TripleA2020
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 3 Research Technology - Japanese Japanese rolls : 0/1 hits, 0.00 expected hits Unit Production - Japanese Tokyo express action1: Setting transportCapacity to 2 for unitAttachment attached to destroyer Japanese buy 2 armour and 1 cruiser; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Japanese 2 infantry moved from Kwangtung to Yunnan 1 artillery moved from Kwangtung to Yunnan 3 armour, 1 artillery, 2 fighters, 3 infantry and 6 marines moved from Kwangtung to Szechwan 1 infantry moved from Shantung to Inner Mongolia 1 armour moved from Shantung to Inner Mongolia 2 armour moved from Chosen to Northern Manchukuo 1 infantry moved from Chosen to Northern Manchukuo 1 fighter moved from Shantung to Inner Mongolia 1 fighter moved from Shantung to Northern Manchukuo 2 artilleries and 2 infantry moved from Southern Japan to SZ 73 East China Sea 2 artilleries, 2 infantry and 2 transports moved from SZ 73 East China Sea to SZ 74 Sea of Japan 2 artilleries and 2 infantry moved from SZ 74 Sea of Japan to Vladivostok 1 bomber moved from Taiwan to Szechwan 2 transports moved from SZ 72 South China Sea to SZ 74 Sea of Japan 4 infantry moved from Southern Japan to SZ 74 Sea of Japan 4 infantry moved from SZ 74 Sea of Japan to Vladivostok 2 fighters moved from SZ 86 West Pacific to Northern Manchukuo 2 tactical_bombers moved from SZ 86 West Pacific to Northern Manchukuo 2 carriers moved from SZ 86 West Pacific to SZ 74 Sea of Japan 2 submarines moved from SZ 86 West Pacific to SZ 92 Philippine Sea 3 destroyers moved from SZ 72 South China Sea to SZ 92 Philippine Sea 1 infantry moved from Okinawa to SZ 92 Philippine Sea 2 infantry moved from Iwo Jima to SZ 92 Philippine Sea 3 destroyers and 3 infantry moved from SZ 92 Philippine Sea to SZ 73 East China Sea 3 infantry moved from SZ 73 East China Sea to Chosen 1 transport moved from SZ 72 South China Sea to SZ 74 Sea of Japan 2 infantry moved from Northern Japan to SZ 74 Sea of Japan 2 infantry moved from SZ 74 Sea of Japan to Vladivostok Combat - Japanese Battle in Northern Manchukuo Japanese attack with 2 armour, 3 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 armour and 1 infantry Japanese roll dice for 2 armour, 3 fighters, 1 infantry and 2 tactical_bombers in Northern Manchukuo, round 2 : 4/0 hits, 4.00 expected hits Chinese roll dice for 1 armour and 1 infantry in Northern Manchukuo, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Northern Manchukuo Japanese win, taking Northern Manchukuo from Chinese with 2 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Inner Mongolia Japanese attack with 1 armour, 1 fighter and 1 infantry Chinese defend with 3 infantry Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 1.17 expected hits Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Japanese roll dice for 1 armour and 1 fighter in Inner Mongolia, round 3 : 1/0 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Japanese roll dice for 1 armour in Inner Mongolia, round 4 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 1 armour remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Chinese: 3 infantry Battle in Szechwan Japanese attack with 3 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 6 marines Chinese defend with 1 artillery and 7 infantry Japanese roll dice for 3 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 6 marines in Szechwan, round 2 : 6/1 hits, 5.83 expected hits Chinese roll dice for 1 artillery and 7 infantry in Szechwan, round 2 : 3/1 hits, 2.67 expected hits 3 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 3 armour, 1 artillery, 1 bomber, 2 fighters and 6 marines in Szechwan, round 3 : 6/1 hits, 5.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 1/1 hits, 0.67 expected hits 1 marine owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 3 armour, 1 artillery, 1 bomber, 2 fighters and 5 marines remaining. Battle score for attacker is 12 Casualties for Japanese: 3 infantry and 1 marine Casualties for Chinese: 1 artillery and 7 infantry Battle in Vladivostok Japanese attack with 2 artilleries and 8 infantry Russians defend with 1 bunker Japanese roll dice for 2 artilleries and 8 infantry in Vladivostok, round 2 : 2/1 hits, 2.33 expected hits Russians roll dice for 1 bunker in Vladivostok, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 bunker owned by the Russians lost in Vladivostok Japanese win, taking Vladivostok from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for Russians: 1 bunker Battle in Yunnan Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from Szechwan to Shantung 2 fighters moved from Northern Manchukuo to Chosen 1 fighter moved from Northern Manchukuo to Chosen 1 fighter moved from Chosen to SZ 74 Sea of Japan 1 bomber moved from Szechwan to Shantung 2 tactical_bombers moved from Northern Manchukuo to Shantung Mobilize Units - Japanese 2 armour placed in Chosen 1 cruiser placed in SZ 86 West Pacific Tokyo express action2: Setting transportCapacity to 1 for unitAttachment attached to destroyer Japan Kamikaze Action: Japanese has 2 kamikazes placed in SZ 73 East China Sea Turn Complete - Japanese Japanese collect 29 PUs; end with 30 PUsCombat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : 1.00 Japanese rolls : 0.00 Russians regular : 0.33 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 4 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Unit Production - Germans Germans repair damage of 4x factory; Remaining resources: 70 PUs; 1 techTokens; Germans buy 5 armour and 13 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Germans 5 submarines and 1 wolfpack moved from SZ 19 Atlantic to SZ 18 West Atlantic 3 submarines moved from SZ 20 Atlantic to SZ 22 East Atlantic 1 submarine moved from SZ 23 West Mediterranean to SZ 22 East Atlantic 2 infantry moved from France to Low Countries 11 armour moved from France to Austria-Czechoslovakia 1 bomber moved from Austria-Czechoslovakia to Novgorod 1 armour, 6 artilleries, 13 infantry