TWW 3.0 warmup with dice. Gully (ax) vs NTSH (al)
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TripleA Turn Summary: Thailand round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 8 Training Troops - Manchuria Manchuria collect 0 PUs; end with 9 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 8,6,6,10,4,12 and gets 1 hit Japan removing all Technology Tokens after successful research. Japan discover ImprovedHulls Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 2 japaneseInfantrys moved from Luzon to 128 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 128 Sea Zone to 147 Sea Zone 2 japaneseInfantrys moved from 147 Sea Zone to Celebes 2 japaneseAlpineInfantrys moved from Sumatra to 92 Sea Zone 2 japaneseAlpineInfantrys and 1 japaneseTransport moved from 92 Sea Zone to 147 Sea Zone 2 japaneseAlpineInfantrys moved from 147 Sea Zone to Celebes 1 japaneseNavalFighter moved from 92 Sea Zone to Celebes 1 japaneseNavalFighter moved from 92 Sea Zone to Dutch East Indies 1 japaneseMarine and 1 japaneseParatrooper moved from Sumatra to 92 Sea Zone 1 japaneseMarine, 1 japaneseParatrooper and 1 japaneseTransport moved from 92 Sea Zone to 150 Sea Zone 1 japaneseMarine and 1 japaneseParatrooper moved from 150 Sea Zone to Dutch East Indies 2 japaneseAlpineInfantrys and 2 japaneseInfantrys moved from Burma to 87 Sea Zone 2 japaneseAlpineInfantrys, 2 japaneseInfantrys and 2 japaneseTransports moved from 87 Sea Zone to 148 Sea Zone 2 japaneseAlpineInfantrys and 2 japaneseInfantrys moved from 148 Sea Zone to Java 2 japaneseBattleships and 2 japaneseCruisers moved from 92 Sea Zone to 148 Sea Zone 2 japaneseNavalFighters moved from 102 Sea Zone to Vladivostok 1 japaneseInfantry moved from Eastern Manchuria to Vladivostok 1 japaneseNavalFighter moved from Japan to Vladivostok 3 japaneseInfantrys moved from Hupeh to Kweichow 1 japaneseFighter moved from Inner Mongolia to Kweichow 2 japaneseFighters moved from Burma to Kweichow 1 japaneseMech.Infantry moved from Northern Manchuria to Vladivostok Combat - Japan Battle in Kweichow Japan attack with 3 japaneseFighters and 3 japaneseInfantrys China defend with 1 Flagpole and 3 chineseInfantrys Japan roll dice for 3 japaneseFighters and 3 japaneseInfantrys in Kweichow, round 2 : 3/6 hits, 1,75 expected hits China roll dice for 3 chineseInfantrys in Kweichow, round 2 : 2/3 hits, 1,00 expected hits 3 chineseInfantrys owned by the China and 2 japaneseInfantrys owned by the Japan lost in Kweichow Japan win, taking Kweichow from China with 3 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3 Casualties for Japan: 2 japaneseInfantrys Casualties for China: 3 chineseInfantrys Battle in Vladivostok Japan attack with 1 japaneseInfantry, 1 japaneseMech.Infantry and 3 japaneseNavalFighters Russia defend with 1 Flagpole and 1 russianInfantry Japan roll dice for 1 japaneseInfantry, 1 japaneseMech.Infantry and 3 japaneseNavalFighters in Vladivostok, round 2 : 0/5 hits, 1,25 expected hits Russia roll dice for 1 russianInfantry in Vladivostok, round 2 : 0/1 hits, 0,42 expected hits Japan roll dice for 1 japaneseInfantry, 1 japaneseMech.Infantry and 3 japaneseNavalFighters in Vladivostok, round 3 : 2/5 hits, 1,25 expected hits Russia roll dice for 1 russianInfantry in Vladivostok, round 3 : 1/1 hits, 0,42 expected hits 1 russianInfantry owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Vladivostok Japan win, taking Vladivostok from Russia with 1 japaneseMech.Infantry and 3 japaneseNavalFighters remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for Russia: 1 russianInfantry Battle in Java Japan attack with 2 japaneseAlpineInfantrys and 2 japaneseInfantrys ExiledAllies defend with 1 Flagpole, 1 Protectorate, 2 britishAirfields and 1 britishEntrenchment; Britain defend with 1 britishAntiAirGun and 1 britishInfantry Japan roll dice for 2 japaneseBattleships and 2 japaneseCruisers in Java, round 2 : 1/6 hits, 2,17 expected hits Japan roll dice for 2 japaneseAlpineInfantrys and 2 japaneseInfantrys in Java, round 2 : 0/4 hits, 0,67 expected hits ExiledAllies roll dice for 1 britishAntiAirGun, 1 britishEntrenchment and 1 britishInfantry in Java, round 2 : 2/3 hits, 1,50 expected hits 1 britishAntiAirGun owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Java Japan roll dice for 2 japaneseAlpineInfantrys in Java, round 3 : 0/2 hits, 0,50 expected hits ExiledAllies roll dice for 1 britishEntrenchment and 1 britishInfantry in Java, round 3 : 1/2 hits, 1,25 expected hits 1 japaneseAlpineInfantry owned by the Japan lost in Java Japan roll dice for 1 japaneseAlpineInfantry in Java, round 4 : 0/1 hits, 0,25 expected hits ExiledAllies roll dice for 1 britishEntrenchment and 1 britishInfantry in Java, round 4 : 1/2 hits, 1,25 expected hits 1 japaneseAlpineInfantry owned by the Japan lost in Java ExiledAllies win with 1 britishEntrenchment and 1 britishInfantry remaining. Battle score for attacker is -10 Casualties for Japan: 2 japaneseAlpineInfantrys and 2 japaneseInfantrys Casualties for Britain: 1 britishAntiAirGun Battle in Celebes Japan attack with 2 japaneseAlpineInfantrys, 2 japaneseInfantrys and 1 japaneseNavalFighter ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 2 britishInfantrys Japan roll dice for 2 japaneseAlpineInfantrys, 2 japaneseInfantrys and 1 japaneseNavalFighter in Celebes, round 2 : 1/3 hits, 0,83 expected hits ExiledAllies roll dice for 2 britishInfantrys in Celebes, round 2 : 0/2 hits, 1,00 expected hits 1 britishInfantry owned by the Britain lost in Celebes Japan roll dice for 2 japaneseAlpineInfantrys, 2 japaneseInfantrys and 1 japaneseNavalFighter in Celebes, round 3 : 1/3 hits, 0,83 expected hits ExiledAllies roll dice for 1 britishInfantry in Celebes, round 3 : 0/1 hits, 0,50 expected hits 1 britishInfantry owned by the Britain lost in Celebes Some non-combat units are destroyed: Japan win, taking Celebes from ExiledAllies with 2 japaneseAlpineInfantrys, 