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    • T Offline
      triplea2020one
      last edited by

      TripleA Turn Summary: British round 9

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 9
      
          Purchase Units - British
              British buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - British
              6 infantry moved from United Kingdom to 7 Sea Zone
              1 artillery moved from United Kingdom to 7 Sea Zone
              6 infantry moved from 7 Sea Zone to France
                    British take France from Germans
              1 artillery moved from 7 Sea Zone to France
              3 transports moved from 14 Sea Zone to 12 Sea Zone
              1 carrier moved from 14 Sea Zone to 12 Sea Zone
              1 battleship moved from 14 Sea Zone to 12 Sea Zone
              1 cruiser moved from 14 Sea Zone to 12 Sea Zone
              2 fighters moved from 14 Sea Zone to 12 Sea Zone
              2 destroyers moved from 14 Sea Zone to 12 Sea Zone
              3 infantry moved from Russia to Kazakh S.S.R.
              1 artillery moved from Russia to Kazakh S.S.R.
              2 armour moved from Karelia S.S.R. to Archangel
              1 armour moved from Russia to Archangel
              1 fighter moved from Russia to Kazakh S.S.R.
              1 artillery moved from Russia to Kazakh S.S.R.
      
          Combat - British
              Battle in Kazakh S.S.R.
                  British attack with 2 artilleries, 1 fighter and 3 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 2 artilleries, 1 fighter and 3 infantry in Kazakh S.S.R., round 2 : 2/6 hits, 2.00 expected hits
                      Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kazakh S.S.R.
                  British win, taking Kazakh S.S.R. from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Archangel
                  British attack with 3 armour
                  Germans defend with 1 infantry
                      British roll dice for 3 armour in Archangel, round 2 : 2/3 hits, 1.50 expected hits
                      Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 armour owned by the British lost in Archangel
                  British win, taking Archangel from Germans with 2 armour remaining. Battle score for attacker is -2
                  Casualties for British: 1 armour
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - British
              1 fighter moved from Kazakh S.S.R. to India
      
          Place Units - British
              3 infantry placed in India
              7 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 26 PUs; end with 26 PUs
              Objective 3: British met a national objective for an additional 5 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      Germans regular : 0.67
      British regular : 0.50
      

      Savegame

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      • S Offline
        Sloshpit
        last edited by

        TripleA Turn Summary: Americans round 9

        TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

        Game History

        Round: 9
        
            Research Technology - Americans
                Americans spend 5 on tech rolls
                    Americans roll 2,3 and gets 0 hits
        
            Purchase Units - Americans
                Americans buy 1 armour, 1 battleship, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; 
        
            Purchase Units - Chinese
                Chinese builds 0 units.
        
            Combat Move - Americans
                1 infantry moved from 13 Sea Zone to France
                1 infantry moved from 13 Sea Zone to France
                1 infantry moved from Morocco Algeria to 13 Sea Zone
                1 infantry moved from Morocco Algeria to 13 Sea Zone
                1 infantry moved from 13 Sea Zone to France
                1 infantry moved from 13 Sea Zone to France
                1 infantry moved from Morocco Algeria to Libya
                1 infantry moved from Morocco Algeria to Libya
                1 infantry moved from Morocco Algeria to Libya
                1 infantry moved from Eastern United States to 10 Sea Zone
                1 infantry moved from Eastern United States to 10 Sea Zone
                1 infantry moved from 10 Sea Zone to Eastern United States
                1 infantry moved from Eastern United States to 10 Sea Zone
                1 infantry moved from Eastern United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
                2 infantry moved from 12 Sea Zone to Morocco Algeria
                1 transport moved from 10 Sea Zone to 20 Sea Zone
                1 transport moved from 10 Sea Zone to 20 Sea Zone
                1 battleship moved from 12 Sea Zone to 7 Sea Zone
        
            Non Combat Move - Americans
                1 infantry moved from Central United States to Western United States
                1 infantry moved from Central United States to Western United States
        
            Place Units - Americans
                1 destroyer placed in 13 Sea Zone
                1 battleship and 1 submarine placed in 10 Sea Zone
                1 armour placed in Western United States
        
            Turn Complete - Americans
                Americans collect 37 PUs; end with 37 PUs
                Objective 1: Americans met a national objective for an additional 5 PUs; end with 42 PUs
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 47 PUs
        

        Combat Hit Differential Summary :

        Savegame

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        • I Offline
          ishan
          last edited by

          TripleA Manual Gamesave Post: Russians round 10

          TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0

          Game History

          Round: 10
          
              Research Technology - Russians
                      Russians rolls : 0/1 hits, 0.00 expected hits
          
              Purchase Units - Russians
                  Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 1 techTokens; 
          
              Combat Move - Russians
                  3 infantry moved from Belorussia to Karelia S.S.R.
                  1 armour moved from Belorussia to Karelia S.S.R.
                  1 infantry moved from Russia to Eastern Ukraine
                  1 infantry moved from Belorussia to Karelia S.S.R.
                  1 infantry moved from Russia to Belorussia
                  2 artilleries moved from Russia to Caucasus
                  2 armour moved from Russia to Urals
          
              Combat - Russians
                  Battle in Urals
                      Russians attack with 2 armour
                      Japanese defend with 1 infantry
                          Russians roll dice for 2 armour in Urals, round 2 : 2/2 hits, 1.00 expected hits
                          Japanese roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Urals
                      Russians win, taking Urals from Japanese with 1 armour remaining. Battle score for attacker is -2
                      Casualties for Russians: 1 armour
                      Casualties for Japanese: 1 infantry
                  Battle in Karelia S.S.R.
                      Russians attack with 1 armour and 4 infantry
                      Germans defend with 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
                          Russians roll dice for 1 armour and 4 infantry in Karelia S.S.R., round 2 : 2/5 hits, 1.17 expected hits
                          Germans roll dice for 1 armour, 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 2/3 hits, 1.17 expected hits
                          2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Karelia S.S.R.
                          Russians roll dice for 1 armour and 2 infantry in Karelia S.S.R., round 3 : 1/3 hits, 0.83 expected hits
                          Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 0/1 hits, 0.50 expected hits
                          1 armour owned by the Germans lost in Karelia S.S.R.
                      Russians win, taking Karelia S.S.R. from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Russians: 2 infantry
                      Casualties for Germans: 1 armour, 1 artillery and 1 infantry
          
              Non Combat Move - Russians
          
              Place Units - Russians
                  4 infantry placed in Caucasus
                  1 artillery and 2 infantry placed in Russia
          
              Turn Complete - Russians
                  Russians collect 21 PUs; end with 21 PUs
          

          Combat Hit Differential Summary :

          Russians rolls : 0.00
          Japanese regular : 0.67
          Germans regular : 0.33
          Russians regular : 2.00
          

          Savegame

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          • T Offline
            triplea2020one
            last edited by

