 germanTacticalBomber in Orel Kursk, round 4 : 2/5 hits, 1,58 expected hits Russia roll dice for 1 russianInfantry in Orel Kursk, round 4 : 0/1 hits, 0,25 expected hits 1 russianInfantry owned by the Russia lost in Orel Kursk Germany win, taking Orel Kursk from Russia with 1 germanFighter, 2 germanInfantrys, 1 germanStrategicBomber and 1 germanTacticalBomber remaining. Battle score for attacker is 9 Casualties for Russia: 3 russianInfantrys Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry 1 germanDestroyer moved from 27 Sea Zone to 26 Sea Zone 2 germanFighters moved from Norway to Copenhagen 1 germanFighter moved from Norway to Eastern Finland 1 germanFighter and 2 germanTacticalBombers moved from Norway to Sweden 1 germanTacticalBomber moved from Norway to Northern Germany 1 germanInfantry moved from Northern France to Paris 2 Materials and 1 Train moved from Vichy France to Eastern Poland 1 Train moved from Eastern Poland to Poland 1 Train moved from Berlin to Northern Germany 1 Train, 1 germanCombatEngineer and 1 germanInfantry moved from Northern Germany to Eastern Poland 1 Train moved from Eastern Poland to Poland 1 germanInfantry moved from Northern Sweden to Sweden 1 germanInfantry moved from Northern Norway to Northern Sweden 1 germanInfantry moved from Murmansk to Eastern Finland 1 germanArtillery and 1 germanCombatEngineer moved from Finland to 29 Sea Zone 1 germanArtillery, 1 germanCombatEngineer and 1 germanTransport moved from 29 Sea Zone to 28 Sea Zone 1 germanArtillery and 1 germanCombatEngineer moved from 28 Sea Zone to Sweden 1 germanAirTransport moved from Norway to Sweden 1 germanArtillery and 5 germanInfantrys moved from Western Ukraine to Kharkov 2 germanMech.Infantrys moved from Western Ukraine to Belorussia 1 germanFighter and 1 germanTacticalBomber moved from Orel Kursk to Belorussia 1 germanStrategicBomber moved from Orel Kursk to Belorussia 1 Truck and 1 germanAntiAirGun moved from Eastern Poland to Pskov 1 Truck moved from Pskov to Eastern Poland 1 Truck and 1 germanArtillery moved from Kharkov to Pskov 5 germanArtillerys, 7 germanInfantrys and 1 germanMech.Infantry moved from Eastern Ukraine to Kharkov 1 germanCombatEngineer moved from Eastern Ukraine to Kharkov 1 germanInfantry moved from Romania to Western Ukraine 1 germanArtillery and 1 germanMech.Infantry moved from Hungary Slovakia to Belorussia 1 germanTank moved from Northern Yugoslavia to Eastern Poland 1 Train and 2 germanInfantrys moved from Austria to Belorussia 1 Train moved from Belorussia to Hungary Slovakia 2 germanInfantrys moved from Algeria to Morrocco 1 Truck moved from Algeria to Cyrenaica 1 germanArtillery and 1 germanInfantry moved from Central Egpyt to Anglo Egyptian Sudan 1 germanCombatEngineer and 1 germanInfantry moved from Western Egypt to Central Egpyt 1 germanTransport moved from 51 Sea Zone to 50 Sea Zone 1 Truck moved from Sweden to Northern Finland 1 Truck moved from Belorussia to Hungary Slovakia 1 germanInfantry moved from Vichy France to Paris 2 germanInfantrys moved from Berlin to Eastern Germany 1 germanAirTransport and 1 germanParatrooper moved from Crete to Belorussia 1 germanMech.Infantry moved from Kharkov to Western Ukraine Purchase Units - Germany Germany buy 1 germanAlpineInfantry, 1 germanArtillery, 1 germanDestroyer, 1 germanFactory, 1 germanFighter, 12 germanInfantrys, 1 germanMech.Infantry and 1 germanTank; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany Units in Eastern Poland being upgraded or consumed: 2 Materials 1 germanFactory placed in Eastern Poland 2 germanInfantrys placed in Belorussia 1 germanArtillery and 1 germanMech.Infantry placed in Western Ukraine 1 germanDestroyer placed in 25 Sea Zone 1 germanFighter placed in Eastern Germany 1 germanAlpineInfantry and 1 germanInfantry placed in Austria 2 germanInfantrys placed in Eastern Germany 2 germanInfantrys placed in Northern Germany 1 germanInfantry placed in Northern Germany Germany undo move 9. 