TripleA2020
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Russians Russians spend 5 on tech rolls Russians roll 6,5 and gets 1 hit Russians removing all Technology Tokens after successful research. Russians discover Heavy Bomber Activate Technology - Russians Russians activating Heavy Bomber Purchase Units - Russians Russians buy 1 armour and 7 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Russia to Archangel 1 infantry moved from Russia to Archangel 1 infantry moved from Karelia S.S.R. to Finland 1 infantry moved from Karelia S.S.R. to Finland 1 infantry moved from Karelia S.S.R. to Finland 1 infantry moved from Karelia S.S.R. to Finland 1 infantry moved from Karelia S.S.R. to Finland 1 infantry moved from Karelia S.S.R. to Finland 1 infantry moved from Karelia S.S.R. to Finland 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Archangel to Karelia S.S.R. Combat - Russians Battle in Finland Russians attack with 7 infantry Germans defend with 4 infantry Russians roll dice for 7 infantry in Finland, round 2 : 0/7 hits, 1.17 expected hits Germans roll dice for 4 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Finland Russians roll dice for 6 infantry in Finland, round 3 : 0/6 hits, 1.00 expected hits Germans roll dice for 4 infantry in Finland, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Finland Russians roll dice for 4 infantry in Finland, round 4 : 0/4 hits, 0.67 expected hits Germans roll dice for 4 infantry in Finland, round 4 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Russians lost in Finland Russians roll dice for 1 infantry in Finland, round 5 : 1/1 hits, 0.17 expected hits Germans roll dice for 4 infantry in Finland, round 5 : 3/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win with 3 infantry remaining. Battle score for attacker is -18 Casualties for Russians: 7 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Russia to Archangel 1 infantry moved from Russia to Archangel Place Units - Russians 2 infantry placed in Karelia S.S.R. 2 infantry placed in Russia 1 armour and 3 infantry placed in Caucasus Turn Complete - Russians Russians collect 23 PUs; end with 24 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans regular : 3.67 Russians regular : -2.00 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - British British buy 3 armour, 6 infantry and 2 transports; Remaining resources: 16 PUs; 0 techTokens; Combat Move - British 2 infantry moved from Australia to 39 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo-China Thailand British take French Indo-China Thailand from Japanese 5 infantry moved from India to Burma 1 artillery moved from India to Burma 1 fighter moved from Persia to Burma 1 transport moved from 35 Sea Zone to 39 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 transport moved from 7 Sea Zone to 1 Sea Zone 1 transport moved from 7 Sea Zone to 6 Sea Zone 1 armour moved from United Kingdom to 6 Sea Zone 1 armour moved from 6 Sea Zone to Norway 3 fighters moved from United Kingdom to Norway 1 bomber moved from United Kingdom to Norway 1 carrier moved from 7 Sea Zone to 6 Sea Zone 1 destroyer moved from 7 Sea Zone to 6 Sea Zone Combat - British Battle in Norway British attack with 1 armour, 1 bomber and 3 fighters Germans defend with 1 fighter British roll dice for 1 battleship in Norway, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 armour, 1 bomber and 3 fighters in Norway, round 2 : 3/5 hits, 2.67 expected hits Germans roll dice for 1 fighter in Norway, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the British lost in Norway British win, taking Norway from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 fighter Casualties for Germans: 1 fighter Battle in Burma British attack with 1 artillery, 1 fighter and 5 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter and 5 infantry in Burma, round 2 : 2/7 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from Burma to India 2 fighters moved from Norway to United Kingdom 1 bomber moved from Norway to United Kingdom Place Units - British 6 infantry placed in United Kingdom 3 armour placed in India 2 transports placed in 6 Sea Zone Turn Complete - British British collect 46 PUs; end with 62 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : 0.33 British regular : -0.17 -
TripleA Manual Gamesave Post: Americans round 2
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 3,2,6,5 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Shipyards Activate Technology - Americans Americans activating Shipyards Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 infantry moved from Western Canada to Western United States 1 fighter moved from Western United States to 56 Sea Zone 1 fighter moved from Hawaiian Islands to 56 Sea Zone 1 destroyer moved from 50 Sea Zone to 61 Sea Zone 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 1 destroyer moved from 12 Sea Zone to 13 Sea Zone 1 bomber moved from United Kingdom to Finland 1 fighter moved from United Kingdom to Finland 1 infantry moved from Midway to 57 Sea Zone 1 infantry and 1 transport moved from 57 Sea Zone to 52 Sea Zone 1 infantry moved from Wake Island to 52 Sea Zone 2 infantry and 1 transport moved from 52 Sea Zone to 51 Sea Zone 2 infantry moved from 51 Sea Zone to Caroline Islands 2 infantry moved from Philippine Islands to 50 Sea Zone 2 infantry and 1 transport moved from 50 Sea Zone to 51 Sea Zone 2 infantry moved from 51 Sea Zone to Caroline Islands Combat - Americans Battle in 13 Sea Zone Americans attack with 1 destroyer Germans defend with 1 transport 1 transport owned by the Germans lost in 13 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 61 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 61 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 56 Sea Zone Americans attack with 2 fighters Japanese defend with 1 carrier, 1 fighter and 2 transports Americans roll dice for 2 fighters in 56 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 carrier, 1 fighter and 2 transports in 56 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 2 fighters in 56 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 carrier, 1 fighter and 2 transports in 56 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 56 Sea Zone 2 transports owned by the Japanese lost in 56 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 28 Casualties for Americans: 1 fighter Casualties for Japanese: 1 carrier, 1 fighter and 2 transports