TripleA2020
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Research Technology - Germans Germans spend 10 on tech rolls Germans roll 6,3 and gets 1 hit Germans removing all Technology Tokens after successful research. Germans discover Rockets Advance Activate Technology - Germans Germans activating Rockets Advance Purchase Units - Germans Germans buy 1 aaGun, 2 armour, 4 artilleries and 9 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans 2 transports moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Poland to 5 Sea Zone 7 infantry moved from Germany to 5 Sea Zone 3 infantry moved from Norway to 6 Sea Zone 6 infantry moved from Northwestern Europe to 6 Sea Zone 8 armour moved from Northwestern Europe to 6 Sea Zone 8 armour, 9 infantry and 12 transports moved from 6 Sea Zone to 7 Sea Zone 5 infantry moved from France to 7 Sea Zone 2 submarines moved from 7 Sea Zone to 3 Sea Zone 3 cruisers moved from 6 Sea Zone to 7 Sea Zone 1 destroyer moved from 6 Sea Zone to 7 Sea Zone 8 infantry and 4 transports moved from 5 Sea Zone to 6 Sea Zone 8 infantry moved from 6 Sea Zone to United Kingdom 13 infantry moved from 7 Sea Zone to United Kingdom 1 infantry moved from 7 Sea Zone to United Kingdom 8 armour moved from 7 Sea Zone to United Kingdom 3 bombers moved from Germany to United Kingdom 1 infantry moved from Czechoslovakia Hungary to Germany 1 infantry moved from Czechoslovakia Hungary to Germany 1 artillery moved from Czechoslovakia Hungary to Germany Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 4,1 and causes: 5 damage to unit: factory Bombing raid in United Kingdom causes 5 damage total. Rocket attack in United Kingdom does 5 damage to factory owned by British Rockets in Karelia S.S.R. roll: 5 Battle in 3 Sea Zone Germans attack with 2 submarines British defend with 1 transport 1 transport owned by the British lost in 3 Sea Zone Germans win with 2 submarines remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in United Kingdom Germans attack with 8 armour and 22 infantry British defend with 1 aaGun, 15 armour, 16 artilleries, 1 factory, 2 fighters and 16 infantry Germans roll dice for 3 cruisers in United Kingdom, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 8 armour and 22 infantry in United Kingdom, round 2 : 5/30 hits, 7.67 expected hits British roll dice for 15 armour, 16 artilleries, 2 fighters and 16 infantry in United Kingdom, round 2 : 27/49 hits, 19.50 expected hits 22 infantry owned by the Germans, 5 armour owned by the Germans and 7 infantry owned by the British lost in United Kingdom Germans roll dice for 3 armour in United Kingdom, round 3 : 1/3 hits, 1.50 expected hits British roll dice for 15 armour, 16 artilleries, 2 fighters and 9 infantry in United Kingdom, round 3 : 18/42 hits, 17.17 expected hits 3 armour owned by the Germans and 1 infantry owned by the British lost in United Kingdom British win with 15 armour, 16 artilleries, 2 fighters and 8 infantry remaining. Battle score for attacker is -82 Casualties for Germans: 8 armour and 22 infantry Casualties for British: 8 infantry Non Combat Move - Germans 2 bombers moved from United Kingdom to Germany 1 aaGun moved from Germany to Northwestern Europe 1 aaGun moved from Russia to Belorussia Place Units - Germans 1 aaGun and 9 infantry placed in Germany 3 artilleries placed in Poland 1 armour and 1 artillery placed in Karelia S.S.R. 1 armour placed in Russia Turn Complete - Germans Germans collect 55 PUs; end with 57 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
British AA : 0.50 Germans regular : -2.67 British regular : 8.33
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 armour, 7 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 6 infantry moved from Manchuria to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Japan 1 infantry moved from 62 Sea Zone to Japan 1 infantry moved from 62 Sea Zone to Japan 1 infantry moved from 62 Sea Zone to Japan 1 infantry moved from 62 Sea Zone to Japan 1 infantry moved from 62 Sea Zone to Japan 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 transport moved from 63 Sea Zone to 64 Sea Zone 1 transport moved from 58 Sea Zone to 64 Sea Zone 1 carrier moved from 59 Sea Zone to 64 Sea Zone 1 carrier moved from 59 Sea Zone to 64 Sea Zone 1 battleship moved from 37 Sea Zone to 61 Sea Zone 1 fighter moved from 57 Sea Zone to Midway 1 fighter moved from 57 Sea Zone to Midway 1 fighter moved from 57 Sea Zone to Hawaiian Islands 1 fighter moved from 57 Sea Zone to Hawaiian Islands Combat - Japanese Battle in Hawaiian Islands Japanese attack with 2 fighters Americans defend with 1 fighter and 1 infantry Japanese roll dice for 2 fighters in Hawaiian Islands, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 2 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in Hawaiian Islands Japanese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 fighter Casualties for Americans: 1 fighter and 1 infantry Battle in Midway Japanese attack with 2 fighters Americans defend with 1 infantry Japanese roll dice for 2 fighters in Midway, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Midway Japanese win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 fighter could not land in 51 Sea Zone and was removed 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 carrier moved from 57 Sea Zone to 65 Sea Zone 1 fighter moved from Ningxia to Soviet Far East 1 fighter moved from Manchuria to Soviet Far East 1 fighter moved from Manchuria to Soviet Far East 10 infantry moved from Manchuria to Buryatia S.S.R. 5 infantry moved from Ningxia to Suiyuan 1 artillery moved from Ningxia to Suiyuan 1 bomber moved from Fukien to Soviet Far East 2 infantry moved from Kiangsu to Manchuria 1 fighter moved from Midway to 59 Sea Zone 1 fighter moved from Hawaiian Islands to 51 Sea Zone 1 fighter moved from 59 Sea Zone to Iwo Jima Place Units - Japanese 1 infantry placed in Suiyuan 1 armour and 6 infantry placed in Japan 1 transport placed in 62 Sea Zone 1 transport placed in 61 Sea Zone Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 35 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 2.00
