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    • GenerationKILLG Offline
      GenerationKILL
      last edited by

      TripleA Turn Summary: French-Colonial-Africa round 10

      TripleA Turn Summary for game: Over The Top, version: 1.0.0

      Game History

      Round: 10
      
          Move Battleships/Cruisers, Heavy Artillery, and Railguns - French-Colonial-Africa
              Trigger -infraDuringCombatMove-French-Colonial-Africa-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
              Trigger Add French-Colonial-Africa Munitions: French-Colonial-Africa has 1 Gas-Munitions and 1 Munitions placed in By DKJD
              1 Battlecruiser and 2 Battleships moved from SZ 27 to SZ 30
      
          Load Munitions - French-Colonial-Africa
              French-Colonial-Africa collect 0 PUs; end with 41 PUs
              French-Colonial-Africa creates 5 Munitionss in SZ 30
      
          Fire Munitions and Combat Move - French-Colonial-Africa
                  British-Commonwealth takes Rhodesia from Imperial-German-Afrika
                  French-Colonial-Africa takes German Southwest Africa from Imperial-German-Afrika
                  British-Commonwealth takes Buchuanaland from Imperial-German-Afrika
                  British-Commonwealth takes Rhodesia from Imperial-German-Afrika
              5 Munitionss moved from SZ 30 to Naples
              5 Elite-Offensive-Infantrys moved from Gibraltar to SZ 27
              5 Elite-Offensive-Infantrys and 1 Troop-Transport moved from SZ 27 to SZ 30
              5 Elite-Offensive-Infantrys moved from SZ 30 to Naples
              7 Elite-Offensive-Infantrys moved from Angolia to Rhodesia
              4 Elite-Defensive-Infantrys moved from Angolia to Rhodesia
              French-Colonial-Africa undo move 6.
              French-Colonial-Africa undo move 5.
              1 Elite-Offensive-Infantry moved from Angolia to German Southwest Africa
              1 Elite-Offensive-Infantry moved from Angolia to Buchuanaland
              5 Elite-Offensive-Infantrys moved from Angolia to Rhodesia
              4 Elite-Defensive-Infantrys moved from Angolia to Rhodesia
              7 Field-Artillerys moved from Angolia to Rhodesia
              1 Elite-Defensive-Infantry, 2 Field-Artillerys and 3 Infantrys moved from Northern Sudan to Hurghada
              5 Infantrys moved from French Niger to RR 89
              5 Infantrys and 1 Train moved from RR 89 to RR 86
              5 Infantrys moved from RR 86 to Hurghada
              1 Fighter moved from Oman to Tabuk
              2 Infantrys moved from Nigeria to RR 96
              2 Infantrys and 1 Train moved from RR 96 to RR 102
              2 Infantrys moved from RR 102 to Bandundu
              1 Fighter moved from French Equitorial Africa to French Niger
              1 Armored-Train and 1 Train moved from RR 101 to RR 109
              1 Fighter moved from Chikapa to RR 109
              1 Fighter moved from French Equitorial Africa to Bandundu
              1 Fighter moved from Senegal to Algeria
              1 Infantry moved from Senegal to Mauritania
      
          Purchase Units - French-Colonial-Africa
              French-Colonial-Africa buy 2 Destroyers, 1 Elite-Offensive-Infantry, 7 Infantrys and 1 Train; Remaining resources: 0 PUs; 
      
          Combat - French-Colonial-Africa
              Trigger -infraDuringCombatMove-French-Colonial-Africa-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
              French-Colonial-Africa creates battle in territory OVER THE TOP
              Battle in Naples
                  French-Colonial-Africa attack with 5 Elite-Offensive-Infantrys and 5 Munitionss
                  Ottomans defend with 3 Infantrys
                      French-Colonial-Africa roll dice for 5 Elite-Offensive-Infantrys and 5 Munitionss in Naples, round 2 : 4/1 hits, 3.33 expected hits
                      Ottomans roll dice for 3 Infantrys in Naples, round 2 : 0/1 hits, 0.50 expected hits
                      3 Infantrys owned by the Ottomans lost in Naples
                      5 Munitionss owned by the French-Colonial-Africa lost in Naples
                  French-Colonial-Africa win
                  , taking Naples from Ottomans. Battle score for attacker is 6
                  Casualties for Ottomans: 3 Infantrys
                  Casualties for French-Colonial-Africa: 5 Munitionss
              Battle in RR 109
                  French-Colonial-Africa attack with 1 Armored-Train, 1 Fighter and 1 Train
                  Imperial-German-Afrika defend with 1 Armored-Train and 1 Train
                      French-Colonial-Africa roll dice for 1 Armored-Train, 1 Fighter and 1 Train in RR 109, round 2 : 1/1 hits, 1.17 expected hits
                      Imperial-German-Afrika roll dice for 1 Armored-Train and 1 Train in RR 109, round 2 : 0/1 hits, 0.33 expected hits
                      1 Train owned by the Imperial-German-Afrika lost in RR 109
                      French-Colonial-Africa roll dice for 1 Armored-Train, 1 Fighter and 1 Train in RR 109, round 3 : 1/1 hits, 1.17 expected hits
                      Imperial-German-Afrika roll dice for 1 Armored-Train in RR 109, round 3 : 0/1 hits, 0.33 expected hits
                  1 Armored-Train owned by the Imperial-German-Afrika lost in RR 109
                  French-Colonial-Africa win
                  . Battle score for attacker is 13
                  Casualties for Imperial-German-Afrika: 1 Armored-Train and 1 Train
              Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French-Colonial-Africa in By DKJD
      