2 japaneseInfantrys and 1 japaneseNavalFighter remaining. Battle score for attacker is 6 Casualties for Britain: 2 britishInfantrys Battle in Dutch East Indies Japan attack with 1 japaneseMarine, 1 japaneseNavalFighter and 1 japaneseParatrooper ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry Japan roll dice for 1 japaneseMarine, 1 japaneseNavalFighter and 1 japaneseParatrooper in Dutch East Indies, round 2 : 2/3 hits, 0,92 expected hits ExiledAllies roll dice for 1 britishInfantry in Dutch East Indies, round 2 : 0/1 hits, 0,42 expected hits 1 britishInfantry owned by the Britain lost in Dutch East Indies Some non-combat units are destroyed: Japan win, taking Dutch East Indies from ExiledAllies with 1 japaneseMarine, 1 japaneseNavalFighter and 1 japaneseParatrooper remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo 1 japaneseTransport moved from 92 Sea Zone to 128 Sea Zone 1 japaneseInfantry moved from Luzon to 128 Sea Zone 1 japaneseInfantry moved from 128 Sea Zone to Brunei 1 japaneseTransport moved from 87 Sea Zone to 93 Sea Zone 1 japaneseCarrier moved from 102 Sea Zone to 99 Sea Zone 1 japaneseSubmarine moved from 101 Sea Zone to 107 Sea Zone 2 japaneseDestroyers moved from 96 Sea Zone to 99 Sea Zone 1 japaneseTransport moved from 97 Sea Zone to 99 Sea Zone 2 japaneseNavalFighters moved from Vladivostok to 99 Sea Zone 1 japaneseNavalFighter moved from Vladivostok to Tokyo 1 japaneseNavalFighter moved from French Indochina to Tokyo 2 japaneseNavalFighters moved from 92 Sea Zone to Kyushu Shikoku 2 japaneseNavalFighters moved from 92 Sea Zone to Hokkaido 2 japaneseNavalFighters moved from 93 Sea Zone to Japan 3 japaneseInfantrys moved from Manchuria to Northern Manchuria 3 japaneseInfantrys moved from Thailand to Burma 1 Train, 1 japaneseInfantry and 1 japaneseParatrooper moved from Saigon to Burma 1 Train moved from Burma to Saigon 2 Trucks moved from Thailand to Hunan 1 japaneseCarrier moved from 92 Sea Zone to 147 Sea Zone 1 japaneseNavalFighter moved from Dutch East Indies to 147 Sea Zone 1 japaneseNavalFighter moved from Celebes to 147 Sea Zone 2 japaneseSubmarines moved from 87 Sea Zone to 88 Sea Zone 1 japaneseSubmarine moved from 87 Sea Zone to 93 Sea Zone 1 Truck moved from Japan to Tokyo 1 Material and 1 Truck moved from Tokyo to Japan 1 japaneseCarrier moved from 92 Sea Zone to 147 Sea Zone 1 japaneseCarrier moved from 92 Sea Zone to 93 Sea Zone 1 japaneseDestroyer moved from 93 Sea Zone to 150 Sea Zone 1 japaneseDestroyer moved from 93 Sea Zone to 150 Sea Zone 1 japaneseFighter moved from Kweichow to Shansi 1 japaneseAirTransport and 1 japaneseParatrooper moved from Kyushu Shikoku to Inner Mongolia 1 japaneseArtillery moved from Korea to Eastern Manchuria 1 Train and 2 japaneseInfantrys moved from Peking to Inner Mongolia 1 Train moved from Inner Mongolia to Korea 1 Train moved from Peking to Korea 1 Train and 2 japaneseArtillerys moved from Korea to Inner Mongolia 2 japaneseInfantrys moved from Shensi to Hupeh 2 japaneseInfantrys moved from Shansi to Inner Mongolia 3 Trucks moved from Korea to Shansi 1 japaneseFighter moved from Kweichow to Burma 1 japaneseFighter moved from Kweichow to Inner Mongolia 2 japaneseMech.Infantrys and 3 japaneseTanks moved from Hupeh to Inner Mongolia 5 japaneseArtillerys and 8 japaneseInfantrys moved from Inner Mongolia to Hupeh 3 japaneseArtillerys and 3 japaneseInfantrys moved from Inner Mongolia to Hupeh 1 japaneseDestroyer moved from 148 Sea Zone to 147 Sea Zone 2 japaneseInfantrys moved from Kyushu Shikoku to 99 Sea Zone 2 japaneseInfantrys moved from 99 Sea Zone to Japan Purchase Units - Japan Japan buy 2 japaneseCruisers, 6 japaneseInfantrys, 2 japaneseNavalFighters and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 2 japaneseNavalFighters placed in Japan 1 japaneseTransport placed in 99 Sea Zone placed in 99 Sea Zone 2 japaneseCruisers placed in 99 Sea Zone 2 japaneseInfantrys placed in Luzon 2 japaneseInfantrys placed in Saigon 2 japaneseInfantrys placed in Shensi Activate Technology - Japan Japan activating ImprovedHulls Trigger japaneseIH1: Setting attack to 6 for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting isAAforCombatOnly to true for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting mayOverStackAA to true for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting maxAAattacks to 1 for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting maxRoundsAA to -1 for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to japaneseCruiser Trigger japaneseIH2: Setting attack to 7 for unitAttachment attached to japaneseBattleship Trigger japaneseIH3: Setting attack to 7 for unitAttachment attached to japaneseBattleship-damaged Turn Complete - Japan Japan collect 68 PUs; end with 68 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 71 PUs Units generate 6 techTokens; Japan end with 6 techTokens Some Units in Burma change ownership: 1 Material and 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 9 PUs; end with 9 PUs Some Units in Manchuria change ownership: 3 japaneseInfantrys Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 1 Material and 1 japaneseCombatEngineer Some Units in Thailand change ownership: 3 japaneseInfantrys Turning on Edit Mode EDIT: Removing units owned by Japan from Luzon: 1 japaneseInfantry EDIT: Removing units owned by Japan from 99 Sea Zone: 1 japaneseTransport EDIT: Adding units owned by Japan to 99 Sea Zone: 1 japaneseDestroyer EDIT: Removing units owned by Japan from Japan: 1 japaneseNavalFighter EDIT: Adding units owned by Japan to 99 Sea Zone: 1 japaneseCruiser EDIT: Removing units owned by Japan from Saigon: 1 japaneseInfantry EDIT: Adding units owned by Japan to Saigon: 1 japaneseAlpineInfantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japan regular : -0,42 ExiledAllies regular : -1,92 China regular : 1,00 Russia regular : 0,17 -
It's time I discover my odd love for Cruisers again...