            TripleA Turn Summary: British round 10

            TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

            Game History

            Round: 10
            
                Purchase Units - British
                    British buy 2 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
            
                Combat Move - British
                    1 battleship moved from 12 Sea Zone to 7 Sea Zone
                    2 fighters moved from 12 Sea Zone to 7 Sea Zone
                    3 transports moved from 12 Sea Zone to 7 Sea Zone
                    1 carrier moved from 12 Sea Zone to 7 Sea Zone
                    2 destroyers moved from 12 Sea Zone to 7 Sea Zone
                    1 cruiser moved from 12 Sea Zone to 7 Sea Zone
                    2 armour moved from Archangel to Russia
            
                Non Combat Move - British
            
                Place Units - British
                    1 armour and 7 infantry placed in United Kingdom
            
                Turn Complete - British
                    British collect 17 PUs; end with 17 PUs
            

            Combat Hit Differential Summary :

            Savegame

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            • S Offline
              Sloshpit
              last edited by

              TripleA Turn Summary: Americans round 10

              TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

              Game History

              Round: 10
              
                  Research Technology - Americans
                      Americans spend 10 on tech rolls
                          Americans roll 6,3,3,5 and gets 1 hit
                      Americans removing all Technology Tokens after successful research.
                      Americans discover Long Range Aircraft
              
                  Activate Technology - Americans
                      Americans activating Long Range Aircraft
              
                  Purchase Units - Americans
                      Americans buy 1 fighter, 1 submarine and 3 transports; Remaining resources: 0 PUs; 0 techTokens; 
              
                  Purchase Units - Chinese
                      Chinese builds 0 units.
              
                  Combat Move - Americans
                      1 infantry moved from Libya to Egypt
                      1 infantry moved from Libya to Egypt
                      1 infantry moved from Libya to Egypt
                      1 armour moved from Morocco Algeria to 13 Sea Zone
                      1 armour moved from 13 Sea Zone to France
                      2 infantry moved from Morocco Algeria to 13 Sea Zone
                      1 infantry moved from 13 Sea Zone to France
                      1 infantry moved from 13 Sea Zone to France
                      1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
                      1 infantry moved from 12 Sea Zone to Morocco Algeria
                      1 transport moved from 12 Sea Zone to 10 Sea Zone
                      1 transport moved from 12 Sea Zone to 10 Sea Zone
                      1 transport moved from 12 Sea Zone to 10 Sea Zone
                      1 transport moved from 12 Sea Zone to 10 Sea Zone
                      1 infantry moved from Eastern United States to 10 Sea Zone
                      1 submarine moved from 10 Sea Zone to 12 Sea Zone
                      1 battleship moved from 10 Sea Zone to 12 Sea Zone
                      1 infantry moved from Eastern United States to 10 Sea Zone
                      1 infantry moved from Eastern United States to 10 Sea Zone
                      1 infantry moved from Eastern United States to 10 Sea Zone
                      1 infantry moved from Eastern United States to 10 Sea Zone
                      1 infantry moved from Eastern United States to 10 Sea Zone
                      1 infantry moved from Eastern United States to 10 Sea Zone
                      1 infantry moved from Eastern United States to 10 Sea Zone
                      1 infantry moved from Eastern United States to 10 Sea Zone
                      1 infantry moved from Eastern United States to 10 Sea Zone
                      1 infantry moved from Eastern United States to 10 Sea Zone
                      1 infantry moved from Eastern United States to 10 Sea Zone
              
                  Combat - Americans
                      Battle in Egypt
                          Americans attack with 3 infantry
                          Italians defend with 1 infantry
                              Americans roll dice for 3 infantry in Egypt, round 2 : 0/3 hits, 0.50 expected hits
                              Japanese roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits
                              1 infantry owned by the Americans lost in Egypt
                              Americans roll dice for 2 infantry in Egypt, round 3 : 1/2 hits, 0.33 expected hits
                              Japanese roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits
                              1 infantry owned by the Italians lost in Egypt
                          Americans win, taking Egypt from Japanese with 2 infantry remaining. Battle score for attacker is 0
                          Casualties for Americans: 1 infantry
                          Casualties for Italians: 1 infantry
                      Battle in France
                          Americans attack with 1 armour and 2 infantry
                          Germans defend with 7 armour, 14 artilleries and 1 infantry
                              Americans roll dice for 1 armour and 2 infantry in France, round 2 : 2/3 hits, 0.83 expected hits
                              Germans roll dice for 7 armour, 14 artilleries and 1 infantry in France, round 2 : 11/22 hits, 8.50 expected hits
                              1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Americans and 2 infantry owned by the Americans lost in France
                          Germans win with 7 armour and 13 artilleries remaining. Battle score for attacker is -4
                          Casualties for Americans: 1 armour and 2 infantry
                          Casualties for Germans: 1 artillery and 1 infantry
              
                  Non Combat Move - Americans
                      2 infantry moved from Central United States to Eastern United States
              
                  Place Units - Americans
                      1 submarine and 1 transport placed in 10 Sea Zone
                      1 fighter placed in Morocco Algeria
                      2 transports placed in 10 Sea Zone
              
                  Turn Complete - Americans
                      Americans collect 37 PUs; end with 37 PUs
                      Objective 3: Americans met a national objective for an additional 5 PUs; end with 42 PUs
              

              Combat Hit Differential Summary :

              Americans regular : 1.33
              Japanese regular : 0.33
              Germans regular : 2.50
              

              Savegame

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              • I Offline
                ishan
                last edited by

                TripleA Manual Gamesave Post: Russians round 11

                TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0

                Game History

                Round: 11
                
                    Research Technology - Russians
                            Russians rolls : 0/1 hits, 0.00 expected hits
                
                    Purchase Units - Russians
                        Russians buy 7 infantry; Remaining resources: 0 PUs; 1 techTokens; 
                
                    Combat Move - Russians
                        1 infantry moved from Karelia S.S.R. to Baltic States
                              Russians take Baltic States from Germans
                        1 infantry moved from Caucasus to Ukraine
                              Russians take Ukraine from Italians
                        3 infantry moved from Caucasus to Eastern Ukraine
                        2 artilleries moved from Caucasus to Eastern Ukraine
                        2 infantry moved from Russia to Eastern Ukraine
                
