TripleA2020
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TripleA Turn Summary: British round 18
TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 18 Unit Production - British British buy 2 armour, 3 infantry and 9 marines; Remaining resources: 7 PUs; 0 techTokens; Combat Move - British 6 infantry moved from Great Britain to SZ 17 English Channel 3 battleships, 2 carriers, 5 cruisers, 5 destroyers, 3 fighters, 6 infantry, 3 submarines, 1 tactical_bomber and 11 transports moved from SZ 17 English Channel to SZ 11 West Baltic Sea 3 infantry moved from Norway to SZ 11 West Baltic Sea 4 tactical_bombers moved from Great Britain to Eastern Germany 1 bomber moved from Great Britain to Eastern Germany 3 fighters moved from SZ 11 West Baltic Sea to Eastern Germany 9 infantry and 1 tactical_bomber moved from SZ 11 West Baltic Sea to Eastern Germany Combat - British Battle in Eastern Germany British attack with 1 bomber, 3 fighters, 9 infantry and 5 tactical_bombers Germans defend with 1 aaGun, 2 bunkers and 1 factory Germans roll AA dice in Eastern Germany : 1/1 hits, 1.50 expected hits 1 tactical_bomber owned by the British lost in Eastern Germany British roll dice for 3 battleships and 5 cruisers in Eastern Germany, round 2 : 5/1 hits, 4.50 expected hits 2 bunkers owned by the Germans lost in Eastern Germany British win, taking Eastern Germany from Germans with 1 bomber, 3 fighters, 9 infantry and 4 tactical_bombers remaining. Battle score for attacker is 5 Casualties for British: 1 tactical_bomber Casualties for Germans: 2 bunkers Non Combat Move - British 3 fighters moved from Eastern Germany to Norway 4 tactical_bombers moved from Eastern Germany to SZ 11 West Baltic Sea 1 bomber moved from Eastern Germany to Great Britain Mobilize Units - British 3 infantry and 3 marines placed in Great Britain 3 marines placed in Norway British undo move 1. 6 marines placed in Great Britain 3 infantry placed in Bombay 2 armour placed in Calcutta Turn Complete - British British collect 48 PUs; end with 55 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans AA : -0.50 British regular : 0.50 -
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TripleA Turn Summary: British round 19
TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 19 Unit Production - British British repair damage of 7x factory, 4x factory; Remaining resources: 49 PUs; 0 techTokens; British buy 3 armour, 2 infantry and 6 marines; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 4 infantry moved from Burma to French Indo-China 2 armour moved from Calcutta to French Indo-China 3 infantry moved from Calcutta to Burma 6 infantry moved from Bombay to Calcutta 3 battleships, 2 carriers, 5 cruisers, 5 destroyers, 3 submarines, 4 tactical_bombers and 11 transports moved from SZ 11 West Baltic Sea to SZ 17 English Channel 6 marines moved from Great Britain to SZ 17 English Channel 3 battleships, 2 carriers, 5 cruisers, 5 destroyers, 6 marines, 3 submarines, 4 tactical_bombers and 11 transports moved from SZ 17 English Channel to SZ 11 West Baltic Sea 3 marines moved from Norway to SZ 11 West Baltic Sea 9 marines and 4 tactical_bombers moved from SZ 11 West Baltic Sea to Eastern Germany 3 fighters moved from Norway to Eastern Germany 1 bomber moved from Great Britain to Eastern Germany Combat - British Battle in Eastern Germany British attack with 1 bomber, 3 fighters, 9 marines and 4 tactical_bombers Germans defend with 1 aaGun, 1 armour, 2 artilleries and 1 factory Germans roll AA dice in Eastern Germany : 1/1 hits, 1.33 expected hits 1 bomber owned by the British lost in Eastern Germany British roll dice for 3 battleships and 5 cruisers in Eastern Germany, round 2 : 4/1 hits, 4.50 expected hits 2 artilleries owned by the Germans and 1 armour owned by the Germans lost in Eastern Germany British win, taking Eastern Germany from Germans with 3 fighters, 9 marines and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 bomber Casualties for Germans: 1 armour and 2 artilleries Battle in French Indo-China British attack with 2 armour and 4 infantry Japanese defend with 2 artilleries, 1 factory and 1 infantry British roll dice for 2 armour and 4 infantry in French Indo-China, round 2 : 2/1 hits, 1.67 expected hits Japanese roll dice for 2 artilleries and 1 infantry in French Indo-China, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indo-China British roll dice for 2 armour and 3 infantry in French Indo-China, round 3 : 1/1 hits, 1.50 expected hits Japanese roll dice for 1 artillery in French