Over the Top test 1
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TripleA Turn Summary: Imperial-German-Afrika round 10
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 10 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Imperial-German-Afrika Trigger -infraDuringCombatMove-Imperial-German-Afrika-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Imperial-German-Afrika Munitions: Imperial-German-Afrika has 1 Gas-Munitions and 1 Munitions placed in By DKJD Imperial-German-Afrika takes British E. Africa from British-Commonwealth Imperial-German-Afrika takes Luderitz from British-Commonwealth Imperial-German-Afrika takes Niangara from French-Colonial-Africa 1 Infantry moved from Mumbaza to British E. Africa 1 Infantry moved from Buchuanaland to Luderitz 3 Infantrys moved from German E. Afrika to Mumbaza 1 Infantry moved from Mumbaza to Niangara 1 Infantry moved from German E. Afrika to Mumbaza Load Munitions - Imperial-German-Afrika Imperial-German-Afrika collect 0 PUs; end with 19 PUs Imperial-German-Afrika creates 10 Munitionss in German E. Afrika Purchase Units - Imperial-German-Afrika Imperial-German-Afrika buy 1 Bomber and 2 Infantrys; Remaining resources: 3 PUs; Combat - Imperial-German-Afrika Trigger -infraDuringCombatMove-Imperial-German-Afrika-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Imperial-German-Afrika creates battle in territory OVER THE TOP Trigger Remove Imperial-German-Afrika Munitions 1: has removed 10 Munitionss owned by Imperial-German-Afrika in German E. Afrika Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Imperial-German-Afrika in By DKJD Non Combat Move - Imperial-German-Afrika Place Units - Imperial-German-Afrika 1 Bomber and 2 Infantrys placed in German E. Afrika Turn Complete - Imperial-German-Afrika Imperial-German-Afrika collect 20 PUs; end with 23 PUs Imperial-German-Afrika creates 10 Munitionss in German E. AfrikaCombat Hit Differential Summary :
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Moscow has fallen! The Bolshevik revolution was successful and the government is in shambles. The Central Powers were hoping to make the push to Rome to coincide with the Russian instability, but just at the critical moment, here comes America with their newfangled tanks to shore up the Italian front:

It's a neck-and-neck game now of East vs. West.
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 10 Move Battleships/Cruisers, Heavy Artillery, and Railguns - French Trigger -infraDuringCombatMove-French-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add French Munitions: French has 1 Gas-Munitions and 1 Munitions placed in By DKJD Load Munitions - French French collect 0 PUs; end with 68 PUs French creates 8 Munitionss in SZ 30 Fire Munitions and Combat Move - French 3 Munitionss moved from SZ 30 to SZ 32 5 Munitionss moved from SZ 30 to Naples 1 Freighter moved from SZ 30 to SZ 29 3 Infantrys moved from Marseilles to SZ 29 3 Infantrys moved from SZ 29 to Tuscany 6 Infantrys moved from Piedmont to Tuscany 1 Zeppelin moved from Paris to Tuscany 1 Field-Artillery moved from Piedmont to Tuscany 2 Infantrys moved from Piedmont to Tuscany 3 Elite-Offensive-Infantrys moved from Piedmont to Tuscany 2 Infantrys moved from Marseilles to Piedmont 1 Armored-Train and 1 Train moved from RR 38 to RR 27 1 Elite-Offensive-Infantry moved from Argonne to Vimy 2 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 5 Infantrys moved from Soissons to Vimy Purchase Units - French French buy 3 Elite-Defensive-Infantrys, 1 Factory, 13 Infantrys and 3 Submarines; Remaining resources: 0 PUs; Combat - French Trigger -infraDuringCombatMove-French-2: Setting isInfrastructure to false for unitAttachment attached to Trenches French creates battle in territory OVER THE TOP French creates battle in territory By DKJD Battle in SZ 32 French attack with 3 Munitionss Ottomans defend with 1 Troop-Transport French roll dice for 3 Munitionss in SZ 32, round 2 : 1/0 hits, 1.00 expected hits 1 Troop-Transport owned by the Ottomans lost in SZ 32 3 Munitionss owned by the French lost in SZ 32 Ottomans win, taking By DKJD from Germans with no units remaining. Battle score for attacker is 15 Casualties for Ottomans: 1 Troop-Transport Casualties for French: 3 Munitionss Battle in Vimy French attack with 2 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 1 Field-Artillery and 5 Infantrys Germans defend with 1 Cavalry, 1 Factory, 6 Field-Artillerys, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 4 Trenchess French roll dice for 2 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 1 Field-Artillery and 5 Infantrys in Vimy, round 2 : 3/0 hits, 3.00 expected hits Units damaged: 3 Trenchess owned by the Germans Germans roll dice for 1 Cavalry, 6 Field-Artillerys, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 4 Trenchess in Vimy, round 2 : 6/1 hits, 5.50 expected hits 5 Infantrys owned by the French and 1 Elite-Defensive-Infantry owned by the French lost in Vimy French roll dice for 1 Elite-Defensive-Infantry, 4 Elite-Offensive-Infantrys and 1 Field-Artillery in Vimy, round 3 : 2/0 hits, 2.00 expected hits Germans roll dice for 1 Cavalry, 6 Field-Artillerys, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 4 Trenchess in Vimy, round 3 : 6/1 hits, 5.50 expected hits 1 Trenches owned by the Germans, 1 Field-Artillery owned by the French, 4 Elite-Offensive-Infantrys owned by the French and 1 Elite-Defensive-Infantry owned by the French lost in Vimy Germans win with 1 Cavalry, 6 Field-Artillerys, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 3 Trenchess remaining. Battle score for attacker is -30 Casualties for French: 2 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 1 Field-Artillery and 5 Infantrys Casualties for Germans: 1 Trenches Battle in Naples French attack with 5 Munitionss Ottomans defend with 5 Infantrys French roll dice for 5 Munitionss in Naples, round 2 : 2/1 hits, 1.67 expected hits 2 Infantrys owned by the Ottomans lost in Naples 5 Munitionss owned by the French lost in Naples Ottomans win with 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Ottomans: 2 Infantrys Casualties for French: 5 Munitionss Battle in Tuscany French attack with 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 11 Infantrys and 1 Zeppelin Germans defend with 2 Bombers, 1 Fighter, 1 Heavy-Artillery and 5 Infantrys; Austrians defend with 5 Infantrys French roll dice for 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 11 Infantrys and 1 Zeppelin in Tuscany, round 2 : 4/0 hits, 4.00 expected hits Austrians roll dice for 2 Bombers, 1 Fighter, 1 Heavy-Artillery and 10 Infantrys in Tuscany, round 2 : 3/1 hits, 3.17 expected hits 4 Infantrys owned by the Germans and 3 Infantrys owned by the French lost in Tuscany French roll dice for 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 8 Infantrys and 1 Zeppelin in Tuscany, round 3 : 4/1 hits, 3.50 expected hits Austrians roll dice for 2 Bombers, 1 Fighter, 1 Heavy-Artillery and 6 Infantrys in Tuscany, round 3 : 3/1 hits, 2.50 expected hits 4 Infantrys owned by the Austrians and 3 Infantrys owned by the French lost in Tuscany French roll dice for 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 5 Infantrys and 1 Zeppelin in Tuscany, round 4 : 3/0 hits, 3.00 expected hits Austrians roll dice for 2 Bombers, 1 Fighter, 1 Heavy-Artillery and 2 Infantrys in Tuscany, round 4 : 1/1 hits, 1.83 expected hits 1 Infantry owned by the Austrians, 1 Infantry owned by the Germans, 1 Infantry owned by the French and 1 Bomber owned by the Germans lost in Tuscany French roll dice for 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 4 Infantrys and 1 Zeppelin in Tuscany, round 5 : 3/1 hits, 2.83 expected hits Austrians roll dice for 1 Bomber, 1 Fighter and 1 Heavy-Artillery in Tuscany, round 5 : 1/1 hits, 1.33 expected hits 1 Fighter owned by the Germans, 1 Infantry owned by the French, 1 Heavy-Artillery owned by the Germans and 1 Bomber owned by the Germans lost in Tuscany French win, taking Tuscany from Austrians with 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 3 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 46 Casualties for French: 8 Infantrys Casualties for Germans: 2 Bombers, 1 Fighter, 1 Heavy-Artillery and 5 Infantrys Casualties for Austrians: 5 Infantrys Trigger Remove French Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French in By DKJD Non Combat Move - French 1 Zeppelin moved from Tuscany to Marseilles Place Units - French 3 Submarines placed in SZ 29 1 Factory placed in Burgundy 3 Elite-Defensive-Infantrys placed in Marseilles 6 Infantrys placed in Picardy 7 Infantrys placed in Paris French undo move 5. French undo move 4. 3 Infantrys placed in Chantilly 4 Infantrys placed in Picardy 6 Infantrys placed in Paris Turn Complete - French French collect 65 PUs; end with 65 PUs French creates 8 Munitionss in SZ 30Combat Hit Differential Summary :
French regular : 1.00 Germans regular : 1.00 Austrians regular : -0.83 -
TripleA Turn Summary: French-Colonial-Africa round 10