                    Combat - Russians
                        Battle in Eastern Ukraine
                            Russians attack with 2 artilleries and 5 infantry
                            Italians defend with 1 armour and 3 infantry
                                Russians roll dice for 2 artilleries and 5 infantry in Eastern Ukraine, round 2 : 1/7 hits, 1.83 expected hits
                                Italians roll dice for 1 armour and 3 infantry in Eastern Ukraine, round 2 : 0/4 hits, 1.50 expected hits
                                1 infantry owned by the Italians lost in Eastern Ukraine
                                Russians roll dice for 2 artilleries and 5 infantry in Eastern Ukraine, round 3 : 1/7 hits, 1.83 expected hits
                                Italians roll dice for 1 armour and 2 infantry in Eastern Ukraine, round 3 : 2/3 hits, 1.17 expected hits
                                2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Ukraine
                                Russians roll dice for 2 artilleries and 3 infantry in Eastern Ukraine, round 4 : 3/5 hits, 1.50 expected hits
                                Italians roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 4 : 0/2 hits, 0.83 expected hits
                                1 infantry owned by the Italians and 1 armour owned by the Italians lost in Eastern Ukraine
                            Russians win, taking Eastern Ukraine from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
                            Casualties for Italians: 1 armour and 3 infantry
                            Casualties for Russians: 2 infantry
                
                    Non Combat Move - Russians
                
                    Place Units - Russians
                        6 infantry placed in Russia
                        1 infantry placed in Caucasus
                
                    Turn Complete - Russians
                        Russians collect 20 PUs; end with 20 PUs
                

                Combat Hit Differential Summary :

                Russians rolls : 0.00
                Italians regular : -1.50
                Russians regular : -0.17
                

                Savegame

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                • T Offline
                  triplea2020one
                  last edited by

                  TripleA Turn Summary: British round 11

                  TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

                  Game History

                  Round: 11
                  
                      Purchase Units - British
                          British buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
                  
                      Combat Move - British
                          1 transport moved from 7 Sea Zone to 6 Sea Zone
                          1 infantry moved from United Kingdom to 6 Sea Zone
                          1 infantry moved from 6 Sea Zone to Northwestern Europe
                                British take Northwestern Europe from Germans
                          12 infantry moved from United Kingdom to 7 Sea Zone
                          12 infantry moved from 7 Sea Zone to France
                                British take France from Germans
                  
                      Combat - British
                  
                      Non Combat Move - British
                  
                      Place Units - British
                          2 armour and 4 infantry placed in United Kingdom
                  
                      Turn Complete - British
                          British collect 26 PUs; end with 26 PUs
                          Objective 3: British met a national objective for an additional 5 PUs; end with 31 PUs
                  

                  Combat Hit Differential Summary :

                  Savegame

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                  • T Offline
                    triplea2020one
                    last edited by

                    TripleA Manual Gamesave Post: Russians round 1

                    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0

                    Game History

                    Round: 1
                    
                        Research Technology - Russians
                    

                    Combat Hit Differential Summary :

                    Savegame

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                    • I Offline
                      ishan
                      last edited by

                      TripleA Manual Gamesave Post: Russians round 1

                      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0

                      Game History

                      Round: 1
                      
                          Research Technology - Russians
                              Russians spend 5 on tech rolls
                                  Russians rolls : 0/1 hits, 0.00 expected hits
                      
                          Purchase Units - Russians
                              Russians repair damage of 4x factory; Remaining resources: 21 PUs; 1 techTokens; 
                              Russians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; 
                      
                          Combat Move - Russians
                              2 infantry moved from Kazakh S.S.R. to Caucasus
                              2 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
                              2 infantry moved from Soviet Far East to Buryatia S.S.R.
                              1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
                              1 infantry moved from Evenki National Okrug to Yakut S.S.R.
                              2 infantry moved from Novosibirsk to Russia
                              2 infantry moved from Archangel to Karelia S.S.R.
                              1 armour moved from Russia to Caucasus
                              2 infantry moved from Russia to Eastern Ukraine
                              1 infantry moved from Russia to Eastern Ukraine
                              1 submarine moved from 4 Sea Zone to 6 Sea Zone
                              5 infantry moved from Karelia S.S.R. to Finland
                              1 artillery moved from Karelia S.S.R. to Finland
                      
                          Combat - Russians
                              Battle in 6 Sea Zone
                                  Russians attack with 1 submarine
                                  Germans defend with 1 cruiser, 3 submarines and 1 transport
                                      Russians roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                      Germans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                                      1 submarine owned by the Germans lost in 6 Sea Zone
                                      Germans roll dice for 1 cruiser and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                                      1 submarine owned by the Russians lost in 6 Sea Zone
                                  Germans win with 1 cruiser, 2 submarines and 1 transport remaining. Battle score for attacker is 0
                                  Casualties for Germans: 1 submarine
                                  Casualties for Russians: 1 submarine
                              Battle in Finland
                                  Russians attack with 1 artillery and 5 infantry
                                  Germans defend with 1 bomber and 4 infantry
                                      Russians roll dice for 1 artillery and 5 infantry in Finland, round 2 : 2/6 hits, 1.33 expected hits
                                      Germans roll dice for 1 bomber and 4 infantry in Finland, round 2 : 0/5 hits, 1.50 expected hits
                                      1 infantry owned by the Germans and 1 bomber owned by the Germans lost in Finland
                                      Russians roll dice for 1 artillery and 5 infantry in Finland, round 3 : 1/6 hits, 1.33 expected hits
                                      Germans roll dice for 3 infantry in Finland, round 3 : 1/3 hits, 1.00 expected hits
                                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                                      Russians roll dice for 1 artillery and 4 infantry in Finland, round 4 : 1/5 hits, 1.17 expected hits
                                      Germans roll dice for 2 infantry in Finland, round 4 : 0/2 hits, 0.67 expected hits
                                      1 infantry owned by the Germans lost in Finland
                                      Russians roll dice for 1 artillery and 4 infantry in Finland, round 5 : 1/5 hits, 1.17 expected hits
                                      Germans roll dice for 1 infantry in Finland, round 5 : 0/1 hits, 0.33 expected hits
                                      1 infantry owned by the Germans lost in Finland
                                  Russians win, taking Finland from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 21
                                  Casualties for Germans: 1 bomber and 4 infantry
                                  Casualties for Russians: 1 infantry
                      
                          Non Combat Move - Russians
                      
                          Place Units - Russians
                              4 infantry placed in Caucasus
                              1 armour and 1 artillery placed in Karelia S.S.R.
                      