3 germanInfantrys placed in Sweden 1 germanTank placed in Eastern Germany 2 germanInfantrys placed in Berlin Activate Technology - Germany Germany activating ImprovedTanks Trigger germanImpTanks2: Setting defense to 5 for unitAttachment attached to germanTank Trigger germanImpTanks1: Germany is added to UnitSupportAttachment attached to: UnitType{name=germanTank} with name: supportAttachmentTankImpgerman Turn Complete - Germany Germany collect 72 PUs; end with 72 PUs Units generate 6 techTokens; Germany end with 6 techTokens Some Units in Morrocco change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerId named:VichyFrance Turning on Edit Mode EDIT: Removing units owned by Germany from Eastern Germany: 1 germanTank EDIT: Removing units owned by Germany from Berlin: 2 germanInfantrys EDIT: Adding units owned by Germany to Eastern Germany: 1 germanFighter EDIT: Turning off Edit Mode VichyFrance buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - VichyFrance 2 germanInfantrys placed in Algeria 1 Material and 2 germanInfantrys placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 14 PUs; end with 14 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 12 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs Units Change Ownership Some Units in Algeria change ownership: 2 germanInfantrys Some Units in Morrocco change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 Material and 2 germanInfantrys Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 1 germanInfantry placed in Hungary Slovakia 3 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 1 germanInfantry Some Units in Romania change ownership: 3 germanInfantrys Purchase Units - Finland Finland buy 3 germanInfantrys; Remaining resources: 0 PUs; Place Units - Finland 3 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 10 PUs; end with 10 PUs Some Units in Finland change ownership: 3 germanInfantrys Turning on Edit Mode EDIT: Changing PUs for Germany from 72 to 73 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germany from Orel Kursk: 2 germanInfantrys EDIT: Changing ownership of Orel Kursk from Germany to Russia EDIT: Adding units owned by Russia to Orel Kursk: 1 russianInfantry EDIT: Removing units owned by Germany from Belorussia: 1 germanStrategicBomber and 1 germanTacticalBomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Germany from 73 to 71 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germany regular : 4,00 ExiledAllies regular : 1,58 Russia regular : -0,58 -
more eastern front BS, sigh
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well on second thought I shouldn't complain too hard. The 2 airplanes I lost there were at least 3inf that I didn't lose but should have lost in Norway. Which I guess means that producing another airplane instead of more groundforces was correct.
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Small edit triggered by the lost tacbomber: Built a trench in Belarus.
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TripleA Manual Gamesave Post: Russia round 8
TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 8 Research Technology - Russia Trigger russianaTIFR: Russia gains access to IncreasedFighterRange Trigger russianaTITB: Russia gains access to ImprovedTacticalBombers Turning on Edit Mode EDIT: Removing units owned by Germany from Pskov: 1 germanCombatEngineer EDIT: Adding units owned by Germany to Belorussia: 1 germanCombatEngineer and 1 germanEntrenchment EDIT: Removing units owned by Germany from Belorussia: 1 Material EDIT: Changing PUs for Germany from 71 to 70 EDIT: Turning off Edit Mode Russia roll 6,11,10,3,2,4,3,5,11 and gets 0 hits Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 2 russianAlpineInfantrys, 2 russianArtillerys and 3 russianInfantrys moved from Iraq to Syria 1 russianInfantry moved from Iraq to Trans Jordan Britain take Trans Jordan from Italy 1 russianInfantry moved from Crimea to Southern Ukraine Russia take Southern Ukraine from Germany 2 russianInfantrys moved from Caucasus to Eastern Ukraine 2 russianFighters moved from Smolensk to Eastern Ukraine 2 russianInfantrys moved from Novgorod to Leningrad 2 russianFighters and 2 russianTacticalBombers moved from Moscow to Leningrad 1 russianAirTransport and 1 russianParatrooper moved from Vologda to Murmansk 1 russianDestroyer and 1 russianSubmarine moved from 12 Sea Zone to 25 Sea Zone 1 russianInfantry moved from Khabarovskiy Kray to Vladivostok Russia take Vladivostok from Manchuria 1 russianFighter moved from Urals to Leningrad Combat - Russia Russia lands units in Murmansk Russia creates battle in territory MurmanskCombat Hit Differential Summary :
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@Gully: I think it's pretty clear decisions here. Scramble to SZ 25, Don't scramble to Leningrad. OOL is a bit more tricky in SZ 25 if I hit with the Destroyer. You'll probably want to loose the tac.
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yes lose the tac
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@Gully: Well destroyer didn't hit but the sub did eventually.
