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    • S Offline
      Sloshpit
      last edited by

      triplea_2496_12ita.tsvg

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      • I Offline
        ishan
        last edited by

        TripleA Manual Gamesave Post: Japanese round 12

        TripleA Manual Gamesave Post for game: Big World 2 : Rise of the Axis, version: 6.1.2

        Game History

        Round: 12
        
            Research Technology - Japanese
                Japanese spend 6 on tech rolls
                    Japanese rolls : 1/1 hits, 0.00 expected hits
                Japanese removing all Technology Tokens after successful research.
                Japanese discover War Bonds
        
            Unit Production - Japanese
                Tokyo express action1: Setting transportCapacity to 2 for unitAttachment attached to destroyer
                Improved Bombard Action J 1: Setting bombard to 4 for unitAttachment attached to cruiser
                Improved Bombard Action J 2: Setting bombard to 5 for unitAttachment attached to battleship
                Japanese repair damage of 4x factory; Remaining resources: 86 PUs; 0 techTokens; 
                Japanese buy 6 armour, 2 battleships and 2 destroyers; Remaining resources: 0 PUs; 0 techTokens; 
        
            Combat Move - Japanese
                1 submarine moved from SZ 105 Tasman Sea to SZ 106 Southwest Pacific
                1 submarine moved from SZ 105 Tasman Sea to SZ 106 Southwest Pacific
                2 kamikazes moved from SZ 93 West Pacific to SZ 87 West Pacific
                2 kamikazes moved from SZ 73 East China Sea to SZ 86 West Pacific
                1 armour moved from Okhotsk to Kamchatka
                      Japanese take Kamchatka from Russians
                1 armour moved from Okhotsk to Eastern Siberia
                      Japanese take Eastern Siberia from Russians
                1 armour moved from Eastern Siberia to Okhotsk
                1 armour moved from Kamchatka to Okhotsk
                1 transport moved from SZ 72 South China Sea to SZ 73 East China Sea
                1 armour moved from Chosen to SZ 73 East China Sea
                1 armour moved from SZ 73 East China Sea to Southern Japan
                1 submarine moved from SZ 72 South China Sea to SZ 86 West Pacific
                2 destroyers moved from SZ 72 South China Sea to SZ 74 Sea of Japan
                2 fighters moved from Guam to Southern Japan
                1 bomber moved from Guam to Southern Japan
                2 destroyers and 1 submarine moved from SZ 99 West Pacific to SZ 86 West Pacific
                7 armour moved from Iran to Kazakh
                5 armour moved from Western Sinkiang to Kazakh
                      Japanese take Kyrgyz from Russians
                4 infantry and 1 marine moved from Iran to Caucasus
                2 artilleries moved from Western Sinkiang to Novo-Sibirsk
                1 artillery moved from Novo-Sibirsk to Omsk
                7 armour moved from Novo-Sibirsk to Omsk
                2 artilleries, 1 halftrack, 2 infantry and 1 marine moved from New South Wales to Central Australia
        
            Combat - Japanese
                Battle in SZ 106 Southwest Pacific
                    Japanese attack with 2 submarines
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in SZ 106 Southwest Pacific
                    Japanese win with 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 transport
                Battle in Kazakh
                    Japanese attack with 12 armour
                    Russians defend with 4 artilleries, 3 infantry and 1 marine
                        Japanese roll dice for 12 armour in Kazakh, round 2 : 6/0 hits, 6.00 expected hits
                        Russians roll dice for 4 artilleries, 3 infantry and 1 marine in Kazakh, round 2 : 3/1 hits, 2.67 expected hits
                        3 infantry owned by the Russians, 2 artilleries owned by the Russians, 3 armour owned by the Japanese and 1 marine owned by the Russians lost in Kazakh
                        Japanese roll dice for 9 armour in Kazakh, round 3 : 4/1 hits, 4.50 expected hits
                        Russians roll dice for 2 artilleries in Kazakh, round 3 : 1/1 hits, 0.67 expected hits
                        2 artilleries owned by the Russians and 1 armour owned by the Japanese lost in Kazakh
                    Japanese win, taking Kazakh from Russians with 8 armour remaining. Battle score for attacker is 5
                    Casualties for Japanese: 4 armour
                    Casualties for Russians: 4 artilleries, 3 infantry and 1 marine
                Battle in Omsk
                    Japanese attack with 7 armour and 1 artillery
                    Chinese defend with 1 infantry
                        Japanese roll dice for 7 armour and 1 artillery in Omsk, round 2 : 4/1 hits, 3.83 expected hits
                        Russians roll dice for 1 infantry in Omsk, round 2 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Omsk
                    Japanese win, taking Omsk from Russians with 7 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Caucasus
                    Japanese attack with 4 infantry and 1 marine
                    Russians defend with 1 infantry
                        Japanese roll dice for 4 infantry and 1 marine in Caucasus, round 2 : 1/0 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Caucasus
                    Japanese win, taking Caucasus from Russians with 3 infantry and 1 marine remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
        
            Non Combat Move - Japanese
        
            Mobilize Units - Japanese
                6 armour placed in Southern Japan
                2 battleships placed in SZ 74 Sea of Japan
                2 destroyers placed in SZ 72 South China Sea
                Tokyo express action2: Setting transportCapacity to 1 for unitAttachment attached to destroyer
                Improved Bombard Action J 3: Setting bombard to 3 for unitAttachment attached to cruiser
                Improved Bombard Action J 4: Setting bombard to 4 for unitAttachment attached to battleship
                Japan Kamikaze Action: Japanese has 2 kamikazes placed in SZ 73 East China Sea
        
            Activate Technology - Japanese
                Japanese activating War Bonds
        
            Turn Complete - Japanese
                Japanese collect 81 PUs; end with 81 PUs
                Japanese collect 3 PUs from War Bonds; end with 84 PUs
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
                Objective 3: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
        

        Combat Hit Differential Summary :

        Japanese regular : -0.33
        Japanese rolls : 1.00
        Russians regular : 2.00
        

        Savegame

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        • T Offline
          triplea2020one
          last edited by

          TripleA Turn Summary: Germans round 13

          TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2

          Game History

          Round: 13
          
              Research Technology - Germans
                  Germans spend 0 on tech rolls
                      Germans rolls : 1/1 hits, 0.00 expected hits
                  Germans removing all Technology Tokens after successful research.
                  Germans discover Shipyards
          
              Unit Production - Germans
                  Germans buy 2 battleships, 5 bombers and 1 transport; Remaining resources: 4 PUs; 0 techTokens; 
          
              Combat Move - Germans
                  1 armour moved from Ukraine to Stalingrad
                        Germans take Southern Russia from Russians
                        Germans take Stalingrad from Russians
                  1 tiger moved from Ukraine to Southern Russia
                  2 armour moved from Ukraine to Moscow
                  7 infantry moved from Ukraine to Southern Russia
                  8 armour and 4 tigers moved from Western Russia to Moscow
                  4 infantry moved from Northern Russia to Moscow
                  1 infantry moved from Leningrad to Karelija
                  1 infantry moved from Leningrad to Northern Russia
                  1 infantry moved from Leningrad to Northern Russia
                  2 armour and 3 infantry moved from Berlin to Western Germany
                  4 infantry moved from Eastern Germany to Western Germany
                  2 armour moved from Western Poland to Western Germany
                  7 infantry moved from Western Poland to Eastern Germany
                  9 infantry moved from Eastern Poland to Belorussia
                  3 armour and 1 tiger moved from Hungary-Romania to Western Germany
                  1 bomber, 3 fighters and 2 tactical_bombers moved from Ukraine to Western Germany
                  2 battleships, 1 carrier, 1 cruiser, 2 fighters, 5 submarines and 4 transports moved from SZ 10 North Sea to SZ 17 English Channel
          
              Combat - Germans
                  Rocket attack in Great Britain does 4 damage to factory owned by British
                      Rockets in Western Germany roll: 4
                  Rocket attack in Sverdlovsk does 2 damage to factory owned by Russians
                      Rockets in Leningrad roll: 3
                  Battle in SZ 17 English Channel
                      Germans attack with 2 battleships, 1 carrier, 1 cruiser, 2 fighters, 5 submarines and 4 transports
                      British defend with 1 destroyer and 1 transport
                          Germans roll dice for 5 submarines in SZ 17 English Channel, round 2 : 1/1 hits, 1.67 expected hits
                          Germans roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 fighters and 4 transports in SZ 17 English Channel, round 2 : 3/0 hits, 3.00 expected hits
                          British roll dice for 1 destroyer and 1 transport in SZ 17 English Channel, round 2 : 1/1 hits, 0.33 expected hits
                      Units damaged: 1 battleship owned by the Germans
                          1 destroyer owned by the British and 1 transport owned by the British lost in SZ 17 English Channel
                      Germans win with 2 battleships, 1 carrier, 1 cruiser, 2 fighters, 5 submarines and 4 transports remaining. Battle score for attacker is 13
                      Casualties for British: 1 destroyer and 1 transport
                  Battle in Moscow
                      Germans attack with 10 armour, 4 infantry and 4 tigers
                      French defend with 1 artillery and 1 infantry; Russians defend with 1 aaGun and 1 factory
                          Germans roll dice for 10 armour, 4 infantry and 4 tigers in Moscow, round 2 : 8/1 hits, 8.33 expected hits
                          Russians roll dice for 1 artillery and 1 infantry in Moscow, round 2 : 1/1 hits, 0.67 expected hits
                      Units damaged: 1 tiger owned by the Germans
                          1 infantry owned by the French and 1 artillery owned by the French lost in Moscow
                      Germans captures 18PUs while taking Russians capital
                      Germans win, taking Moscow from Russians with 10 armour, 4 infantry and 4 tigers remaining. Battle score for attacker is 7
                      Casualties for French: 1 artillery and 1 infantry
          
              Non Combat Move - Germans
          
              Mobilize Units - Germans
                  2 battleships and 1 transport placed in SZ 17 English Channel
                  5 bombers placed in Western Germany
                  Heavy Tanks Action: Germans has 1 tiger placed in Western Germany
          
              Activate Technology - Germans
                  Germans activating Shipyards
          
              Turn Complete - Germans
                  Germans collect 66 PUs; end with 88 PUs
                  Objective 1: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                  Objective 3: Germans met a national objective for an additional 5 PUs; end with 98 PUs
                  Germans creates 1 submarine in SZ 33 Atlantic
                  2 units repaired.
          