                          Turn Complete - Russians
                              Russians collect 29 PUs; end with 29 PUs
                              Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
                      

                      Combat Hit Differential Summary :

                      Russians rolls : 0.00
                      Germans regular : -2.50
                      Russians regular : 0.67
                      

                      Savegame

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                      • T Offline
                        triplea2020one
                        last edited by

                        TripleA Turn Summary: British round 1

                        TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

                        Game History

                        Round: 1
                        
                            Purchase Units - British
                                British buy 1 factory, 1 fighter, 3 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens; 
                        
                            Combat Move - British
                                1 transport moved from 41 Sea Zone to 40 Sea Zone
                                1 destroyer moved from 41 Sea Zone to 40 Sea Zone
                                2 infantry moved from Australia to 40 Sea Zone
                                2 infantry and 1 transport moved from 40 Sea Zone to 30 Sea Zone
                                1 destroyer moved from 40 Sea Zone to 30 Sea Zone
                                2 infantry moved from Union of South Africa to Rhodesia
                                2 infantry moved from Egypt to Trans-Jordan
                                1 artillery moved from Egypt to Trans-Jordan
                                1 armour moved from Egypt to Trans-Jordan
                                1 fighter moved from Egypt to India
                                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                                1 transport moved from 35 Sea Zone to 33 Sea Zone
                                1 battleship moved from 2 Sea Zone to 6 Sea Zone
                                1 destroyer moved from 12 Sea Zone to 6 Sea Zone
                                1 cruiser moved from 12 Sea Zone to 6 Sea Zone
                                1 destroyer moved from 9 Sea Zone to 7 Sea Zone
                                1 transport moved from 9 Sea Zone to 7 Sea Zone
                                1 infantry moved from United Kingdom to 2 Sea Zone
                                1 armour moved from United Kingdom to 2 Sea Zone
                                1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 6 Sea Zone
                                1 infantry moved from 6 Sea Zone to Norway
                                1 armour moved from 6 Sea Zone to Norway
                                1 infantry moved from United Kingdom to 7 Sea Zone
                                1 infantry moved from 7 Sea Zone to France
                                      British take France from Germans
                                1 fighter moved from United Kingdom to Norway
                                1 bomber moved from United Kingdom to 13 Sea Zone
                                1 fighter moved from United Kingdom to 6 Sea Zone
                        
                            Combat - British
                                Battle in 13 Sea Zone
                                    British attack with 1 bomber
                                    Germans defend with 1 transport
                                        1 transport owned by the Germans lost in 13 Sea Zone
                                    British win with 1 bomber remaining. Battle score for attacker is 7
                                    Casualties for Germans: 1 transport
                                Battle in 6 Sea Zone
                                    British attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                                    Germans defend with 1 cruiser, 2 submarines and 1 transport
                                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                                        Germans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                                    Units damaged: 1 battleship owned by the British
                                        Germans roll dice for 1 cruiser and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                                        1 submarine owned by the Germans lost in 6 Sea Zone
                                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
                                        Germans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                                        Germans roll dice for 1 cruiser and 1 transport in 6 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                                        1 destroyer owned by the British, 1 submarine owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 6 Sea Zone
                                    British win with 1 battleship, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 23
                                    Casualties for Germans: 1 cruiser, 2 submarines and 1 transport
                                    Casualties for British: 1 destroyer
                                Battle in Norway
                                    British attack with 1 armour, 1 fighter and 1 infantry
                                    Germans defend with 1 fighter
                                        British roll dice for 1 armour, 1 fighter and 1 infantry in Norway, round 2 : 1/3 hits, 1.17 expected hits
                                        Germans roll dice for 1 fighter in Norway, round 2 : 1/1 hits, 0.67 expected hits
                                        1 fighter owned by the Germans and 1 infantry owned by the British lost in Norway
                                    British win, taking Norway from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 7
                                    Casualties for British: 1 infantry
                                    Casualties for Germans: 1 fighter
                        
                            Non Combat Move - British
                                1 fighter moved from Norway to United Kingdom
                                1 fighter moved from 6 Sea Zone to United Kingdom
                                1 bomber moved from 13 Sea Zone to United Kingdom
                        
                            Place Units - British
                                1 factory placed in India
                                1 fighter and 3 infantry placed in United Kingdom
                                1 transport placed in 6 Sea Zone
                        
                            Turn Complete - British
                                British collect 48 PUs; end with 50 PUs
                                Objective 3: British met a national objective for an additional 5 PUs; end with 55 PUs
                                Objective 2: British met a national objective for an additional 5 PUs; end with 60 PUs
                                1 unit repaired.
                        

                        Combat Hit Differential Summary :

                        Germans regular : 0.83
                        British regular : -0.17
                        

                        Savegame

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                        • S Offline
                          Sloshpit
                          last edited by

                          TripleA Turn Summary: Americans round 1

                          TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

                          Game History

                          Round: 1
                          
                              Purchase Units - Americans
                                  Americans buy 2 armour, 5 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens; 
                          
                              Purchase Units - Chinese
                                  Chinese builds 2 units.
                          
                              Combat Move - Americans
                                  1 infantry moved from Eastern United States to 10 Sea Zone
                                  1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
                                  1 infantry moved from Western United States to 56 Sea Zone
                                  1 infantry moved from 56 Sea Zone to Western United States
                          
                              Combat - Americans
                          
                              Non Combat Move - Americans
                                  1 infantry moved from Central United States to Eastern United States
                          
                              Combat Move - Chinese
                                  1 infantry moved from Hupeh to Fukien
                          
                              Combat - Chinese
                                  Battle in Fukien
                                      Chinese attack with 1 infantry
                                      Japanese defend with 1 infantry
                                          Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.17 expected hits
                                          Japanese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                                          Chinese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits, 0.17 expected hits
                                          Japanese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits, 0.33 expected hits
                                          Chinese roll dice for 1 infantry in Fukien, round 4 : 0/1 hits, 0.17 expected hits
                                          Japanese roll dice for 1 infantry in Fukien, round 4 : 1/1 hits, 0.33 expected hits
                                          1 infantry owned by the Chinese lost in Fukien
                                      Japanese win with 1 infantry remaining. Battle score for attacker is -3
                                      Casualties for Chinese: 1 infantry
                          
                              Non Combat Move - Chinese
                                  1 infantry moved from Suiyuan to Hupeh
                          
                              Place Units - Americans
                                  1 armour and 3 infantry placed in Eastern United States
                                  1 armour and 2 infantry placed in Western United States
                                  1 transport placed in 56 Sea Zone
                                  1 transport placed in 10 Sea Zone
                          
                              Place Units - Chinese
                                  1 infantry placed in Suiyuan
                                  1 infantry placed in Ningxia
                          
                              Turn Complete - Americans
                                  Americans collect 40 PUs; end with 41 PUs
                                  Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs
                                  Objective 2: Americans met a national objective for an additional 5 PUs; end with 51 PUs
                                  Objective 3: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                          

                          Combat Hit Differential Summary :

                          Chinese regular : -0.50
                          Japanese regular : 0.00
                          

                          Savegame

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                          • I Offline
                            ishan
                            last edited by

                            TripleA Manual Gamesave Post: Russians round 2

                            TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0

                            Game History

                            Round: 2
                            
                                Research Technology - Russians
                                    Russians spend 5 on tech rolls
                                        Russians roll 4,2 and gets 0 hits
                            
                                Purchase Units - Russians
                                    Russians buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 2 techTokens; 
                            
                                Combat Move - Russians
                                    10 infantry moved from Caucasus to Ukraine
                                    1 armour moved from Caucasus to Eastern Ukraine
                                    2 infantry moved from Russia to Belorussia
                                    1 artillery moved from Russia to Belorussia
                                    1 artillery and 4 infantry moved from Finland to Karelia S.S.R.
                                    1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
                                    1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
                            