Battle in Finland Americans attack with 1 bomber and 1 fighter Germans defend with 3 infantry Americans roll dice for 1 bomber and 1 fighter in Finland, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 3 infantry in Finland, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Finland Americans roll dice for 1 bomber and 1 fighter in Finland, round 3 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Caroline Islands Americans attack with 4 infantry Japanese defend with 3 infantry Americans roll dice for 4 infantry in Caroline Islands, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 3 infantry in Caroline Islands, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands Japanese win with 2 infantry remaining. Battle score for attacker is -9 Casualties for Americans: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from 56 Sea Zone to Hawaiian Islands 1 fighter moved from Finland to Norway 1 bomber moved from Finland to Norway Combat Move - Chinese 1 infantry moved from Yunnan to Hupeh Chinese take Hupeh from Japanese 2 infantry moved from Yunnan to Fukien 1 fighter moved from Sikang to Fukien Combat - Chinese Battle in Fukien Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Fukien, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Fukien Chinese roll dice for 1 fighter and 1 infantry in Fukien, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Fukien, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Fukien Japanese win with 1 infantry remaining. Battle score for attacker is -13 Casualties for Chinese: 1 fighter and 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 2 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 1 destroyer, 3 submarines and 1 transport placed in 56 Sea Zone Place Units - Chinese 2 infantry placed in Hupeh Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 0.50 Japanese regular : 2.33 Germans regular : -1.33 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 1 infantry moved from Karelia S.S.R. to Belorussia 1 infantry moved from Karelia S.S.R. to Belorussia 1 armour moved from Russia to Belorussia Combat - Russians Battle in Belorussia Russians attack with 1 armour and 4 infantry Germans defend with 4 armour, 2 artilleries and 2 infantry Russians roll dice for 1 armour and 4 infantry in Belorussia, round 2 : 2/5 hits, 1.17 expected hits Germans roll dice for 4 armour, 2 artilleries and 2 infantry in Belorussia, round 2 : 5/8 hits, 3.33 expected hits 4 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Belorussia Germans win with 4 armour and 2 artilleries remaining. Battle score for attacker is -11 Casualties for Russians: 1 armour and 4 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Archangel to Karelia S.S.R. Place Units - Russians 6 infantry placed in Russia 2 infantry placed in Caucasus 1 armour placed in Karelia S.S.R. Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans regular : 1.67 Russians regular : 0.83 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - British British buy 2 armour, 1 fighter, 6 infantry and 2 transports; Remaining resources: 15 PUs; 0 techTokens; Combat Move - British 2 infantry moved from French Indo-China Thailand to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Trans-Jordan 3 armour moved from India to Trans-Jordan 5 infantry moved from Burma to Yunnan 1 infantry moved from Kwangtung to Fukien Chinese take Fukien from Japanese 1 artillery moved from Burma to Yunnan 1 fighter moved from India to Trans-Jordan 1 infantry moved from Australia to 39 Sea Zone 1 artillery moved from Australia to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 35 Sea Zone 1 armour moved from Norway to Karelia S.S.R. British take Finland from Germans 1 infantry moved from Eastern Canada to 1 Sea Zone 6 infantry moved from United Kingdom to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone 6 infantry moved from 7 Sea Zone to France 1 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans 2 fighters moved from United Kingdom to France 1 bomber moved from United Kingdom to France 1 carrier moved from 6 Sea Zone to 7 Sea Zone 1 battleship moved from 6 Sea Zone to 7 Sea Zone 1 destroyer moved from 6 Sea Zone to 7 Sea Zone 2 destroyers moved from 37 Sea Zone to 34 Sea Zone Combat - British Battle in Yunnan British attack with 1 artillery and 5 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 5 infantry in Yunnan, round 2 : 3/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Trans-Jordan British attack with 3 armour, 1 fighter and 2 infantry Italians defend with 1 infantry British roll dice for 3 armour, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 3/6 hits, 2.33 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 3 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in France British attack with 1 bomber, 2 fighters and 6 infantry Germans defend with 1 fighter British roll dice for 1 battleship in France, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 fighter in France, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 infantry owned by the British lost in France British win, taking France from Germans with 1 bomber, 2 fighters and 5 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 1 fighter Non Combat Move - British 2 fighters moved from France to 7 Sea Zone 1 bomber moved from France to United Kingdom 1 fighter moved from Trans-Jordan to India 1 infantry moved from 35 Sea Zone to India 1 artillery moved from 35 Sea Zone to India Place Units - British 3 infantry placed in India 2 armour, 1 fighter and 3 infantry placed in United Kingdom 2 transports placed in 7 Sea Zone Turn Complete - British British collect 55 PUs; end with 70 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 75 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Italians regular : 0.67 Japanese regular : -0.33 Germans regular : 0.33 British regular : 2.67 -
TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Americans Americans spend 15 on tech rolls Americans roll 6,6,5 and gets 2 hits Americans removing all Technology Tokens after successful research. Americans discover Super subs Activate Technology - Americans Americans activating Super subs Purchase Units - Americans Americans buy 2 armour, 2 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 2 infantry moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone 2 artilleries and 2 infantry moved from 12 Sea Zone to Morocco Algeria Americans take Morocco Algeria from Germans 1 submarine moved from 56 Sea Zone to 64 Sea Zone 2 submarines moved from 56 Sea Zone to 52 Sea Zone 1 destroyer moved from 56 Sea Zone to 52 Sea Zone 1 artillery and 1 infantry moved from Western United States to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to Alaska 1 artillery moved from Western United States to Western Canada 1 infantry moved from Western United States to Western Canada 2 transports moved from 51 Sea Zone to 56 Sea Zone 1 bomber moved from Norway to Germany 1 fighter moved from Norway to Baltic States Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Germany causes 1 damage total. Battle in 64 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 64 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Alaska Americans attack with 1 artillery and 1 infantry Japanese defend with 1 armour and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 infantry in Alaska, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Americans lost in Alaska Americans roll dice for 1 artillery in Alaska, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Alaska, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Americans lost in Alaska Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in Baltic States Americans attack with 1 fighter Germans defend with 1 fighter Americans roll dice for 1 fighter in Baltic States, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 fighter in Baltic States, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 fighter in Baltic States, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 fighter in Baltic States, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Baltic States Germans win with no units remaining. Battle score for attacker is 0 Casualties for Americans: 1 fighter Casualties for Germans: 1 fighter Non Combat Move - Americans 1 bomber moved from Germany to Norway Combat Move - Chinese 1 infantry moved from Hupeh to Kiangsu Chinese take Kiangsu from Japanese 2 infantry moved from Hupeh to Suiyuan Combat - Chinese Non Combat Move - Chinese Place Units - Americans 1 transport placed in 10 Sea Zone 2 transports placed in 56 Sea Zone 1 armour and 1 infantry placed in Western United States 1 armour and 1 infantry placed in Eastern United States 1 submarine placed in 56 Sea Zone Place Units - Chinese 3 infantry placed in Kiangsu Turn Complete - Americans Americans collect 39 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : 0.33 Germans AA : -0.17 Germans regular : -0.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Research Technology - Russians Russians spend 5 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Russians 1 armour moved from Caucasus to Eastern Ukraine 1 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Caucasus to Eastern Ukraine 1 artillery moved from Russia to Archangel 1 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Caucasus to Eastern Ukraine Combat - Russians Battle in Archangel Russians attack with 1 artillery Germans defend with 4 armour and 1 artillery Russians roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 4 armour and 1 artillery in Archangel, round 2 : 3/5 hits, 2.33 expected hits 1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Archangel Germans win with 4 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 artillery Casualties for Germans: 1 artillery Battle in Eastern Ukraine Russians attack with 1 armour and 8 infantry Germans defend with 2 armour and 1 artillery Russians roll dice for 1 armour and 8 infantry in Eastern Ukraine, round 2 : 3/9 hits, 1.83 expected hits Germans roll dice for 2 armour and 1 artillery in Eastern Ukraine, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 armour owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 1 armour and 6 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour and 1 artillery Non Combat Move - Russians 1 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Kazakh S.S.R. to Chinghai 1 infantry moved from Kazakh S.S.R. to Chinghai Place Units - Russians 6 infantry placed in Russia 1 infantry placed in Caucasus Turn Complete - Russians Russians collect 19 PUs; end with 20 PUsCombat Hit Differential Summary :
Russians rolls : 0.00 Germans regular : 1.33 Russians regular : 1.83 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Purchase Units - British British buy 3 armour, 1 carrier, 2 fighters, 4 infantry and 1 transport; Remaining resources: 12 PUs; 0 techTokens; Combat Move - British 1 transport moved from 34 Sea Zone to 35 Sea Zone 4 infantry moved from India to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 4 infantry moved from 34 Sea Zone to Egypt 3 armour moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 2 infantry moved from Union of South Africa to Rhodesia 5 infantry moved from Yunnan to Fukien 1 fighter moved from India to Egypt 2 fighters moved from 7 Sea Zone to 13 Sea Zone 1 battleship moved from 7 Sea Zone to 13 Sea Zone 1 destroyer moved from 7 Sea Zone to 13 Sea Zone 1 carrier moved from 7 Sea Zone to 13 Sea Zone 1 fighter moved from United Kingdom to 13 Sea Zone 1 bomber moved from United Kingdom to 13 Sea Zone 1 armour moved from Karelia S.S.R. to Poland Russians take Baltic States from Germans British take Poland from Germans 1 transport moved from 7 Sea Zone to 8 Sea Zone 1 transport moved from 8 Sea Zone to 1 Sea Zone 1 transport moved from 7 Sea Zone to 6 Sea Zone 1 transport moved from 7 Sea Zone to 6 Sea Zone 3 infantry moved from United Kingdom to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 3 infantry moved from 5 Sea Zone to Poland 1 armour moved from Eastern Canada to 1 Sea Zone 3 transports moved from 7 Sea Zone to 13 Sea Zone Combat - British Battle in Egypt British attack with 3 armour, 1 fighter and 5 infantry Germans defend with 1 armour, 1 artillery and 1 infantry British roll dice for 3 armour, 1 fighter and 5 infantry in Egypt, round 2 : 4/9 hits, 2.83 expected hits Italians roll dice for 1 armour, 1 artillery and 1 infantry in Egypt, round 2 : 1/3 hits, 1.17 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Egypt British win, taking Egypt from Italians with 3 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Germans: 1 armour, 1 artillery and 1 infantry Battle in 13 Sea Zone British attack with 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 3 transports Italians defend with 1 battleship, 2 cruisers and 1 transport British roll dice for 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 3 transports in 