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TripleA Turn Summary: Russia round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 8 Research Technology - Russia Trigger russianaTIFR: Russia gains access to IncreasedFighterRange Trigger russianaTITB: Russia gains access to ImprovedTacticalBombers Turning on Edit Mode EDIT: Removing units owned by Germany from Pskov: 1 germanCombatEngineer EDIT: Adding units owned by Germany to Belorussia: 1 germanCombatEngineer and 1 germanEntrenchment EDIT: Removing units owned by Germany from Belorussia: 1 Material EDIT: Changing PUs for Germany from 71 to 70 EDIT: Turning off Edit Mode Russia roll 6,11,10,3,2,4,3,5,11 and gets 0 hits Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 2 russianAlpineInfantrys, 2 russianArtillerys and 3 russianInfantrys moved from Iraq to Syria 1 russianInfantry moved from Iraq to Trans Jordan Britain take Trans Jordan from Italy 1 russianInfantry moved from Crimea to Southern Ukraine Russia take Southern Ukraine from Germany 2 russianInfantrys moved from Caucasus to Eastern Ukraine 2 russianFighters moved from Smolensk to Eastern Ukraine 2 russianInfantrys moved from Novgorod to Leningrad 2 russianFighters and 2 russianTacticalBombers moved from Moscow to Leningrad 1 russianAirTransport and 1 russianParatrooper moved from Vologda to Murmansk 1 russianDestroyer and 1 russianSubmarine moved from 12 Sea Zone to 25 Sea Zone 1 russianInfantry moved from Khabarovskiy Kray to Vladivostok Russia take Vladivostok from Manchuria 1 russianFighter moved from Urals to Leningrad Combat - Russia Russia lands units in Murmansk Russia creates battle in territory Murmansk Germany scrambles 1 units out of Northern Germany to defend against the attack in 25 Sea Zone Battle in Eastern Ukraine Russia attack with 2 russianFighters and 2 russianInfantrys Italy defend with 1 Flagpole; Germany defend with 1 germanInfantry Russia roll dice for 2 russianFighters and 2 russianInfantrys in Eastern Ukraine, round 2 : 1/4 hits, 1,17 expected hits Italy roll dice for 1 germanInfantry in Eastern Ukraine, round 2 : 1/1 hits, 0,25 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Eastern Ukraine Russia win, taking Murmansk from Finland, taking Eastern Ukraine from Italy with 2 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 0 Casualties for Russia: 1 russianInfantry Casualties for Germany: 1 germanInfantry Battle in 25 Sea Zone Russia attack with 1 russianDestroyer and 1 russianSubmarine Germany defend with 1 germanDestroyer and 1 germanTacticalBomber Russia roll dice for 1 russianSubmarine in 25 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits Russia roll dice for 1 russianDestroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits Germany roll dice for 1 germanDestroyer and 1 germanTacticalBomber in 25 Sea Zone, round 2 : 0/2 hits, 0,58 expected hits Russia roll dice for 1 russianSubmarine in 25 Sea Zone, round 3 : 0/1 hits, 0,25 expected hits Russia roll dice for 1 russianDestroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,25 expected hits Germany roll dice for 1 germanDestroyer and 1 germanTacticalBomber in 25 Sea Zone, round 3 : 1/2 hits, 0,58 expected hits 1 russianDestroyer owned by the Russia lost in 25 Sea Zone Russia roll dice for 1 russianSubmarine in 25 Sea Zone, round 4 : 1/1 hits, 0,25 expected hits 1 germanDestroyer owned by the Germany lost in 25 Sea Zone Germany roll dice for 1 germanTacticalBomber in 25 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 russianSubmarine owned by the Russia Submerged Germany win with 1 germanTacticalBomber remaining. Battle score for attacker is 0 Casualties for Russia: 1 russianDestroyer Casualties for Germany: 1 germanDestroyer Battle in Leningrad Russia attack with 3 russianFighters, 2 russianInfantrys and 2 russianTacticalBombers Germany defend with 1 Flagpole, 1 Truck and 2 germanTanks Russia roll dice for 3 russianFighters, 2 russianInfantrys and 2 russianTacticalBombers in Leningrad, round 2 : 3/7 hits, 2,50 expected hits Germany roll dice for 2 germanTanks in Leningrad, round 2 : 1/2 hits, 0,83 expected hits 1 russianInfantry owned by the Russia and 2 germanTanks owned by the Germany lost in Leningrad Russia win, taking Leningrad from Germany with 3 russianFighters, 1 russianInfantry and 2 russianTacticalBombers remaining. Battle score for attacker is 9 Casualties for Russia: 1 russianInfantry Casualties for Germany: 2 germanTanks Battle in Syria Russia attack with 2 russianAlpineInfantrys, 2 russianArtillerys and 3 russianInfantrys VichyFrance defend with 1 Flagpole; Germany defend with 1 germanArtillery and 3 germanInfantrys Russia