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TripleA Move Summary: China round 8
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 8 Research Technology - China Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Turning on Edit Mode EDIT: Removing units owned by Russia from Novgorod: 1 russianInfantry EDIT: Adding units owned by Russia to Smolensk: 1 russianInfantry EDIT: Turning off Edit Mode 2 chineseInfantrys moved from Chungking to Kweichow 2 chineseFighters moved from Chungking to Kweichow -
TripleA Turn Summary: China round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 8 Research Technology - China China roll 1,11,4,6,10,7 and gets 0 hits Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Turning on Edit Mode EDIT: Removing units owned by Russia from Novgorod: 1 russianInfantry EDIT: Adding units owned by Russia to Smolensk: 1 russianInfantry EDIT: Turning off Edit Mode Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 2 chineseInfantrys moved from Chungking to Kweichow 2 chineseFighters moved from Chungking to Kweichow Combat - China Battle in Kweichow China attack with 2 chineseFighters and 2 chineseInfantrys Japan defend with 1 Flagpole and 1 japaneseInfantry China roll dice for 2 chineseFighters and 2 chineseInfantrys in Kweichow, round 2 : 1/4 hits, 1,00 expected hits Japan roll dice for 1 japaneseInfantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 japaneseInfantry owned by the Japan lost in Kweichow China win, taking Kweichow from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Non Combat Move - China Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry Trigger chineseProd1: China has 1 Material placed in Chungking 2 chineseFighters moved from Kweichow to Chungking 2 chineseInfantrys moved from Kansu to Chungking 1 chineseInfantry moved from Tsinghai to Kansu 1 chineseInfantry moved from Singkiang to Tsinghai 1 chineseArtillery moved from Ningsia to Northern China 1 chineseInfantry moved from Singkiang to Tsinghai 1 chineseArtillery moved from Altay to Ningsia 1 chineseInfantry moved from Northern China to Kansu 1 chineseInfantry moved from Northern China to Kansu 1 Material and 3 Trucks moved from Chungking to Northern China 7 chineseAlpineInfantrys, 3 chineseAntiTankGuns, 2 chineseArtillerys, 1 chineseCombatEngineer, 1 chineseMech.Infantry and 1 chineseTank moved from Eastern Szechwan to Chungking 3 chineseInfantrys moved from Eastern Szechwan to Chungking Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 3 chineseAlpineInfantrys, 1 chineseEntrenchment, 1 chineseFortification and 3 chineseInfantrys; Remaining resources: 0 PUs; 6 techTokens; Place Units - China Units in Chungking being upgraded or consumed: 1 Material and 1 chineseEntrenchment 2 chineseAlpineInfantrys, 1 chineseFortification and 1 chineseInfantry placed in Chungking Units in Northern China being upgraded or consumed: 1 Material 1 chineseAlpineInfantry and 1 chineseEntrenchment placed in Northern China 2 chineseInfantrys placed in Singkiang Turn Complete - China China collect 20 PUs; end with 20 PUs Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 23 PUs Units generate 3 techTokens; China end with 9 techTokensCombat Hit Differential Summary :
Japan regular : -0,33 China regular : 0,00 -
TripleA Move Summary: Britain round 8
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 8 Research Technology - Britain Britain removing all Technology Tokens after successful research. Britain discover Logistics Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLquLL: Britain has 1 Pg placed in Queensland Trigger LLabLL: Britain has 1 Pg placed in Labrador 3 britishDestroyers moved from 12 Sea Zone to 26 Sea Zone 3 britishNavalFighters moved from Central Norway to 26 Sea Zone 1 britishNavalFighter moved from Central Britain to 26 Sea Zone 2 britishTransports moved from 12 Sea Zone to 23 Sea Zone 1 britishBattleship moved from 12 Sea Zone to 23 Sea Zone 1 britishFighter moved from Central Norway to 26 Sea Zone 1 britishInfantry moved from Southern Britain to 23 Sea Zone 1 britishInfantry moved from 23 Sea Zone to Northern France 2 britishInfantrys moved from London to 23 Sea Zone 2 britishInfantrys moved from 23 Sea Zone to Low Countries 1 britishTacticalBomber moved from Central Britain to Low Countries 1 britishTacticalBomber moved from Central Norway to Low Countries 1 britishTacticalBomber moved from Central Norway to 26 Sea Zone 1 britishAntiTankGun moved from Central Norway to Northern Norway ExiledAllies take Northern Norway from Germany 1 britishInfantry moved from French Equatorial Africa to Western Anglo Egyptian Sudan 1 britishNavalFighter moved from Italian Somaliland to Western Anglo Egyptian Sudan 1 britishInfantry moved from Congo to Southern Anglo Egyptian Sudan Britain take Southern Anglo Egyptian Sudan from Italy 1 britishInfantry moved from Bombay to 75 Sea Zone 1 britishInfantry and 1 britishTransport moved from 75 Sea Zone to 72 Sea Zone 1 britishInfantry moved from 72 Sea Zone to Sinai 2 britishInfantrys moved from Rangoon to 85 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 85 Sea Zone to 86 Sea Zone 2 britishInfantrys moved from 86 Sea Zone to Sumatra 1 britishBattleship and 1 britishTransport moved from 42 Sea Zone to 43 Sea Zone 1 britishParatrooper moved from Gibraltar to 43 Sea Zone 1 britishParatrooper moved from 43 Sea Zone to Algeria 1 britishCruiser moved from 42 Sea Zone to 43 Sea Zone 4 britishDestroyers moved from 85 Sea Zone to 88 Sea Zone 1 britishCruiser moved from 12 Sea Zone to 23 Sea Zone -
TripleA Turn Summary: Australia round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 8 Supporting Britain - Canada Canada collect 0 PUs; end with 20 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 20 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 8 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 20 PUs Research Technology - Britain Britain roll 9,10,6,4,5,1,12,8,9,7,4,4 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover Logistics Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLquLL: Britain has 1 Pg placed in Queensland Trigger LLabLL: Britain has 1 Pg placed in Labrador Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 3 britishDestroyers moved from 12 Sea Zone to 26 Sea Zone 3 britishNavalFighters moved from Central Norway to 26 Sea Zone 1 britishNavalFighter moved from Central Britain to 26 Sea Zone 2 britishTransports moved from 12 Sea Zone to 23 Sea Zone 1 britishBattleship moved from 12 Sea Zone to 23 Sea Zone 1 britishFighter moved from Central Norway to 26 Sea Zone 1 britishInfantry moved from Southern Britain to 23 Sea Zone 1 britishInfantry moved from 23 Sea Zone to Northern France 2 britishInfantrys moved from London to 23 Sea Zone 2 britishInfantrys moved from 23 Sea Zone to Low Countries 1 britishTacticalBomber moved from Central Britain to Low Countries 1 britishTacticalBomber moved from Central Norway to Low Countries 1 britishTacticalBomber moved from Central Norway to 26 Sea Zone 1 britishAntiTankGun moved from Central Norway to Northern Norway ExiledAllies take Northern Norway from Germany 1 britishInfantry moved from French Equatorial Africa to Western Anglo Egyptian Sudan 1 britishNavalFighter moved from Italian Somaliland to Western Anglo Egyptian Sudan 1 britishInfantry moved from Congo to Southern Anglo Egyptian Sudan Britain take Southern Anglo Egyptian Sudan from Italy 1 britishInfantry moved from Bombay to 75 Sea Zone 1 britishInfantry and 1 britishTransport moved from 75 Sea Zone to 72 Sea Zone 1 britishInfantry moved from 72 Sea Zone to Sinai 2 britishInfantrys moved from Rangoon to 85 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 85 Sea Zone to 86 Sea Zone 2 britishInfantrys moved from 86 Sea Zone to Sumatra 1 britishBattleship and 1 britishTransport moved from 42 