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    Over the Top test 1

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    • djabwanaD Offline
      djabwana
      last edited by

      TripleA Turn Summary: Bolsheviks round 8

      TripleA Turn Summary for game: Over The Top, version: 1.0.0

      Game History

      Round: 8
      
          Move Battleships/Cruisers, Heavy Artillery, and Railguns - Bolsheviks
              Trigger -infraDuringCombatMove-Bolsheviks-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
              Trigger Add Bolsheviks Munitions: Bolsheviks has 1 Gas-Munitions and 1 Munitions placed in By DKJD
      
          Load Munitions - Bolsheviks
              Bolsheviks collect 0 PUs; end with 35 PUs
              Bolsheviks creates 1 Infantry in Ivanova
      
          Fire Munitions and Combat Move - Bolsheviks
              4 Fighters moved from Ivanova to Tula
              4 Zeppelins moved from Ivanova to Tula
              1 Zeppelin moved from Bolshevik Revolution to Ivanova
              1 Fighter moved from Russian Infiltration to Ivanova
              3 Cavalrys, 1 Elite-Defensive-Infantry and 1 Elite-Offensive-Infantry moved from Russian Infiltration to BR 4
              3 Cavalrys, 1 Elite-Defensive-Infantry and 1 Elite-Offensive-Infantry moved from BR 4 to Vologda
              10 Infantrys moved from Ivanova to Yaroslavl
              2 Field-Artillerys moved from Ivanova to Yaroslavl
              2 Field-Artillerys moved from Ivanova to Gorkiy
              10 Infantrys moved from Ivanova to Gorkiy
              1 Elite-Offensive-Infantry moved from Ivanova to Yaroslavl
              1 Elite-Offensive-Infantry moved from Ivanova to Gorkiy
              1 Infantry moved from Tambov to Tula
              1 Infantry moved from Penza to Tambov
              2 Cavalrys moved from Bolshevik Revolution to BR 2
              2 Cavalrys moved from BR 2 to Russian Infiltration
      
          Purchase Units - Bolsheviks
              Bolsheviks buy 4 Fighters; Remaining resources: 3 PUs; 
      
          Combat - Bolsheviks
              Trigger -infraDuringCombatMove-Bolsheviks-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
              Bolsheviks creates battle in territory OVER THE TOP
              Battle in Tula
                  Bolsheviks attack with 4 Fighters, 1 Infantry and 4 Zeppelins
                  Russians defend with 1 AA-Gun, 8 Elite-Defensive-Infantrys and 1 Field-Artillery
                      Russians roll AA dice in Tula : 1/1 hits, 0.50 expected hits
                      1 Fighter owned by the Bolsheviks lost in Tula
                      Bolsheviks roll dice for 3 Fighters, 1 Infantry and 4 Zeppelins in Tula, round 2 : 3/1 hits, 2.50 expected hits
                      Russians roll dice for 1 AA-Gun, 8 Elite-Defensive-Infantrys and 1 Field-Artillery in Tula, round 2 : 3/0 hits, 3.00 expected hits
                      3 Zeppelins owned by the Bolsheviks, 1 AA-Gun owned by the Russians and 2 Elite-Defensive-Infantrys owned by the Russians lost in Tula
                      Bolsheviks roll dice for 3 Fighters, 1 Infantry and 1 Zeppelin in Tula, round 3 : 2/0 hits, 2.00 expected hits
                      Russians roll dice for 6 Elite-Defensive-Infantrys and 1 Field-Artillery in Tula, round 3 : 2/1 hits, 2.33 expected hits
                      1 Infantry owned by the Bolsheviks, 1 Zeppelin owned by the Bolsheviks and 2 Elite-Defensive-Infantrys owned by the Russians lost in Tula
                      Bolsheviks roll dice for 3 Fighters in Tula, round 4 : 1/1 hits, 1.50 expected hits
                      Russians roll dice for 4 Elite-Defensive-Infantrys and 1 Field-Artillery in Tula, round 4 : 1/1 hits, 1.67 expected hits
                  1 Elite-Defensive-Infantry owned by the Russians and 1 Fighter owned by the Bolsheviks lost in Tula
                      Bolsheviks roll dice for 2 Fighters in Tula, round 5 : 1/0 hits, 1.00 expected hits
                      Russians roll dice for 3 Elite-Defensive-Infantrys and 1 Field-Artillery in Tula, round 5 : 1/1 hits, 1.33 expected hits
                  1 Elite-Defensive-Infantry owned by the Russians and 1 Fighter owned by the Bolsheviks lost in Tula
                      Bolsheviks roll dice for 1 Fighter in Tula, round 6 : 1/1 hits, 0.50 expected hits
                      Russians roll dice for 2 Elite-Defensive-Infantrys and 1 Field-Artillery in Tula, round 6 : 1/0 hits, 1.00 expected hits
                  1 Elite-Defensive-Infantry owned by the Russians and 1 Fighter owned by the Bolsheviks lost in Tula
                  Russians win with 1 Elite-Defensive-Infantry and 1 Field-Artillery remaining. Battle score for attacker is -56
                  Casualties for Bolsheviks: 4 Fighters, 1 Infantry and 4 Zeppelins
                  Casualties for Russians: 1 AA-Gun and 7 Elite-Defensive-Infantrys
              Trigger Remove Bolsheviks Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Bolsheviks in By DKJD
      
          Non Combat Move - Bolsheviks
      
          Place Units - Bolsheviks
              3 Fighters placed in Russian Infiltration
              1 Fighter placed in Bolshevik Revolution
      
          Turn Complete - Bolsheviks
              Bolsheviks collect 35 PUs; end with 38 PUs
              Bolsheviks creates 1 Infantry in Ivanova
      

      Combat Hit Differential Summary :

      Bolsheviks regular : 0.50
      Russians regular : -1.33
      Russians AA : 0.50
      

      Savegame

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      • djabwanaD Offline
        djabwana
        last edited by

        TripleA Turn Summary: Germans round 9

        TripleA Turn Summary for game: Over The Top, version: 1.0.0

        Game History

        Round: 9
        
            Move Battleships/Cruisers, Heavy Artillery, and Railguns - Germans
                Trigger -infraDuringCombatMove-Germans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                Trigger Add Germans Munitions: Germans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                1 Heavy-Artillery moved from Venice to Piedmont
                3 Heavy-Artillerys moved from St. Petersburg to Kaluga
                5 Railguns moved from RR 8 to RR 5
        
            Load Munitions - Germans
                Germans collect 0 PUs; end with 129 PUs
                Germans creates 1 Gas-Munitions in Bavaria
                Germans creates 1 Gas-Munitions in Innsbruck
                Germans creates 3 Gas-Munitionss in Kaluga
                Germans creates 1 Gas-Munitions and 8 Munitionss in Kiel
                Germans creates 1 Gas-Munitions in Piedmont
                Germans creates 10 Munitionss in RR 5
                Germans creates 2 Munitionss in SZ 7
                Germans creates 1 Gas-Munitions in Verdun
        
            Fire Munitions and Combat Move - Germans
                2 Field-Artillerys moved from St. Petersburg to Kaluga
                1 Cavalry moved from St. Petersburg to Finland
                      Germans take Finland from Russians
                1 Cavalry moved from Smolensk to Petrozavodsk
                      Germans take Petrozavodsk from Russians
                1 Cavalry moved from Saratov to Tula
                1 Cavalry moved from Smolensk to Tula
                2 Infantrys moved from Belarus to Oryol
                1 Infantry moved from Belarus to Smolensk
                1 Fighter moved from Belarus to Tula
                1 Fighter moved from Belarus to Oryol
                5 Infantrys moved from Venice to Piedmont
                3 Zeppelins moved from Poland to Piedmont
                1 Heavy-Artillery and 5 Infantrys moved from Innsbruck to Venice
                1 Heavy-Artillery and 7 Infantrys moved from Bavaria to Innsbruck
                7 Infantrys moved from Saxony to Innsbruck
                1 Zeppelin moved from Berlin to Piedmont
                4 Infantrys moved from Berlin to Saxony
                2 Infantrys moved from Hanover to Bavaria
                3 Infantrys moved from Ruhr to Bavaria
                3 Infantrys moved from Kiel to Ruhr
                1 Fighter moved from Poland to Innsbruck
                1 Armored-Train and 1 Train moved from RR 23 to RR 20
                1 Red-Baron moved from Bar-Le-Duc to Rhiems
                2 Infantrys moved from Verdun to Rhiems
                2 Infantrys moved from Verdun to Argonne
                1 Fighter moved from Vimy to Argonne
                1 Heavy-Artillery moved from Verdun to Mont Blanc
                1 Cavalry moved from Douamont to Bar-Le-Duc
                1 Cavalry moved from Douamont to Vimy
                1 Infantry moved from Paschendale to Vimy
                1 Infantry moved from Somme to Vimy
                1 Infantry moved from Rhineland to Metz
                6 Infantrys moved from Northern Rhineland to RR 122
                1 Armored-Train, 6 Infantrys and 1 Train moved from RR 122 to RR 119
                5 Infantrys moved from RR 119 to Brussels
                1 Infantry moved from RR 119 to Brussels
                1 Fighter moved from Vimy to Argonne
                1 Zeppelin moved from Vimy to Rhiems
        
            Purchase Units - Germans
                Germans buy 3 Bombers, 3 Cavalrys, 1 Emplace-Heavy-Artillery, 2 Factorys, 1 Heavy-Artillery, 12 Infantrys and 5 Trenchess; Remaining resources: 0 PUs; 
        
            Combat - Germans
                Trigger -infraDuringCombatMove-Germans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                Germans creates battle in territory OVER THE TOP
                Germans creates battle in territory By DKJD
                Battle in Rhiems
                    Germans attack with 2 Infantrys, 1 Red-Baron and 1 Zeppelin
                    French defend with 1 Elite-Offensive-Infantry and 2 Infantrys
                        Germans roll dice for 2 Infantrys, 1 Red-Baron and 1 Zeppelin in Rhiems, round 2 : 2/1 hits, 1.67 expected hits
                        French roll dice for 1 Elite-Offensive-Infantry and 2 Infantrys in Rhiems, round 2 : 1/1 hits, 0.50 expected hits
                        1 Infantry owned by the Germans and 2 Infantrys owned by the French lost in Rhiems
                        Germans roll dice for 1 Infantry, 1 Red-Baron and 1 Zeppelin in Rhiems, round 3 : 2/1 hits, 1.33 expected hits
                        French roll dice for 1 Elite-Offensive-Infantry in Rhiems, round 3 : 0/1 hits, 0.17 expected hits
                    1 Elite-Offensive-Infantry owned by the French lost in Rhiems
                    Germans win, taking By DKJD from British, taking Rhiems from French with 1 Infantry, 1 Red-Baron and 1 Zeppelin remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 Infantry
                    Casualties for French: 1 Elite-Offensive-Infantry and 2 Infantrys
                Battle in Argonne
                    Germans attack with 2 Fighters and 2 Infantrys
                    French defend with 1 Elite-Offensive-Infantry
                        Germans roll dice for 2 Fighters and 2 Infantrys in Argonne, round 2 : 1/1 hits, 1.33 expected hits
                        French roll dice for 1 Elite-Offensive-Infantry in Argonne, round 2 : 0/1 hits, 0.17 expected hits
                    1 Elite-Offensive-Infantry owned by the French lost in Argonne
                    Germans win, taking Argonne from French with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 3
                    Casualties for French: 1 Elite-Offensive-Infantry
                Battle in Kaluga
                    Germans attack with 2 Field-Artillerys, 3 Gas-Munitionss and 3 Heavy-Artillerys
                    Russians defend with 1 Infantry
                        Germans roll Gas dice in Kaluga : 0/1 hits, 0.67 expected hits
                        Germans roll dice for 2 Field-Artillerys, 3 Gas-Munitionss and 3 Heavy-Artillerys in Kaluga, round 2 : 2/1 hits, 2.67 expected hits
                        Russians roll dice for 1 Infantry in Kaluga, round 2 : 0/1 hits, 0.17 expected hits
                        1 Infantry owned by the Russians lost in Kaluga
                    3 Gas-Munitionss owned by the Germans lost in Kaluga
                    Germans win, taking Kaluga from Russians with 2 Field-Artillerys and 3 Heavy-Artillerys remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                    Casualties for Germans: 3 Gas-Munitionss
                Battle in Oryol
                    Germans attack with 1 Fighter and 2 Infantrys
                    Russians defend with 1 Elite-Offensive-Infantry
                        Germans roll dice for 1 Fighter and 2 Infantrys in Oryol, round 2 : 1/1 hits, 0.83 expected hits
                        Russians roll dice for 1 Elite-Offensive-Infantry in Oryol, round 2 : 0/1 hits, 0.17 expected hits
                    1 Elite-Offensive-Infantry owned by the Russians lost in Oryol
                    Germans win, taking Oryol from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 Elite-Offensive-Infantry
                Battle in Tula
                    Germans attack with 2 Cavalrys and 1 Fighter
                    Russians defend with 1 Elite-Defensive-Infantry and 1 Field-Artillery
                        Germans roll dice for 2 Cavalrys and 1 Fighter in Tula, round 2 : 1/1 hits, 0.83 expected hits
                        Russians roll dice for 1 Elite-Defensive-Infantry and 1 Field-Artillery in Tula, round 2 : 1/1 hits, 0.67 expected hits
                    1 Elite-Defensive-Infantry owned by the Russians and 1 Cavalry owned by the Germans lost in Tula
                        Germans roll dice for 1 Cavalry and 1 Fighter in Tula, round 3 : 1/1 hits, 0.67 expected hits
                        Russians roll dice for 1 Field-Artillery in Tula, round 3 : 0/1 hits, 0.33 expected hits
                    1 Field-Artillery owned by the Russians lost in Tula
                    Germans win, taking Tula from Russians with 1 Cavalry and 1 Fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 Cavalry
                    Casualties for Russians: 1 Elite-Defensive-Infantry and 1 Field-Artillery
                Battle in Piedmont
                    Germans attack with 1 Gas-Munitions, 1 Heavy-Artillery, 5 Infantrys and 4 Zeppelins
                    Italians defend with 1 Cavalry, 1 Factory and 7 Field-Artillerys; Americans defend with 2 Fighters
                        Germans roll Gas dice in Piedmont : 1/1 hits, 0.67 expected hits
                    1 Field-Artillery owned by the Italians lost in Piedmont
                        Germans roll dice for 1 Gas-Munitions, 1 Heavy-Artillery, 5 Infantrys and 4 Zeppelins in Piedmont, round 2 : 3/1 hits, 3.17 expected hits
                        Italians roll dice for 1 Cavalry, 6 Field-Artillerys and 2 Fighters in Piedmont, round 2 : 3/1 hits, 3.17 expected hits
                    2 Field-Artillerys owned by the Italians, 1 Cavalry owned by the Italians and 3 Infantrys owned by the Germans lost in Piedmont
                    1 Gas-Munitions owned by the Germans lost in Piedmont
                        Germans roll dice for 1 Heavy-Artillery, 2 Infantrys and 4 Zeppelins in Piedmont, round 3 : 3/1 hits, 2.17 expected hits
                        Italians roll dice for 4 Field-Artillerys and 2 Fighters in Piedmont, round 3 : 2/1 hits, 2.33 expected hits
                    3 Field-Artillerys owned by the Italians and 2 Infantrys owned by the Germans lost in Piedmont
                        Germans roll dice for 1 Heavy-Artillery and 4 Zeppelins in Piedmont, round 4 : 1/1 hits, 1.33 expected hits
                        Italians roll dice for 1 Field-Artillery and 2 Fighters in Piedmont, round 4 : 2/1 hits, 1.33 expected hits
                    1 Field-Artillery owned by the Italians, 1 Zeppelin owned by the Germans and 1 Heavy-Artillery owned by the Germans lost in Piedmont
                    3 Zeppelins owned by the Germans retreated
                    Italians win with 2 Fighters remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 Cavalry and 7 Field-Artillerys
                    Casualties for Germans: 1 Gas-Munitions, 1 Heavy-Artillery, 5 Infantrys and 1 Zeppelin
                Trigger Remove Germans Munitions 1: has removed 2 Munitionss owned by Germans in SZ 7
                Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Germans in By DKJD
                Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Bavaria
                Trigger Remove Germans Munitions 1: has removed 10 Munitionss owned by Germans in RR 5
                Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 8 Munitionss owned by Germans in Kiel
                Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Innsbruck
                Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Verdun
        