roll dice for 2 russianAlpineInfantrys, 2 russianArtillerys and 3 russianInfantrys in Syria, round 2 : 3/7 hits, 1,67 expected hits VichyFrance roll dice for 1 germanArtillery and 3 germanInfantrys in Syria, round 2 : 1/4 hits, 1,50 expected hits 1 russianInfantry owned by the Russia and 3 germanInfantrys owned by the Germany lost in Syria 2 russianInfantrys owned by the Russia, 2 russianArtillerys owned by the Russia and 2 russianAlpineInfantrys owned by the Russia retreated to Iraq VichyFrance win with 1 germanArtillery remaining. Battle score for attacker is 6 Casualties for Russia: 1 russianInfantry Casualties for Germany: 3 germanInfantrys Moving scrambled unit from 25 Sea Zone back to originating territory: Northern Germany Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianProd1: Russia has 1 Material placed in Moscow 1 russianAirTransport moved from Murmansk to Eastern Karelia 1 Train and 2 russianInfantrys moved from Volgarod to Eastern Karelia 1 Train moved from Eastern Karelia to Omsk 1 russianAlpineInfantry moved from Omsk to Novosibirsk 1 russianArtillery moved from Novosibirsk to Altay 1 Train moved from Kansk to Novosibirsk 1 Train and 2 russianArtillerys moved from Novosibirsk to Yakut 1 Train moved from Yakut to Kansk 1 russianInfantry moved from Irkutsk to Yakut 1 russianInfantry moved from Yakut to Khabarovskiy Kray 1 Truck moved from Yakut to Novosibirsk 1 Truck moved from Far Eastern Republic to Kansk 1 russianFighter moved from Leningrad to Eastern Karelia 2 russianInfantrys moved from Moscow to Novgorod 2 russianInfantrys moved from Caucasus to 56 Sea Zone 2 russianInfantrys moved from 56 Sea Zone to Crimea 2 russianArtillerys and 2 russianInfantrys moved from Stalingrad to Voronezh 1 russianMech.Infantry and 1 russianParatrooper moved from Smolensk to Eastern Karelia 2 russianAlpineInfantrys moved from Caucasus to Southern Caucasus 2 russianAntiTankGuns, 1 russianArtillery, 1 russianCombatEngineer, 11 russianInfantrys, 1 russianMech.Infantry, 1 russianParatrooper and 2 russianTanks moved from Caucasus to Voronezh 3 russianTanks moved from Smolensk to Voronezh 1 russianFighter moved from Leningrad to Eastern Karelia 1 russianFighter moved from Leningrad to Novgorod 1 russianTacticalBomber moved from Leningrad to Novgorod 1 russianAntiAirGun and 1 russianMech.Infantry moved from Smolensk to Novgorod 2 Trucks moved from Caucasus to Smolensk 2 Trucks and 2 russianAntiAirGuns moved from Smolensk to Novgorod 1 russianAntiAirGun and 1 russianMech.Infantry moved from Novgorod to Leningrad 3 russianArtillerys and 3 russianInfantrys moved from Smolensk to Voronezh 2 russianInfantrys moved from Smolensk to Voronezh 2 russianAntiTankGuns, 9 russianArtillerys, 2 russianCombatEngineers, 18 russianInfantrys and 3 russianParatroopers moved from Smolensk to Novgorod 1 russianInfantry moved from Smolensk to Novgorod 1 russianFighter moved from Eastern Karelia to Novgorod 2 russianInfantrys moved from Moscow to Novgorod 1 russianInfantry moved from Vologda to Novgorod 2 Trucks and 2 russianInfantrys moved from Urals to Novgorod 1 russianInfantry moved from Smolensk to Novgorod 1 Truck moved from Stalingrad to Smolensk 1 Truck and 1 russianAntiAirGun moved from Smolensk to Novgorod 1 Truck moved from Volgarod to Moscow 1 Material and 1 Truck moved from Moscow to Voronezh 2 russianFighters moved from Eastern Ukraine to Voronezh 1 russianInfantry moved from Volgarod to Moscow 1 Truck moved from Stalingrad to Smolensk 1 Truck and 1 russianAntiAirGun moved from Smolensk to Novgorod 1 russianTacticalBomber moved from Novgorod to Vologda 1 russianTacticalBomber moved from Leningrad to Eastern Karelia 2 Trucks moved from Novgorod to Vologda 1 Material, 1 Truck and 1 russianTransport moved from 12 Sea Zone to 14 Sea Zone 1 russianSubmarine moved from 88 Sea Zone to 84 Sea Zone Purchase Units - Russia Russia buy 1 Material, 1 russianAirfield, 2 russianAlpineInfantrys, 4 russianArtillerys, 12 russianInfantrys and 1 russianMech.Infantry; Remaining resources: 0 PUs; 9 techTokens; Place Units - Russia Units in Voronezh being upgraded or consumed: 1 Material 1 russianAirfield placed in Voronezh 1 Material and 2 russianArtillerys placed in Novosibirsk 2 russianInfantrys placed in Irkutsk 2 russianAlpineInfantrys placed in Omsk 3 russianInfantrys placed in Stalingrad Russia undo move 5. 1 russianArtillery and 2 russianInfantrys placed in Stalingrad 2 russianInfantrys placed in Vologda 3 russianInfantrys placed in Volgarod 1 russianArtillery, 2 russianInfantrys and 1 russianMech.Infantry placed in Moscow 1 russianInfantry placed in Urals Activate Technology - Russia Trigger americanIFR6: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to russianCarrier Trigger americanIFR5: Setting givesMovement to 3:americanFighter for unitAttachment attached to russianAirfield Trigger americanIFR5: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to russianAirfield Turn Complete - Russia Trigger LLrAA: has removed 1 russianArtillery owned by Russia in Altay Trigger LLrAA: China has 1 chineseArtillery placed in Altay Russia collect 72 PUs; end with 72 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 75 PUs Units generate 9 techTokens; Russia end with 18 techTokensCombat Hit Differential Summary :
