TripleA2020
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TripleA Turn Summary: British round 15
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 15 Purchase Units - British British buy 6 armour, 1 fighter, 8 infantry and 1 transport; Remaining resources: 5 PUs; 0 techTokens; Combat Move - British 2 armour moved from Ukraine to Bulgaria Romania 5 infantry moved from East Poland to Bulgaria Romania 3 armour moved from Caucasus to Bulgaria Romania 3 armour moved from India to Caucasus 3 armour moved from Karelia S.S.R. to East Poland 2 fighters moved from Belorussia to Bulgaria Romania 3 transports moved from 5 Sea Zone to 6 Sea Zone 6 infantry moved from United Kingdom to 6 Sea Zone 3 transports moved from 7 Sea Zone to 1 Sea Zone 3 transports moved from 5 Sea Zone to 7 Sea Zone 6 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone 21 armour moved from Poland to Germany 2 fighters moved from 5 Sea Zone to Germany 2 fighters moved from United Kingdom to Germany 3 armour moved from Norway to Karelia S.S.R. 6 infantry moved from 5 Sea Zone to Germany 5 infantry moved from Poland to Germany 1 infantry moved from Russia to Belorussia Combat - British Battle in Germany British attack with 21 armour, 4 fighters and 11 infantry Germans defend with 1 aaGun, 2 armour, 2 artilleries, 1 factory and 2 infantry Germans roll AA dice in Germany : 0/4 hits, 0.67 expected hits British roll dice for 1 battleship in Germany, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 21 armour, 4 fighters and 11 infantry in Germany, round 2 : 20/36 hits, 14.33 expected hits Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Germany, round 2 : 2/6 hits, 2.33 expected hits 2 artilleries owned by the Germans, 2 infantry owned by the Germans, 2 armour owned by the Germans and 2 infantry owned by the British lost in Germany British captures 23PUs while taking Germans capital British win, taking Germany from Germans with 21 armour, 4 fighters and 9 infantry remaining. Battle score for attacker is 18 Casualties for British: 2 infantry Casualties for Germans: 2 armour, 2 artilleries and 2 infantry Battle in Bulgaria Romania British attack with 5 armour, 2 fighters and 5 infantry Italians defend with 1 armour British roll dice for 5 armour, 2 fighters and 5 infantry in Bulgaria Romania, round 2 : 6/12 hits, 4.33 expected hits Germans roll dice for 1 armour in Bulgaria Romania, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Bulgaria Romania British win, taking Bulgaria Romania from Germans with 5 armour, 2 fighters and 5 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 armour Non Combat Move - British 2 fighters moved from Bulgaria Romania to Poland 2 fighters moved from Germany to 5 Sea Zone 2 fighters moved from Germany to Poland Place Units - British 3 armour placed in Norway 3 armour placed in India 8 infantry placed in United Kingdom 1 transport placed in 1 Sea Zone 1 fighter placed in Eastern Canada Turn Complete - British British collect 65 PUs; end with 93 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 98 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 103 PUsCombat Hit Differential Summary :
Germans AA : -0.67 Germans regular : -0.83 British regular : 7.67 -
TripleA Manual Gamesave Post: Americans round 15
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 15 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 3,6 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Improved Artillery Support Activate Technology - Americans Americans activating Improved Artillery Support Purchase Units - Americans Americans buy 2 armour, 4 artilleries, 1 bomber and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 4 units. Combat Move - Americans 4 transports moved from 7 Sea Zone to 9 Sea Zone 2 transports moved from 9 Sea Zone to 10 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone 3 armour, 3 infantry and 3 transports moved from 11 Sea Zone to 13 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 11 Sea Zone 1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 13 Sea Zone 3 transports moved from 57 Sea Zone to 56 Sea Zone 3 armour and 3 infantry moved from Western United States to 56 Sea Zone 3 armour, 3 infantry and 3 transports moved from 56 Sea Zone to 57 Sea Zone 8 transports moved from 57 Sea Zone to 56 Sea Zone 1 armour, 1 infantry and 1 transport moved from 58 Sea Zone to 62 Sea Zone 4 transports moved from 62 Sea Zone to 57 Sea Zone 1 bomber moved from Philippine Islands to Japan Combat - Americans Strategic bombing raid in Japan Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Japan causes 6 damage total. Non Combat Move - Americans 1 bomber moved from Japan to Manchuria Combat Move - Chinese 4 infantry moved from Ningxia to Chinghai Non Combat Move - Chinese Place Units - Americans 1 infantry placed in Philippine Islands Americans undo move 1. 1 bomber placed in Philippine Islands 2 armour, 2 artilleries and 4 infantry placed in Eastern United States 2 artilleries and 5 infantry placed in Western United States Place Units - Chinese 4 infantry placed in Ningxia Turn Complete - Americans Americans collect 44 PUs; end with 44 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 54 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Japanese AA : -0.17 -
TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 16 Purchase Units - Russians Russians buy 6 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 8 infantry moved from East Poland to Poland 1 infantry moved from Baltic States to Poland 1 armour moved from Baltic States to Poland 1 armour moved from Baltic States to Poland 1 fighter moved from Baltic States to Poland 1 artillery moved from Baltic States to Poland 2 infantry moved from Belorussia to Baltic States 1 armour moved from Belorussia to Baltic States 8 infantry moved from Russia to Belorussia 1 armour moved from Russia to Belorussia 1 armour, 1 artillery and 4 infantry moved from Urals to Russia 7 infantry moved from Ukraine to Bulgaria Romania Non Combat Move - Russians 1 aaGun moved from Kazakh S.S.R. to Caucasus 1 aaGun moved from Urals to Russia Place Units - Russians 4 infantry placed in Caucasus 6 armour placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 40 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: British round 16
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 16 Purchase Units - British British buy 6 armour, 1 factory, 3 fighters and 8 infantry; Remaining resources: 4 PUs; 0 techTokens; Combat Move - British 1 armour moved from Bulgaria Romania to Balkans British take Balkans from Italians 4 armour moved from Bulgaria Romania to Balkans 5 infantry moved from Bulgaria Romania to Balkans 3 armour moved from Caucasus to Ukraine 1 armour moved from India to Burma 2 armour moved from India to Caucasus 1 armour moved from Burma to India 1 artillery moved from Kiangsu to Hupeh 3 armour moved from East Poland to Czechoslovakia Hungary 3 armour moved from Karelia S.S.R. to Poland 8 infantry moved from United Kingdom to 7 Sea Zone 3 armour moved from Norway to 5 Sea Zone 3 armour moved from 5 Sea Zone to Poland 8 infantry and 5 transports moved from 7 Sea Zone to 5 Sea Zone 8 infantry moved from 5 Sea Zone to Poland 2 fighters moved from 5 Sea Zone to Poland 6 fighters moved from Poland to Czechoslovakia Hungary 1 infantry moved from Belorussia to East Poland 1 fighter moved from Eastern Canada to United Kingdom 4 transports moved from 1 Sea Zone to 7 Sea Zone Combat - British Battle in Czechoslovakia Hungary British attack with 3 armour and 6 fighters Italians defend with 1 fighter British roll dice for 3 armour and 6 fighters in Czechoslovakia Hungary, round 2 : 7/9 hits, 4.50 expected hits Germans roll dice for 1 fighter in Czechoslovakia Hungary, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Italians lost in Czechoslovakia Hungary British win, taking Czechoslovakia Hungary from Germans with 3 armour and 6 fighters remaining. Battle score for attacker is 10 Casualties for Italians: 1 fighter Non Combat Move - British 6 fighters moved from Czechoslovakia Hungary to Poland Place Units - British 8 infantry placed in United Kingdom 3 armour placed in Norway 3 armour placed in India 3 fighters placed in Eastern Canada 1 factory placed in Poland Turn Complete - British British collect 60 PUs; end with 64 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 69 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 74 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Germans regular : -0.67 British regular : 2.50 -
TripleA Manual Gamesave Post: Americans round 16
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 16 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 4 armour, 1 artillery, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 4 units. Combat Move - Americans 4 armour, 4 infantry and 4 transports moved from 13 Sea Zone to 14 Sea Zone 4 armour and 4 infantry moved from 14 Sea Zone to Italy 1 armour, 1 artillery, 2 infantry and 2 transports moved from 11 Sea Zone to 7 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 7 Sea Zone to France Americans take France from Germans 4 transports moved from 9 Sea Zone to 10 Sea Zone 2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 10 Sea Zone 2 armour, 2 artilleries, 4 infantry and 4 transports moved from 10 Sea Zone to 11 Sea Zone 3 armour, 3 infantry and 3 transports moved from 57 Sea Zone to 62 Sea Zone 4 armour and 4 infantry moved from 62 Sea Zone to Japan 1 bomber and 1 infantry moved from Philippine Islands to Japan 1 bomber moved from Manchuria to Japan 2 artilleries and 5 infantry moved from Western United States to 56 Sea Zone 2 artilleries, 5 infantry and 4 transports moved from 56 Sea Zone to 58 Sea Zone Combat - Americans Battle in Japan Americans attack with 4 armour, 2 bombers and 5 infantry Japanese defend with 1 aaGun, 5 armour, 1 factory, 1 fighter and 2 infantry Japanese roll AA dice in Japan : 0/2 hits, 0.33 expected hits Americans roll dice for 4 armour, 2 bombers and 5 infantry in Japan, round 2 : 7/11 hits, 4.17 expected hits Japanese roll dice for 5 armour, 1 fighter and 2 infantry in Japan, round 2 : 5/8 hits, 3.83 expected hits 2 infantry owned by the Japanese, 5 armour owned by the Japanese and 5 infantry owned by the Americans lost in Japan Americans roll dice for 4 armour and 2 bombers in Japan, round 3 : 0/6 hits, 3.33 expected hits Japanese roll dice for 1 fighter in Japan, round 3 : 1/1 hits, 0.67 expected hits 1 armour owned by the Americans lost in Japan Americans roll dice for 3 armour and 2 bombers in Japan, round 4 : 4/5 hits, 2.83 expected hits Japanese roll dice for 1 fighter in Japan, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Japan Americans captures 9PUs while taking Japanese capital Americans win, taking Japan from Japanese with 3 armour and 2 bombers remaining. Battle score for attacker is 21 Casualties for Americans: 1 armour and 5 infantry Casualties for Japanese: 5 armour, 1 fighter and 2 infantry Battle in Italy Americans attack with 4 armour and 4 infantry Italians defend with 1 aaGun, 1 artillery, 1 factory and 5 infantry Americans roll dice for 4 armour and 4 infantry in Italy, round 2 : 2/8 hits, 2.67 expected hits Italians roll dice for 1 artillery and 5 infantry in Italy, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Italy Americans roll dice for 4 armour and 3 infantry in Italy, round 3 : 1/7 hits, 2.50 expected hits Italians roll dice for 1 artillery and 3 infantry in Italy, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Italy Americans roll dice for 4 armour and 2 infantry in Italy, round 4 : 1/6 hits, 2.