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    TWW 3.0 warmup with dice. Gully (ax) vs NTSH (al)

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    • N Offline
      Nothingtoseehere
      last edited by

      TripleA Turn Summary: Usa round 10

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0

      Game History

      Round: 10
      
          Research Technology - Usa
              Trigger americanaTAS: Usa gains access to AdvancedSubmarines
                  Usa roll 9,3,1,8,1,2,10,9,5 and gets 0 hits
      
          Combat Move - Usa
              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
              Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
              1 americanInfantry moved from Wake Island to 124 Sea Zone
              1 americanInfantry and 1 americanTransport moved from 124 Sea Zone to 127 Sea Zone
              1 americanInfantry moved from 127 Sea Zone to Phillippines
              1 americanInfantry and 1 americanMarine moved from Marianas Island to 123 Sea Zone
              1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 123 Sea Zone to 122 Sea Zone
              1 americanInfantry and 1 americanMarine moved from 122 Sea Zone to Okinawa
              6 americanNavalFighters moved from 123 Sea Zone to Okinawa
              1 americanInfantry moved from Marianas Island to 123 Sea Zone
              1 americanInfantry and 1 americanTransport moved from 123 Sea Zone to 98 Sea Zone
              1 americanInfantry moved from 98 Sea Zone to Korea
              1 americanInfantry and 1 americanMarine moved from Gibraltar to 43 Sea Zone
              1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 43 Sea Zone to 45 Sea Zone
              1 americanInfantry and 1 americanMarine moved from 45 Sea Zone to Sardinia
      
          Combat - Usa
              Battle in Phillippines
              Battle in Sardinia
                  Some non-combat units are destroyed: 
              Battle in Korea
                  Some non-combat units are destroyed: 
                  Usa converts japaneseFactory into different units
              Battle in Okinawa
                  Usa attack with 1 americanInfantry, 1 americanMarine and 6 americanNavalFighters
                  Japan defend with 1 Flagpole, 1 japaneseAirfield and 1 japaneseEntrenchment
                      Usa roll dice for 1 americanInfantry, 1 americanMarine and 6 americanNavalFighters in Okinawa, round 2 : 4/8 hits, 3,42 expected hits
                      Japan roll dice for 1 japaneseEntrenchment in Okinawa, round 2 : 0/1 hits, 0,58 expected hits
                      1 japaneseEntrenchment owned by the Japan lost in Okinawa
                  Some non-combat units are destroyed: 
                  Usa win, taking Phillippines from Japan, taking Sardinia from Italy, taking Korea from Japan, taking Okinawa from Japan with 1 americanInfantry, 1 americanMarine and 6 americanNavalFighters remaining. Battle score for attacker is 6
                  Casualties for Japan: 1 japaneseEntrenchment
      
          Non Combat Move - Usa
              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
              Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
              Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
              Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
              Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
              Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
              Trigger americanProd1: Usa has 1 Material placed in Washington
              6 americanNavalFighters moved from Okinawa to 123 Sea Zone
              1 americanDestroyer moved from 123 Sea Zone to 122 Sea Zone
              1 americanDestroyer moved from 124 Sea Zone to 119 Sea Zone
              1 americanDestroyer moved from 124 Sea Zone to 121 Sea Zone
              2 americanNavalFighters moved from Hawaiian Islands to Marianas Island
              1 americanCombatEngineer and 1 americanInfantry moved from Johnston Island to 116 Sea Zone
              1 americanCombatEngineer, 1 americanInfantry and 1 americanTransport moved from 116 Sea Zone to 123 Sea Zone
              1 americanCombatEngineer and 1 americanInfantry moved from 123 Sea Zone to Marianas Island
              2 Materials moved from 123 Sea Zone to Marianas Island
              1 americanNavalFighter moved from Dutch New Guinea to Marianas Island
              1 americanInfantry moved from San Francisco to 156 Sea Zone
              1 americanInfantry and 1 americanTransport moved from 156 Sea Zone to 116 Sea Zone
              1 americanInfantry moved from 116 Sea Zone to Johnston Island
              1 Train moved from Western US to Los Angeles
              1 americanInfantry moved from Western US to San Francisco
              1 Material and 1 Train moved from Los Angeles to New York
              1 americanInfantry moved from Washington to 30 Sea Zone
              1 americanArtillery moved from New York to 30 Sea Zone
              1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 30 Sea Zone to 32 Sea Zone
              3 americanAntiAirGuns, 1 americanArtillery and 2 americanTransports moved from 32 Sea Zone to 34 Sea Zone
              3 americanAntiAirGuns and 1 americanArtillery moved from 34 Sea Zone to Northern France
              1 americanNavalFighter moved from Azores to Northern France
              1 americanNavalFighter moved from Chicago to Labrador
              1 americanCombatEngineer moved from Azores to 39 Sea Zone
              1 americanCombatEngineer and 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone
              1 americanCombatEngineer moved from 41 Sea Zone to Gibraltar
              1 Train moved from Central US to Washington
              1 Material and 1 Train moved from Washington to New York
              1 Train moved from New York to Washington
              1 Truck moved from Detroit to Washington
              1 americanBattleship and 3 americanDestroyers moved from 43 Sea Zone to 45 Sea Zone
              2 americanNavalFighters moved from 75 Sea Zone to Calcutta
              1 Material, 1 americanTransport and 1 britishCombatEngineer moved from 75 Sea Zone to 85 Sea Zone
              2 americanTransports moved from 75 Sea Zone to 86 Sea Zone
              1 americanCarrier and 2 britishNavalFighters moved from 78 Sea Zone to 85 Sea Zone
              1 americanDestroyer moved from 78 Sea Zone to 86 Sea Zone
              1 americanCruiser, 1 americanDestroyer and 1 americanSubmarine moved from 78 Sea Zone to 86 Sea Zone
              1 americanDestroyer moved from 78 Sea Zone to 85 Sea Zone
              1 americanDestroyer moved from 78 Sea Zone to 85 Sea Zone
              1 americanNavalFighter moved from Dutch New Guinea to Queensland
              1 americanTransport moved from 34 Sea Zone to 41 Sea Zone
              1 americanTransport moved from 34 Sea Zone to 32 Sea Zone
      