Sea Zone to 43 Sea Zone 1 britishParatrooper moved from Gibraltar to 43 Sea Zone 1 britishParatrooper moved from 43 Sea Zone to Algeria 1 britishCruiser moved from 42 Sea Zone to 43 Sea Zone 4 britishDestroyers moved from 85 Sea Zone to 88 Sea Zone 1 britishCruiser moved from 12 Sea Zone to 23 Sea Zone Combat - Britain Italy scrambles 1 units out of Cairo to defend against the attack in Sinai VichyFrance scrambles 1 units out of Morrocco to defend against the attack in Algeria Battle in Sinai Battle in Sumatra Battle in 26 Sea Zone Britain attack with 3 britishDestroyers, 1 britishFighter, 4 britishNavalFighters and 1 britishTacticalBomber Germany defend with 1 germanBattleship, 2 germanDestroyers, 1 germanSubmarine and 1 germanTransport Britain roll DepthChargeAttack dice in 26 Sea Zone : 0/3 hits, 0,25 expected hits 1 germanSubmarine owned by the Germany Submerged Britain roll dice for 3 britishDestroyers, 1 britishFighter, 4 britishNavalFighters and 1 britishTacticalBomber in 26 Sea Zone, round 2 : 4/9 hits, 3,67 expected hits Units damaged: 1 germanBattleship owned by the Germany Germany roll dice for 1 germanBattleship, 2 germanDestroyers and 1 germanTransport in 26 Sea Zone, round 2 : 1/5 hits, 1,42 expected hits 2 germanDestroyers owned by the Germany, 1 germanTransport owned by the Germany and 1 britishDestroyer owned by the Britain lost in 26 Sea Zone 1 germanBattleship owned by the Germany lost in 26 Sea Zone 1 germanBattleship-damaged owned by the Germany added in 26 Sea Zone Britain roll dice for 2 britishDestroyers, 1 britishFighter, 4 britishNavalFighters and 1 britishTacticalBomber in 26 Sea Zone, round 3 : 3/8 hits, 3,42 expected hits Germany roll dice for 1 germanBattleship-damaged in 26 Sea Zone, round 3 : 1/1 hits, 0,42 expected hits 1 germanBattleship-damaged owned by the Germany and 1 britishDestroyer owned by the Britain lost in 26 Sea Zone Britain win, taking Sinai from Italy, taking Sumatra from Japan, taking 26 Sea Zone from Neutral with 1 britishDestroyer, 1 britishFighter, 4 britishNavalFighters and 1 britishTacticalBomber remaining. Battle score for attacker is 46 Casualties for Britain: 2 britishDestroyers Casualties for Germany: 1 germanBattleship, 1 germanBattleship-damaged, 2 germanDestroyers and 1 germanTransport Battle in 88 Sea Zone Britain attack with 4 britishDestroyers Japan defend with 2 japaneseSubmarines Britain roll DepthChargeAttack dice in 88 Sea Zone : 0/4 hits, 0,33 expected hits 2 japaneseSubmarines owned by the Japan Submerged Battle in Low Countries Britain attack with 2 britishInfantrys and 2 britishTacticalBombers Germany defend with 1 Flagpole and 1 germanInfantry Britain roll dice for 1 britishCruiser in Low Countries, round 2 : 0/1 hits, 0,25 expected hits Britain roll dice for 2 britishInfantrys and 2 britishTacticalBombers in Low Countries, round 2 : 2/4 hits, 1,33 expected hits Germany roll dice for 1 germanInfantry in Low Countries, round 2 : 0/1 hits, 0,25 expected hits 1 germanInfantry owned by the Germany lost in Low Countries Britain winBritain win, taking 88 Sea Zone from Neutral with 4 britishDestroyers remaining, taking Low Countries from Germany with 2 britishInfantrys and 2 britishTacticalBombers remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Northern France Britain attack with 1 britishInfantry Germany defend with 1 Flagpole and 1 germanInfantry Britain roll dice for 1 britishBattleship in Northern France, round 2 : 1/2 hits, 0,83 expected hits Germany roll dice for 1 germanInfantry in Northern France, round 2 : 0/1 hits, 0,25 expected hits 1 germanInfantry owned by the Germany lost in Northern France Britain win, taking Northern France from Germany with 1 britishInfantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Algeria Britain attack with 1 britishParatrooper VichyFrance defend with 1 Flagpole, 1 Protectorate, 1 Rail, 1 germanAirfield, 1 germanBarracks and 2 germanEntrenchments; Italy defend with 3 italianNavalFighters; Germany defend with 1 UnitsForExiledAllies, 1 germanAntiAirGun, 3 germanInfantrys and 1 germanMarine Britain roll dice for 1 britishBattleship in Algeria, round 2 : 0/2 hits, 0,83 expected hits Britain roll dice for 1 britishParatrooper in Algeria, round 2 : 0/1 hits, 0,17 expected hits VichyFrance roll dice for 1 germanAntiAirGun, 2 germanEntrenchments, 3 germanInfantrys, 1 germanMarine and 3 italianNavalFighters in Algeria, round 2 : 3/10 hits, 4,42 expected hits 1 britishParatrooper owned by the Britain lost in Algeria VichyFrance win with 1 germanAntiAirGun, 2 germanEntrenchments, 3 germanInfantrys, 1 germanMarine and 3 italianNavalFighters remaining. Battle score for attacker is -4 Casualties for Britain: 1 britishParatrooper Battle in Western Anglo Egyptian Sudan Britain attack with 1 britishInfantry and 1 britishNavalFighter Italy defend with 1 Flagpole; Germany defend with 1 germanInfantry Britain roll dice for 1 britishInfantry and 1 britishNavalFighter in Western Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,58 expected hits Italy roll dice for 1 germanInfantry in Western Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,25 expected hits 1 germanInfantry owned by the Germany and 1 britishInfantry owned by the Britain lost in Western Anglo Egyptian Sudan Britain win with 1 britishNavalFighter remaining. Battle score for attacker is 0 Casualties for Britain: 1 britishInfantry Casualties for Germany: 1 germanInfantry Moving scrambled unit from Algeria back to originating territory: Morrocco Moving scrambled unit from Sinai back to originating territory: Cairo Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk 1 britishTank moved from French Equatorial Africa to Belgian Congo 1 britishNavalFighter moved from Bombay to Abyssinia 1 britishCombatEngineer moved from Western Madras to 75 Sea Zone 1 Material moved from Bombay to 75 Sea Zone 2 Trucks, 1 britishAntiAirGun, 2 britishArtillerys and 1 britishMech.Infantry moved from Belgian Congo to Abyssinia 1 britishInfantry moved from Rhodesia to Belgian Congo 1 Truck and 1 britishInfantry moved from Eastern South Africa to Belgian Congo 1 britishInfantry moved from Belgian Congo to Congo 1 britishInfantry moved from Cameroon to French Equatorial Africa 1 britishMech.Infantry moved from Cameroon to Belgian Congo 1 britishNavalFighter moved from Western Anglo Egyptian Sudan to Cameroon 1 britishInfantry moved from Gold Coast to Nigeria 1 britishMech.Infantry moved from French Equatorial Africa to Nigeria 2 Trucks and 2 britishInfantrys moved from Cape Town to Rhodesia 1 Truck moved from Rhodesia to Cape Town 1 Truck moved from Abyssinia to Belgian Congo 1 britishNavalFighter moved from Calcutta to Abyssinia 1 britishBattleship, 1 britishCruiser and 4 britishSubmarines moved from 85 Sea Zone to 88 Sea Zone 1 britishInfantry moved from Western Madras to 75 Sea Zone 1 Material moved from Bombay to 75 Sea Zone 1 britishCombatEngineer moved from Southern Iran to Bombay 2 britishStrategicBombers moved from Western Madras to Abyssinia 2 britishNavalFighters moved from 26 Sea Zone to Central Norway 2 britishNavalFighters moved from 26 Sea Zone to 12 Sea Zone 1 britishBattleship-damaged moved from 12 Sea Zone to 24 Sea Zone 4 britishTransports moved from 12 Sea Zone to 24 Sea Zone 1 britishCombatEngineer and 2 britishInfantrys moved from Scotland to 24 Sea Zone 1 britishAirTransport and 1 britishParatrooper moved from Central Britain to Gibraltar 2 Materials moved from Central Britain to 24 Sea Zone 1 britishInfantry moved from London to Central Britain 1 britishCombatEngineer and 1 britishInfantry moved from Exiled Allies to Central Britain 1 britishAirTransport moved from Labrador to Scotland 1 britishCombatEngineer and 1 britishInfantry moved from Quebec to 19 Sea Zone 1 britishCombatEngineer, 1 britishInfantry and 1 britishTransport