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Italy, round 4 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Italy Americans roll dice for 4 armour in Italy, round 5 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Italy, round 5 : 1/2 hits, 0.67 expected hits 1 armour owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Italy Americans captures 6PUs while taking Italians capital Americans win, taking Italy from Italians with 3 armour remaining. Battle score for attacker is 2 Casualties for Americans: 1 armour and 4 infantry Casualties for Italians: 1 artillery and 5 infantry Non Combat Move - Americans 4 transports moved from 56 Sea Zone to 20 Sea Zone 1 aaGun moved from Eastern United States to Eastern Canada 1 aaGun moved from Western United States to Western Canada 2 bombers moved from Japan to Manchuria Combat Move - Chinese 4 infantry moved from Ningxia to Chinghai Non Combat Move - Chinese Place Units - Americans 4 armour, 1 artillery, 1 bomber and 6 infantry placed in Eastern United States Place Units - Chinese 4 infantry placed in Ningxia Turn Complete - Americans Americans collect 64 PUs; end with 79 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 99 PUsCombat Hit Differential Summary :
Americans regular : -1.83 Italians regular : 0.00 Japanese regular : 0.83 Japanese AA : -0.33 Americans rolls : 0.00 -
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 17 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Poland to Germany 8 infantry moved from Poland to Germany 1 artillery moved from Poland to Germany 1 armour moved from Poland to Germany 1 armour moved from Poland to Germany 1 armour moved from Belorussia to East Poland 8 infantry moved from Belorussia to East Poland 1 fighter moved from Poland to Germany Combat - Russians Battle in Germany Russians attack with 2 armour, 1 artillery, 1 fighter and 9 infantry Germans defend with 1 aaGun, 23 armour, 2 artilleries, 1 factory and 4 infantry; Italians defend with 2 artilleries and 1 infantry Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits 1 fighter owned by the Russians lost in Germany Russians roll dice for 2 armour, 1 artillery and 9 infantry in Germany, round 2 : 3/12 hits, 3.00 expected hits Germans roll dice for 23 armour, 4 artilleries and 5 infantry in Germany, round 2 : 9/32 hits, 14.50 expected hits 9 infantry owned by the Russians and 3 infantry owned by the Germans lost in Germany 2 armour owned by the Russians and 1 artillery owned by the Russians retreated to Poland Germans win with 23 armour, 4 artilleries and 2 infantry remaining. Battle score for attacker is -28 Casualties for Russians: 1 fighter and 9 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 1 infantry moved from Baltic States to East Poland 1 infantry moved from Baltic States to East Poland 1 armour moved from Baltic States to East Poland 1 aaGun moved from Karelia S.S.R. to Baltic States 4 infantry moved from Russia to Belorussia 1 artillery moved from Russia to Belorussia 1 aaGun moved from Russia to Belorussia 7 armour moved from Russia to Belorussia 4 infantry moved from Caucasus to Ukraine 1 aaGun moved from Caucasus to Ukraine Place Units - Russians 2 infantry placed in Karelia S.S.R. 4 infantry placed in Caucasus 1 armour, 1 artillery, 1 fighter and 1 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans AA : 0.83 Germans regular : -5.50 Russians regular : 0.00 -
TripleA Turn Summary: British round 17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 17 Purchase Units - British British buy nothing; Remaining resources: 79 PUs; 0 techTokens; Combat Move - British 5 infantry moved from Balkans to Germany 5 armour moved from Balkans to Germany 14 infantry moved from Poland to Germany 6 fighters moved from Poland to Germany 5 transports moved from 5 Sea Zone to 6 Sea Zone 3 armour moved from Norway to 5 Sea Zone 8 infantry moved from United Kingdom to 6 Sea Zone 1 fighter moved from United Kingdom to Germany 8 infantry and 5 transports moved from 6 Sea Zone to 5 Sea Zone 3 armour moved from 5 Sea Zone to Germany 8 infantry moved from 5 Sea Zone to Germany 6 armour moved from Poland to Germany 1 armour moved from Czechoslovakia Hungary to Germany 1 armour moved from Czechoslovakia Hungary to Germany 1 armour moved from Czechoslovakia Hungary to Germany 3 armour moved from Ukraine to Balkans 2 armour moved from Caucasus to Bulgaria Romania 1 infantry moved from East Poland to Poland 4 armour moved from India to Caucasus 3 fighters moved from Eastern Canada to United Kingdom Combat - British Battle in Germany British attack with 17 armour, 7 fighters and 27 infantry Germans defend with 1 aaGun, 23 armour, 2 artilleries, 1 factory and 1 infantry; Italians defend with 2 artilleries and 1 infantry Germans roll AA dice in Germany : 1/7 hits, 1.17 expected hits 1 fighter owned by the British lost in Germany British roll dice for 1 battleship in Germany, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 17 armour, 6 fighters and 27 infantry in Germany, round 2 : 16/50 hits, 16.00 expected hits Germans roll dice for 23 armour, 4 artilleries and 2 infantry in Germany, round 2 : 11/29 hits, 13.50 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Germans, 10 armour owned by the Germans, 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 11 infantry owned by the British lost in Germany British roll dice for 17 armour, 6 fighters and 16 infantry in Germany, round 3 : 10/39 hits, 14.17 expected hits Germans roll dice for 13 armour in Germany, round 3 : 6/13 hits, 6.50 expected hits 10 armour owned by the Germans and 6 infantry owned by the British lost in Germany British roll dice for 17 armour, 6 