TripleA2020
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: Big World 2 : Balance of Power, version: 6.1.2
Game History
Round: 5 Unit Production - Italians Italians buy 3 armour and 4 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Egypt to Ethiopia Italians take Ethiopia from British 2 infantry moved from Egypt to Anglo-Egyptian Sudan 3 marines moved from Italy to SZ 26 Central Mediterranean 1 artillery moved from Italy to SZ 26 Central Mediterranean 2 infantry moved from Italy to SZ 26 Central Mediterranean 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry, 3 marines, 1 submarine and 3 transports moved from SZ 26 Central Mediterranean to SZ 23 West Mediterranean 1 artillery, 2 infantry and 3 marines moved from SZ 23 West Mediterranean to Gibraltar 2 fighters moved from Sicily to Gibraltar 1 armour, 1 artillery and 3 infantry moved from Italy to Vichy France 1 armour moved from Anglo-Egyptian Sudan to Kenya-Tanganyika Italians take Kenya-Tanganyika from British 1 armour moved from Kenya-Tanganyika to Belgian Congo 1 armour and 2 infantry moved from Anglo-Egyptian Sudan to Belgian Congo Combat - Italians Battle in Gibraltar Italians attack with 1 artillery, 2 fighters, 2 infantry and 3 marines British defend with 1 bunker and 2 infantry Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/1 hits, 1.67 expected hits Units damaged: 1 bunker owned by the British 1 infantry owned by the British lost in Gibraltar Italians roll dice for 1 artillery, 2 fighters, 2 infantry and 3 marines in Gibraltar, round 2 : 3/1 hits, 3.33 expected hits British roll dice for 1 bunker and 1 infantry in Gibraltar, round 2 : 1/0 hits, 1.00 expected hits 1 bunker owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery, 2 fighters, 1 infantry and 3 marines remaining. Battle score for attacker is 11 Casualties for British: 1 bunker and 2 infantry Casualties for Italians: 1 infantry Battle in Belgian Congo Italians attack with 2 armour and 2 infantry British defend with 1 infantry Italians roll dice for 2 armour and 2 infantry in Belgian Congo, round 2 : 1/1 hits, 1.33 expected hits British roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo Italians win, taking Belgian Congo from British with 2 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Gibraltar to SZ 23 West Mediterranean Mobilize Units - Italians 1 armour and 1 infantry placed in Egypt 2 armour and 3 infantry placed in Italy Turn Complete - Italians Italians collect 23 PUs; end with 25 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians regular : -0.33 British regular : 0.67 -
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: Big World 2 : Balance of Power, version: 6.1.2
Game History
Round: 6 Unit Production - Italians Italians buy 1 battleship, 2 marines and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Belgian Congo to Angola Italians take Angola from British 1 armour moved from Angola to Southern Africa Italians take Southern Africa from British 1 armour moved from Belgian Congo to Rhodesia Italians take Rhodesia from British 1 armour moved from Rhodesia to Mozambique Italians take Mozambique from British 1 armour moved from Ethiopia to French Equatorial Africa 3 transports moved from SZ 23 West Mediterranean to SZ 24 Tyrrhenian Sea 3 infantry moved from Italy to SZ 24 Tyrrhenian Sea 2 armour moved from Italy to SZ 24 Tyrrhenian Sea 1 infantry moved from Vichy France to SZ 24 Tyrrhenian Sea 2 armour, 4 infantry and 3 transports moved from SZ 24 Tyrrhenian Sea to SZ 23 West Mediterranean 2 armour and 4 infantry moved from SZ 23 West Mediterranean to Gibraltar 1 armour moved from Vichy France to France 1 artillery moved from Vichy France to France 2 infantry moved from Vichy France to France 2 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa 1 infantry moved from Belgian Congo to French Equatorial Africa 1 armour and 3 infantry moved from Egypt to Syria Combat - Italians Battle in French Equatorial Africa Italians attack with 1 armour and 3 infantry British defend with 1 infantry Italians roll dice for 1 armour and 3 infantry in French Equatorial Africa, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in French Equatorial Africa Italians win, taking French Equatorial Africa from British with 1 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians Mobilize Units - Italians 2 marines placed in Italy 1 battleship and 1 transport placed in SZ 24 Tyrrhenian Sea Turn Complete - Italians Italians collect 27 PUs; end with 27 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Italians regular : 0.00 British regular : 0.67 -
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: Big World 2 : Balance of Power, version: 6.1.2