Italy regular : 0,75 Germany regular : -0,33 VichyFrance regular : -0,50 Russia regular : 1,42 -
@Gully : Finally finished cleaning up that overconfident Landing in Eastern Karelia
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TripleA Manual Gamesave Post: Japan round 8
TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 8 Research Technology - Japan Japan spend 0 on tech rolls Japan roll 8,6,6,10,4,12 and gets 1 hit Japan removing all Technology Tokens after successful research. Japan discover ImprovedHulls Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 2 japaneseInfantrys moved from Luzon to 128 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 128 Sea Zone to 147 Sea Zone 2 japaneseInfantrys moved from 147 Sea Zone to Celebes 2 japaneseAlpineInfantrys moved from Sumatra to 92 Sea Zone 2 japaneseAlpineInfantrys and 1 japaneseTransport moved from 92 Sea Zone to 147 Sea Zone 2 japaneseAlpineInfantrys moved from 147 Sea Zone to Celebes 1 japaneseNavalFighter moved from 92 Sea Zone to Celebes 1 japaneseNavalFighter moved from 92 Sea Zone to Dutch East Indies 1 japaneseMarine and 1 japaneseParatrooper moved from Sumatra to 92 Sea Zone 1 japaneseMarine, 1 japaneseParatrooper and 1 japaneseTransport moved from 92 Sea Zone to 150 Sea Zone 1 japaneseMarine and 1 japaneseParatrooper moved from 150 Sea Zone to Dutch East Indies 2 japaneseAlpineInfantrys and 2 japaneseInfantrys moved from Burma to 87 Sea Zone 2 japaneseAlpineInfantrys, 2 japaneseInfantrys and 2 japaneseTransports moved from 87 Sea Zone to 148 Sea Zone 2 japaneseAlpineInfantrys and 2 japaneseInfantrys moved from 148 Sea Zone to Java 2 japaneseBattleships and 2 japaneseCruisers moved from 92 Sea Zone to 148 Sea Zone 2 japaneseNavalFighters moved from 102 Sea Zone to Vladivostok 1 japaneseInfantry moved from Eastern Manchuria to Vladivostok 1 japaneseNavalFighter moved from Japan to Vladivostok 3 japaneseInfantrys moved from Hupeh to Kweichow 1 japaneseFighter moved from Inner Mongolia to Kweichow 2 japaneseFighters moved from Burma to Kweichow 1 japaneseMech.Infantry moved from Northern Manchuria to VladivostokCombat Hit Differential Summary :
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MARTI speaks IPv6, nice. Assuming no scramble to Kweichow but reroll is no problem.
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unfinished jap8 unfertig.tsvg
The airfields in Japan's home area are usually not used enough, let's fix this. 10 Scramble-Slots are barely enough, maybe I should build more airfields. That's clearly what Japan is lacking atm

Rolling Java first triggered me slightly, but altogether it's ok. With the infs left I can still exert some pressure down there.
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@Gully No Scramble is fine. I might have an edit for Russias NCM on the Pskov front
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TripleA Turn Summary: Thailand round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 8 Training Troops - Manchuria Manchuria collect 0 PUs; end with 9 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 8,6,6,10,4,12 and gets 1 hit Japan removing all Technology Tokens after successful research. Japan discover ImprovedHulls Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 2 japaneseInfantrys moved from Luzon to 128 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 128 Sea Zone to 147 Sea Zone 2 japaneseInfantrys moved from 147 Sea Zone to Celebes 2 japaneseAlpineInfantrys moved from Sumatra to 92 Sea Zone 2 japaneseAlpineInfantrys and 1 japaneseTransport moved from 92 Sea Zone to 147 Sea Zone 2 japaneseAlpineInfantrys moved from 147 Sea Zone to Celebes 1 japaneseNavalFighter moved from 92 Sea Zone to Celebes 1 japaneseNavalFighter moved from 92 Sea Zone to Dutch East Indies 1 japaneseMarine and 1 japaneseParatrooper moved from Sumatra to 92 Sea Zone 1 japaneseMarine, 1 japaneseParatrooper and 1 japaneseTransport moved from 92 Sea Zone to 150 Sea Zone 1 japaneseMarine and 1 japaneseParatrooper moved