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 10 Move Battleships/Cruisers, Heavy Artillery, and Railguns - French-Colonial-Africa Trigger -infraDuringCombatMove-French-Colonial-Africa-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add French-Colonial-Africa Munitions: French-Colonial-Africa has 1 Gas-Munitions and 1 Munitions placed in By DKJD 1 Battlecruiser and 2 Battleships moved from SZ 27 to SZ 30 Load Munitions - French-Colonial-Africa French-Colonial-Africa collect 0 PUs; end with 41 PUs French-Colonial-Africa creates 5 Munitionss in SZ 30 Fire Munitions and Combat Move - French-Colonial-Africa British-Commonwealth takes Rhodesia from Imperial-German-Afrika French-Colonial-Africa takes German Southwest Africa from Imperial-German-Afrika British-Commonwealth takes Buchuanaland from Imperial-German-Afrika British-Commonwealth takes Rhodesia from Imperial-German-Afrika 5 Munitionss moved from SZ 30 to Naples 5 Elite-Offensive-Infantrys moved from Gibraltar to SZ 27 5 Elite-Offensive-Infantrys and 1 Troop-Transport moved from SZ 27 to SZ 30 5 Elite-Offensive-Infantrys moved from SZ 30 to Naples 7 Elite-Offensive-Infantrys moved from Angolia to Rhodesia 4 Elite-Defensive-Infantrys moved from Angolia to Rhodesia French-Colonial-Africa undo move 6. French-Colonial-Africa undo move 5. 1 Elite-Offensive-Infantry moved from Angolia to German Southwest Africa 1 Elite-Offensive-Infantry moved from Angolia to Buchuanaland 5 Elite-Offensive-Infantrys moved from Angolia to Rhodesia 4 Elite-Defensive-Infantrys moved from Angolia to Rhodesia 7 Field-Artillerys moved from Angolia to Rhodesia 1 Elite-Defensive-Infantry, 2 Field-Artillerys and 3 Infantrys moved from Northern Sudan to Hurghada 5 Infantrys moved from French Niger to RR 89 5 Infantrys and 1 Train moved from RR 89 to RR 86 5 Infantrys moved from RR 86 to Hurghada 1 Fighter moved from Oman to Tabuk 2 Infantrys moved from Nigeria to RR 96 2 Infantrys and 1 Train moved from RR 96 to RR 102 2 Infantrys moved from RR 102 to Bandundu 1 Fighter moved from French Equitorial Africa to French Niger 1 Armored-Train and 1 Train moved from RR 101 to RR 109 1 Fighter moved from Chikapa to RR 109 1 Fighter moved from French Equitorial Africa to Bandundu 1 Fighter moved from Senegal to Algeria 1 Infantry moved from Senegal to Mauritania Purchase Units - French-Colonial-Africa French-Colonial-Africa buy 2 Destroyers, 1 Elite-Offensive-Infantry, 7 Infantrys and 1 Train; Remaining resources: 0 PUs; Combat - French-Colonial-Africa Trigger -infraDuringCombatMove-French-Colonial-Africa-2: Setting isInfrastructure to false for unitAttachment attached to Trenches French-Colonial-Africa creates battle in territory OVER THE TOP Battle in Naples French-Colonial-Africa attack with 5 Elite-Offensive-Infantrys and 5 Munitionss Ottomans defend with 3 Infantrys French-Colonial-Africa roll dice for 5 Elite-Offensive-Infantrys and 5 Munitionss in Naples, round 2 : 4/1 hits, 3.33 expected hits Ottomans roll dice for 3 Infantrys in Naples, round 2 : 0/1 hits, 0.50 expected hits 3 Infantrys owned by the Ottomans lost in Naples 5 Munitionss owned by the French-Colonial-Africa lost in Naples French-Colonial-Africa win , taking Naples from Ottomans. Battle score for attacker is 6 Casualties for Ottomans: 3 Infantrys Casualties for French-Colonial-Africa: 5 Munitionss Battle in RR 109 French-Colonial-Africa attack with 1 Armored-Train, 1 Fighter and 1 Train Imperial-German-Afrika defend with 1 Armored-Train and 1 Train French-Colonial-Africa roll dice for 1 Armored-Train, 1 Fighter and 1 Train in RR 109, round 2 : 1/1 hits, 1.17 expected hits Imperial-German-Afrika roll dice for 1 Armored-Train and 1 Train in RR 109, round 2 : 0/1 hits, 0.33 expected hits 1 Train owned by the Imperial-German-Afrika lost in RR 109 French-Colonial-Africa roll dice for 1 Armored-Train, 1 Fighter and 1 Train in RR 109, round 3 : 1/1 hits, 1.17 expected hits Imperial-German-Afrika roll dice for 1 Armored-Train in RR 109, round 3 : 0/1 hits, 0.33 expected hits 1 Armored-Train owned by the Imperial-German-Afrika lost in RR 109 French-Colonial-Africa win . Battle score for attacker is 13 Casualties for Imperial-German-Afrika: 1 Armored-Train and 1 Train Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French-Colonial-Africa in By DKJD Non Combat Move - French-Colonial-Africa 1 Fighter moved from RR 109 to Angolia Place Units - French-Colonial-Africa 1 Train placed in RR 87 5 Infantrys placed in Senegal 1 Elite-Offensive-Infantry and 2 Infantrys placed in Angolia 2 Destroyers placed in SZ 28 Turn Complete - French-Colonial-Africa French-Colonial-Africa collect 41 PUs; end with 41 PUs French-Colonial-Africa creates 5 Munitionss in SZ 30Combat Hit Differential Summary :
Imperial-German-Afrika regular : -0.67 French-Colonial-Africa regular : 0.33 Ottomans regular : -0.50 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 10 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Russians Trigger -infraDuringCombatMove-Russians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Russians Munitions: Russians has 1 Gas-Munitions and 1 Munitions placed in By DKJD 2 Fighters moved from Svastepole to SZ 37 Combat - Russians Trigger -infraDuringCombatMove-Russians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Russians creates battle in territory OVER THE TOP Russians creates battle in territory SZ 37 Battle in SZ 37 Russians attack with 2 Fighters Ottomans defend with 1 Freighter Russians roll dice for 2 Fighters in SZ 37, round 2 : 1/0 hits, 1.00 expected hits Ottomans roll dice for 1 Freighter in SZ 37, round 2 : 0/1 hits, 0.17 expected hits 1 Freighter owned by the Ottomans lost in SZ 37 Russians win with 2 Fighters remaining. Battle score for attacker is 8 Casualties for Ottomans: 1 Freighter Trigger Remove Russians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Russians in By DKJD Non Combat Move - Russians 2 Fighters moved from SZ 37 to Svastepole Turn Complete - RussiansCombat Hit Differential Summary :
Russians regular : 0.00 Ottomans regular : -0.17 -
TripleA Turn Summary: Austrians round 10
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 10 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Austrians Trigger -infraDuringCombatMove-Austrians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Austrians Munitions: Austrians has 1 Gas-Munitions and 1 Munitions placed in By DKJD Load Munitions - Austrians Austrians collect 0 PUs; end with 61 PUs Austrians creates 6 Munitionss in SZ 31 Fire Munitions and Combat Move - Austrians 6 Munitionss moved from SZ 31 to Tuscany 3 Infantrys moved from Trieste to SZ 31 1 Field-Artillery moved from Trieste to SZ 31 2 Infantrys moved from Trieste to SZ 31 1 Infantry moved from Trieste to SZ 31 1 Field-Artillery and 6 Infantrys moved from SZ 31 to Tuscany 5 Fighters and 11 Infantrys moved from Venice to Piedmont 5 Zeppelins moved from Trieste to Piedmont 6 Infantrys moved from Vienna to RR 40 1 Armored-Train, 6 Infantrys and 1 Train moved from RR 40 to RR 39 6 Infantrys moved from RR 39 to Venice 1 Armored-Train moved from RR 39 to RR 40 2 Trains moved from RR 39 to RR 40 2 Infantrys moved from Galacia to Vienna 2 Infantrys moved from Moldova to Galacia 1 Infantry moved from Karkov to Moldova 1 Infantry moved from Karkov to Moldova 5 Infantrys moved from Vienna to Trieste Purchase Units - Austrians Austrians buy 1 Factory, 1 Fighter, 1 Heavy-Artillery and 14 Infantrys; Remaining resources: 0 PUs; Combat - Austrians Trigger -infraDuringCombatMove-Austrians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Austrians creates battle in territory OVER THE TOP Austrians creates battle in territory By DKJD Battle in Piedmont Austrians attack with 5 Fighters, 11 Infantrys and 5 Zeppelins Italians defend with 1 Factory and 2 Trenchess; French defend with 6 Elite-Defensive-Infantrys and 2 Infantrys; Americans defend with 4 Field-Artillerys, 2 Fighters and 8 Infantrys Austrians roll dice for 5 Fighters, 11 Infantrys and 5 Zeppelins in Piedmont, round 2 : 7/0 hits, 7.00 expected hits Italians roll dice for 6 Elite-Defensive-Infantrys, 4 Field-Artillerys, 2 Fighters, 10 Infantrys and 2 Trenchess in Piedmont, round 2 : 6/0 hits, 6.00 expected hits 2 Trenchess owned by the Italians, 6 Infantrys owned by the Austrians, 1 Infantry owned by the Americans and 2 Infantrys owned by the French lost in Piedmont Austrians roll dice for 5 Fighters, 5 Infantrys and 5 Zeppelins in Piedmont, round 3 : 5/0 hits, 5.00 expected hits Italians roll dice for 6 Elite-Defensive-Infantrys, 4 Field-Artillerys, 2 Fighters and 7 Infantrys in Piedmont, round 3 : 6/1 hits, 5.50 expected hits 5 Infantrys owned by the Austrians, 5 Infantrys owned by the Americans and 1 Fighter owned by the Austrians lost in Piedmont 5 Zeppelins owned by the Austrians and 4 Fighters owned by the Austrians retreated Italians win, taking By DKJD from French with 6 Elite-Defensive-Infantrys, 4 Field-Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is -8 Casualties for Austrians: 1 Fighter and 11 Infantrys Casualties for Americans: 6 Infantrys Casualties for French: 2 Infantrys Casualties for Italians: 2 Trenchess Battle in Tuscany Austrians attack with 1 Field-Artillery, 6 Infantrys and 6 Munitionss French defend with 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 3 Infantrys Austrians roll dice for 1 Field-Artillery, 6 Infantrys and 6 Munitionss in Tuscany, round 2 : 3/1 hits, 3.50 expected hits Italians roll dice for 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 3 Infantrys in Tuscany, round 2 : 1/1 hits, 1.33 expected hits 1 Infantry owned by the Austrians and 3 Infantrys owned by the French lost in Tuscany 6 Munitionss owned by the Austrians lost in Tuscany Austrians roll dice for 1 Field-Artillery and 5 Infantrys in Tuscany, round 3 : 1/1 hits, 1.33 expected hits Italians roll dice for 3 Elite-Offensive-Infantrys and 1 Field-Artillery in Tuscany, round 3 : 1/1 hits, 0.83 expected hits 1 Infantry owned by the Austrians and 1 Elite-Offensive-Infantry owned by the French lost in Tuscany Austrians roll dice for 1 Field-Artillery and 4 Infantrys in Tuscany, round 4 : 1/1 hits, 1.17 expected hits Italians roll dice for 2 Elite-Offensive-Infantrys and 1 Field-Artillery in Tuscany, round 4 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Austrians and 1 Elite-Offensive-Infantry owned by the French lost in Tuscany Austrians roll dice for 1 Field-Artillery and 3 Infantrys in Tuscany, round 5 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 Elite-Offensive-Infantry and 1 Field-Artillery in Tuscany, round 5 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Austrians and 1 Elite-Offensive-Infantry owned by the French lost in Tuscany Austrians roll dice for 1 Field-Artillery and 2 Infantrys in Tuscany, round 6 : 1/1 hits, 0.83 expected hits Italians roll dice for 1 Field-Artillery in Tuscany, round 6 : 0/1 hits, 0.33 expected hits 1 Field-Artillery owned by the French lost in Tuscany Austrians win, taking Tuscany from Italians with 1 Field-Artillery and 2 Infantrys remaining. Battle score for attacker is 12 Casualties for Austrians: 4 Infantrys and 6 Munitionss Casualties for French: 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 3 Infantrys Trigger Remove Austrians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Austrians in By DKJD Non Combat Move - Austrians 5 Zeppelins moved from Piedmont to Vienna 4 Fighters moved from Piedmont to Venice Place Units - Austrians 1 Factory placed in Venice 1 Heavy-Artillery and 5 Infantrys placed in Trieste 1 Fighter and 9 Infantrys placed in Vienna Turn Complete - Austrians Austrians collect 61 PUs; end with 61 PUs Austrians creates 6 Munitionss in SZ 31 Austrians creates 1 Gas-Munitions in TriesteCombat Hit Differential Summary :
Italians regular : 0.83 Austrians regular : -0.83 -
TripleA Turn Summary: Ottomans round 10