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TripleA Manual Gamesave Post: Italians round 13
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Research Technology - Italians Italians spend 5 on tech rolls Italians roll 6,6 and gets 2 hits Italians removing all Technology Tokens after successful research. Italians discover Long Range Aircraft Activate Technology - Italians Italians activating Long Range Aircraft Purchase Units - Italians Italians buy 5 armour, 1 bomber and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 bomber moved from Brazil to Eastern United States 1 transport moved from 50 Sea Zone to 37 Sea Zone 2 armour moved from Philippine Islands to 50 Sea Zone 1 armour and 1 transport moved from 50 Sea Zone to 61 Sea Zone 1 armour moved from 61 Sea Zone to Kwangtung Italians take Kwangtung from British 1 armour and 1 transport moved from 50 Sea Zone to 48 Sea Zone 1 armour moved from 48 Sea Zone to New Guinea Italians take New Guinea from British 1 transport moved from 35 Sea Zone to 15 Sea Zone 2 armour, 1 artillery and 3 infantry moved from Italy to 14 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 12 Sea Zone to 10 Sea Zone 2 armour, 1 artillery and 3 infantry moved from 10 Sea Zone to Eastern United States 2 armour, 1 artillery, 3 infantry and 3 transports moved from 14 Sea Zone to 12 Sea Zone 2 transports moved from 12 Sea Zone to 14 Sea Zone 1 armour moved from Morocco Algeria to Libya 1 infantry moved from Brazil to 18 Sea Zone 1 infantry and 1 transport moved from 18 Sea Zone to 10 Sea Zone 1 infantry moved from 10 Sea Zone to Eastern United States Combat - Italians Strategic bombing raid in Eastern United States Americans roll AA dice in Eastern United States : 0/1 hits, 0.17 expected hits Bombing raid in Eastern United States rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Eastern United States causes 6 damage total. Battle in 10 Sea Zone Italians attack with 1 battleship, 5 submarines and 6 transports Americans defend with 3 transports 3 transports owned by the Americans lost in 10 Sea Zone Italians win with 1 battleship, 5 submarines and 6 transports remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in Eastern United States Italians attack with 2 armour, 1 artillery and 4 infantry Americans defend with 1 aaGun, 5 armour, 7 artilleries, 1 factory, 1 fighter and 6 infantry Italians roll dice for 2 armour, 1 artillery and 4 infantry in Eastern United States, round 2 : 1/7 hits, 2.17 expected hits Americans roll dice for 5 armour, 7 artilleries, 1 fighter and 6 infantry in Eastern United States, round 2 : 10/19 hits, 7.50 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians, 4 infantry owned by the Italians and 2 armour owned by the Italians lost in Eastern United States Americans win with 5 armour, 7 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is -23 Casualties for Italians: 2 armour, 1 artillery and 4 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Eastern United States to West Indies Place Units - Italians 1 armour, 1 bomber and 1 infantry placed in Brazil 3 armour and 3 infantry placed in Italy 1 armour placed in India Turn Complete - Italians Italians collect 46 PUs; end with 46 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 51 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : 2.50 Italians regular : -1.17 Americans AA : -0.17
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TripleA Manual Gamesave Post: Russians round 1
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Research Technology - Russians
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 1
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Research Technology - Russians Russians spend 5 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians repair damage of 4x factory; Remaining resources: 21 PUs; 1 techTokens; Russians buy 7 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Russians 1 artillery moved from Karelia S.S.R. to Finland 5 infantry moved from Karelia S.S.R. to Finland 2 infantry moved from Archangel to Karelia S.S.R. 2 infantry moved from Belorussia to East Poland 3 infantry moved from Russia to Eastern Ukraine 2 infantry moved from Kazakh S.S.R. to Caucasus 2 infantry moved from Novosibirsk to Russia 1 infantry moved from Evenki National Okrug to Urals 2 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 2 infantry moved from Soviet Far East to Buryatia S.S.R. 