            Non Combat Move - Germans
                3 Zeppelins moved from Piedmont to Innsbruck
                1 Fighter moved from Oryol to Karkov
                1 Fighter moved from Tula to Smolensk
                2 Fighters moved from Argonne to Vimy
                1 Red-Baron moved from Rhiems to Bar-Le-Duc
                1 Zeppelin moved from Rhiems to Vimy
                1 Zeppelin moved from Vimy to Brussels
                1 Infantry moved from Verdun to Mont Blanc
                1 AA-Gun moved from Poland to Silesia
                1 AA-Gun moved from Bulgaria to Serbia
                1 AA-Gun moved from Berlin to Hanover
        
            Place Units - Germans
                1 Factory and 2 Trenchess placed in Vimy
                1 Factory and 2 Trenchess placed in Brussels
                1 Emplace-Heavy-Artillery placed in Kiel
                1 Bomber, 3 Cavalrys, 2 Infantrys and 1 Trenches placed in St. Petersburg
                2 Bombers, 1 Heavy-Artillery and 3 Infantrys placed in Bavaria
                1 Infantry placed in Kiel
                6 Infantrys placed in Berlin
                Trigger EmplaceGermans-Kiel: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Germans in Kiel
                Trigger EmplaceGermans-Kiel: Germans has 1 Heavy-Artillery-Emplacement placed in Kiel
        
            Turn Complete - Germans
                Germans collect 129 PUs; end with 129 PUs
                Germans creates 1 Gas-Munitions in Bavaria
                Germans creates 1 Gas-Munitions in Innsbruck
                Germans creates 3 Gas-Munitionss in Kaluga
                Germans creates 10 Munitionss in Kiel
                Germans creates 1 Gas-Munitions in Mont Blanc
                Germans creates 10 Munitionss in RR 5
                Germans creates 2 Munitionss in SZ 7
                Germans creates 1 Gas-Munitions in Venice
        

        Combat Hit Differential Summary :

        Germans Gas : -0.33
        Italians regular : 0.17
        French regular : 0.17
        Russians regular : -0.33
        Germans regular : 1.00
        

        Savegame

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        • djabwanaD Offline
          djabwana
          last edited by

          TripleA Turn Summary: Imperial-German-Afrika round 9

          TripleA Turn Summary for game: Over The Top, version: 1.0.0

          Game History

          Round: 9
          
              Move Battleships/Cruisers, Heavy Artillery, and Railguns - Imperial-German-Afrika
                  Trigger -infraDuringCombatMove-Imperial-German-Afrika-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                  Trigger Add Imperial-German-Afrika Munitions: Imperial-German-Afrika has 1 Gas-Munitions and 1 Munitions placed in By DKJD
          
              Load Munitions - Imperial-German-Afrika
                  Imperial-German-Afrika collect 0 PUs; end with 20 PUs
                  Imperial-German-Afrika creates 6 Munitionss in Angolia
                  Imperial-German-Afrika creates 10 Munitionss in German E. Afrika
          
              Fire Munitions and Combat Move - Imperial-German-Afrika
                  3 Munitionss moved from German E. Afrika to Mumbaza
                  6 Munitionss moved from German E. Afrika to Rhodesia
                  1 Munitions moved from German E. Afrika to Rhodesia
                  1 Infantry moved from German E. Afrika to Mumbaza
                  1 Infantry moved from German E. Afrika to Rhodesia
                  1 Infantry moved from German E. Afrika to Mumbaza
                  1 Infantry moved from German E. Afrika to Rhodesia
                  6 Munitionss moved from Angolia to Buchuanaland
                  1 Fighter moved from German E. Afrika to Buchuanaland
                  3 Infantrys moved from Angolia to Buchuanaland
                  1 Infantry moved from Angolia to Buchuanaland
                  Imperial-German-Afrika undo move 11.
                  1 Infantry moved from Egypt to Hurghada
          
              Purchase Units - Imperial-German-Afrika
                  Imperial-German-Afrika repair damage of 2x Factory; Remaining resources: 18 PUs; 
                  Imperial-German-Afrika buy 1 Fighter and 5 Infantrys; Remaining resources: 0 PUs; 
          
              Combat - Imperial-German-Afrika
                  Trigger -infraDuringCombatMove-Imperial-German-Afrika-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                  Imperial-German-Afrika creates battle in territory OVER THE TOP
                  Battle in Rhodesia
                      Imperial-German-Afrika attack with 2 Infantrys and 7 Munitionss
                      French-Colonial-Africa defend with 1 Elite-Defensive-Infantry and 1 Elite-Offensive-Infantry
                          Imperial-German-Afrika roll dice for 2 Infantrys and 7 Munitionss in Rhodesia, round 2 : 3/1 hits, 2.67 expected hits
                          British-Commonwealth roll dice for 1 Elite-Defensive-Infantry and 1 Elite-Offensive-Infantry in Rhodesia, round 2 : 1/1 hits, 0.50 expected hits
                      1 Elite-Offensive-Infantry owned by the French-Colonial-Africa, 1 Infantry owned by the Imperial-German-Afrika and 1 Elite-Defensive-Infantry owned by the French-Colonial-Africa lost in Rhodesia
                          7 Munitionss owned by the Imperial-German-Afrika lost in Rhodesia
                      Imperial-German-Afrika takes Rhodesia from British-Commonwealth
                      Imperial-German-Afrika win
                      . Battle score for attacker is 4
                      Casualties for Imperial-German-Afrika: 1 Infantry and 7 Munitionss
                      Casualties for French-Colonial-Africa: 1 Elite-Defensive-Infantry and 1 Elite-Offensive-Infantry
                  Battle in Buchuanaland
                      Imperial-German-Afrika attack with 1 Fighter, 3 Infantrys and 6 Munitionss
                      British-Commonwealth defend with 3 Elite-Defensive-Infantrys and 1 Elite-Offensive-Infantry
                          Imperial-German-Afrika roll dice for 1 Fighter, 3 Infantrys and 6 Munitionss in Buchuanaland, round 2 : 3/0 hits, 3.00 expected hits
                          British-Commonwealth roll dice for 3 Elite-Defensive-Infantrys and 1 Elite-Offensive-Infantry in Buchuanaland, round 2 : 1/1 hits, 1.17 expected hits
                          1 Infantry owned by the Imperial-German-Afrika, 2 Elite-Defensive-Infantrys owned by the British-Commonwealth and 1 Elite-Offensive-Infantry owned by the British-Commonwealth lost in Buchuanaland
                          6 Munitionss owned by the Imperial-German-Afrika lost in Buchuanaland
                          Imperial-German-Afrika roll dice for 1 Fighter and 2 Infantrys in Buchuanaland, round 3 : 1/1 hits, 0.83 expected hits
                          British-Commonwealth roll dice for 1 Elite-Defensive-Infantry in Buchuanaland, round 3 : 0/1 hits, 0.33 expected hits
                      1 Elite-Defensive-Infantry owned by the British-Commonwealth lost in Buchuanaland
                      Imperial-German-Afrika takes Buchuanaland from British-Commonwealth
                      Imperial-German-Afrika win
                      . Battle score for attacker is 10
                      Casualties for Imperial-German-Afrika: 1 Infantry and 6 Munitionss
                      Casualties for British-Commonwealth: 3 Elite-Defensive-Infantrys and 1 Elite-Offensive-Infantry
                  Battle in Hurghada
                      Imperial-German-Afrika attack with 1 Infantry
                      British-Commonwealth defend with 1 Infantry
                          Imperial-German-Afrika roll dice for 1 Infantry in Hurghada, round 2 : 0/1 hits, 0.17 expected hits
                          British-Commonwealth roll dice for 1 Infantry in Hurghada, round 2 : 0/1 hits, 0.17 expected hits
                          Imperial-German-Afrika roll dice for 1 Infantry in Hurghada, round 3 : 1/1 hits, 0.17 expected hits
                          British-Commonwealth roll dice for 1 Infantry in Hurghada, round 3 : 0/1 hits, 0.17 expected hits
                          1 Infantry owned by the British-Commonwealth lost in Hurghada
                      Imperial-German-Afrika takes Hurghada from British-Commonwealth
                      Imperial-German-Afrika win
                      . Battle score for attacker is 2
                      Casualties for British-Commonwealth: 1 Infantry
                  Battle in Mumbaza
                      Imperial-German-Afrika attack with 2 Infantrys and 3 Munitionss
                      French-Colonial-Africa defend with 1 Infantry
                          Imperial-German-Afrika roll dice for 2 Infantrys and 3 Munitionss in Mumbaza, round 2 : 1/1 hits, 1.33 expected hits
                          French-Colonial-Africa roll dice for 1 Infantry in Mumbaza, round 2 : 0/1 hits, 0.17 expected hits
                          1 Infantry owned by the French-Colonial-Africa lost in Mumbaza
                          3 Munitionss owned by the Imperial-German-Afrika lost in Mumbaza
                      Imperial-German-Afrika takes Mumbaza from French-Colonial-Africa
                      Imperial-German-Afrika win
                      . Battle score for attacker is 2
                      Casualties for French-Colonial-Africa: 1 Infantry
                      Casualties for Imperial-German-Afrika: 3 Munitionss
                  Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Imperial-German-Afrika in By DKJD
          
              Non Combat Move - Imperial-German-Afrika
                  1 Fighter moved from Buchuanaland to Angolia
          
              Place Units - Imperial-German-Afrika
                  1 Fighter and 2 Infantrys placed in Angolia
                  3 Infantrys placed in German E. Afrika
          
              Turn Complete - Imperial-German-Afrika
                  Imperial-German-Afrika collect 19 PUs; end with 19 PUs
                  Imperial-German-Afrika creates 6 Munitionss in Angolia
                  Imperial-German-Afrika creates 10 Munitionss in German E. Afrika
          

          Combat Hit Differential Summary :

          Imperial-German-Afrika regular : 0.83
          British-Commonwealth regular : -0.33
          French-Colonial-Africa regular : -0.17
          

          Savegame

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          • GenerationKILLG Offline
            GenerationKILL
            last edited by

            TripleA Turn Summary: French round 9

            TripleA Turn Summary for game: Over The Top, version: 1.0.0

            Game History

            Round: 9
            
                Move Battleships/Cruisers, Heavy Artillery, and Railguns - French
                    Trigger -infraDuringCombatMove-French-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                    Trigger Add French Munitions: French has 1 Gas-Munitions and 1 Munitions placed in By DKJD
            
                Load Munitions - French
                    French collect 0 PUs; end with 66 PUs
                    French creates 8 Munitionss in SZ 29
            
                Fire Munitions and Combat Move - French
                    3 Battleships moved from SZ 29 to SZ 30
                    2 Battlecruisers and 1 Destroyer moved from SZ 29 to SZ 30
                    2 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry and 2 Infantrys moved from Paris to RR 27
                    1 Armored-Train, 2 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry, 2 Infantrys and 1 Train moved from RR 27 to RR 46
                    2 Infantrys moved from RR 46 to Tuscany
                    2 Elite-Defensive-Infantrys moved from RR 46 to Tuscany
                    1 Elite-Offensive-Infantry moved from RR 46 to Tuscany
                    6 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Infantrys moved from Marseilles to Piedmont
                    6 Infantrys moved from Picardy to RR 17
                    1 Elite-Offensive-Infantry moved from Chaumont to Rhiems
                    1 Elite-Offensive-Infantry moved from Chaumont to Argonne
                    1 Infantry moved from Chaumont to Rhiems
                    1 Infantry moved from Chaumont to Argonne
                    1 Infantry moved from Soissons to Somme
                          French take Somme from Germans
                    1 Elite-Offensive-Infantry and 1 Field-Artillery moved from Chantilly to Soissons
                    1 Elite-Defensive-Infantry moved from Chantilly to Chaumont
                    1 Armored-Train, 6 Infantrys and 1 Train moved from RR 17 to RR 38
                    6 Infantrys moved from RR 38 to Piedmont
                    1 Infantry moved from Paris to Marseilles
            
                Purchase Units - French
                    French buy 1 Battleship, 1 Destroyer, 1 Elite-Offensive-Infantry, 1 Field-Artillery, 9 Infantrys and 1 Zeppelin; Remaining resources: 0 PUs; 
            