          Purchase Units - Usa
              Usa buy 2 americanAirfields, 1 americanHull, 3 americanNavalFighters, 2 americanSubmarines and 2 americanTransports; Remaining resources: 1 PUs; 9 techTokens; 
              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
      
          Place Units - Usa
              Units in Marianas Island being upgraded or consumed: 2 Materials
              2 americanAirfields placed in Marianas Island
              2 americanSubmarines placed in 120 Sea Zone
              1 americanHull placed in 156 Sea Zone
              2 americanNavalFighters placed in Hawaiian Islands
              1 americanNavalFighter placed in Chicago
              2 americanTransports placed in 30 Sea Zone
      
          Turn Complete - Usa
              Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador
              Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
              Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
              Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador
              Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador
              Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
              Usa collect 83 PUs; end with 84 PUs
              Units generate 12 techTokens; Usa end with 21 techTokens
      

      Combat Hit Differential Summary :

      Japan regular : -0,58
      Usa regular : 0,58
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • G Offline
        Gully
        last edited by Gully

        unfinished Combat Move.

        ger11 cm unfertig.tsvg

        /edit this will take a while. You have put up a lot of threats at the Atlantic front, looks like it'll be complicated to cover all of them. And I won't have much time in the next few days.

        N 1 Reply Last reply Reply Quote 0
        • N Offline
          Nothingtoseehere @Gully
          last edited by

          @Gully Oh totally overlooked that German Transport in the Med. Very curious how that battle turns out. And very curious which of my French territories will be attacked in the final version.

          ubernautU 1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @Nothingtoseehere
            last edited by

            @Nothingtoseehere @Gully you guys still playing here?

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            N G 2 Replies Last reply Reply Quote 0
            • N Offline
              Nothingtoseehere @ubernaut
              last edited by

              @ubernaut Still planning to. Why do you ask. Do you want to start up a new one?

              1 Reply Last reply Reply Quote 0
              • G Offline
                Gully @ubernaut
                last edited by

                @ubernaut yeah I'm kinda tired atm. That will go away, but I'm taking some weeks of a break. Feel free to play one with NTSH in the meantime.

                ubernautU 1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @Gully
                  last edited by

                  @Gully @Nothingtoseehere i can wait just checking in 🙂 i think @colin is sitll taking a break also.

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • N Offline
                    Nothingtoseehere
                    last edited by

                    @Gully I'd like to continue playing so either we'll continue this one or I'll start a new one maybe with @ubernaut

                    G 1 Reply Last reply Reply Quote 0
                    • G Offline
                      Gully @Nothingtoseehere
                      last edited by

                      @Nothingtoseehere go for the ubernaut game

                      1 Reply Last reply Reply Quote 0
                      • N Offline
                        Nothingtoseehere
                        last edited by

                        @ubernaut: so do you have time and interesst in a game?

                        ubernautU 1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @Nothingtoseehere
                          last edited by

                          @Nothingtoseehere yeah sure are we just doing 1v1 then?

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          N 2 Replies Last reply Reply Quote 0
                          • N Offline
                            Nothingtoseehere @ubernaut
                            last edited by

                            @ubernaut Yeah since the other two seem to have either no time or no interest

                            1 Reply Last reply Reply Quote 0
                            • N Offline
                              Nothingtoseehere @ubernaut
                              last edited by

                              @ubernaut What side do you want to play? And what settings do you prefer?

                              ubernautU 1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @Nothingtoseehere
                                last edited by

                                @Nothingtoseehere we should do two games each getting each side for one game. in terms of options and stuff maybe we should start a new thread or something. 🙂

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                N 2 Replies Last reply Reply Quote 0
                                • N Offline
                                  Nothingtoseehere @ubernaut
                                  last edited by

                                  @ubernaut I played Allies last what did you play? If you played axis last we could switch for the first game.

                                  1 Reply Last reply Reply Quote 0
                                  • N Offline
                                    Nothingtoseehere @ubernaut
                                    last edited by

                                    @ubernaut Also do you want to play with the newest triplea version?

                                    ubernautU 1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators @Nothingtoseehere
                                      last edited by

                                      @Nothingtoseehere yeha i played allies last too I think for the last 3 games but it's fine either way 🙂 and yes we might want to wait for 2.3 which is almost out.

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      N 1 Reply Last reply Reply Quote 0
                                      • N Offline
                                        Nothingtoseehere @ubernaut
                                        last edited by

                                        @ubernaut: I wouldn't mind playing allies first. Do you know when to expext 2.3? There are some pre-releases of it out right now.

                                        ubernautU 1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @Nothingtoseehere
                                          last edited by

                                          @Nothingtoseehere i don't play the prereleases like to stick to stables since the game can last months. 🙂 not sure but I;d say soon. 🙂

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          N 1 Reply Last reply Reply Quote 0
                                          • N Offline
                                            Nothingtoseehere @ubernaut
                                            last edited by

                                            @ubernaut TripleA - 2.2.20868 has been out quite a while compared to the other post 2.0 stables. So I wouldn't mind starting the game on it.

                                            ubernautU 1 Reply Last reply Reply Quote 0

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