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 10 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Ottomans Trigger -infraDuringCombatMove-Ottomans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Ottomans Munitions: Ottomans has 1 Gas-Munitions and 1 Munitions placed in By DKJD 1 unit repaired. 2 Battlecruisers and 2 Battleships moved from SZ 34 to SZ 37 3 Submarines moved from SZ 34 to SZ 37 Load Munitions - Ottomans Ottomans collect 0 PUs; end with 88 PUs Ottomans creates 6 Munitionss in SZ 37 Fire Munitions and Combat Move - Ottomans Ottomans takes Tunis from French-Colonial-Africa Ottomans takes Tunesia from French-Colonial-Africa 6 Munitionss moved from SZ 37 to Svastepole 1 Field-Artillery and 6 Infantrys moved from Basrah to al-Hasa 4 Infantrys moved from Arar to Jerusalem 4 Infantrys moved from Bagdad to al-Hasa 1 Field-Artillery and 2 Infantrys moved from Egypt to Tobruk 3 Infantrys and 3 Mech-Infantrys moved from Tripoli to Tunesia 2 Field-Artillerys and 3 Infantrys moved from Sirte to Tripoli 2 Infantrys and 2 Mech-Infantrys moved from Greece to Trieste 1 Zeppelin moved from Greece to Northern Sudan 1 Zeppelin moved from Syria to Northern Sudan 1 Zeppelin moved from Greece to Northern Sudan 1 Fighter moved from Syria to Cairo 1 Fighter moved from Greece to Syria 5 Infantrys moved from Syria to RR 66 5 Infantrys and 1 Train moved from RR 66 to RR 70 5 Infantrys moved from RR 70 to Jerusalem 1 Armored-Train and 1 Train moved from RR 55 to RR 60 Purchase Units - Ottomans Ottomans buy 1 Field-Artillery, 1 Fighter, 2 Harbor-Defensess, 13 Infantrys, 2 Mech-Infantrys, 1 Troop-Transport and 1 Zeppelin; Remaining resources: 0 PUs; Combat - Ottomans Trigger -infraDuringCombatMove-Ottomans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Ottomans creates battle in territory OVER THE TOP Battle in Svastepole Ottomans attack with 6 Munitionss Russians defend with 1 AA-Gun, 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Factory, 3 Fighters, 2 Infantrys, 1 Shipyard and 8 Trenchess Ottomans roll dice for 6 Munitionss in Svastepole, round 2 : 2/0 hits, 2.00 expected hits Units damaged: 2 Trenchess owned by the Russians 6 Munitionss owned by the Ottomans lost in Svastepole Russians win with 1 AA-Gun, 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 3 Fighters, 2 Infantrys and 8 Trenchess remaining. Battle score for attacker is 0 Casualties for Ottomans: 6 Munitionss Battle in Northern Sudan Ottomans attack with 3 Zeppelins British-Commonwealth defend with 1 Bomber Ottomans roll dice for 3 Zeppelins in Northern Sudan, round 2 : 0/1 hits, 0.50 expected hits British-Commonwealth roll dice for 1 Bomber in Northern Sudan, round 2 : 0/1 hits, 0.17 expected hits Ottomans roll dice for 3 Zeppelins in Northern Sudan, round 3 : 1/1 hits, 0.50 expected hits British-Commonwealth roll dice for 1 Bomber in Northern Sudan, round 3 : 0/1 hits, 0.17 expected hits 1 Bomber owned by the British-Commonwealth lost in Northern Sudan Ottomans win with 3 Zeppelins remaining. Battle score for attacker is 12 Casualties for British-Commonwealth: 1 Bomber Battle in al-Hasa Ottomans attack with 1 Field-Artillery and 10 Infantrys British-Commonwealth defend with 1 Infantry Ottomans roll dice for 1 Field-Artillery and 10 Infantrys in al-Hasa, round 2 : 2/1 hits, 2.17 expected hits British-Commonwealth roll dice for 1 Infantry in al-Hasa, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the British-Commonwealth and 1 Infantry owned by the Ottomans lost in al-Hasa Ottomans takes al-Hasa from British-Commonwealth Ottomans win with 1 Field-Artillery and 9 Infantrys remaining. Battle score for attacker is 0 Casualties for Ottomans: 1 Infantry Casualties for British-Commonwealth: 1 Infantry Trigger Remove Ottomans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Ottomans in By DKJD Non Combat Move - Ottomans 3 Zeppelins moved from Northern Sudan to Cairo Place Units - Ottomans 1 Troop-Transport placed in SZ 36 2 Harbor-Defensess placed in SZ 34 2 Infantrys and 2 Mech-Infantrys placed in Greece 1 Field-Artillery, 1 Fighter and 2 Infantrys placed in Cairo 6 Infantrys placed in Syria Ottomans undo move 5. 4 Infantrys placed in Syria 1 Infantry placed in Syria 4 Infantrys and 1 Zeppelin placed in Istanbul Turn Complete - Ottomans Ottomans collect 85 PUs; end with 85 PUs Ottomans creates 6 Munitionss in SZ 37Combat Hit Differential Summary :
British-Commonwealth regular : 0.50 Ottomans regular : -0.17 -
TripleA Turn Summary: British round 10
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 10 Move Battleships/Cruisers, Heavy Artillery, and Railguns - British Trigger -infraDuringCombatMove-British-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add British Munitions: British has 1 Gas-Munitions and 1 Munitions placed in By DKJD Load Munitions - British British collect 0 PUs; end with 52 PUs British creates 2 Munitionss in SZ 8 Fire Munitions and Combat Move - British 1 Bomber moved from London to Soissons 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Infantrys moved from Soissons to Vimy 1 Field-Artillery, 4 Fighters, 2 Infantrys and 1 Tank moved from Argonne to Vimy 1 Infantry moved from Paschendale to Vimy 1 Infantry moved from Ypres to Somme 3 Elite-Offensive-Infantrys, 2 Field-Artillerys and 4 Infantrys moved from Arras to Somme 2 Infantrys moved from Flanders to Ypres 2 Elite-Offensive-Infantrys and 1 Field-Artillery moved from Flanders to Ypres 1 Armored-Train and 1 Train moved from RR 128 to RR 118 7 Infantrys moved from Picardy to Flanders Purchase Units - British British buy 1 Bomber, 2 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 4 Infantrys and 1 Zeppelin; Remaining resources: 0 PUs; Combat - British Trigger -infraDuringCombatMove-British-2: Setting isInfrastructure to false for unitAttachment attached to Trenches British creates battle in territory OVER THE TOP British creates battle in territory By DKJD Battle in Vimy British attack with 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 2 Field-Artillerys, 4 Fighters, 5 Infantrys and 1 Tank Germans defend with 1 Cavalry, 1 Factory, 6 Field-Artillerys, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 3 Trenchess British roll dice for 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 2 Field-Artillerys, 4 Fighters, 5 Infantrys and 1 Tank in Vimy, round 2 : 6/0 hits, 6.00 expected hits Germans roll dice for 1 Cavalry, 6 Field-Artillerys, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 3 Trenchess in Vimy, round 2 : 6/1 hits, 5.50 expected hits Units damaged: 1 Tank owned by the British 3 Trenchess owned by the Germans, 3 Infantrys owned by the Germans and 5 Infantrys owned by the British lost in Vimy British roll dice for 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 2 Field-Artillerys, 4 Fighters and 1 Tank in Vimy, round 3 : 5/1 hits, 5.17 expected hits Germans roll dice for 1 Cavalry, 6 Field-Artillerys, 2 Fighters, 2 Heavy-Artillerys and 3 Infantrys in Vimy, round 3 : 5/0 hits, 5.00 expected hits 3 Infantrys owned by the Germans, 1 Cavalry owned by the Germans, 1 Field-Artillery owned by the Germans, 2 Elite-Offensive-Infantrys owned by the British and 3 Elite-Defensive-Infantrys owned by the British lost in Vimy British roll dice for 1 Elite-Offensive-Infantry, 2 Field-Artillerys, 4 Fighters and 1 Tank in Vimy, round 4 : 4/1 hits, 3.83 expected hits Germans roll dice for 5 Field-Artillerys, 2 Fighters and 2 Heavy-Artillerys in Vimy, round 4 : 4/0 hits, 4.00 expected hits 1 Fighter owned by the British, 2 Field-Artillerys owned by the British, 4 Field-Artillerys owned by the Germans and 1 Elite-Offensive-Infantry owned by the British lost in Vimy British roll dice for 3 Fighters and 1 Tank in Vimy, round 5 : 2/1 hits, 2.17 expected hits Germans roll dice for 1 Field-Artillery, 2 Fighters and 2 Heavy-Artillerys in Vimy, round 5 : 2/1 hits, 2.67 expected hits 1 Fighter owned by the Germans, 2 Fighters owned by the British and 1 Field-Artillery owned by the Germans lost in Vimy British roll dice for 1 Fighter and 1 Tank in Vimy, round 6 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 Fighter and 2 Heavy-Artillerys in Vimy, round 6 : 1/1 hits, 1.83 expected hits 1 Fighter owned by the Germans and 1 Fighter owned by the British lost in Vimy British roll dice for 1 Tank in Vimy, round 7 : 1/1 hits, 0.67 expected hits Germans roll dice for 2 Heavy-Artillerys in Vimy, round 7 : 1/1 hits, 1.33 expected hits 1 Tank owned by the British and 1 Heavy-Artillery owned by the Germans lost in Vimy Germans win, taking By DKJD from Austrians with 1 Heavy-Artillery remaining. Battle score for attacker is -1 Casualties for British: 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 2 Field-Artillerys, 4 Fighters, 5 Infantrys and 1 Tank Casualties for Germans: 1 Cavalry, 6 Field-Artillerys, 2 Fighters, 1 Heavy-Artillery, 6 Infantrys and 3 Trenchess Battle in Somme British attack with 3 Elite-Offensive-Infantrys, 2 Field-Artillerys and 5 Infantrys Germans defend with 1 Infantry British roll dice for 3 Elite-Offensive-Infantrys, 2 Field-Artillerys and 5 Infantrys in Somme, round 2 : 3/1 hits, 2.83 expected hits Germans roll dice for 1 Infantry in Somme, round 2 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the Germans lost in Somme British win, taking Somme from Germans with 3 Elite-Offensive-Infantrys, 2 Field-Artillerys and 5 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Trigger Remove British Munitions 1: has removed 2 Munitionss owned by British in SZ 8 Trigger Remove British Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British in By DKJD Non Combat Move - British Place Units - British 1 Bomber, 1 Field-Artillery and 1 Zeppelin placed in Flanders 2 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 4 Infantrys placed in London Turning on Edit Mode EDIT: Removing units owned by British from Soissons: 1 AA-Gun EDIT: Adding units owned by British to Somme: 1 AA-Gun EDIT: Removing units owned by British from Argonne: 1 AA-Gun EDIT: Adding units owned by British to Soissons: 1 AA-Gun EDIT: Turning off Edit Mode Turn Complete - British British collect 54 PUs; end with 54 PUs British creates 2 Munitionss in SZ 8Combat Hit Differential Summary :
Germans regular : -1.50 British regular : 0.17 -
TripleA Turn Summary: British-Commonwealth round 10