          Non Combat Move - French-Colonial-Africa
              1 Fighter moved from RR 109 to Angolia
      
          Place Units - French-Colonial-Africa
              1 Train placed in RR 87
              5 Infantrys placed in Senegal
              1 Elite-Offensive-Infantry and 2 Infantrys placed in Angolia
              2 Destroyers placed in SZ 28
      
          Turn Complete - French-Colonial-Africa
              French-Colonial-Africa collect 41 PUs; end with 41 PUs
              French-Colonial-Africa creates 5 Munitionss in SZ 30
      

      Combat Hit Differential Summary :

      Imperial-German-Afrika regular : -0.67
      French-Colonial-Africa regular : 0.33
      Ottomans regular : -0.50
      

      Savegame

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      • GenerationKILLG Offline
        GenerationKILL
        last edited by

        TripleA Turn Summary: Russians round 10

        TripleA Turn Summary for game: Over The Top, version: 1.0.0

        Game History

        Round: 10
        
            Move Battleships/Cruisers, Heavy Artillery, and Railguns - Russians
                Trigger -infraDuringCombatMove-Russians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                Trigger Add Russians Munitions: Russians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                2 Fighters moved from Svastepole to SZ 37
        
            Combat - Russians
                Trigger -infraDuringCombatMove-Russians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                Russians creates battle in territory OVER THE TOP
                Russians creates battle in territory SZ 37
                Battle in SZ 37
                    Russians attack with 2 Fighters
                    Ottomans defend with 1 Freighter
                        Russians roll dice for 2 Fighters in SZ 37, round 2 : 1/0 hits, 1.00 expected hits
                        Ottomans roll dice for 1 Freighter in SZ 37, round 2 : 0/1 hits, 0.17 expected hits
                        1 Freighter owned by the Ottomans lost in SZ 37
                    Russians win with 2 Fighters remaining. Battle score for attacker is 8
                    Casualties for Ottomans: 1 Freighter
                Trigger Remove Russians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Russians in By DKJD
        
            Non Combat Move - Russians
                2 Fighters moved from SZ 37 to Svastepole
        
            Turn Complete - Russians
        

        Combat Hit Differential Summary :

        Russians regular : 0.00
        Ottomans regular : -0.17
        

        Savegame

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        • djabwanaD Offline
          djabwana
          last edited by

          TripleA Turn Summary: Austrians round 10

          TripleA Turn Summary for game: Over The Top, version: 1.0.0

          Game History

          Round: 10
          
              Move Battleships/Cruisers, Heavy Artillery, and Railguns - Austrians
                  Trigger -infraDuringCombatMove-Austrians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                  Trigger Add Austrians Munitions: Austrians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
          
              Load Munitions - Austrians
                  Austrians collect 0 PUs; end with 61 PUs
                  Austrians creates 6 Munitionss in SZ 31
          
              Fire Munitions and Combat Move - Austrians
                  6 Munitionss moved from SZ 31 to Tuscany
                  3 Infantrys moved from Trieste to SZ 31
                  1 Field-Artillery moved from Trieste to SZ 31
                  2 Infantrys moved from Trieste to SZ 31
                  1 Infantry moved from Trieste to SZ 31
                  1 Field-Artillery and 6 Infantrys moved from SZ 31 to Tuscany
                  5 Fighters and 11 Infantrys moved from Venice to Piedmont
                  5 Zeppelins moved from Trieste to Piedmont
                  6 Infantrys moved from Vienna to RR 40
                  1 Armored-Train, 6 Infantrys and 1 Train moved from RR 40 to RR 39
                  6 Infantrys moved from RR 39 to Venice
                  1 Armored-Train moved from RR 39 to RR 40
                  2 Trains moved from RR 39 to RR 40
                  2 Infantrys moved from Galacia to Vienna
                  2 Infantrys moved from Moldova to Galacia
                  1 Infantry moved from Karkov to Moldova
                  1 Infantry moved from Karkov to Moldova
                  5 Infantrys moved from Vienna to Trieste
          
              Purchase Units - Austrians
                  Austrians buy 1 Factory, 1 Fighter, 1 Heavy-Artillery and 14 Infantrys; Remaining resources: 0 PUs; 
          