fighters and 10 infantry in Germany, round 4 : 13/33 hits, 13.17 expected hits Germans roll dice for 3 armour in Germany, round 4 : 2/3 hits, 1.50 expected hits 3 armour owned by the Germans and 2 infantry owned by the British lost in Germany British captures 12PUs while taking Germans capital British win, taking Germany from Germans with 17 armour, 6 fighters and 8 infantry remaining. Battle score for attacker is 70 Casualties for British: 1 fighter and 19 infantry Casualties for Germans: 23 armour, 2 artilleries and 1 infantry Casualties for Italians: 2 artilleries and 1 infantry Non Combat Move - British 6 fighters moved from Germany to United Kingdom Turn Complete - British British collect 70 PUs; end with 161 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 166 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 171 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 176 PUsCombat Hit Differential Summary :
Germans AA : -0.17 Germans regular : -2.50 British regular : -5.00 -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Research Technology - GermansCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 2 submarines moved from 7 Sea Zone to 12 Sea Zone 1 transport moved from 13 Sea Zone to 12 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 cruiser moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Northwestern Europe to 12 Sea Zone 2 infantry moved from Norway to Finland 4 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 2 armour moved from Poland to Baltic States 1 fighter moved from Poland to Baltic States 3 infantry moved from Germany to Poland 1 artillery moved from Germany to Poland 1 armour moved from France to Poland 1 artillery moved from Bulgaria Romania to Ukraine 2 infantry moved from Bulgaria Romania to Ukraine 2 armour moved from Bulgaria Romania to Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 1 fighter moved from Germany to Ukraine 2 armour moved from Czechoslovakia Hungary to Bulgaria Romania 1 infantry moved from Morocco Algeria to Libya 1 fighter moved from Norway to 6 Sea Zone 1 bomber moved from Germany to 12 Sea Zone Combat - Germans Battle in 6 Sea Zone Germans attack with 1 cruiser, 1 fighter, 1 submarine and 1 transport British defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser, 1 fighter and 1 transport in 6 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 6 Sea Zone Germans roll dice for 1 cruiser, 1 fighter and 1 transport in 6 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 6 Sea Zone Germans win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Ukraine Germans attack with 2 armour, 1 artillery, 1 fighter and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 2/7 hits, 2.50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 12 Sea Zone Germans attack with 1 bomber, 1 fighter, 2 submarines and 1 transport British defend with 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 12 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 bomber, 1 fighter and 1 transport in 12 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the British lost in 12 Sea Zone Germans roll dice for 2 submarines in 12 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber, 1 fighter and 1 transport in 12 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits British roll dice for 1 cruiser in 12 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 12 Sea Zone Germans win with 1 bomber, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 14 Casualties for British: 1 cruiser and 1 destroyer Casualties for Germans: 1 submarine Battle in Baltic States Germans attack with 2 armour, 1 artillery, 1 fighter and 4 infantry Russians defend with 3 infantry Germans roll dice for 2 armour, 1 artillery, 1 fighter and 4 infantry in Baltic States, round 2 : 2/8 hits, 2.67 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Baltic States Germans roll dice for 2 armour, 1 artillery, 1 fighter and 4 infantry in Baltic States, round 3 : 2/8 hits, 2.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour, 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Non Combat Move - Germans 1 bomber moved from 12 Sea Zone to Germany 1 fighter moved from 12 Sea Zone to France 1 fighter moved from 6 Sea Zone to Poland 1 fighter moved from Baltic States to Poland 1 fighter moved from Ukraine to Bulgaria Romania Place Units - Germans 2 armour and 7 infantry placed in Germany Turn Complete - Germans Germans collect 34 PUs; end with 34 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Russians regular : -2.00 Germans regular : -3.83 British regular : 0.00 -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 fighter moved from Japan to Manchuria 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone Non Combat Move - Japanese Place Units - Japanese 1 armour and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 17 PUs; end with 17 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Research Technology - Italians Italians spend 5 on tech rolls Italians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Italians Italians buy 1 armour; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Italians 1 battleship and 2 cruisers moved from 14 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from Balkans to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from 15 Sea Zone to Egypt 2 infantry moved from Libya to Egypt Combat - Italians Battle in Egypt Italians attack with 1 armour and 3 infantry British defend with 1 fighter Italians roll dice for 1 armour and 3 infantry in Egypt, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 fighter in Egypt, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour and 2 infantry in Egypt, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 fighter in