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 1 submarine moved from 4 Sea Zone to 6 Sea Zone Combat - Russians Battle in 6 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser, 3 submarines and 1 transport Russians roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 3 submarines in 6 Sea Zone, round 2 : 2/3 hits, 0.50 expected hits 1 submarine owned by the Germans and 1 submarine owned by the Russians lost in 6 Sea Zone Germans win with 1 cruiser, 2 submarines and 1 transport remaining. Battle score for attacker is 0 Casualties for Russians: 1 submarine Casualties for Germans: 1 submarine Battle in Finland Russians attack with 1 artillery and 5 infantry Germans defend with 1 bomber and 4 infantry Russians roll dice for 1 artillery and 5 infantry in Finland, round 2 : 1/6 hits, 1.33 expected hits Germans roll dice for 1 bomber and 4 infantry in Finland, round 2 : 0/5 hits, 1.50 expected hits 1 bomber owned by the Germans lost in Finland Russians roll dice for 1 artillery and 5 infantry in Finland, round 3 : 0/6 hits, 1.33 expected hits Germans roll dice for 4 infantry in Finland, round 3 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 5 infantry in Finland, round 4 : 1/6 hits, 1.33 expected hits Germans roll dice for 4 infantry in Finland, round 4 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians roll dice for 1 artillery and 2 infantry in Finland, round 5 : 1/3 hits, 0.83 expected hits Germans roll dice for 3 infantry in Finland, round 5 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Finland Russians roll dice for 1 artillery and 2 infantry in Finland, round 6 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Finland, round 6 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Finland, round 7 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Finland, round 7 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians roll dice for 1 artillery and 1 infantry in Finland, round 8 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Finland, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 bomber and 4 infantry Casualties for Russians: 4 infantry Non Combat Move - Russians Place Units - Russians 2 infantry placed in Karelia S.S.R. 4 infantry placed in Caucasus 1 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Russians rolls : 0.00 Germans regular : -1.33 Russians regular : -1.50
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - British British buy 1 factory, 1 fighter, 3 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Combat Move - British 1 transport moved from 9 Sea Zone to 7 Sea Zone 1 destroyer moved from 9 Sea Zone to 7 Sea Zone 1 destroyer moved from 12 Sea Zone to 6 Sea Zone 1 cruiser moved from 12 Sea Zone to 6 Sea Zone 1 battleship moved from 2 Sea Zone to 6 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from 7 Sea Zone to France British take France from Germans 1 infantry moved from United Kingdom to 2 Sea Zone 1 artillery moved from United Kingdom to 2 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Norway 1 artillery moved from 6 Sea Zone to Norway 1 bomber moved from United Kingdom to 13 Sea Zone 1 fighter moved from United Kingdom to Norway 1 fighter moved from United Kingdom to 6 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Burma to India 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from Trans-Jordan to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 1 transport moved from 41 Sea Zone to 40 Sea Zone 1 destroyer moved from 41 Sea Zone to 40 Sea Zone 2 infantry moved from Australia to 40 Sea Zone 2 infantry and 1 transport moved from 40 Sea Zone to 30 Sea Zone 1 destroyer moved from 40 Sea Zone to 30 Sea Zone Combat - British Battle in 13 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 13 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 6 Sea Zone British attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport Germans defend with 1 cruiser, 2 submarines and 1 transport British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 6 Sea Zone British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 cruiser and 1 transport in 6 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 6 Sea Zone British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 4 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 cruiser and 1 transport in 6 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 6 Sea Zone British win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 31 Casualties for Germans: 1 cruiser, 2 submarines and 1 transport Battle in Norway British attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 fighter British roll dice for 1 artillery, 1 fighter and 1 infantry in Norway, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 fighter in Norway, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Norway, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 fighter in Norway, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 infantry owned by the British lost in Norway British win, taking Norway from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 1 fighter Non Combat Move - British 1 fighter moved from 6 Sea Zone to United Kingdom 1 fighter moved from Norway to United Kingdom 1 bomber moved from 13 Sea Zone to United Kingdom 2 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to India 1 destroyer moved from 35 Sea Zone to 30 Sea Zone Place Units - British 1 factory placed in India 1 fighter and 3 infantry placed in United Kingdom 1 transport placed in 6 Sea Zone Turn Complete - British British collect 48 PUs; end with 50 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 55 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans regular : -2.33 British regular : -3.33
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Americans Americans buy 3 armour, 6 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 1 fighter moved from Eastern United States to 10 Sea Zone 1 bomber moved from Eastern United States to 10 Sea Zone Non Combat Move - Americans 1 infantry moved from Western United States to Central United States 1 fighter moved from 10 Sea Zone to Eastern United States 1 bomber moved from 10 Sea Zone to Eastern United States Combat Move - Chinese 1 infantry moved from Suiyuan to Kiangsu Combat - Chinese Battle in Kiangsu Chinese attack with 1 infantry Japanese defend with 1 fighter and 1 infantry Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 fighter and 1 infantry in Kiangsu, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Americans 1 armour and 3 infantry placed in Eastern United States 1 transport placed in 56 Sea Zone 2 armour and 3 infantry placed in Western United States Place Units - Chinese 1 infantry placed in Yunnan 2 infantry placed in Hupeh Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : 0.00