              Combat - Austrians
                  Trigger -infraDuringCombatMove-Austrians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                  Austrians creates battle in territory OVER THE TOP
                  Austrians creates battle in territory By DKJD
                  Battle in Piedmont
                      Austrians attack with 5 Fighters, 11 Infantrys and 5 Zeppelins
                      Italians defend with 1 Factory and 2 Trenchess; French defend with 6 Elite-Defensive-Infantrys and 2 Infantrys; Americans defend with 4 Field-Artillerys, 2 Fighters and 8 Infantrys
                          Austrians roll dice for 5 Fighters, 11 Infantrys and 5 Zeppelins in Piedmont, round 2 : 7/0 hits, 7.00 expected hits
                          Italians roll dice for 6 Elite-Defensive-Infantrys, 4 Field-Artillerys, 2 Fighters, 10 Infantrys and 2 Trenchess in Piedmont, round 2 : 6/0 hits, 6.00 expected hits
                          2 Trenchess owned by the Italians, 6 Infantrys owned by the Austrians, 1 Infantry owned by the Americans and 2 Infantrys owned by the French lost in Piedmont
                          Austrians roll dice for 5 Fighters, 5 Infantrys and 5 Zeppelins in Piedmont, round 3 : 5/0 hits, 5.00 expected hits
                          Italians roll dice for 6 Elite-Defensive-Infantrys, 4 Field-Artillerys, 2 Fighters and 7 Infantrys in Piedmont, round 3 : 6/1 hits, 5.50 expected hits
                          5 Infantrys owned by the Austrians, 5 Infantrys owned by the Americans and 1 Fighter owned by the Austrians lost in Piedmont
                      5 Zeppelins owned by the Austrians and 4 Fighters owned by the Austrians retreated
                      Italians win, taking By DKJD from French with 6 Elite-Defensive-Infantrys, 4 Field-Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is -8
                      Casualties for Austrians: 1 Fighter and 11 Infantrys
                      Casualties for Americans: 6 Infantrys
                      Casualties for French: 2 Infantrys
                      Casualties for Italians: 2 Trenchess
                  Battle in Tuscany
                      Austrians attack with 1 Field-Artillery, 6 Infantrys and 6 Munitionss
                      French defend with 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 3 Infantrys
                          Austrians roll dice for 1 Field-Artillery, 6 Infantrys and 6 Munitionss in Tuscany, round 2 : 3/1 hits, 3.50 expected hits
                          Italians roll dice for 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 3 Infantrys in Tuscany, round 2 : 1/1 hits, 1.33 expected hits
                          1 Infantry owned by the Austrians and 3 Infantrys owned by the French lost in Tuscany
                          6 Munitionss owned by the Austrians lost in Tuscany
                          Austrians roll dice for 1 Field-Artillery and 5 Infantrys in Tuscany, round 3 : 1/1 hits, 1.33 expected hits
                          Italians roll dice for 3 Elite-Offensive-Infantrys and 1 Field-Artillery in Tuscany, round 3 : 1/1 hits, 0.83 expected hits
                          1 Infantry owned by the Austrians and 1 Elite-Offensive-Infantry owned by the French lost in Tuscany
                          Austrians roll dice for 1 Field-Artillery and 4 Infantrys in Tuscany, round 4 : 1/1 hits, 1.17 expected hits
                          Italians roll dice for 2 Elite-Offensive-Infantrys and 1 Field-Artillery in Tuscany, round 4 : 1/1 hits, 0.67 expected hits
                          1 Infantry owned by the Austrians and 1 Elite-Offensive-Infantry owned by the French lost in Tuscany
                          Austrians roll dice for 1 Field-Artillery and 3 Infantrys in Tuscany, round 5 : 1/0 hits, 1.00 expected hits
                          Italians roll dice for 1 Elite-Offensive-Infantry and 1 Field-Artillery in Tuscany, round 5 : 1/1 hits, 0.50 expected hits
                          1 Infantry owned by the Austrians and 1 Elite-Offensive-Infantry owned by the French lost in Tuscany
                          Austrians roll dice for 1 Field-Artillery and 2 Infantrys in Tuscany, round 6 : 1/1 hits, 0.83 expected hits
                          Italians roll dice for 1 Field-Artillery in Tuscany, round 6 : 0/1 hits, 0.33 expected hits
                      1 Field-Artillery owned by the French lost in Tuscany
                      Austrians win, taking Tuscany from Italians with 1 Field-Artillery and 2 Infantrys remaining. Battle score for attacker is 12
                      Casualties for Austrians: 4 Infantrys and 6 Munitionss
                      Casualties for French: 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 3 Infantrys
                  Trigger Remove Austrians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Austrians in By DKJD
          
              Non Combat Move - Austrians
                  5 Zeppelins moved from Piedmont to Vienna
                  4 Fighters moved from Piedmont to Venice
          
              Place Units - Austrians
                  1 Factory placed in Venice
                  1 Heavy-Artillery and 5 Infantrys placed in Trieste
                  1 Fighter and 9 Infantrys placed in Vienna
          
              Turn Complete - Austrians
                  Austrians collect 61 PUs; end with 61 PUs
                  Austrians creates 6 Munitionss in SZ 31
                  Austrians creates 1 Gas-Munitions in Trieste
          

          Combat Hit Differential Summary :

          Italians regular : 0.83
          Austrians regular : -0.83
          

          Savegame

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          • djabwanaD Offline
            djabwana
            last edited by

            TripleA Turn Summary: Ottomans round 10

            TripleA Turn Summary for game: Over The Top, version: 1.0.0

            Game History

            Round: 10
            
                Move Battleships/Cruisers, Heavy Artillery, and Railguns - Ottomans
                    Trigger -infraDuringCombatMove-Ottomans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                    Trigger Add Ottomans Munitions: Ottomans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                    1 unit repaired.
                    2 Battlecruisers and 2 Battleships moved from SZ 34 to SZ 37
                    3 Submarines moved from SZ 34 to SZ 37
            
                Load Munitions - Ottomans
                    Ottomans collect 0 PUs; end with 88 PUs
                    Ottomans creates 6 Munitionss in SZ 37
            
                Fire Munitions and Combat Move - Ottomans
                        Ottomans takes Tunis from French-Colonial-Africa
                        Ottomans takes Tunesia from French-Colonial-Africa
                    6 Munitionss moved from SZ 37 to Svastepole
                    1 Field-Artillery and 6 Infantrys moved from Basrah to al-Hasa
                    4 Infantrys moved from Arar to Jerusalem
                    4 Infantrys moved from Bagdad to al-Hasa
                    1 Field-Artillery and 2 Infantrys moved from Egypt to Tobruk
                    3 Infantrys and 3 Mech-Infantrys moved from Tripoli to Tunesia
                    2 Field-Artillerys and 3 Infantrys moved from Sirte to Tripoli
                    2 Infantrys and 2 Mech-Infantrys moved from Greece to Trieste
                    1 Zeppelin moved from Greece to Northern Sudan
                    1 Zeppelin moved from Syria to Northern Sudan
                    1 Zeppelin moved from Greece to Northern Sudan
                    1 Fighter moved from Syria to Cairo
                    1 Fighter moved from Greece to Syria
                    5 Infantrys moved from Syria to RR 66
                    5 Infantrys and 1 Train moved from RR 66 to RR 70
                    5 Infantrys moved from RR 70 to Jerusalem
                    1 Armored-Train and 1 Train moved from RR 55 to RR 60
            