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 10 Move Battleships/Cruisers, Heavy Artillery, and Railguns - British-Commonwealth Trigger -infraDuringCombatMove-British-Commonwealth-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add British-Commonwealth Munitions: British-Commonwealth has 1 Gas-Munitions and 1 Munitions placed in By DKJD British-Commonwealth takes Egypt from Ottomans British-Commonwealth takes Be'er Sheva from Ottomans 3 Elite-Defensive-Infantrys moved from S. Africa to Luderitz 1 Infantry moved from Hurghada to Egypt 1 Elite-Offensive-Infantry moved from Tabuk to Be'er Sheva 1 Cavalry, 1 Elite-Defensive-Infantry, 2 Field-Artillerys and 1 Infantry moved from Hejaz to Tabuk 1 Troop-Transport moved from SZ 38 to SZ 41 3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys moved from Oman to SZ 41 3 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 1 Troop-Transport moved from SZ 41 to SZ 38 3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys moved from SZ 38 to Tabuk British-Commonwealth undo move 8. British-Commonwealth undo move 7. British-Commonwealth undo move 6. British-Commonwealth undo move 5. British-Commonwealth undo move 4. British-Commonwealth undo move 3. British-Commonwealth undo move 2. British-Commonwealth undo move 1. 1 Battlecruiser moved from SZ 48 to SZ 42 Load Munitions - British-Commonwealth British-Commonwealth collect 0 PUs; end with 57 PUs British-Commonwealth creates 4 Munitionss in SZ 38 British-Commonwealth creates 1 Munitions in SZ 42 British-Commonwealth creates 2 Munitionss in SZ 66 Fire Munitions and Combat Move - British-Commonwealth British-Commonwealth takes Be'er Sheva from Ottomans British-Commonwealth takes Egypt from Ottomans 1 Cavalry, 1 Elite-Defensive-Infantry, 2 Field-Artillerys and 1 Infantry moved from Hejaz to Tabuk 1 Elite-Offensive-Infantry moved from Tabuk to Be'er Sheva 1 Infantry moved from Hurghada to Egypt 2 Cavalrys moved from Hurghada to Egypt 1 Troop-Transport moved from SZ 38 to SZ 41 1 Bomber moved from I. Somaliland to al-Hasa British-Commonwealth undo move 6. 1 Bomber and 2 Zeppelins moved from Oman to Cairo 4 Munitionss moved from SZ 38 to Cairo 1 Munitions moved from SZ 42 to British E. Africa 3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys moved from Oman to SZ 41 3 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 1 Troop-Transport moved from SZ 41 to SZ 38 3 Elite-Defensive-Infantrys moved from SZ 38 to Tabuk 2 Elite-Offensive-Infantrys moved from SZ 38 to Tabuk 2 Freighters moved from SZ 43 to SZ 44 3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys moved from India to SZ 44 3 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 2 Freighters moved from SZ 44 to SZ 43 3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys moved from SZ 43 to Oman 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Troop-Transport moved from SZ 48 to SZ 42 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 1 Field-Artillery moved from SZ 42 to Oman 1 Bomber moved from I. Somaliland to British E. Africa 2 Elite-Offensive-Infantrys and 1 Infantry moved from Australia to SZ 66 1 Battleship, 2 Elite-Offensive-Infantrys, 1 Freighter and 1 Infantry moved from SZ 66 to SZ 48 2 Elite-Defensive-Infantrys moved from S. Africa to Luderitz 1 Elite-Defensive-Infantry moved from S. Africa to Luderitz Purchase Units - British-Commonwealth British-Commonwealth buy 1 Destroyer, 2 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys, 1 Freighter, 1 Infantry and 6 Trenchess; Remaining resources: 0 PUs; Combat - British-Commonwealth Trigger -infraDuringCombatMove-British-Commonwealth-2: Setting isInfrastructure to false for unitAttachment attached to Trenches British-Commonwealth creates battle in territory OVER THE TOP Strategic bombing raid in Cairo Ottomans roll AA dice in Cairo : 1/1 hits, 1.17 expected hits 1 Munitions killed by AA Bombing raid in Cairo rolls: 2,1,0,2,1,2 and causes: 8 damage to unit: Factory Bombing raid in Cairo causes 8 damage total. 3 Munitionss owned by the British-Commonwealth lost in Cairo Battle in British E. Africa British-Commonwealth attack with 1 Bomber and 1 Munitions Imperial-German-Afrika defend with 1 Infantry British-Commonwealth roll dice for 1 Bomber and 1 Munitions in British E. Africa, round 2 : 0/1 hits, 0.83 expected hits Imperial-German-Afrika roll dice for 1 Infantry in British E. Africa, round 2 : 0/1 hits, 0.17 expected hits 1 Munitions owned by the British-Commonwealth lost in British E. Africa British-Commonwealth roll dice for 1 Bomber in British E. Africa, round 3 : 0/1 hits, 0.50 expected hits Imperial-German-Afrika roll dice for 1 Infantry in British E. Africa, round 3 : 1/1 hits, 0.17 expected hits 1 Bomber owned by the British-Commonwealth lost in British E. Africa Imperial-German-Afrika win . Battle score for attacker is -12 Casualties for British-Commonwealth: 1 Bomber and 1 Munitions Battle in Luderitz British-Commonwealth attack with 3 Elite-Defensive-Infantrys Imperial-German-Afrika defend with 1 Infantry British-Commonwealth roll dice for 3 Elite-Defensive-Infantrys in Luderitz, round 2 : 1/1 hits, 0.50 expected hits Imperial-German-Afrika roll dice for 1 Infantry in Luderitz, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Imperial-German-Afrika and 1 Elite-Defensive-Infantry owned by the British-Commonwealth lost in Luderitz British-Commonwealth takes Luderitz from Imperial-German-Afrika British-Commonwealth win . Battle score for attacker is -1 Casualties for British-Commonwealth: 1 Elite-Defensive-Infantry Casualties for Imperial-German-Afrika: 1 Infantry Trigger Remove British-Commonwealth Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British-Commonwealth in By DKJD Trigger Remove British-Commonwealth Munitions 1: has removed 2 Munitionss owned by British-Commonwealth in SZ 66 Non Combat Move - British-Commonwealth 1 Bomber and 2 Zeppelins moved from Cairo to Tabuk Place Units - British-Commonwealth 1 Destroyer and 1 Freighter placed in SZ 66 2 Elite-Offensive-Infantrys and 1 Infantry placed in Australia 2 Elite-Defensive-Infantrys and 3 Elite-Offensive-Infantrys placed in India 2 Trenchess placed in Tabuk 2 Trenchess placed in Rhodesia 2 Trenchess placed in Oman Turn Complete - British-Commonwealth British-Commonwealth collect 58 PUs; end with 58 PUs British-Commonwealth creates 4 Munitionss in SZ 38 British-Commonwealth creates 1 Munitions in SZ 42 British-Commonwealth creates 2 Munitionss in SZ 48Combat Hit Differential Summary :
Imperial-German-Afrika regular : 1.50 British-Commonwealth regular : -0.83 Ottomans AA : -0.17 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 10 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Americans Trigger -infraDuringCombatMove-Americans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Americans Munitions: Americans has 1 Gas-Munitions and 1 Munitions placed in By DKJD 4 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 2 Infantrys and 2 Tanks moved from Bordeaux to Marseilles 1 Fighter moved from Argonne to Rhiems 1 Field-Artillery and 4 Infantrys moved from Argonne to Vimy 1 Field-Artillery moved from Chaumont to Rhiems 2 Freighters and 1 Troop-Transport moved from SZ 22 to SZ 20 2 Elite-Offensive-Infantrys, 2 Tanks and 1 Troop-Transport moved from SZ 20 to SZ 22 2 Elite-Offensive-Infantrys and 2 Tanks moved from SZ 22 to Bordeaux 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 4 Infantrys and 2 Tanks moved from United States to SZ 24 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 4 Infantrys, 2 Tanks and 2 Troop-Transports moved from SZ 24 to SZ 20 Load Munitions - Americans Americans collect 0 PUs; end with 56 PUs Purchase Units - Americans Americans buy 1 Battlecruiser, 1 Elite-Offensive-Infantry, 1 Infantry, 2 Tanks and 1 Troop-Transport; Remaining resources: 0 PUs; Combat - Americans Trigger -infraDuringCombatMove-Americans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Americans creates battle in territory OVER THE TOP Americans creates battle in territory Rhiems Americans creates battle in territory Vimy Battle in Rhiems Americans attack with 1 Field-Artillery and 1 Fighter Germans defend with 1 Cavalry Americans roll dice for 1 Field-Artillery and 1 Fighter in Rhiems, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 Cavalry in Rhiems, round 2 : 0/1 hits, 0.17 expected hits 1 Cavalry owned by the Germans lost in Rhiems Americans win, taking Rhiems from Germans with 1 Field-Artillery and 1 Fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 Cavalry Battle in Vimy Americans attack with 1 Field-Artillery and 4 Infantrys Germans defend with 1 Factory and 1 Heavy-Artillery Americans roll dice for 1 Field-Artillery and 4 Infantrys in Vimy, round 2 : 2/1 hits, 1.17 expected hits Germans roll dice for 1 Heavy-Artillery in Vimy, round 2 : 0/1 hits, 0.67 expected hits 1 Heavy-Artillery owned by the Germans lost in Vimy Americans win, taking Vimy from Germans with 1 Field-Artillery and 4 Infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 1 Heavy-Artillery Trigger Remove Americans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Americans in By DKJD Non Combat Move - Americans 1 Fighter moved from Rhiems to Soissons Place Units - Americans 1 Battlecruiser and 1 Troop-Transport placed in SZ 24 1 Elite-Offensive-Infantry, 1 Infantry and 2 Tanks placed in United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Americans creates 1 Munitions in SZ 24Combat Hit Differential Summary :