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TripleA Manual Gamesave Post: Russians round 2
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Russians Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Russians 3 infantry moved from Russia to Belorussia 1 artillery moved from Russia to Belorussia 1 armour moved from Russia to Belorussia 1 infantry moved from Eastern Ukraine to Ukraine Russians take Ukraine from Germans 3 infantry moved from Eastern Ukraine to Belorussia 4 infantry moved from Caucasus to Ukraine 6 infantry moved from Caucasus to Eastern Ukraine 4 infantry moved from Karelia S.S.R. to Baltic States 1 artillery and 1 infantry moved from Finland to Karelia S.S.R. 7 infantry moved from Buryatia S.S.R. to Manchuria 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Urals to Russia Combat - Russians Battle in Belorussia Russians attack with 1 armour, 1 artillery and 6 infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians roll dice for 1 armour, 1 artillery and 6 infantry in Belorussia, round 2 : 1/8 hits, 2.00 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in Belorussia, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 armour, 1 artillery and 5 infantry in Belorussia, round 3 : 2/7 hits, 1.83 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Belorussia, round 3 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 armour, 1 artillery and 4 infantry in Belorussia, round 4 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 armour and 1 artillery in Belorussia, round 4 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belorussia Russians roll dice for 1 armour, 1 artillery and 3 infantry in Belorussia, round 5 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 armour in Belorussia, round 5 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 4 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Battle in Manchuria Russians attack with 7 infantry Japanese defend with 1 armour, 1 factory, 1 fighter and 4 infantry Russians roll dice for 7 infantry in Manchuria, round 2 : 0/7 hits, 1.17 expected hits Japanese roll dice for 1 armour, 1 fighter and 4 infantry in Manchuria, round 2 : 3/6 hits, 2.50 expected hits 3 infantry owned by the Russians lost in Manchuria Russians roll dice for 4 infantry in Manchuria, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 armour, 1 fighter and 4 infantry in Manchuria, round 3 : 2/6 hits, 2.50 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria Russians roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 fighter and 3 infantry in Manchuria, round 4 : 2/5 hits, 2.17 expected hits 2 infantry owned by the Russians lost in Manchuria Japanese win with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is -18 Casualties for Russians: 7 infantry Casualties for Japanese: 1 infantry Battle in Baltic States Russians attack with 4 infantry Germans defend with 1 fighter Russians roll dice for 4 infantry in Baltic States, round 2 : 0/4 hits, 0.67 expected hits Germans roll dice for 1 fighter in Baltic States, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 3 infantry in Baltic States, round 3 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 fighter in Baltic States, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 2 infantry in Baltic States, round 4 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 fighter in Baltic States, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 fighter in Baltic States, round 5 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win with 1 fighter remaining. Battle score for attacker is -12 Casualties for Russians: 4 infantry Non Combat Move - Russians Place Units - Russians 2 infantry placed in Karelia S.S.R. 4 infantry placed in Caucasus 2 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Russians rolls : 0.00 Japanese regular : -0.17 Germans regular : 0.67 Russians regular : -3.83
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - British British buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 6 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Combat Move - British 2 infantry moved from Trans-Jordan to Persia 1 armour and 1 artillery moved from Trans-Jordan to Persia 2 destroyers, 2 infantry and 1 transport moved from 30 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 1 fighter moved from India to Burma 3 infantry moved from India to Burma 1 artillery moved from India to Burma 1 infantry moved from India to Burma 1 armour moved from United Kingdom to 6 Sea Zone 3 infantry moved from United Kingdom to 6 Sea Zone 1 transport moved from 7 Sea Zone to 1 Sea Zone 1 armour moved from Eastern Canada to 1 Sea Zone 1 destroyer moved from 7 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Northwestern Europe 1 armour moved from 6 Sea Zone to Norway 1 infantry moved from 6 Sea Zone to Norway 3 fighters moved from United Kingdom to Northwestern Europe 1 bomber moved from United Kingdom to Northwestern Europe Combat - British Battle in Northwestern Europe British attack with 1 bomber, 3 fighters and 2 infantry Germans defend with 1 fighter British roll dice for 1 battleship and 1 cruiser in Northwestern