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    Using triggers to add units with options

    Scheduled Pinned Locked Moved Map Making
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    • jkprinceJ Offline
      jkprince
      last edited by jkprince

      In Charles de Gaulle Neutrals, triggers are used to add and remove units at the start of the game simply by selecting options.

      I want to make a configurable map where you can change the unit setup and add new units to the game simply by checking boxes in the game options menu. How do I do this in XML?

      Never mind I figured it out someone please delete this post

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