                Combat - French
                    Trigger -infraDuringCombatMove-French-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                    French creates battle in territory OVER THE TOP
                    French creates battle in territory By DKJD
                    Battle in Rhiems
                        French attack with 1 Elite-Offensive-Infantry and 1 Infantry
                        Germans defend with 1 Infantry
                            French roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Rhiems, round 2 : 0/1 hits, 0.50 expected hits
                            Germans roll dice for 1 Infantry in Rhiems, round 2 : 0/1 hits, 0.17 expected hits
                            French roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Rhiems, round 3 : 1/1 hits, 0.50 expected hits
                            Germans roll dice for 1 Infantry in Rhiems, round 3 : 0/1 hits, 0.17 expected hits
                            1 Infantry owned by the Germans lost in Rhiems
                        French win, taking By DKJD from Germans, taking Rhiems from Germans with 1 Elite-Offensive-Infantry and 1 Infantry remaining. Battle score for attacker is 2
                        Casualties for Germans: 1 Infantry
                    Battle in Argonne
                        French attack with 1 Elite-Offensive-Infantry and 1 Infantry
                        Germans defend with 2 Infantrys
                            French roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Argonne, round 2 : 0/1 hits, 0.50 expected hits
                            Germans roll dice for 2 Infantrys in Argonne, round 2 : 0/1 hits, 0.33 expected hits
                            French roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Argonne, round 3 : 0/1 hits, 0.50 expected hits
                            Germans roll dice for 2 Infantrys in Argonne, round 3 : 0/1 hits, 0.33 expected hits
                            French roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Argonne, round 4 : 1/1 hits, 0.50 expected hits
                            Germans roll dice for 2 Infantrys in Argonne, round 4 : 1/1 hits, 0.33 expected hits
                            1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Argonne
                            French roll dice for 1 Elite-Offensive-Infantry in Argonne, round 5 : 1/1 hits, 0.33 expected hits
                            Germans roll dice for 1 Infantry in Argonne, round 5 : 0/1 hits, 0.17 expected hits
                            1 Infantry owned by the Germans lost in Argonne
                        French win, taking Argonne from Germans with 1 Elite-Offensive-Infantry remaining. Battle score for attacker is 2
                        Casualties for French: 1 Infantry
                        Casualties for Germans: 2 Infantrys
                    Trigger Remove French Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French in By DKJD
                    Trigger Remove French Munitions 1: has removed 8 Munitionss owned by French in SZ 29
            
                Non Combat Move - French
            
                Place Units - French
                    1 Battleship and 1 Destroyer placed in SZ 29
                    1 Elite-Offensive-Infantry, 1 Field-Artillery and 1 Infantry placed in Chantilly
                    4 Infantrys placed in Marseilles
                    4 Infantrys placed in Picardy
                    1 Zeppelin placed in Paris
            
                Turn Complete - French
                    French collect 68 PUs; end with 68 PUs
                    French creates 2 Munitionss in SZ 29
                    French creates 8 Munitionss in SZ 30
            

            Combat Hit Differential Summary :

            French regular : 0.17
            Germans regular : -0.50
            

            Savegame

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            • GenerationKILLG Offline
              GenerationKILL
              last edited by

              TripleA Turn Summary: French-Colonial-Africa round 9

              TripleA Turn Summary for game: Over The Top, version: 1.0.0

              Game History

              Round: 9
              
                  Move Battleships/Cruisers, Heavy Artillery, and Railguns - French-Colonial-Africa
                      Trigger -infraDuringCombatMove-French-Colonial-Africa-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                      Trigger Add French-Colonial-Africa Munitions: French-Colonial-Africa has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                      1 unit repaired.
                      4 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys, 5 Field-Artillerys, 1 Fighter and 6 Infantrys moved from Cabinda to Angolia
                      5 Elite-Offensive-Infantrys, 2 Field-Artillerys, 2 Fighters and 1 Infantry moved from Chikapa to Angolia
                      1 Armored-Train and 1 Train moved from RR 102 to RR 101
                      5 Infantrys moved from Nigeria to RR 96
                      5 Infantrys and 1 Train moved from RR 96 to RR 89
                      5 Infantrys moved from RR 89 to French Niger
                      1 Fighter moved from Southern Sudan to Hurghada
                      1 Infantry moved from Northern Sudan to Hurghada
                      French-Colonial-Africa undo move 8.
                      French-Colonial-Africa undo move 7.
                      1 Fighter moved from Southern Sudan to Oman
                      1 Elite-Defensive-Infantry and 1 Field-Artillery moved from Southern Sudan to Northern Sudan
                      1 Train moved from RR 104 to RR 101
                      2 Infantrys moved from French Equitorial Africa to RR 101
                      2 Infantrys and 1 Train moved from RR 101 to RR 96
                      2 Infantrys moved from RR 96 to Nigeria
                      1 Battlecruiser and 2 Battleships moved from SZ 51 to SZ 27
                      5 Elite-Offensive-Infantrys moved from Senegal to SZ 51
                      5 Elite-Offensive-Infantrys and 1 Troop-Transport moved from SZ 51 to SZ 27
                      5 Elite-Offensive-Infantrys moved from SZ 27 to Gibraltar
              
                  Load Munitions - French-Colonial-Africa
                      French-Colonial-Africa collect 0 PUs; end with 40 PUs
                      French-Colonial-Africa creates 5 Munitionss in SZ 27
              
                  Purchase Units - French-Colonial-Africa
                      French-Colonial-Africa buy 1 Factory, 1 Fighter, 1 Infantry and 1 Shipyard; Remaining resources: 0 PUs; 
              
                  Combat - French-Colonial-Africa
                      Trigger -infraDuringCombatMove-French-Colonial-Africa-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                      French-Colonial-Africa creates battle in territory OVER THE TOP
                      French-Colonial-Africa creates battle in territory Angolia
                      Battle in Angolia
                          French-Colonial-Africa attack with 4 Elite-Defensive-Infantrys, 10 Elite-Offensive-Infantrys, 7 Field-Artillerys, 3 Fighters and 7 Infantrys
                          Imperial-German-Afrika defend with 1 Factory, 2 Fighters, 3 Heavy-Artillery-Emplacements, 3 Infantrys and 8 Trenchess
                              French-Colonial-Africa roll dice for 4 Elite-Defensive-Infantrys, 10 Elite-Offensive-Infantrys, 7 Field-Artillerys, 3 Fighters and 7 Infantrys in Angolia, round 2 : 10/1 hits, 10.17 expected hits
                          Units damaged: 8 Trenchess owned by the Imperial-German-Afrika and 2 Heavy-Artillery-Emplacements owned by the Imperial-German-Afrika
                              Imperial-German-Afrika roll dice for 2 Fighters, 3 Heavy-Artillery-Emplacements, 3 Infantrys and 8 Trenchess in Angolia, round 2 : 4/1 hits, 3.50 expected hits
                              4 Infantrys owned by the French-Colonial-Africa lost in Angolia
                              French-Colonial-Africa roll dice for 4 Elite-Defensive-Infantrys, 10 Elite-Offensive-Infantrys, 7 Field-Artillerys, 3 Fighters and 3 Infantrys in Angolia, round 3 : 10/1 hits, 9.50 expected hits
                          Units damaged: 1 Heavy-Artillery-Emplacement owned by the Imperial-German-Afrika
                              Imperial-German-Afrika roll dice for 2 Fighters, 3 Heavy-Artillery-Emplacements, 3 Infantrys and 8 Trenchess in Angolia, round 3 : 3/1 hits, 3.50 expected hits
                              1 Infantry owned by the Imperial-German-Afrika, 3 Infantrys owned by the French-Colonial-Africa and 8 Trenchess owned by the Imperial-German-Afrika lost in Angolia
                              French-Colonial-Africa roll dice for 4 Elite-Defensive-Infantrys, 10 Elite-Offensive-Infantrys, 7 Field-Artillerys and 3 Fighters in Angolia, round 4 : 9/0 hits, 9.00 expected hits
                              Imperial-German-Afrika roll dice for 2 Fighters, 3 Heavy-Artillery-Emplacements and 2 Infantrys in Angolia, round 4 : 3/1 hits, 3.33 expected hits
                              2 Infantrys owned by the Imperial-German-Afrika, 3 Elite-Offensive-Infantrys owned by the French-Colonial-Africa, 2 Fighters owned by the Imperial-German-Afrika and 3 Heavy-Artillery-Emplacements owned by the Imperial-German-Afrika lost in Angolia
                          French-Colonial-Africa takes Angolia from Imperial-German-Afrika
                          French-Colonial-Africa win
                          . Battle score for attacker is 23
                          Casualties for French-Colonial-Africa: 3 Elite-Offensive-Infantrys and 7 Infantrys
                          Casualties for Imperial-German-Afrika: 2 Fighters, 3 Heavy-Artillery-Emplacements, 3 Infantrys and 8 Trenchess
                      Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French-Colonial-Africa in By DKJD
                      Trigger Remove French-Colonial-Africa Munitions 1: has removed 5 Munitionss owned by French-Colonial-Africa in SZ 27
              
                  Non Combat Move - French-Colonial-Africa
                      1 Fighter moved from Angolia to French Equitorial Africa
                      1 Fighter moved from Angolia to Chikapa
                      1 Fighter moved from Angolia to French Equitorial Africa
              
                  Place Units - French-Colonial-Africa
                      1 Factory and 1 Shipyard placed in Casablanca
                      1 Fighter and 1 Infantry placed in Senegal
              
                  Turn Complete - French-Colonial-Africa
                      French-Colonial-Africa collect 41 PUs; end with 41 PUs
                      French-Colonial-Africa creates 5 Munitionss in SZ 27
              

              Combat Hit Differential Summary :

              Imperial-German-Afrika regular : -0.33
              French-Colonial-Africa regular : 0.33
              

              Savegame

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              • GenerationKILLG Offline
                GenerationKILL
                last edited by

                TripleA Turn Summary: Russians round 9

                TripleA Turn Summary for game: Over The Top, version: 1.0.0

                Game History

                Round: 9
                
                    Move Battleships/Cruisers, Heavy Artillery, and Railguns - Russians
                        Trigger -infraDuringCombatMove-Russians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                        Trigger Add Russians Munitions: Russians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                
                    Load Munitions - Russians
                        Russians collect 0 PUs; end with 20 PUs
                
                    Purchase Units - Russians
                        Russians buy 4 Elite-Defensive-Infantrys and 1 Fighter; Remaining resources: 0 PUs; 
                
                    Combat - Russians
                        Trigger -infraDuringCombatMove-Russians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                        Russians creates battle in territory OVER THE TOP
                        Trigger Remove Russians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Russians in By DKJD
                
                    Non Combat Move - Russians
                
                    Place Units - Russians
                        4 Elite-Defensive-Infantrys and 1 Fighter placed in Svastepole
                
                    Turn Complete - Russians
                        Russians collect 12 PUs; end with 12 PUs
                

                Combat Hit Differential Summary :

                Savegame

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                • djabwanaD Offline
                  djabwana
                  last edited by

                  TripleA Turn Summary: Austrians round 9

                  TripleA Turn Summary for game: Over The Top, version: 1.0.0

                  Game History

                  Round: 9
                  
                      Move Battleships/Cruisers, Heavy Artillery, and Railguns - Austrians
                          Trigger -infraDuringCombatMove-Austrians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                          Trigger Add Austrians Munitions: Austrians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                  
                      Load Munitions - Austrians
                          Austrians collect 0 PUs; end with 66 PUs
                          Austrians creates 6 Munitionss in SZ 31
                  
                      Fire Munitions and Combat Move - Austrians
                          1 Infantry moved from Bryansk to Belarus
                          1 Infantry moved from Galacia to Vienna
                          1 Infantry moved from Moldova to Galacia
                          1 Infantry moved from Karkov to Moldova
                          1 Infantry moved from Moldova to Galacia
                          1 Infantry moved from Galacia to Vienna
                          6 Munitionss moved from SZ 31 to Tuscany
                          3 Fighters moved from Venice to Tuscany
                          2 Fighters and 12 Infantrys moved from Venice to Tuscany
                          1 Troop-Transport moved from SZ 31 to SZ 32
                          2 Infantrys moved from Sarajevo to SZ 32
                          2 Infantrys and 1 Troop-Transport moved from SZ 32 to SZ 31
                          4 Infantrys moved from Trieste to SZ 31
                          6 Infantrys moved from SZ 31 to Tuscany
                          5 Zeppelins moved from Trieste to Tuscany
                          1 Field-Artillery moved from Hungary to Trieste
                          11 Infantrys moved from Vienna to RR 40
                          1 Armored-Train and 1 Train moved from RR 39 to RR 40
                          1 Armored-Train, 11 Infantrys and 2 Trains moved from RR 40 to RR 39
                          11 Infantrys moved from RR 39 to Venice
                  
                      Purchase Units - Austrians
                          Austrians buy 1 Develop-Heavy-Artillery and 13 Infantrys; Remaining resources: 0 PUs; 
                  
                      Combat - Austrians
                          Trigger -infraDuringCombatMove-Austrians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                          Austrians creates battle in territory OVER THE TOP
                          Austrians creates battle in territory By DKJD
                          Battle in Tuscany
                              Austrians attack with 5 Fighters, 18 Infantrys, 6 Munitionss and 5 Zeppelins
                              Italians defend with 4 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 2 Trenchess; French defend with 3 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry and 2 Infantrys
                                  Austrians roll dice for 5 Fighters, 18 Infantrys, 6 Munitionss and 5 Zeppelins in Tuscany, round 2 : 11/1 hits, 10.83 expected hits
                                  Italians roll dice for 7 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 2 Infantrys and 2 Trenchess in Tuscany, round 2 : 3/1 hits, 3.33 expected hits
                                  2 Trenchess owned by the Italians, 3 Infantrys owned by the Austrians, 2 Infantrys owned by the French, 3 Elite-Offensive-Infantrys owned by the Italians, 1 Elite-Offensive-Infantry owned by the French and 1 Elite-Defensive-Infantry owned by the French lost in Tuscany
                                  6 Munitionss owned by the Austrians lost in Tuscany
                                  Austrians roll dice for 5 Fighters, 15 Infantrys and 5 Zeppelins in Tuscany, round 3 : 8/1 hits, 8.33 expected hits
                                  Italians roll dice for 6 Elite-Defensive-Infantrys in Tuscany, round 3 : 2/0 hits, 2.00 expected hits
                                  2 Infantrys owned by the Austrians, 4 Elite-Defensive-Infantrys owned by the Italians and 2 Elite-Defensive-Infantrys owned by the French lost in Tuscany
                              Austrians win, taking By DKJD from French, taking Tuscany from Italians with 5 Fighters, 13 Infantrys and 5 Zeppelins remaining. Battle score for attacker is 33
                              Casualties for Austrians: 5 Infantrys and 6 Munitionss
                              Casualties for French: 3 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry and 2 Infantrys
                              Casualties for Italians: 4 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 2 Trenchess
                          Trigger Remove Austrians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Austrians in By DKJD
                  
                      Non Combat Move - Austrians
                          5 Fighters moved from Tuscany to Venice
                          5 Zeppelins moved from Tuscany to Trieste
                          1 AA-Gun moved from Romania to Hungary
                          1 AA-Gun moved from Moldova to Galacia
                  
                      Place Units - Austrians
                          6 Infantrys placed in Trieste
                          1 Develop-Heavy-Artillery and 7 Infantrys placed in Vienna
                          Trigger -Austrians-Develop-Heavy-Artillery: buyDevelop-Heavy-Artillery removed from Austrians-Frontier
                          Trigger -Austrians-Develop-Heavy-Artillery: buyHeavy-Artillery added to Austrians-Frontier
                          Trigger -Austrians-Develop-Heavy-Artillery: buyEmplace-Heavy-Artillery added to Austrians-Frontier
                          Trigger -Austrians-Develop-Heavy-Artillery: buyRailgun added to Austrians-Frontier
                          Trigger -Austrians-Develop-Heavy-Artillery: has removed 1 Develop-Heavy-Artillery owned by Austrians in Vienna
                  