Europe, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 fighter in Northwestern Europe, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 fighter Battle in Burma British attack with 1 artillery, 1 fighter and 4 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 4 infantry in Burma, round 2 : 0/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 fighter and 4 infantry in Burma, round 3 : 1/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 bomber moved from Northwestern Europe to United Kingdom 3 fighters moved from Northwestern Europe to United Kingdom Place Units - British 1 artillery and 2 infantry placed in India 1 armour, 1 fighter and 4 infantry placed in United Kingdom 1 carrier and 1 transport placed in 6 Sea Zone Turn Complete - British British collect 40 PUs; end with 42 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : -0.67 British regular : -2.50
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 fighter, 7 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 infantry moved from Central United States to Western United States Non Combat Move - Americans 1 infantry moved from Central United States to Western United States Combat Move - Chinese 1 infantry moved from Hupeh to Suiyuan 1 infantry moved from Hupeh to Suiyuan Combat - Chinese Battle in Suiyuan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuan, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuan Chinese win, taking Suiyuan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Americans 1 transport placed in 56 Sea Zone 1 artillery, 1 fighter and 7 infantry placed in Western United States 1 bomber placed in Eastern United States Place Units - Chinese 2 infantry placed in Hupeh Turn Complete - Americans Americans collect 38 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.33
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Russians Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Russians 1 artillery moved from Karelia S.S.R. to Baltic States 3 infantry moved from Karelia S.S.R. to Baltic States 1 armour and 1 artillery moved from Belorussia to Baltic States 1 infantry moved from Belorussia to Baltic States 3 infantry moved from Russia to Caucasus 1 armour moved from Russia to Caucasus 1 armour moved from Russia to Eastern Ukraine Combat - Russians Battle in Baltic States Russians attack with 1 armour, 2 artilleries and 4 infantry Germans defend with 1 fighter Russians roll dice for 1 armour, 2 artilleries and 4 infantry in Baltic States, round 2 : 2/7 hits, 2.17 expected hits Germans roll dice for 1 fighter in Baltic States, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 fighter Non Combat Move - Russians Place Units - Russians 1 armour and 3 infantry placed in Caucasus 2 infantry placed in Karelia S.S.R. 1 armour, 1 artillery and 2 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Russians rolls : 0.00 Germans regular : 0.33 Russians regular : -0.17
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - British British buy 3 armour, 2 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 transport moved from 6 Sea Zone to 7 Sea Zone 2 infantry moved from United Kingdom to 7 Sea Zone 2 infantry moved from 7 Sea Zone to France 1 armour and 1 transport moved from 1 Sea Zone to 7 Sea Zone 1 armour moved from 7 Sea Zone to United Kingdom 2 infantry moved from United Kingdom to 6 Sea Zone 1 armour moved from United Kingdom to 6 Sea Zone 1 infantry moved from Norway to 6 Sea Zone 1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 1 armour moved from 5 Sea Zone to Baltic States 1 infantry moved from 5 Sea Zone to Baltic States 2 infantry moved from 5 Sea Zone to Baltic States 1 armour moved from Norway to Karelia S.S.R. 1 artillery moved from Norway to Finland 2 destroyers moved from 6 Sea Zone to 7 Sea Zone 1 cruiser moved from 6 Sea Zone to 5 Sea Zone 4 fighters moved from United Kingdom to France 1 bomber moved from United Kingdom to France 1 infantry moved from Union of South Africa to Rhodesia 2 destroyers moved from 35 Sea Zone to 33 Sea Zone 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 artillery moved from Burma to Yunnan 4 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan 4 infantry moved from India to Persia 1 artillery moved from India to Persia 1 infantry moved from Kwangtung to French Indo-China Thailand British take French Indo-China Thailand from Japanese Combat - British Battle in Yunnan British attack with 1 artillery, 1 fighter and 4 infantry Japanese defend with 1 armour British roll dice for 1 artillery, 1 fighter and 4 infantry in Yunnan, round 2 : 4/6 hits, 1.67 expected hits Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Battle in France British attack with 1 bomber, 4 fighters and 2 infantry Germans defend with 1 fighter British roll dice for 1 bomber, 4 fighters and 2 infantry in France, round 2 : 2/7 hits, 3.00 expected hits Germans roll dice for 1 fighter in France, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 infantry owned by the British lost in France British win, taking France from Germans with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 1 fighter Non Combat Move - British 2 fighters moved from France to 6 Sea Zone 2 fighters moved from France to United Kingdom 1 bomber moved from France to United Kingdom 1 fighter moved from Yunnan to India Place Units - British 1 armour and 2 infantry placed in India 2 armour, 2 artilleries and 2 infantry placed in United Kingdom 1 transport placed in 7 Sea Zone Turn Complete - British British collect 40 PUs; end with 40 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50 Germans regular : 0.33 British regular : 1.33