moved from 19 Sea Zone to 40 Sea Zone 1 britishCombatEngineer and 1 britishInfantry moved from 40 Sea Zone to Azores 1 britishTransport moved from 40 Sea Zone to 19 Sea Zone 1 britishNavalFighter moved from 85 Sea Zone to Abyssinia 2 britishInfantrys moved from Eastern Madras to 85 Sea Zone 2 britishInfantrys moved from Calcutta to Bengal 1 britishInfantry moved from Western Bengal to Bengal 1 britishInfantry moved from Bengal to Rangoon 1 britishFighter and 1 britishTacticalBomber moved from 26 Sea Zone to Central Britain 2 britishTacticalBombers moved from Low Countries to Central Britain 1 britishNavalFighter and 1 britishTacticalBomber moved from Gibraltar to London 1 britishArtillery moved from Central Britain to 24 Sea Zone 2 Materials, 1 britishArtillery, 1 britishCombatEngineer, 2 britishInfantrys and 3 britishTransports moved from 24 Sea Zone to 12 Sea Zone 2 Materials, 1 britishArtillery, 1 britishCombatEngineer and 2 britishInfantrys moved from 12 Sea Zone to Central Norway 1 britishSubmarine moved from 84 Sea Zone to 88 Sea Zone 1 Material, 1 britishCombatEngineer, 1 britishInfantry and 1 britishMarine moved from New South Wales to 161 Sea Zone 1 Material, 1 britishCombatEngineer, 1 britishInfantry, 1 britishMarine and 2 britishTransports moved from 161 Sea Zone to 145 Sea Zone 1 britishNavalFighter moved from Queensland to Papua 1 britishFighter moved from Dutch New Guinea to Papua 1 britishInfantry moved from Bombay to 75 Sea Zone 1 Material and 1 britishAirTransport moved from Western Madras to Bombay 1 britishAirTransport moved from Bombay to Western Madras 1 britishNavalFighter moved from Abyssinia to Italian Somaliland 1 Material, 1 britishCombatEngineer and 1 britishTransport moved from 75 Sea Zone to 73 Sea Zone 1 Material and 1 britishCombatEngineer moved from 73 Sea Zone to Abyssinia 1 britishTransport moved from 41 Sea Zone to 21 Sea Zone 1 britishTransport moved from 42 Sea Zone to 40 Sea Zone 1 britishDestroyer moved from 42 Sea Zone to 43 Sea Zone 1 britishDestroyer moved from 42 Sea Zone to 40 Sea Zone 1 Train moved from Ontario to Northwestern US 1 Train and 1 britishInfantry moved from Northwestern US to Quebec 1 britishAirTransport moved from Dutch New Guinea to New South Wales 1 Material and 1 britishCombatEngineer moved from 145 Sea Zone to Papua 1 britishInfantry and 1 britishMarine moved from 145 Sea Zone to Dutch New Guinea 1 britishArtillery moved from Southwestern Australia to Southern Australia 2 britishMarines moved from Southwestern Australia to Southern Australia Purchase Units - Britain Britain buy 1 britishAirfield, 2 britishArtillerys, 9 britishInfantrys and 1 britishParatrooper; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain Units in Abyssinia being upgraded or consumed: 1 Material 1 britishAirfield placed in Abyssinia 2 britishInfantrys and 1 britishParatrooper placed in Scotland 2 britishArtillerys placed in Central Britain 4 britishInfantrys placed in London 3 britishInfantrys placed in Southern Britain Activate Technology - Britain Britain activating Logistics Trigger americanIFR4: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to britishCarrier Trigger americanIFR3: Setting givesMovement to 3:americanFighter for unitAttachment attached to britishAirfield Trigger americanIFR3: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to britishAirfield Trigger britishL1: Setting isAirBase to true for unitAttachment attached to britishCarrier Trigger britishL1: Setting maxScrambleCount to 2 for unitAttachment attached to britishCarrier Turn Complete - Britain Britain collect 38 PUs; end with 38 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 40 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 41 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 42 PUs Units generate 6 techTokens; Britain end with 6 techTokens Units Change Ownership Some Units in Bombay change ownership: 1 Material and 1 britishCombatEngineer Some Units in Central Norway change ownership: 2 Materials and 2 britishCombatEngineers Some Units in Dutch New Guinea change ownership: 1 Material Some Units in Papua change ownership: 1 Material and 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishArtillery, 3 britishInfantrys and 1 britishTransport; Remaining resources: 0 PUs; Place Units - Canada 1 britishTransport placed in 19 Sea Zone 2 britishInfantrys placed in Quebec 1 britishArtillery and 1 britishInfantry placed in Ontario Turn Complete - Canada Canada collect 15 PUs; end with 15 PUs Units Change Ownership Some Units in 19 Sea Zone change ownership: 1 britishTransport Some Units in Ontario change ownership: 1 britishArtillery and 1 britishInfantry Some Units in Quebec change ownership: 2 britishInfantrys Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 britishArtillery, 1 britishBarracks, 1 britishInfantry, 1 britishMech.Infantry and 1 britishParatrooper; Remaining resources: 3 PUs; Place Units - ExiledAllies 1 britishArtillery and 1 britishMech.Infantry placed in Belgian Congo 1 britishInfantry and 1 britishParatrooper placed in Exiled Allies Units in Central Norway being upgraded or consumed: 2 Materials 1 britishBarracks placed in Central Norway Turn Complete - ExiledAllies ExiledAllies collect 31 PUs; end with 34 PUs Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 31 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 30 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 29 PUs Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 27 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 25 PUs Units Change Ownership Some Units in Belgian Congo change ownership: 1 britishArtillery and 1 britishMech.Infantry Some Units in Central Norway change ownership: 2 britishCombatEngineers Some Units in Dutch New Guinea change ownership: 1 Material Some Units in Exiled Allies change ownership: 1 britishInfantry and 1 britishParatrooper Purchase Units - SouthAfrica SouthAfrica buy 1 Truck and 2 britishInfantrys; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 Truck and 2 britishInfantrys placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in Cape Town change ownership: 1 Truck and 2 britishInfantrys Purchase Units - India India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 2 britishInfantrys placed in Calcutta 1 britishArtillery and 1 britishInfantry placed in Bombay Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 Material, 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry Some Units in Calcutta change ownership: 2 britishInfantrys Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerId named:Australia Australia buy 1 britishArtillery, 1 britishEntrenchment, 1 britishInfantry and 1 britishNavalFighter; Remaining resources: 1 PUs; Place Units - Australia Units in Papua being upgraded or consumed: 1 Material 1 britishEntrenchment placed in Papua 1 britishNavalFighter placed in Southwestern Australia 1 Material, 1 britishArtillery and 1 britishInfantry placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 18 PUs Units Change Ownership Some Units in New South Wales change ownership: 1 Material, 1 britishArtillery and 1 britishInfantry Some Units in Papua change ownership: 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 britishNavalFighterCombat Hit Differential Summary :
Italy regular : 0,75 Germany regular : -0,33 Britain DepthChargeAttack : -0,58 VichyFrance regular : -1,42 Britain regular : -0,08 -
TripleA Turn Summary: Sweden round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 8 Combat Move - Sweden Trigger LiberationSweden10: Setting switch to false for conditionAttachmentLiberationSweden attached to Sweden Combat - Sweden Turn Complete - SwedenCombat Hit Differential Summary :
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I think I'd like to slightly change around my ncm and production.