Egypt, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for British: 1 fighter Battle in 12 Sea Zone Italians attack with 1 battleship and 2 cruisers British defend with 1 destroyer and 1 transport Italians roll dice for 1 battleship and 2 cruisers in 12 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits British roll dice for 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 12 Sea Zone Italians win with 1 battleship and 2 cruisers remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Non Combat Move - Italians Place Units - Italians 1 armour placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians rolls : 0.00 Italians regular : 0.50 British regular : -0.67 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Germans Germans repair damage of 4x factory; Remaining resources: 35 PUs; 0 techTokens; Germans buy 2 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 fighter moved from France to 7 Sea Zone 1 bomber moved from Germany to 7 Sea Zone 1 cruiser moved from 6 Sea Zone to 7 Sea Zone 1 transport moved from 6 Sea Zone to 7 Sea Zone 2 fighters moved from Poland to 7 Sea Zone 2 armour moved from Germany to Northwestern Europe 4 infantry moved from Germany to Northwestern Europe 3 infantry moved from Germany to France 3 infantry moved from Poland to East Poland 1 armour moved from Poland to East Poland 2 armour moved from Bulgaria Romania to East Poland 1 artillery moved from Poland to East Poland 1 armour moved from Ukraine to Eastern Ukraine Germans take Eastern Ukraine from Russians 1 armour moved from Eastern Ukraine to Ukraine 2 armour moved from Baltic States to Karelia S.S.R. 4 infantry moved from Baltic States to Karelia S.S.R. 1 artillery moved from Baltic States to Karelia S.S.R. 4 infantry moved from Finland to Karelia S.S.R. 1 fighter moved from Bulgaria Romania to East Poland 1 armour moved from Libya to Egypt 1 armour moved from Egypt to Anglo-Egypt Sudan Germans take Anglo-Egypt Sudan from British 1 artillery moved from Libya to Egypt 2 infantry moved from Libya to Egypt Combat - Germans Battle in Northwestern Europe Germans attack with 2 armour and 4 infantry British defend with 2 infantry Germans roll dice for 2 armour and 4 infantry in Northwestern Europe, round 2 : 3/6 hits, 1.67 expected hits British roll dice for 2 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 2 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in East Poland Germans attack with 3 armour, 1 artillery, 1 fighter and 3 infantry British defend with 1 bomber; Russians defend with 5 infantry Germans roll dice for 3 armour, 1 artillery, 1 fighter and 3 infantry in East Poland, round 2 : 2/8 hits, 3.00 expected hits Russians roll dice for 1 bomber and 5 infantry in East Poland, round 2 : 0/6 hits, 1.83 expected hits 1 infantry owned by the Russians and 1 bomber owned by the British lost in East Poland Germans roll dice for 3 armour, 1 artillery, 1 fighter and 3 infantry in East Poland, round 3 : 4/8 hits, 3.00 expected hits Russians roll dice for 4 infantry in East Poland, round 3 : 2/4 hits, 1.33 expected hits 4 infantry owned by the Russians and 2 infantry owned by the Germans lost in East Poland Germans win, taking East Poland from Russians with 3 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 21 Casualties for British: 1 bomber Casualties for Russians: 5 infantry Casualties for Germans: 2 infantry Battle in 7 Sea Zone Germans attack with 1 bomber, 1 cruiser, 3 fighters and 1 transport British defend with 1 battleship and 4 transports Germans roll dice for 1 bomber, 1 cruiser, 3 fighters and 1 transport in 7 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 4 transports in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in 7 Sea Zone Germans roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 transport in 7 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits British roll dice for 1 battleship and 4 transports in 7 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 transport owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 7 Sea Zone 3 transports owned by the British lost in 7 Sea Zone Germans win with 1 bomber, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 28 Casualties for Germans: 2 fighters Casualties for British: 1 battleship and 4 transports Battle in Karelia S.S.R. Germans attack with 2 armour, 1 artillery and 8 infantry Russians defend with 1 aaGun, 1 artillery, 1 factory and 7 infantry Germans roll dice for 2 armour, 1 artillery and 8 infantry in Karelia S.S.R., round 2 : 4/11 hits, 2.83 expected hits Russians roll dice for 1 artillery and 7 infantry in Karelia S.S.R., round 2 : 5/8 hits, 2.67 expected hits 4 infantry owned by the Russians and 5 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 2 armour, 1 artillery and 3 infantry in Karelia S.S.R., round 3 : 3/6 hits, 2.00 expected hits Russians roll dice for 1 artillery and 3 infantry in Karelia S.S.R., round 3 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 2 armour, 1 artillery and 2 infantry in Karelia S.S.R., round 4 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 artillery in Karelia S.S.R., round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 6 infantry Casualties for Russians: 1 artillery and 7 infantry Non Combat Move - Germans 1 armour moved from Ukraine to Czechoslovakia Hungary 1 fighter moved from 7 Sea Zone to France 1 bomber moved from 7 Sea Zone to Germany 1 fighter moved from East Poland to Czechoslovakia Hungary Place Units - Germans 5 infantry placed in Germany 2 armour and 1 fighter placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Russians regular : 0.50 Germans regular : 1.83 British regular : 1.00 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Kiangsu to Fukien 1 infantry moved from Kiangsu to Fukien 1 infantry moved from