Game History
Round: 7 Unit Production - Italians Italians buy 1 battleship and 5 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 transport moved from SZ 23 West Mediterranean to SZ 22 East Atlantic 2 infantry moved from Gibraltar to SZ 22 East Atlantic 2 infantry and 1 transport moved from SZ 22 East Atlantic to SZ 21 East Atlantic 1 artillery moved from Gibraltar to SZ 23 West Mediterranean 1 armour and 2 marines moved from Gibraltar to SZ 23 West Mediterranean 1 transport moved from SZ 24 Tyrrhenian Sea to SZ 23 West Mediterranean 1 marine moved from Gibraltar to SZ 23 West Mediterranean 1 armour moved from Gibraltar to SZ 23 West Mediterranean 2 armour, 1 artillery, 3 marines and 3 transports moved from SZ 23 West Mediterranean to SZ 24 Tyrrhenian Sea 1 battleship moved from SZ 24 Tyrrhenian Sea to SZ 23 West Mediterranean 2 armour, 1 artillery and 3 marines moved from SZ 24 Tyrrhenian Sea to Vichy France 2 marines moved from Italy to Vichy France 1 armour moved from French Equatorial Africa to French West Africa Italians take French West Africa from British 1 armour moved from French West Africa to Guinean Coast 2 infantry moved from French Equatorial Africa to Guinean Coast 1 armour moved from Southern Africa to Belgian Congo 1 armour moved from Mozambique to Anglo-Egyptian Sudan 1 armour moved from Syria to Iran 3 infantry moved from Syria to Egypt Combat - Italians Battle in Guinean Coast Italians attack with 1 armour and 2 infantry British defend with 1 artillery Italians roll dice for 1 armour and 2 infantry in Guinean Coast, round 2 : 1/1 hits, 0.83 expected hits British roll dice for 1 artillery in Guinean Coast, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Guinean Coast Italians win, taking Guinean Coast from British with 1 armour and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Non Combat Move - Italians Mobilize Units - Italians 1 battleship placed in SZ 24 Tyrrhenian Sea 5 infantry placed in Italy Turn Complete - Italians Italians collect 29 PUs; end with 31 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 36 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Italians regular : 0.17 British regular : 0.67 -
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: Big World 2 : Balance of Power, version: 6.1.2
Game History
Round: 8 Unit Production - Italians Italians buy 1 carrier, 2 fighters and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Guinean Coast to Rio de Oro Italians take Rio de Oro from British 1 infantry moved from Guinean Coast to French Equatorial Africa 1 armour moved from Iran to Kyrgyz 3 infantry moved from Egypt to Libya 1 armour moved from Anglo-Egyptian Sudan to Libya 1 armour moved from Belgian Congo to French Equatorial Africa 2 infantry moved from Italy to SZ 24 Tyrrhenian Sea 2 infantry and 3 transports moved from SZ 24 Tyrrhenian Sea to SZ 23 West Mediterranean 2 infantry moved from SZ 23 West Mediterranean to Gibraltar 2 fighters moved from SZ 23 West Mediterranean to Gibraltar 1 battleship moved from SZ 24 Tyrrhenian Sea to SZ 23 West Mediterranean 2 armour, 1 artillery and 5 marines moved from Vichy France to France 3 infantry moved from Italy to Vichy France Combat - Italians Battle in Gibraltar Italians attack with 2 fighters and 2 infantry British defend with 1 marine Italians roll dice for 2 battleships in Gibraltar, round 2 : 2/1 hits, 1.33 expected hits 1 marine owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 marine Non Combat Move - Italians 2 fighters moved from Gibraltar to SZ 23 West Mediterranean Mobilize Units - Italians 1 carrier placed in SZ 24 Tyrrhenian Sea 2 fighters placed in SZ 24 Tyrrhenian Sea 2 infantry placed in Italy Turn Complete - Italians Italians collect 29 PUs; end with 30 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Italians regular : 0.67 -
TripleA Manual Gamesave Post: Russians round 1
TripleA Manual Gamesave Post for game: Big World 2 : Balance of Power, version: 6.1.2
Game History
Round: 1 Setting Options - Russians Note to players Russians: <body><img src="gamestartoptions.png"/></body>Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: Big World 2 : Balance of Power, version: 6.1.2
Game History
