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Recent Posts

  • B

    @frigoref sounds good to me I'll add it to the first post

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  • @redrum Are you still maintaining the list @beelee has shared a link to?

    @beelee
    This forum category is the right one (also according to github).
    I would suggest to the structured summary of this topic in the first post, so that (maybe in a few months) later a developer can have an easy access and until then everyone who opens this topic can see the most recent state.
    Do you agree? Do you have a better way than those 3 points that I have suggested?

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  • B

    @frigoref said in Limit AA Hits:

    Current functionality: ... (e.g. aaGun can hit with each shot)
    New functionality: ... (e.g. the maximum number of shots an aaGun can hit can be set)
    Project value: ... (e.g. New map feature for Global World 1940)

    Current functionality: ... (e.g. aaGun can hit with each shot) correct

    New functionality: ... (e.g. the maximum number of shots an aaGun can hit can be set) correct

    Project value: ... (e.g. New map feature for Global World 1940) could be used on any map.

    The aaGun code is used for many other things other than just shooting at air units. I believe some maps use it as an anti-tank gun as well for just one example.

    Do we already have a way to sort the Feature Requests & Ideas?
    I don't no. Used to be a place at git for it, but Dan says thats not there anymore. I just put it here because it said "Feature Requests and Ideas".

    There is the locked topic here https://forums.triplea-game.org/topic/182/guidelines-and-feature-request-list

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  • @beelee could you structure this a bit more please?
    Current functionality: ... (e.g. aaGun can hit with each shot)
    New functionality: ... (e.g. the maximum number of shots an aaGun can hit can be set)
    Project value: ... (e.g. New map feature for Global World 1940)

    Do we already have a way to sort the Feature Requests & Ideas?

    read more