                                Combat - Russians
                                    Battle in Ukraine
                                        Russians attack with 10 infantry
                                        Germans defend with 1 armour
                                            Russians roll dice for 10 infantry in Ukraine, round 2 : 2/10 hits, 1.67 expected hits
                                            Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                                            1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                                        Russians win, taking Ukraine from Germans with 9 infantry remaining. Battle score for attacker is 2
                                        Casualties for Russians: 1 infantry
                                        Casualties for Germans: 1 armour
                                    Battle in Karelia S.S.R.
                                        Russians attack with 1 artillery and 4 infantry
                                        Germans defend with 1 aaGun, 2 armour, 1 artillery, 1 factory and 1 infantry
                                            Russians roll dice for 1 artillery and 4 infantry in Karelia S.S.R., round 2 : 0/5 hits, 1.17 expected hits
                                            Germans roll dice for 2 armour, 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 3/4 hits, 1.67 expected hits
                                            3 infantry owned by the Russians lost in Karelia S.S.R.
                                            Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 3 : 0/2 hits, 0.67 expected hits
                                            Germans roll dice for 2 armour, 1 artillery and 1 infantry in Karelia S.S.R., round 3 : 3/4 hits, 1.67 expected hits
                                            1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Karelia S.S.R.
                                        Germans win with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -16
                                        Casualties for Russians: 1 artillery and 4 infantry
                            
                                Non Combat Move - Russians
                            
                                Place Units - Russians
                                    2 armour, 1 artillery and 3 infantry placed in Russia
                                    2 infantry placed in Caucasus
                            
                                Turn Complete - Russians
                                    Russians collect 28 PUs; end with 28 PUs
                                    Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
                            

                            Combat Hit Differential Summary :

                            Germans regular : 3.17
                            Russians regular : -1.50
                            

                            Savegame

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                            • T Offline
                              triplea2020one
                              last edited by

                              TripleA Turn Summary: British round 2

                              TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

                              Game History

                              Round: 2
                              
                                  Purchase Units - British
                                      British buy 2 artilleries, 1 carrier, 1 fighter, 6 infantry and 1 transport; Remaining resources: 3 PUs; 0 techTokens; 
                              
                                  Combat Move - British
                                      2 infantry moved from Rhodesia to 33 Sea Zone
                                      2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                                      1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                                      2 infantry moved from 35 Sea Zone to India
                                      2 infantry and 1 transport moved from 30 Sea Zone to 35 Sea Zone
                                      1 destroyer moved from 30 Sea Zone to 35 Sea Zone
                                      2 infantry moved from 35 Sea Zone to India
                                      4 infantry moved from Trans-Jordan to Persia
                                      1 artillery moved from Trans-Jordan to Persia
                                      1 armour moved from Trans-Jordan to Persia
                                      1 transport moved from 7 Sea Zone to 1 Sea Zone
                                      1 armour moved from Eastern Canada to 1 Sea Zone
                                      2 transports moved from 6 Sea Zone to 7 Sea Zone
                                      3 infantry moved from United Kingdom to 7 Sea Zone
                                      1 artillery moved from United Kingdom to 7 Sea Zone
                                      3 infantry moved from 7 Sea Zone to France
                                      1 artillery moved from 7 Sea Zone to France
                                      1 battleship moved from 6 Sea Zone to 7 Sea Zone
                                      1 cruiser moved from 6 Sea Zone to 7 Sea Zone
                                      3 fighters moved from United Kingdom to France
                                      1 bomber moved from United Kingdom to France
                                      1 armour moved from 1 Sea Zone to Eastern Canada
                              
                                  Combat - British
                                      Battle in France
                                          British attack with 1 artillery, 1 bomber, 3 fighters and 3 infantry
                                          Italians defend with 1 armour, 1 artillery and 1 infantry
                                              British roll dice for 1 battleship and 1 cruiser in France, round 2 : 1/2 hits, 1.17 expected hits
                                              British roll dice for 1 artillery, 1 bomber, 3 fighters and 3 infantry in France, round 2 : 4/8 hits, 3.17 expected hits
                                              Germans roll dice for 1 armour, 1 artillery and 1 infantry in France, round 2 : 1/3 hits, 1.17 expected hits
                                              1 artillery owned by the Italians, 1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in France
                                          British win, taking France from Germans with 1 artillery, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 9
                                          Casualties for British: 1 infantry
                                          Casualties for Italians: 1 armour, 1 artillery and 1 infantry
                              
                                  Non Combat Move - British
                                      3 fighters moved from France to United Kingdom
                                      1 bomber moved from France to United Kingdom
                              
                                  Place Units - British
                                      1 artillery and 2 infantry placed in India
                                      1 artillery, 1 fighter and 4 infantry placed in United Kingdom
                                      1 carrier and 1 transport placed in 7 Sea Zone
                              
                                  Turn Complete - British
                                      British collect 44 PUs; end with 47 PUs
                                      Objective 3: British met a national objective for an additional 5 PUs; end with 52 PUs
                              

                              Combat Hit Differential Summary :

                              Germans regular : -0.17
                              British regular : 0.67
                              

                              Savegame

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                              • S Offline
                                Sloshpit
                                last edited by

                                TripleA Turn Summary: Americans round 2

                                TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

                                Game History

                                Round: 2
                                
                                    Research Technology - Americans
                                        Americans spend 5 on tech rolls
                                            Americans rolls : 0/1 hits, 0.00 expected hits
                                
                                    Purchase Units - Americans
                                        Americans buy 1 armour, 3 infantry and 5 transports; Remaining resources: 2 PUs; 1 techTokens; 
                                
                                    Purchase Units - Chinese
                                        Chinese builds 2 units.
                                