          Combat Hit Differential Summary :

          Germans rolls : 1.00
          Russians regular : 0.33
          Germans regular : -1.00
          British regular : 0.67
          

          Savegame

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          • S Offline
            Sloshpit
            last edited by

            triplea_2496_13ita.tsvg

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            • I Offline
              ishan
              last edited by

              TripleA Manual Gamesave Post: Japanese round 13

              TripleA Manual Gamesave Post for game: Big World 2 : Rise of the Axis, version: 6.1.2

              Game History

              Round: 13
              
                  Research Technology - Japanese
                      Japanese spend 6 on tech rolls
                          Japanese rolls : 0/1 hits, 0.00 expected hits
              
                  Unit Production - Japanese
                      Tokyo express action1: Setting transportCapacity to 2 for unitAttachment attached to destroyer
                      Improved Bombard Action J 1: Setting bombard to 4 for unitAttachment attached to cruiser
                      Improved Bombard Action J 2: Setting bombard to 5 for unitAttachment attached to battleship
                      Japanese repair damage of 3x factory; Remaining resources: 90 PUs; 1 techTokens; 
                      Japanese buy 6 armour, 2 battleships and 3 submarines; Remaining resources: 0 PUs; 1 techTokens; 
              
                  Combat Move - Japanese
                      12 armour, 1 bomber, 2 fighters and 1 infantry moved from Southern Japan to Northern Japan
                      2 destroyers and 2 submarines moved from SZ 86 West Pacific to SZ 74 Sea of Japan
                      2 destroyers moved from SZ 72 South China Sea to SZ 74 Sea of Japan
                      2 kamikazes moved from SZ 87 West Pacific to SZ 80 Northwest Pacific
                      1 armour moved from Chosen to Amurskaya
                      8 armour moved from Kazakh to Sverdlovsk
                      7 armour moved from Omsk to Sverdlovsk
                      1 artillery moved from Novo-Sibirsk to Irkutsk
                      1 artillery moved from Novo-Sibirsk to Southwestern Siberia
                      3 infantry and 1 marine moved from Caucasus to Eastern Turkey
              
                  Combat - Japanese
                      Battle in Irkutsk
                          Japanese attack with 1 artillery
                          Chinese defend with 1 infantry
                              Japanese roll dice for 1 artillery in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
                              Russians roll dice for 1 infantry in Irkutsk, round 2 : 1/1 hits, 0.33 expected hits
                              1 artillery owned by the Japanese lost in Irkutsk
                          Russians win with 1 infantry remaining. Battle score for attacker is -4
                          Casualties for Japanese: 1 artillery
                      Battle in Sverdlovsk
                          Japanese attack with 15 armour
                          Chinese defend with 4 infantry; Russians defend with 1 artillery, 1 factory, 1 infantry and 1 marine
                              Japanese roll dice for 15 armour in Sverdlovsk, round 2 : 7/1 hits, 7.50 expected hits
                              Russians roll dice for 1 artillery, 5 infantry and 1 marine in Sverdlovsk, round 2 : 2/1 hits, 2.33 expected hits
                              1 infantry owned by the Russians, 1 artillery owned by the Russians, 2 armour owned by the Japanese, 4 infantry owned by the Chinese and 1 marine owned by the Russians lost in Sverdlovsk
                          Japanese win, taking Sverdlovsk from Russians with 13 armour remaining. Battle score for attacker is 11
                          Casualties for Japanese: 2 armour
                          Casualties for Russians: 1 artillery, 1 infantry and 1 marine
                          Casualties for Chinese: 4 infantry
                      Battle in Northern Japan
                          Japanese attack with 12 armour, 1 bomber, 2 fighters and 1 infantry
                          Americans defend with 1 aaGun, 1 factory, 6 fighters, 8 halftracks, 2 infantry and 1 tactical_bomber
                              Americans roll AA dice in Northern Japan : 1/1 hits, 0.50 expected hits
                              1 bomber owned by the Japanese lost in Northern Japan
                              Japanese roll dice for 12 armour, 2 fighters and 1 infantry in Northern Japan, round 2 : 7/1 hits, 7.17 expected hits
                              Americans roll dice for 6 fighters, 8 halftracks, 2 infantry and 1 tactical_bomber in Northern Japan, round 2 : 10/1 hits, 10.33 expected hits
                              1 infantry owned by the Japanese, 5 halftracks owned by the Americans, 9 armour owned by the Japanese and 2 infantry owned by the Americans lost in Northern Japan
                              Japanese roll dice for 3 armour and 2 fighters in Northern Japan, round 3 : 3/1 hits, 2.50 expected hits
                              Americans roll dice for 6 fighters, 3 halftracks and 1 tactical_bomber in Northern Japan, round 3 : 7/1 hits, 7.17 expected hits
                              2 fighters owned by the Japanese, 3 halftracks owned by the Americans and 3 armour owned by the Japanese lost in Northern Japan
                          Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -60
                          Casualties for Japanese: 12 armour, 1 bomber, 2 fighters and 1 infantry
                          Casualties for Americans: 8 halftracks and 2 infantry
                      Battle in SZ 74 Sea of Japan
                          Japanese attack with 4 destroyers and 2 submarines
                          Americans defend with 1 carrier, 5 fighters and 1 mega_carrier
                              Japanese roll dice for 2 submarines in SZ 74 Sea of Japan, round 2 : 1/0 hits, 1.00 expected hits
                          Units damaged: 1 mega_carrier owned by the Americans
                              Japanese roll dice for 4 destroyers in SZ 74 Sea of Japan, round 2 : 1/1 hits, 1.33 expected hits
                              Americans roll dice for 1 carrier and 1 mega_carrier in SZ 74 Sea of Japan, round 2 : 1/1 hits, 0.83 expected hits
                              Americans roll dice for 5 fighters in SZ 74 Sea of Japan, round 2 : 4/1 hits, 4.17 expected hits
                              4 destroyers owned by the Japanese and 1 fighter owned by the Americans lost in SZ 74 Sea of Japan
                              Japanese roll dice for 2 submarines in SZ 74 Sea of Japan, round 3 : 1/0 hits, 1.00 expected hits
                              1 carrier owned by the Americans lost in SZ 74 Sea of Japan
                              Americans roll dice for 1 mega_carrier in SZ 74 Sea of Japan, round 3 : 1/1 hits, 0.50 expected hits
                              1 submarine owned by the Japanese lost in SZ 74 Sea of Japan
                              Japanese roll dice for 1 submarine in SZ 74 Sea of Japan, round 4 : 0/1 hits, 0.50 expected hits
                              Americans roll dice for 1 mega_carrier in SZ 74 Sea of Japan, round 4 : 0/1 hits, 0.50 expected hits
                              Japanese roll dice for 1 submarine in SZ 74 Sea of Japan, round 5 : 1/1 hits, 0.50 expected hits
                              1 mega_carrier owned by the Americans lost in SZ 74 Sea of Japan
                          Americans and Japanese reach a stalemate
                          . Battle score for attacker is 4
                          Casualties for Japanese: 4 destroyers and 1 submarine
                          Casualties for Americans: 1 carrier, 1 fighter and 1 mega_carrier
                      Battle in Southwestern Siberia
                          Japanese attack with 1 artillery
                          Chinese defend with 1 infantry
                              Japanese roll dice for 1 artillery in Southwestern Siberia, round 2 : 0/1 hits, 0.33 expected hits
                              Russians roll dice for 1 infantry in Southwestern Siberia, round 2 : 0/1 hits, 0.33 expected hits
                              Japanese roll dice for 1 artillery in Southwestern Siberia, round 3 : 0/1 hits, 0.33 expected hits
                              Russians roll dice for 1 infantry in Southwestern Siberia, round 3 : 0/1 hits, 0.33 expected hits
                              Japanese roll dice for 1 artillery in Southwestern Siberia, round 4 : 0/1 hits, 0.33 expected hits
                              Russians roll dice for 1 infantry in Southwestern Siberia, round 4 : 0/1 hits, 0.33 expected hits
                              Japanese roll dice for 1 artillery in Southwestern Siberia, round 5 : 0/1 hits, 0.33 expected hits
                              Russians roll dice for 1 infantry in Southwestern Siberia, round 5 : 0/1 hits, 0.33 expected hits
                              Japanese roll dice for 1 artillery in Southwestern Siberia, round 6 : 0/1 hits, 0.33 expected hits
                              Russians roll dice for 1 infantry in Southwestern Siberia, round 6 : 1/1 hits, 0.33 expected hits
                              1 artillery owned by the Japanese lost in Southwestern Siberia
                          Russians win with 1 infantry remaining. Battle score for attacker is -4
                          Casualties for Japanese: 1 artillery
                      Battle in Eastern Turkey
                          Japanese attack with 3 infantry and 1 marine
                          Neutral defend with 5 infantry
                              Japanese roll dice for 3 infantry and 1 marine in Eastern Turkey, round 2 : 1/1 hits, 0.83 expected hits
                              Neutral roll dice for 5 infantry in Eastern Turkey, round 2 : 1/1 hits, 1.67 expected hits
                              1 infantry owned by the Japanese and 1 infantry owned by the Neutral lost in Eastern Turkey
                              Japanese roll dice for 2 infantry and 1 marine in Eastern Turkey, round 3 : 1/1 hits, 0.67 expected hits
                              Neutral roll dice for 4 infantry in Eastern Turkey, round 3 : 1/1 hits, 1.33 expected hits
                              1 infantry owned by the Japanese and 1 infantry owned by the Neutral lost in Eastern Turkey
                              Japanese roll dice for 1 infantry and 1 marine in Eastern Turkey, round 4 : 0/1 hits, 0.50 expected hits
                              Neutral roll dice for 3 infantry in Eastern Turkey, round 4 : 1/0 hits, 1.00 expected hits
                              1 infantry owned by the Japanese lost in Eastern Turkey
                              Japanese roll dice for 1 marine in Eastern Turkey, round 5 : 0/1 hits, 0.33 expected hits
                              Neutral roll dice for 3 infantry in Eastern Turkey, round 5 : 1/0 hits, 1.00 expected hits
                              1 marine owned by the Japanese lost in Eastern Turkey
                          Neutral win with 3 infantry remaining. Battle score for attacker is -7
                          Casualties for Japanese: 3 infantry and 1 marine
                          Casualties for Neutral: 2 infantry
                          4 fighters owned by the Americans forced to land in Northern Japan
              