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OK go ahead and edit it. Techroll still counts, rest is np.
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@Gully I can just do it after Italies turn. It's far enough away from anything intersting to Italy
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@Gully What's the tech?
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TripleA Turn Summary: Sweden round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 8 Combat Move - Sweden Trigger LiberationSweden10: Setting switch to false for conditionAttachmentLiberationSweden attached to Sweden Combat - Sweden Turn Complete - SwedenCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Italy round 8
TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 8 Research Technology - Italy Turning on Edit Mode EDIT: Italy spend 0 on tech rolls EDIT: 5/6 hits, 0,00 expected hits EDIT: Italy removing all Technology Tokens after successful research. EDIT: Italy discover ImprovedArtillery Politics - Italy Giving back territories to original owners Combat Move - Italy EDIT: Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank EDIT: Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank EDIT: Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport EDIT: Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport EDIT: Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport EDIT: Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry EDIT: Resetting and Giving Bonus Movement to UnitsCombat Hit Differential Summary :
EDIT: : 5,00 -
TripleA Turn Summary: Italy round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 8 Research Technology - Italy Turning on Edit Mode EDIT: Italy spend 0 on tech rolls EDIT: 5/6 hits, 0,00 expected hits EDIT: Italy removing all Technology Tokens after successful research. EDIT: Italy discover ImprovedArtillery Politics - Italy Giving back territories to original owners Combat Move - Italy EDIT: Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank EDIT: Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank EDIT: Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport EDIT: Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport EDIT: Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport EDIT: Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry EDIT: Resetting and Giving Bonus Movement to Units EDIT: Turning off Edit Mode Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianFighter moved from Crete to Sinai 1 italianFighter moved from Cairo to Sinai 1 italianInfantry moved from Cairo to Sinai 1 italianTransport moved from 53 Sea Zone to 52 Sea Zone 1 italianInfantry moved from Greece to 52 Sea Zone 1 italianInfantry and 1 italianTransport moved from 52 Sea Zone to 53 Sea Zone 1 italianInfantry moved from 53 Sea Zone to Trans Jordan 1 italianBattleship moved from 51 Sea Zone to 53 Sea Zone 1 italianArtillery and 2 italianInfantrys moved from Kharkov to Southern Ukraine 2 italianInfantrys moved from Belorussia to Orel Kursk 3 italianMech.Infantrys and 2 italianTanks moved from Pskov to Orel Kursk Combat - Italy Italy creates battle in territory 45 Sea Zone Battle in Sinai Italy attack with 2 italianFighters and 1 italianInfantry Britain defend with 1 Flagpole and 1 britishInfantry Italy roll dice for 2 italianFighters and 1 italianInfantry in Sinai, round 2 : 2/3 hits, 1,00 expected hits Egypt roll dice for 1 britishInfantry in Sinai, round 2 : 1/1 hits, 0,25 expected hits 1 britishInfantry owned by the Britain and 1 italianInfantry owned by the Italy lost in Sinai Italy win with 2 italianFighters remaining. Battle score for attacker is 0 Casualties for Italy: 1 italianInfantry Casualties for Britain: 1 britishInfantry Battle in Trans Jordan Italy attack with 1 italianInfantry Britain defend with 1 Flagpole; Russia defend with 1 russianInfantry Italy roll dice for 1 italianBattleship in Trans Jordan, round 2 : 0/2 hits, 0,83 expected hits Italy roll dice for 1 italianInfantry in Trans Jordan, round 2 : 0/1 hits, 0,17 expected hits Britain roll dice for 1 russianInfantry in Trans Jordan, round 2 : 1/1 hits, 0,25 expected hits 1 italianInfantry owned by the Italy lost in Trans Jordan Britain win with 1 russianInfantry remaining. Battle score for attacker is -3 Casualties for Italy: 1 italianInfantry Battle in Southern Ukraine Italy attack with 1 italianArtillery and 2 italianInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Italy roll dice for 1 italianArtillery and 2 italianInfantrys in Southern Ukraine, round 2 : 0/3 hits, 0,67 expected hits Russia roll dice for 1 russianInfantry in Southern Ukraine, round 2 : 0/1 hits, 0,25 expected hits Italy roll dice for 1 italianArtillery and 2 italianInfantrys in Southern Ukraine, round 3 : 1/3 hits, 0,67 expected hits Russia roll dice for 1 russianInfantry in Southern Ukraine, round 3 : 1/1 hits, 0,25 expected hits 1 russianInfantry owned by the Russia and 1 italianInfantry owned by the Italy lost in Southern Ukraine Italy win, taking Southern Ukraine from Russia with 1 italianArtillery and 1 italianInfantry remaining. Battle score for attacker is 0 Casualties for Italy: 1 italianInfantry Casualties for Russia: 1 russianInfantry Battle in Orel Kursk Italy attack with 2 italianInfantrys, 3 italianMech.Infantrys and 2 italianTanks Russia defend with 1 Flagpole and 1 russianInfantry Italy roll dice for 2 italianInfantrys, 3 italianMech.Infantrys and 2 italianTanks in Orel Kursk, round 2 : 2/7 hits, 2,08 expected hits Russia roll dice for 1 russianInfantry in Orel Kursk, round 2 : 0/1 hits, 0,25 expected hits 1 russianInfantry owned by the Russia lost in Orel Kursk Italy win, taking Orel Kursk from Russia with 2 italianInfantrys, 3 italianMech.Infantrys and 2 italianTanks remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry 2 italianTransports moved from 51 Sea Zone to 50 Sea Zone 3 italianInfantrys moved from Southern Italy to 50 Sea Zone 1 italianInfantry moved from Greece to 50 Sea Zone 4 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone 1 italianTransport moved from 53 Sea Zone to 50 Sea Zone 1 italianDestroyer moved from 50 Sea Zone to 53 Sea Zone 1 italianInfantry moved from Rome to Southern Italy 1 italianTacticalBomber moved from Northern Italy to Cairo 2 italianCombatEngineers and 1 italianInfantry moved from Central Egpyt to Anglo Egyptian Sudan 1 Truck and 1 italianInfantry moved from Western Egypt to Anglo Egyptian Sudan 3 italianInfantrys moved from Western Egypt to Cairo 1 italianMech.Infantry moved from Cairo to Western Egypt 1 Material and 1 italianMech.Infantry moved from Western Egypt to Central Egpyt 1 italianAlpineInfantry and 1 italianMech.Infantry moved from Cairo to Anglo Egyptian Sudan 1 italianMarine and 1 italianMech.Infantry moved from Cairo to Anglo Egyptian Sudan 4 italianInfantrys moved from 51 Sea Zone to Western Egypt 1 Truck and 1 italianArtillery moved from Romania to Greece 1 Train moved from Romania to Rome 1 italianDestroyer moved from 44 Sea Zone to 47 Sea Zone 1 italianFighter moved from Sinai to Cyrenaica 1 italianFighter moved from Sinai to Cairo 1 italianSubmarine moved from 45 Sea Zone to 46 Sea Zone 1 italianNavalFighter moved from Algeria to Morrocco 1 italianCruiser moved from 51 Sea Zone to 50 Sea Zone 1 Truck moved from Kharkov to Western Ukraine Purchase Units - Italy Italy buy 2 italianAlpineInfantrys, 1 italianArtillery, 1 italianDestroyer, 3 italianInfantrys, 1 italianMech.Infantry and 1 italianTank; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy 1 italianArtillery, 1 italianMech.Infantry and 1 italianTank placed in Cairo 2 italianAlpineInfantrys and 1 italianInfantry placed in Southern Italy 2 italianInfantrys placed in Rome 1 italianDestroyer placed in 47 Sea Zone Activate Technology - Italy Italy activating ImprovedArtillery Trigger italianImpArt1: Italy is added to UnitSupportAttachment attached to: UnitType{name=italianArtillery} with name: supportAttachmentArtilleryImpitalian Turn Complete - Italy Italy collect 38 PUs; end with 38 PUs Units generate 3 techTokens; Italy end with 3 techTokensCombat Hit Differential Summary :