Indo-China, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in French Indo-China British win, taking French Indo-China from Japanese with 2 armour and 3 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 infantry Casualties for Japanese: 2 artilleries and 1 infantry Non Combat Move - British 4 tactical_bombers moved from Eastern Germany to SZ 11 West Baltic Sea 3 fighters moved from Eastern Germany to Norway Mobilize Units - British 2 infantry placed in Bombay 1 armour placed in Bombay 2 armour placed in Calcutta 6 marines placed in Great Britain Turn Complete - British British collect 48 PUs; end with 49 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans AA : -0.33 British regular : -0.67 -
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TripleA Turn Summary: British round 20
TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 20 Unit Production - British British repair damage of 4x factory, 8x factory; Remaining resources: 42 PUs; 0 techTokens; British buy 3 armour, 2 infantry and 4 marines; Remaining resources: 2 PUs; 0 techTokens; Combat Move - British 9 marines moved from Eastern Germany to SZ 11 West Baltic Sea 3 battleships, 2 carriers, 5 cruisers, 5 destroyers, 9 marines, 3 submarines, 4 tactical_bombers and 11 transports moved from SZ 11 West Baltic Sea to SZ 17 English Channel 6 marines moved from Great Britain to SZ 17 English Channel 1 marine moved from SZ 17 English Channel to Low Countries British take Low Countries from Germans 14 marines moved from SZ 17 English Channel to France 6 infantry moved from Calcutta to Burma 2 armour moved from Calcutta to Burma 1 armour moved from Bombay to Burma 2 infantry moved from Bombay to Calcutta Combat - British Battle in France British attack with 14 marines Germans defend with 1 aaGun, 1 artillery and 1 factory British roll dice for 3 battleships and 5 cruisers in France, round 2 : 4/1 hits, 4.50 expected hits 1 artillery owned by the Germans lost in France British win, taking France from Germans, taking Low Countries from British, taking Western Poland from Russians with 14 marines remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - British Mobilize Units - British 2 infantry and 4 marines placed in Great Britain British undo move 1. 2 marines placed in Calcutta 3 armour placed in Bombay 2 infantry and 2 marines placed in Great Britain Turn Complete - British British collect 44 PUs; end with 46 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
British regular : -0.50 -
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TripleA Turn Summary: British round 21
TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 21 Unit Production - British British repair damage of 4x factory, 7x factory; Remaining resources: 40 PUs; 0 techTokens; British buy 3 armour, 1 carrier and 2 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - British 14 marines moved from France to Vichy France 1 marine moved from Low Countries to France 2 infantry and 2 marines moved from Great Britain to SZ 17 English Channel 3 battleships, 2 carriers, 5 cruisers, 5 destroyers, 2 infantry, 2 marines, 3 submarines, 4 tactical_bombers and 11 transports moved from SZ 17 English Channel to SZ 23 West Mediterranean 1 fighter moved from Norway to Hungary-Romania 2 infantry and 2 marines moved from Calcutta to Burma 3 armour moved from Bombay to Burma Combat - British Battle in Vichy France British attack with 14 marines Germans defend with 6 artilleries British roll dice for 14 marines in Vichy France, round 2 : 4/1 hits, 4.67 expected hits Germans roll dice for 6 artilleries in Vichy France, round 2 : 2/0 hits, 2.00 expected hits 2 marines owned by the British and 4 artilleries owned by the Germans lost in Vichy France British roll dice for 12 marines in Vichy France, round 3 : 4/0 hits, 4.00 expected hits Germans roll dice for 2 artilleries in Vichy France, round 3 : 1/1 hits, 0.67 expected hits 1 marine owned by the British and 2 artilleries owned by the Germans lost in Vichy France British win, taking Vichy France from Germans with 11 marines remaining. Battle score for attacker is 12 Casualties for British: 3 marines Casualties for Germans: 6 artilleries Non Combat Move - British Mobilize Units - British 1 carrier placed in SZ 10 North Sea British undo move 1. 1 carrier placed in SZ 9 North Atlantic 3 armour placed in Bombay 2 infantry placed in Calcutta Turn Complete - British British collect 44 PUs; end with 46 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans regular : 0.33 British regular : -0.67 -
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TripleA Turn Summary: British round 22
TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 22 Unit Production - British British buy 2 armour, 1 factory, 3 infantry and 1 transport; Remaining resources: 7 PUs; 0 techTokens; Combat Move - British 6 transports moved from SZ 23 West Mediterranean to SZ 24 Tyrrhenian Sea 11 marines moved from Vichy France to SZ 24 Tyrrhenian Sea 11 marines and 6 transports moved from SZ 24 Tyrrhenian Sea to SZ 26 Central Mediterranean 3 battleships, 2 carriers, 5 cruisers, 5 destroyers, 2 infantry, 2 marines, 3 submarines, 4 tactical_bombers and 5 transports moved from SZ 23 West Mediterranean to SZ 28 Eastern Mediterranean 6 armour, 10 infantry and 2 marines moved from Burma to Calcutta Combat - British Battle in Calcutta British attack with 6 armour, 10 infantry and 2 marines Japanese defend with 1 factory and 3 marines British roll dice for 6 armour, 10 infantry and 2 marines in Calcutta, round 2 : 5/1 hits, 5.33 expected hits Japanese roll dice for 3 marines in Calcutta, round 2 : 1/0 hits, 1.00 expected hits 3 marines owned by the Japanese and 1 infantry owned by the British lost in Calcutta British win, taking Calcutta from Japanese with 6 armour, 9 infantry and 2 marines remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Japanese: 3 marines Non Combat Move - British Mobilize Units - British 2 armour and 1 infantry placed in Bombay 2 infantry placed in Great Britain 1 transport placed in SZ 9 North Atlantic 1 factory placed in Delhi Turn Complete - British British collect 45 PUs; end with 52 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Japanese regular : 0.00 British regular : -0.33 -
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: Big World 2 : Balance of Power, version: 6.1.2
Game History
Round: 1 Research Technology - Italians Unit Production - Italians Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 cruiser, 1 destroyer and 1 transport moved from SZ 25 Adriatic Sea to SZ 26 Central Mediterranean 2 infantry moved from Sicily to SZ 26 Central Mediterranean 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean 1 battleship, 1 cruiser and 1 submarine moved from SZ 24 Tyrrhenian Sea to SZ 28 Eastern Mediterranean 1 fighter moved from Greece to Syria 1 armour and 2 infantry moved from Algeria to Libya 1 fighter moved from Italy to Libya 2 infantry moved from SZ 28 Eastern Mediterranean to Syria 1 infantry moved from Western Balkans to Greece 1 infantry moved from Vichy France to France 1 artillery moved from Italy to Vichy France 3 infantry moved from Italy to Vichy France Combat - Italians Battle in Syria Italians attack with 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/1 hits, 1.17 expected hits 1 infantry owned by the British lost in Syria Italians win, taking Syria from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Syria to Libya Mobilize Units - Italians 1 transport placed in SZ 24 Tyrrhenian Sea 3 infantry placed in Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : -0.17 -
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: Big World 2 : Balance of Power, version: 6.1.2
Game History
Round: 2 Unit Production - Italians Italians buy 1 carrier and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 armour, 2 fighters and 3 infantry moved from Libya to Egypt 1 transport moved from SZ 28 Eastern Mediterranean to SZ 26 Central Mediterranean 1 infantry moved from Sicily to SZ 26 Central Mediterranean 1 armour moved from Italy to SZ 26 Central Mediterranean 1 armour, 1 infantry and 1 transport moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean 1 armour moved from SZ 28 Eastern Mediterranean to Egypt 1 infantry moved from SZ 28 Eastern Mediterranean to Egypt 2 infantry moved from Sardinia to SZ 24 Tyrrhenian Sea 2 infantry and 1 transport moved from SZ 24 Tyrrhenian Sea to SZ 28 Eastern Mediterranean 2 infantry moved from SZ 28 Eastern Mediterranean to Egypt 1 infantry moved from Vichy France to Italy Combat - Italians Battle in Egypt Italians attack with 2 armour, 2 fighters and 6 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/1 hits, 1.67 expected hits 1 infantry owned by the British lost in Egypt Italians win, taking Egypt from British with 2 armour, 2 fighters and 6 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Egypt to Italy Mobilize Units - Italians 1 carrier and 1 transport placed in SZ 25 Adriatic Sea 2 fighters moved from Italy to SZ 25 Adriatic Sea Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians regular : -0.67
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