                Purchase Units - Ottomans
                    Ottomans buy 1 Field-Artillery, 1 Fighter, 2 Harbor-Defensess, 13 Infantrys, 2 Mech-Infantrys, 1 Troop-Transport and 1 Zeppelin; Remaining resources: 0 PUs; 
            
                Combat - Ottomans
                    Trigger -infraDuringCombatMove-Ottomans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                    Ottomans creates battle in territory OVER THE TOP
                    Battle in Svastepole
                        Ottomans attack with 6 Munitionss
                        Russians defend with 1 AA-Gun, 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Factory, 3 Fighters, 2 Infantrys, 1 Shipyard and 8 Trenchess
                            Ottomans roll dice for 6 Munitionss in Svastepole, round 2 : 2/0 hits, 2.00 expected hits
                        Units damaged: 2 Trenchess owned by the Russians
                            6 Munitionss owned by the Ottomans lost in Svastepole
                        Russians win with 1 AA-Gun, 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 3 Fighters, 2 Infantrys and 8 Trenchess remaining. Battle score for attacker is 0
                        Casualties for Ottomans: 6 Munitionss
                    Battle in Northern Sudan
                        Ottomans attack with 3 Zeppelins
                        British-Commonwealth defend with 1 Bomber
                            Ottomans roll dice for 3 Zeppelins in Northern Sudan, round 2 : 0/1 hits, 0.50 expected hits
                            British-Commonwealth roll dice for 1 Bomber in Northern Sudan, round 2 : 0/1 hits, 0.17 expected hits
                            Ottomans roll dice for 3 Zeppelins in Northern Sudan, round 3 : 1/1 hits, 0.50 expected hits
                            British-Commonwealth roll dice for 1 Bomber in Northern Sudan, round 3 : 0/1 hits, 0.17 expected hits
                            1 Bomber owned by the British-Commonwealth lost in Northern Sudan
                        Ottomans win with 3 Zeppelins remaining. Battle score for attacker is 12
                        Casualties for British-Commonwealth: 1 Bomber
                    Battle in al-Hasa
                        Ottomans attack with 1 Field-Artillery and 10 Infantrys
                        British-Commonwealth defend with 1 Infantry
                            Ottomans roll dice for 1 Field-Artillery and 10 Infantrys in al-Hasa, round 2 : 2/1 hits, 2.17 expected hits
                            British-Commonwealth roll dice for 1 Infantry in al-Hasa, round 2 : 1/1 hits, 0.17 expected hits
                            1 Infantry owned by the British-Commonwealth and 1 Infantry owned by the Ottomans lost in al-Hasa
                        Ottomans takes al-Hasa from British-Commonwealth
                        Ottomans win with 1 Field-Artillery and 9 Infantrys remaining. Battle score for attacker is 0
                        Casualties for Ottomans: 1 Infantry
                        Casualties for British-Commonwealth: 1 Infantry
                    Trigger Remove Ottomans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Ottomans in By DKJD
            
                Non Combat Move - Ottomans
                    3 Zeppelins moved from Northern Sudan to Cairo
            
                Place Units - Ottomans
                    1 Troop-Transport placed in SZ 36
                    2 Harbor-Defensess placed in SZ 34
                    2 Infantrys and 2 Mech-Infantrys placed in Greece
                    1 Field-Artillery, 1 Fighter and 2 Infantrys placed in Cairo
                    6 Infantrys placed in Syria
                    Ottomans undo move 5.
                    4 Infantrys placed in Syria
                    1 Infantry placed in Syria
                    4 Infantrys and 1 Zeppelin placed in Istanbul
            
                Turn Complete - Ottomans
                    Ottomans collect 85 PUs; end with 85 PUs
                    Ottomans creates 6 Munitionss in SZ 37
            

            Combat Hit Differential Summary :

            British-Commonwealth regular : 0.50
            Ottomans regular : -0.17
            

            Savegame

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            • GenerationKILLG Offline
              GenerationKILL
              last edited by

              TripleA Turn Summary: British round 10

              TripleA Turn Summary for game: Over The Top, version: 1.0.0

              Game History

              Round: 10
              
                  Move Battleships/Cruisers, Heavy Artillery, and Railguns - British
                      Trigger -infraDuringCombatMove-British-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                      Trigger Add British Munitions: British has 1 Gas-Munitions and 1 Munitions placed in By DKJD
              
                  Load Munitions - British
                      British collect 0 PUs; end with 52 PUs
                      British creates 2 Munitionss in SZ 8
              
                  Fire Munitions and Combat Move - British
                      1 Bomber moved from London to Soissons
                      3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Infantrys moved from Soissons to Vimy
                      1 Field-Artillery, 4 Fighters, 2 Infantrys and 1 Tank moved from Argonne to Vimy
                      1 Infantry moved from Paschendale to Vimy
                      1 Infantry moved from Ypres to Somme
                      3 Elite-Offensive-Infantrys, 2 Field-Artillerys and 4 Infantrys moved from Arras to Somme
                      2 Infantrys moved from Flanders to Ypres
                      2 Elite-Offensive-Infantrys and 1 Field-Artillery moved from Flanders to Ypres
                      1 Armored-Train and 1 Train moved from RR 128 to RR 118
                      7 Infantrys moved from Picardy to Flanders
              