from 150 Sea Zone to Dutch East Indies 2 japaneseAlpineInfantrys and 2 japaneseInfantrys moved from Burma to 87 Sea Zone 2 japaneseAlpineInfantrys, 2 japaneseInfantrys and 2 japaneseTransports moved from 87 Sea Zone to 148 Sea Zone 2 japaneseAlpineInfantrys and 2 japaneseInfantrys moved from 148 Sea Zone to Java 2 japaneseBattleships and 2 japaneseCruisers moved from 92 Sea Zone to 148 Sea Zone 2 japaneseNavalFighters moved from 102 Sea Zone to Vladivostok 1 japaneseInfantry moved from Eastern Manchuria to Vladivostok 1 japaneseNavalFighter moved from Japan to Vladivostok 3 japaneseInfantrys moved from Hupeh to Kweichow 1 japaneseFighter moved from Inner Mongolia to Kweichow 2 japaneseFighters moved from Burma to Kweichow 1 japaneseMech.Infantry moved from Northern Manchuria to Vladivostok Combat - Japan Battle in Kweichow Japan attack with 3 japaneseFighters and 3 japaneseInfantrys China defend with 1 Flagpole and 3 chineseInfantrys Japan roll dice for 3 japaneseFighters and 3 japaneseInfantrys in Kweichow, round 2 : 3/6 hits, 1,75 expected hits China roll dice for 3 chineseInfantrys in Kweichow, round 2 : 2/3 hits, 1,00 expected hits 3 chineseInfantrys owned by the China and 2 japaneseInfantrys owned by the Japan lost in Kweichow Japan win, taking Kweichow from China with 3 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3 Casualties for Japan: 2 japaneseInfantrys Casualties for China: 3 chineseInfantrys Battle in Vladivostok Japan attack with 1 japaneseInfantry, 1 japaneseMech.Infantry and 3 japaneseNavalFighters Russia defend with 1 Flagpole and 1 russianInfantry Japan roll dice for 1 japaneseInfantry, 1 japaneseMech.Infantry and 3 japaneseNavalFighters in Vladivostok, round 2 : 0/5 hits, 1,25 expected hits Russia roll dice for 1 russianInfantry in Vladivostok, round 2 : 0/1 hits, 0,42 expected hits Japan roll dice for 1 japaneseInfantry, 1 japaneseMech.Infantry and 3 japaneseNavalFighters in Vladivostok, round 3 : 2/5 hits, 1,25 expected hits Russia roll dice for 1 russianInfantry in Vladivostok, round 3 : 1/1 hits, 0,42 expected hits 1 russianInfantry owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Vladivostok Japan win, taking Vladivostok from Russia with 1 japaneseMech.Infantry and 3 japaneseNavalFighters remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for Russia: 1 russianInfantry Battle in Java Japan attack with 2 japaneseAlpineInfantrys and 2 japaneseInfantrys ExiledAllies defend with 1 Flagpole, 1 Protectorate, 2 britishAirfields and 1 britishEntrenchment; Britain defend with 1 britishAntiAirGun and 1 britishInfantry Japan roll dice for 2 japaneseBattleships and 2 japaneseCruisers in Java, round 2 : 1/6 hits, 2,17 expected hits Japan roll dice for 2 japaneseAlpineInfantrys and 2 japaneseInfantrys in Java, round 2 : 0/4 hits, 0,67 expected hits ExiledAllies roll dice for 1 britishAntiAirGun, 1 britishEntrenchment and 1 britishInfantry in Java, round 2 : 2/3 hits, 1,50 expected hits 1 britishAntiAirGun owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Java Japan roll dice for 2 japaneseAlpineInfantrys in Java, round 3 : 0/2 hits, 0,50 expected hits ExiledAllies roll dice for 1 britishEntrenchment and 1 britishInfantry in Java, round 3 : 1/2 hits, 1,25 expected hits 1 japaneseAlpineInfantry owned by the Japan lost in Java Japan roll dice for 1 japaneseAlpineInfantry in Java, round 4 : 0/1 hits, 0,25 expected hits ExiledAllies roll dice for 1 britishEntrenchment and 1 britishInfantry in Java, round 4 : 1/2 hits, 1,25 expected hits 1 japaneseAlpineInfantry owned by the Japan lost in Java ExiledAllies win with 1 britishEntrenchment and 1 britishInfantry remaining. Battle score for attacker is -10 Casualties for Japan: 2 japaneseAlpineInfantrys and 2 japaneseInfantrys Casualties for Britain: 1 britishAntiAirGun Battle in Celebes Japan attack with 2 japaneseAlpineInfantrys, 2 japaneseInfantrys and 1 japaneseNavalFighter ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 2 britishInfantrys Japan roll dice for 2 japaneseAlpineInfantrys, 2 japaneseInfantrys and 1 japaneseNavalFighter in Celebes, round 2 : 1/3 hits, 0,83 expected hits ExiledAllies roll dice for 2 britishInfantrys in Celebes, round 2 : 0/2 hits, 1,00 expected hits 1 britishInfantry owned by the Britain lost in Celebes Japan roll dice for 2 japaneseAlpineInfantrys, 2 japaneseInfantrys and 1 japaneseNavalFighter in Celebes, round 3 : 1/3 hits, 0,83 expected hits ExiledAllies roll dice for 1 britishInfantry in Celebes, round 3 : 0/1 hits, 0,50 expected hits 1 britishInfantry owned by the Britain lost in Celebes Some non-combat units are destroyed: Japan win, taking Celebes