and 8 marines moved from Baltic States to Novgorod 1 fighter moved from Hungary-Romania to Novgorod 4 armour moved from Eastern Germany to Eastern Poland 4 fighters and 2 tactical_bombers moved from Berlin to Eastern Poland Combat - Germans Battle in Novgorod Germans attack with 1 armour, 6 artilleries, 1 bomber, 1 fighter, 13 infantry and 8 marines Russians defend with 1 armour, 3 artilleries, 1 fighter, 1 halftrack and 22 infantry Germans roll dice for 1 armour, 6 artilleries, 1 bomber, 1 fighter, 13 infantry and 8 marines in Novgorod, round 2 : 10/1 hits, 9.17 expected hits Russians roll dice for 1 armour, 3 artilleries, 1 fighter, 1 halftrack and 22 infantry in Novgorod, round 2 : 10/0 hits, 10.00 expected hits 10 infantry owned by the Russians and 10 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 armour, 6 artilleries, 1 bomber, 1 fighter, 3 infantry and 8 marines in Novgorod, round 3 : 7/1 hits, 7.50 expected hits Russians roll dice for 1 armour, 3 artilleries, 1 fighter, 1 halftrack and 12 infantry in Novgorod, round 3 : 7/1 hits, 6.67 expected hits 7 infantry owned by the Russians, 3 infantry owned by the Germans and 4 marines owned by the Germans lost in Novgorod Germans roll dice for 1 armour, 6 artilleries, 1 bomber, 1 fighter and 4 marines in Novgorod, round 4 : 5/1 hits, 5.33 expected hits Russians roll dice for 1 armour, 3 artilleries, 1 fighter, 1 halftrack and 5 infantry in Novgorod, round 4 : 5/1 hits, 4.33 expected hits 5 infantry owned by the Russians, 1 artillery owned by the Germans and 4 marines owned by the Germans lost in Novgorod Germans roll dice for 1 armour, 5 artilleries, 1 bomber and 1 fighter in Novgorod, round 5 : 3/0 hits, 3.00 expected hits Russians roll dice for 1 armour, 3 artilleries, 1 fighter and 1 halftrack in Novgorod, round 5 : 2/1 hits, 2.67 expected hits 3 artilleries owned by the Russians and 2 artilleries owned by the Germans lost in Novgorod Germans roll dice for 1 armour, 3 artilleries, 1 bomber and 1 fighter in Novgorod, round 6 : 2/1 hits, 2.33 expected hits Russians roll dice for 1 armour, 1 fighter and 1 halftrack in Novgorod, round 6 : 2/1 hits, 1.67 expected hits 1 armour owned by the Russians, 2 artilleries owned by the Germans and 1 halftrack owned by the Russians lost in Novgorod Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Novgorod, round 7 : 2/1 hits, 1.67 expected hits Russians roll dice for 1 fighter in Novgorod, round 7 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 5 artilleries, 13 infantry and 8 marines Casualties for Russians: 1 armour, 3 artilleries, 1 fighter, 1 halftrack and 22 infantry Battle in SZ 18 West Atlantic Germans attack with 5 submarines and 1 wolfpack British defend with 3 destroyers Germans roll dice for 5 submarines and 1 wolfpack in SZ 18 West Atlantic, round 2 : 2/1 hits, 1.67 expected hits British roll dice for 3 destroyers in SZ 18 West Atlantic, round 2 : 1/0 hits, 1.00 expected hits 2 destroyers owned by the British and 1 wolfpack owned by the Germans lost in SZ 18 West Atlantic Germans roll dice for 5 submarines in SZ 18 West Atlantic, round 3 : 2/1 hits, 1.67 expected hits British roll dice for 1 destroyer in SZ 18 West Atlantic, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in SZ 18 West Atlantic Germans win with 5 submarines remaining. Battle score for attacker is 21 Casualties for Germans: 1 wolfpack Casualties for British: 3 destroyers Battle in Eastern Poland Germans attack with 4 armour, 4 fighters and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 4 armour, 4 fighters and 2 tactical_bombers in Eastern Poland, round 2 : 5/1 hits, 5.33 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 4 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Novgorod to Eastern Germany 1 fighter moved from Novgorod to Baltic States 4 fighters moved from Eastern Poland to Baltic States 2 tactical_bombers moved from Eastern Poland to Baltic States Mobilize Units - Germans 4 infantry placed in Eastern Germany 2 infantry placed in France 5 infantry placed in Berlin 5 armour and 2 infantry placed in Western Germany Heavy Tanks Action: Germans has 1 tiger placed in Western Germany Turn Complete - Germans Germans collect 39 PUs; end with 40 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans rolls : 0.00 Russians regular : -0.67 Germans regular : 0.33 British regular : -0.33 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 4 Unit Production - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians Italians loses 0 PUs for violating Eastern Balkanss neutrality. Italians loses 0 PUs for violating Eastern Balkanss neutrality. 1 armour moved from Greece to Hungary-Romania 1 armour moved from Greece to Eastern Balkans Italians take Eastern Balkans from Neutral 1 infantry moved from Italy to Switzerland 2 infantry moved from Italy to Western Balkans 2 infantry moved from Italy to Western Balkans Combat - Italians Battle in Switzerland Italians attack with 1 infantry Neutral defend with 6 bunkers Italians roll dice for 1 infantry in Switzerland, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 bunker owned by the Neutral Neutral roll dice for 6 bunkers in Switzerland, round 2 : 4/0 hits, 4.00 expected hits 1 infantry owned by the Italians lost in Switzerland Neutral win with 6 bunkers remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 infantry moved from Italy to Austria-Czechoslovakia 1 infantry moved from Italy to Western Balkans 1 infantry moved from Western Balkans to Hungary-Romania Mobilize Units - Italians 5 infantry placed in Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs 1 unit repaired.Combat Hit Differential Summary :
Italians regular : 0.83 Neutral regular : 0.00 -
TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 4 Research Technology - Japanese Japanese rolls : 0/1 hits, 0.00 expected hits Unit Production - Japanese Tokyo express action1: Setting transportCapacity to 2 for unitAttachment attached to destroyer Japanese buy 2 armour, 2 halftracks and 2 marines; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 3 armour, 1 artillery and 5 marines moved from Szechwan to Kansu 2 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Szechwan 2 tactical_bombers moved from Shantung to Kansu 1 bomber moved from Shantung to Kansu 2 fighters moved from Shantung to Kansu 1 infantry moved from Sakhalin Island to SZ 74 Sea of Japan 1 infantry and 1 transport moved from SZ 74 Sea of Japan to SZ 75 Sea of Okhotsk 1 infantry moved from SZ 75 Sea of Okhotsk to Kamchatka Japanese take Kamchatka from Russians 3 infantry moved from Chosen to Northern Manchukuo 2 armour moved from Chosen to Northern Manchukuo 2 fighters moved from Chosen to Northern Manchukuo 1 fighter moved from SZ 74 Sea of Japan to Northern Manchukuo 1 kamikaze moved from SZ 73 East China Sea to SZ 86 West Pacific 5 kamikazes moved from SZ 73 East China Sea to SZ 86 West Pacific 2 infantry moved from Vladivostok to Okhotsk 2 infantry moved from Vladivostok to Amurskaya 3 infantry moved from Vladivostok to Northern Manchukuo 2 artilleries moved from Vladivostok to Northern Manchukuo Combat - Japanese Battle in Amurskaya Japanese attack with 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 infantry in Amurskaya, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Amurskaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amurskaya Japanese win, taking Amurskaya from Russians with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Northern Manchukuo Japanese attack with 2 armour, 2 artilleries, 3 fighters and 6 infantry Russians defend with 2 halftracks and 3 infantry Japanese roll dice for 2 armour, 2 artilleries, 3 fighters and 6 infantry in Northern Manchukuo, round 2 : 5/1 hits, 4.50 expected hits Chinese roll dice for 2 halftracks and 3 infantry in Northern Manchukuo, round 2 : 2/0 hits, 2.00 expected hits 2 infantry owned by the Japanese, 3 infantry owned by the Russians and 2 halftracks owned by the Russians lost in Northern Manchukuo Japanese win, taking Northern Manchukuo from Chinese with 2 armour, 2 artilleries, 3 fighters and 4 infantry remaining. Battle score for attacker is 13 Casualties for Japanese: 2 infantry Casualties for Russians: 2 halftracks and 3 infantry Battle in Kansu Japanese attack with 3 armour, 1 artillery, 1 bomber, 2 fighters, 5 marines and 2 tactical_bombers Chinese defend with 1 aaGun, 1 factory, 1 fighter and 12 infantry Chinese roll AA dice in Kansu : 1/1 hits, 0.83 expected hits 1 tactical_bomber owned by the Japanese lost in Kansu Japanese roll dice for 3 armour, 1 artillery, 1 bomber, 2 fighters, 5 marines and 1 tactical_bomber in Kansu, round 2 : 6/1 hits, 5.67 expected hits Chinese roll dice for 1 fighter and 12 infantry in Kansu, round 2 : 5/1 hits, 4.67 expected hits 5 marines owned by the Japanese and 6 infantry owned by the Chinese lost in Kansu Japanese roll dice for 3 armour, 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber in Kansu, round 3 : 4/1 hits, 3.83 expected hits Chinese roll dice for 1 fighter and 6 infantry in Kansu, round 3 : 3/1 hits, 2.67 expected hits 1 artillery owned by the Japanese, 1 bomber owned by the Japanese, 1 armour owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Kansu, round 4 : 3/1 hits, 2.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 2/1 hits, 1.33 expected hits 1 fighter owned by the Japanese, 1 armour owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -22 Casualties for Japanese: 2 armour, 1 artillery, 1 bomber, 1 fighter, 5 marines and 1 tactical_bomber Casualties for Chinese: 1 fighter and 12 infantry Battle in Okhotsk Japanese attack with 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Okhotsk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Okhotsk, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Okhotsk, round 4 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Okhotsk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Okhotsk Japanese win, taking Okhotsk from Russians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters moved from Northern Manchukuo to Shantung 1 fighter moved from Northern Manchukuo to Szechwan 1 fighter moved from Kansu to Szechwan 1 tactical_bomber moved from Kansu to Szechwan Mobilize Units - Japanese 2 halftracks placed in Chosen 2 armour and 2 marines placed in Southern Japan Tokyo express action2: Setting transportCapacity to 1 for unitAttachment attached to destroyer Japan Kamikaze Action: Japanese has 2 kamikazes placed in SZ 73 East China Sea Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 2.00 Japanese rolls : 0.00 Chinese AA : 0.17 Russians regular : -0.33 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 5 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Unit Production - Germans Germans repair damage of 4x factory; Remaining resources: 41 PUs; 1 techTokens; Germans buy 3 armour and 7 infantry; Remaining resources: 2 PUs; 1 techTokens; Combat Move - Germans 5 submarines moved from SZ 18 West Atlantic to SZ 20 Atlantic 4 submarines moved from SZ 22 East Atlantic to SZ 20 Atlantic 4 infantry moved from Eastern Germany to Western Poland 11 armour moved from Austria-Czechoslovakia to Western Poland 1 tactical_bomber moved from Baltic States to Western Poland 5 fighters moved from Baltic States to Western Poland 1 tactical_bomber moved from Baltic States to Western Poland 5 infantry moved from Berlin to Eastern Germany 5 armour moved from Western Germany to Western Poland 2 infantry moved from Western Germany to Austria-Czechoslovakia 1 bomber moved from Eastern Germany to Western Poland Non Combat Move - Germans Mobilize Units - Germans 4 infantry placed in Eastern Germany 2 armour and 3 infantry placed in Berlin 1 armour placed in Western Germany Heavy Tanks Action: Germans has 1 tiger placed in Western Germany Turn Complete - Germans Germans collect 32 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans rolls : 0.00 -
There should be something happening here
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@Sloshpit I downloaded Germans Round 5 and it worked 5.