                                    Combat Move - Americans
                                        1 infantry moved from Eastern United States to 10 Sea Zone
                                        1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
                                        1 infantry and 1 transport moved from 12 Sea Zone to 7 Sea Zone
                                        1 infantry moved from 7 Sea Zone to France
                                
                                    Non Combat Move - Americans
                                        1 infantry moved from Western United States to Central United States
                                        1 infantry moved from Western United States to Central United States
                                
                                    Combat Move - Chinese
                                        1 infantry moved from Suiyuan to Kiangsu
                                        1 infantry moved from Hupeh to Kiangsu
                                
                                    Combat - Chinese
                                        Battle in Kiangsu
                                            Chinese attack with 2 infantry
                                            Japanese defend with 1 infantry
                                                Chinese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.33 expected hits
                                                Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                                                Chinese roll dice for 2 infantry in Kiangsu, round 3 : 0/2 hits, 0.33 expected hits
                                                Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
                                                1 infantry owned by the Chinese lost in Kiangsu
                                                Chinese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits, 0.17 expected hits
                                                Japanese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits
                                                Chinese roll dice for 1 infantry in Kiangsu, round 5 : 0/1 hits, 0.17 expected hits
                                                Japanese roll dice for 1 infantry in Kiangsu, round 5 : 0/1 hits, 0.33 expected hits
                                                Chinese roll dice for 1 infantry in Kiangsu, round 6 : 0/1 hits, 0.17 expected hits
                                                Japanese roll dice for 1 infantry in Kiangsu, round 6 : 0/1 hits, 0.33 expected hits
                                                Chinese roll dice for 1 infantry in Kiangsu, round 7 : 0/1 hits, 0.17 expected hits
                                                Japanese roll dice for 1 infantry in Kiangsu, round 7 : 0/1 hits, 0.33 expected hits
                                                Chinese roll dice for 1 infantry in Kiangsu, round 8 : 0/1 hits, 0.17 expected hits
                                                Japanese roll dice for 1 infantry in Kiangsu, round 8 : 0/1 hits, 0.33 expected hits
                                                Chinese roll dice for 1 infantry in Kiangsu, round 9 : 0/1 hits, 0.17 expected hits
                                                Japanese roll dice for 1 infantry in Kiangsu, round 9 : 0/1 hits, 0.33 expected hits
                                                Chinese roll dice for 1 infantry in Kiangsu, round 10 : 1/1 hits, 0.17 expected hits
                                                Japanese roll dice for 1 infantry in Kiangsu, round 10 : 1/1 hits, 0.33 expected hits
                                                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                                            Japanese win with no units remaining. Battle score for attacker is -3
                                            Casualties for Chinese: 2 infantry
                                            Casualties for Japanese: 1 infantry
                                
                                    Non Combat Move - Chinese
                                        1 infantry moved from Ningxia to Suiyuan
                                
                                    Place Units - Americans
                                        1 armour and 3 infantry placed in Eastern United States
                                        5 transports placed in 10 Sea Zone
                                
                                    Place Units - Chinese
                                        2 infantry placed in Hupeh
                                
                                    Turn Complete - Americans
                                        Americans collect 40 PUs; end with 42 PUs
                                        Objective 1: Americans met a national objective for an additional 5 PUs; end with 47 PUs
                                        Objective 4: Americans met a national objective for an additional 5 PUs; end with 52 PUs
                                        Objective 2: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                                        Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                                

                                Combat Hit Differential Summary :

                                Chinese regular : -0.83
                                Japanese regular : -1.00
                                Americans rolls : 0.00
                                

                                Savegame

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                                • I Offline
                                  ishan
                                  last edited by

                                  TripleA Manual Gamesave Post: Russians round 3

                                  TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0

                                  Game History

                                  Round: 3
                                  
                                      Research Technology - Russians
                                              Russians roll 6,6 and gets 2 hits
                                          Russians removing all Technology Tokens after successful research.
                                          Russians discover War Bonds
                                  
                                      Activate Technology - Russians
                                          Russians activating War Bonds
                                  
                                      Purchase Units - Russians
                                          Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; 
                                  
                                      Combat Move - Russians
                                          1 infantry moved from Ukraine to Bulgaria Romania
                                                Russians take Bulgaria Romania from Germans
                                          3 infantry moved from Russia to Archangel
                                          1 artillery moved from Russia to Archangel
                                          2 armour moved from Russia to Archangel
                                  
                                      Combat - Russians
                                          Battle in Archangel
                                              Russians attack with 2 armour, 1 artillery and 3 infantry
                                              Germans defend with 1 artillery
                                                  Russians roll dice for 2 armour, 1 artillery and 3 infantry in Archangel, round 2 : 1/6 hits, 2.00 expected hits
                                                  Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 artillery owned by the Germans lost in Archangel
                                              Russians win, taking Archangel from Germans with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                                              Casualties for Germans: 1 artillery
                                  
                                      Non Combat Move - Russians
                                          1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
                                  
                                      Place Units - Russians
                                          1 armour, 1 artillery and 4 infantry placed in Russia
                                          4 infantry placed in Caucasus
                                  
                                      Turn Complete - Russians
                                          Russians collect 27 PUs; end with 27 PUs
                                          Russians collect 1 PU from War Bonds; end with 28 PUs
                                          Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Germans regular : -0.33
                                  Russians regular : -1.00
                                  

                                  Savegame

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                                  • T Offline
                                    triplea2020one
                                    last edited by

                                    TripleA Turn Summary: British round 3

                                    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

                                    Game History

                                    Round: 3
                                    
                                        Purchase Units - British
                                            British buy 3 artilleries, 6 infantry and 2 transports; Remaining resources: 8 PUs; 0 techTokens; 
                                    
                                        Combat Move - British
                                            1 armour moved from Persia to Trans-Jordan
                                            4 infantry moved from Persia to Trans-Jordan
                                            1 artillery moved from Persia to Trans-Jordan
                                            1 fighter moved from India to Trans-Jordan
                                            4 infantry moved from United Kingdom to 7 Sea Zone
                                            1 artillery moved from United Kingdom to 7 Sea Zone
                                            1 artillery, 4 infantry and 3 transports moved from 7 Sea Zone to 5 Sea Zone
                                            1 armour moved from Eastern Canada to 1 Sea Zone
                                            1 armour and 1 transport moved from 1 Sea Zone to 7 Sea Zone
                                            1 cruiser moved from 7 Sea Zone to 5 Sea Zone
                                            2 fighters moved from United Kingdom to Finland
                                            1 carrier moved from 7 Sea Zone to 5 Sea Zone
                                            1 bomber moved from United Kingdom to Finland
                                            1 armour moved from Norway to Finland
                                            4 infantry moved from 5 Sea Zone to Finland
                                            1 artillery moved from 5 Sea Zone to Finland
                                            1 armour moved from 7 Sea Zone to Northwestern Europe
                                            2 fighters moved from United Kingdom to Northwestern Europe
                                    