                      Turn Complete - Austrians
                          Austrians collect 61 PUs; end with 61 PUs
                          Austrians creates 6 Munitionss in SZ 31
                  

                  Combat Hit Differential Summary :

                  Italians regular : -0.33
                  Austrians regular : -0.17
                  

                  Savegame

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                  • djabwanaD Offline
                    djabwana
                    last edited by

                    TripleA Turn Summary: Ottomans round 9

                    TripleA Turn Summary for game: Over The Top, version: 1.0.0

                    Game History

                    Round: 9
                    
                        Move Battleships/Cruisers, Heavy Artillery, and Railguns - Ottomans
                            Trigger -infraDuringCombatMove-Ottomans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                            Trigger Add Ottomans Munitions: Ottomans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                    
                        Load Munitions - Ottomans
                            Ottomans collect 0 PUs; end with 83 PUs
                            Ottomans creates 2 Munitionss in SZ 36
                            Ottomans creates 4 Munitionss in SZ 37
                    
                        Fire Munitions and Combat Move - Ottomans
                            4 Munitionss moved from SZ 37 to Svastepole
                            6 Infantrys moved from Istanbul to SZ 36
                            6 Infantrys and 1 Troop-Transport moved from SZ 36 to SZ 32
                            6 Infantrys moved from SZ 32 to Naples
                            1 Zeppelin moved from Istanbul to Naples
                            1 Battleship moved from SZ 36 to SZ 34
                            2 Infantrys moved from Greece to Sarajevo
                            3 Infantrys and 3 Mech-Infantrys moved from Cyreniaca to Tripoli
                                  Ottomans take Sirte from Italians
                                  Ottomans take Tripoli from Italians
                            2 Field-Artillerys and 3 Infantrys moved from Cyreniaca to Sirte
                            1 Field-Artillery moved from al-Hasa to Basrah
                            2 Infantrys moved from al-Hasa to Basrah
                            1 Zeppelin moved from Istanbul to Naples
                            1 Fighter moved from Romania to Greece
                            1 Armored-Train and 1 Train moved from RR 42 to RR 55
                            2 Battlecruisers, 1 Battleship and 3 Submarines moved from SZ 37 to SZ 34
                            1 Freighter moved from SZ 37 to SZ 36
                            3 Infantrys moved from Istanbul to SZ 36
                            1 Freighter and 3 Infantrys moved from SZ 36 to SZ 37
                            3 Infantrys moved from SZ 37 to Karkov
                            1 Zeppelin moved from al-Hasa to Cairo
                            4 Infantrys moved from Cairo to Egypt
                            4 Infantrys moved from Arar to Bagdad
                            4 Infantrys moved from Syria to Arar
                    
                        Purchase Units - Ottomans
                            Ottomans buy 1 Harbor-Defenses, 20 Infantrys, 2 Mech-Infantrys, 1 Shipyard and 3 Trenchess; Remaining resources: 0 PUs; 
                    
                        Combat - Ottomans
                            Trigger -infraDuringCombatMove-Ottomans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                            Ottomans creates battle in territory OVER THE TOP
                            Battle in Svastepole
                                Ottomans attack with 4 Munitionss
                                Russians defend with 1 AA-Gun, 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Factory, 3 Fighters, 2 Infantrys, 1 Shipyard and 8 Trenchess
                                    Ottomans roll dice for 4 Munitionss in Svastepole, round 2 : 1/1 hits, 1.33 expected hits
                                Units damaged: 1 Trenches owned by the Russians
                                    4 Munitionss owned by the Ottomans lost in Svastepole
                                Russians win with 1 AA-Gun, 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 3 Fighters, 2 Infantrys and 8 Trenchess remaining. Battle score for attacker is 0
                                Casualties for Ottomans: 4 Munitionss
                            Battle in Naples
                                Ottomans attack with 6 Infantrys and 2 Zeppelins
                                Italians defend with 1 Infantry and 2 Trenchess
                                    Ottomans roll dice for 6 Infantrys and 2 Zeppelins in Naples, round 2 : 3/1 hits, 2.33 expected hits
                                Units damaged: 1 Trenches owned by the Italians
                                    Italians roll dice for 1 Infantry and 2 Trenchess in Naples, round 2 : 1/1 hits, 0.17 expected hits
                                    1 Trenches owned by the Italians and 1 Infantry owned by the Ottomans lost in Naples
                                    Ottomans roll dice for 5 Infantrys and 2 Zeppelins in Naples, round 3 : 2/0 hits, 2.00 expected hits
                                    Italians roll dice for 1 Infantry and 1 Trenches in Naples, round 3 : 0/1 hits, 0.17 expected hits
                                    1 Trenches owned by the Italians and 1 Infantry owned by the Italians lost in Naples
                                Ottomans win, taking Naples from Italians with 5 Infantrys and 2 Zeppelins remaining. Battle score for attacker is 6
                                Casualties for Ottomans: 1 Infantry
                                Casualties for Italians: 1 Infantry and 2 Trenchess
                            Trigger Remove Ottomans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Ottomans in By DKJD
                            Trigger Remove Ottomans Munitions 1: has removed 2 Munitionss owned by Ottomans in SZ 36
                    
                        Non Combat Move - Ottomans
                            2 Zeppelins moved from Naples to Greece
                            1 Fighter moved from Cairo to Syria
                            1 Zeppelin moved from Cairo to Syria
                    
                        Place Units - Ottomans
                            4 Infantrys placed in Cairo
                            1 Harbor-Defenses placed in SZ 39
                            4 Infantrys placed in Basrah
                            6 Infantrys placed in Syria
                            1 Shipyard and 1 Trenches placed in Greece
                            2 Infantrys and 2 Mech-Infantrys placed in Greece
                            2 Trenchess placed in Karkov
                            4 Infantrys placed in Istanbul
                            Turning on Edit Mode
                            EDIT: Removing units owned by Ottomans from Egypt: 1 Field-Artillery and 6 Infantrys
                            EDIT: Adding units owned by Ottomans to Cairo: 1 Field-Artillery and 6 Infantrys
                            EDIT: Turning off Edit Mode
                    
                        Turn Complete - Ottomans
                            Ottomans collect 88 PUs; end with 88 PUs
                            Ottomans creates 6 Munitionss in SZ 34
                    

                    Combat Hit Differential Summary :

                    Italians regular : 0.67
                    Ottomans regular : 0.33
                    

                    Savegame

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                    • GenerationKILLG Offline
                      GenerationKILL
                      last edited by

                      TripleA Turn Summary: British-Commonwealth round 9

                      TripleA Turn Summary for game: Over The Top, version: 1.0.0

                      Game History

                      Round: 9
                      
                          Move Battleships/Cruisers, Heavy Artillery, and Railguns - British-Commonwealth
                              Trigger -infraDuringCombatMove-British-Commonwealth-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                              Trigger Add British-Commonwealth Munitions: British-Commonwealth has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                  British-Commonwealth takes al-Hasa from Ottomans
                                  British-Commonwealth takes Hejaz from Ottomans
                              1 Infantry moved from Oman to al-Hasa
                              1 Infantry moved from Oman to Hejaz
                              2 Battleships moved from SZ 42 to SZ 38
                              1 Battlecruiser moved from SZ 87 to SZ 48
                      
                          Load Munitions - British-Commonwealth
                              British-Commonwealth collect 0 PUs; end with 60 PUs
                              British-Commonwealth creates 4 Munitionss in SZ 38
                              British-Commonwealth creates 1 Munitions in SZ 48
                      
                          Fire Munitions and Combat Move - British-Commonwealth
                              2 Elite-Offensive-Infantrys moved from Oman to SZ 42
                              1 Field-Artillery moved from I. Somaliland to SZ 42
                              2 Infantrys moved from Oman to SZ 42
                              2 Elite-Defensive-Infantrys moved from Oman to SZ 42
                              2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 2 Infantrys and 1 Troop-Transport moved from SZ 42 to SZ 38
                              1 Field-Artillery and 2 Infantrys moved from SZ 38 to Tabuk
                              2 Elite-Defensive-Infantrys moved from SZ 38 to Tabuk
                              2 Elite-Offensive-Infantrys moved from SZ 38 to Tabuk
                              4 Munitionss moved from SZ 38 to Tabuk
                              1 Bomber and 2 Zeppelins moved from Oman to Tabuk
                              1 Bomber moved from Niangara to Hurghada
                              2 Cavalrys moved from Southern Sudan to Hurghada
                              1 Infantry moved from Northern Sudan to Hurghada
                              2 Field-Artillerys moved from Oman to Hejaz
                              1 Elite-Defensive-Infantry moved from Oman to Hejaz
                              1 Cavalry moved from Oman to Hejaz
                              2 Freighters moved from SZ 43 to SZ 44
                              3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys moved from India to SZ 44
                              3 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 2 Freighters moved from SZ 44 to SZ 43
                              3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys moved from SZ 43 to Oman
                              2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 1 Field-Artillery moved from Australia to SZ 66
                              2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Troop-Transport moved from SZ 66 to SZ 48
                              1 Elite-Offensive-Infantry moved from Transvaal to Buchuanaland
                              1 Bomber moved from Chikapa to Buchuanaland
                              1 Infantry moved from Nye Lukemba to Rhodesia
                              British-Commonwealth undo move 24.
                              1 Bomber moved from Chikapa to Rhodesia
                      
                          Purchase Units - British-Commonwealth
                              British-Commonwealth buy 1 Battleship, 6 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 1 Freighter and 1 Infantry; Remaining resources: 0 PUs; 
                      
                          Combat - British-Commonwealth
                              Trigger -infraDuringCombatMove-British-Commonwealth-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                              British-Commonwealth creates battle in territory OVER THE TOP
                              Battle in Rhodesia
                                  British-Commonwealth attack with 1 Bomber and 1 Infantry
                                  Imperial-German-Afrika defend with 1 Infantry
                                      British-Commonwealth roll dice for 1 Bomber and 1 Infantry in Rhodesia, round 2 : 1/1 hits, 0.83 expected hits
                                      Imperial-German-Afrika roll dice for 1 Infantry in Rhodesia, round 2 : 1/1 hits, 0.17 expected hits
                                      1 Infantry owned by the British-Commonwealth and 1 Infantry owned by the Imperial-German-Afrika lost in Rhodesia
                                  British-Commonwealth win
                                  . Battle score for attacker is 0
                                  Casualties for British-Commonwealth: 1 Infantry
                                  Casualties for Imperial-German-Afrika: 1 Infantry
                              Battle in Tabuk
                                  British-Commonwealth attack with 1 Bomber, 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 2 Infantrys, 4 Munitionss and 2 Zeppelins
                                  Ottomans defend with 10 Infantrys and 2 Trenchess
                                      British-Commonwealth roll dice for 1 Bomber, 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 2 Infantrys, 4 Munitionss and 2 Zeppelins in Tabuk, round 2 : 4/1 hits, 4.83 expected hits
                                      Ottomans roll dice for 10 Infantrys and 2 Trenchess in Tabuk, round 2 : 2/1 hits, 1.67 expected hits
                                      2 Infantrys owned by the British-Commonwealth and 2 Trenchess owned by the Ottomans lost in Tabuk
                                      4 Munitionss owned by the British-Commonwealth lost in Tabuk
                                      British-Commonwealth roll dice for 1 Bomber, 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Zeppelins in Tabuk, round 3 : 2/1 hits, 2.83 expected hits
                                      Ottomans roll dice for 10 Infantrys in Tabuk, round 3 : 1/1 hits, 1.67 expected hits
                                      2 Infantrys owned by the Ottomans and 1 Elite-Defensive-Infantry owned by the British-Commonwealth lost in Tabuk
                                      British-Commonwealth roll dice for 1 Bomber, 1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Zeppelins in Tabuk, round 4 : 3/1 hits, 2.67 expected hits
                                      Ottomans roll dice for 8 Infantrys in Tabuk, round 4 : 1/1 hits, 1.33 expected hits
                                      3 Infantrys owned by the Ottomans and 1 Elite-Defensive-Infantry owned by the British-Commonwealth lost in Tabuk
                                      British-Commonwealth roll dice for 1 Bomber, 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Zeppelins in Tabuk, round 5 : 2/1 hits, 2.50 expected hits
                                      Ottomans roll dice for 5 Infantrys in Tabuk, round 5 : 1/1 hits, 0.83 expected hits
                                      2 Infantrys owned by the Ottomans and 1 Elite-Offensive-Infantry owned by the British-Commonwealth lost in Tabuk
                                      British-Commonwealth roll dice for 1 Bomber, 1 Elite-Offensive-Infantry, 1 Field-Artillery and 2 Zeppelins in Tabuk, round 6 : 2/0 hits, 2.00 expected hits
                                      Ottomans roll dice for 3 Infantrys in Tabuk, round 6 : 0/1 hits, 0.50 expected hits
                                      2 Infantrys owned by the Ottomans lost in Tabuk
                                      British-Commonwealth roll dice for 1 Bomber, 1 Elite-Offensive-Infantry, 1 Field-Artillery and 2 Zeppelins in Tabuk, round 7 : 2/0 hits, 2.00 expected hits
                                      Ottomans roll dice for 1 Infantry in Tabuk, round 7 : 0/1 hits, 0.17 expected hits
                                      1 Infantry owned by the Ottomans lost in Tabuk
                                  British-Commonwealth takes Tabuk from Ottomans
                                  British-Commonwealth win
                                  . Battle score for attacker is 13
                                  Casualties for British-Commonwealth: 2 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry, 2 Infantrys and 4 Munitionss
                                  Casualties for Ottomans: 10 Infantrys and 2 Trenchess
                              Battle in Buchuanaland
                                  British-Commonwealth attack with 1 Elite-Offensive-Infantry
                                  Imperial-German-Afrika defend with 2 Infantrys
                                      British-Commonwealth roll dice for 1 Elite-Offensive-Infantry in Buchuanaland, round 2 : 1/1 hits, 0.33 expected hits
                                      Imperial-German-Afrika roll dice for 2 Infantrys in Buchuanaland, round 2 : 1/1 hits, 0.33 expected hits
                                      1 Infantry owned by the Imperial-German-Afrika and 1 Elite-Offensive-Infantry owned by the British-Commonwealth lost in Buchuanaland
                                  Imperial-German-Afrika win
                                  . Battle score for attacker is -1
                                  Casualties for British-Commonwealth: 1 Elite-Offensive-Infantry
                                  Casualties for Imperial-German-Afrika: 1 Infantry
                              Battle in Hurghada
                                  British-Commonwealth attack with 1 Bomber, 2 Cavalrys and 1 Infantry
                                  Imperial-German-Afrika defend with 1 Infantry
                                      British-Commonwealth roll dice for 1 Bomber, 2 Cavalrys and 1 Infantry in Hurghada, round 2 : 2/1 hits, 1.17 expected hits
                                      Imperial-German-Afrika roll dice for 1 Infantry in Hurghada, round 2 : 0/1 hits, 0.17 expected hits
                                      1 Infantry owned by the Imperial-German-Afrika lost in Hurghada
                                  British-Commonwealth takes Hurghada from Imperial-German-Afrika
                                  British-Commonwealth win
                                  . Battle score for attacker is 2
                                  Casualties for Imperial-German-Afrika: 1 Infantry
                              Trigger Remove British-Commonwealth Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British-Commonwealth in By DKJD
                              Trigger Remove British-Commonwealth Munitions 1: has removed 1 Munitions owned by British-Commonwealth in SZ 48
                      