                  Purchase Units - British
                      British buy 1 Bomber, 2 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 4 Infantrys and 1 Zeppelin; Remaining resources: 0 PUs; 
              
                  Combat - British
                      Trigger -infraDuringCombatMove-British-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                      British creates battle in territory OVER THE TOP
                      British creates battle in territory By DKJD
                      Battle in Vimy
                          British attack with 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 2 Field-Artillerys, 4 Fighters, 5 Infantrys and 1 Tank
                          Germans defend with 1 Cavalry, 1 Factory, 6 Field-Artillerys, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 3 Trenchess
                              British roll dice for 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 2 Field-Artillerys, 4 Fighters, 5 Infantrys and 1 Tank in Vimy, round 2 : 6/0 hits, 6.00 expected hits
                              Germans roll dice for 1 Cavalry, 6 Field-Artillerys, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 3 Trenchess in Vimy, round 2 : 6/1 hits, 5.50 expected hits
                          Units damaged: 1 Tank owned by the British
                              3 Trenchess owned by the Germans, 3 Infantrys owned by the Germans and 5 Infantrys owned by the British lost in Vimy
                              British roll dice for 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 2 Field-Artillerys, 4 Fighters and 1 Tank in Vimy, round 3 : 5/1 hits, 5.17 expected hits
                              Germans roll dice for 1 Cavalry, 6 Field-Artillerys, 2 Fighters, 2 Heavy-Artillerys and 3 Infantrys in Vimy, round 3 : 5/0 hits, 5.00 expected hits
                              3 Infantrys owned by the Germans, 1 Cavalry owned by the Germans, 1 Field-Artillery owned by the Germans, 2 Elite-Offensive-Infantrys owned by the British and 3 Elite-Defensive-Infantrys owned by the British lost in Vimy
                              British roll dice for 1 Elite-Offensive-Infantry, 2 Field-Artillerys, 4 Fighters and 1 Tank in Vimy, round 4 : 4/1 hits, 3.83 expected hits
                              Germans roll dice for 5 Field-Artillerys, 2 Fighters and 2 Heavy-Artillerys in Vimy, round 4 : 4/0 hits, 4.00 expected hits
                              1 Fighter owned by the British, 2 Field-Artillerys owned by the British, 4 Field-Artillerys owned by the Germans and 1 Elite-Offensive-Infantry owned by the British lost in Vimy
                              British roll dice for 3 Fighters and 1 Tank in Vimy, round 5 : 2/1 hits, 2.17 expected hits
                              Germans roll dice for 1 Field-Artillery, 2 Fighters and 2 Heavy-Artillerys in Vimy, round 5 : 2/1 hits, 2.67 expected hits
                              1 Fighter owned by the Germans, 2 Fighters owned by the British and 1 Field-Artillery owned by the Germans lost in Vimy
                              British roll dice for 1 Fighter and 1 Tank in Vimy, round 6 : 1/1 hits, 1.17 expected hits
                              Germans roll dice for 1 Fighter and 2 Heavy-Artillerys in Vimy, round 6 : 1/1 hits, 1.83 expected hits
                              1 Fighter owned by the Germans and 1 Fighter owned by the British lost in Vimy
                              British roll dice for 1 Tank in Vimy, round 7 : 1/1 hits, 0.67 expected hits
                              Germans roll dice for 2 Heavy-Artillerys in Vimy, round 7 : 1/1 hits, 1.33 expected hits
                              1 Tank owned by the British and 1 Heavy-Artillery owned by the Germans lost in Vimy
                          Germans win, taking By DKJD from Austrians with 1 Heavy-Artillery remaining. Battle score for attacker is -1
                          Casualties for British: 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 2 Field-Artillerys, 4 Fighters, 5 Infantrys and 1 Tank
                          Casualties for Germans: 1 Cavalry, 6 Field-Artillerys, 2 Fighters, 1 Heavy-Artillery, 6 Infantrys and 3 Trenchess
                      Battle in Somme
                          British attack with 3 Elite-Offensive-Infantrys, 2 Field-Artillerys and 5 Infantrys
                          Germans defend with 1 Infantry
                              British roll dice for 3 Elite-Offensive-Infantrys, 2 Field-Artillerys and 5 Infantrys in Somme, round 2 : 3/1 hits, 2.83 expected hits
                              Germans roll dice for 1 Infantry in Somme, round 2 : 0/1 hits, 0.17 expected hits
                              1 Infantry owned by the Germans lost in Somme
                          British win, taking Somme from Germans with 3 Elite-Offensive-Infantrys, 2 Field-Artillerys and 5 Infantrys remaining. Battle score for attacker is 2
                          Casualties for Germans: 1 Infantry
                      Trigger Remove British Munitions 1: has removed 2 Munitionss owned by British in SZ 8
                      Trigger Remove British Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British in By DKJD
              
                  Non Combat Move - British
              
                  Place Units - British
                      1 Bomber, 1 Field-Artillery and 1 Zeppelin placed in Flanders
                      2 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 4 Infantrys placed in London
                      Turning on Edit Mode
                      EDIT: Removing units owned by British from Soissons: 1 AA-Gun
                      EDIT: Adding units owned by British to Somme: 1 AA-Gun
                      EDIT: Removing units owned by British from Argonne: 1 AA-Gun
                      EDIT: Adding units owned by British to Soissons: 1 AA-Gun
                      EDIT: Turning off Edit Mode
              