                  Non Combat Move - Japanese
              
                  Mobilize Units - Japanese
                      6 armour placed in Southern Japan
                      2 battleships placed in SZ 74 Sea of Japan
                      3 submarines placed in SZ 72 South China Sea
                      Tokyo express action2: Setting transportCapacity to 1 for unitAttachment attached to destroyer
                      Improved Bombard Action J 3: Setting bombard to 3 for unitAttachment attached to cruiser
                      Improved Bombard Action J 4: Setting bombard to 4 for unitAttachment attached to battleship
                      Japan Kamikaze Action: Japanese has 2 kamikazes placed in SZ 73 East China Sea
              
                  Turn Complete - Japanese
                      Japanese collect 83 PUs; end with 83 PUs
                      Japanese collect 8 PUs from War Bonds; end with 91 PUs
                      Objective 2: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
                      Objective 3: Japanese met a national objective for an additional 5 PUs; end with 101 PUs
                      Objective 1: Japanese met a national objective for an additional 5 PUs; end with 106 PUs
              

              Combat Hit Differential Summary :

              Americans regular : -0.50
              Japanese regular : -2.83
              Japanese rolls : 0.00
              Americans AA : 0.50
              Russians regular : -0.33
              Neutral regular : -1.00
              

              Savegame

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              • T Offline
                triplea2020one
                last edited by

                TripleA Turn Summary: Germans round 14

                TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2

                Game History

                Round: 14
                
                    Unit Production - Germans
                        Germans repair damage of 6x factory; Remaining resources: 92 PUs; 0 techTokens; 
                        Germans buy 8 marines and 10 transports; Remaining resources: 0 PUs; 0 techTokens; 
                
                    Combat Move - Germans
                        1 armour moved from Stalingrad to Eastern Russia
                        1 infantry moved from Moscow to Eastern Russia
                        1 infantry moved from Moscow to Eastern Russia
                        2 armour moved from Moscow to Archangel'sk
                        2 infantry moved from Northern Russia to Archangel'sk
                        1 infantry moved from Karelija to Archangel'sk
                        8 armour moved from Moscow to Belorussia
                        9 infantry moved from Belorussia to Eastern Poland
                        1 tiger moved from Southern Russia to Stalingrad
                        5 infantry moved from Southern Russia to Stalingrad
                        2 infantry moved from Southern Russia to Moscow
                        5 submarines moved from SZ 17 English Channel to SZ 10 North Sea
                        1 battleship moved from SZ 17 English Channel to SZ 10 North Sea
                        5 infantry moved from France to SZ 17 English Channel
                        3 infantry moved from Low Countries to SZ 17 English Channel
                        1 infantry moved from Low Countries to SZ 17 English Channel
                        1 tiger moved from Western Germany to Low Countries
                        9 armour moved from Western Germany to Low Countries
                        10 infantry moved from Western Germany to Low Countries
                        6 bombers moved from Western Germany to Great Britain
                        2 tigers moved from Western Germany to Low Countries
                        7 infantry moved from Eastern Germany to Western Germany
                        2 fighters moved from SZ 17 English Channel to Great Britain
                        5 submarines moved from SZ 33 Atlantic to SZ 37 Caribbean Sea
                
                    Combat - Germans
                        Rocket attack in Great Britain does 4 damage to factory owned by British
                            Rockets in Western Germany roll: 4
                        Battle in Great Britain
                            Germans attack with 6 bombers and 2 fighters
                            British defend with 1 aaGun, 6 armour, 4 artilleries, 1 bunker, 1 factory, 1 fighter, 3 halftracks, 17 infantry, 7 marines and 1 tactical_bomber; Americans defend with 1 fighter
                                British roll AA dice in Great Britain : 3/1 hits, 2.67 expected hits
                                1 fighter owned by the Germans and 2 bombers owned by the Germans lost in Great Britain
                                Germans roll dice for 4 bombers and 1 fighter in Great Britain, round 2 : 3/1 hits, 3.17 expected hits
                            Units damaged: 1 bunker owned by the British
                                British roll dice for 6 armour, 4 artilleries, 1 bunker, 2 fighters, 3 halftracks, 17 infantry, 7 marines and 1 tactical_bomber in Great Britain, round 2 : 16/1 hits, 16.50 expected hits
                                1 fighter owned by the Germans, 4 bombers owned by the Germans and 2 infantry owned by the British lost in Great Britain
                            British win with 6 armour, 4 artilleries, 1 bunker, 2 fighters, 3 halftracks, 15 infantry, 7 marines and 1 tactical_bomber remaining. Battle score for attacker is -80
                            Casualties for Germans: 6 bombers and 2 fighters
                            Casualties for British: 2 infantry
                        Battle in SZ 10 North Sea
                            Germans attack with 1 battleship and 5 submarines
                            British defend with 1 destroyer
                                Germans roll dice for 5 submarines in SZ 10 North Sea, round 2 : 1/1 hits, 1.67 expected hits
                                British roll dice for 1 destroyer in SZ 10 North Sea, round 2 : 0/1 hits, 0.33 expected hits
                                1 destroyer owned by the British lost in SZ 10 North Sea
                            Germans win with 1 battleship and 5 submarines remaining. Battle score for attacker is 7
                            Casualties for British: 1 destroyer
                        Battle in Eastern Russia
                            Germans attack with 1 armour and 2 infantry
                            Chinese defend with 1 infantry
                                Germans roll dice for 1 armour and 2 infantry in Eastern Russia, round 2 : 1/1 hits, 0.83 expected hits
                                Russians roll dice for 1 infantry in Eastern Russia, round 2 : 1/1 hits, 0.33 expected hits
                                1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Eastern Russia
                            Germans win, taking Eastern Russia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                            Casualties for Germans: 1 infantry
                            Casualties for Chinese: 1 infantry
                        Battle in Archangel'sk
                            Germans attack with 2 armour and 3 infantry
                            Chinese defend with 1 infantry
                                Germans roll dice for 2 armour and 3 infantry in Archangel'sk, round 2 : 2/1 hits, 1.50 expected hits
                                Russians roll dice for 1 infantry in Archangel'sk, round 2 : 1/1 hits, 0.33 expected hits
                                1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Archangel'sk
                            Germans win, taking Archangel'sk from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 0
                            Casualties for Germans: 1 infantry
                            Casualties for Chinese: 1 infantry
                
                    Non Combat Move - Germans
                        3 fighters moved from Western Germany to France
                        2 tactical_bombers moved from Western Germany to France
                
                    Mobilize Units - Germans
                        4 transports placed in SZ 17 English Channel
                        6 transports placed in SZ 11 West Baltic Sea
                        Germans undo move 2.
                        4 transports placed in SZ 11 West Baltic Sea
                        2 transports placed in SZ 11 West Baltic Sea
                        7 marines placed in Western Germany
                        Germans undo move 2.
                        1 transport placed in SZ 11 West Baltic Sea
                        3 transports placed in SZ 11 West Baltic Sea
                        1 marine placed in Eastern Germany
                        Heavy Tanks Action: Germans has 1 tiger placed in Western Germany
                
                    Turn Complete - Germans
                        Germans collect 69 PUs; end with 69 PUs
                        Objective 1: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                        Objective 3: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                        Germans creates 1 submarine in SZ 33 Atlantic
                        1 unit repaired.
                

                Combat Hit Differential Summary :

                British AA : 0.33
                Russians regular : 1.33
                Germans regular : -0.17
                British regular : -0.83
                

                Savegame

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                • S Offline
                  Sloshpit
                  last edited by

                  triplea_2496_14ita.tsvg

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                  • I Offline
                    ishan
                    last edited by

                    TripleA Manual Gamesave Post: Japanese round 14

                    TripleA Manual Gamesave Post for game: Big World 2 : Rise of the Axis, version: 6.1.2

                    Game History

                    Round: 14
                    
                        Research Technology - Japanese
                                Japanese rolls : 0/1 hits, 0.00 expected hits
                    
                        Unit Production - Japanese
                            Tokyo express action1: Setting transportCapacity to 2 for unitAttachment attached to destroyer
                            Improved Bombard Action J 1: Setting bombard to 4 for unitAttachment attached to cruiser
                            Improved Bombard Action J 2: Setting bombard to 5 for unitAttachment attached to battleship
                            Japanese repair damage of 6x factory, 3x factory; Remaining resources: 97 PUs; 1 techTokens; 
                            Japanese buy 1 armour, 2 battleships, 2 cruisers, 2 destroyers, 1 halftrack and 6 infantry; Remaining resources: 0 PUs; 1 techTokens; 
                    
                        Combat Move - Japanese
                            6 armour moved from Southern Japan to Northern Japan
                            2 kamikazes moved from SZ 86 West Pacific to SZ 87 West Pacific
                            2 kamikazes moved from SZ 73 East China Sea to SZ 86 West Pacific
                            1 infantry moved from Western Australia to Central Australia
                            2 infantry moved from Central Australia to New South Wales
                            1 submarine moved from SZ 106 Southwest Pacific to SZ 104 Coral Sea
                            3 submarines moved from SZ 72 South China Sea to SZ 93 West Pacific
                            2 battleships and 1 submarine moved from SZ 74 Sea of Japan to SZ 87 West Pacific
                            13 armour moved from Sverdlovsk to Novo-Sibirsk
                    