                          Non Combat Move - British-Commonwealth
                              1 Bomber moved from Hurghada to Northern Sudan
                              1 Bomber and 2 Zeppelins moved from Tabuk to Oman
                              1 Bomber moved from Rhodesia to I. Somaliland
                      
                          Place Units - British-Commonwealth
                              1 Battleship and 1 Freighter placed in SZ 66
                              2 Elite-Offensive-Infantrys and 1 Infantry placed in Australia
                              3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys placed in India
                              3 Elite-Defensive-Infantrys placed in S. Africa
                      
                          Turn Complete - British-Commonwealth
                              British-Commonwealth collect 57 PUs; end with 57 PUs
                              British-Commonwealth creates 4 Munitionss in SZ 38
                              British-Commonwealth creates 1 Munitions in SZ 48
                              British-Commonwealth creates 2 Munitionss in SZ 66
                      

                      Combat Hit Differential Summary :

                      Imperial-German-Afrika regular : 1.33
                      British-Commonwealth regular : -0.17
                      Ottomans regular : -1.17
                      

                      Savegame

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                      • GenerationKILLG Offline
                        GenerationKILL
                        last edited by

                        TripleA Turn Summary: Italians round 9

                        TripleA Turn Summary for game: Over The Top, version: 1.0.0

                        Game History

                        Round: 9
                        
                            Move Battleships/Cruisers, Heavy Artillery, and Railguns - Italians
                                Trigger -infraDuringCombatMove-Italians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                Trigger Add Italians Munitions: Italians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                4 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys and 1 Infantry moved from Rome to Tuscany
                        
                            Load Munitions - Italians
                                Italians collect 0 PUs; end with 33 PUs
                        
                            Purchase Units - Italians
                                Italians buy 2 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry, 6 Infantrys and 4 Trenchess; Remaining resources: 0 PUs; 
                        
                            Combat - Italians
                                Trigger -infraDuringCombatMove-Italians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                Italians creates battle in territory OVER THE TOP
                                Italians creates battle in territory Tuscany
                                Battle in Tuscany
                                    Italians attack with 4 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys and 1 Infantry
                                    Austrians defend with 13 Infantrys
                                        Italians roll dice for 4 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys and 1 Infantry in Tuscany, round 2 : 2/1 hits, 2.17 expected hits
                                        Austrians roll dice for 13 Infantrys in Tuscany, round 2 : 3/1 hits, 2.17 expected hits
                                        2 Infantrys owned by the Austrians, 1 Infantry owned by the Italians and 2 Elite-Defensive-Infantrys owned by the Italians lost in Tuscany
                                        Italians roll dice for 2 Elite-Defensive-Infantrys and 4 Elite-Offensive-Infantrys in Tuscany, round 3 : 2/1 hits, 1.67 expected hits
                                        Austrians roll dice for 11 Infantrys in Tuscany, round 3 : 1/1 hits, 1.83 expected hits
                                        2 Infantrys owned by the Austrians and 1 Elite-Defensive-Infantry owned by the Italians lost in Tuscany
                                        Italians roll dice for 1 Elite-Defensive-Infantry and 4 Elite-Offensive-Infantrys in Tuscany, round 4 : 1/1 hits, 1.50 expected hits
                                        Austrians roll dice for 9 Infantrys in Tuscany, round 4 : 1/1 hits, 1.50 expected hits
                                        1 Infantry owned by the Austrians and 1 Elite-Defensive-Infantry owned by the Italians lost in Tuscany
                                        Italians roll dice for 4 Elite-Offensive-Infantrys in Tuscany, round 5 : 2/1 hits, 1.33 expected hits
                                        Austrians roll dice for 8 Infantrys in Tuscany, round 5 : 2/1 hits, 1.33 expected hits
                                        2 Infantrys owned by the Austrians and 2 Elite-Offensive-Infantrys owned by the Italians lost in Tuscany
                                        Italians roll dice for 2 Elite-Offensive-Infantrys in Tuscany, round 6 : 1/1 hits, 0.67 expected hits
                                        Austrians roll dice for 6 Infantrys in Tuscany, round 6 : 1/0 hits, 1.00 expected hits
                                        1 Infantry owned by the Austrians and 1 Elite-Offensive-Infantry owned by the Italians lost in Tuscany
                                        Italians roll dice for 1 Elite-Offensive-Infantry in Tuscany, round 7 : 0/1 hits, 0.33 expected hits
                                        Austrians roll dice for 5 Infantrys in Tuscany, round 7 : 0/1 hits, 0.83 expected hits
                                        Italians roll dice for 1 Elite-Offensive-Infantry in Tuscany, round 8 : 0/1 hits, 0.33 expected hits
                                        Austrians roll dice for 5 Infantrys in Tuscany, round 8 : 1/1 hits, 0.83 expected hits
                                    1 Elite-Offensive-Infantry owned by the Italians lost in Tuscany
                                    Austrians win with 5 Infantrys remaining. Battle score for attacker is -10
                                    Casualties for Italians: 4 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys and 1 Infantry
                                    Casualties for Austrians: 8 Infantrys
                                Trigger Remove Italians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Italians in By DKJD
                        
                            Non Combat Move - Italians
                        
                            Place Units - Italians
                                2 Trenchess placed in Piedmont
                                2 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry, 6 Infantrys and 2 Trenchess placed in Rome
                        
                            Turn Complete - Italians
                                Italians collect 25 PUs; end with 25 PUs
                        

                        Combat Hit Differential Summary :

                        Italians regular : 0.00
                        Austrians regular : -0.50
                        

                        Savegame

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                        • GenerationKILLG Offline
                          GenerationKILL
                          last edited by

                          TripleA Turn Summary: Americans round 9

                          TripleA Turn Summary for game: Over The Top, version: 1.0.0

                          Game History

                          Round: 9
                          
                              Move Battleships/Cruisers, Heavy Artillery, and Railguns - Americans
                                  Trigger -infraDuringCombatMove-Americans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                  Trigger Add Americans Munitions: Americans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                  4 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 2 Infantrys and 1 Troop-Transport moved from SZ 20 to SZ 22
                                  4 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 2 Infantrys moved from SZ 22 to Bordeaux
                                  2 Freighters and 2 Tanks moved from SZ 20 to SZ 22
                                  2 Tanks moved from SZ 22 to Bordeaux
                                  4 Field-Artillerys and 8 Infantrys moved from Marseilles to Piedmont
                                  2 Troop-Transports moved from SZ 20 to SZ 24
                                  2 Elite-Offensive-Infantrys and 2 Tanks moved from United States to SZ 24
                                  2 Elite-Offensive-Infantrys, 2 Tanks and 1 Troop-Transport moved from SZ 24 to SZ 20
                                  1 Field-Artillery and 2 Infantrys moved from Chaumont to Argonne
                                  2 Infantrys moved from Chaumont to Argonne
                                  1 Fighter moved from Chaumont to Verdun
                                  1 Field-Artillery moved from Fontainbleu to Chaumont
                          
                              Load Munitions - Americans
                                  Americans collect 0 PUs; end with 56 PUs
                          
                              Purchase Units - Americans
                                  Americans buy 1 Bomber, 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
                          
                              Combat - Americans
                                  Trigger -infraDuringCombatMove-Americans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                  Americans creates battle in territory OVER THE TOP
                                  Americans creates battle in territory Verdun
                                  Battle in Verdun
                                      Americans attack with 1 Fighter
                                      Germans defend with 1 Infantry
                                          Americans roll dice for 1 Fighter in Verdun, round 2 : 1/1 hits, 0.50 expected hits
                                          Germans roll dice for 1 Infantry in Verdun, round 2 : 0/1 hits, 0.17 expected hits
                                          1 Infantry owned by the Germans lost in Verdun
                                      Americans win with 1 Fighter remaining. Battle score for attacker is 2
                                      Casualties for Germans: 1 Infantry
                                  Trigger Remove Americans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Americans in By DKJD
                          
                              Non Combat Move - Americans
                                  1 Fighter moved from Verdun to Argonne
                          
                              Place Units - Americans
                                  1 Bomber placed in Fontainbleu
                                  1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 4 Infantrys and 2 Tanks placed in United States
                          
                              Turn Complete - Americans
                                  Americans collect 56 PUs; end with 56 PUs
                          

                          Combat Hit Differential Summary :

                          Americans regular : 0.50
                          Germans regular : -0.17
                          

                          Savegame

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                          • djabwanaD Offline
                            djabwana
                            last edited by

                            TripleA Turn Summary: Germans round 10

                            TripleA Turn Summary for game: Over The Top, version: 1.0.0

                            Game History

                            Round: 10
                            
                                Move Battleships/Cruisers, Heavy Artillery, and Railguns - Germans
                                    Trigger -infraDuringCombatMove-Germans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                    Trigger Add Germans Munitions: Germans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                        Germans captures 12PUs while taking Russians capital
                                    1 Cavalry moved from Tula to Moscow
                                          Germans take Moscow from Russians
                            
                                Load Munitions - Germans
                                    Germans collect 0 PUs; end with 141 PUs
                                    Germans creates 1 Gas-Munitions in Bavaria
                                    Germans creates 1 Gas-Munitions in Innsbruck
                                    Germans creates 3 Gas-Munitionss in Kaluga
                                    Germans creates 10 Munitionss in Kiel
                                    Germans creates 10 Munitionss in RR 5
                                    Germans creates 1 Gas-Munitions in Venice
                            
                                Fire Munitions and Combat Move - Germans
                                    7 Munitionss moved from Kiel to SZ 7
                                    1 Submarine moved from SZ 80 to SZ 10
                                    2 Bombers moved from Bavaria to SZ 29
                                    2 Zeppelins moved from Innsbruck to SZ 29
                                    1 Zeppelin moved from Innsbruck to SZ 29
                                    1 Fighter moved from Karkov to Serbia
                                    1 Fighter moved from Innsbruck to Tuscany
                                    1 Heavy-Artillery and 5 Infantrys moved from Venice to Tuscany
                                    1 Heavy-Artillery and 14 Infantrys moved from Innsbruck to Venice
                                    1 Heavy-Artillery moved from Bavaria to Innsbruck
                                    8 Infantrys moved from Bavaria to Innsbruck
                                    6 Infantrys moved from Berlin to RR 20
                                    1 Armored-Train, 6 Infantrys and 1 Train moved from RR 20 to RR 39
                                    6 Infantrys moved from RR 39 to Venice
                                    4 Infantrys moved from Saxony to Innsbruck
                                    2 Trains moved from RR 29 to RR 20
                                    2 Infantrys moved from Vimy to Somme
                                    1 Fighter moved from Vimy to Somme
                                    4 Infantrys moved from Brussels to Vimy
                                    2 Infantrys moved from Brussels to Vimy
                                    1 Infantry moved from Bar-Le-Duc to Rhiems
                                    1 Infantry moved from Metz to Douamont
                                    1 Cavalry moved from Bar-Le-Duc to Metz
                                    1 Cavalry moved from Bar-Le-Duc to Luneville
                                    1 Red-Baron moved from Bar-Le-Duc to Rhiems
                                    1 Cavalry moved from Bar-Le-Duc to Rhiems
                                    1 Armored-Train and 1 Train moved from RR 119 to RR 122
                                    1 Zeppelin moved from Brussels to Fontainbleu
                            
                                Purchase Units - Germans
                                    Germans buy 1 Bomber, 2 Fighters, 2 Harbor-Defensess, 4 Heavy-Artillerys, 20 Infantrys, 5 Trenchess and 1 Zeppelin; Remaining resources: 0 PUs; 
                            
                                Combat - Germans
                                    Trigger -infraDuringCombatMove-Germans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                    Germans creates battle in territory OVER THE TOP
                                    Germans creates battle in territory By DKJD
                                    Battle in Rhiems
                                        Germans attack with 1 Cavalry, 1 Infantry and 1 Red-Baron
                                        French defend with 1 Elite-Offensive-Infantry and 1 Infantry
                                            Germans roll dice for 1 Cavalry, 1 Infantry and 1 Red-Baron in Rhiems, round 2 : 2/1 hits, 1.17 expected hits
                                            French roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Rhiems, round 2 : 1/1 hits, 0.33 expected hits
                                            1 Infantry owned by the Germans, 1 Infantry owned by the French and 1 Elite-Offensive-Infantry owned by the French lost in Rhiems
                                        Germans win, taking By DKJD from British, taking Rhiems from French with 1 Cavalry and 1 Red-Baron remaining. Battle score for attacker is 3
                                        Casualties for Germans: 1 Infantry
                                        Casualties for French: 1 Elite-Offensive-Infantry and 1 Infantry
                                    Battle in Somme
                                        Germans attack with 1 Fighter and 2 Infantrys
                                        French defend with 1 Infantry
                                            Germans roll dice for 1 Fighter and 2 Infantrys in Somme, round 2 : 1/1 hits, 0.83 expected hits
                                            French roll dice for 1 Infantry in Somme, round 2 : 1/1 hits, 0.17 expected hits
                                            1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Somme
                                        Germans win, taking Somme from French with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                                        Casualties for Germans: 1 Infantry
                                        Casualties for French: 1 Infantry
                                    Battle in Fontainbleu
                                        Germans attack with 1 Zeppelin
                                        Americans defend with 1 Bomber and 1 Factory
                                            Germans roll dice for 1 Zeppelin in Fontainbleu, round 2 : 0/1 hits, 0.17 expected hits
                                            Americans roll dice for 1 Bomber in Fontainbleu, round 2 : 0/1 hits, 0.17 expected hits
                                            Germans roll dice for 1 Zeppelin in Fontainbleu, round 3 : 1/1 hits, 0.17 expected hits
                                            Americans roll dice for 1 Bomber in Fontainbleu, round 3 : 0/1 hits, 0.17 expected hits
                                            1 Bomber owned by the Americans lost in Fontainbleu
                                        Germans win with 1 Zeppelin remaining. Battle score for attacker is 12
                                        Casualties for Americans: 1 Bomber
                                    Battle in SZ 7
                                        Germans attack with 7 Munitionss
                                        British defend with 2 Battleships
                                            Germans roll dice for 7 Munitionss in SZ 7, round 2 : 2/1 hits, 2.33 expected hits
                                            2 Battleships owned by the British lost in SZ 7
                                            7 Munitionss owned by the Germans lost in SZ 7
                                        British win with no units remaining. Battle score for attacker is 40
                                        Casualties for British: 2 Battleships
                                        Casualties for Germans: 7 Munitionss
                                    Battle in SZ 29
                                        Germans attack with 2 Bombers and 3 Zeppelins
                                        French defend with 1 Battleship, 1 Destroyer and 1 Troop-Transport
                                            Germans roll dice for 2 Bombers and 3 Zeppelins in SZ 29, round 2 : 2/1 hits, 1.50 expected hits
                                        Units damaged: 1 Battleship owned by the French
                                            French roll dice for 1 Battleship, 1 Destroyer and 1 Troop-Transport in SZ 29, round 2 : 1/0 hits, 1.00 expected hits
                                        1 Troop-Transport owned by the French and 1 Zeppelin owned by the Germans lost in SZ 29
                                            Germans roll dice for 2 Bombers and 2 Zeppelins in SZ 29, round 3 : 2/1 hits, 1.33 expected hits
                                            French roll dice for 1 Battleship and 1 Destroyer in SZ 29, round 3 : 1/0 hits, 1.00 expected hits
                                            1 Destroyer owned by the French, 1 Battleship owned by the French and 1 Zeppelin owned by the Germans lost in SZ 29
                                        Germans win with 2 Bombers and 1 Zeppelin remaining. Battle score for attacker is 19
                                        Casualties for Germans: 2 Zeppelins
                                        Casualties for French: 1 Battleship, 1 Destroyer and 1 Troop-Transport
                                    Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Germans in By DKJD
                                    Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Bavaria
                                    Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Venice
                                    Trigger Remove Germans Munitions 1: has removed 10 Munitionss owned by Germans in RR 5
                                    Trigger Remove Germans Munitions 1: has removed 3 Munitionss owned by Germans in Kiel
                                    Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Innsbruck
                                    Trigger Remove Germans Munitions 1: has removed 3 Gas-Munitionss owned by Germans in Kaluga
                            