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 5 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Unit Production - Germans Germans repair damage of 4x factory; Remaining resources: 41 PUs; 1 techTokens; Germans buy 3 armour and 7 infantry; Remaining resources: 2 PUs; 1 techTokens; Combat Move - Germans 5 submarines moved from SZ 18 West Atlantic to SZ 20 Atlantic 4 submarines moved from SZ 22 East Atlantic to SZ 20 Atlantic 4 infantry moved from Eastern Germany to Western Poland 11 armour moved from Austria-Czechoslovakia to Western Poland 1 tactical_bomber moved from Baltic States to Western Poland 5 fighters moved from Baltic States to Western Poland 1 tactical_bomber moved from Baltic States to Western Poland 5 infantry moved from Berlin to Eastern Germany 5 armour moved from Western Germany to Western Poland 2 infantry moved from Western Germany to Austria-Czechoslovakia 1 bomber moved from Eastern Germany to Western Poland Non Combat Move - Germans Mobilize Units - Germans 4 infantry placed in Eastern Germany 2 armour and 3 infantry placed in Berlin 1 armour placed in Western Germany Heavy Tanks Action: Germans has 1 tiger placed in Western Germany Turn Complete - Germans Germans collect 32 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans rolls : 0.00 -
My turn done
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 5 Research Technology - Japanese Japanese rolls : 0/1 hits, 0.00 expected hits Unit Production - Japanese Tokyo express action1: Setting transportCapacity to 2 for unitAttachment attached to destroyer Japanese buy 1 armour, 1 artillery, 2 halftracks and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 2 infantry moved from Okhotsk to Yakutsk 1 infantry moved from Amurskaya to Buryatia Japanese take Buryatia from Russians 2 armour moved from Northern Manchukuo to Inner Mongolia 4 infantry moved from Northern Manchukuo to Amurskaya 1 artillery moved from Northern Manchukuo to Amurskaya 2 armour and 2 marines moved from Southern Japan to SZ 74 Sea of Japan 1 armour, 1 marine and 1 transport moved from SZ 74 Sea of Japan to SZ 92 Philippine Sea 1 armour, 1 marine and 1 transport moved from SZ 74 Sea of Japan to SZ 92 Philippine Sea 2 armour and 2 marines moved from SZ 92 Philippine Sea to North Philippines 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Kwangtung 1 artillery moved from Szechwan to Kwangtung 1 fighter moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Kwangtung 1 tactical_bomber moved from Szechwan to Yunnan 2 fighters moved from Shantung to Kwangtung 1 armour moved from Kansu to Inner Mongolia 2 halftracks moved from Chosen to Inner Mongolia 1 battleship, 1 cruiser and 3 submarines moved from SZ 92 Philippine Sea to SZ 72 South China Sea 2 carriers moved from SZ 74 Sea of Japan to SZ 92 Philippine Sea 1 cruiser moved from SZ 86 West Pacific to SZ 92 Philippine Sea 6 kamikazes moved from SZ 86 West Pacific to SZ 92 Philippine Sea 3 destroyers moved from SZ 73 East China Sea to SZ 72 South China Sea 2 kamikazes moved from SZ 73 East China Sea to SZ 72 South China Sea Combat - Japanese Battle in Yakutsk Japanese attack with 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Yakutsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakutsk Japanese roll dice for 1 infantry in Yakutsk, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Yakutsk, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yakutsk, round 4 : 1/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Yakutsk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yakutsk Japanese win, taking Yakutsk from Russians with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters and 1 infantry French defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Kwangtung, round 2 : 2/1 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Kwangtung Japanese win, taking Kwangtung from Chinese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Inner Mongolia Japanese attack with 3 armour and 2 halftracks Chinese defend with 1 infantry Japanese roll dice for 3 armour and 2 halftracks in Inner Mongolia, round 2 : 2/1 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 3 armour and 2 halftracks remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber French defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/1 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in North Philippines Japanese attack with 2 armour and 2 marines Americans defend with 2 infantry Japanese roll dice for 1 cruiser in North Philippines, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans lost in North Philippines Japanese roll dice for 2 armour and 2 marines in North Philippines, round 2 : 2/0 hits, 2.00 expected hits Americans roll dice for 1 infantry in North Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 infantry owned by the Americans lost in North Philippines Japanese win, taking North Philippines from Americans with 2 armour and 1 marine remaining. Battle score for attacker is 2 Casualties for Americans: 2 infantry Casualties for Japanese: 1 marine Non Combat Move - Japanese 2 transports moved from SZ 74 Sea of Japan to SZ 86 West Pacific 1 fighter and 1 tactical_bomber moved from Yunnan to Kansu 3 fighters moved from Kwangtung to Kansu Mobilize Units - Japanese 1 armour and 1 halftrack placed in Kansu 1 artillery, 1 halftrack and 4 infantry placed in Southern Japan Tokyo express action2: Setting transportCapacity to 1 for unitAttachment attached to destroyer Japan Kamikaze Action: Japanese has 2 kamikazes placed in SZ 73 East China Sea Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.67 Japanese regular : 1.17 Japanese rolls : 0.00 Russians regular : 0.00 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 6 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Unit Production - Germans Germans buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 2 infantry moved from Austria-Czechoslovakia to Hungary-Romania 2 tigers moved from Western Germany to Hungary-Romania 1 armour moved from Western Germany to Low Countries 2 armour moved from Berlin to Low Countries 3 infantry moved from France to Low Countries 1 tactical_bomber