Kiangsu to Fukien 1 infantry moved from 62 Sea Zone to Manchuria 1 armour moved from 62 Sea Zone to Manchuria 1 infantry moved from 61 Sea Zone to Kiangsu 1 fighter moved from Formosa to Kwangtung 2 infantry moved from 61 Sea Zone to Kiangsu 1 artillery moved from 61 Sea Zone to Kiangsu Combat - Japanese Battle in Fukien Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Fukien, round 2 : 1/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 1 fighter British defend with 1 infantry Japanese roll dice for 1 fighter in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 infantry moved from French Indo-China Thailand to Fukien 1 fighter moved from 61 Sea Zone to Fukien 1 fighter moved from Manchuria to Fukien 1 fighter moved from Manchuria to Fukien 1 fighter moved from Fukien to Kiangsu 1 fighter moved from Fukien to Kiangsu 1 fighter moved from Fukien to Manchuria 1 fighter moved from Kiangsu to Manchuria 1 fighter moved from Kiangsu to Manchuria 1 fighter moved from Kwangtung to Fukien 1 fighter moved from Fukien to French Indo-China Thailand Place Units - Japanese 2 armour and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 18 PUs; end with 18 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.00 British regular : -0.33 -
TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Italians Italians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 armour and 1 infantry moved from Italy to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from 15 Sea Zone to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Egypt to Italian Africa Italians take Italian Africa from British 2 infantry moved from Egypt to Trans-Jordan 1 battleship and 2 cruisers moved from 12 Sea Zone to 8 Sea Zone Combat - Italians Battle in 8 Sea Zone Italians attack with 1 battleship and 2 cruisers Americans defend with 1 artillery, 1 destroyer, 1 infantry and 1 transport Italians roll dice for 1 battleship and 2 cruisers in 8 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 8 Sea Zone Italians win with 1 battleship and 2 cruisers remaining. Battle score for attacker is 22 Casualties for Americans: 1 artillery, 1 destroyer, 1 infantry and 1 transport Non Combat Move - Italians 1 armour moved from Italy to Balkans 1 artillery moved from Italy to Balkans Place Units - Italians 1 artillery and 2 infantry placed in Italy 1 transport placed in 14 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 24 PUs 1 unit repaired.Combat Hit Differential Summary :
Italians rolls : 0.00 Americans regular : 0.67 Italians regular : 0.33 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Germans Germans buy 3 armour, 1 carrier, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 fighter moved from France to 12 Sea Zone 1 cruiser moved from 7 Sea Zone to 6 Sea Zone 1 transport moved from 7 Sea Zone to 6 Sea Zone 1 bomber moved from Germany to 6 Sea Zone 1 fighter moved from Czechoslovakia Hungary to 6 Sea Zone 1 armour moved from Northwestern Europe to Poland 2 armour moved from Germany to Baltic States 2 armour moved from Karelia S.S.R. to Archangel Germans take Archangel from Russians 2 armour moved from Archangel to Belorussia 1 infantry moved from East Poland to Baltic States 3 armour moved from East Poland to Belorussia 2 infantry moved from Karelia S.S.R. to Belorussia 1 fighter moved from Germany to Belorussia 1 artillery moved from East Poland to Belorussia 1 armour moved from Ukraine to Belorussia 1 artillery moved from Ukraine to Eastern Ukraine 1 artillery moved from Karelia S.S.R. to Belorussia 1 armour moved from Czechoslovakia Hungary to Ukraine 2 infantry moved from Ukraine to Eastern Ukraine 2 infantry moved from Germany to Northwestern Europe 1 armour moved from Northwestern Europe to Poland 3 infantry moved from Germany to Poland Combat - Germans Battle in 6 Sea Zone Germans attack with 1 bomber, 1 cruiser, 1 fighter and 1 transport British defend with 3 transports 3 transports owned by the British lost in 6 Sea Zone Germans win with 1 bomber, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 21 Casualties for British: 3 transports Battle in 12 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 12 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Belorussia Germans attack with 6 armour, 2 artilleries, 1 fighter and 2 infantry Russians defend with 3 armour, 2 artilleries and 8 infantry Germans roll dice for 6 armour, 2 artilleries, 1 fighter and 2 infantry in Belorussia, round 2 : 3/11 hits, 4.83 expected hits Russians roll dice for 3 armour, 2 artilleries and 8 infantry in Belorussia, round 2 : 5/13 hits, 4.83 expected hits 3 infantry owned by the Russians, 2 artilleries owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Belorussia Germans roll dice for 5 armour and 1 fighter in Belorussia, round 3 : 3/6 hits, 3.00 expected hits Russians roll dice for 3 armour, 2 artilleries and 5 infantry in Belorussia, round 3 : 3/10 hits, 3.83 expected hits 3 infantry owned by the Russians and 3 armour owned by the Germans lost in Belorussia Germans roll dice for 2 armour and 1 fighter in Belorussia, round 4 : 1/3 hits, 1.50 expected hits Russians roll dice for 3 armour, 2 artilleries and 2 infantry in Belorussia, round 4 : 1/7 hits, 2.83 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia 1 fighter owned by the Germans retreated 1 armour owned by the Germans retreated to East Poland Russians win with 3 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -18 Casualties for Germans: 5 armour, 2 artilleries and 2 infantry Casualties for Russians: 7 infantry Battle in Baltic States Germans attack with 2 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Eastern Ukraine Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 artillery moved from Egypt to Libya 2 infantry moved from Egypt to Libya 1 armour moved from Anglo-Egypt Sudan to Libya 1 bomber moved from 6 Sea Zone to Germany 1 fighter moved from 6 Sea Zone to Northwestern Europe 1 fighter moved from Belorussia to Karelia S.S.R. 1 fighter moved from 12 Sea Zone to Northwestern Europe Place Units - Germans 1 carrier placed in 5 Sea Zone 1 fighter placed in Karelia S.S.R. 1 infantry placed in Karelia S.S.R. Germans undo move 2. Germans undo move 2. 