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 12 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 infantry moved from 12 Sea Zone to Morocco Algeria Americans take Morocco Algeria from Germans 1 artillery moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from Western United States to 56 Sea Zone 1 armour moved from Western United States to 56 Sea Zone Combat - Americans Non Combat Move - Americans 1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 58 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 armour and 6 infantry placed in Western United States 6 infantry placed in Eastern United States Place Units - Chinese 2 infantry placed in Suiyuan Turn Complete - Americans Americans collect 39 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Research Technology - Russians Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 2 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Russians 1 infantry moved from Baltic States to East Poland Russians take East Poland from Germans 1 armour moved from Baltic States to Belorussia 1 infantry moved from Baltic States to Belorussia 1 infantry moved from Baltic States to Belorussia 1 artillery moved from Baltic States to Belorussia 1 artillery moved from Baltic States to Belorussia 2 infantry moved from Karelia S.S.R. to Belorussia 10 infantry moved from Caucasus to Eastern Ukraine 2 armour moved from Caucasus to Eastern Ukraine 1 armour, 1 artillery and 2 infantry moved from Russia to Eastern Ukraine Combat - Russians Battle in Belorussia Russians attack with 1 armour, 2 artilleries and 4 infantry Italians defend with 1 armour and 2 infantry Russians roll dice for 1 armour, 2 artilleries and 4 infantry in Belorussia, round 2 : 1/7 hits, 2.17 expected hits Italians roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Italians lost in Belorussia Russians roll dice for 1 armour, 2 artilleries and 4 infantry in Belorussia, round 3 : 2/7 hits, 2.17 expected hits Italians roll dice for 1 armour and 1 infantry in Belorussia, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Belorussia Russians win, taking Belorussia from Italians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 armour and 2 infantry Casualties for Russians: 1 infantry Battle in Eastern Ukraine Russians attack with 3 armour, 1 artillery and 12 infantry Germans defend with 5 armour, 2 artilleries and 11 infantry Russians roll dice for 3 armour, 1 artillery and 12 infantry in Eastern Ukraine, round 2 : 4/16 hits, 4.00 expected hits Germans roll dice for 5 armour, 2 artilleries and 11 infantry in Eastern Ukraine, round 2 : 4/18 hits, 6.83 expected hits 4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Eastern Ukraine Russians roll dice for 3 armour, 1 artillery and 8 infantry in Eastern Ukraine, round 3 : 1/12 hits, 3.33 expected hits Germans roll dice for 5 armour, 2 artilleries and 7 infantry in Eastern Ukraine, round 3 : 7/14 hits, 5.50 expected hits 7 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine Russians roll dice for 3 armour, 1 artillery and 1 infantry in Eastern Ukraine, round 4 : 1/5 hits, 2.17 expected hits Germans roll dice for 5 armour, 2 artilleries and 6 infantry in Eastern Ukraine, round 4 : 3/13 hits, 5.17 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine 2 armour owned by the Russians retreated to Russia Germans win with 5 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is -27 Casualties for Russians: 1 armour, 1 artillery and 12 infantry Casualties for Germans: 6 infantry Non Combat Move - Russians Place Units - Russians 2 armour, 1 artillery and 3 infantry placed in Russia 1 artillery and 2 infantry placed in Caucasus Russians undo move 2. Russians undo move 1. 2 armour, 2 artilleries and 2 infantry placed in Russia 3 infantry placed in Caucasus Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Russians rolls : 0.00 Italians regular : -1.00 Germans regular : -3.50 Russians regular : -4.83
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Purchase Units - British British buy 2 armour, 2 artilleries, 6 infantry and 1 transport; Remaining resources: 7 PUs; 0 techTokens; Combat Move - British 1 armour moved from India to French Indo-China Thailand 1 artillery moved from Yunnan to French Indo-China Thailand 4 infantry moved from Yunnan to French Indo-China Thailand 4 infantry moved from India to Burma 2 infantry moved from Rhodesia to 33 Sea Zone 1 artillery moved from Finland to Karelia S.S.R. 2 infantry moved from Baltic States to Karelia S.S.R. 1 bomber moved from United Kingdom to France 2 fighters moved from 6 Sea Zone to France 2 fighters moved from United Kingdom to France 1 transport moved from 7 Sea Zone to 6 Sea Zone 2 infantry moved from United Kingdom to 7 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 2 infantry moved from 7 Sea Zone to France 1 artillery moved from 7 Sea Zone to France 1 battleship moved from 6 Sea Zone to 7 Sea Zone 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 1 artillery moved from 7 Sea Zone to France 1 carrier moved from 6 Sea Zone to 7 Sea Zone 2 transports moved from 5 Sea Zone to 6 Sea Zone 2 armour moved from United Kingdom to 6 Sea Zone 2 armour and 2 transports moved from 6 Sea Zone to 5 Sea Zone 2 armour moved from 5 Sea Zone to Karelia S.S.R. 1 armour moved from Karelia S.S.R. to Russia 1 armour moved from Baltic States to Russia 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 2 destroyers moved from 33 Sea Zone to 35 Sea Zone 6 infantry moved from Persia to Kazakh S.S.R. 1 artillery moved from Persia to Kazakh S.S.R. 1 artillery moved from Persia to Kazakh S.S.R. 1 armour moved from