moved from Western Poland to Hungary-Romania 2 infantry moved from Western Poland to Eastern Poland 2 infantry moved from Western Poland to Baltic States 1 bomber moved from Western Poland to Eastern Poland 1 fighter moved from Western Poland to Eastern Poland 16 armour, 4 fighters and 1 tactical_bomber moved from Western Poland to Baltic States 1 submarine moved from SZ 20 Atlantic to SZ 22 East Atlantic 1 submarine moved from SZ 20 Atlantic to SZ 22 East Atlantic 2 submarines moved from SZ 20 Atlantic to SZ 15 North Atlantic 2 submarines moved from SZ 20 Atlantic to SZ 21 East Atlantic 3 submarines moved from SZ 20 Atlantic to SZ 16 North Atlantic Combat - Germans Battle in Hungary-Romania Germans attack with 2 infantry, 1 tactical_bomber and 2 tigers Russians defend with 1 infantry Germans roll dice for 2 infantry, 1 tactical_bomber and 2 tigers in Hungary-Romania, round 2 : 2/1 hits, 2.33 expected hits Russians roll dice for 1 infantry in Hungary-Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Hungary-Romania Germans win, taking Hungary-Romania from Russians with 2 infantry, 1 tactical_bomber and 2 tigers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Low Countries Germans attack with 3 armour and 3 infantry British defend with 3 infantry Germans roll dice for 3 armour and 3 infantry in Low Countries, round 2 : 2/0 hits, 2.00 expected hits British roll dice for 3 infantry in Low Countries, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Low Countries Germans roll dice for 3 armour and 2 infantry in Low Countries, round 3 : 2/1 hits, 1.83 expected hits British roll dice for 1 infantry in Low Countries, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Low Countries Germans win, taking Low Countries from British with 3 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for British: 3 infantry Battle in Baltic States Germans attack with 16 armour, 4 fighters, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 16 armour, 4 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 11/0 hits, 11.00 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 16 armour, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in SZ 21 East Atlantic Germans attack with 2 submarines Russians defend with 1 submarine 1 submarine owned by the Russians submerged Battle in Eastern Poland Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Eastern Poland, round 2 : 2/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans winGermans winGermans win with 2 submarines remaining with 2 submarines remaining, taking Eastern Poland from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 5 infantry moved from Eastern Germany to Western Poland 3 infantry moved from Eastern Germany to Western Poland 1 infantry moved from Eastern Germany to Western Poland 4 fighters moved from Baltic States to Western Poland 1 tactical_bomber moved from Hungary-Romania to Western Poland 1 tactical_bomber moved from Baltic States to Western Poland 1 bomber moved from Eastern Poland to Western Poland 1 fighter moved from Eastern Poland to Western Poland 3 infantry moved from Berlin to Eastern Germany Mobilize Units - Germans 3 infantry placed in France 2 infantry placed in Western Germany 1 fighter and 3 infantry placed in Eastern Germany Rockets Advance: Germans activates Rockets Advance Heavy Tanks Action: Germans has 1 tiger placed in Western Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans rolls : 0.00 Russians regular : -1.33 Germans regular : 0.67 British regular : -0.33 -
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 6 Research Technology - Japanese Japanese spend 6 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Unit Production - Japanese Tokyo express action1: Setting transportCapacity to 2 for unitAttachment attached to destroyer Japanese buy 4 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Japanese 1 infantry moved from Yakutsk to Southeastern Siberia Japanese take Southeastern Siberia from Russians 1 artillery and 4 infantry moved from Amurskaya to Yakutsk 1 artillery moved from Northern Manchukuo to Amurskaya 3 armour and 2 halftracks moved from Inner Mongolia to Szechwan 1 armour and 1 marine moved from North Philippines to SZ 92 Philippine Sea 1 armour moved from North Philippines to SZ 92 Philippine Sea 2 armour, 1 marine and 2 transports moved from SZ 92 Philippine Sea to SZ 98 Philippine Sea 2 armour and 1 marine moved from SZ 98 Philippine Sea to South Philippines 2 carriers, 1 cruiser and 6 kamikazes moved from SZ 92 Philippine Sea to SZ 98 Philippine Sea 2 kamikazes moved from SZ 73 East China Sea to SZ 72 South China Sea 4 destroyers moved from SZ 72 South China Sea to SZ 73 East China Sea 4 infantry moved from Southern Japan to SZ 73 East China Sea 4 destroyers and 4 infantry moved from SZ 73 East China Sea to SZ 72 South China Sea 4 infantry moved from SZ 72 South China Sea to French Indo-China 1 armour and 1 halftrack moved from Kansu to Eastern Sinkiang 2 fighters moved from Kansu to Eastern Sinkiang 1 tactical_bomber moved from Kansu to Eastern Sinkiang 1 fighter moved from Kansu to Szechwan 1 fighter moved from Kansu to Szechwan 1 transport moved from SZ 75 Sea of Okhotsk to SZ 74 Sea of Japan 1 halftrack moved from Southern Japan to SZ 74 Sea of Japan 1 halftrack and 1 transport moved from SZ 74 Sea of Japan to SZ 73 East China Sea 1 halftrack moved from SZ 73 East China Sea to Shantung 1 cruiser moved from SZ 72 South China Sea to SZ 73 East China Sea Combat - Japanese Battle in South Philippines Japanese attack with 2 armour and 1 marine Americans defend with 1 infantry Japanese roll dice for 1 cruiser in South Philippines, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 armour and 1 marine in South Philippines, round 2 : 2/1 hits, 1.50 expected hits Americans roll dice for 1 infantry in South Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 infantry owned by the Americans lost in South Philippines Japanese win, taking South Philippines from Americans with 2 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 marine Casualties for Americans: 1 infantry Battle in Szechwan Japanese attack with 3 armour, 