13 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 13 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the British, 2 cruisers owned by the Italians and 1 carrier owned by the British lost in 13 Sea Zone British roll dice for 1 battleship, 1 bomber, 3 fighters and 3 transports in 13 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits Italians roll dice for 1 battleship and 1 transport in 13 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 13 Sea Zone British win with 1 battleship, 1 bomber, 3 fighters and 3 transports remaining. Battle score for attacker is 29 Casualties for British: 1 carrier and 1 destroyer Casualties for Italians: 1 battleship, 2 cruisers and 1 transport Non Combat Move - British 3 fighters moved from 13 Sea Zone to Gibraltar 1 bomber moved from 13 Sea Zone to United Kingdom 1 fighter moved from Egypt to Trans-Jordan Place Units - British 1 carrier and 1 transport placed in 7 Sea Zone 2 fighters placed in United Kingdom 3 armour placed in India 4 infantry placed in United Kingdom Turn Complete - British British collect 51 PUs; end with 63 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 68 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 73 PUs 1 unit repaired.Combat Hit Differential Summary :
Italians regular : 0.50 British regular : 1.00 -
TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 5,1 and gets 0 hits Purchase Units - Americans Americans buy 3 artilleries, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 2 techTokens; Purchase Units - Chinese Chinese builds 4 units. Combat Move - Americans 2 artilleries and 2 infantry moved from Morocco Algeria to Libya Americans take Libya from Italians 1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 2 transports moved from 12 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Western Canada to Alaska 1 armour and 2 infantry moved from Western United States to 56 Sea Zone 1 armour, 2 infantry and 2 transports moved from 56 Sea Zone to 65 Sea Zone 1 armour and 2 infantry moved from 65 Sea Zone to Alaska 1 transport moved from 65 Sea Zone to 56 Sea Zone 1 submarine moved from 56 Sea Zone to 59 Sea Zone 1 submarine moved from 64 Sea Zone to 62 Sea Zone 2 submarines moved from 52 Sea Zone to 62 Sea Zone 1 destroyer moved from 52 Sea Zone to 62 Sea Zone 1 destroyer moved from 61 Sea Zone to 62 Sea Zone 1 bomber moved from Norway to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Germany causes 2 damage total. Battle in Alaska Americans attack with 1 armour, 1 artillery and 3 infantry Japanese defend with 1 armour and 1 infantry Americans roll dice for 1 armour, 1 artillery and 3 infantry in Alaska, round 2 : 2/5 hits, 1.50 expected hits Japanese roll dice for 1 armour and 1 infantry in Alaska, round 2 : 2/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Americans: 2 infantry Casualties for Japanese: 1 armour and 1 infantry Battle in 62 Sea Zone Americans attack with 2 destroyers and 3 submarines Japanese defend with 1 battleship, 1 carrier, 1 cruiser and 5 transports Americans roll dice for 3 submarines in 62 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Japanese 1 carrier owned by the Japanese lost in 62 Sea Zone Americans roll dice for 2 destroyers in 62 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 1 cruiser and 5 transports in 62 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 62 Sea Zone Americans roll dice for 3 submarines in 62 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits 1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 62 Sea Zone Americans roll dice for 1 destroyer in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 4 transports owned by the Japanese lost in 62 Sea Zone Americans win with 1 destroyer and 3 submarines remaining. Battle score for attacker is 74 Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser and 5 transports Casualties for Americans: 1 destroyer Non Combat Move - Americans 1 bomber moved from Germany to United Kingdom Combat Move - Chinese 1 infantry moved from Kiangsu to Manchuria 3 infantry moved from Kiangsu to Manchuria 2 infantry moved from Suiyuan to Manchuria Combat - Chinese Battle in Manchuria Chinese attack with 6 infantry Japanese defend with 3 fighters Chinese roll dice for 6 infantry in Manchuria, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 3 fighters in Manchuria, round 2 : 2/3 hits, 2.00 expected hits 2 infantry owned by the Chinese lost in Manchuria Chinese roll dice for 4 infantry in Manchuria, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 3 fighters in Manchuria, round 3 : 3/3 hits, 2.00 expected hits 1 fighter owned by the Japanese and 3 infantry owned by the Chinese lost in Manchuria Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 fighters in Manchuria, round 4 : 2/2 hits, 1.33 expected hits 1 infantry owned by the Chinese lost in Manchuria Japanese win with 2 fighters remaining. Battle score for attacker is -8 Casualties for Chinese: 6 infantry Casualties for Japanese: 1 fighter Non Combat Move - Chinese Place Units - Americans 1 transport placed in 10 Sea Zone 3 submarines placed in 56 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 2 artilleries and 3 infantry placed in Western United States Place Units - Chinese 4 infantry placed in Kiangsu Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Chinese regular : -0.83 Americans regular : 1.50 Japanese regular : 2.67 Germans AA : -0.17 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Russians 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Urals 1 infantry moved from Russia to Urals 1 infantry moved from Russia to Urals 1 infantry moved from Russia to Urals 1 infantry moved from Russia to Urals 1 infantry moved from Russia to Urals 1 infantry moved from Caucasus to Ukraine Russians take Ukraine from Germans 1 infantry moved from Caucasus to Persia Combat - Russians Battle in Belorussia Russians attack with 1 infantry Italians defend with 1 armour and 1 infantry Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Russians retreated to Russia Battle in Urals Russians attack with 6 infantry Germans defend with 1 armour Russians roll dice for 6 infantry in Urals, round 2 : 2/6 hits, 1.00 expected hits Germans roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Urals Russians winGermans win with 1 armour and 1 infantry remaining, taking Urals from Germans with 5 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 infantry moved from Kazakh S.S.R. to Persia Place Units - Russians 4 infantry placed in Caucasus 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 21 PUsCombat Hit Differential Summary :