Italy regular : -0,42 Egypt regular : 0,75 Russia regular : 0,25 EDIT: : 5,00 Britain regular : 0,75 -
TripleA Manual Gamesave Post: Usa round 8
TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 8 Research Technology - Usa Usa roll 6,9,12,3,8,2,12,10,2 and gets 2 hits Usa removing all Technology Tokens after successful research. Usa discover ImprovedCarriers Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanIFR8: Setting givesMovement to 3:americanFighter for unitAttachment attached to spanishAirfield Trigger americanIFR8: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to spanishAirfield Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanIFR7: Setting givesMovement to 3:americanFighter for unitAttachment attached to brazilianAirfield Trigger americanIFR7: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to brazilianAirfield Trigger americanIFR9: Setting givesMovement to 3:americanFighter for unitAttachment attached to swedishAirfield Trigger americanIFR9: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to swedishAirfield Trigger americanIFR10: Setting givesMovement to 3:americanFighter for unitAttachment attached to turkishAirfield Trigger americanIFR10: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to turkishAirfield Trigger americanIFR11: Setting givesMovement to 3:americanFighter for unitAttachment attached to chineseAirfield Trigger americanIFR11: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to chineseAirfield Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk 1 americanBattleship and 1 americanDestroyer moved from 42 Sea Zone to 43 Sea Zone 1 americanTransport moved from 42 Sea Zone to 43 Sea Zone 1 americanInfantry moved from Gibraltar to 43 Sea Zone 1 americanInfantry moved from 43 Sea Zone to Algeria 1 americanTransport moved from 119 Sea Zone to 120 Sea Zone 2 americanInfantrys moved from Wake Island to 120 Sea Zone 2 americanInfantrys and 1 americanTransport moved from 120 Sea Zone to 123 Sea Zone 2 americanInfantrys moved from 123 Sea Zone to Marianas Island 2 americanNavalFighters moved from 120 Sea Zone to Marianas Island 2 americanNavalFighters moved from 119 Sea Zone to Marianas Island 3 americanDestroyers moved from 85 Sea Zone to 88 Sea ZoneCombat Hit Differential Summary :
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@Gully : I don't think there is much to decide. No scramble to the SZ in Algeria Scramble from MArokko and OOL AAGun then Inf. Subs submerge
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TripleA Turn Summary: Usa round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 8 Research Technology - Usa Usa roll 6,9,12,3,8,2,12,10,2 and gets 2 hits Usa removing all Technology Tokens after successful research. Usa discover ImprovedCarriers Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanIFR8: Setting givesMovement to 3:americanFighter for unitAttachment attached to spanishAirfield Trigger americanIFR8: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to spanishAirfield Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanIFR7: Setting givesMovement to 3:americanFighter for unitAttachment attached to brazilianAirfield Trigger americanIFR7: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to brazilianAirfield Trigger americanIFR9: Setting givesMovement to 3:americanFighter for unitAttachment attached to swedishAirfield Trigger americanIFR9: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to swedishAirfield Trigger americanIFR10: Setting givesMovement to 3:americanFighter for unitAttachment attached to turkishAirfield Trigger americanIFR10: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to turkishAirfield Trigger americanIFR11: Setting givesMovement to 3:americanFighter for unitAttachment attached to chineseAirfield Trigger americanIFR11: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to chineseAirfield Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanBattleship and 1 americanDestroyer moved from 42 Sea Zone to 43 Sea Zone 1 americanTransport moved from 42 Sea Zone to 43 Sea Zone 1 americanInfantry moved from Gibraltar to 43 Sea Zone 1 americanInfantry moved from 43 Sea Zone to Algeria 1 americanTransport moved from 119 Sea Zone to 120 Sea Zone 2 americanInfantrys moved from Wake Island to 120 Sea Zone 2 americanInfantrys and 1 americanTransport moved from 120 Sea Zone to 123 Sea Zone 2 americanInfantrys moved from 123 Sea Zone to Marianas Island 2 americanNavalFighters moved from 120 Sea Zone to Marianas Island 2 americanNavalFighters moved from 119 Sea Zone to Marianas Island 3 americanDestroyers moved from 85 Sea Zone to 88 Sea Zone Combat - Usa VichyFrance scrambles 2 units out of Morrocco to defend against the attack in Algeria Battle in 88 Sea Zone Usa attack with 3 americanDestroyers; Britain loiter and taunt Japan defend with 2 japaneseSubmarines Usa roll DepthChargeAttack dice in 88 Sea Zone : 1/3 hits, 0,25 expected hits 1 japaneseSubmarine owned by the Japan lost in 88 Sea Zone 1 japaneseSubmarine owned by the Japan Submerged Usa win with 3 americanDestroyers remaining. Battle score for attacker is 7 Casualties for Japan: 1 japaneseSubmarine Battle in Marianas Island Usa attack with 2 americanInfantrys and 4 americanNavalFighters Japan defend with 1 Flagpole, 1 japaneseAirfield and 1 japaneseAntiAirGun Japan roll AntiAircraftGun dice in Marianas Island : 0/1 hits, 0,08 expected hits Usa roll dice for 2 americanInfantrys and 4 americanNavalFighters in Marianas Island, round 2 : 3/6 hits, 2,50 expected hits Japan roll dice for 1 japaneseAntiAirGun in Marianas Island, round 2 : 0/1 hits, 0,17 expected hits 1 japaneseAntiAirGun owned by the Japan lost in Marianas Island Some non-combat units are destroyed: Usa win, taking Marianas Island from Japan with 2 americanInfantrys and 4 americanNavalFighters remaining. Battle score for attacker is 4 Casualties for Japan: 1 japaneseAntiAirGun Battle in Algeria Usa attack with 1 americanInfantry VichyFrance defend with 1 Flagpole, 1 Protectorate, 1 Rail, 1 germanAirfield, 1 germanBarracks