bonusHitPoints with techAbilityAttachmment
So that is how I spent my weekend. Digging around in the source code to get this to work. I like to use the techAbilityAttachment's to make changes to unit because it does it at the unit-owner level, unlike using unitAttachment triggers which make changes at the unit level.
This was a fun exercise. And has helped me learn a lot about JAVA and the TripleA engine. What a hoot!!!
Can you tell me now to do this? or is it something that you are trying to implement?
This is within the TripleA engine, and not the xml.