                        Combat - Japanese
                            Battle in Northern Japan
                                Japanese attack with 6 armour
                                Americans defend with 1 aaGun, 1 artillery, 1 factory, 2 fighters and 3 infantry
                                    Japanese roll dice for 6 armour in Northern Japan, round 2 : 3/0 hits, 3.00 expected hits
                                    Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Northern Japan, round 2 : 3/0 hits, 3.00 expected hits
                                    3 armour owned by the Japanese and 3 infantry owned by the Americans lost in Northern Japan
                                    Japanese roll dice for 3 armour in Northern Japan, round 3 : 1/1 hits, 1.50 expected hits
                                    Americans roll dice for 1 artillery and 2 fighters in Northern Japan, round 3 : 2/0 hits, 2.00 expected hits
                                    2 armour owned by the Japanese and 1 artillery owned by the Americans lost in Northern Japan
                                    Japanese roll dice for 1 armour in Northern Japan, round 4 : 1/1 hits, 0.50 expected hits
                                    Americans roll dice for 2 fighters in Northern Japan, round 4 : 2/1 hits, 1.67 expected hits
                                    1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Northern Japan
                                Americans win with 1 fighter remaining. Battle score for attacker is -13
                                Casualties for Japanese: 6 armour
                                Casualties for Americans: 1 artillery, 1 fighter and 3 infantry
                            Battle in Novo-Sibirsk
                                Japanese attack with 13 armour
                                Chinese defend with 2 infantry
                                    Japanese roll dice for 13 armour in Novo-Sibirsk, round 2 : 6/1 hits, 6.50 expected hits
                                    Chinese roll dice for 2 infantry in Novo-Sibirsk, round 2 : 1/1 hits, 0.67 expected hits
                                    1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Novo-Sibirsk
                                Japanese win, taking Novo-Sibirsk from Chinese with 12 armour remaining. Battle score for attacker is 0
                                Casualties for Japanese: 1 armour
                                Casualties for Chinese: 2 infantry
                            Battle in SZ 104 Coral Sea
                                Japanese attack with 1 submarine
                                Americans defend with 1 battleship, 1 mega_carrier and 2 transports
                                    Japanese roll dice for 1 submarine in SZ 104 Coral Sea, round 2 : 0/1 hits, 0.50 expected hits
                                    Americans roll dice for 1 battleship, 1 mega_carrier and 2 transports in SZ 104 Coral Sea, round 2 : 1/1 hits, 1.17 expected hits
                                    1 submarine owned by the Japanese lost in SZ 104 Coral Sea
                                Americans win with 1 battleship, 1 mega_carrier and 2 transports remaining. Battle score for attacker is -6
                                Casualties for Japanese: 1 submarine
                    
                        Non Combat Move - Japanese
                    
                        Mobilize Units - Japanese
                            2 cruisers and 1 destroyer placed in SZ 105 Tasman Sea
                            1 armour, 1 halftrack and 4 infantry placed in Southern Japan
                            2 infantry placed in Chosen
                            Japanese undo move 3.
                            2 battleships placed in SZ 74 Sea of Japan
                            1 destroyer placed in SZ 72 South China Sea
                            2 infantry placed in French Indo-China
                            Tokyo express action2: Setting transportCapacity to 1 for unitAttachment attached to destroyer
                            Improved Bombard Action J 3: Setting bombard to 3 for unitAttachment attached to cruiser
                            Improved Bombard Action J 4: Setting bombard to 4 for unitAttachment attached to battleship
                            Japan Kamikaze Action: Japanese has 2 kamikazes placed in SZ 73 East China Sea
                    
                        Turn Complete - Japanese
                            Japanese collect 78 PUs; end with 78 PUs
                            Japanese collect 6 PUs from War Bonds; end with 84 PUs
                            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
                            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
                            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
                    

                    Combat Hit Differential Summary :

                    Chinese regular : 0.33
                    Americans regular : 0.17
                    Japanese regular : -1.00
                    Japanese rolls : 0.00
                    

                    Savegame

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                      triplea2020one
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                      TripleA Turn Summary: Germans round 15

                      TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2

                      Game History

                      Round: 15
                      
                          Unit Production - Germans
                              Germans buy 7 tactical_bombers; Remaining resources: 2 PUs; 0 techTokens; 
                      
                          Combat Move - Germans
                              1 battleship and 5 submarines moved from SZ 10 North Sea to SZ 16 North Atlantic
                              5 submarines moved from SZ 37 Caribbean Sea to SZ 43 Mid Atlantic
                              1 armour moved from Archangel'sk to Western Siberia
                                    Germans take Western Siberia from Russians
                              2 infantry moved from Archangel'sk to Western Siberia
                              1 armour moved from Archangel'sk to Western Siberia
                              5 infantry and 1 tiger moved from Stalingrad to Caucasus
                              1 infantry moved from Eastern Russia to Sverdlovsk
                              1 armour moved from Eastern Russia to Western Siberia
                              4 tigers moved from Moscow to Caucasus
                              4 infantry moved from Moscow to Western Russia
                              8 armour moved from Belorussia to Western Poland
                              9 infantry moved from Eastern Poland to Western Poland
                              2 armour, 1 infantry and 3 tigers moved from Low Countries to SZ 17 English Channel
                              2 armour, 10 infantry and 3 tigers moved from SZ 17 English Channel to Great Britain
                              3 fighters moved from France to Great Britain
                      
                          Combat - Germans
                              Rocket attack in Great Britain does 3 damage to factory owned by British
                                  Rockets in Western Germany roll: 3
                              Battle in Great Britain
                                  Germans attack with 2 armour, 3 fighters, 10 infantry and 3 tigers
                                  British defend with 1 aaGun, 6 armour, 4 artilleries, 1 bunker, 1 factory, 1 fighter, 3 halftracks, 16 infantry, 7 marines and 1 tactical_bomber; Americans defend with 1 fighter
                                      British roll AA dice in Great Britain : 1/0 hits, 1.00 expected hits
                                      1 fighter owned by the Germans lost in Great Britain
                                      Germans roll dice for 3 battleships and 1 cruiser in Great Britain, round 2 : 3/1 hits, 2.50 expected hits
                                  Units damaged: 1 bunker owned by the British
                                      2 infantry owned by the British lost in Great Britain
                                      Germans roll dice for 2 armour, 2 fighters, 10 infantry and 3 tigers in Great Britain, round 2 : 6/1 hits, 5.67 expected hits
                                      British roll dice for 6 armour, 4 artilleries, 1 bunker, 2 fighters, 3 halftracks, 14 infantry, 7 marines and 1 tactical_bomber in Great Britain, round 2 : 16/1 hits, 15.50 expected hits
                                  Units damaged: 3 tigers owned by the Germans
                                      1 fighter owned by the Germans, 10 infantry owned by the Germans, 2 armour owned by the Germans and 6 infantry owned by the British lost in Great Britain
                                  1 fighter owned by the Germans retreated
                                      Germans roll dice for 3 tigers in Great Britain, round 3 : 2/0 hits, 2.00 expected hits
                                      British roll dice for 6 armour, 4 artilleries, 1 bunker, 2 fighters, 3 halftracks, 8 infantry, 7 marines and 1 tactical_bomber in Great Britain, round 3 : 13/1 hits, 13.50 expected hits
                                      3 tigers owned by the Germans and 2 infantry owned by the British lost in Great Britain
                                  British win with 6 armour, 4 artilleries, 1 bunker, 2 fighters, 3 halftracks, 6 infantry, 7 marines and 1 tactical_bomber remaining. Battle score for attacker is -68
                                  Casualties for Germans: 2 armour, 2 fighters, 10 infantry and 3 tigers
                                  Casualties for British: 10 infantry
                              Battle in SZ 16 North Atlantic
                                  Germans attack with 1 battleship and 5 submarines
                                  British defend with 1 destroyer and 1 transport
                                      Germans roll dice for 5 submarines in SZ 16 North Atlantic, round 2 : 2/1 hits, 1.67 expected hits
                                      British roll dice for 1 destroyer and 1 transport in SZ 16 North Atlantic, round 2 : 1/1 hits, 0.33 expected hits
                                  Units damaged: 1 battleship owned by the Germans
                                      1 destroyer owned by the British and 1 transport owned by the British lost in SZ 16 North Atlantic
                                  Germans win with 1 battleship and 5 submarines remaining. Battle score for attacker is 13
                                  Casualties for British: 1 destroyer and 1 transport
                      
                          Non Combat Move - Germans
                              7 infantry, 7 marines and 1 tiger moved from Western Germany to Low Countries
                              1 aaGun and 2 tactical_bombers moved from France to Low Countries
                              1 marine moved from Eastern Germany to Berlin
                              1 fighter moved from Great Britain to Low Countries
                      
                          Mobilize Units - Germans
                              7 tactical_bombers placed in Western Germany
                              Heavy Tanks Action: Germans has 1 tiger placed in Western Germany
                      
                          Turn Complete - Germans
                              Germans collect 70 PUs; end with 72 PUs
                              Objective 1: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                              Objective 3: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                              Germans creates 1 submarine in SZ 33 Atlantic
                              2 units repaired.
                      