Americans regular : 1.00 Germans regular : -0.83 -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 11 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Germans Trigger -infraDuringCombatMove-Germans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Germans Munitions: Germans has 1 Gas-Munitions and 1 Munitions placed in By DKJD 1 Armored-Train and 1 Train moved from RR 39 to RR 20 5 Railguns moved from RR 141 to RR 39 1 Heavy-Artillery moved from Venice to Piedmont 2 Heavy-Artillerys moved from Brussels to Vimy 1 Cavalry moved from Metz to Ardennes 1 Cavalry moved from Luneville to Douamont 1 Cavalry moved from Bar-Le-Duc to Metz 1 Cavalry moved from Bar-Le-Duc to Douamont Load Munitions - Germans Germans collect 0 PUs; end with 132 PUs Germans creates 1 Gas-Munitions in Innsbruck Germans creates 10 Munitionss in Kiel Germans creates 1 Gas-Munitions in Piedmont Germans creates 10 Munitionss in RR 39 Germans creates 3 Gas-Munitionss in Smolensk Germans creates 2 Gas-Munitionss in Vimy Fire Munitions and Combat Move - Germans 20 Infantrys moved from Venice to Piedmont 1 Zeppelin moved from Innsbruck to Piedmont 1 Zeppelin moved from Berlin to Piedmont 1 Bomber moved from Vienna to Piedmont 10 Munitionss moved from RR 39 to Piedmont 1 Fighter moved from Serbia to Venice 1 Fighter moved from Galacia to Venice 1 Heavy-Artillery and 12 Infantrys moved from Innsbruck to Venice 1 Submarine moved from SZ 10 to SZ 7 Germans take SZ 7 from British 2 Fighters moved from Kiel to Cologne 1 Bomber moved from Kiel to Bavaria 1 Bomber moved from Bavaria to Innsbruck 1 Cavalry moved from Moscow to Smolensk 2 Cavalrys, 2 Field-Artillerys and 3 Heavy-Artillerys moved from Smolensk to Belarus 3 Cavalrys moved from Belarus to Galacia 1 Infantry moved from Poland to Galacia 1 Infantry moved from Belarus to Poland 1 Infantry moved from Belarus to Poland 1 Infantry moved from Belarus to Poland 1 Infantry moved from Vilnius to Poland 1 Infantry moved from Brussels to Vimy 1 Zeppelin moved from Brussels to Vimy 1 Red-Baron moved from Bar-Le-Duc to Rhiems 1 Cavalry moved from Bar-Le-Duc to Rhiems Purchase Units - Germans Germans buy 1 Battleship, 9 Cavalrys, 2 Harbor-Defensess, 2 Heavy-Artillerys, 7 Infantrys, 5 Submarines and 2 Trenchess; Remaining resources: 0 PUs; Combat - Germans Trigger -infraDuringCombatMove-Germans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Germans creates battle in territory OVER THE TOP Germans creates battle in territory By DKJD Battle in Rhiems Germans attack with 1 Cavalry and 1 Red-Baron Americans defend with 1 Field-Artillery Germans roll dice for 1 Cavalry and 1 Red-Baron in Rhiems, round 2 : 1/0 hits, 1.00 expected hits French roll dice for 1 Field-Artillery in Rhiems, round 2 : 1/1 hits, 0.33 expected hits 1 Field-Artillery owned by the Americans and 1 Cavalry owned by the Germans lost in Rhiems Germans win, taking By DKJD from British with 1 Red-Baron remaining. Battle score for attacker is 1 Casualties for Germans: 1 Cavalry Casualties for Americans: 1 Field-Artillery Battle in Vimy Germans attack with 2 Gas-Munitionss, 2 Heavy-Artillerys, 1 Infantry and 1 Zeppelin Americans defend with 1 Factory, 1 Field-Artillery and 4 Infantrys Germans roll Gas dice in Vimy : 1/1 hits, 1.33 expected hits 1 Infantry owned by the Americans lost in Vimy Germans roll dice for 2 Gas-Munitionss, 2 Heavy-Artillerys, 1 Infantry and 1 Zeppelin in Vimy, round 2 : 2/0 hits, 2.00 expected hits Americans roll dice for 1 Field-Artillery and 3 Infantrys in Vimy, round 2 : 1/1 hits, 0.83 expected hits 2 Infantrys owned by the Americans and 1 Zeppelin owned by the Germans lost in Vimy 2 Gas-Munitionss owned by the Germans lost in Vimy Germans roll dice for 2 Heavy-Artillerys and 1 Infantry in Vimy, round 3 : 2/1 hits, 1.67 expected hits Americans roll dice for 1 Field-Artillery and 1 Infantry in Vimy, round 3 : 0/1 hits, 0.50 expected hits 1 Field-Artillery owned by the Americans and 1 Infantry owned by the Americans lost in Vimy Germans win, taking Vimy from Americans with 2 Heavy-Artillerys and 1 Infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 Field-Artillery and 4 Infantrys Casualties for Germans: 2 Gas-Munitionss and 1 Zeppelin Battle in Piedmont Germans attack with 1 Bomber, 1 Gas-Munitions, 1 Heavy-Artillery, 20 Infantrys, 10 Munitionss and 2 Zeppelins Italians defend with 5 Elite-Defensive-Infantrys, 1 Factory, 1 Infantry and 2 Trenchess; French defend with 6 Elite-Defensive-Infantrys; Americans defend with 4 Field-Artillerys, 2 Fighters and 2 Infantrys Germans roll Gas dice in Piedmont : 0/1 hits, 0.67 expected hits Germans roll dice for 1 Bomber, 1 Gas-Munitions, 1 Heavy-Artillery, 20 Infantrys, 10 Munitionss and 2 Zeppelins in Piedmont, round 2 : 9/1 hits, 9.50 expected hits Italians roll dice for 11 Elite-Defensive-Infantrys, 4 Field-Artillerys, 2 Fighters, 3 Infantrys and 2 Trenchess in Piedmont, round 2 : 7/1 hits, 6.50 expected hits 2 Trenchess owned by the Italians, 2 Infantrys owned by the Americans, 7 Infantrys owned by the Germans, 1 Infantry owned by the Italians and 2 Elite-Defensive-Infantrys owned by the Italians lost in Piedmont 1 Gas-Munitions owned by the Germans and 10 Munitionss owned by the Germans lost in Piedmont Germans roll dice for 1 Bomber, 1 Heavy-Artillery, 13 Infantrys and 2 Zeppelins in Piedmont, round 3 : 5/0 hits, 5.00 expected hits Italians roll dice for 9 Elite-Defensive-Infantrys, 4 Field-Artillerys and 2 Fighters in Piedmont, round 3 : 6/1 hits, 5.33 expected hits 6 Infantrys owned by the Germans and 5 Elite-Defensive-Infantrys owned by the French lost in Piedmont Germans roll dice for 1 Bomber, 1 Heavy-Artillery, 7 Infantrys and 2 Zeppelins in Piedmont, round 4 : 4/0 hits, 4.00 expected hits Italians roll dice for 4 Elite-Defensive-Infantrys, 4 Field-Artillerys and 2 Fighters in Piedmont, round 4 : 3/1 hits, 3.67 expected hits 3 Infantrys owned by the Germans, 3 Elite-Defensive-Infantrys owned by the Italians and 1 Elite-Defensive-Infantry owned by the French lost in Piedmont Germans roll dice for 1 Bomber, 1 Heavy-Artillery, 4 Infantrys and 2 Zeppelins in Piedmont, round 5 : 4/1 hits, 3.17 expected hits Italians roll dice for 4 Field-Artillerys and 2 Fighters in Piedmont, round 5 : 2/1 hits, 2.33 expected hits 4 Field-Artillerys owned by the Americans and 2 Infantrys owned by the Germans lost in Piedmont Germans roll dice for 1 Bomber, 1 Heavy-Artillery, 2 Infantrys and 2 Zeppelins in Piedmont, round 6 : 2/1 hits, 2.50 expected hits Italians roll dice for 2 Fighters in Piedmont, round 6 : 1/0 hits, 1.00 expected hits 2 Fighters owned by the Americans and 1 Infantry owned by the Germans lost in Piedmont Germans win, taking Piedmont from Italians with 1 Bomber, 1 Heavy-Artillery, 1 Infantry and 2 Zeppelins remaining. Battle score for attacker is 43 Casualties for Germans: 1 Gas-Munitions, 19 Infantrys and 10 Munitionss Casualties for Americans: 4 Field-Artillerys, 2 Fighters and 2 Infantrys Casualties for Italians: 5 Elite-Defensive-Infantrys, 1 Infantry and 2 Trenchess Casualties for French: 6 Elite-Defensive-Infantrys Trigger Remove Germans Munitions 1: has removed 3 Gas-Munitionss owned by Germans in Smolensk Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Germans in By DKJD Trigger Remove Germans Munitions 1: has removed 10 Munitionss owned by Germans in Kiel Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Innsbruck Non Combat Move - Germans 2 Zeppelins moved from Piedmont to Innsbruck 1 Bomber moved from Piedmont to Innsbruck 6 Infantrys moved from Bavaria to Innsbruck 10 Infantrys moved from Berlin to RR 20 10 Infantrys and 2 Trains moved from RR 20 to RR 122 1 Train moved from RR 122 to RR 20 10 Infantrys moved from RR 122 to Northern Rhineland 1 Red-Baron moved from Rhiems to Bar-Le-Duc Place Units - Germans 2 Harbor-Defensess placed in SZ 7 1 Battleship and 5 Submarines placed in SZ 7 2 Heavy-Artillerys, 1 Infantry and 2 Trenchess placed in Brussels 6 Cavalrys placed in Bavaria 3 Cavalrys and 6 Infantrys placed in Berlin Turn Complete - Germans Germans collect 135 PUs; end with 135 PUs Germans creates 3 Gas-Munitionss in Belarus Germans creates 2 Gas-Munitionss in Brussels Germans creates 10 Munitionss in Kiel Germans creates 1 Gas-Munitions in Piedmont Germans creates 10 Munitionss in RR 39 Germans creates 2 Munitionss in SZ 7 Germans creates 1 Gas-Munitions in Venice Germans creates 2 Gas-Munitionss in VimyCombat Hit Differential Summary :
Germans Gas : -1.00 Americans regular : -0.33 Italians regular : 0.17 French regular : 0.67 Germans regular : 0.17 -
TripleA Turn Summary: Imperial-German-Afrika round 11
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 11 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Imperial-German-Afrika Trigger -infraDuringCombatMove-Imperial-German-Afrika-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Imperial-German-Afrika Munitions: Imperial-German-Afrika has 1 Gas-Munitions and 1 Munitions placed in By DKJD Load Munitions - Imperial-German-Afrika Imperial-German-Afrika collect 0 PUs; end with 23 PUs Imperial-German-Afrika creates 10 Munitionss in German E. Afrika Fire Munitions and Combat Move - Imperial-German-Afrika Imperial-German-Afrika takes I. Somaliland from Italians Imperial-German-Afrika takes Southern Sudan from British-Commonwealth 10 Munitionss moved from German E. Afrika to Rhodesia 1 Bomber moved from German E. Afrika to Rhodesia 5 Infantrys moved from German E. Afrika to Rhodesia 1 Infantry moved from British E. Africa to I. Somaliland 1 Infantry moved from Niangara to Southern Sudan 4 Infantrys moved from Mumbaza to Niangara 7 Infantrys moved from German E. Afrika to Rhodesia Purchase Units - Imperial-German-Afrika Imperial-German-Afrika buy 1 Bomber and 5 Infantrys; Remaining resources: 1 PUs; Combat - Imperial-German-Afrika Trigger -infraDuringCombatMove-Imperial-German-Afrika-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Imperial-German-Afrika creates battle in territory OVER THE TOP Battle in Rhodesia Imperial-German-Afrika attack with 1 Bomber, 12 Infantrys and 10 Munitionss French-Colonial-Africa defend with 4 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys and 7 Field-Artillerys; British-Commonwealth defend with 2 Trenchess Imperial-German-Afrika roll dice for 1 Bomber, 12 Infantrys and 10 Munitionss in Rhodesia, round 2 : 6/0 hits, 6.00 expected hits British-Commonwealth roll dice for 4 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys, 7 Field-Artillerys and 2 Trenchess in Rhodesia, round 2 : 5/1 hits, 4.50 expected hits 1 Elite-Offensive-Infantry owned by the French-Colonial-Africa, 5 Infantrys owned by the Imperial-German-Afrika, 1 Elite-Defensive-Infantry owned by the French-Colonial-Africa and 2 Trenchess owned by the British-Commonwealth lost in Rhodesia 10 Munitionss owned by the Imperial-German-Afrika lost in Rhodesia 1 Bomber owned by the Imperial-German-Afrika retreated 7 Infantrys owned by the Imperial-German-Afrika retreated to German E. Afrika British-Commonwealth win . Battle score for attacker is 2 Casualties for Imperial-German-Afrika: 5 Infantrys and 10 Munitionss Casualties for British-Commonwealth: 2 Trenchess Casualties for French-Colonial-Africa: 1 Elite-Defensive-Infantry and 1 Elite-Offensive-Infantry Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Imperial-German-Afrika in By DKJD Non Combat Move - Imperial-German-Afrika 1 Bomber moved from Rhodesia to German E. Afrika Place Units - Imperial-German-Afrika 1 Bomber and 5 Infantrys placed in German E. Afrika Turn Complete - Imperial-German-Afrika Imperial-German-Afrika collect 17 PUs; end with 18 PUs Imperial-German-Afrika creates 10 Munitionss in German E. AfrikaCombat Hit Differential Summary :
Imperial-German-Afrika regular : 0.00 British-Commonwealth regular : 0.50 -
Even though German Afrika is still in the fight, they're stuck at their capital and are pretty toothless at this point, so the British Commonwealth forces have turned their eye towards retaking Cairo/Egypt....