Persia to Kazakh S.S.R. 1 fighter moved from India to Russia Combat - British Battle in French Indo-China Thailand British attack with 1 armour, 1 artillery and 4 infantry Japanese defend with 1 infantry British roll dice for 1 armour, 1 artillery and 4 infantry in French Indo-China Thailand, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in French Indo-China Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo-China Thailand British win, taking French Indo-China Thailand from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in France British attack with 2 artilleries, 1 bomber, 4 fighters and 2 infantry Italians defend with 2 armour and 2 infantry British roll dice for 1 battleship in France, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 2 artilleries, 1 bomber, 4 fighters and 2 infantry in France, round 2 : 7/9 hits, 4.00 expected hits Germans roll dice for 2 armour and 2 infantry in France, round 2 : 1/4 hits, 1.67 expected hits 2 infantry owned by the Italians, 1 infantry owned by the British and 2 armour owned by the Italians lost in France British win, taking France from Germans with 2 artilleries, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 13 Casualties for British: 1 infantry Casualties for Italians: 2 armour and 2 infantry Non Combat Move - British 2 fighters moved from France to 7 Sea Zone 2 fighters moved from France to United Kingdom 1 bomber moved from France to United Kingdom Place Units - British 1 artillery and 2 infantry placed in India 2 armour, 1 artillery and 4 infantry placed in United Kingdom 1 transport placed in 7 Sea Zone Turn Complete - British British collect 37 PUs; end with 44 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 49 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.67 British regular : 3.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 6,2 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Jet Power Activate Technology - Americans Americans activating Jet Power Purchase Units - Americans Americans buy 1 factory, 3 infantry and 2 transports; Remaining resources: 2 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 armour moved from 12 Sea Zone to Morocco Algeria 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone Non Combat Move - Americans 5 infantry moved from Western United States to Central United States 5 infantry moved from Western United States to Central United States Place Units - Americans 1 transport placed in 56 Sea Zone 1 transport placed in 10 Sea Zone 3 infantry placed in Western United States 1 factory placed in Morocco Algeria Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Americans Americans collect 39 PUs; end with 41 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - Russians Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Russians 4 armour moved from Russia to Caucasus 2 artilleries moved from Russia to Caucasus 2 infantry moved from Russia to Caucasus 1 armour, 2 artilleries and 3 infantry moved from Belorussia to East Poland Combat - Russians Battle in East Poland Russians attack with 1 armour, 2 artilleries and 3 infantry Italians defend with 1 artillery and 1 infantry Russians roll dice for 1 armour, 2 artilleries and 3 infantry in East Poland, round 2 : 1/6 hits, 2.00 expected hits Italians roll dice for 1 artillery and 1 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in East Poland Russians roll dice for 1 armour, 2 artilleries and 3 infantry in East Poland, round 3 : 3/6 hits, 2.00 expected hits Italians roll dice for 1 artillery in East Poland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in East Poland Russians win, taking East Poland from Italians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Caucasus Russians attack with 4 armour, 2 artilleries and 2 infantry Germans defend with 1 aaGun, 2 armour, 4 artilleries, 1 factory and 1 infantry Russians roll dice for 4 armour, 2 artilleries and 2 infantry in Caucasus, round 2 : 4/8 hits, 3.33 expected hits Germans roll dice for 2 armour, 4 artilleries and 1 infantry in Caucasus, round 2 : 4/7 hits, 2.67 expected hits 2 infantry owned by the Russians, 3 artilleries owned by the Germans, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Russians roll dice for 4 armour in Caucasus, round 3 : 1/4 hits, 2.00 expected hits Germans roll dice for 2 armour and 1 artillery in Caucasus, round 3 : 0/3 hits, 1.33 expected hits 1 artillery owned by the Germans lost in Caucasus Russians roll dice for 4 armour in Caucasus, round 4 : 0/4 hits, 2.00 expected hits Germans roll dice for 2 armour in Caucasus, round 4 : 0/2 hits, 1.00 expected hits Russians roll dice for 4 armour in Caucasus, round 5 : 2/4 hits, 2.00 expected hits Germans roll dice for 2 armour in Caucasus, round 5 : 1/2 hits, 1.00 expected hits 1 armour owned by the Russians and 2 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 3 armour remaining. Battle score for attacker is 10 Casualties for Russians: 1 armour, 2 artilleries and 2 infantry Casualties for Germans: 2 armour, 4 artilleries and 1 infantry Non Combat Move - Russians Place Units - Russians 2 armour and 4 infantry placed in Russia 2 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Russians rolls : 0.00 Italians regular : -1.00 Germans regular : -1.00 Russians regular : -2.33