                  Turn Complete - British
                      British collect 54 PUs; end with 54 PUs
                      British creates 2 Munitionss in SZ 8
              

              Combat Hit Differential Summary :

              Germans regular : -1.50
              British regular : 0.17
              

              Savegame

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              • GenerationKILLG Offline
                GenerationKILL
                last edited by

                TripleA Turn Summary: British-Commonwealth round 10

                TripleA Turn Summary for game: Over The Top, version: 1.0.0

                Game History

                Round: 10
                
                    Move Battleships/Cruisers, Heavy Artillery, and Railguns - British-Commonwealth
                        Trigger -infraDuringCombatMove-British-Commonwealth-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                        Trigger Add British-Commonwealth Munitions: British-Commonwealth has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                            British-Commonwealth takes Egypt from Ottomans
                            British-Commonwealth takes Be'er Sheva from Ottomans
                        3 Elite-Defensive-Infantrys moved from S. Africa to Luderitz
                        1 Infantry moved from Hurghada to Egypt
                        1 Elite-Offensive-Infantry moved from Tabuk to Be'er Sheva
                        1 Cavalry, 1 Elite-Defensive-Infantry, 2 Field-Artillerys and 1 Infantry moved from Hejaz to Tabuk
                        1 Troop-Transport moved from SZ 38 to SZ 41
                        3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys moved from Oman to SZ 41
                        3 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 1 Troop-Transport moved from SZ 41 to SZ 38
                        3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys moved from SZ 38 to Tabuk
                        British-Commonwealth undo move 8.
                        British-Commonwealth undo move 7.
                        British-Commonwealth undo move 6.
                        British-Commonwealth undo move 5.
                        British-Commonwealth undo move 4.
                        British-Commonwealth undo move 3.
                        British-Commonwealth undo move 2.
                        British-Commonwealth undo move 1.
                        1 Battlecruiser moved from SZ 48 to SZ 42
                
                    Load Munitions - British-Commonwealth
                        British-Commonwealth collect 0 PUs; end with 57 PUs
                        British-Commonwealth creates 4 Munitionss in SZ 38
                        British-Commonwealth creates 1 Munitions in SZ 42
                        British-Commonwealth creates 2 Munitionss in SZ 66
                
                    Fire Munitions and Combat Move - British-Commonwealth
                            British-Commonwealth takes Be'er Sheva from Ottomans
                            British-Commonwealth takes Egypt from Ottomans
                        1 Cavalry, 1 Elite-Defensive-Infantry, 2 Field-Artillerys and 1 Infantry moved from Hejaz to Tabuk
                        1 Elite-Offensive-Infantry moved from Tabuk to Be'er Sheva
                        1 Infantry moved from Hurghada to Egypt
                        2 Cavalrys moved from Hurghada to Egypt
                        1 Troop-Transport moved from SZ 38 to SZ 41
                        1 Bomber moved from I. Somaliland to al-Hasa
                        British-Commonwealth undo move 6.
                        1 Bomber and 2 Zeppelins moved from Oman to Cairo
                        4 Munitionss moved from SZ 38 to Cairo
                        1 Munitions moved from SZ 42 to British E. Africa
                        3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys moved from Oman to SZ 41
                        3 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 1 Troop-Transport moved from SZ 41 to SZ 38
                        3 Elite-Defensive-Infantrys moved from SZ 38 to Tabuk
                        2 Elite-Offensive-Infantrys moved from SZ 38 to Tabuk
                        2 Freighters moved from SZ 43 to SZ 44
                        3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys moved from India to SZ 44
                        3 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 2 Freighters moved from SZ 44 to SZ 43
                        3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys moved from SZ 43 to Oman
                        2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Troop-Transport moved from SZ 48 to SZ 42
                        2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 1 Field-Artillery moved from SZ 42 to Oman
                        1 Bomber moved from I. Somaliland to British E. Africa
                        2 Elite-Offensive-Infantrys and 1 Infantry moved from Australia to SZ 66
                        1 Battleship, 2 Elite-Offensive-Infantrys, 1 Freighter and 1 Infantry moved from SZ 66 to SZ 48
                        2 Elite-Defensive-Infantrys moved from S. Africa to Luderitz
                        1 Elite-Defensive-Infantry moved from S. Africa to Luderitz
                
                    Purchase Units - British-Commonwealth
                        British-Commonwealth buy 1 Destroyer, 2 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys, 1 Freighter, 1 Infantry and 6 Trenchess; Remaining resources: 0 PUs; 
                