                      Combat Hit Differential Summary :

                      British AA : 0.00
                      Germans regular : 1.17
                      British regular : 0.67
                      

                      Savegame

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                        Sloshpit
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                          ishan
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                          TripleA Manual Gamesave Post: Japanese round 15

                          TripleA Manual Gamesave Post for game: Big World 2 : Rise of the Axis, version: 6.1.2

                          Game History

                          Round: 15
                          
                              Research Technology - Japanese
                                      Japanese rolls : 0/1 hits, 0.00 expected hits
                          
                              Unit Production - Japanese
                                  Tokyo express action1: Setting transportCapacity to 2 for unitAttachment attached to destroyer
                                  Improved Bombard Action J 1: Setting bombard to 4 for unitAttachment attached to cruiser
                                  Improved Bombard Action J 2: Setting bombard to 5 for unitAttachment attached to battleship
                                  Japanese repair damage of 3x factory; Remaining resources: 96 PUs; 1 techTokens; 
                                  Japanese buy 2 destroyers, 1 paradrop, 3 submarines and 5 tactical_bombers; Remaining resources: 1 PUs; 1 techTokens; 
                          
                              Combat Move - Japanese
                                  1 infantry moved from French Indo-China to SZ 72 South China Sea
                                  1 destroyer and 1 infantry moved from SZ 72 South China Sea to SZ 73 East China Sea
                                  1 infantry moved from SZ 73 East China Sea to Chosen
                                  12 armour moved from Novo-Sibirsk to Irkutsk
                                  1 armour, 1 halftrack and 4 infantry moved from Southern Japan to Northern Japan
                                  3 submarines moved from SZ 93 West Pacific to SZ 104 Coral Sea
                                  1 submarine moved from SZ 106 Southwest Pacific to SZ 104 Coral Sea
                                  2 artilleries, 1 halftrack, 1 infantry and 1 marine moved from Central Australia to New South Wales
                                  1 submarine moved from SZ 87 West Pacific to SZ 82 North Pacific
                                  2 battleships moved from SZ 87 West Pacific to SZ 88 Pacific
                                  2 kamikazes moved from SZ 87 West Pacific to SZ 88 Pacific
                                  2 kamikazes moved from SZ 80 Northwest Pacific to SZ 81 North Pacific
                                  2 kamikazes moved from SZ 86 West Pacific to SZ 87 West Pacific
                                  2 kamikazes moved from SZ 73 East China Sea to SZ 86 West Pacific
                          
                              Combat - Japanese
                                  Battle in Chosen
                                      Japanese attack with 1 infantry
                                      Americans defend with 1 factory and 1 infantry
                                          Japanese roll dice for 1 destroyer in Chosen, round 2 : 0/1 hits, 0.33 expected hits
                                          Japanese roll dice for 1 infantry in Chosen, round 2 : 1/1 hits, 0.17 expected hits
                                          Americans roll dice for 1 infantry in Chosen, round 2 : 0/1 hits, 0.33 expected hits
                                          1 infantry owned by the Americans lost in Chosen
                                      Japanese win, taking Chosen from Americans with 1 infantry remaining. Battle score for attacker is 3
                                      Casualties for Americans: 1 infantry
                                  Battle in Irkutsk
                                      Japanese attack with 12 armour
                                      Chinese defend with 1 infantry
                                          Japanese roll dice for 12 armour in Irkutsk, round 2 : 6/0 hits, 6.00 expected hits
                                          Russians roll dice for 1 infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
                                          1 infantry owned by the Chinese lost in Irkutsk
                                      Japanese win, taking Irkutsk from Russians with 12 armour remaining. Battle score for attacker is 3
                                      Casualties for Chinese: 1 infantry
                                  Battle in Northern Japan
                                      Japanese attack with 1 armour, 1 halftrack and 4 infantry
                                      Americans defend with 1 aaGun, 1 factory, 1 fighter, 2 halftracks and 2 infantry
                                          Japanese roll dice for 1 armour, 1 halftrack and 4 infantry in Northern Japan, round 2 : 1/1 hits, 1.50 expected hits
                                          Americans roll dice for 1 fighter, 2 halftracks and 2 infantry in Northern Japan, round 2 : 3/1 hits, 2.50 expected hits
                                          3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Northern Japan
                                          Japanese roll dice for 1 armour, 1 halftrack and 1 infantry in Northern Japan, round 3 : 1/0 hits, 1.00 expected hits
                                          Americans roll dice for 1 fighter, 2 halftracks and 1 infantry in Northern Japan, round 3 : 2/1 hits, 2.17 expected hits
                                          1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 halftrack owned by the Japanese lost in Northern Japan
                                          Japanese roll dice for 1 armour in Northern Japan, round 4 : 0/1 hits, 0.50 expected hits
                                          Americans roll dice for 1 fighter and 2 halftracks in Northern Japan, round 4 : 2/1 hits, 1.83 expected hits
                                          1 armour owned by the Japanese lost in Northern Japan
                                      Americans win with 1 fighter and 2 halftracks remaining. Battle score for attacker is -17
                                      Casualties for Japanese: 1 armour, 1 halftrack and 4 infantry
                                      Casualties for Americans: 2 infantry
                          
                              Non Combat Move - Japanese
                          
                              Mobilize Units - Japanese
                                  5 tactical_bombers placed in Southern Japan
                                  1 paradrop placed in French Indo-China
                                  3 submarines placed in SZ 105 Tasman Sea
                                  1 destroyer placed in SZ 86 West Pacific
                                  1 destroyer placed in SZ 72 South China Sea
                                  Tokyo express action2: Setting transportCapacity to 1 for unitAttachment attached to destroyer
                                  Improved Bombard Action J 3: Setting bombard to 3 for unitAttachment attached to cruiser
                                  Improved Bombard Action J 4: Setting bombard to 4 for unitAttachment attached to battleship
                                  Japan Kamikaze Action: Japanese has 2 kamikazes placed in SZ 73 East China Sea
                          
                              Turn Complete - Japanese
                                  Japanese collect 75 PUs; end with 76 PUs
                                  Japanese collect 11 PUs from War Bonds; end with 87 PUs
                                  Objective 2: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
                                  Objective 3: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
                          

                          Combat Hit Differential Summary :

                          Americans regular : 0.17
                          Japanese regular : -0.50
                          Japanese rolls : 0.00
                          Russians regular : -0.33
                          

                          Savegame

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                            triplea2020one
                            last edited by

                            TripleA Turn Summary: Germans round 16

                            TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2

                            Game History

                            Round: 16
                            
                                Unit Production - Germans
                                    Germans buy 17 marines and 2 transports; Remaining resources: 2 PUs; 0 techTokens; 
                            
                                Combat Move - Germans
                                    7 armour, 6 infantry, 3 marines and 1 tiger moved from Low Countries to SZ 17 English Channel
                                    7 armour, 6 infantry, 3 marines and 1 tiger moved from SZ 17 English Channel to Great Britain
                                    2 tactical_bombers moved from Low Countries to Great Britain
                                    1 fighter moved from Low Countries to Great Britain
                                    7 tactical_bombers moved from Western Germany to France
                                    3 armour and 2 infantry moved from Western Siberia to Southwestern Siberia
                            
                                Combat - Germans
                                    Rocket attack in Great Britain does 4 damage to factory owned by British
                                        Rockets in Low Countries roll: 4
                                    Battle in Great Britain
                                        Germans attack with 7 armour, 1 fighter, 6 infantry, 3 marines, 2 tactical_bombers and 1 tiger
                                        British defend with 1 aaGun, 6 armour, 4 artilleries, 1 bunker, 1 factory, 1 fighter, 3 halftracks, 6 infantry, 7 marines and 1 tactical_bomber
                                            British roll AA dice in Great Britain : 1/0 hits, 1.00 expected hits
                                            1 tactical_bomber owned by the Germans lost in Great Britain
                                            Germans roll dice for 3 battleships and 1 cruiser in Great Britain, round 2 : 3/1 hits, 2.50 expected hits
                                        Units damaged: 1 bunker owned by the British
                                            2 infantry owned by the British lost in Great Britain
                                            Germans roll dice for 7 armour, 1 fighter, 6 infantry, 3 marines, 1 tactical_bomber and 1 tiger in Great Britain, round 2 : 8/1 hits, 7.83 expected hits
                                            British roll dice for 6 armour, 4 artilleries, 1 bunker, 1 fighter, 3 halftracks, 4 infantry, 7 marines and 1 tactical_bomber in Great Britain, round 2 : 11/1 hits, 11.33 expected hits
                                        Units damaged: 1 tiger owned by the Germans
                                            4 marines owned by the British, 6 infantry owned by the Germans, 1 armour owned by the Germans, 4 infantry owned by the British and 3 marines owned by the Germans lost in Great Britain
                                            Germans roll dice for 6 armour, 1 fighter, 1 tactical_bomber and 1 tiger in Great Britain, round 3 : 4/1 hits, 4.83 expected hits
                                            British roll dice for 6 armour, 4 artilleries, 1 bunker, 1 fighter, 3 halftracks, 3 marines and 1 tactical_bomber in Great Britain, round 3 : 9/1 hits, 8.67 expected hits
                                            3 marines owned by the British, 1 fighter owned by the Germans, 1 tiger owned by the Germans, 6 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 1 artillery owned by the British lost in Great Britain
                                        British win with 6 armour, 3 artilleries, 1 bunker, 1 fighter, 3 halftracks and 1 tactical_bomber remaining. Battle score for attacker is -66
                                        Casualties for Germans: 7 armour, 1 fighter, 6 infantry, 3 marines, 2 tactical_bombers and 1 tiger
                                        Casualties for British: 1 artillery, 6 infantry and 7 marines
                                    Battle in Southwestern Siberia
                                        Germans attack with 3 armour and 2 infantry
                                        Chinese defend with 1 infantry
                                            Germans roll dice for 3 armour and 2 infantry in Southwestern Siberia, round 2 : 2/1 hits, 1.83 expected hits
                                            Russians roll dice for 1 infantry in Southwestern Siberia, round 2 : 1/1 hits, 0.33 expected hits
                                            1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Southwestern Siberia
                                        Germans win, taking Southwestern Siberia from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 0
                                        Casualties for Germans: 1 infantry
                                        Casualties for Chinese: 1 infantry
                            
                                Non Combat Move - Germans
                                    1 infantry moved from Sverdlovsk to Eastern Russia
                                    5 infantry and 5 tigers moved from Caucasus to Iran
                                    8 armour and 9 infantry moved from Western Poland to Eastern Germany
                                    1 marine moved from Berlin to Western Germany
                                    1 tiger moved from Western Germany to Low Countries
                                    8 armour moved from Eastern Germany to Western Germany
                            
                                Mobilize Units - Germans
                                    2 transports placed in SZ 17 English Channel
                                    2 marines placed in France
                                    7 marines placed in Western Germany
                                    4 marines placed in Eastern Germany
                                    4 marines placed in Berlin
                                    Heavy Tanks Action: Germans has 1 tiger placed in Western Germany
                            
                                Turn Complete - Germans
                                    Germans collect 70 PUs; end with 72 PUs
                                    Objective 1: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                                    Objective 3: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                                    Germans creates 1 submarine in SZ 33 Atlantic
                                    1 unit repaired.
                            