Round: 1 Research Technology - Japanese Japanese spend 6 on tech rolls Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Shipyards Unit Production - Japanese Tokyo express action1: Setting transportCapacity to 2 for unitAttachment attached to destroyer Japanese buy 1 battleship, 2 infantry and 1 transport; Remaining resources: 5 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from Sumatra to SZ 71 South China Sea 1 infantry moved from Malay to SZ 71 South China Sea 1 destroyer, 3 infantry and 1 transport moved from SZ 71 South China Sea to SZ 103 Arafura Sea 1 battleship, 1 carrier, 1 fighter and 1 transport moved from SZ 72 South China Sea to SZ 98 Philippine Sea 1 infantry moved from South Philippines to SZ 98 Philippine Sea 2 infantry moved from Celebes to SZ 98 Philippine Sea 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry and 1 transport moved from SZ 98 Philippine Sea to SZ 103 Arafura Sea 1 fighter and 6 infantry moved from SZ 103 Arafura Sea to Central Australia 1 tactical_bomber moved from South Philippines to Central Australia 1 carrier, 1 fighter and 1 submarine moved from SZ 99 West Pacific to SZ 103 Arafura Sea 1 fighter moved from SZ 103 Arafura Sea to Central Australia 1 armour, 1 artillery and 2 infantry moved from French Indo-China to Kwangtung 1 cruiser, 1 destroyer and 1 transport moved from SZ 73 East China Sea to SZ 72 South China Sea 3 infantry moved from North Philippines to SZ 72 South China Sea 3 infantry moved from SZ 72 South China Sea to Kwangtung 1 transport moved from SZ 80 Northwest Pacific to SZ 74 Sea of Japan 1 destroyer, 1 submarine and 1 transport moved from SZ 74 Sea of Japan to SZ 73 East China Sea 1 artillery and 2 infantry moved from Shantung to Szechwan 1 fighter moved from Chosen to Szechwan 1 artillery and 3 infantry moved from Chosen to Shantung 1 fighter moved from Southern Japan to Kwangtung 1 bomber moved from Southern Japan to Szechwan 3 infantry moved from Southern Japan to SZ 73 East China Sea 3 infantry moved from SZ 73 East China Sea to Shantung 2 infantry moved from Northern Manchukuo to Shantung 1 battleship, 1 carrier, 1 submarine and 1 tactical_bomber moved from SZ 87 West Pacific to SZ 73 East China Sea Combat - Japanese Battle in Central Australia Japanese attack with 2 fighters, 6 infantry and 1 tactical_bomber British defend with 1 armour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Central Australia, round 2 : 1/1 hits, 1.17 expected hits 1 infantry owned by the British lost in Central Australia Japanese roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Central Australia, round 2 : 3/1 hits, 2.67 expected hits British roll dice for 1 armour and 1 infantry in Central Australia, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in Central Australia Japanese win, taking Central Australia from British with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 armour and 2 infantry Casualties for Japanese: 1 infantry Battle in Kwangtung Japanese attack with 1 armour, 1 artillery, 1 fighter and 5 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Kwangtung, round 2 : 3/1 hits, 2.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from Chinese with 1 armour, 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Szechwan Japanese attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Szechwan, round 2 : 2/1 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Szechwan to SZ 73 East China Sea 1 fighter moved from Szechwan to Shantung 2 fighters moved from Central Australia to SZ 103 Arafura Sea 1 bomber moved from SZ 73 East China Sea to Southern Japan 1 tactical_bomber moved from Central Australia to SZ 103 Arafura Sea 1 fighter moved from Kwangtung to Shantung Mobilize Units - Japanese 1 battleship and 1 transport placed in SZ 73 East China Sea 2 infantry placed in Chosen Tokyo express action2: Setting transportCapacity to 1 for unitAttachment attached to destroyer Japan Kamikaze Action: Japanese has 2 kamikazes placed in SZ 73 East China Sea Activate Technology - Japanese Japanese activating Shipyards Decisive Battlefleet Action2: Japanese is added to UnitSupportAttachment attached to: UnitType{name=battleship} with name: supportAttachmentBattlefleet_Support Turn Complete - Japanese Japanese collect 47 PUs; end with 52 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 57 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 0.67 Japanese rolls : 1.00 British regular : 0.17 -
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: Big World 2 : Balance of Power, version: 6.1.2
Game History