from ExiledAllies with 2 japaneseAlpineInfantrys, 2 japaneseInfantrys and 1 japaneseNavalFighter remaining. Battle score for attacker is 6 Casualties for Britain: 2 britishInfantrys Battle in Dutch East Indies Japan attack with 1 japaneseMarine, 1 japaneseNavalFighter and 1 japaneseParatrooper ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry Japan roll dice for 1 japaneseMarine, 1 japaneseNavalFighter and 1 japaneseParatrooper in Dutch East Indies, round 2 : 2/3 hits, 0,92 expected hits ExiledAllies roll dice for 1 britishInfantry in Dutch East Indies, round 2 : 0/1 hits, 0,42 expected hits 1 britishInfantry owned by the Britain lost in Dutch East Indies Some non-combat units are destroyed: Japan win, taking Dutch East Indies from ExiledAllies with 1 japaneseMarine, 1 japaneseNavalFighter and 1 japaneseParatrooper remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo 1 japaneseTransport moved from 92 Sea Zone to 128 Sea Zone 1 japaneseInfantry moved from Luzon to 128 Sea Zone 1 japaneseInfantry moved from 128 Sea Zone to Brunei 1 japaneseTransport moved from 87 Sea Zone to 93 Sea Zone 1 japaneseCarrier moved from 102 Sea Zone to 99 Sea Zone 1 japaneseSubmarine moved from 101 Sea Zone to 107 Sea Zone 2 japaneseDestroyers moved from 96 Sea Zone to 99 Sea Zone 1 japaneseTransport moved from 97 Sea Zone to 99 Sea Zone 2 japaneseNavalFighters moved from Vladivostok to 99 Sea Zone 1 japaneseNavalFighter moved from Vladivostok to Tokyo 1 japaneseNavalFighter moved from French Indochina to Tokyo 2 japaneseNavalFighters moved from 92 Sea Zone to Kyushu Shikoku 2 japaneseNavalFighters moved from 92 Sea Zone to Hokkaido 2 japaneseNavalFighters moved from 93 Sea Zone to Japan 3 japaneseInfantrys moved from Manchuria to Northern Manchuria 3 japaneseInfantrys moved from Thailand to Burma 1 Train, 1 japaneseInfantry and 1 japaneseParatrooper moved from Saigon to Burma 1 Train moved from Burma to Saigon 2 Trucks moved from Thailand to Hunan 1 japaneseCarrier moved from 92 Sea Zone to 147 Sea Zone 1 japaneseNavalFighter moved from Dutch East Indies to 147 Sea Zone 1 japaneseNavalFighter moved from Celebes to 147 Sea Zone 2 japaneseSubmarines moved from 87 Sea Zone to 88 Sea Zone 1 japaneseSubmarine moved from 87 Sea Zone to 93 Sea Zone 1 Truck moved from Japan to Tokyo 1 Material and 1 Truck moved from Tokyo to Japan 1 japaneseCarrier moved from 92 Sea Zone to 147 Sea Zone 1 japaneseCarrier moved from 92 Sea Zone to 93 Sea Zone 1 japaneseDestroyer moved from 93 Sea Zone to 150 Sea Zone 1 japaneseDestroyer moved from 93 Sea Zone to 150 Sea Zone 1 japaneseFighter moved from Kweichow to Shansi 1 japaneseAirTransport and 1 japaneseParatrooper moved from Kyushu Shikoku to Inner Mongolia 1 japaneseArtillery moved from Korea to Eastern Manchuria 1 Train and 2 japaneseInfantrys moved from Peking to Inner Mongolia 1 Train moved from Inner Mongolia to Korea 1 Train moved from Peking to Korea 1 Train and 2 japaneseArtillerys moved from Korea to Inner Mongolia 2 japaneseInfantrys moved from Shensi to Hupeh 2 japaneseInfantrys moved from Shansi to Inner Mongolia 3 Trucks moved from Korea to Shansi 1 japaneseFighter moved from Kweichow to Burma 1 japaneseFighter moved from Kweichow to Inner Mongolia 2 japaneseMech.Infantrys and 3 japaneseTanks moved from Hupeh to Inner Mongolia 5 japaneseArtillerys and 8 japaneseInfantrys moved from Inner Mongolia to Hupeh 3 japaneseArtillerys and 3 japaneseInfantrys moved from Inner Mongolia to Hupeh 1 japaneseDestroyer moved from 148 Sea Zone to 147 Sea Zone 2 japaneseInfantrys moved from Kyushu Shikoku to 99 Sea Zone 2 japaneseInfantrys moved from 99 Sea Zone to Japan Purchase Units - Japan Japan buy 2 japaneseCruisers, 6 japaneseInfantrys, 2 japaneseNavalFighters and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 2 japaneseNavalFighters placed in Japan 1 japaneseTransport placed in 99 Sea Zone placed in 99 Sea Zone 2 japaneseCruisers placed in 99 Sea Zone 2 japaneseInfantrys placed in Luzon 2 japaneseInfantrys placed in Saigon 2 japaneseInfantrys placed in Shensi Activate Technology - Japan Japan activating ImprovedHulls Trigger japaneseIH1: Setting attack to 6 for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting isAAforCombatOnly to true for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting mayOverStackAA to true for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting maxAAattacks to 1 for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting maxRoundsAA to -1 for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to japaneseCruiser Trigger japaneseIH2: Setting attack to 7 for unitAttachment attached to japaneseBattleship