                    Combat - British-Commonwealth
                        Trigger -infraDuringCombatMove-British-Commonwealth-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                        British-Commonwealth creates battle in territory OVER THE TOP
                        Strategic bombing raid in Cairo
                                Ottomans roll AA dice in Cairo : 1/1 hits, 1.17 expected hits
                            1 Munitions killed by AA
                            Bombing raid in Cairo rolls: 2,1,0,2,1,2 and causes: 8 damage to unit: Factory
                            Bombing raid in Cairo causes 8 damage total. 
                                3 Munitionss owned by the British-Commonwealth lost in Cairo
                        Battle in British E. Africa
                            British-Commonwealth attack with 1 Bomber and 1 Munitions
                            Imperial-German-Afrika defend with 1 Infantry
                                British-Commonwealth roll dice for 1 Bomber and 1 Munitions in British E. Africa, round 2 : 0/1 hits, 0.83 expected hits
                                Imperial-German-Afrika roll dice for 1 Infantry in British E. Africa, round 2 : 0/1 hits, 0.17 expected hits
                                1 Munitions owned by the British-Commonwealth lost in British E. Africa
                                British-Commonwealth roll dice for 1 Bomber in British E. Africa, round 3 : 0/1 hits, 0.50 expected hits
                                Imperial-German-Afrika roll dice for 1 Infantry in British E. Africa, round 3 : 1/1 hits, 0.17 expected hits
                                1 Bomber owned by the British-Commonwealth lost in British E. Africa
                            Imperial-German-Afrika win
                            . Battle score for attacker is -12
                            Casualties for British-Commonwealth: 1 Bomber and 1 Munitions
                        Battle in Luderitz
                            British-Commonwealth attack with 3 Elite-Defensive-Infantrys
                            Imperial-German-Afrika defend with 1 Infantry
                                British-Commonwealth roll dice for 3 Elite-Defensive-Infantrys in Luderitz, round 2 : 1/1 hits, 0.50 expected hits
                                Imperial-German-Afrika roll dice for 1 Infantry in Luderitz, round 2 : 1/1 hits, 0.17 expected hits
                                1 Infantry owned by the Imperial-German-Afrika and 1 Elite-Defensive-Infantry owned by the British-Commonwealth lost in Luderitz
                            British-Commonwealth takes Luderitz from Imperial-German-Afrika
                            British-Commonwealth win
                            . Battle score for attacker is -1
                            Casualties for British-Commonwealth: 1 Elite-Defensive-Infantry
                            Casualties for Imperial-German-Afrika: 1 Infantry
                        Trigger Remove British-Commonwealth Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British-Commonwealth in By DKJD
                        Trigger Remove British-Commonwealth Munitions 1: has removed 2 Munitionss owned by British-Commonwealth in SZ 66
                
                    Non Combat Move - British-Commonwealth
                        1 Bomber and 2 Zeppelins moved from Cairo to Tabuk
                
                    Place Units - British-Commonwealth
                        1 Destroyer and 1 Freighter placed in SZ 66
                        2 Elite-Offensive-Infantrys and 1 Infantry placed in Australia
                        2 Elite-Defensive-Infantrys and 3 Elite-Offensive-Infantrys placed in India
                        2 Trenchess placed in Tabuk
                        2 Trenchess placed in Rhodesia
                        2 Trenchess placed in Oman
                
                    Turn Complete - British-Commonwealth
                        British-Commonwealth collect 58 PUs; end with 58 PUs
                        British-Commonwealth creates 4 Munitionss in SZ 38
                        British-Commonwealth creates 1 Munitions in SZ 42
                        British-Commonwealth creates 2 Munitionss in SZ 48
                

                Combat Hit Differential Summary :

                Imperial-German-Afrika regular : 1.50
                British-Commonwealth regular : -0.83
                Ottomans AA : -0.17
                

                Savegame

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                • GenerationKILLG Offline
                  GenerationKILL
                  last edited by

                  TripleA Turn Summary: Americans round 10

                  TripleA Turn Summary for game: Over The Top, version: 1.0.0

                  Game History

                  Round: 10
                  
                      Move Battleships/Cruisers, Heavy Artillery, and Railguns - Americans
                          Trigger -infraDuringCombatMove-Americans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                          Trigger Add Americans Munitions: Americans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                          4 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 2 Infantrys and 2 Tanks moved from Bordeaux to Marseilles
                          1 Fighter moved from Argonne to Rhiems
                          1 Field-Artillery and 4 Infantrys moved from Argonne to Vimy
                          1 Field-Artillery moved from Chaumont to Rhiems
                          2 Freighters and 1 Troop-Transport moved from SZ 22 to SZ 20
                          2 Elite-Offensive-Infantrys, 2 Tanks and 1 Troop-Transport moved from SZ 20 to SZ 22
                          2 Elite-Offensive-Infantrys and 2 Tanks moved from SZ 22 to Bordeaux
                          3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 4 Infantrys and 2 Tanks moved from United States to SZ 24
                          3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 4 Infantrys, 2 Tanks and 2 Troop-Transports moved from SZ 24 to SZ 20
                  
                      Load Munitions - Americans
                          Americans collect 0 PUs; end with 56 PUs
                  
                      Purchase Units - Americans
                          Americans buy 1 Battlecruiser, 1 Elite-Offensive-Infantry, 1 Infantry, 2 Tanks and 1 Troop-Transport; Remaining resources: 0 PUs; 
                  
                      Combat - Americans
                          Trigger -infraDuringCombatMove-Americans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                          Americans creates battle in territory OVER THE TOP
                          Americans creates battle in territory Rhiems
                          Americans creates battle in territory Vimy
                          Battle in Rhiems
                              Americans attack with 1 Field-Artillery and 1 Fighter
                              Germans defend with 1 Cavalry
                                  Americans roll dice for 1 Field-Artillery and 1 Fighter in Rhiems, round 2 : 1/1 hits, 0.83 expected hits
                                  Germans roll dice for 1 Cavalry in Rhiems, round 2 : 0/1 hits, 0.17 expected hits
                                  1 Cavalry owned by the Germans lost in Rhiems
                              Americans win, taking Rhiems from Germans with 1 Field-Artillery and 1 Fighter remaining. Battle score for attacker is 4
                              Casualties for Germans: 1 Cavalry
                          Battle in Vimy
                              Americans attack with 1 Field-Artillery and 4 Infantrys
                              Germans defend with 1 Factory and 1 Heavy-Artillery
                                  Americans roll dice for 1 Field-Artillery and 4 Infantrys in Vimy, round 2 : 2/1 hits, 1.17 expected hits
                                  Germans roll dice for 1 Heavy-Artillery in Vimy, round 2 : 0/1 hits, 0.67 expected hits
                              1 Heavy-Artillery owned by the Germans lost in Vimy
                              Americans win, taking Vimy from Germans with 1 Field-Artillery and 4 Infantrys remaining. Battle score for attacker is 10
                              Casualties for Germans: 1 Heavy-Artillery
                          Trigger Remove Americans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Americans in By DKJD
                  