                            Combat Hit Differential Summary :

                            British AA : 0.00
                            Russians regular : 0.67
                            Germans regular : 0.00
                            British regular : 0.00
                            

                            Savegame

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                              Sloshpit
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                              triplea_2496_16ita.tsvg

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                                ishan
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                                TripleA Manual Gamesave Post: Japanese round 16

                                TripleA Manual Gamesave Post for game: Big World 2 : Rise of the Axis, version: 6.1.2

                                Game History

                                Round: 16
                                
                                    Research Technology - Japanese
                                            Japanese rolls : 0/1 hits, 0.00 expected hits
                                
                                    Unit Production - Japanese
                                        Tokyo express action1: Setting transportCapacity to 2 for unitAttachment attached to destroyer
                                        Improved Bombard Action J 1: Setting bombard to 4 for unitAttachment attached to cruiser
                                        Improved Bombard Action J 2: Setting bombard to 5 for unitAttachment attached to battleship
                                        Japanese buy 6 armour, 1 carrier, 2 cruisers, 1 destroyer, 3 submarines and 1 transport; Remaining resources: 0 PUs; 1 techTokens; 
                                
                                    Combat Move - Japanese
                                        1 infantry moved from French Indo-China to SZ 72 South China Sea
                                        1 destroyer and 1 infantry moved from SZ 72 South China Sea to SZ 74 Sea of Japan
                                        1 infantry moved from SZ 74 Sea of Japan to Northern Japan
                                        5 tactical_bombers moved from Southern Japan to Northern Japan
                                        12 armour moved from Irkutsk to Buryatia
                                        2 kamikazes moved from SZ 87 West Pacific to SZ 88 Pacific
                                        2 kamikazes moved from SZ 81 North Pacific to SZ 88 Pacific
                                        1 submarine moved from SZ 82 North Pacific to SZ 88 Pacific
                                        1 destroyer moved from SZ 86 West Pacific to SZ 88 Pacific
                                        4 submarines moved from SZ 104 Coral Sea to SZ 103 Arafura Sea
                                        3 submarines moved from SZ 105 Tasman Sea to SZ 103 Arafura Sea
                                        2 kamikazes moved from SZ 86 West Pacific to SZ 87 West Pacific
                                        1 paradrop moved from French Indo-China to Northern Japan
                                
                                    Combat - Japanese
                                        Battle in SZ 103 Arafura Sea
                                            Japanese attack with 7 submarines
                                            Americans defend with 1 battleship, 6 fighters, 2 mega_carriers and 1 transport
                                                Japanese roll dice for 7 submarines in SZ 103 Arafura Sea, round 2 : 4/1 hits, 3.50 expected hits
                                            Units damaged: 1 mega_carrier owned by the Americans and 1 battleship owned by the Americans
                                                1 mega_carrier owned by the Americans lost in SZ 103 Arafura Sea
                                                Americans roll dice for 1 battleship, 1 mega_carrier and 1 transport in SZ 103 Arafura Sea, round 2 : 1/1 hits, 1.17 expected hits
                                                1 submarine owned by the Japanese lost in SZ 103 Arafura Sea
                                                Japanese roll dice for 6 submarines in SZ 103 Arafura Sea, round 3 : 3/0 hits, 3.00 expected hits
                                                1 transport owned by the Americans, 1 mega_carrier owned by the Americans and 1 battleship owned by the Americans lost in SZ 103 Arafura Sea
                                            Americans and Japanese reach a stalemate
                                            . Battle score for attacker is 50
                                            Casualties for Americans: 1 battleship, 2 mega_carriers and 1 transport
                                            Casualties for Japanese: 1 submarine
                                        Battle in Buryatia
                                            Japanese attack with 12 armour
                                            Americans defend with 1 artillery
                                                Japanese roll dice for 12 armour in Buryatia, round 2 : 6/0 hits, 6.00 expected hits
                                                Americans roll dice for 1 artillery in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                                                1 artillery owned by the Americans lost in Buryatia
                                            Japanese win, taking Buryatia from Americans with 12 armour remaining. Battle score for attacker is 4
                                            Casualties for Americans: 1 artillery
                                        Battle in SZ 88 Pacific
                                            Japanese attack with 1 destroyer, 4 kamikazes and 1 submarine
                                            Americans defend with 6 cruisers and 5 transports
                                                Japanese roll dice for 4 kamikazes and 1 submarine in SZ 88 Pacific, round 2 : 2/1 hits, 2.50 expected hits
                                                2 cruisers owned by the Americans lost in SZ 88 Pacific
                                                4 kamikazes owned by the Japanese lost in SZ 88 Pacific
                                                Japanese roll dice for 1 destroyer in SZ 88 Pacific, round 2 : 0/1 hits, 0.33 expected hits
                                                Americans roll dice for 4 cruisers and 5 transports in SZ 88 Pacific, round 2 : 2/0 hits, 2.00 expected hits
                                                1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in SZ 88 Pacific
                                            Americans win with 4 cruisers and 5 transports remaining. Battle score for attacker is 5
                                            Casualties for Americans: 2 cruisers
                                            Casualties for Japanese: 1 destroyer, 4 kamikazes and 1 submarine
                                        Battle in Northern Japan
                                            Japanese attack with 1 infantry, 1 paradrop and 5 tactical_bombers
                                            Americans defend with 1 aaGun, 1 factory and 6 halftracks
                                                Americans roll AA dice in Northern Japan : 1/0 hits, 1.00 expected hits
                                                1 tactical_bomber owned by the Japanese lost in Northern Japan
                                                Japanese roll dice for 1 destroyer in Northern Japan, round 2 : 0/1 hits, 0.33 expected hits
                                                Japanese roll dice for 1 infantry, 1 paradrop and 4 tactical_bombers in Northern Japan, round 2 : 3/1 hits, 2.83 expected hits
                                                Americans roll dice for 6 halftracks in Northern Japan, round 2 : 3/0 hits, 3.00 expected hits
                                                2 tactical_bombers owned by the Japanese, 1 paradrop owned by the Japanese and 3 halftracks owned by the Americans lost in Northern Japan
                                                Japanese roll dice for 1 infantry and 2 tactical_bombers in Northern Japan, round 3 : 1/1 hits, 1.50 expected hits
                                                Americans roll dice for 3 halftracks in Northern Japan, round 3 : 1/1 hits, 1.50 expected hits
                                                1 tactical_bomber owned by the Japanese and 1 halftrack owned by the Americans lost in Northern Japan
                                                Japanese roll dice for 1 infantry and 1 tactical_bomber in Northern Japan, round 4 : 1/1 hits, 0.83 expected hits
                                                Americans roll dice for 2 halftracks in Northern Japan, round 4 : 1/0 hits, 1.00 expected hits
                                                1 tactical_bomber owned by the Japanese and 1 halftrack owned by the Americans lost in Northern Japan
                                                Japanese roll dice for 1 infantry in Northern Japan, round 5 : 0/1 hits, 0.17 expected hits
                                                Americans roll dice for 1 halftrack in Northern Japan, round 5 : 0/1 hits, 0.50 expected hits
                                                Japanese roll dice for 1 infantry in Northern Japan, round 6 : 0/1 hits, 0.17 expected hits
                                                Americans roll dice for 1 halftrack in Northern Japan, round 6 : 1/1 hits, 0.50 expected hits
                                                1 infantry owned by the Japanese lost in Northern Japan
                                            Americans win with 1 halftrack remaining. Battle score for attacker is -41
                                            Casualties for Japanese: 1 infantry, 1 paradrop and 5 tactical_bombers
                                            Casualties for Americans: 5 halftracks
                                            6 fighters owned by the Americans could not land and were killed
                                
                                    Non Combat Move - Japanese
                                
                                    Mobilize Units - Japanese
                                        4 armour placed in Southern Japan
                                        1 carrier placed in SZ 86 West Pacific
                                        1 transport placed in SZ 86 West Pacific
                                        1 destroyer and 2 submarines placed in SZ 72 South China Sea
                                        Japanese undo move 4.
                                        1 destroyer and 2 submarines placed in SZ 105 Tasman Sea
                                        2 cruisers and 1 submarine placed in SZ 72 South China Sea
                                        2 armour placed in Kansu
                                        Tokyo express action2: Setting transportCapacity to 1 for unitAttachment attached to destroyer
                                        Improved Bombard Action J 3: Setting bombard to 3 for unitAttachment attached to cruiser
                                        Improved Bombard Action J 4: Setting bombard to 4 for unitAttachment attached to battleship
                                        Japan Kamikaze Action: Japanese has 2 kamikazes placed in SZ 73 East China Sea
                                
                                    Turn Complete - Japanese
                                        Japanese collect 70 PUs; end with 70 PUs
                                        Japanese collect 9 PUs from War Bonds; end with 79 PUs
                                        Objective 2: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                                        Objective 3: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
                                

                                Combat Hit Differential Summary :

                                Americans regular : -1.00
                                Japanese regular : -1.17
                                Japanese rolls : 0.00
                                Americans AA : 0.00
                                

                                Savegame

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                                  triplea2020one
                                  last edited by

                                  TripleA Turn Summary: Germans round 17

                                  TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2

                                  Game History

                                  Round: 17
                                  
                                      Unit Production - Germans
                                          Germans buy 17 marines and 2 transports; Remaining resources: 2 PUs; 0 techTokens; 
                                  