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - British British buy 3 armour, 7 infantry and 1 transport; Remaining resources: 11 PUs; 0 techTokens; Combat Move - British 4 infantry moved from India to Persia 1 artillery moved from India to Persia 1 artillery moved from Kazakh S.S.R. to Persia 6 infantry moved from Kazakh S.S.R. to Russia 1 fighter moved from Russia to Persia 1 artillery moved from Kazakh S.S.R. to Russia 4 infantry moved from French Indo-China Thailand to Yunnan 1 artillery moved from French Indo-China Thailand to Yunnan 1 armour moved from French Indo-China Thailand to Yunnan 2 infantry moved from Burma to India 2 infantry moved from Burma to Yunnan 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 cruiser moved from 5 Sea Zone to 6 Sea Zone 1 armour moved from United Kingdom to 6 Sea Zone 2 infantry moved from United Kingdom to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans 2 infantry moved from United Kingdom to 7 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 1 infantry moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to France 1 artillery moved from 7 Sea Zone to France 2 fighters moved from 7 Sea Zone to France 1 bomber moved from United Kingdom to France 2 fighters moved from United Kingdom to France 2 transports moved from 7 Sea Zone to 6 Sea Zone 2 armour moved from United Kingdom to 6 Sea Zone 3 armour and 3 transports moved from 6 Sea Zone to 5 Sea Zone 3 armour moved from 5 Sea Zone to Karelia S.S.R. 1 cruiser moved from 6 Sea Zone to 5 Sea Zone 1 armour moved from Kazakh S.S.R. to Persia Combat - British Battle in Persia British attack with 1 armour, 2 artilleries, 1 fighter and 4 infantry Germans defend with 1 armour, 1 artillery and 2 infantry; Italians defend with 1 infantry British roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Persia, round 2 : 5/8 hits, 2.67 expected hits Italians roll dice for 1 armour, 1 artillery and 3 infantry in Persia, round 2 : 2/5 hits, 1.83 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Persia British win, taking Persia from Italians with 1 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 12 Casualties for British: 2 infantry Casualties for Germans: 1 armour, 1 artillery and 2 infantry Casualties for Italians: 1 infantry Battle in Yunnan British attack with 1 armour, 1 artillery and 6 infantry Japanese defend with 1 armour and 1 infantry British roll dice for 1 armour, 1 artillery and 6 infantry in Yunnan, round 2 : 3/8 hits, 2.00 expected hits Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Battle in France British attack with 1 artillery, 1 bomber, 4 fighters and 2 infantry Italians defend with 2 artilleries and 3 infantry British roll dice for 1 battleship in France, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 artillery, 1 bomber, 4 fighters and 2 infantry in France, round 2 : 4/8 hits, 3.50 expected hits Germans roll dice for 2 artilleries and 3 infantry in France, round 2 : 0/5 hits, 1.67 expected hits 2 artilleries owned by the Italians and 3 infantry owned by the Italians lost in France British win, taking France from Germans with 1 artillery, 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 17 Casualties for Italians: 2 artilleries and 3 infantry Non Combat Move - British 2 fighters moved from France to United Kingdom 2 fighters moved from France to 7 Sea Zone 1 bomber moved from France to United Kingdom 1 fighter moved from Persia to Russia Place Units - British 1 armour and 2 infantry placed in India 2 armour and 5 infantry placed in United Kingdom 1 transport placed in 7 Sea Zone Turn Complete - British British collect 36 PUs; end with 47 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 52 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17 Italians regular : 0.17 Germans regular : -1.67 British regular : 4.17
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 battleship, 6 infantry and 1 transport; Remaining resources: 1 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 infantry moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 fighter moved from Eastern United States to Morocco Algeria 1 bomber moved from Eastern United States to Morocco Algeria 1 bomber moved from Eastern United States to Morocco Algeria 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 2 infantry moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 2 infantry moved from 12 Sea Zone to Morocco Algeria 2 infantry moved from 10 Sea Zone to Eastern United States 1 infantry moved from Morocco Algeria to Libya Americans take Libya from Italians 1 infantry moved from Morocco Algeria to Libya Combat - Americans Non Combat Move - Americans 1 infantry moved from Central United States to Eastern United States 1 infantry moved from Central United States to Eastern United States 1 infantry moved from Central United States to Eastern United States 1 infantry moved from Central United States to Eastern United States 1 infantry moved from Central United States to Eastern United States 1 infantry moved from Western United States to Central United States 4 infantry moved from Western United States to Central United States Place Units - Americans 1 infantry placed in Morocco Algeria 1 battleship and 1 transport placed in 10 Sea Zone 5 infantry placed in Eastern United States Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Americans Americans collect 38 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans rolls : 0.00
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Research Technology - Russians Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Russians 1 infantry moved from Russia to Eastern Ukraine Russians take Eastern Ukraine from Germans 1 infantry moved from Karelia S.S.R. to Baltic States Russians take Baltic States from Germans Combat - Russians Non Combat Move - Russians Place Units - Russians 2 infantry placed in Karelia S.S.R. 1 armour and 5 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Russians rolls : 0.00