2 infantry placed in Karelia S.S.R. 3 armour, 1 fighter and 3 infantry placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Russians regular : -2.17 Germans regular : -2.33 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Fukien to Yunnan 1 infantry moved from Fukien to Yunnan 1 fighter moved from French Indo-China Thailand to Yunnan 1 infantry moved from Fukien to Yunnan 1 infantry moved from Fukien to Yunnan 1 infantry moved from Kiangsu to Suiyuan Japanese take Suiyuan from Chinese 1 infantry moved from Kiangsu to Suiyuan 1 infantry moved from Kiangsu to Suiyuan 1 fighter moved from Manchuria to Suiyuan 1 infantry moved from Manchuria to Suiyuan 1 infantry moved from Manchuria to Suiyuan 1 infantry moved from Manchuria to Suiyuan 1 infantry moved from Manchuria to Suiyuan 1 armour moved from Manchuria to Suiyuan 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Japan Combat - Japanese Battle in Yunnan Japanese attack with 1 fighter and 4 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 fighter and 1 infantry Non Combat Move - Japanese 1 fighter moved from Yunnan to Suiyuan 1 fighter moved from Manchuria to Suiyuan 1 fighter moved from Manchuria to Suiyuan 1 fighter moved from Suiyuan to 62 Sea Zone 1 fighter moved from Suiyuan to 62 Sea Zone 1 fighter moved from Suiyuan to 62 Sea Zone 1 fighter moved from 62 Sea Zone to 61 Sea Zone 1 fighter moved from 62 Sea Zone to 61 Sea Zone 1 fighter moved from 62 Sea Zone to Manchuria 1 fighter moved from 61 Sea Zone to 62 Sea Zone 1 fighter moved from Suiyuan to Manchuria 1 fighter moved from 62 Sea Zone to Japan Place Units - Japanese 3 infantry placed in Japan 1 carrier placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 20 PUs; end with 20 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -1.33 -
TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Italians Italians spend 5 on tech rolls Italians roll 3,1 and gets 0 hits Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Italians 1 armour and 1 infantry moved from Balkans to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 armour and 1 infantry moved from 13 Sea Zone to Morocco Algeria 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 artillery and 1 infantry moved from 13 Sea Zone to Morocco Algeria 1 armour moved from Trans-Jordan to Anglo-Egypt Sudan 1 armour moved from Italian Africa to Anglo-Egypt Sudan 3 infantry moved from Trans-Jordan to Persia Italians take Persia from British 1 battleship moved from 8 Sea Zone to 7 Sea Zone 2 cruisers moved from 8 Sea Zone to 12 Sea Zone Combat - Italians Battle in 7 Sea Zone Italians attack with 1 battleship British defend with 3 transports 3 transports owned by the British lost in 7 Sea Zone Italians win with 1 battleship remaining. Battle score for attacker is 21 Casualties for British: 3 transports Battle in 12 Sea Zone Italians attack with 2 cruisers British defend with 1 destroyer and 1 transport Italians roll dice for 2 cruisers in 12 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 12 Sea Zone 1 transport owned by the British lost in 12 Sea Zone Italians win with 2 cruisers remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Anglo-Egypt Sudan Italians attack with 2 armour British defend with 2 infantry Italians roll dice for 2 armour in Anglo-Egypt Sudan, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 2 infantry in Anglo-Egypt Sudan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Anglo-Egypt Sudan Italians roll dice for 1 armour in Anglo-Egypt Sudan, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Anglo-Egypt Sudan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo-Egypt Sudan Italians win, taking Anglo-Egypt Sudan from British with 1 armour remaining. Battle score for attacker is 1 Casualties for Italians: 1 armour Casualties for British: 2 infantry Battle in Morocco Algeria Italians attack with 1 armour, 1 artillery and 2 infantry Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Morocco Algeria, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco Algeria Italians roll dice for 1 armour, 1 artillery and 1 infantry in Morocco Algeria, round 3 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 artillery in Morocco Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Morocco Algeria Italians win, taking Morocco Algeria from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Italians Place Units - Italians 1 armour, 1 artillery and 1 infantry placed in Italy 1 transport placed in 14 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Italians regular : 1.00 British regular : -0.33 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Purchase Units - Germans Germans buy 5 armour and 5 infantry; Remaining resources: 15 PUs; 0 techTokens; Combat Move - Germans 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 cruiser moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from Germany to 5 Sea Zone 1 armour moved from Libya to Egypt 1 artillery moved from Libya to Egypt 2 infantry moved from Libya to Egypt 1 infantry moved from Germany to Poland 2 armour moved from Poland to Karelia S.S.R. 2 armour moved from Baltic States to Karelia S.S.R. 