2 fighters and 2 halftracks British defend with 1 armour Japanese roll dice for 3 armour, 2 fighters and 2 halftracks in Szechwan, round 2 : 3/1 hits, 3.17 expected hits Chinese roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0.50 expected hits 1 halftrack owned by the Japanese and 1 armour owned by the British lost in Szechwan Japanese win, taking Szechwan from Chinese with 3 armour, 2 fighters and 1 halftrack remaining. Battle score for attacker is 1 Casualties for Japanese: 1 halftrack Casualties for British: 1 armour Battle in French Indo-China Japanese attack with 4 infantry French defend with 1 factory and 1 infantry Japanese roll dice for 3 battleships and 1 cruiser in French Indo-China, round 2 : 3/1 hits, 3.17 expected hits 1 infantry owned by the French lost in French Indo-China Japanese win, taking French Indo-China from French with 4 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Eastern Sinkiang Japanese attack with 1 armour, 2 fighters, 1 halftrack and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters, 1 halftrack and 1 tactical_bomber in Eastern Sinkiang, round 2 : 3/1 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 halftrack owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang Japanese win, taking Eastern Sinkiang from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 halftrack Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Eastern Sinkiang to Szechwan 1 tactical_bomber moved from Szechwan to Shantung 1 fighter moved from Szechwan to Kansu 1 fighter moved from Szechwan to Kansu 2 fighters moved from Szechwan to Kansu Mobilize Units - Japanese 2 armour placed in Kansu 2 armour placed in Chosen 1 artillery and 1 infantry placed in Southern Japan Tokyo express action2: Setting transportCapacity to 1 for unitAttachment attached to destroyer Japan Kamikaze Action: Japanese has 2 kamikazes placed in SZ 73 East China Sea Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 0.67 Japanese regular : 0.17 Japanese rolls : 0.00 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 7 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Unit Production - Germans Germans buy 2 armour and 10 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Germans 2 fighters moved from Western Poland to Hungary-Romania 3 infantry moved from Western Poland to Hungary-Romania 1 infantry moved from Western Poland to Hungary-Romania 1 bomber, 3 fighters, 5 infantry and 2 tactical_bombers moved from Western Poland to Eastern Poland 1 tiger moved from Western Germany to Hungary-Romania 3 armour moved from Low Countries to Austria-Czechoslovakia 16 armour moved from Baltic States to Novgorod 2 infantry moved from Baltic States to Novgorod 6 infantry moved from Eastern Germany to Western Poland 1 fighter moved from Eastern Germany to Eastern Poland 2 submarines moved from SZ 21 East Atlantic to SZ 15 North Atlantic 2 submarines moved from SZ 22 East Atlantic to SZ 15 North Atlantic Combat - Germans Rocket attack in Leningrad does 3 damage to factory owned by Russians Rockets in Western Germany roll: 3 Rocket attack in Great Britain does 4 damage to factory owned by British Rockets in Eastern Germany roll: 4 Battle in Novgorod Germans attack with 16 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 16 armour and 2 infantry in Novgorod, round 2 : 8/1 hits, 8.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 16 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in SZ 15 North Atlantic Germans attack with 6 submarines Russians defend with 1 submarine 1 submarine owned by the Russians submerged Battle in Hungary-Romania Germans attack with 2 fighters, 4 infantry and 1 tiger Russians defend with 2 artilleries and 2 infantry Germans roll dice for 2 fighters, 4 infantry and 1 tiger in Hungary-Romania, round 2 : 2/1 hits, 2.33 expected hits Russians roll dice for 2 artilleries and 2 infantry in Hungary-Romania, round 2 : 1/1 hits, 1.33 expected hits Units damaged: 1 tiger owned by the Germans 2 infantry owned by the Russians lost in Hungary-Romania Germans roll dice for 2 fighters, 4 infantry and 1 tiger in Hungary-Romania, round 3 : 3/1 hits, 2.33 expected hits Russians roll dice for 2 artilleries in Hungary-Romania, round 3 : 1/1 hits, 0.67 expected hits 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Hungary-Romania Germans winGermans winGermans win with 6 submarines remaining with 6 submarines remaining, taking Hungary-Romania from Russians with 2 fighters, 3 infantry and 1 tiger remaining. Battle score for attacker is 11 Casualties for Russians: 2 artilleries and 2 infantry Casualties for Germans: 1 infantry Battle in Eastern Poland Germans attack with 1 bomber, 4 fighters, 5 infantry and 2 tactical_bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 bomber, 4 fighters, 5 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 4/1 hits, 4.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 bomber, 4 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 2 fighters moved from Hungary-Romania to Western Poland 1 bomber, 4 fighters and 2 tactical_bombers moved from Eastern Poland to Western Poland Mobilize Units - Germans 4 infantry placed in Eastern Germany 2 armour and 3 infantry placed in Berlin 3 infantry placed in Western Germany Heavy Tanks Action: Germans has 1 tiger placed in Western Germany Turn Complete - Germans Germans collect 39 PUs; end with 40 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs 1 unit repaired.Combat Hit Differential Summary :
Germans rolls : 0.00 Russians regular : -0.33 Germans regular : -0.50 -