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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 11 Move Battleships/Cruisers, Heavy Artillery, and Railguns - French Trigger -infraDuringCombatMove-French-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add French Munitions: French has 1 Gas-Munitions and 1 Munitions placed in By DKJD 2 Battlecruisers and 3 Battleships moved from SZ 30 to SZ 35 French take SZ 35 from Ottomans Load Munitions - French French collect 0 PUs; end with 65 PUs French creates 8 Munitionss in SZ 35 Fire Munitions and Combat Move - French 8 Munitionss moved from SZ 35 to Jerusalem 3 Elite-Defensive-Infantrys moved from Marseilles to Piedmont 1 Zeppelin moved from Marseilles to Piedmont 6 Infantrys moved from Paris to Marseilles 1 Armored-Train and 1 Train moved from RR 27 to RR 17 6 Infantrys moved from Picardy to RR 17 1 Armored-Train, 6 Infantrys and 1 Train moved from RR 17 to RR 37 6 Infantrys moved from RR 37 to Marseilles 2 Infantrys moved from Picardy to Compiegne 1 Elite-Offensive-Infantry, 1 Field-Artillery and 4 Infantrys moved from Chantilly to Soissons Purchase Units - French French buy 3 Cavalrys, 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 12 Infantrys and 1 Zeppelin; Remaining resources: 0 PUs; Combat - French Trigger -infraDuringCombatMove-French-2: Setting isInfrastructure to false for unitAttachment attached to Trenches French creates battle in territory OVER THE TOP French creates battle in territory By DKJD Battle in Jerusalem French attack with 8 Munitionss Ottomans defend with 10 Infantrys and 3 Trenchess French roll dice for 8 Munitionss in Jerusalem, round 2 : 3/1 hits, 2.67 expected hits Units damaged: 3 Trenchess owned by the Ottomans 8 Munitionss owned by the French lost in Jerusalem Ottomans win, taking By DKJD from Germans with 10 Infantrys and 3 Trenchess remaining. Battle score for attacker is 0 Casualties for French: 8 Munitionss Battle in Piedmont French attack with 3 Elite-Defensive-Infantrys and 1 Zeppelin Germans defend with 1 Factory, 1 Heavy-Artillery and 1 Infantry French roll dice for 3 Elite-Defensive-Infantrys and 1 Zeppelin in Piedmont, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Heavy-Artillery and 1 Infantry in Piedmont, round 2 : 0/1 hits, 0.83 expected hits 1 Infantry owned by the Germans lost in Piedmont French roll dice for 3 Elite-Defensive-Infantrys and 1 Zeppelin in Piedmont, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Heavy-Artillery in Piedmont, round 3 : 1/1 hits, 0.67 expected hits 1 Heavy-Artillery owned by the Germans and 1 Elite-Defensive-Infantry owned by the French lost in Piedmont French win, taking Piedmont from Germans with 2 Elite-Defensive-Infantrys and 1 Zeppelin remaining. Battle score for attacker is 9 Casualties for Germans: 1 Heavy-Artillery and 1 Infantry Casualties for French: 1 Elite-Defensive-Infantry Trigger Remove French Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French in By DKJD Non Combat Move - French 1 Zeppelin moved from Piedmont to Marseilles 5 Destroyers moved from SZ 30 to SZ 35 1 Submarine moved from SZ 30 to SZ 35 3 Submarines moved from SZ 29 to SZ 30 1 Freighter moved from SZ 29 to SZ 30 Place Units - French 3 Cavalrys placed in Chantilly 1 Zeppelin placed in Paris 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Infantry placed in Marseilles 6 Infantrys placed in Burgundy 5 Infantrys placed in Picardy Turn Complete - French French collect 66 PUs; end with 66 PUs French creates 8 Munitionss in SZ 35Combat Hit Differential Summary :
French regular : 1.00 Germans regular : -0.50 -
TripleA Turn Summary: French-Colonial-Africa round 11
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 11 Move Battleships/Cruisers, Heavy Artillery, and Railguns - French-Colonial-Africa Trigger -infraDuringCombatMove-French-Colonial-Africa-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add French-Colonial-Africa Munitions: French-Colonial-Africa has 1 Gas-Munitions and 1 Munitions placed in By DKJD 1 Battlecruiser and 2 Battleships moved from SZ 30 to SZ 35 5 Elite-Offensive-Infantrys moved from Naples to SZ 30 French-Colonial-Africa undo move 2. Load Munitions - French-Colonial-Africa French-Colonial-Africa collect 0 PUs; end with 41 PUs French-Colonial-Africa creates 5 Munitionss in SZ 35 Fire Munitions and Combat Move - French-Colonial-Africa British-Commonwealth takes S. Rhodesia from Imperial-German-Afrika 5 Munitionss moved from SZ 35 to Jerusalem 5 Elite-Offensive-Infantrys moved from Naples to SZ 30 5 Elite-Offensive-Infantrys and 1 Troop-Transport moved from SZ 30 to SZ 35 5 Elite-Offensive-Infantrys moved from SZ 35 to Jerusalem 1 Fighter moved from Tabuk to Jerusalem 1 Fighter moved from French Niger to Egypt 1 Elite-Defensive-Infantry, 2 Field-Artillerys and 8 Infantrys moved from Hurghada to Egypt 1 Elite-Offensive-Infantry moved from Buchuanaland to S. Rhodesia 1 Elite-Offensive-Infantry moved from German Southwest Africa to Buchuanaland 1 Elite-Offensive-Infantry, 1 Fighter and 2 Infantrys moved from Angolia to Rhodesia 2 Infantrys moved from Bandundu to Cameroon 5 Infantrys moved from Senegal to RR 87 5 Infantrys and 1 Train moved from RR 87 to RR 74 5 Infantrys moved from RR 74 to Algeria 1 Infantry moved from Mauritania to Casablanca 1 Destroyer moved from SZ 28 to SZ 32 1 Destroyer moved from SZ 28 to SZ 30 1 Armored-Train and 1 Train moved from RR 109 to RR 101 1 Train moved from RR 102 to RR 96 Purchase Units - French-Colonial-Africa French-Colonial-Africa buy 3 Cavalrys, 1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry, 1 Field-Artillery, 1 Fighter, 2 Infantrys and 2 Trenchess; Remaining resources: 0 PUs; Combat - French-Colonial-Africa Trigger -infraDuringCombatMove-French-Colonial-Africa-2: Setting isInfrastructure to false for unitAttachment attached to Trenches French-Colonial-Africa creates battle in territory OVER THE TOP Battle in Jerusalem French-Colonial-Africa attack with 5 Elite-Offensive-Infantrys, 1 Fighter and 5 Munitionss Ottomans defend with 10 Infantrys and 3 Trenchess French-Colonial-Africa roll dice for 5 Elite-Offensive-Infantrys, 1 Fighter and 5 Munitionss in Jerusalem, round 2 : 4/1 hits, 3.83 expected hits Ottomans roll dice for 10 Infantrys and 3 Trenchess in Jerusalem, round 2 : 1/1 hits, 1.67 expected hits 1 Infantry owned by the Ottomans, 1 Elite-Offensive-Infantry owned by the French-Colonial-Africa and 3 Trenchess owned by the Ottomans lost in Jerusalem 5 Munitionss owned by the French-Colonial-Africa lost in Jerusalem French-Colonial-Africa roll dice for 4 Elite-Offensive-Infantrys and 1 Fighter in Jerusalem, round 3 : 2/1 hits, 1.83 expected hits Ottomans roll dice for 9 Infantrys in Jerusalem, round 3 : 2/1 hits, 1.50 expected hits 2 Infantrys owned by the Ottomans and 2 Elite-Offensive-Infantrys owned by the French-Colonial-Africa lost in Jerusalem French-Colonial-Africa roll dice for 2 Elite-Offensive-Infantrys and 1 Fighter in Jerusalem, round 4 : 1/1 hits, 1.17 expected hits Ottomans roll dice for 7 Infantrys in Jerusalem, round 4 : 1/1 hits, 1.17 expected hits 1 Infantry owned by the Ottomans and 1 Elite-Offensive-Infantry owned by the French-Colonial-Africa lost in Jerusalem French-Colonial-Africa roll dice for 1 Elite-Offensive-Infantry and 1 Fighter in Jerusalem, round 5 : 1/1 hits, 0.83 expected hits Ottomans roll dice for 6 Infantrys in Jerusalem, round 5 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Ottomans and 1 Elite-Offensive-Infantry owned by the French-Colonial-Africa lost in Jerusalem 1 Fighter owned by the French-Colonial-Africa retreated Ottomans win with 5 Infantrys remaining. Battle score for attacker is 4 Casualties for French-Colonial-Africa: 5 Elite-Offensive-Infantrys and 5 Munitionss Casualties for Ottomans: 5 Infantrys and 3 Trenchess Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French-Colonial-Africa in By DKJD Non Combat Move - French-Colonial-Africa 1 Fighter moved from Jerusalem to Egypt Place Units - French-Colonial-Africa 2 Trenchess placed in Algeria 3 Cavalrys placed in French Equitorial Africa 1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Field-Artillery placed in Angolia French-Colonial-Africa undo move 2. 2 Cavalrys and 1 Fighter placed in French Equitorial Africa 2 Infantrys placed in Casablanca 1 Cavalry placed in Senegal Turn Complete - French-Colonial-Africa French-Colonial-Africa collect 39 PUs; end with 39 PUs French-Colonial-Africa creates 5 Munitionss in SZ 35Combat Hit Differential Summary :
French-Colonial-Africa regular : 0.33 Ottomans regular : -0.33 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 11 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Russians Trigger -infraDuringCombatMove-Russians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Russians Munitions: Russians has 1 Gas-Munitions and 1 Munitions placed in By DKJD Combat - Russians Trigger -infraDuringCombatMove-Russians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Russians creates battle in territory OVER THE TOP Trigger Remove Russians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Russians in By DKJD Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Austrians round 11
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 11 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Austrians Trigger -infraDuringCombatMove-Austrians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Austrians Munitions: Austrians has 1 Gas-Munitions and 1 Munitions placed in By DKJD Load Munitions - Austrians Austrians collect 0 PUs; end with 61 PUs Austrians creates 6 Munitionss in SZ 31 Austrians creates 1 Gas-Munitions in Trieste Fire Munitions and Combat Move - Austrians 6 Munitionss moved from SZ 31 to Tuscany 3 Infantrys moved from Venice to Tuscany 2 Infantrys moved from Venice to Piedmont 2 Fighters moved from Venice to Piedmont 2 Fighters moved from Venice to Tuscany 1 Infantry moved from Venice to Piedmont 1 Heavy-Artillery moved from Trieste to SZ 31 4 Infantrys moved from Trieste to SZ 31 1 Heavy-Artillery moved from SZ 31 to Tuscany 4 Infantrys moved from SZ 31 to Tuscany 1 Fighter moved from Vienna to Venice 2 Submarines moved from SZ 31 to SZ 32 1 Zeppelin moved from Vienna to SZ 32 4 Zeppelins moved from Vienna to RR 46 6 Infantrys moved from Trieste to Venice 11 Infantrys moved from Vienna to RR 40 1 Armored-Train, 11 Infantrys and 2 Trains moved from RR 40 to RR 39 11 Infantrys moved from RR 39 to Venice 1 Armored-Train and 1 Train moved from RR 39 to RR 40 Purchase Units - Austrians Austrians buy 1 Battlecruiser, 1 Heavy-Artillery, 13 Infantrys and 2 Submarines; Remaining resources: 1 PUs; Combat - Austrians Trigger -infraDuringCombatMove-Austrians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Austrians creates battle in territory OVER THE TOP Austrians creates battle in territory By DKJD Battle in RR 46 Austrians attack with 4 Zeppelins French defend with 1 Armored-Train and 1 Train Austrians roll dice for 4 Zeppelins in RR 46, round 2 : 1/1 hits, 0.67 expected hits French roll dice for 1 Armored-Train and 1 Train in RR 46, round 2 : 1/1 hits, 0.33 expected hits 1 Zeppelin owned by the Austrians and 1 Train owned by the French lost in RR 46 Austrians roll dice for 3 Zeppelins in RR 46, round 3 : 0/1 hits, 0.50 expected hits French roll dice for 1 Armored-Train in RR 46, round 3 : 1/1 hits, 0.33 expected hits 1 Zeppelin owned by the Austrians lost in RR 46 Austrians roll dice for 2 Zeppelins in RR 46, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Armored-Train in RR 46, round 4 : 0/1 hits, 0.33 expected hits Austrians roll dice for 2 Zeppelins in RR 46, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 1 Armored-Train in RR 46, round 5 : 1/1 hits, 0.33 expected hits 1 Zeppelin owned by the Austrians lost in RR 46 1 Zeppelin owned by the Austrians retreated French win, taking By DKJD from French with 1 Armored-Train remaining. Battle score for attacker is -28 Casualties for Austrians: 3 Zeppelins Casualties for French: 1 Train Battle in Tuscany Austrians attack with 2 Fighters, 1 Heavy-Artillery, 7 Infantrys and 6 Munitionss Italians defend with 1 Elite-Offensive-Infantry and 4 Infantrys Austrians roll dice for 2 Fighters, 1 Heavy-Artillery, 7 Infantrys and 6 Munitionss in Tuscany, round 2 : 5/0 hits, 5.00 expected hits Italians roll dice for 1 Elite-Offensive-Infantry and 4 Infantrys in Tuscany, round 2 : 1/1 hits, 0.83 expected hits 1 Infantry owned by the Austrians, 4 Infantrys owned by the Italians and 1 Elite-Offensive-Infantry owned by the Italians lost in Tuscany 6 Munitionss owned by the Austrians lost in Tuscany Austrians win, taking Tuscany from Italians with 2 Fighters, 1 Heavy-Artillery and 6 Infantrys remaining. Battle score for attacker is 9 Casualties for Austrians: 1 Infantry and 6 Munitionss Casualties for Italians: 1 Elite-Offensive-Infantry and 4 Infantrys Battle in SZ 32 Austrians attack with 2 Submarines and 1 Zeppelin French-Colonial-Africa defend with 1 Destroyer Austrians roll dice for 2 Submarines in SZ 32, round 2 : 1/0 hits, 1.00 expected hits French-Colonial-Africa roll dice for 1 Destroyer in SZ 32, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the French-Colonial-Africa lost in SZ 32 Austrians win, taking SZ 32 from Italians with 2 Submarines and 1 Zeppelin remaining. Battle score for attacker is 8 Casualties for French-Colonial-Africa: 1 Destroyer Battle in Piedmont Austrians attack with 2 Fighters and 3 Infantrys Italians defend with 1 Factory; French defend with 2 Elite-Defensive-Infantrys Austrians roll dice for 2 Fighters and 3 Infantrys in Piedmont, round 2 : 1/1 hits, 1.50 expected hits Italians roll dice for 2 Elite-Defensive-Infantrys in Piedmont, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Austrians and 1 Elite-Defensive-Infantry owned by the French lost in Piedmont Austrians roll dice for 2 Fighters and 2 Infantrys in Piedmont, round 3 : 1/1 hits, 1.33 expected hits Italians roll dice for 1 Elite-Defensive-Infantry in Piedmont, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Austrians and 1 Elite-Defensive-Infantry owned by the French lost in Piedmont Austrians win, taking Piedmont from Italians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Austrians: 2 Infantrys Casualties for French: 2 Elite-Defensive-Infantrys Trigger Remove Austrians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Austrians in By DKJD Trigger Remove Austrians Munitions 1: has removed 1 Gas-Munitions owned by Austrians in Trieste Non Combat Move - Austrians 2 Fighters moved from Piedmont to Venice 1 Zeppelin moved from RR 46 to Trieste 1 Zeppelin moved from SZ 32 to Trieste 2 Fighters moved from Tuscany to Venice Place Units - Austrians 1 Battlecruiser and 2 Submarines placed in SZ 31 1 Heavy-Artillery and 2 Infantrys placed in Trieste 11 Infantrys placed in Vienna Turn Complete - Austrians Austrians collect 67 PUs; end with 68 PUs Austrians creates 7 Munitionss in SZ 31 Austrians creates 1 Gas-Munitions in Trieste Austrians creates 1 Gas-Munitions in TuscanyCombat Hit Differential Summary :
Italians regular : 1.17 French regular : 1.67 French-Colonial-Africa regular : -0.33 Austrians regular : -1.67 -
TripleA Turn Summary: Ottomans round 11
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 11 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Ottomans Trigger -infraDuringCombatMove-Ottomans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Ottomans Munitions: Ottomans has 1 Gas-Munitions and 1 Munitions placed in By DKJD Load Munitions - Ottomans Ottomans collect 0 PUs; end with 85 PUs Ottomans creates 6 Munitionss in SZ 37 Fire Munitions and Combat Move - Ottomans 6 Munitionss moved from SZ 37 to Svastepole 4 Field-Artillerys and 25 Infantrys moved from Karkov to Svastepole 8 Infantrys moved from Istanbul to SZ 36 8 Infantrys and 1 Troop-Transport moved from SZ 36 to SZ 37 8 Infantrys moved from SZ 37 to Svastepole 1 Zeppelin moved from Istanbul to Svastepole 5 Infantrys moved from Cairo to Egypt 1 Field-Artillery moved from Tobruk to Egypt 2 Infantrys moved from Tobruk to Egypt 1 Field-Artillery moved from Cairo to Egypt 2 Infantrys moved from Cairo to Egypt 2 Zeppelins moved from Cairo to Egypt 1 Fighter moved from Cairo to Egypt 3 Infantrys moved from Cairo to Egypt 2 Infantrys moved from Jerusalem to Be'er Sheva 1 Fighter moved from Cairo to Be'er Sheva 1 Zeppelin moved from Cairo to Egypt 1 Train moved from RR 70 to RR 66 3 Infantrys moved from Jerusalem to Arar 5 Infantrys moved from Syria to Arar 2 Infantrys and 2 Mech-Infantrys moved from Trieste to Tuscany 2 Infantrys and 2 Mech-Infantrys moved from Greece to Trieste 1 Armored-Train and 1 Train moved from RR 60 to RR 59 1 Field-Artillery and 9 Infantrys moved from al-Hasa to Basrah Purchase Units - Ottomans Ottomans repair damage of 8x Factory; Remaining resources: 77 PUs; Ottomans buy 2 Fighters, 19 Infantrys, 2 Mech-Infantrys and 2 Trenchess; Remaining resources: 1 PUs; Combat - Ottomans Trigger -infraDuringCombatMove-Ottomans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Ottomans creates battle in territory OVER THE TOP Battle in Svastepole Ottomans attack with 4 Field-Artillerys, 33 Infantrys, 6 Munitionss and 1 Zeppelin Russians defend with 1 AA-Gun, 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Factory, 3 Fighters, 2 Infantrys, 1 Shipyard and 8 Trenchess Russians roll AA dice in Svastepole : 0/1 hits, 0.17 expected hits Ottomans roll dice for 4 Field-Artillerys, 33 Infantrys, 6 Munitionss and 1 Zeppelin in Svastepole, round 2 : 10/1 hits, 10.17 expected hits Units damaged: 3 Trenchess owned by the Russians Russians roll dice for 1 AA-Gun, 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 3 Fighters, 2 Infantrys and 8 Trenchess in Svastepole, round 2 : 7/1 hits, 6.50 expected hits 7 Infantrys owned by the Ottomans and 5 Trenchess owned by the Russians lost in Svastepole 6 Munitionss owned by the Ottomans lost in Svastepole Ottomans roll dice for 4 Field-Artillerys, 26 Infantrys and 1 Zeppelin in Svastepole, round 3 : 7/0 hits, 7.00 expected hits Russians roll dice for 1 AA-Gun, 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 3 Fighters, 2 Infantrys and 3 Trenchess in Svastepole, round 3 : 6/1 hits, 6.50 expected hits 6 Infantrys owned by the Ottomans, 3 Trenchess owned by the Russians, 2 Infantrys owned by the Russians, 1 AA-Gun owned by the Russians and 1 Elite-Offensive-Infantry owned by the Russians lost in Svastepole Ottomans roll dice for 4 Field-Artillerys, 20 Infantrys and 1 Zeppelin in Svastepole, round 4 : 6/0 hits, 6.00 expected hits Russians roll dice for 13 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry and 3 Fighters in Svastepole, round 4 : 6/0 hits, 6.00 expected hits 6 Infantrys owned by the Ottomans, 1 Elite-Offensive-Infantry owned by the Russians and 5 Elite-Defensive-Infantrys owned by the Russians lost in Svastepole Ottomans roll dice for 4 Field-Artillerys, 14 Infantrys and 1 Zeppelin in Svastepole, round 5 : 5/0 hits, 5.00 expected hits Russians roll dice for 8 Elite-Defensive-Infantrys and 3 Fighters in Svastepole, round 5 : 4/1 hits, 4.17 expected hits 4 Infantrys owned by the Ottomans and 5 Elite-Defensive-Infantrys owned by the Russians lost in Svastepole Ottomans roll dice for 4 Field-Artillerys, 10 Infantrys and 1 Zeppelin in Svastepole, round 6 : 4/1 hits, 4.33 expected hits Russians roll dice for 3 Elite-Defensive-Infantrys and 3 Fighters in Svastepole, round 6 : 3/1 hits, 2.50 expected hits 3 Infantrys owned by the Ottomans, 1 Fighter owned by the Russians and 3 Elite-Defensive-Infantrys owned by the Russians lost in Svastepole Ottomans roll dice for 4 Field-Artillerys, 7 Infantrys and 1 Zeppelin in Svastepole, round 7 : 4/1 hits, 3.83 expected hits Russians roll dice for 2 Fighters in Svastepole, round 7 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Ottomans and 2 Fighters owned by the Russians lost in Svastepole Ottomans win, taking Svastepole from Russians with 4 Field-Artillerys, 6 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 48 Casualties for Ottomans: 27 Infantrys and 6 Munitionss Casualties for Russians: 1 AA-Gun, 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 3 Fighters, 2 Infantrys and 8 Trenchess Battle in Egypt Ottomans attack with 2 Field-Artillerys, 1 Fighter, 12 Infantrys and 3 Zeppelins French-Colonial-Africa defend with 1 Elite-Defensive-Infantry, 2 Field-Artillerys, 2 Fighters and 8 Infantrys; British-Commonwealth defend with 2 Cavalrys and 1 Infantry Ottomans roll dice for 2 Field-Artillerys, 1 Fighter, 12 Infantrys and 3 Zeppelins in Egypt, round 2 : 6/1 hits, 5.50 expected hits British-Commonwealth roll dice for 2 Cavalrys, 1 Elite-Defensive-Infantry, 2 Field-Artillerys, 2 Fighters and 9 Infantrys in Egypt, round 2 : 4/1 hits, 3.83 expected hits 4 Infantrys owned by the Ottomans and 6 Infantrys owned by the French-Colonial-Africa lost in Egypt Ottomans roll dice for 2 Field-Artillerys, 1 Fighter, 8 Infantrys and 3 Zeppelins in Egypt, round 3 : 4/1 hits, 4.67 expected hits British-Commonwealth roll dice for 2 Cavalrys, 1 Elite-Defensive-Infantry, 2 Field-Artillerys, 2 Fighters and 3 Infantrys in Egypt, round 3 : 2/1 hits, 2.83 expected hits 1 Infantry owned by the British-Commonwealth, 2 Infantrys owned by the Ottomans, 1 Cavalry owned by the British-Commonwealth and 2 Infantrys owned by the French-Colonial-Africa lost in Egypt Ottomans roll dice for 2 Field-Artillerys, 1 Fighter, 6 Infantrys and 3 Zeppelins in Egypt, round 4 : 4/0 hits, 4.00 expected hits British-Commonwealth roll dice for 1 Cavalry, 1 Elite-Defensive-Infantry, 2 Field-Artillerys and 2 Fighters in Egypt, round 4 : 2/1 hits, 2.17 expected hits 2 Field-Artillerys owned by the French-Colonial-Africa, 2 Infantrys owned by the Ottomans, 1 Cavalry owned by the British-Commonwealth and 1 Elite-Defensive-Infantry owned by the French-Colonial-Africa lost in Egypt Ottomans roll dice for 2 Field-Artillerys, 1 Fighter, 4 Infantrys and 3 Zeppelins in Egypt, round 5 : 4/1 hits, 3.33 expected hits British-Commonwealth roll dice for 2 Fighters in Egypt, round 5 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Ottomans and 2 Fighters owned by the French-Colonial-Africa lost in Egypt Ottomans takes Egypt from British-Commonwealth Ottomans win with 2 Field-Artillerys, 1 Fighter, 3 Infantrys and 3 Zeppelins remaining. Battle score for attacker is 37 Casualties for Ottomans: 9 Infantrys Casualties for French-Colonial-Africa: 1 Elite-Defensive-Infantry, 2 Field-Artillerys, 2 Fighters and 8 Infantrys Casualties for British-Commonwealth: 2 Cavalrys and 1 Infantry Battle in Be'er Sheva Ottomans attack with 1 Fighter and 2 Infantrys British-Commonwealth defend with 1 Elite-Offensive-Infantry Ottomans roll dice for 1 Fighter and 2 Infantrys in Be'er Sheva, round 2 : 1/1 hits, 0.83 expected hits British-Commonwealth roll dice for 1 Elite-Offensive-Infantry in Be'er Sheva, round 2 : 0/1 hits, 0.17 expected hits 1 Elite-Offensive-Infantry owned by the British-Commonwealth lost in Be'er Sheva Ottomans takes Be'er Sheva from British-Commonwealth Ottomans win with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for British-Commonwealth: 1 Elite-Offensive-Infantry Trigger Remove Ottomans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Ottomans in By DKJD Non Combat Move - Ottomans 1 Fighter moved from Egypt to Cairo 1 Fighter moved from Be'er Sheva to Cairo 3 Zeppelins moved from Egypt to Syria 2 Field-Artillerys and 3 Infantrys moved from Tripoli to Tunis 3 Infantrys and 3 Mech-Infantrys moved from Tunesia to Tunis 1 Fighter moved from Greece to Syria 1 Fighter moved from Syria to Cairo 1 Zeppelin moved from Svastepole to Syria Place Units - Ottomans 2 Mech-Infantrys placed in Greece 1 Fighter, 5 Infantrys and 2 Trenchess placed in Syria 1 Fighter and 3 Infantrys placed in Cairo 4 Infantrys placed in Basrah 7 Infantrys placed in Istanbul Turn Complete - Ottomans Ottomans collect 91 PUs; end with 92 PUs Ottomans creates 6 Munitionss in SZ 37Combat Hit Differential Summary :