                                      Combat Move - Germans
                                          7 tactical_bombers moved from France to Great Britain
                                          1 battleship and 5 submarines moved from SZ 16 North Atlantic to SZ 10 North Sea
                                          2 marines moved from France to SZ 17 English Channel
                                          10 infantry, 4 marines and 1 tiger moved from Low Countries to SZ 17 English Channel
                                          8 armour, 8 marines and 1 tiger moved from Western Germany to Low Countries
                                          4 marines moved from Berlin to Western Germany
                                          9 infantry and 4 marines moved from Eastern Germany to Western Germany
                                          4 infantry moved from Western Russia to Northern Russia
                                          1 infantry moved from Eastern Russia to Northern Russia
                                          5 infantry and 5 tigers moved from Iran to Iraq
                                          3 armour and 1 infantry moved from Southwestern Siberia to Southern Siberia
                                          5 submarines moved from SZ 43 Mid Atlantic to SZ 52 South Atlantic
                                          10 infantry, 6 marines and 1 tiger moved from SZ 17 English Channel to Great Britain
                                  
                                      Combat - Germans
                                          Rocket attack in Great Britain does 3 damage to factory owned by British
                                              Rockets in Low Countries roll: 3
                                          Battle in SZ 10 North Sea
                                              Germans attack with 1 battleship and 5 submarines
                                              British defend with 2 destroyers and 2 transports
                                                  Germans roll dice for 5 submarines in SZ 10 North Sea, round 2 : 1/1 hits, 1.67 expected hits
                                                  Germans roll dice for 1 battleship in SZ 10 North Sea, round 2 : 1/1 hits, 0.67 expected hits
                                                  British roll dice for 2 destroyers and 2 transports in SZ 10 North Sea, round 2 : 0/1 hits, 0.67 expected hits
                                                  2 destroyers owned by the British lost in SZ 10 North Sea
                                                  2 transports owned by the British lost in SZ 10 North Sea
                                              Germans win with 1 battleship and 5 submarines remaining. Battle score for attacker is 26
                                              Casualties for British: 2 destroyers and 2 transports
                                          Battle in Great Britain
                                              Germans attack with 10 infantry, 6 marines, 7 tactical_bombers and 1 tiger
                                              British defend with 1 aaGun, 6 armour, 3 artilleries, 1 bunker, 1 factory, 1 fighter, 3 halftracks and 1 tactical_bomber
                                                  British roll AA dice in Great Britain : 2/1 hits, 2.33 expected hits
                                                  2 tactical_bombers owned by the Germans lost in Great Britain
                                                  Germans roll dice for 3 battleships and 1 cruiser in Great Britain, round 2 : 3/1 hits, 2.50 expected hits
                                              Units damaged: 1 bunker owned by the British
                                                  2 artilleries owned by the British lost in Great Britain
                                                  Germans roll dice for 10 infantry, 6 marines, 5 tactical_bombers and 1 tiger in Great Britain, round 2 : 9/1 hits, 8.67 expected hits
                                                  British roll dice for 6 armour, 1 artillery, 1 bunker, 1 fighter, 3 halftracks and 1 tactical_bomber in Great Britain, round 2 : 6/1 hits, 6.67 expected hits
                                              Units damaged: 1 tiger owned by the Germans
                                                  5 infantry owned by the Germans, 3 halftracks owned by the British, 1 artillery owned by the British and 5 armour owned by the British lost in Great Britain
                                                  Germans roll dice for 5 infantry, 6 marines, 5 tactical_bombers and 1 tiger in Great Britain, round 3 : 7/1 hits, 7.83 expected hits
                                                  British roll dice for 1 armour, 1 bunker, 1 fighter and 1 tactical_bomber in Great Britain, round 3 : 2/1 hits, 2.33 expected hits
                                                  1 tactical_bomber owned by the British, 2 infantry owned by the Germans, 1 bunker owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Great Britain
                                              Germans captures 25PUs while taking British capital
                                              Germans win, taking Great Britain from British with 3 infantry, 6 marines, 5 tactical_bombers and 1 tiger remaining. Battle score for attacker is 49
                                              Casualties for Germans: 7 infantry and 2 tactical_bombers
                                              Casualties for British: 6 armour, 3 artilleries, 1 bunker, 1 fighter, 3 halftracks and 1 tactical_bomber
                                  
                                      Non Combat Move - Germans
                                          2 tactical_bombers moved from Great Britain to SZ 17 English Channel
                                          3 tactical_bombers moved from Great Britain to Low Countries
                                          2 tactical_bombers moved from SZ 17 English Channel to Low Countries
                                  
                                      Mobilize Units - Germans
                                          7 marines placed in Western Germany
                                          5 marines placed in Berlin
                                          4 marines placed in France
                                          1 marine placed in Eastern Germany
                                          2 transports placed in SZ 11 West Baltic Sea
                                          Heavy Tanks Action: Germans has 1 tiger placed in Western Germany
                                  
                                      Turn Complete - Germans
                                          Germans collect 76 PUs; end with 103 PUs
                                          Objective 1: Germans met a national objective for an additional 5 PUs; end with 108 PUs
                                          Objective 3: Germans met a national objective for an additional 5 PUs; end with 113 PUs
                                          Germans creates 1 submarine in SZ 33 Atlantic
                                          1 unit repaired.
                                  

                                  Combat Hit Differential Summary :

                                  British AA : -0.33
                                  Germans regular : -0.33
                                  British regular : -1.67
                                  

                                  Savegame

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                                    Sloshpit
                                    last edited by

                                    triplea_2496_17ita.tsvg

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                                      ishan
                                      last edited by

                                      TripleA Manual Gamesave Post: Japanese round 17

                                      TripleA Manual Gamesave Post for game: Big World 2 : Rise of the Axis, version: 6.1.2

                                      Game History

                                      Round: 17
                                      
                                          Research Technology - Japanese
                                                  Japanese rolls : 0/1 hits, 0.00 expected hits
                                      
                                          Unit Production - Japanese
                                              Tokyo express action1: Setting transportCapacity to 2 for unitAttachment attached to destroyer
                                              Improved Bombard Action J 1: Setting bombard to 4 for unitAttachment attached to cruiser
                                              Improved Bombard Action J 2: Setting bombard to 5 for unitAttachment attached to battleship
                                              Japanese repair damage of 4x factory; Remaining resources: 85 PUs; 1 techTokens; 
                                              Japanese buy 8 armour, 1 destroyer and 3 fighters; Remaining resources: 0 PUs; 1 techTokens; 
                                      
                                          Combat Move - Japanese
                                              1 infantry moved from New South Wales to SZ 105 Tasman Sea
                                              1 destroyer and 1 infantry moved from SZ 105 Tasman Sea to SZ 99 West Pacific
                                              1 infantry moved from SZ 99 West Pacific to Solomon Islands
                                                    Japanese take Solomon Islands from British
                                              2 submarines moved from SZ 105 Tasman Sea to SZ 99 West Pacific
                                              6 submarines moved from SZ 103 Arafura Sea to SZ 99 West Pacific
                                              1 submarine moved from SZ 72 South China Sea to SZ 99 West Pacific
                                              2 kamikazes moved from SZ 73 East China Sea to SZ 86 West Pacific
                                              1 kamikaze moved from SZ 87 West Pacific to SZ 88 Pacific
                                              1 kamikaze moved from SZ 87 West Pacific to SZ 80 Northwest Pacific
                                              12 armour moved from Buryatia to Amurskaya
                                              2 armour moved from Kansu to Shantung
                                              4 armour moved from Southern Japan to Northern Japan
                                      
                                          Combat - Japanese
                                              Battle in Amurskaya
                                                  Japanese attack with 12 armour
                                                  Americans defend with 1 infantry
                                                      Japanese roll dice for 12 armour in Amurskaya, round 2 : 6/0 hits, 6.00 expected hits
                                                      Americans roll dice for 1 infantry in Amurskaya, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 infantry owned by the Americans lost in Amurskaya
                                                  Japanese win, taking Amurskaya from Americans with 12 armour remaining. Battle score for attacker is 3
                                                  Casualties for Americans: 1 infantry
                                              Battle in Northern Japan
                                                  Japanese attack with 4 armour
                                                  Americans defend with 1 aaGun, 1 factory, 1 halftrack and 4 infantry
                                                      Japanese roll dice for 4 armour in Northern Japan, round 2 : 2/0 hits, 2.00 expected hits
                                                      Americans roll dice for 1 halftrack and 4 infantry in Northern Japan, round 2 : 2/1 hits, 1.83 expected hits
                                                      2 armour owned by the Japanese and 2 infantry owned by the Americans lost in Northern Japan
                                                      Japanese roll dice for 2 armour in Northern Japan, round 3 : 1/0 hits, 1.00 expected hits
                                                      Americans roll dice for 1 halftrack and 2 infantry in Northern Japan, round 3 : 1/1 hits, 1.17 expected hits
                                                      1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Northern Japan
                                                      Japanese roll dice for 1 armour in Northern Japan, round 4 : 1/1 hits, 0.50 expected hits
                                                      Americans roll dice for 1 halftrack and 1 infantry in Northern Japan, round 4 : 1/1 hits, 0.83 expected hits
                                                      1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Northern Japan
                                                  Americans win with 1 halftrack remaining. Battle score for attacker is -12
                                                  Casualties for Japanese: 4 armour
                                                  Casualties for Americans: 4 infantry
                                              Battle in Shantung
                                                  Japanese attack with 2 armour
                                                  Americans defend with 2 marines
                                                      Japanese roll dice for 2 armour in Shantung, round 2 : 1/0 hits, 1.00 expected hits
                                                      Americans roll dice for 2 marines in Shantung, round 2 : 1/1 hits, 0.67 expected hits
                                                      1 armour owned by the Japanese and 1 marine owned by the Americans lost in Shantung
                                                      Japanese roll dice for 1 armour in Shantung, round 3 : 0/1 hits, 0.50 expected hits
                                                      Americans roll dice for 1 marine in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                                                      Japanese roll dice for 1 armour in Shantung, round 4 : 0/1 hits, 0.50 expected hits
                                                      Americans roll dice for 1 marine in Shantung, round 4 : 0/1 hits, 0.33 expected hits
                                                      Japanese roll dice for 1 armour in Shantung, round 5 : 0/1 hits, 0.50 expected hits
                                                      Americans roll dice for 1 marine in Shantung, round 5 : 0/1 hits, 0.33 expected hits
                                                      Japanese roll dice for 1 armour in Shantung, round 6 : 1/1 hits, 0.50 expected hits
                                                      Americans roll dice for 1 marine in Shantung, round 6 : 1/1 hits, 0.33 expected hits
                                                      1 armour owned by the Japanese and 1 marine owned by the Americans lost in Shantung
                                                  Americans win with no units remaining. Battle score for attacker is -4
                                                  Casualties for Japanese: 2 armour
                                                  Casualties for Americans: 2 marines
                                      