                                Non Combat Move - Germans
                                    1 Bomber moved from SZ 29 to Tuscany
                                    1 Bomber moved from SZ 29 to Tuscany
                                    1 Zeppelin moved from SZ 29 to Innsbruck
                                    1 Bomber moved from St. Petersburg to Vienna
                                    1 Fighter moved from Smolensk to Galacia
                                    2 Field-Artillerys and 3 Heavy-Artillerys moved from Kaluga to Smolensk
                                    1 Infantry moved from Smolensk to Belarus
                                    3 Cavalrys moved from St. Petersburg to Belarus
                                    1 Cavalry moved from Finland to Smolensk
                                    1 Cavalry moved from Petrozavodsk to Smolensk
                                    2 Infantrys moved from Oryol to Belarus
                                    4 Railguns moved from RR 5 to RR 141
                                    1 Railgun moved from RR 5 to RR 141
                                    1 Fighter moved from Somme to Vimy
                                    1 Red-Baron moved from Rhiems to Bar-Le-Duc
                                    1 AA-Gun moved from Silesia to Saxony
                                    1 AA-Gun moved from Poland to Silesia
                                    1 AA-Gun moved from Hanover to Bavaria
                                    1 AA-Gun moved from Bar-Le-Duc to Luneville
                                    1 Zeppelin moved from Fontainbleu to Brussels
                            
                                Place Units - Germans
                                    2 Heavy-Artillerys, 1 Infantry and 2 Trenchess placed in Brussels
                                    2 Heavy-Artillerys and 2 Trenchess placed in Vimy
                                    3 Infantrys and 1 Trenches placed in St. Petersburg
                                    6 Infantrys placed in Bavaria
                                    2 Harbor-Defensess placed in SZ 7
                                    1 Bomber placed in Kiel
                                    2 Fighters and 3 Infantrys placed in Kiel
                                    7 Infantrys and 1 Zeppelin placed in Berlin
                                    Germans undo move 7.
                                    2 Fighters placed in Kiel
                                    3 Infantrys placed in Berlin
                            
                                Turn Complete - Germans
                                    Germans collect 132 PUs; end with 132 PUs
                                    Germans creates 2 Gas-Munitionss in Brussels
                                    Germans creates 1 Gas-Munitions in Innsbruck
                                    Germans creates 10 Munitionss in Kiel
                                    Germans creates 10 Munitionss in RR 141
                                    Germans creates 3 Gas-Munitionss in Smolensk
                                    Germans creates 1 Gas-Munitions in Tuscany
                                    Germans creates 1 Gas-Munitions in Venice
                                    Germans creates 2 Gas-Munitionss in Vimy
                            

                            Combat Hit Differential Summary :

                            Americans regular : -0.33
                            French regular : 1.50
                            Germans regular : 2.50
                            

                            Savegame

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                            • djabwanaD Offline
                              djabwana
                              last edited by

                              TripleA Turn Summary: Imperial-German-Afrika round 10

                              TripleA Turn Summary for game: Over The Top, version: 1.0.0

                              Game History

                              Round: 10
                              
                                  Move Battleships/Cruisers, Heavy Artillery, and Railguns - Imperial-German-Afrika
                                      Trigger -infraDuringCombatMove-Imperial-German-Afrika-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                      Trigger Add Imperial-German-Afrika Munitions: Imperial-German-Afrika has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                          Imperial-German-Afrika takes British E. Africa from British-Commonwealth
                                          Imperial-German-Afrika takes Luderitz from British-Commonwealth
                                          Imperial-German-Afrika takes Niangara from French-Colonial-Africa
                                      1 Infantry moved from Mumbaza to British E. Africa
                                      1 Infantry moved from Buchuanaland to Luderitz
                                      3 Infantrys moved from German E. Afrika to Mumbaza
                                      1 Infantry moved from Mumbaza to Niangara
                                      1 Infantry moved from German E. Afrika to Mumbaza
                              
                                  Load Munitions - Imperial-German-Afrika
                                      Imperial-German-Afrika collect 0 PUs; end with 19 PUs
                                      Imperial-German-Afrika creates 10 Munitionss in German E. Afrika
                              
                                  Purchase Units - Imperial-German-Afrika
                                      Imperial-German-Afrika buy 1 Bomber and 2 Infantrys; Remaining resources: 3 PUs; 
                              
                                  Combat - Imperial-German-Afrika
                                      Trigger -infraDuringCombatMove-Imperial-German-Afrika-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                      Imperial-German-Afrika creates battle in territory OVER THE TOP
                                      Trigger Remove Imperial-German-Afrika Munitions 1: has removed 10 Munitionss owned by Imperial-German-Afrika in German E. Afrika
                                      Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Imperial-German-Afrika in By DKJD
                              
                                  Non Combat Move - Imperial-German-Afrika
                              
                                  Place Units - Imperial-German-Afrika
                                      1 Bomber and 2 Infantrys placed in German E. Afrika
                              
                                  Turn Complete - Imperial-German-Afrika
                                      Imperial-German-Afrika collect 20 PUs; end with 23 PUs
                                      Imperial-German-Afrika creates 10 Munitionss in German E. Afrika
                              

                              Combat Hit Differential Summary :

                              Savegame

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                              • djabwanaD Offline
                                djabwana
                                last edited by

                                Moscow has fallen! The Bolshevik revolution was successful and the government is in shambles. The Central Powers were hoping to make the push to Rome to coincide with the Russian instability, but just at the critical moment, here comes America with their newfangled tanks to shore up the Italian front:
                                f629b77c-b3c0-40b1-b881-1089fd8e7630-image.png

                                It's a neck-and-neck game now of East vs. West.

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                                • GenerationKILLG Offline
                                  GenerationKILL
                                  last edited by

                                  TripleA Turn Summary: French round 10

                                  TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                  Game History

                                  Round: 10
                                  
                                      Move Battleships/Cruisers, Heavy Artillery, and Railguns - French
                                          Trigger -infraDuringCombatMove-French-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                          Trigger Add French Munitions: French has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                  
                                      Load Munitions - French
                                          French collect 0 PUs; end with 68 PUs
                                          French creates 8 Munitionss in SZ 30
                                  
                                      Fire Munitions and Combat Move - French
                                          3 Munitionss moved from SZ 30 to SZ 32
                                          5 Munitionss moved from SZ 30 to Naples
                                          1 Freighter moved from SZ 30 to SZ 29
                                          3 Infantrys moved from Marseilles to SZ 29
                                          3 Infantrys moved from SZ 29 to Tuscany
                                          6 Infantrys moved from Piedmont to Tuscany
                                          1 Zeppelin moved from Paris to Tuscany
                                          1 Field-Artillery moved from Piedmont to Tuscany
                                          2 Infantrys moved from Piedmont to Tuscany
                                          3 Elite-Offensive-Infantrys moved from Piedmont to Tuscany
                                          2 Infantrys moved from Marseilles to Piedmont
                                          1 Armored-Train and 1 Train moved from RR 38 to RR 27
                                          1 Elite-Offensive-Infantry moved from Argonne to Vimy
                                          2 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 5 Infantrys moved from Soissons to Vimy
                                  
                                      Purchase Units - French
                                          French buy 3 Elite-Defensive-Infantrys, 1 Factory, 13 Infantrys and 3 Submarines; Remaining resources: 0 PUs; 
                                  
                                      Combat - French
                                          Trigger -infraDuringCombatMove-French-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                          French creates battle in territory OVER THE TOP
                                          French creates battle in territory By DKJD
                                          Battle in SZ 32
                                              French attack with 3 Munitionss
                                              Ottomans defend with 1 Troop-Transport
                                                  French roll dice for 3 Munitionss in SZ 32, round 2 : 1/0 hits, 1.00 expected hits
                                              1 Troop-Transport owned by the Ottomans lost in SZ 32
                                                  3 Munitionss owned by the French lost in SZ 32
                                              Ottomans win, taking By DKJD from Germans with no units remaining. Battle score for attacker is 15
                                              Casualties for Ottomans: 1 Troop-Transport
                                              Casualties for French: 3 Munitionss
                                          Battle in Vimy
                                              French attack with 2 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 1 Field-Artillery and 5 Infantrys
                                              Germans defend with 1 Cavalry, 1 Factory, 6 Field-Artillerys, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 4 Trenchess
                                                  French roll dice for 2 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 1 Field-Artillery and 5 Infantrys in Vimy, round 2 : 3/0 hits, 3.00 expected hits
                                              Units damaged: 3 Trenchess owned by the Germans
                                                  Germans roll dice for 1 Cavalry, 6 Field-Artillerys, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 4 Trenchess in Vimy, round 2 : 6/1 hits, 5.50 expected hits
                                                  5 Infantrys owned by the French and 1 Elite-Defensive-Infantry owned by the French lost in Vimy
                                                  French roll dice for 1 Elite-Defensive-Infantry, 4 Elite-Offensive-Infantrys and 1 Field-Artillery in Vimy, round 3 : 2/0 hits, 2.00 expected hits
                                                  Germans roll dice for 1 Cavalry, 6 Field-Artillerys, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 4 Trenchess in Vimy, round 3 : 6/1 hits, 5.50 expected hits
                                                  1 Trenches owned by the Germans, 1 Field-Artillery owned by the French, 4 Elite-Offensive-Infantrys owned by the French and 1 Elite-Defensive-Infantry owned by the French lost in Vimy
                                              Germans win with 1 Cavalry, 6 Field-Artillerys, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 3 Trenchess remaining. Battle score for attacker is -30
                                              Casualties for French: 2 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 1 Field-Artillery and 5 Infantrys
                                              Casualties for Germans: 1 Trenches
                                          Battle in Naples
                                              French attack with 5 Munitionss
                                              Ottomans defend with 5 Infantrys
                                                  French roll dice for 5 Munitionss in Naples, round 2 : 2/1 hits, 1.67 expected hits
                                                  2 Infantrys owned by the Ottomans lost in Naples
                                                  5 Munitionss owned by the French lost in Naples
                                              Ottomans win with 3 Infantrys remaining. Battle score for attacker is 4
                                              Casualties for Ottomans: 2 Infantrys
                                              Casualties for French: 5 Munitionss
                                          Battle in Tuscany
                                              French attack with 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 11 Infantrys and 1 Zeppelin
                                              Germans defend with 2 Bombers, 1 Fighter, 1 Heavy-Artillery and 5 Infantrys; Austrians defend with 5 Infantrys
                                                  French roll dice for 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 11 Infantrys and 1 Zeppelin in Tuscany, round 2 : 4/0 hits, 4.00 expected hits
                                                  Austrians roll dice for 2 Bombers, 1 Fighter, 1 Heavy-Artillery and 10 Infantrys in Tuscany, round 2 : 3/1 hits, 3.17 expected hits
                                                  4 Infantrys owned by the Germans and 3 Infantrys owned by the French lost in Tuscany
                                                  French roll dice for 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 8 Infantrys and 1 Zeppelin in Tuscany, round 3 : 4/1 hits, 3.50 expected hits
                                                  Austrians roll dice for 2 Bombers, 1 Fighter, 1 Heavy-Artillery and 6 Infantrys in Tuscany, round 3 : 3/1 hits, 2.50 expected hits
                                                  4 Infantrys owned by the Austrians and 3 Infantrys owned by the French lost in Tuscany
                                                  French roll dice for 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 5 Infantrys and 1 Zeppelin in Tuscany, round 4 : 3/0 hits, 3.00 expected hits
                                                  Austrians roll dice for 2 Bombers, 1 Fighter, 1 Heavy-Artillery and 2 Infantrys in Tuscany, round 4 : 1/1 hits, 1.83 expected hits
                                                  1 Infantry owned by the Austrians, 1 Infantry owned by the Germans, 1 Infantry owned by the French and 1 Bomber owned by the Germans lost in Tuscany
                                                  French roll dice for 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 4 Infantrys and 1 Zeppelin in Tuscany, round 5 : 3/1 hits, 2.83 expected hits
                                                  Austrians roll dice for 1 Bomber, 1 Fighter and 1 Heavy-Artillery in Tuscany, round 5 : 1/1 hits, 1.33 expected hits
                                                  1 Fighter owned by the Germans, 1 Infantry owned by the French, 1 Heavy-Artillery owned by the Germans and 1 Bomber owned by the Germans lost in Tuscany
                                              French win, taking Tuscany from Austrians with 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 3 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 46
                                              Casualties for French: 8 Infantrys
                                              Casualties for Germans: 2 Bombers, 1 Fighter, 1 Heavy-Artillery and 5 Infantrys
                                              Casualties for Austrians: 5 Infantrys
                                          Trigger Remove French Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French in By DKJD
                                  
                                      Non Combat Move - French
                                          1 Zeppelin moved from Tuscany to Marseilles
                                  