Round: 2 Research Technology - Japanese Japanese spend 6 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Unit Production - Japanese Tokyo express action1: Setting transportCapacity to 2 for unitAttachment attached to destroyer Japanese buy 2 armour, 1 destroyer, 1 factory, 5 infantry and 1 transport; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Japanese 2 infantry moved from New Guinea to SZ 103 Arafura Sea 1 artillery moved from New Guinea to SZ 103 Arafura Sea 1 artillery and 2 transports moved from SZ 103 Arafura Sea to SZ 104 Coral Sea 2 infantry moved from Solomon Islands to SZ 104 Coral Sea 2 destroyers and 2 infantry moved from SZ 103 Arafura Sea to SZ 104 Coral Sea 1 artillery, 2 destroyers, 4 infantry and 2 transports moved from SZ 104 Coral Sea to SZ 105 Tasman Sea 4 infantry moved from SZ 105 Tasman Sea to New South Wales 1 artillery moved from SZ 105 Tasman Sea to New South Wales 4 infantry moved from Central Australia to Queensland 1 infantry moved from Central Australia to Western Australia Japanese take Western Australia from British 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber moved from SZ 103 Arafura Sea to SZ 72 South China Sea 1 transport moved from SZ 72 South China Sea to SZ 71 South China Sea 1 destroyer moved from SZ 72 South China Sea to SZ 71 South China Sea 1 infantry moved from Java to SZ 71 South China Sea 1 infantry moved from Borneo to SZ 71 South China Sea 1 destroyer, 2 infantry and 1 transport moved from SZ 71 South China Sea to SZ 72 South China Sea 1 infantry moved from Taiwan to SZ 72 South China Sea 3 infantry moved from SZ 72 South China Sea to French Indo-China 1 fighter moved from SZ 72 South China Sea to French Indo-China 1 armour, 1 artillery and 5 infantry moved from Kwangtung to Yunnan 1 artillery, 2 fighters and 8 infantry moved from Shantung to Szechwan 2 infantry moved from Chosen to Shantung 2 transports moved from SZ 73 East China Sea to SZ 86 West Pacific 1 destroyer moved from SZ 73 East China Sea to SZ 86 West Pacific 4 infantry moved from Iwo Jima to SZ 86 West Pacific 1 artillery moved from Southern Japan to SZ 86 West Pacific 1 artillery, 1 destroyer, 4 infantry and 2 transports moved from SZ 86 West Pacific to SZ 73 East China Sea 1 artillery, 4 infantry and 1 tactical_bomber moved from SZ 73 East China Sea to Shantung 1 bomber moved from Southern Japan to Kansu Combat - Japanese Air Battle in Kansu Japanese attacks with 1 units heading to Kansu Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Kansu Chinese roll AA dice in Kansu : 0/1 hits, 0.17 expected hits Bombing raid in Kansu rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Kansu causes 4 damage total. Battle in New South Wales Japanese attack with 1 artillery and 4 infantry British defend with 1 factory and 1 infantry Japanese roll dice for 1 artillery and 4 infantry in New South Wales, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 infantry in New South Wales, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in New South Wales Japanese win, taking New South Wales from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Szechwan Japanese attack with 1 artillery, 2 fighters and 8 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 8 infantry in Szechwan, round 2 : 3/1 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 armour, 1 artillery and 5 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 5 infantry in Yunnan, round 2 : 2/1 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Queensland Japanese attack with 4 infantry British defend with 1 infantry Japanese roll dice for 4 infantry in Queensland, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Queensland Japanese win, taking Queensland from British with 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in French Indo-China Japanese attack with 1 fighter and 3 infantry British defend with 1 armour Japanese roll dice for 1 battleship and 2 cruisers in French Indo-China, round 2 : 2/1 hits, 2.17 expected hits 1 armour owned by the British lost in French Indo-China Japanese win, taking French Indo-China from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Cleaning up after air battles Non Combat Move - Japanese 1 fighter moved from French Indo-China to SZ 72 South China Sea 1 bomber moved from Kansu to Kwangtung 1 tactical_bomber moved from Shantung to SZ 73 East China Sea 2 fighters moved from Szechwan to Kwangtung Mobilize Units - Japanese 1 factory placed in Kwangtung 2 armour placed in Chosen 5 infantry placed in Southern Japan 1 transport placed in SZ 73 East China Sea 1 destroyer placed in SZ 74 Sea of Japan Japanese undo move 5. Japanese undo move 3. 1 destroyer placed in SZ 73 East China Sea 4 infantry placed in Southern Japan 1 infantry placed in Northern Japan Tokyo express action2: Setting transportCapacity to 1 for unitAttachment attached to destroyer Japan Kamikaze Action: Japanese has 2 kamikazes placed in SZ 73 East China Sea Turn Complete - Japanese Japanese collect 55 PUs; end with 56 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 0.33 Japanese rolls : 0.00 Chinese AA : -0.17 British regular : -0.67 -
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