Russians rolls : 0.00 Germans regular : -0.33 Russians regular : 0.83 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - British British buy 2 armour, 1 factory, 1 fighter, 6 infantry and 1 transport; Remaining resources: 13 PUs; 0 techTokens; Combat Move - British 1 armour moved from Egypt to French Equatorial Africa British take Anglo-Egypt Sudan from Italians British take French Equatorial Africa from Italians 1 armour moved from Egypt to Belgian Congo 2 infantry moved from Rhodesia to Belgian Congo 2 transports moved from 34 Sea Zone to 15 Sea Zone 2 destroyers moved from 34 Sea Zone to 15 Sea Zone 3 transports moved from 13 Sea Zone to 15 Sea Zone 1 battleship moved from 13 Sea Zone to 15 Sea Zone 1 artillery moved from India to Persia 1 artillery moved from Yunnan to Fukien 1 fighter moved from Trans-Jordan to Sikang 6 infantry moved from Fukien to Kiangsu 2 armour moved from India to Trans-Jordan 1 armour moved from India to Trans-Jordan 2 infantry moved from United Kingdom to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from 7 Sea Zone to France British take France from Germans 1 armour and 1 transport moved from 1 Sea Zone to 7 Sea Zone 1 armour moved from 7 Sea Zone to United Kingdom 2 infantry moved from 5 Sea Zone to Baltic States 1 bomber moved from United Kingdom to Baltic States 1 carrier moved from 7 Sea Zone to 6 Sea Zone 1 fighter moved from United Kingdom to Baltic States 1 carrier moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from United Kingdom to Baltic States 3 fighters moved from Gibraltar to United Kingdom Combat - British Battle in Belgian Congo British attack with 1 armour and 2 infantry Italians defend with 1 infantry British roll dice for 1 armour and 2 infantry in Belgian Congo, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Belgian Congo British roll dice for 1 armour and 1 infantry in Belgian Congo, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Baltic States British attack with 1 bomber, 2 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 1 bomber, 2 fighters and 2 infantry in Baltic States, round 2 : 0/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Baltic States British roll dice for 1 bomber, 2 fighters and 1 infantry in Baltic States, round 3 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Baltic States British win, taking Baltic States from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from Baltic States to 5 Sea Zone 1 bomber moved from Baltic States to United Kingdom Place Units - British 1 factory placed in Norway 2 armour placed in India British undo move 2. 3 infantry placed in India British undo move 2. 2 armour and 1 infantry placed in India British undo move 2. 1 fighter and 6 infantry placed in United Kingdom 2 armour placed in India 1 transport placed in 6 Sea Zone Turn Complete - British British collect 58 PUs; end with 71 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 76 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 81 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Italians regular : 0.67 British regular : -1.33 -
TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 4,3,3 and gets 0 hits Purchase Units - Americans Americans buy 4 armour, 4 infantry and 2 transports; Remaining resources: 1 PUs; 3 techTokens; Purchase Units - Chinese Chinese builds 4 units. Combat Move - Americans 1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 7 Sea Zone 1 armour and 1 infantry moved from 7 Sea Zone to Northwestern Europe 1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Alaska to 65 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 65 Sea Zone to 63 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 63 Sea Zone to Soviet Far East 2 artilleries and 3 infantry moved from Western United States to 56 Sea Zone 1 submarine moved from 59 Sea Zone to 50 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 56 Sea Zone to 57 Sea Zone 1 infantry moved from Midway to 57 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 57 Sea Zone to 59 Sea Zone 2 artilleries and 4 infantry moved from 59 Sea Zone to Iwo Jima 1 fighter moved from Hawaiian Islands to 52 Sea Zone 1 fighter moved from 52 Sea Zone to Wake Island 3 submarines moved from 56 Sea Zone to 58 Sea Zone Combat - Americans Americans creates battle in territory 62 Sea Zone Battle in 50 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 50 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 62 Sea Zone Americans attack with 1 destroyer and 3 submarines Japanese defend with 1 transport 1 transport owned by the Japanese lost in 62 Sea Zone Americans win with 1 destroyer and 3 submarines remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Northwestern Europe Americans attack with 1 armour and 1 infantry Italians defend with 2 artilleries and 1 infantry Americans roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 artilleries and 1 infantry in Northwestern Europe, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Northwestern Europe Americans roll dice for 1 armour in Northwestern Europe, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 2 artilleries and 1 infantry in Northwestern Europe, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Northwestern Europe Americans roll dice for 1 armour in Northwestern Europe, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 artilleries in Northwestern Europe, round 4 : 1/2 hits, 0.67 expected hits 1 armour owned by the Americans lost in Northwestern Europe Germans win with 2 artilleries remaining. Battle score for attacker is -5 Casualties for Americans: 1 armour and 1 infantry Casualties for Italians: 1 infantry Battle in Soviet Far East Americans attack with 1 armour, 1 artillery and 1 infantry Japanese defend with 1 armour and 2 artilleries Americans roll dice for 1 armour, 1 artillery and 1 infantry in Soviet Far East, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 armour and 2 artilleries in Soviet Far East, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 armour, 1 artillery and 1 infantry in Soviet Far East, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 armour and 2 artilleries in Soviet Far East, round 3 : 1/3 hits, 1.17 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East Americans roll dice for 1 armour and 1 artillery in Soviet Far