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 7 Research Technology - Japanese Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Shipyards Unit Production - Japanese Tokyo express action1: Setting transportCapacity to 2 for unitAttachment attached to destroyer Japanese buy 4 armour, 1 infantry, 2 marines and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 destroyer moved from SZ 72 South China Sea to SZ 73 East China Sea 1 infantry moved from Southern Japan to SZ 73 East China Sea 1 destroyer and 1 infantry moved from SZ 73 East China Sea to SZ 72 South China Sea 1 infantry moved from SZ 72 South China Sea to Borneo Japanese take Borneo from French 1 infantry moved from Kamchatka to Eastern Siberia Japanese take Eastern Siberia from Russians 1 artillery moved from Amurskaya to Buryatia 1 artillery and 4 infantry moved from Yakutsk to Southeastern Siberia 3 armour moved from Szechwan to French Indo-China 1 halftrack moved from Shantung to Yunnan 1 tactical_bomber moved from Shantung to French Indo-China 2 armour moved from Chosen to Amurskaya 1 halftrack moved from Szechwan to Yunnan 2 fighters moved from Kansu to Yunnan 1 fighter moved from Kansu to French Indo-China 1 fighter moved from Kansu to Yunnan 3 battleships, 1 carrier, 2 cruisers, 3 destroyers, 4 kamikazes and 3 submarines moved from SZ 72 South China Sea to SZ 98 Philippine Sea 1 artillery moved from Southern Japan to SZ 73 East China Sea 1 artillery, 1 cruiser, 2 kamikazes and 1 transport moved from SZ 73 East China Sea to SZ 72 South China Sea 1 artillery moved from SZ 72 South China Sea to French Indo-China 1 artillery moved from Kwangtung to Yunnan 1 infantry moved from Kwangtung to Yunnan Combat - Japanese Battle in SZ 98 Philippine Sea Japanese attack with 3 battleships, 1 carrier, 2 cruisers, 3 destroyers, 4 kamikazes and 3 submarines Americans defend with 1 battleship and 1 cruiser Japanese roll dice for 4 kamikazes and 3 submarines in SZ 98 Philippine Sea, round 2 : 2/1 hits, 2.33 expected hits Units damaged: 1 battleship owned by the Americans 1 cruiser owned by the Americans lost in SZ 98 Philippine Sea 4 kamikazes owned by the Japanese lost in SZ 98 Philippine Sea Japanese roll dice for 3 battleships, 1 carrier, 2 cruisers and 3 destroyers in SZ 98 Philippine Sea, round 2 : 5/1 hits, 5.50 expected hits Americans roll dice for 1 battleship in SZ 98 Philippine Sea, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Americans lost in SZ 98 Philippine Sea Japanese win with 3 battleships, 1 carrier, 2 cruisers, 3 destroyers and 3 submarines remaining. Battle score for attacker is 31 Casualties for Americans: 1 battleship and 1 cruiser Casualties for Japanese: 4 kamikazes Battle in Yunnan Japanese attack with 1 artillery, 3 fighters, 2 halftracks and 1 infantry French defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 2 halftracks and 1 infantry in Yunnan, round 2 : 2/1 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the French lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 2 halftracks remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for French: 1 infantry Battle in French Indo-China Japanese attack with 3 armour, 1 artillery, 1 fighter and 1 tactical_bomber French defend with 1 artillery and 1 factory Japanese roll dice for 1 cruiser in French Indo-China, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 3 armour, 1 artillery, 1 fighter and 1 tactical_bomber in French Indo-China, round 2 : 3/0 hits, 3.00 expected hits French roll dice for 1 artillery in French Indo-China, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in French Indo-China Japanese win, taking French Indo-China from French with 3 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Non Combat Move - Japanese 1 tactical_bomber moved from French Indo-China to SZ 98 Philippine Sea 1 fighter moved from French Indo-China to Kwangtung 3 fighters moved from Yunnan to Kansu Mobilize Units - Japanese 2 armour placed in Kansu 2 armour placed in Chosen 1 infantry, 2 marines and 1 tactical_bomber placed in Southern Japan Tokyo express action2: Setting transportCapacity to 1 for unitAttachment attached to destroyer Japan Kamikaze Action: Japanese has 2 kamikazes placed in SZ 73 East China Sea Activate Technology - Japanese Japanese activating Shipyards Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.67 French regular : -0.33 Japanese regular : -1.83 Japanese rolls : 1.00 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 8 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Unit Production - Germans Germans buy 3 armour and 9 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 3 submarines moved from SZ 16 North Atlantic to SZ 11 West Baltic Sea 6 submarines moved from SZ 15 North Atlantic to SZ 16 North Atlantic 5 infantry and 1 tiger moved from Western Germany to Low Countries 3 armour moved from Austria-Czechoslovakia to Hungary-Romania 2 infantry moved from Western Poland to Hungary-Romania 1 infantry moved from Western Poland to Baltic States 1 bomber, 6 fighters, 3 infantry and 2 tactical_bombers moved from Western Poland to Eastern Poland 4 infantry moved from Eastern Germany to Western Poland 2 armour moved from Berlin to Western Poland 3 infantry moved from Berlin to Eastern Germany Combat - Germans Rocket attack in Leningrad does 4 damage to factory owned by Russians Rockets in Western Germany roll: 4 Rocket attack in Great Britain does 4 damage to factory owned by British Rockets in Eastern Germany roll: 4 Battle in Low Countries Germans attack with 5 infantry and 1 tiger British defend with 1 infantry and 1 marine Germans roll dice for 5 infantry and 1 tiger in Low Countries, round 2 : 1/1 hits, 1.50 expected hits British roll dice for 1 infantry and 1 marine in Low Countries, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Low Countries Germans roll dice for 4 infantry and 1 tiger in Low Countries, round 3 : 2/1 hits, 1.33 expected hits British roll dice for 1 marine in Low Countries, round 3 : 1/1 hits, 0.33 expected hits 1 marine owned by the British and 1 infantry owned by the Germans lost in Low Countries Germans win, taking Low Countries from British with 3 infantry and 1 tiger remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for British: 1 infantry and 1 marine Battle in Hungary-Romania Germans attack with 3 armour and 2 infantry Russians defend with 3 armour Germans roll dice for 3 armour and 2 infantry in Hungary-Romania, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 3 armour in Hungary-Romania, round 2 : 2/1 hits, 1.50 expected hits 2 armour owned by the Russians and 2 infantry owned by the Germans lost in Hungary-Romania Germans roll dice for 3 armour in Hungary-Romania, round 3 