British-Commonwealth regular : -1.00 Russians regular : 0.33 Ottomans regular : 0.33 Russians AA : -0.17 -
TripleA Turn Summary: British round 11
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 11 Move Battleships/Cruisers, Heavy Artillery, and Railguns - British Trigger -infraDuringCombatMove-British-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add British Munitions: British has 1 Gas-Munitions and 1 Munitions placed in By DKJD Load Munitions - British British collect 0 PUs; end with 54 PUs British creates 2 Munitionss in SZ 8 Fire Munitions and Combat Move - British 3 Elite-Offensive-Infantrys, 2 Field-Artillerys and 5 Infantrys moved from Somme to Vimy 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Infantrys moved from Ypres to Paschendale 1 Bomber moved from Soissons to Brussels 1 Bomber and 1 Zeppelin moved from Flanders to Brussels 6 Infantrys moved from Flanders to RR 118 1 Armored-Train, 6 Infantrys and 1 Train moved from RR 118 to RR 124 6 Infantrys moved from RR 124 to Somme 1 Infantry moved from Flanders to Ypres 1 Field-Artillery moved from Flanders to Arras 2 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 3 Infantrys moved from London to SZ 8 2 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 3 Infantrys moved from SZ 8 to Picardy Purchase Units - British British buy 1 Battleship, 2 Bombers and 1 Destroyer; Remaining resources: 2 PUs; Combat - British Trigger -infraDuringCombatMove-British-2: Setting isInfrastructure to false for unitAttachment attached to Trenches British creates battle in territory OVER THE TOP British creates battle in territory By DKJD Strategic bombing raid in Brussels Germans roll AA dice in Brussels : 0/1 hits, 0.50 expected hits Bombing raid in Brussels rolls: 2,2,1 and causes: 5 damage to unit: Factory Bombing raid in Brussels causes 5 damage total. Battle in Vimy British attack with 3 Elite-Offensive-Infantrys, 2 Field-Artillerys and 5 Infantrys Germans defend with 1 Factory, 2 Heavy-Artillerys and 1 Infantry British roll dice for 3 Elite-Offensive-Infantrys, 2 Field-Artillerys and 5 Infantrys in Vimy, round 2 : 3/1 hits, 2.83 expected hits Germans roll dice for 2 Heavy-Artillerys and 1 Infantry in Vimy, round 2 : 2/1 hits, 1.50 expected hits 1 Infantry owned by the Germans, 2 Infantrys owned by the British and 2 Heavy-Artillerys owned by the Germans lost in Vimy British win, taking By DKJD from Austrians, taking Vimy from Germans with 3 Elite-Offensive-Infantrys, 2 Field-Artillerys and 3 Infantrys remaining. Battle score for attacker is 18 Casualties for British: 2 Infantrys Casualties for Germans: 2 Heavy-Artillerys and 1 Infantry Trigger Remove British Munitions 1: has removed 2 Munitionss owned by British in SZ 8 Trigger Remove British Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British in By DKJD Non Combat Move - British 1 AA-Gun moved from Somme to Vimy 1 AA-Gun moved from Soissons to Vimy 1 Bomber and 1 Zeppelin moved from Brussels to Flanders 1 Bomber moved from Brussels to Ypres Place Units - British 2 Bombers placed in Flanders 1 Battleship and 1 Destroyer placed in SZ 8 Turn Complete - British British collect 56 PUs; end with 58 PUs British creates 4 Munitionss in SZ 8Combat Hit Differential Summary :
Germans AA : -0.50 Germans regular : 0.50 British regular : 0.17 -
TripleA Turn Summary: British-Commonwealth round 11
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 11 Move Battleships/Cruisers, Heavy Artillery, and Railguns - British-Commonwealth Trigger -infraDuringCombatMove-British-Commonwealth-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add British-Commonwealth Munitions: British-Commonwealth has 1 Gas-Munitions and 1 Munitions placed in By DKJD British-Commonwealth takes Jerusalem from Ottomans 1 Infantry moved from Tabuk to Jerusalem 1 Battleship moved from SZ 48 to SZ 42 1 Zeppelin moved from Tabuk to RR 66 1 Elite-Offensive-Infantry moved from Tabuk to Be'er Sheva British-Commonwealth undo move 4. Load Munitions - British-Commonwealth British-Commonwealth collect 0 PUs; end with 58 PUs British-Commonwealth creates 4 Munitionss in SZ 38 British-Commonwealth creates 3 Munitionss in SZ 42 Fire Munitions and Combat Move - British-Commonwealth British-Commonwealth takes British E. Africa from Imperial-German-Afrika 3 Munitionss moved from SZ 42 to I. Somaliland 4 Munitionss moved from SZ 38 to Egypt 2 Battleships moved from SZ 38 to SZ 42 2 Elite-Offensive-Infantrys, 1 Freighter and 1 Infantry moved from SZ 48 to SZ 42 2 Elite-Offensive-Infantrys and 1 Infantry moved from SZ 42 to British E. Africa British-Commonwealth undo move 2. 4 Munitionss moved from SZ 38 to Be'er Sheva 1 Cavalry moved from Tabuk to Be'er Sheva 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 2 Field-Artillerys moved from Tabuk to SZ 38 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 2 Field-Artillerys and 1 Troop-Transport moved from SZ 38 to SZ 42 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 2 Field-Artillerys moved from SZ 42 to I. Somaliland 1 Elite-Defensive-Infantry and 1 Field-Artillery moved from Tabuk to Hejaz 4 Elite-Defensive-Infantrys and 4 Elite-Offensive-Infantrys moved from Oman to SZ 42 4 Elite-Defensive-Infantrys and 4 Elite-Offensive-Infantrys moved from SZ 42 to British E. Africa 1 Bomber and 1 Zeppelin moved from Tabuk to Southern Sudan 2 Elite-Defensive-Infantrys moved from Luderitz to Buchuanaland 2 Elite-Offensive-Infantrys and 1 Infantry moved from Australia to SZ 66 2 Elite-Offensive-Infantrys, 1 Freighter and 1 Infantry moved from SZ 66 to SZ 48 1 Destroyer moved from SZ 66 to SZ 48 2 Freighters moved from SZ 43 to SZ 44 2 Elite-Defensive-Infantrys and 3 Elite-Offensive-Infantrys moved from India to SZ 44 2 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 2 Freighters moved from SZ 44 to SZ 43 2 Elite-Defensive-Infantrys and 3 Elite-Offensive-Infantrys moved from SZ 43 to Oman British-Commonwealth undo move 1. 3 Munitionss moved from SZ 42 to SZ 50 Purchase Units - British-Commonwealth British-Commonwealth buy 4 Bombers and 1 Fighter; Remaining resources: 2 PUs; Combat - British-Commonwealth Trigger -infraDuringCombatMove-British-Commonwealth-2: Setting isInfrastructure to false for unitAttachment attached to Trenches British-Commonwealth creates battle in territory OVER THE TOP British-Commonwealth creates battle in territory RR 66 Battle in RR 66 British-Commonwealth attack with 1 Zeppelin Ottomans defend with 1 Train British-Commonwealth roll dice for 1 Zeppelin in RR 66, round 2 : 0/1 hits, 0.17 expected hits British-Commonwealth roll dice for 1 Zeppelin in RR 66, round 3 : 0/1 hits, 0.17 expected hits British-Commonwealth roll dice for 1 Zeppelin in RR 66, round 4 : 0/1 hits, 0.17 expected hits British-Commonwealth roll dice for 1 Zeppelin in RR 66, round 5 : 0/1 hits, 0.17 expected hits British-Commonwealth roll dice for 1 Zeppelin in RR 66, round 6 : 0/1 hits, 0.17 expected hits British-Commonwealth roll dice for 1 Zeppelin in RR 66, round 7 : 1/1 hits, 0.17 expected hits 1 Train owned by the Ottomans lost in RR 66 British-Commonwealth win . Battle score for attacker is 8 Casualties for Ottomans: 1 Train Battle in Southern Sudan British-Commonwealth attack with 1 Bomber and 1 Zeppelin Imperial-German-Afrika defend with 1 Infantry British-Commonwealth roll dice for 1 Bomber and 1 Zeppelin in Southern Sudan, round 2 : 0/1 hits, 0.67 expected hits Imperial-German-Afrika roll dice for 1 Infantry in Southern Sudan, round 2 : 0/1 hits, 0.17 expected hits British-Commonwealth roll dice for 1 Bomber and 1 Zeppelin in Southern Sudan, round 3 : 0/1 hits, 0.67 expected hits Imperial-German-Afrika roll dice for 1 Infantry in Southern Sudan, round 3 : 0/1 hits, 0.17 expected hits British-Commonwealth roll dice for 1 Bomber and 1 Zeppelin in Southern Sudan, round 4 : 1/1 hits, 0.67 expected hits Imperial-German-Afrika roll dice for 1 Infantry in Southern Sudan, round 4 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the Imperial-German-Afrika lost in Southern Sudan British-Commonwealth win . Battle score for attacker is 2 Casualties for Imperial-German-Afrika: 1 Infantry Battle in Be'er Sheva British-Commonwealth attack with 1 Cavalry and 4 Munitionss Ottomans defend with 2 Infantrys British-Commonwealth roll dice for 1 Cavalry and 4 Munitionss in Be'er Sheva, round 2 : 2/1 hits, 1.50 expected hits Ottomans roll dice for 2 Infantrys in Be'er Sheva, round 2 : 1/1 hits, 0.33 expected hits 2 Infantrys owned by the Ottomans and 1 Cavalry owned by the British-Commonwealth lost in Be'er Sheva 4 Munitionss owned by the British-Commonwealth lost in Be'er Sheva Ottomans win with no units remaining. Battle score for attacker is 0 Casualties for British-Commonwealth: 1 Cavalry and 4 Munitionss Casualties for Ottomans: 2 Infantrys Battle in I. Somaliland British-Commonwealth attack with 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 2 Field-Artillerys Imperial-German-Afrika defend with 1 Infantry British-Commonwealth roll dice for 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 2 Field-Artillerys in I. Somaliland, round 2 : 2/0 hits, 2.00 expected hits Imperial-German-Afrika roll dice for 1 Infantry in I. Somaliland, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Imperial-German-Afrika and 1 Elite-Defensive-Infantry owned by the British-Commonwealth lost in I. Somaliland Italians takes I. Somaliland from Imperial-German-Afrika British-Commonwealth win . Battle score for attacker is -1 Casualties for British-Commonwealth: 1 Elite-Defensive-Infantry Casualties for Imperial-German-Afrika: 1 Infantry Battle in SZ 50 British-Commonwealth attack with 3 Munitionss Imperial-German-Afrika defend with 3 Harbor-Defensess British-Commonwealth roll dice for 3 Munitionss in SZ 50, round 2 : 1/0 hits, 1.00 expected hits 1 Harbor-Defenses owned by the Imperial-German-Afrika lost in SZ 50 3 Munitionss owned by the British-Commonwealth lost in SZ 50 Imperial-German-Afrika win . Battle score for attacker is 3 Casualties for Imperial-German-Afrika: 1 Harbor-Defenses Casualties for British-Commonwealth: 3 Munitionss Trigger Remove British-Commonwealth Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British-Commonwealth in By DKJD Non Combat Move - British-Commonwealth 1 Bomber moved from Southern Sudan to Abyssinia British-Commonwealth undo move 1. 1 Bomber moved from Southern Sudan to B. Somaliland 1 Zeppelin moved from Southern Sudan to B. Somaliland 1 Zeppelin moved from RR 66 to Tabuk Place Units - British-Commonwealth 4 Bombers and 1 Fighter placed in S. Africa Turn Complete - British-Commonwealth British-Commonwealth collect 62 PUs; end with 64 PUs British-Commonwealth creates 7 Munitionss in SZ 42Combat Hit Differential Summary :
Imperial-German-Afrika regular : 0.33 British-Commonwealth regular : -0.50 Ottomans regular : 0.67
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