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 fighter moved from Germany to Karelia S.S.R. 1 bomber moved from Germany to Karelia S.S.R. 2 fighters moved from Northwestern Europe to Karelia S.S.R. 1 armour moved from East Poland to Belorussia Germans take Belorussia from Russians 1 armour moved from Belorussia to East Poland 3 armour moved from Germany to Baltic States 1 infantry moved from Poland to Bulgaria Romania 2 infantry moved from Poland to Baltic States Combat - Germans Battle in Karelia S.S.R. Germans attack with 4 armour, 1 bomber, 3 fighters and 2 infantry Russians defend with 1 aaGun, 3 armour and 1 factory Russians roll AA dice in Karelia S.S.R. : 0/4 hits, 0.67 expected hits Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 4 armour, 1 bomber, 3 fighters and 2 infantry in Karelia S.S.R., round 2 : 5/10 hits, 4.50 expected hits Russians roll dice for 3 armour in Karelia S.S.R., round 2 : 3/3 hits, 1.50 expected hits 3 armour owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 3 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 armour and 2 infantry Casualties for Russians: 3 armour Non Combat Move - Germans 2 fighters moved from Karelia S.S.R. to 5 Sea Zone 1 bomber moved from Karelia S.S.R. to Germany 1 fighter moved from Karelia S.S.R. to Germany Place Units - Germans 5 armour and 5 infantry placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 51 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Russians regular : 1.50 Germans regular : 0.00 Russians AA : -0.67 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Japan to 62 Sea Zone 1 fighter moved from 57 Sea Zone to Midway 1 fighter moved from Midway to 57 Sea Zone 1 fighter moved from Japan to Manchuria 1 fighter moved from Manchuria to Suiyuan 1 infantry moved from 62 Sea Zone to Manchuria 1 infantry moved from 62 Sea Zone to Manchuria 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 transport moved from 61 Sea Zone to 62 Sea Zone 4 infantry moved from Japan to 62 Sea Zone Combat - Japanese Non Combat Move - Japanese 4 infantry moved from 62 Sea Zone to Manchuria 1 fighter moved from Suiyuan to 62 Sea Zone 1 fighter moved from Manchuria to 62 Sea Zone 1 fighter moved from Manchuria to 62 Sea Zone 3 fighters moved from 62 Sea Zone to Manchuria Place Units - Japanese 2 armour and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 20 PUs; end with 20 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Research Technology - Italians Italians roll 5,4 and gets 0 hits Purchase Units - Italians Italians buy 1 armour, 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Italians 1 battleship moved from 7 Sea Zone to 18 Sea Zone 2 cruisers moved from 12 Sea Zone to 18 Sea Zone 1 fighter moved from Italy to Bulgaria Romania 1 artillery moved from Balkans to Bulgaria Romania 1 armour and 1 infantry moved from Italy to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 1 armour and 1 infantry moved from 16 Sea Zone to Bulgaria Romania 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from 16 Sea Zone to Bulgaria Romania 1 armour moved from Anglo-Egypt Sudan to French West Africa Italians take French Equatorial Africa from British Italians take French West Africa from British 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 infantry moved from Persia to India Italians take India from British 1 armour, 1 artillery and 1 infantry moved from Morocco Algeria to Libya Combat - Italians Battle in Bulgaria Romania Italians attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry British defend with 1 artillery and 5 infantry; Russians defend with 3 infantry Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Bulgaria Romania, round 2 : 0/6 hits, 2.33 expected hits Russians roll dice for 1 artillery and 8 infantry in Bulgaria Romania, round 2 : 4/9 hits, 3.00 expected hits 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Bulgaria Romania Italians roll dice for 1 armour and 1 fighter in Bulgaria Romania, round 3 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 artillery and 8 infantry in Bulgaria Romania, round 3 : 5/9 hits, 3.00 expected hits 1 fighter owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Bulgaria Romania Russians win with 1 artillery and 6 infantry remaining. Battle score for attacker is -23 Casualties for Italians: 1 armour, 2 artilleries, 1 fighter and 2 infantry Casualties for British: 2 infantry Battle in 18 Sea Zone Italians attack with 1 battleship and 2 cruisers Americans defend with 1 armour, 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 6 infantry and 5 transports Italians roll dice for 1 battleship and 2 cruisers in 18 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 5 transports in 18 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Italians 2 destroyers owned by the Americans, 1 cruiser owned by the Italians and 1 carrier owned by the Americans lost in 18 Sea Zone Italians roll dice for 1 battleship and 1 cruiser in 18 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 fighter and 5 transports in 18 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the Italians, 1 infantry owned by the Americans, 1 fighter owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 18 Sea Zone 1 armour owned by the Americans, 5 infantry owned by the Americans, 2 artilleries owned by the Americans and 4 transports owned by the Americans lost in 18 Sea Zone Italians win with 1 battleship remaining. Battle score for attacker is 86 Casualties for Italians: 2 cruisers Casualties for Americans: 1 armour, 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 6 infantry and 5 transports Non Combat Move - Italians Place Units - Italians 1 armour, 2 artilleries and 2 infantry placed in Italy 1 transport placed in 14 Sea Zone Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 31 PUs 1 unit repaired.Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.83 Russians regular : 3.00
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