                                      Place Units - French
                                          3 Submarines placed in SZ 29
                                          1 Factory placed in Burgundy
                                          3 Elite-Defensive-Infantrys placed in Marseilles
                                          6 Infantrys placed in Picardy
                                          7 Infantrys placed in Paris
                                          French undo move 5.
                                          French undo move 4.
                                          3 Infantrys placed in Chantilly
                                          4 Infantrys placed in Picardy
                                          6 Infantrys placed in Paris
                                  
                                      Turn Complete - French
                                          French collect 65 PUs; end with 65 PUs
                                          French creates 8 Munitionss in SZ 30
                                  

                                  Combat Hit Differential Summary :

                                  French regular : 1.00
                                  Germans regular : 1.00
                                  Austrians regular : -0.83
                                  

                                  Savegame

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                                  • GenerationKILLG Offline
                                    GenerationKILL
                                    last edited by

                                    TripleA Turn Summary: French-Colonial-Africa round 10

                                    TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                    Game History

                                    Round: 10
                                    
                                        Move Battleships/Cruisers, Heavy Artillery, and Railguns - French-Colonial-Africa
                                            Trigger -infraDuringCombatMove-French-Colonial-Africa-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                            Trigger Add French-Colonial-Africa Munitions: French-Colonial-Africa has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                            1 Battlecruiser and 2 Battleships moved from SZ 27 to SZ 30
                                    
                                        Load Munitions - French-Colonial-Africa
                                            French-Colonial-Africa collect 0 PUs; end with 41 PUs
                                            French-Colonial-Africa creates 5 Munitionss in SZ 30
                                    
                                        Fire Munitions and Combat Move - French-Colonial-Africa
                                                British-Commonwealth takes Rhodesia from Imperial-German-Afrika
                                                French-Colonial-Africa takes German Southwest Africa from Imperial-German-Afrika
                                                British-Commonwealth takes Buchuanaland from Imperial-German-Afrika
                                                British-Commonwealth takes Rhodesia from Imperial-German-Afrika
                                            5 Munitionss moved from SZ 30 to Naples
                                            5 Elite-Offensive-Infantrys moved from Gibraltar to SZ 27
                                            5 Elite-Offensive-Infantrys and 1 Troop-Transport moved from SZ 27 to SZ 30
                                            5 Elite-Offensive-Infantrys moved from SZ 30 to Naples
                                            7 Elite-Offensive-Infantrys moved from Angolia to Rhodesia
                                            4 Elite-Defensive-Infantrys moved from Angolia to Rhodesia
                                            French-Colonial-Africa undo move 6.
                                            French-Colonial-Africa undo move 5.
                                            1 Elite-Offensive-Infantry moved from Angolia to German Southwest Africa
                                            1 Elite-Offensive-Infantry moved from Angolia to Buchuanaland
                                            5 Elite-Offensive-Infantrys moved from Angolia to Rhodesia
                                            4 Elite-Defensive-Infantrys moved from Angolia to Rhodesia
                                            7 Field-Artillerys moved from Angolia to Rhodesia
                                            1 Elite-Defensive-Infantry, 2 Field-Artillerys and 3 Infantrys moved from Northern Sudan to Hurghada
                                            5 Infantrys moved from French Niger to RR 89
                                            5 Infantrys and 1 Train moved from RR 89 to RR 86
                                            5 Infantrys moved from RR 86 to Hurghada
                                            1 Fighter moved from Oman to Tabuk
                                            2 Infantrys moved from Nigeria to RR 96
                                            2 Infantrys and 1 Train moved from RR 96 to RR 102
                                            2 Infantrys moved from RR 102 to Bandundu
                                            1 Fighter moved from French Equitorial Africa to French Niger
                                            1 Armored-Train and 1 Train moved from RR 101 to RR 109
                                            1 Fighter moved from Chikapa to RR 109
                                            1 Fighter moved from French Equitorial Africa to Bandundu
                                            1 Fighter moved from Senegal to Algeria
                                            1 Infantry moved from Senegal to Mauritania
                                    
                                        Purchase Units - French-Colonial-Africa
                                            French-Colonial-Africa buy 2 Destroyers, 1 Elite-Offensive-Infantry, 7 Infantrys and 1 Train; Remaining resources: 0 PUs; 
                                    
                                        Combat - French-Colonial-Africa
                                            Trigger -infraDuringCombatMove-French-Colonial-Africa-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                            French-Colonial-Africa creates battle in territory OVER THE TOP
                                            Battle in Naples
                                                French-Colonial-Africa attack with 5 Elite-Offensive-Infantrys and 5 Munitionss
                                                Ottomans defend with 3 Infantrys
                                                    French-Colonial-Africa roll dice for 5 Elite-Offensive-Infantrys and 5 Munitionss in Naples, round 2 : 4/1 hits, 3.33 expected hits
                                                    Ottomans roll dice for 3 Infantrys in Naples, round 2 : 0/1 hits, 0.50 expected hits
                                                    3 Infantrys owned by the Ottomans lost in Naples
                                                    5 Munitionss owned by the French-Colonial-Africa lost in Naples
                                                French-Colonial-Africa win
                                                , taking Naples from Ottomans. Battle score for attacker is 6
                                                Casualties for Ottomans: 3 Infantrys
                                                Casualties for French-Colonial-Africa: 5 Munitionss
                                            Battle in RR 109
                                                French-Colonial-Africa attack with 1 Armored-Train, 1 Fighter and 1 Train
                                                Imperial-German-Afrika defend with 1 Armored-Train and 1 Train
                                                    French-Colonial-Africa roll dice for 1 Armored-Train, 1 Fighter and 1 Train in RR 109, round 2 : 1/1 hits, 1.17 expected hits
                                                    Imperial-German-Afrika roll dice for 1 Armored-Train and 1 Train in RR 109, round 2 : 0/1 hits, 0.33 expected hits
                                                    1 Train owned by the Imperial-German-Afrika lost in RR 109
                                                    French-Colonial-Africa roll dice for 1 Armored-Train, 1 Fighter and 1 Train in RR 109, round 3 : 1/1 hits, 1.17 expected hits
                                                    Imperial-German-Afrika roll dice for 1 Armored-Train in RR 109, round 3 : 0/1 hits, 0.33 expected hits
                                                1 Armored-Train owned by the Imperial-German-Afrika lost in RR 109
                                                French-Colonial-Africa win
                                                . Battle score for attacker is 13
                                                Casualties for Imperial-German-Afrika: 1 Armored-Train and 1 Train
                                            Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French-Colonial-Africa in By DKJD
                                    
                                        Non Combat Move - French-Colonial-Africa
                                            1 Fighter moved from RR 109 to Angolia
                                    
                                        Place Units - French-Colonial-Africa
                                            1 Train placed in RR 87
                                            5 Infantrys placed in Senegal
                                            1 Elite-Offensive-Infantry and 2 Infantrys placed in Angolia
                                            2 Destroyers placed in SZ 28
                                    
                                        Turn Complete - French-Colonial-Africa
                                            French-Colonial-Africa collect 41 PUs; end with 41 PUs
                                            French-Colonial-Africa creates 5 Munitionss in SZ 30
                                    

                                    Combat Hit Differential Summary :

                                    Imperial-German-Afrika regular : -0.67
                                    French-Colonial-Africa regular : 0.33
                                    Ottomans regular : -0.50
                                    

                                    Savegame

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                                    • GenerationKILLG Offline
                                      GenerationKILL
                                      last edited by

                                      TripleA Turn Summary: Russians round 10

                                      TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                      Game History

                                      Round: 10
                                      
                                          Move Battleships/Cruisers, Heavy Artillery, and Railguns - Russians
                                              Trigger -infraDuringCombatMove-Russians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                              Trigger Add Russians Munitions: Russians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                              2 Fighters moved from Svastepole to SZ 37
                                      
                                          Combat - Russians
                                              Trigger -infraDuringCombatMove-Russians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                              Russians creates battle in territory OVER THE TOP
                                              Russians creates battle in territory SZ 37
                                              Battle in SZ 37
                                                  Russians attack with 2 Fighters
                                                  Ottomans defend with 1 Freighter
                                                      Russians roll dice for 2 Fighters in SZ 37, round 2 : 1/0 hits, 1.00 expected hits
                                                      Ottomans roll dice for 1 Freighter in SZ 37, round 2 : 0/1 hits, 0.17 expected hits
                                                      1 Freighter owned by the Ottomans lost in SZ 37
                                                  Russians win with 2 Fighters remaining. Battle score for attacker is 8
                                                  Casualties for Ottomans: 1 Freighter
                                              Trigger Remove Russians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Russians in By DKJD
                                      
                                          Non Combat Move - Russians
                                              2 Fighters moved from SZ 37 to Svastepole
                                      
                                          Turn Complete - Russians
                                      

                                      Combat Hit Differential Summary :

                                      Russians regular : 0.00
                                      Ottomans regular : -0.17
                                      

                                      Savegame

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                                      • djabwanaD Offline
                                        djabwana
                                        last edited by

                                        TripleA Turn Summary: Austrians round 10

                                        TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                        Game History

                                        Round: 10
                                        
                                            Move Battleships/Cruisers, Heavy Artillery, and Railguns - Austrians
                                                Trigger -infraDuringCombatMove-Austrians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                                Trigger Add Austrians Munitions: Austrians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                        
                                            Load Munitions - Austrians
                                                Austrians collect 0 PUs; end with 61 PUs
                                                Austrians creates 6 Munitionss in SZ 31
                                        
                                            Fire Munitions and Combat Move - Austrians
                                                6 Munitionss moved from SZ 31 to Tuscany
                                                3 Infantrys moved from Trieste to SZ 31
                                                1 Field-Artillery moved from Trieste to SZ 31
                                                2 Infantrys moved from Trieste to SZ 31
                                                1 Infantry moved from Trieste to SZ 31
                                                1 Field-Artillery and 6 Infantrys moved from SZ 31 to Tuscany
                                                5 Fighters and 11 Infantrys moved from Venice to Piedmont
                                                5 Zeppelins moved from Trieste to Piedmont
                                                6 Infantrys moved from Vienna to RR 40
                                                1 Armored-Train, 6 Infantrys and 1 Train moved from RR 40 to RR 39
                                                6 Infantrys moved from RR 39 to Venice
                                                1 Armored-Train moved from RR 39 to RR 40
                                                2 Trains moved from RR 39 to RR 40
                                                2 Infantrys moved from Galacia to Vienna
                                                2 Infantrys moved from Moldova to Galacia
                                                1 Infantry moved from Karkov to Moldova
                                                1 Infantry moved from Karkov to Moldova
                                                5 Infantrys moved from Vienna to Trieste
                                        
                                            Purchase Units - Austrians
                                                Austrians buy 1 Factory, 1 Fighter, 1 Heavy-Artillery and 14 Infantrys; Remaining resources: 0 PUs; 
                                        
                                            Combat - Austrians
                                                Trigger -infraDuringCombatMove-Austrians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                                Austrians creates battle in territory OVER THE TOP
                                                Austrians creates battle in territory By DKJD
                                                Battle in Piedmont
                                                    Austrians attack with 5 Fighters, 11 Infantrys and 5 Zeppelins
                                                    Italians defend with 1 Factory and 2 Trenchess; French defend with 6 Elite-Defensive-Infantrys and 2 Infantrys; Americans defend with 4 Field-Artillerys, 2 Fighters and 8 Infantrys
                                                        Austrians roll dice for 5 Fighters, 11 Infantrys and 5 Zeppelins in Piedmont, round 2 : 7/0 hits, 7.00 expected hits
                                                        Italians roll dice for 6 Elite-Defensive-Infantrys, 4 Field-Artillerys, 2 Fighters, 10 Infantrys and 2 Trenchess in Piedmont, round 2 : 6/0 hits, 6.00 expected hits
                                                        2 Trenchess owned by the Italians, 6 Infantrys owned by the Austrians, 1 Infantry owned by the Americans and 2 Infantrys owned by the French lost in Piedmont
                                                        Austrians roll dice for 5 Fighters, 5 Infantrys and 5 Zeppelins in Piedmont, round 3 : 5/0 hits, 5.00 expected hits
                                                        Italians roll dice for 6 Elite-Defensive-Infantrys, 4 Field-Artillerys, 2 Fighters and 7 Infantrys in Piedmont, round 3 : 6/1 hits, 5.50 expected hits
                                                        5 Infantrys owned by the Austrians, 5 Infantrys owned by the Americans and 1 Fighter owned by the Austrians lost in Piedmont
                                                    5 Zeppelins owned by the Austrians and 4 Fighters owned by the Austrians retreated
                                                    Italians win, taking By DKJD from French with 6 Elite-Defensive-Infantrys, 4 Field-Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is -8
                                                    Casualties for Austrians: 1 Fighter and 11 Infantrys
                                                    Casualties for Americans: 6 Infantrys
                                                    Casualties for French: 2 Infantrys
                                                    Casualties for Italians: 2 Trenchess
                                                Battle in Tuscany
                                                    Austrians attack with 1 Field-Artillery, 6 Infantrys and 6 Munitionss
                                                    French defend with 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 3 Infantrys
                                                        Austrians roll dice for 1 Field-Artillery, 6 Infantrys and 6 Munitionss in Tuscany, round 2 : 3/1 hits, 3.50 expected hits
                                                        Italians roll dice for 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 3 Infantrys in Tuscany, round 2 : 1/1 hits, 1.33 expected hits
                                                        1 Infantry owned by the Austrians and 3 Infantrys owned by the French lost in Tuscany
                                                        6 Munitionss owned by the Austrians lost in Tuscany
                                                        Austrians roll dice for 1 Field-Artillery and 5 Infantrys in Tuscany, round 3 : 1/1 hits, 1.33 expected hits
                                                        Italians roll dice for 3 Elite-Offensive-Infantrys and 1 Field-Artillery in Tuscany, round 3 : 1/1 hits, 0.83 expected hits
                                                        1 Infantry owned by the Austrians and 1 Elite-Offensive-Infantry owned by the French lost in Tuscany
                                                        Austrians roll dice for 1 Field-Artillery and 4 Infantrys in Tuscany, round 4 : 1/1 hits, 1.17 expected hits
                                                        Italians roll dice for 2 Elite-Offensive-Infantrys and 1 Field-Artillery in Tuscany, round 4 : 1/1 hits, 0.67 expected hits
                                                        1 Infantry owned by the Austrians and 1 Elite-Offensive-Infantry owned by the French lost in Tuscany
                                                        Austrians roll dice for 1 Field-Artillery and 3 Infantrys in Tuscany, round 5 : 1/0 hits, 1.00 expected hits
                                                        Italians roll dice for 1 Elite-Offensive-Infantry and 1 Field-Artillery in Tuscany, round 5 : 1/1 hits, 0.50 expected hits
                                                        1 Infantry owned by the Austrians and 1 Elite-Offensive-Infantry owned by the French lost in Tuscany
                                                        Austrians roll dice for 1 Field-Artillery and 2 Infantrys in Tuscany, round 6 : 1/1 hits, 0.83 expected hits
                                                        Italians roll dice for 1 Field-Artillery in Tuscany, round 6 : 0/1 hits, 0.33 expected hits
                                                    1 Field-Artillery owned by the French lost in Tuscany
                                                    Austrians win, taking Tuscany from Italians with 1 Field-Artillery and 2 Infantrys remaining. Battle score for attacker is 12
                                                    Casualties for Austrians: 4 Infantrys and 6 Munitionss
                                                    Casualties for French: 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 3 Infantrys
                                                Trigger Remove Austrians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Austrians in By DKJD
                                        