                                        Combat - British
                                            Battle in Northwestern Europe
                                                British attack with 1 armour and 2 fighters
                                                Germans defend with 1 fighter
                                                    British roll dice for 1 battleship in Northwestern Europe, round 2 : 1/1 hits, 0.67 expected hits
                                                    Germans roll dice for 1 fighter in Northwestern Europe, round 2 : 1/1 hits, 0.67 expected hits
                                                    1 fighter owned by the Germans and 1 armour owned by the British lost in Northwestern Europe
                                                British win with 2 fighters remaining. Battle score for attacker is 5
                                                Casualties for British: 1 armour
                                                Casualties for Germans: 1 fighter
                                            Battle in Finland
                                                British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry
                                                Germans defend with 1 infantry
                                                    British roll dice for 1 cruiser in Finland, round 2 : 1/1 hits, 0.50 expected hits
                                                    Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                                                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland
                                                British win, taking Finland from Germans with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 0
                                                Casualties for British: 1 infantry
                                                Casualties for Germans: 1 infantry
                                            Battle in Trans-Jordan
                                                British attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
                                                Germans defend with 1 armour, 1 artillery and 2 infantry; Italians defend with 1 infantry
                                                    British roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Trans-Jordan, round 2 : 1/7 hits, 2.17 expected hits
                                                    Italians roll dice for 1 armour, 1 artillery and 3 infantry in Trans-Jordan, round 2 : 2/5 hits, 1.83 expected hits
                                                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Trans-Jordan
                                                    British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Trans-Jordan, round 3 : 1/5 hits, 1.83 expected hits
                                                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 3 : 3/4 hits, 1.50 expected hits
                                                    1 artillery owned by the British, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
                                                    British roll dice for 1 armour and 1 fighter in Trans-Jordan, round 4 : 2/2 hits, 1.00 expected hits
                                                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 4 : 1/3 hits, 1.17 expected hits
                                                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the British lost in Trans-Jordan
                                                    British roll dice for 1 fighter in Trans-Jordan, round 5 : 1/1 hits, 0.50 expected hits
                                                    Italians roll dice for 1 armour in Trans-Jordan, round 5 : 0/1 hits, 0.50 expected hits
                                                    1 armour owned by the Germans lost in Trans-Jordan
                                                British win with 1 fighter remaining. Battle score for attacker is -3
                                                Casualties for British: 1 armour, 1 artillery and 4 infantry
                                                Casualties for Germans: 1 armour, 1 artillery and 2 infantry
                                                Casualties for Italians: 1 infantry
                                    
                                        Non Combat Move - British
                                            1 fighter moved from Trans-Jordan to India
                                            2 fighters moved from Finland to 5 Sea Zone
                                            1 bomber moved from Finland to United Kingdom
                                            2 fighters moved from Northwestern Europe to United Kingdom
                                    
                                        Place Units - British
                                            1 artillery and 2 infantry placed in India
                                            2 artilleries and 4 infantry placed in United Kingdom
                                            2 transports placed in 7 Sea Zone
                                    
                                        Turn Complete - British
                                            British collect 32 PUs; end with 40 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Italians regular : 1.00
                                    Germans regular : 1.00
                                    British regular : 0.33
                                    

                                    Savegame

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                                    • S Offline
                                      Sloshpit
                                      last edited by

                                      TripleA Turn Summary: Americans round 3

                                      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

                                      Game History

                                      Round: 3
                                      
                                          Research Technology - Americans
                                              Americans spend 10 on tech rolls
                                                  Americans roll 5,1,5 and gets 0 hits
                                      
                                          Purchase Units - Americans
                                              Americans buy 1 artillery, 1 bomber, 7 infantry and 2 transports; Remaining resources: 1 PUs; 3 techTokens; 
                                      
                                          Purchase Units - Chinese
                                              Chinese builds 2 units.
                                      
                                          Combat Move - Americans
                                              1 infantry moved from Eastern United States to 10 Sea Zone
                                              1 infantry moved from Eastern United States to 10 Sea Zone
                                              2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
                                              2 infantry moved from Eastern United States to 10 Sea Zone
                                              1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
                                              1 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
                                              1 infantry moved from Eastern United States to 10 Sea Zone
                                              1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
                                              6 infantry moved from 12 Sea Zone to Gibraltar
                                              1 bomber moved from Eastern United States to 12 Sea Zone
                                      
                                          Combat - Americans
                                      
                                          Non Combat Move - Americans
                                              1 infantry moved from Central United States to Eastern United States
                                              1 bomber moved from 12 Sea Zone to Gibraltar
                                      
                                          Place Units - Americans
                                              2 transports placed in 10 Sea Zone
                                              4 infantry placed in Eastern United States
                                              1 artillery and 1 bomber placed in Eastern United States
                                              3 infantry placed in Western United States
                                      
                                          Place Units - Chinese
                                              2 infantry placed in Ningxia
                                      
                                          Turn Complete - Americans
                                              Americans collect 38 PUs; end with 39 PUs
                                              Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
                                              Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

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                                      • I Offline
                                        ishan
                                        last edited by

                                        TripleA Manual Gamesave Post: Russians round 4

                                        TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0

                                        Game History

                                        Round: 4
                                        
                                            Combat Move - Russians
                                                1 infantry moved from Eastern Ukraine to East Poland
                                                      Russians take East Poland from Germans
                                                1 infantry moved from Archangel to Belorussia
                                                      Russians take Belorussia from Germans
                                                6 infantry moved from Caucasus to Russia
                                                1 armour and 3 infantry moved from Eastern Ukraine to Russia
                                                2 infantry moved from Archangel to Russia
                                                2 armour moved from Archangel to Russia
                                                1 artillery moved from Archangel to Russia
                                        
                                            Combat - Russians
                                                Battle in Russia
                                                    Russians attack with 3 armour, 1 artillery and 11 infantry
                                                    Germans defend with 1 aaGun, 5 armour and 1 factory
                                                        Russians roll dice for 3 armour, 1 artillery and 11 infantry in Russia, round 2 : 4/15 hits, 3.83 expected hits
                                                        Germans roll dice for 5 armour in Russia, round 2 : 2/5 hits, 2.50 expected hits
                                                        2 infantry owned by the Russians and 4 armour owned by the Germans lost in Russia
                                                        Russians roll dice for 3 armour, 1 artillery and 9 infantry in Russia, round 3 : 4/13 hits, 3.50 expected hits
                                                        Germans roll dice for 1 armour in Russia, round 3 : 1/1 hits, 0.50 expected hits
                                                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia
                                                    Russians win, taking Russia from Germans with 3 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 16
                                                    Casualties for Russians: 3 infantry
                                                    Casualties for Germans: 5 armour
                                        
                                            Non Combat Move - Russians
                                        
                                            Turn Complete - Russians
                                                Russians collect 24 PUs; end with 24 PUs
                                                Russians collect 4 PUs from War Bonds; end with 28 PUs
                                                Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Germans regular : 0.00
                                        Russians regular : 0.67
                                        

                                        Savegame

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                                        • T Offline
                                          triplea2020one
                                          last edited by

                                          TripleA Turn Summary: British round 4

                                          TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

                                          Game History

                                          Round: 4
                                          
                                              Purchase Units - British
                                                  British buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 3 PUs; 0 techTokens; 
                                          