                                          Non Combat Move - Japanese
                                      
                                          Mobilize Units - Japanese
                                              3 armour and 3 fighters placed in Southern Japan
                                              2 armour placed in Kansu
                                              3 armour placed in French Indo-China
                                              1 destroyer placed in SZ 105 Tasman Sea
                                              Tokyo express action2: Setting transportCapacity to 1 for unitAttachment attached to destroyer
                                              Improved Bombard Action J 3: Setting bombard to 3 for unitAttachment attached to cruiser
                                              Improved Bombard Action J 4: Setting bombard to 4 for unitAttachment attached to battleship
                                              Japan Kamikaze Action: Japanese has 2 kamikazes placed in SZ 73 East China Sea
                                      
                                          Turn Complete - Japanese
                                              Japanese collect 66 PUs; end with 66 PUs
                                              Japanese collect 8 PUs from War Bonds; end with 74 PUs
                                              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                                              Objective 3: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Americans regular : -0.17
                                      Japanese regular : -0.50
                                      Japanese rolls : 0.00
                                      

                                      Savegame

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                                        triplea2020one
                                        last edited by

                                        TripleA Turn Summary: Germans round 18

                                        TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2

                                        Game History

                                        Round: 18
                                        
                                            Unit Production - Germans
                                                Germans repair damage of 8x factory; Remaining resources: 105 PUs; 0 techTokens; 
                                                Germans buy 4 bombers and 10 transports; Remaining resources: 1 PUs; 0 techTokens; 
                                        
                                            Combat Move - Germans
                                                3 infantry, 6 marines and 1 tiger moved from Great Britain to SZ 17 English Channel
                                                5 armour, 4 marines and 1 tiger moved from Low Countries to SZ 17 English Channel
                                                4 infantry moved from Western Germany to SZ 11 West Baltic Sea
                                                4 infantry and 2 transports moved from SZ 11 West Baltic Sea to SZ 9 North Atlantic
                                                4 infantry moved from SZ 9 North Atlantic to Iceland
                                                      Germans take Iceland from Americans
                                                5 tactical_bombers moved from Low Countries to Great Britain
                                                5 armour, 3 battleships, 1 carrier, 1 cruiser, 3 infantry, 10 marines, 1 tactical_bomber, 2 tigers and 11 transports moved from SZ 17 English Channel to SZ 9 North Atlantic
                                                1 battleship and 5 submarines moved from SZ 10 North Sea to SZ 9 North Atlantic
                                                4 marines moved from France to Low Countries
                                                5 marines moved from Berlin to Western Germany
                                                1 marine moved from Eastern Germany to Western Germany
                                                5 infantry, 15 marines and 1 tiger moved from Western Germany to Low Countries
                                                5 infantry moved from Northern Russia to Archangel'sk
                                                3 armour and 1 infantry moved from Southern Siberia to Southeastern Siberia
                                                5 submarines moved from SZ 52 South Atlantic to SZ 46 Southeastern Pacific
                                        
                                            Combat - Germans
                                                Battle in Southeastern Siberia
                                                    Germans attack with 3 armour and 1 infantry
                                                    Americans defend with 1 infantry
                                                        Germans roll dice for 3 armour and 1 infantry in Southeastern Siberia, round 2 : 1/1 hits, 1.67 expected hits
                                                        Americans roll dice for 1 infantry in Southeastern Siberia, round 2 : 1/1 hits, 0.33 expected hits
                                                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southeastern Siberia
                                                    Germans win, taking Southeastern Siberia from Americans with 3 armour remaining. Battle score for attacker is 0
                                                    Casualties for Germans: 1 infantry
                                                    Casualties for Americans: 1 infantry
                                        
                                            Non Combat Move - Germans
                                        
                                            Mobilize Units - Germans
                                                6 transports placed in SZ 17 English Channel
                                                4 transports placed in SZ 17 English Channel
                                                4 bombers placed in Western Germany
                                                Heavy Tanks Action: Germans has 1 tiger placed in Western Germany
                                        
                                            Turn Complete - Germans
                                                Germans collect 76 PUs; end with 77 PUs
                                                Objective 1: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                                                Objective 3: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                                                Germans creates 1 submarine in SZ 33 Atlantic
                                        

                                        Combat Hit Differential Summary :

                                        Americans regular : 0.67
                                        Germans regular : -0.67
                                        

                                        Savegame

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                                          Sloshpit
                                          last edited by

                                          triplea_2496_18ita.tsvg

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                                            ishan
                                            last edited by

                                            TripleA Manual Gamesave Post: Japanese round 18

                                            TripleA Manual Gamesave Post for game: Big World 2 : Rise of the Axis, version: 6.1.2

                                            Game History

                                            Round: 18
                                            
                                                Unit Production - Japanese
                                                    Tokyo express action1: Setting transportCapacity to 2 for unitAttachment attached to destroyer
                                                    Improved Bombard Action J 1: Setting bombard to 4 for unitAttachment attached to cruiser
                                                    Improved Bombard Action J 2: Setting bombard to 5 for unitAttachment attached to battleship
                                            
                                                Combat Move - Japanese
                                                    3 armour moved from French Indo-China to Kwangtung
                                                    2 armour moved from Kansu to Kwangtung
                                                    1 infantry moved from Solomon Islands to SZ 99 West Pacific
                                                    1 destroyer and 1 infantry moved from SZ 99 West Pacific to SZ 98 Philippine Sea
                                                    1 infantry moved from SZ 98 Philippine Sea to Celebes
                                                          Japanese take Celebes from Americans
                                                    2 kamikazes moved from SZ 73 East China Sea to SZ 74 Sea of Japan
                                                    1 kamikaze moved from SZ 80 Northwest Pacific to SZ 74 Sea of Japan
                                                    2 kamikazes moved from SZ 86 West Pacific to SZ 73 East China Sea
                                                    9 submarines moved from SZ 99 West Pacific to SZ 73 East China Sea
                                                    12 armour moved from Amurskaya to Northern Manchukuo
                                            
                                                Combat - Japanese
                                                    Battle in Northern Manchukuo
                                                        Japanese attack with 12 armour
                                                        Americans defend with 1 infantry
                                                            Japanese roll dice for 12 armour in Northern Manchukuo, round 2 : 6/0 hits, 6.00 expected hits
                                                            Americans roll dice for 1 infantry in Northern Manchukuo, round 2 : 0/1 hits, 0.33 expected hits
                                                            1 infantry owned by the Americans lost in Northern Manchukuo
                                                        Japanese win, taking Northern Manchukuo from Americans with 12 armour remaining. Battle score for attacker is 3
                                                        Casualties for Americans: 1 infantry
                                                    Battle in Kwangtung
                                                        Japanese attack with 5 armour
                                                        Americans defend with 4 fighters and 1 infantry
                                                            Japanese roll dice for 5 armour in Kwangtung, round 2 : 3/1 hits, 2.50 expected hits
                                                            Americans roll dice for 4 fighters and 1 infantry in Kwangtung, round 2 : 3/1 hits, 3.67 expected hits
                                                            3 armour owned by the Japanese, 2 fighters owned by the Americans and 1 infantry owned by the Americans lost in Kwangtung
                                                            Japanese roll dice for 2 armour in Kwangtung, round 3 : 1/0 hits, 1.00 expected hits
                                                            Americans roll dice for 2 fighters in Kwangtung, round 3 : 1/1 hits, 1.67 expected hits
                                                            1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Kwangtung
                                                            Japanese roll dice for 1 armour in Kwangtung, round 4 : 1/1 hits, 0.50 expected hits
                                                            Americans roll dice for 1 fighter in Kwangtung, round 4 : 1/1 hits, 0.83 expected hits
                                                            1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Kwangtung
                                                        Americans win with no units remaining. Battle score for attacker is 13
                                                        Casualties for Japanese: 5 armour
                                                        Casualties for Americans: 4 fighters and 1 infantry
                                                    Battle in SZ 74 Sea of Japan
                                                        Japanese attack with 3 kamikazes
                                                        Americans defend with 1 cruiser, 2 destroyers, 1 fighter, 1 mega_carrier and 5 transports
                                                            3 kamikazes owned by the Japanese lost in SZ 74 Sea of Japan
                                                        Americans win with 1 cruiser, 2 destroyers, 1 fighter, 1 mega_carrier and 5 transports remaining. Battle score for attacker is 0
                                                        Casualties for Japanese: 3 kamikazes
                                            
                                                Non Combat Move - Japanese
                                            
                                                Mobilize Units - Japanese
                                                    Tokyo express action2: Setting transportCapacity to 1 for unitAttachment attached to destroyer
                                                    Improved Bombard Action J 3: Setting bombard to 3 for unitAttachment attached to cruiser
                                                    Improved Bombard Action J 4: Setting bombard to 4 for unitAttachment attached to battleship
                                            
                                                Turn Complete - Japanese
                                            

                                            Combat Hit Differential Summary :

                                            Americans regular : -1.50
                                            Japanese regular : 1.00
                                            

                                            Savegame

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