and 2 germanEntrenchments; Italy defend with 3 italianNavalFighters; Germany defend with 1 UnitsForExiledAllies, 1 germanAntiAirGun, 3 germanInfantrys and 1 germanMarine Usa roll dice for 1 americanBattleship in Algeria, round 2 : 0/2 hits, 0,83 expected hits Usa roll dice for 1 americanInfantry in Algeria, round 2 : 0/1 hits, 0,17 expected hits VichyFrance roll dice for 1 germanAntiAirGun, 2 germanEntrenchments, 3 germanInfantrys, 1 germanMarine and 3 italianNavalFighters in Algeria, round 2 : 6/10 hits, 4,42 expected hits 1 americanInfantry owned by the Usa lost in Algeria VichyFrance win with 1 germanAntiAirGun, 2 germanEntrenchments, 3 germanInfantrys, 1 germanMarine and 3 italianNavalFighters remaining. Battle score for attacker is -3 Casualties for Usa: 1 americanInfantry Moving scrambled unit from Algeria back to originating territory: Morrocco Moving scrambled unit from Algeria back to originating territory: Morrocco Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanDestroyer moved from 42 Sea Zone to 43 Sea Zone 3 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 32 Sea Zone to 41 Sea Zone 3 americanInfantrys and 1 americanMarine moved from 41 Sea Zone to Gibraltar 1 americanDestroyer moved from 32 Sea Zone to 41 Sea Zone 2 americanTransports moved from 32 Sea Zone to 30 Sea Zone 1 Truck moved from Ontario to Northern Central US 1 Truck and 1 americanAntiAirGun moved from Northern Central US to New York 1 Train moved from Western US to British Columbia 1 Train, 1 americanAntiAirGun and 1 americanArtillery moved from British Columbia to New York 1 americanInfantry moved from British Columbia to Northwestern US 1 Train moved from Central US to Washington 1 Material and 1 Train moved from Washington to New York 1 Train moved from New York to Washington 2 Materials moved from Los Angeles to 156 Sea Zone 2 Materials, 1 americanCarrier and 1 americanTransport moved from 156 Sea Zone to 116 Sea Zone 1 americanMarine moved from Bonin Island to 119 Sea Zone 1 americanNavalFighter moved from Dutch New Guinea to 88 Sea Zone 1 americanSubmarine moved from 84 Sea Zone to 86 Sea Zone 1 americanDestroyer moved from 85 Sea Zone to 86 Sea Zone 2 americanCarriers, 1 americanCruiser, 2 americanNavalFighters, 1 americanTransport, 2 britishInfantrys and 1 britishNavalFighter moved from 85 Sea Zone to 88 Sea Zone 1 americanTransport and 1 britishInfantry moved from 75 Sea Zone to 76 Sea Zone 1 Material, 1 americanTransport and 1 britishInfantry moved from 75 Sea Zone to 73 Sea Zone 1 Material and 1 Truck moved from 14 Sea Zone to Archangel 2 americanNavalFighters moved from Chicago to Labrador 1 americanNavalFighter moved from Quebec to Gibraltar 2 americanNavalFighters moved from Marianas Island to 124 Sea Zone 2 americanNavalFighters moved from Wake Island to Dutch New Guinea 2 americanNavalFighters moved from Hawaiian Islands to Dutch New Guinea 2 americanNavalFighters moved from Marianas Island to 124 Sea Zone 1 americanCarrier moved from 120 Sea Zone to 124 Sea Zone 2 americanDestroyers moved from 120 Sea Zone to 124 Sea Zone 3 americanSubmarines moved from 120 Sea Zone to 126 Sea Zone 1 Material and 1 americanTransport moved from 124 Sea Zone to 115 Sea Zone 1 americanInfantry moved from Hawaiian Islands to 115 Sea Zone 1 Material, 1 americanInfantry and 1 americanTransport moved from 115 Sea Zone to 124 Sea Zone 1 americanInfantry moved from 124 Sea Zone to Wake Island 1 Material moved from 124 Sea Zone to Wake Island 1 americanTransport moved from 120 Sea Zone to 116 Sea Zone 1 americanMarine and 1 americanTransport moved from 119 Sea Zone to 124 Sea Zone 1 americanMarine moved from 124 Sea Zone to Wake Island 1 americanSubmarine moved from 119 Sea Zone to 123 Sea Zone 1 americanCarrier, 1 americanDestroyer and 1 americanSubmarine moved from 119 Sea Zone to 124 Sea Zone Purchase Units - Usa Usa buy 2 americanCombatEngineers, 1 americanDestroyer, 1 americanEntrenchment, 1 americanInfantry, 3 americanNavalFighters, 1 americanSubmarine and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa Units in Wake Island being upgraded or consumed: 1 Material 1 americanEntrenchment placed in Wake Island 1 americanDestroyer and 1 americanSubmarine placed in 124 Sea Zone 1 americanTransport placed in 156 Sea Zone 1 americanCombatEngineer and 1 americanInfantry placed in San Francisco 1 americanTransport placed in 30 Sea Zone 1 americanCombatEngineer placed in Washington 2 americanNavalFighters placed in Hawaiian Islands 1 americanNavalFighter placed in Chicago Activate Technology - Usa Usa activating ImprovedCarriers Trigger americanAC: Setting hitPoints to 2 for unitAttachment attached to americanCarrier Turn Complete - Usa Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador Trigger LLaMA: has removed 1 Material owned by Usa in Archangel Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador Trigger LLaTRA: has removed 1 Truck owned by Usa in Archangel Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador Trigger LLaMA: Russia has 1 Material placed in Archangel Trigger LLaTRA: Russia has 1 Truck placed in Archangel Usa collect 75 PUs; end with 75 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
Usa DepthChargeAttack : 0,75 VichyFrance regular : 1,58 Japan regular : -0,17 Usa regular : -0,50 Japan AntiAircraftGun : -0,08 -
@Gully: round 8 was a strange one for bombards. Germany hit everything Japan only hit 1 with 6 rolls and UK, Italy and USA didn't hit at all.
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TripleA Move Summary: Germany round 9
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 9 Research Technology - Germany Trigger germanaTIM: Germany gains access to ImprovedMechanization Trigger germanaTSPA: Germany gains access to SelfPropelledArtillery Germany spend 0 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover SelfPropelledArtillery Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Turning on Edit Mode EDIT: Turning off Edit Mode 1 germanSubmarine moved from 26 Sea Zone to 12 Sea Zone 1 germanFighter and 2 germanTacticalBombers moved from Sweden to 12 Sea Zone 1 germanTacticalBomber moved from Northern Germany to 12 Sea Zone 2 germanFighters moved from Copenhagen to 12 Sea Zone 2 germanFighters moved from Eastern Germany to 12 Sea Zone 1 germanFighter moved from Eastern Finland to 12 Sea Zone 1 germanSubmarine moved from 15 Sea Zone to 14 Sea Zone 2 germanInfantrys moved from Finland to 29 Sea Zone 2 germanInfantrys moved from 29 Sea Zone to Leningrad 1 germanMech.Infantry moved from Kola Penninsula to Murmansk 1 germanArtillery and 1 germanInfantry moved from Western Karelia to Murmansk 1 germanFighter moved from Belorussia to Leningrad 1 germanInfantry moved from Eastern Finland to Leningrad 1 germanArtillery moved from Pskov to Leningrad 1 germanInfantry moved from Pskov to Leningrad EDIT: 1 italianInfantry moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan -
So finally here we go. Scramble ist possible to sz12 near Norway, sz14 near Archangels, Leningrad.
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