Trigger japaneseIH3: Setting attack to 7 for unitAttachment attached to japaneseBattleship-damaged Turn Complete - Japan Japan collect 68 PUs; end with 68 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 71 PUs Units generate 6 techTokens; Japan end with 6 techTokens Some Units in Burma change ownership: 1 Material and 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 9 PUs; end with 9 PUs Some Units in Manchuria change ownership: 3 japaneseInfantrys Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 1 Material and 1 japaneseCombatEngineer Some Units in Thailand change ownership: 3 japaneseInfantrys Turning on Edit Mode EDIT: Removing units owned by Japan from Luzon: 1 japaneseInfantry EDIT: Removing units owned by Japan from 99 Sea Zone: 1 japaneseTransport EDIT: Adding units owned by Japan to 99 Sea Zone: 1 japaneseDestroyer EDIT: Removing units owned by Japan from Japan: 1 japaneseNavalFighter EDIT: Adding units owned by Japan to 99 Sea Zone: 1 japaneseCruiser EDIT: Removing units owned by Japan from Saigon: 1 japaneseInfantry EDIT: Adding units owned by Japan to Saigon: 1 japaneseAlpineInfantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japan regular : -0,42 ExiledAllies regular : -1,92 China regular : 1,00 Russia regular : 0,17 -
It's time I discover my odd love for Cruisers again...
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TripleA Move Summary: China round 8
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 8 Research Technology - China Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Turning on Edit Mode EDIT: Removing units owned by Russia from Novgorod: 1 russianInfantry EDIT: Adding units owned by Russia to Smolensk: 1 russianInfantry EDIT: Turning off Edit Mode 2 chineseInfantrys moved from Chungking to Kweichow 2 chineseFighters moved from Chungking to Kweichow -
TripleA Turn Summary: China round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 8 Research Technology - China China roll 1,11,4,6,10,7 and gets 0 hits Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Turning on Edit Mode EDIT: Removing units owned by Russia from Novgorod: 1 russianInfantry EDIT: Adding units owned by Russia to Smolensk: 1 russianInfantry EDIT: Turning off Edit Mode Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 2 chineseInfantrys moved from Chungking to Kweichow 2 chineseFighters moved from Chungking to Kweichow Combat - China Battle in Kweichow China attack with 2 chineseFighters and 2 chineseInfantrys Japan defend with 1 Flagpole and 1 japaneseInfantry China roll dice for 2 chineseFighters and 2 chineseInfantrys in Kweichow, round 2 : 1/4 hits, 1,00 expected hits Japan roll dice for 1 japaneseInfantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 japaneseInfantry owned by the Japan lost in Kweichow China win, taking Kweichow from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Non Combat Move - China Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry Trigger chineseProd1: China has 1 Material placed in Chungking 2 chineseFighters moved from Kweichow to Chungking 2 chineseInfantrys moved from Kansu to Chungking 1 chineseInfantry moved from Tsinghai to Kansu 1 chineseInfantry moved from Singkiang to Tsinghai 1 chineseArtillery moved from Ningsia to Northern China 1 chineseInfantry moved from Singkiang to Tsinghai 1 chineseArtillery moved from Altay to Ningsia 1 chineseInfantry moved from Northern China to Kansu 1 chineseInfantry moved from Northern China to Kansu 1 Material and 3 Trucks moved from Chungking to Northern China 7 chineseAlpineInfantrys, 3 chineseAntiTankGuns, 2 chineseArtillerys, 1 chineseCombatEngineer, 1 chineseMech.Infantry and 1 chineseTank moved from Eastern Szechwan to Chungking 3 chineseInfantrys moved from Eastern Szechwan to Chungking Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 3 chineseAlpineInfantrys, 1 chineseEntrenchment, 1 chineseFortification and 3 chineseInfantrys; Remaining resources: 0 PUs; 6 techTokens; Place Units - China Units in Chungking being upgraded or consumed: 1 Material and 1 chineseEntrenchment 2 chineseAlpineInfantrys, 1 chineseFortification and 1 chineseInfantry placed in Chungking Units in Northern China being upgraded or consumed: 1 Material 1 chineseAlpineInfantry and 1 chineseEntrenchment placed in Northern China 2 chineseInfantrys placed in Singkiang Turn Complete - China China collect 20 PUs; end with 20 PUs Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 23 PUs Units generate 3 techTokens; China end with 9 techTokensCombat Hit Differential Summary :
Japan regular : -0,33 China regular : 0,00
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