                                            Non Combat Move - Austrians
                                                5 Zeppelins moved from Piedmont to Vienna
                                                4 Fighters moved from Piedmont to Venice
                                        
                                            Place Units - Austrians
                                                1 Factory placed in Venice
                                                1 Heavy-Artillery and 5 Infantrys placed in Trieste
                                                1 Fighter and 9 Infantrys placed in Vienna
                                        
                                            Turn Complete - Austrians
                                                Austrians collect 61 PUs; end with 61 PUs
                                                Austrians creates 6 Munitionss in SZ 31
                                                Austrians creates 1 Gas-Munitions in Trieste
                                        

                                        Combat Hit Differential Summary :

                                        Italians regular : 0.83
                                        Austrians regular : -0.83
                                        

                                        Savegame

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                                        • djabwanaD Offline
                                          djabwana
                                          last edited by

                                          TripleA Turn Summary: Ottomans round 10

                                          TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                          Game History

                                          Round: 10
                                          
                                              Move Battleships/Cruisers, Heavy Artillery, and Railguns - Ottomans
                                                  Trigger -infraDuringCombatMove-Ottomans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                                  Trigger Add Ottomans Munitions: Ottomans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                                  1 unit repaired.
                                                  2 Battlecruisers and 2 Battleships moved from SZ 34 to SZ 37
                                                  3 Submarines moved from SZ 34 to SZ 37
                                          
                                              Load Munitions - Ottomans
                                                  Ottomans collect 0 PUs; end with 88 PUs
                                                  Ottomans creates 6 Munitionss in SZ 37
                                          
                                              Fire Munitions and Combat Move - Ottomans
                                                      Ottomans takes Tunis from French-Colonial-Africa
                                                      Ottomans takes Tunesia from French-Colonial-Africa
                                                  6 Munitionss moved from SZ 37 to Svastepole
                                                  1 Field-Artillery and 6 Infantrys moved from Basrah to al-Hasa
                                                  4 Infantrys moved from Arar to Jerusalem
                                                  4 Infantrys moved from Bagdad to al-Hasa
                                                  1 Field-Artillery and 2 Infantrys moved from Egypt to Tobruk
                                                  3 Infantrys and 3 Mech-Infantrys moved from Tripoli to Tunesia
                                                  2 Field-Artillerys and 3 Infantrys moved from Sirte to Tripoli
                                                  2 Infantrys and 2 Mech-Infantrys moved from Greece to Trieste
                                                  1 Zeppelin moved from Greece to Northern Sudan
                                                  1 Zeppelin moved from Syria to Northern Sudan
                                                  1 Zeppelin moved from Greece to Northern Sudan
                                                  1 Fighter moved from Syria to Cairo
                                                  1 Fighter moved from Greece to Syria
                                                  5 Infantrys moved from Syria to RR 66
                                                  5 Infantrys and 1 Train moved from RR 66 to RR 70
                                                  5 Infantrys moved from RR 70 to Jerusalem
                                                  1 Armored-Train and 1 Train moved from RR 55 to RR 60
                                          
                                              Purchase Units - Ottomans
                                                  Ottomans buy 1 Field-Artillery, 1 Fighter, 2 Harbor-Defensess, 13 Infantrys, 2 Mech-Infantrys, 1 Troop-Transport and 1 Zeppelin; Remaining resources: 0 PUs; 
                                          
                                              Combat - Ottomans
                                                  Trigger -infraDuringCombatMove-Ottomans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                                  Ottomans creates battle in territory OVER THE TOP
                                                  Battle in Svastepole
                                                      Ottomans attack with 6 Munitionss
                                                      Russians defend with 1 AA-Gun, 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Factory, 3 Fighters, 2 Infantrys, 1 Shipyard and 8 Trenchess
                                                          Ottomans roll dice for 6 Munitionss in Svastepole, round 2 : 2/0 hits, 2.00 expected hits
                                                      Units damaged: 2 Trenchess owned by the Russians
                                                          6 Munitionss owned by the Ottomans lost in Svastepole
                                                      Russians win with 1 AA-Gun, 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 3 Fighters, 2 Infantrys and 8 Trenchess remaining. Battle score for attacker is 0
                                                      Casualties for Ottomans: 6 Munitionss
                                                  Battle in Northern Sudan
                                                      Ottomans attack with 3 Zeppelins
                                                      British-Commonwealth defend with 1 Bomber
                                                          Ottomans roll dice for 3 Zeppelins in Northern Sudan, round 2 : 0/1 hits, 0.50 expected hits
                                                          British-Commonwealth roll dice for 1 Bomber in Northern Sudan, round 2 : 0/1 hits, 0.17 expected hits
                                                          Ottomans roll dice for 3 Zeppelins in Northern Sudan, round 3 : 1/1 hits, 0.50 expected hits
                                                          British-Commonwealth roll dice for 1 Bomber in Northern Sudan, round 3 : 0/1 hits, 0.17 expected hits
                                                          1 Bomber owned by the British-Commonwealth lost in Northern Sudan
                                                      Ottomans win with 3 Zeppelins remaining. Battle score for attacker is 12
                                                      Casualties for British-Commonwealth: 1 Bomber
                                                  Battle in al-Hasa
                                                      Ottomans attack with 1 Field-Artillery and 10 Infantrys
                                                      British-Commonwealth defend with 1 Infantry
                                                          Ottomans roll dice for 1 Field-Artillery and 10 Infantrys in al-Hasa, round 2 : 2/1 hits, 2.17 expected hits
                                                          British-Commonwealth roll dice for 1 Infantry in al-Hasa, round 2 : 1/1 hits, 0.17 expected hits
                                                          1 Infantry owned by the British-Commonwealth and 1 Infantry owned by the Ottomans lost in al-Hasa
                                                      Ottomans takes al-Hasa from British-Commonwealth
                                                      Ottomans win with 1 Field-Artillery and 9 Infantrys remaining. Battle score for attacker is 0
                                                      Casualties for Ottomans: 1 Infantry
                                                      Casualties for British-Commonwealth: 1 Infantry
                                                  Trigger Remove Ottomans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Ottomans in By DKJD
                                          
                                              Non Combat Move - Ottomans
                                                  3 Zeppelins moved from Northern Sudan to Cairo
                                          
                                              Place Units - Ottomans
                                                  1 Troop-Transport placed in SZ 36
                                                  2 Harbor-Defensess placed in SZ 34
                                                  2 Infantrys and 2 Mech-Infantrys placed in Greece
                                                  1 Field-Artillery, 1 Fighter and 2 Infantrys placed in Cairo
                                                  6 Infantrys placed in Syria
                                                  Ottomans undo move 5.
                                                  4 Infantrys placed in Syria
                                                  1 Infantry placed in Syria
                                                  4 Infantrys and 1 Zeppelin placed in Istanbul
                                          
                                              Turn Complete - Ottomans
                                                  Ottomans collect 85 PUs; end with 85 PUs
                                                  Ottomans creates 6 Munitionss in SZ 37
                                          

                                          Combat Hit Differential Summary :

                                          British-Commonwealth regular : 0.50
                                          Ottomans regular : -0.17
                                          

                                          Savegame

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                                          • GenerationKILLG Offline
                                            GenerationKILL
                                            last edited by

                                            TripleA Turn Summary: British round 10

                                            TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                            Game History

                                            Round: 10
                                            
                                                Move Battleships/Cruisers, Heavy Artillery, and Railguns - British
                                                    Trigger -infraDuringCombatMove-British-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                                    Trigger Add British Munitions: British has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                            
                                                Load Munitions - British
                                                    British collect 0 PUs; end with 52 PUs
                                                    British creates 2 Munitionss in SZ 8
                                            
                                                Fire Munitions and Combat Move - British
                                                    1 Bomber moved from London to Soissons
                                                    3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Infantrys moved from Soissons to Vimy
                                                    1 Field-Artillery, 4 Fighters, 2 Infantrys and 1 Tank moved from Argonne to Vimy
                                                    1 Infantry moved from Paschendale to Vimy
                                                    1 Infantry moved from Ypres to Somme
                                                    3 Elite-Offensive-Infantrys, 2 Field-Artillerys and 4 Infantrys moved from Arras to Somme
                                                    2 Infantrys moved from Flanders to Ypres
                                                    2 Elite-Offensive-Infantrys and 1 Field-Artillery moved from Flanders to Ypres
                                                    1 Armored-Train and 1 Train moved from RR 128 to RR 118
                                                    7 Infantrys moved from Picardy to Flanders
                                            
                                                Purchase Units - British
                                                    British buy 1 Bomber, 2 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 4 Infantrys and 1 Zeppelin; Remaining resources: 0 PUs; 
                                            
                                                Combat - British
                                                    Trigger -infraDuringCombatMove-British-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                                    British creates battle in territory OVER THE TOP
                                                    British creates battle in territory By DKJD
                                                    Battle in Vimy
                                                        British attack with 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 2 Field-Artillerys, 4 Fighters, 5 Infantrys and 1 Tank
                                                        Germans defend with 1 Cavalry, 1 Factory, 6 Field-Artillerys, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 3 Trenchess
                                                            British roll dice for 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 2 Field-Artillerys, 4 Fighters, 5 Infantrys and 1 Tank in Vimy, round 2 : 6/0 hits, 6.00 expected hits
                                                            Germans roll dice for 1 Cavalry, 6 Field-Artillerys, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 3 Trenchess in Vimy, round 2 : 6/1 hits, 5.50 expected hits
                                                        Units damaged: 1 Tank owned by the British
                                                            3 Trenchess owned by the Germans, 3 Infantrys owned by the Germans and 5 Infantrys owned by the British lost in Vimy
                                                            British roll dice for 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 2 Field-Artillerys, 4 Fighters and 1 Tank in Vimy, round 3 : 5/1 hits, 5.17 expected hits
                                                            Germans roll dice for 1 Cavalry, 6 Field-Artillerys, 2 Fighters, 2 Heavy-Artillerys and 3 Infantrys in Vimy, round 3 : 5/0 hits, 5.00 expected hits
                                                            3 Infantrys owned by the Germans, 1 Cavalry owned by the Germans, 1 Field-Artillery owned by the Germans, 2 Elite-Offensive-Infantrys owned by the British and 3 Elite-Defensive-Infantrys owned by the British lost in Vimy
                                                            British roll dice for 1 Elite-Offensive-Infantry, 2 Field-Artillerys, 4 Fighters and 1 Tank in Vimy, round 4 : 4/1 hits, 3.83 expected hits
                                                            Germans roll dice for 5 Field-Artillerys, 2 Fighters and 2 Heavy-Artillerys in Vimy, round 4 : 4/0 hits, 4.00 expected hits
                                                            1 Fighter owned by the British, 2 Field-Artillerys owned by the British, 4 Field-Artillerys owned by the Germans and 1 Elite-Offensive-Infantry owned by the British lost in Vimy
                                                            British roll dice for 3 Fighters and 1 Tank in Vimy, round 5 : 2/1 hits, 2.17 expected hits
                                                            Germans roll dice for 1 Field-Artillery, 2 Fighters and 2 Heavy-Artillerys in Vimy, round 5 : 2/1 hits, 2.67 expected hits
                                                            1 Fighter owned by the Germans, 2 Fighters owned by the British and 1 Field-Artillery owned by the Germans lost in Vimy
                                                            British roll dice for 1 Fighter and 1 Tank in Vimy, round 6 : 1/1 hits, 1.17 expected hits
                                                            Germans roll dice for 1 Fighter and 2 Heavy-Artillerys in Vimy, round 6 : 1/1 hits, 1.83 expected hits
                                                            1 Fighter owned by the Germans and 1 Fighter owned by the British lost in Vimy
                                                            British roll dice for 1 Tank in Vimy, round 7 : 1/1 hits, 0.67 expected hits
                                                            Germans roll dice for 2 Heavy-Artillerys in Vimy, round 7 : 1/1 hits, 1.33 expected hits
                                                            1 Tank owned by the British and 1 Heavy-Artillery owned by the Germans lost in Vimy
                                                        Germans win, taking By DKJD from Austrians with 1 Heavy-Artillery remaining. Battle score for attacker is -1
                                                        Casualties for British: 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 2 Field-Artillerys, 4 Fighters, 5 Infantrys and 1 Tank
                                                        Casualties for Germans: 1 Cavalry, 6 Field-Artillerys, 2 Fighters, 1 Heavy-Artillery, 6 Infantrys and 3 Trenchess
                                                    Battle in Somme
                                                        British attack with 3 Elite-Offensive-Infantrys, 2 Field-Artillerys and 5 Infantrys
                                                        Germans defend with 1 Infantry
                                                            British roll dice for 3 Elite-Offensive-Infantrys, 2 Field-Artillerys and 5 Infantrys in Somme, round 2 : 3/1 hits, 2.83 expected hits
                                                            Germans roll dice for 1 Infantry in Somme, round 2 : 0/1 hits, 0.17 expected hits
                                                            1 Infantry owned by the Germans lost in Somme
                                                        British win, taking Somme from Germans with 3 Elite-Offensive-Infantrys, 2 Field-Artillerys and 5 Infantrys remaining. Battle score for attacker is 2
                                                        Casualties for Germans: 1 Infantry
                                                    Trigger Remove British Munitions 1: has removed 2 Munitionss owned by British in SZ 8
                                                    Trigger Remove British Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British in By DKJD
                                            
                                                Non Combat Move - British
                                            
                                                Place Units - British
                                                    1 Bomber, 1 Field-Artillery and 1 Zeppelin placed in Flanders
                                                    2 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 4 Infantrys placed in London
                                                    Turning on Edit Mode
                                                    EDIT: Removing units owned by British from Soissons: 1 AA-Gun
                                                    EDIT: Adding units owned by British to Somme: 1 AA-Gun
                                                    EDIT: Removing units owned by British from Argonne: 1 AA-Gun
                                                    EDIT: Adding units owned by British to Soissons: 1 AA-Gun
                                                    EDIT: Turning off Edit Mode
                                            
                                                Turn Complete - British
                                                    British collect 54 PUs; end with 54 PUs
                                                    British creates 2 Munitionss in SZ 8
                                            

                                            Combat Hit Differential Summary :

                                            Germans regular : -1.50
                                            British regular : 0.17
                                            

                                            Savegame

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