East, round 4 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 armour and 1 artillery in Soviet Far East, round 4 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Americans lost in Soviet Far East Americans roll dice for 1 armour in Soviet Far East, round 5 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 armour and 1 artillery in Soviet Far East, round 5 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Japanese and 1 armour owned by the Americans lost in Soviet Far East Japanese win with 1 armour remaining. Battle score for attacker is -4 Casualties for Americans: 1 armour, 1 artillery and 1 infantry Casualties for Japanese: 2 artilleries Battle in Iwo Jima Americans attack with 2 artilleries and 4 infantry Japanese defend with 1 infantry Americans roll dice for 2 artilleries and 4 infantry in Iwo Jima, round 2 : 1/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Combat Move - Chinese 4 infantry moved from Kiangsu to Manchuria Combat - Chinese Battle in Manchuria Chinese attack with 4 infantry Japanese defend with 2 fighters Chinese roll dice for 4 infantry in Manchuria, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 fighters in Manchuria, round 2 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria Chinese roll dice for 3 infantry in Manchuria, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 fighter in Manchuria, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria Chinese win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 14 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 fighters Non Combat Move - Chinese Place Units - Americans 1 transport placed in 10 Sea Zone 1 transport placed in 56 Sea Zone 3 armour and 3 infantry placed in Eastern United States 1 armour and 1 infantry placed in Western United States Place Units - Chinese 4 infantry placed in Manchuria Turn Complete - Americans Americans collect 40 PUs; end with 41 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : -3.00 Japanese regular : -1.33 Germans regular : -0.67 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 1 armour and 5 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Russians 1 infantry moved from Eastern Ukraine to Belorussia Russians take Belorussia from Germans 1 infantry moved from Eastern Ukraine to Belorussia 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Russia to Novosibirsk 1 infantry moved from Russia to Novosibirsk 1 infantry moved from Russia to Novosibirsk 1 artillery moved from Russia to Novosibirsk 1 infantry moved from Russia to Novosibirsk Combat - Russians Battle in Ukraine Russians attack with 1 infantry Italians defend with 1 armour and 1 artillery Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 armour and 1 artillery in Ukraine, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 armour and 1 artillery in Ukraine, round 3 : 2/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Novosibirsk Russians attack with 1 artillery and 4 infantry Japanese defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery and 4 infantry in Novosibirsk, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 artillery and 4 infantry in Novosibirsk, round 3 : 4/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Novosibirsk, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Russians 1 infantry moved from Russia to Novosibirsk Place Units - Russians 1 armour and 3 infantry placed in Russia 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 19 PUs; end with 20 PUsCombat Hit Differential Summary :
Russians rolls : 0.00 Japanese regular : 0.00 Italians regular : 0.33 Russians regular : 1.33 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - British British buy 6 armour and 8 infantry; Remaining resources: 32 PUs; 0 techTokens; Combat Move - British 6 infantry moved from Kiangsu to Manchuria 1 fighter moved from Sikang to Manchuria 4 infantry moved from Egypt to 15 Sea Zone 1 armour moved from Egypt to 15 Sea Zone 2 armour moved from Trans-Jordan to 15 Sea Zone 1 armour and 1 transport moved from 15 Sea Zone to 14 Sea Zone 2 armour, 4 infantry and 4 transports moved from 15 Sea Zone to 14 Sea Zone 1 destroyer moved from 15 Sea Zone to 14 Sea Zone 1 battleship moved from 15 Sea Zone to 14 Sea Zone 1 destroyer moved from 15 Sea Zone to 14 Sea Zone 4 infantry moved from 14 Sea Zone to Balkans British take Balkans from Italians 3 armour moved from 14 Sea Zone to Balkans 1 infantry moved from Belgian Congo to Anglo-Egypt Sudan 1 armour moved from Trans-Jordan to Caucasus 2 armour moved from India to Caucasus 1 armour moved from French Equatorial Africa to Egypt 1 armour moved from Belgian Congo to Egypt 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 carrier moved from 5 Sea Zone to 6 Sea Zone 2 transports moved from 7 Sea Zone to 6 Sea Zone 2 fighters moved from 5 Sea Zone to Northwestern Europe 4 fighters moved from United Kingdom to Northwestern Europe 1 bomber moved from United Kingdom to Northwestern Europe 6 infantry moved from United Kingdom to 6 Sea Zone 6 infantry moved from 6 Sea Zone to Northwestern Europe 2 armour moved from United Kingdom to 6 Sea Zone 2 armour moved from 6 Sea Zone to Northwestern Europe Combat - British Battle in Northwestern Europe British attack with 2 armour, 1 bomber, 6 fighters and 6 infantry Italians defend with 2 artilleries British roll dice for 2 armour, 1 bomber, 6 fighters and 6 infantry in Northwestern Europe, round 2 : 6/15 hits, 5.67 expected hits Germans roll dice for 2 artilleries in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Italians and 1 infantry owned by the British lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 2 armour, 1 bomber, 6 fighters and 5 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Italians: 2 artilleries Non Combat Move - British 4 fighters moved from Northwestern Europe to United Kingdom 2 fighters moved from Northwestern Europe to 6 Sea Zone 1 bomber moved from Northwestern Europe to United Kingdom Place Units - British 3 armour placed in India 3 armour placed in Norway 8 infantry placed in United Kingdom Turn Complete - British British collect 55 PUs; end with 87 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 92 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 97 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 102 PUsCombat Hit Differential Summary :
Germans regular : 0.33 British regular : 0.33 -
TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 4,2,1,4 and gets 0 hits Purchase Units - Americans Americans buy 2 armour, 3 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs; 4 techTokens; Purchase Units - Chinese Chinese builds 4 units. Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from 7 Sea Zone to France Americans take France from Germans 1 transport moved from 7 Sea Zone to 9 Sea Zone 3 armour and 3 infantry moved from Eastern United States to 10 Sea Zone 3 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone 1 bomber moved from United Kingdom to Germany 2 artilleries and 2 infantry moved from Libya to Egypt 1 armour and 1 infantry moved from Western United States to 56 Sea Zone 1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 64 Sea Zone 2 transports moved from 63 Sea Zone to 57 Sea Zone 2 artilleries and 4 infantry moved from Iwo Jima to 59 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 59 Sea Zone to 50 Sea Zone 2 artilleries and 4 infantry moved from 50 Sea Zone to Philippine Islands 1 fighter moved from Wake Island to Iwo Jima Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Battle in Philippine Islands Americans attack with 2 artilleries and 4 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 2 artilleries and 4 infantry in Philippine Islands, round 2 : 1/6 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippine Islands Americans roll dice for 2 artilleries and 4 infantry in Philippine Islands, round 3 : 3/6 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Philippine Islands, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands Americans win, taking Philippine Islands from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 1 submarine moved from 50 Sea Zone to 62 Sea Zone 3 submarines moved from 58 Sea Zone to 62 Sea Zone Place Units - Americans 1 armour, 2 artilleries and 3 infantry placed in Western United States 1 armour, 1 artillery and 3 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone Place Units - Chinese 4 infantry placed in Chinghai Turn Complete - Americans Americans collect 48 PUs; end with 48 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 53 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.00 Germans AA : 0.83 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 2 armour and 3 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Russians 1 infantry moved from Russia to Urals 1 infantry moved from Russia to Urals 1 infantry moved from Urals to Evenki National Okrug 1 infantry moved from Urals to Evenki National Okrug 1 infantry moved from Urals to Evenki National Okrug 1 infantry moved from Urals to Evenki National Okrug 1 armour moved from Russia to Urals 1 infantry moved from Novosibirsk to Urals 1 infantry moved from Urals to Evenki National Okrug Combat - Russians Battle in Evenki National Okrug Russians attack with 5 infantry Japanese defend with 2 armour, 2 artilleries and 5 infantry Russians roll dice for 5 infantry in Evenki National Okrug, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 2 armour, 2 artilleries and 5 infantry in Evenki National Okrug, round 2 : 2/9 hits, 3.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Evenki National Okrug 3 infantry owned by the Russians retreated to Urals Japanese win with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 infantry moved from Persia to Caucasus 1 infantry moved from Persia to Caucasus 1 artillery moved from Novosibirsk to Urals 1 infantry moved from Caucasus to Russia 1 infantry moved from Caucasus to Russia Place Units - Russians 2 armour and 3 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 18 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 28 PUsCombat Hit Differential Summary :
Russians rolls : 0.00 Japanese regular : -1.33 Russians regular : 0.17 -
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - British British buy 6 armour, 1 factory, 3 fighters and 4 infantry; Remaining resources: 15 PUs; 0 techTokens; Combat Move - British 6 infantry moved from Manchuria to Buryatia S.S.R. Russians take Buryatia S.S.R. from Japanese 1 armour moved from Balkans to Bulgaria Romania British take Bulgaria Romania from Germans 1 armour moved from Bulgaria Romania to Balkans 3 armour moved from India to Caucasus 1 artillery moved from Persia to Caucasus 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 armour moved from Egypt to 15 Sea Zone 4 transports moved from 14 Sea Zone to 12 Sea Zone 1 battleship moved from 14 Sea Zone to 12 Sea Zone 2 destroyers moved from 14 Sea Zone to 12 Sea Zone 1 armour and 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 armour moved from 14 Sea Zone to Balkans 1 armour moved from Egypt to Persia 3 armour moved from Norway to Karelia S.S.R. 5 transports moved from 6 Sea Zone to 7 Sea Zone 1 carrier moved from 6 Sea Zone to 7 Sea Zone 4 fighters moved from United Kingdom to France 2 fighters moved from 6 Sea Zone to France 1 bomber moved from United Kingdom to France 8 infantry moved from United Kingdom to 7 Sea Zone 1 armour moved from United Kingdom to 7 Sea Zone 8 infantry moved from 7 Sea Zone to France 1 armour moved from 7 Sea Zone to France Combat - British Battle in France British attack with 1 armour, 1 bomber, 6 fighters and 8 infantry Germans defend with 2 armour, 1 artillery and 1 infantry British roll dice for 1 armour, 1 bomber, 6 fighters and 8 infantry in France, round 2 : 3/16 hits, 5.50 expected hits Germans roll dice for 2 armour, 1 artillery and 1 infantry in France, round 2 : 3/4 hits, 1.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans and 3 infantry owned by the British lost in France British roll dice for 1 armour, 1 bomber, 6 fighters and 5 infantry in France, round 3 : 5/13 hits, 5.00 expected hits Germans roll dice for 1 armour in France, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in France British win, taking France from Germans with 1 armour, 1 bomber, 6 fighters and 5 infantry remaining. Battle score for attacker is 8 Casualties for British: 3 infantry Casualties for Germans: 2 armour, 1 artillery and 1 infantry Non Combat Move - British 1 bomber moved from France to United Kingdom 2 fighters moved from France to 7 Sea Zone 4 fighters moved from France to Balkans Place Units - British 1 factory placed in Balkans 3 fighters placed in United Kingdom 3 armour placed in India 3 armour placed in Norway 4 infantry placed in United Kingdom Turn Complete - British British collect 63 PUs; end with 78 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 83 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 88 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