                                              Combat Move - British
                                                  1 fighter moved from India to Burma
                                                  3 artilleries moved from India to Burma
                                                  6 infantry moved from India to Burma
                                                  3 infantry moved from Finland to Karelia S.S.R.
                                                  1 armour moved from Finland to Karelia S.S.R.
                                                  1 artillery moved from Finland to Karelia S.S.R.
                                                  2 fighters moved from 5 Sea Zone to Karelia S.S.R.
                                                  4 infantry moved from United Kingdom to 7 Sea Zone
                                                  4 infantry moved from 7 Sea Zone to France
                                                        British take France from Germans
                                                  2 fighters moved from United Kingdom to Karelia S.S.R.
                                                  1 bomber moved from United Kingdom to Karelia S.S.R.
                                                  1 transport moved from 5 Sea Zone to 6 Sea Zone
                                                  1 artillery moved from United Kingdom to 6 Sea Zone
                                                  1 transport moved from 5 Sea Zone to 6 Sea Zone
                                                  1 artillery moved from United Kingdom to 6 Sea Zone
                                                  1 transport moved from 5 Sea Zone to 7 Sea Zone
                                                  2 artilleries and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                                                  2 artilleries moved from 5 Sea Zone to Karelia S.S.R.
                                                  1 cruiser moved from 5 Sea Zone to 7 Sea Zone
                                          
                                              Combat - British
                                                  Battle in Karelia S.S.R.
                                                      British attack with 1 armour, 3 artilleries, 1 bomber, 4 fighters and 3 infantry
                                                      Germans defend with 1 aaGun, 2 armour, 2 artilleries and 1 factory
                                                          Germans roll AA dice in Karelia S.S.R. : 2/5 hits, 0.83 expected hits
                                                          2 fighters owned by the British lost in Karelia S.S.R.
                                                          British roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters and 3 infantry in Karelia S.S.R., round 2 : 4/10 hits, 4.17 expected hits
                                                          Germans roll dice for 2 armour and 2 artilleries in Karelia S.S.R., round 2 : 2/4 hits, 1.67 expected hits
                                                          2 artilleries owned by the Germans, 2 armour owned by the Germans and 2 infantry owned by the British lost in Karelia S.S.R.
                                                      British win, taking Karelia S.S.R. from Germans with 1 armour, 3 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is -8
                                                      Casualties for British: 2 fighters and 2 infantry
                                                      Casualties for Germans: 2 armour and 2 artilleries
                                                  Battle in Burma
                                                      British attack with 3 artilleries, 1 fighter and 6 infantry
                                                      Japanese defend with 1 infantry
                                                          British roll dice for 3 artilleries, 1 fighter and 6 infantry in Burma, round 2 : 5/10 hits, 3.00 expected hits
                                                          Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                                                          1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                                                      British win, taking Burma from Japanese with 3 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 0
                                                      Casualties for British: 1 infantry
                                                      Casualties for Japanese: 1 infantry
                                          
                                              Non Combat Move - British
                                                  1 fighter moved from Burma to India
                                                  2 fighters moved from Karelia S.S.R. to 5 Sea Zone
                                                  1 bomber moved from Karelia S.S.R. to United Kingdom
                                          
                                              Place Units - British
                                                  1 armour and 2 infantry placed in India
                                                  2 artilleries and 6 infantry placed in United Kingdom
                                          
                                              Turn Complete - British
                                                  British collect 37 PUs; end with 40 PUs
                                                  Objective 3: British met a national objective for an additional 5 PUs; end with 45 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Japanese regular : 0.67
                                          Germans AA : 1.17
                                          Germans regular : 0.33
                                          British regular : 1.83
                                          

                                          Savegame

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                                            Sloshpit
                                            last edited by

                                            TripleA Turn Summary: Americans round 4

                                            TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

                                            Game History

                                            Round: 4
                                            
                                                Research Technology - Americans
                                                    Americans spend 0 on tech rolls
                                                        Americans roll 6,4,4 and gets 1 hit
                                                    Americans removing all Technology Tokens after successful research.
                                                    Americans discover Rockets Advance
                                            
                                                Activate Technology - Americans
                                                    Americans activating Rockets Advance
                                            
                                                Purchase Units - Americans
                                                    Americans buy 1 factory, 6 infantry and 2 transports; Remaining resources: 2 PUs; 0 techTokens; 
                                            
                                                Purchase Units - Chinese
                                                    Chinese builds 1 units.
                                            
                                                Combat Move - Americans
                                                    6 transports moved from 12 Sea Zone to 10 Sea Zone
                                                    1 infantry moved from Eastern United States to 10 Sea Zone
                                                    1 infantry moved from Eastern United States to 10 Sea Zone
                                                    1 armour moved from Eastern United States to 10 Sea Zone
                                                    2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                                                    1 armour and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                                                    2 infantry moved from 8 Sea Zone to United Kingdom
                                                    1 armour moved from 8 Sea Zone to United Kingdom
                                                    1 infantry moved from Eastern United States to 10 Sea Zone
                                                    1 bomber moved from Gibraltar to France
                                                    1 infantry moved from 10 Sea Zone to Eastern United States
                                            
                                                Combat - Americans
                                                    Battle in France
                                                        Americans attack with 1 bomber
                                                        Italians defend with 2 artilleries and 1 infantry
                                                            Americans roll dice for 1 bomber in France, round 2 : 0/1 hits, 0.67 expected hits
                                                            Germans roll dice for 2 artilleries and 1 infantry in France, round 2 : 2/3 hits, 1.00 expected hits
                                                            1 bomber owned by the Americans lost in France
                                                        Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -12
                                                        Casualties for Americans: 1 bomber
                                            
                                                Non Combat Move - Americans
                                                    2 infantry moved from Western United States to Central United States
                                                    1 infantry moved from Central United States to Eastern United States
                                                    1 transport moved from 7 Sea Zone to 12 Sea Zone
                                                    2 infantry moved from Gibraltar to 12 Sea Zone
                                                    2 infantry and 1 transport moved from 12 Sea Zone to 8 Sea Zone
                                                    2 infantry moved from 8 Sea Zone to United Kingdom
                                            
                                                Combat Move - Chinese
                                                    2 infantry moved from Ningxia to Sikang
                                            
                                                Combat - Chinese
                                                    Battle in Sikang
                                                        Chinese attack with 2 infantry
                                                        Japanese defend with 1 infantry
                                                            Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.33 expected hits
                                                            Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                                                            1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                                                        Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 0
                                                        Casualties for Chinese: 1 infantry
                                                        Casualties for Japanese: 1 infantry
                                            
                                                Non Combat Move - Chinese
                                            
                                                Place Units - Americans
                                                    3 infantry placed in Eastern United States
                                                    2 infantry placed in Western United States
                                                    1 infantry placed in Eastern United States
                                                    2 transports placed in 10 Sea Zone
                                                    1 factory placed in Mexico
                                            
                                                Place Units - Chinese
                                                    1 infantry placed in Ningxia
                                            
                                                Turn Complete - Americans
                                                    Americans collect 38 PUs; end with 40 PUs
                                                    Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
                                                    Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Chinese regular : 0.67
                                            Americans regular : -0.67
                                            Japanese regular : 0.67
                                            Germans regular : 1.00
                                            

                                            Savegame

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