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 armour in Hungary-Romania, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Hungary-Romania Germans win, taking Hungary-Romania from Russians with 3 armour remaining. Battle score for attacker is 12 Casualties for Germans: 2 infantry Casualties for Russians: 3 armour Battle in SZ 11 West Baltic Sea Germans attack with 3 submarines British defend with 1 battleship, 1 cruiser and 1 transport Germans roll dice for 3 submarines in SZ 11 West Baltic Sea, round 2 : 1/0 hits, 1.00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 transport in SZ 11 West Baltic Sea, round 2 : 1/1 hits, 1.17 expected hits 1 submarine owned by the Germans lost in SZ 11 West Baltic Sea Germans roll dice for 2 submarines in SZ 11 West Baltic Sea, round 3 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the British lost in SZ 11 West Baltic Sea British roll dice for 1 battleship and 1 transport in SZ 11 West Baltic Sea, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in SZ 11 West Baltic Sea Germans roll dice for 1 submarine in SZ 11 West Baltic Sea, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 battleship and 1 transport in SZ 11 West Baltic Sea, round 4 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in SZ 11 West Baltic Sea British win with 1 battleship and 1 transport remaining. Battle score for attacker is -12 Casualties for Germans: 3 submarines Casualties for British: 1 cruiser Battle in Eastern Poland Germans attack with 1 bomber, 6 fighters, 3 infantry and 2 tactical_bombers Russians defend with 2 artilleries and 2 infantry Germans roll dice for 1 bomber, 6 fighters, 3 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 5/1 hits, 5.17 expected hits Russians roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 2 : 1/1 hits, 1.33 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 bomber, 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries and 2 infantry Non Combat Move - Germans 1 bomber, 6 fighters and 2 tactical_bombers moved from Eastern Poland to Western Poland Mobilize Units - Germans 4 infantry placed in Eastern Germany 5 infantry placed in Berlin Germans undo move 2. 2 infantry placed in Western Germany 2 armour and 3 infantry placed in Berlin Germans undo move 3. 2 armour and 3 infantry placed in Berlin 1 armour placed in Western Germany Heavy Tanks Action: Germans has 1 tiger placed in Western Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs 1 unit repaired.Combat Hit Differential Summary :
Germans rolls : 0.00 Russians regular : -0.33 Germans regular : 0.67 British regular : 1.50 -
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 8 Research Technology - Japanese Japanese spend 12 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Unit Production - Japanese Tokyo express action1: Setting transportCapacity to 2 for unitAttachment attached to destroyer Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 halftrack, 1 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Japanese 1 infantry moved from Southeastern Siberia to Southern Siberia Japanese take Southern Siberia from Russians 1 artillery and 4 infantry moved from Southeastern Siberia to Irkutsk 1 artillery and 1 infantry moved from Buryatia to Irkutsk 2 armour moved from Amurskaya to Irkutsk 1 infantry moved from Borneo to SZ 98 Philippine Sea 1 infantry moved from SZ 98 Philippine Sea to New Guinea Japanese take New Guinea from British 2 destroyers moved from SZ 98 Philippine Sea to SZ 73 East China Sea 2 marines moved from Southern Japan to SZ 73 East China Sea 2 marines moved from SZ 73 East China Sea to Shantung 1 tactical_bomber moved from SZ 98 Philippine Sea to French Indo-China 2 halftracks moved from Yunnan to French Indo-China 1 artillery moved from Yunnan to French Indo-China 1 fighter moved from Kwangtung to French Indo-China 2 kamikazes moved from SZ 73 East China Sea to SZ 86 West Pacific 1 tactical_bomber moved from Southern Japan to French Indo-China 1 armour moved from Chosen to Inner Mongolia 1 armour moved from Chosen to Szechwan Combat - Japanese Battle in Irkutsk Japanese attack with 2 armour, 2 artilleries and 5 infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour, 2 artilleries and 5 infantry in Irkutsk, round 2 : 3/1 hits, 2.83 expected hits Russians roll dice for 1 infantry in Irkutsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Irkutsk Japanese win, taking Irkutsk from Russians with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in French Indo-China Japanese attack with 1 artillery, 1 fighter, 2 halftracks and 2 tactical_bombers British defend with 1 armour, 1 artillery and 3 infantry; French defend with 1 factory Japanese roll dice for 1 artillery, 1 fighter, 2 halftracks and 2 tactical_bombers in French Indo-China, round 2 : 3/1 hits, 2.67 expected hits French roll dice for 1 armour, 1 artillery and 3 infantry in French Indo-China, round 2 : 1/1 hits, 1.83 expected hits 1 halftrack owned by the Japanese and 3 infantry owned by the British lost in French Indo-China Japanese roll dice for 1 artillery, 1 fighter, 1 halftrack and 2 tactical_bombers in French Indo-China, round 3 : 3/1 hits, 2.50 expected hits French roll dice for 1 armour and 1 artillery in French Indo-China, round 3 : 1/1 hits, 0.83 expected hits 1 halftrack owned by the Japanese, 1 artillery owned by the British and 1 armour owned by the British lost in French Indo-China Japanese win, taking French Indo-China from French with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 2 halftracks Casualties for British: 1 armour, 1 artillery and 3 infantry Non Combat Move - Japanese 2 tactical_bombers moved from French Indo-China to Yunnan 1 fighter moved from French Indo-China to SZ 98 Philippine Sea 1 tactical_bomber moved from Yunnan to Szechwan Mobilize Units - Japanese 2 armour placed in Chosen 1 artillery, 1 halftrack and 1 infantry placed in Southern Japan 1 destroyer and 1 transport placed in SZ 73 East China SeaCombat Hit Differential Summary :
French regular : -0.67 Japanese regular : 1.00 Japanese rolls : 0.00 Russians regular : 0.67
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