Germans regular : 0.83 British regular : -2.50 -
TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 2,4,2,3,1 and gets 0 hits Purchase Units - Americans Americans buy 2 armour, 1 factory, 2 infantry and 5 transports; Remaining resources: 2 PUs; 5 techTokens; Purchase Units - Chinese Chinese builds 4 units. Combat Move - Americans 1 transport moved from 7 Sea Zone to 9 Sea Zone 1 transport moved from 9 Sea Zone to 10 Sea Zone 3 armour, 3 infantry and 3 transports moved from 8 Sea Zone to 7 Sea Zone 3 armour and 3 infantry moved from 7 Sea Zone to France 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 9 Sea Zone 1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 62 Sea Zone 2 artilleries and 3 infantry moved from Philippine Islands to 50 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 50 Sea Zone to 61 Sea Zone 2 artilleries and 3 infantry moved from 61 Sea Zone to Formosa 1 fighter moved from Iwo Jima to Manchuria 2 transports moved from 57 Sea Zone to 56 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Western United States to 56 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 56 Sea Zone to 57 Sea Zone Combat - Americans Battle in 62 Sea Zone Americans attack with 1 armour, 1 destroyer, 1 infantry, 7 submarines and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 62 Sea Zone Americans win with 1 destroyer, 7 submarines and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Formosa Americans attack with 2 artilleries and 3 infantry Japanese defend with 1 fighter Americans roll dice for 2 artilleries and 3 infantry in Formosa, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 fighter in Formosa, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Formosa Americans win, taking Formosa from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Japanese: 1 fighter Non Combat Move - Americans Place Units - Americans 1 factory placed in Philippine Islands 3 transports placed in 56 Sea Zone 2 transports placed in 10 Sea Zone 2 armour and 2 infantry placed in Western United States Americans undo move 4. 1 armour and 1 infantry placed in Western United States 1 armour and 1 infantry placed in Eastern United States Place Units - Chinese 4 infantry placed in Ningxia Turn Complete - Americans Americans collect 43 PUs; end with 45 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 50 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 0.33 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 infantry moved from Caucasus to Kazakh S.S.R. Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - British British buy 6 armour, 1 factory and 10 infantry; Remaining resources: 18 PUs; 0 techTokens; Combat Move - British 6 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet British take Stanovoj Chrebet from Japanese 3 armour moved from India to Persia 1 infantry moved from Anglo-Egypt Sudan to Egypt 1 transport moved from 14 Sea Zone to 15 Sea Zone 6 armour moved from Caucasus to Russia 3 armour moved from Karelia S.S.R. to Russia British take Archangel from Germans 3 armour moved from Norway to Karelia S.S.R. 1 armour moved from France to Italy 5 infantry moved from France to Italy 2 armour moved from Northwestern Europe to Italy 4 armour moved from Balkans to Italy 4 fighters moved from Balkans to Italy 4 infantry moved from United Kingdom to 7 Sea Zone 4 infantry moved from 7 Sea Zone to France 1 carrier moved from 7 Sea Zone to 12 Sea Zone 1 bomber moved from United Kingdom to Italy 3 fighters moved from United Kingdom to Italy 2 fighters moved from 7 Sea Zone to Italy 3 transports moved from 12 Sea Zone to 1 Sea Zone 1 transport moved from 12 Sea Zone to 7 Sea Zone Combat - British Battle in Italy British attack with 7 armour, 1 bomber, 9 fighters and 5 infantry Italians defend with 1 aaGun, 2 armour, 3 artilleries, 1 factory and 4 infantry Italians roll AA dice in Italy : 4/10 hits, 1.67 expected hits 1 bomber owned by the British and 3 fighters owned by the British lost in Italy British roll dice for 7 armour, 6 fighters and 5 infantry in Italy, round 2 : 6/18 hits, 7.33 expected hits Italians roll dice for 2 armour, 3 artilleries and 4 infantry in Italy, round 2 : 4/9 hits, 3.33 expected hits 2 artilleries owned by the Italians, 4 infantry owned by the Italians and 4 infantry owned by the British lost in Italy British roll dice for 7 armour, 6 fighters and 1 infantry in Italy, round 3 : 5/14 hits, 6.67 expected hits Italians roll dice for 2 armour and 1 artillery in Italy, round 3 : 0/3 hits, 1.33 expected hits 1 artillery owned by the Italians and 2 armour owned by the Italians lost in Italy British captures 11PUs while taking Italians capital British win, taking Italy from Italians with 7 armour, 6 fighters and 1 infantry remaining. Battle score for attacker is -20 Casualties for British: 1 bomber, 3 fighters and 4 infantry Casualties for Italians: 2 armour, 3 artilleries and 4 infantry Battle in Russia British attack with 9 armour Germans defend with 1 aaGun, 8 armour, 3 artilleries and 1 factory British roll dice for 9 armour in Russia, round 2 : 4/9 hits, 4.50 expected hits Germans roll dice for 8 armour and 3 artilleries in Russia, round 2 : 5/11 hits, 5.00 expected hits 3 artilleries owned by the Germans, 1 armour owned by the Germans and 5 armour owned by the British lost in Russia British roll dice for 4 armour in Russia, round 3 : 2/4 hits, 2.00 expected hits Germans roll dice for 7 armour in Russia, round 3 : 4/7 hits, 3.50 expected hits 2 armour owned by the Germans and 4 armour owned by the British lost in Russia Germans win with 5 armour remaining. Battle score for attacker is -18 Casualties for British: 9 armour Casualties for Germans: 3 armour and 3 artilleries Non Combat Move - British 6 fighters moved from Italy to Balkans Place Units - British 3 infantry placed in Balkans 3 armour placed in India 3 armour placed in Norway 7 infantry placed in United Kingdom 1 factory placed in Eastern Canada Turn Complete - British British collect 70 PUs; end with 99 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 104 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 109 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 114 PUsCombat Hit Differential Summary :
Italians regular : -0.67 Germans regular : 0.50 British regular : -3.50 Italians AA : 2.33
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