                      Non Combat Move - Americans
                          1 Fighter moved from Rhiems to Soissons
                  
                      Place Units - Americans
                          1 Battlecruiser and 1 Troop-Transport placed in SZ 24
                          1 Elite-Offensive-Infantry, 1 Infantry and 2 Tanks placed in United States
                  
                      Turn Complete - Americans
                          Americans collect 58 PUs; end with 58 PUs
                          Americans creates 1 Munitions in SZ 24
                  

                  Combat Hit Differential Summary :

                  Americans regular : 1.00
                  Germans regular : -0.83
                  

                  Savegame

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                  • djabwanaD Offline
                    djabwana
                    last edited by

                    TripleA Turn Summary: Germans round 11

                    TripleA Turn Summary for game: Over The Top, version: 1.0.0

                    Game History

                    Round: 11
                    
                        Move Battleships/Cruisers, Heavy Artillery, and Railguns - Germans
                            Trigger -infraDuringCombatMove-Germans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                            Trigger Add Germans Munitions: Germans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                            1 Armored-Train and 1 Train moved from RR 39 to RR 20
                            5 Railguns moved from RR 141 to RR 39
                            1 Heavy-Artillery moved from Venice to Piedmont
                            2 Heavy-Artillerys moved from Brussels to Vimy
                            1 Cavalry moved from Metz to Ardennes
                            1 Cavalry moved from Luneville to Douamont
                            1 Cavalry moved from Bar-Le-Duc to Metz
                            1 Cavalry moved from Bar-Le-Duc to Douamont
                    
                        Load Munitions - Germans
                            Germans collect 0 PUs; end with 132 PUs
                            Germans creates 1 Gas-Munitions in Innsbruck
                            Germans creates 10 Munitionss in Kiel
                            Germans creates 1 Gas-Munitions in Piedmont
                            Germans creates 10 Munitionss in RR 39
                            Germans creates 3 Gas-Munitionss in Smolensk
                            Germans creates 2 Gas-Munitionss in Vimy
                    
                        Fire Munitions and Combat Move - Germans
                            20 Infantrys moved from Venice to Piedmont
                            1 Zeppelin moved from Innsbruck to Piedmont
                            1 Zeppelin moved from Berlin to Piedmont
                            1 Bomber moved from Vienna to Piedmont
                            10 Munitionss moved from RR 39 to Piedmont
                            1 Fighter moved from Serbia to Venice
                            1 Fighter moved from Galacia to Venice
                            1 Heavy-Artillery and 12 Infantrys moved from Innsbruck to Venice
                            1 Submarine moved from SZ 10 to SZ 7
                                  Germans take SZ 7 from British
                            2 Fighters moved from Kiel to Cologne
                            1 Bomber moved from Kiel to Bavaria
                            1 Bomber moved from Bavaria to Innsbruck
                            1 Cavalry moved from Moscow to Smolensk
                            2 Cavalrys, 2 Field-Artillerys and 3 Heavy-Artillerys moved from Smolensk to Belarus
                            3 Cavalrys moved from Belarus to Galacia
                            1 Infantry moved from Poland to Galacia
                            1 Infantry moved from Belarus to Poland
                            1 Infantry moved from Belarus to Poland
                            1 Infantry moved from Belarus to Poland
                            1 Infantry moved from Vilnius to Poland
                            1 Infantry moved from Brussels to Vimy
                            1 Zeppelin moved from Brussels to Vimy
                            1 Red-Baron moved from Bar-Le-Duc to Rhiems
                            1 Cavalry moved from Bar-Le-Duc to Rhiems
                    
                        Purchase Units - Germans
                            Germans buy 1 Battleship, 9 Cavalrys, 2 Harbor-Defensess, 2 Heavy-Artillerys, 7 Infantrys, 5 Submarines and 2 Trenchess; Remaining resources: 0 PUs; 
                    
                        Combat - Germans
                            Trigger -infraDuringCombatMove-Germans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                            Germans creates battle in territory OVER THE TOP
                            Germans creates battle in territory By DKJD
                            Battle in Rhiems
                                Germans attack with 1 Cavalry and 1 Red-Baron
                                Americans defend with 1 Field-Artillery
                                    Germans roll dice for 1 Cavalry and 1 Red-Baron in Rhiems, round 2 : 1/0 hits, 1.00 expected hits
                                    French roll dice for 1 Field-Artillery in Rhiems, round 2 : 1/1 hits, 0.33 expected hits
                                1 Field-Artillery owned by the Americans and 1 Cavalry owned by the Germans lost in Rhiems
                                Germans win, taking By DKJD from British with 1 Red-Baron remaining. Battle score for attacker is 1
                                Casualties for Germans: 1 Cavalry
                                Casualties for Americans: 1 Field-Artillery
                            Battle in Vimy
                                Germans attack with 2 Gas-Munitionss, 2 Heavy-Artillerys, 1 Infantry and 1 Zeppelin
                                Americans defend with 1 Factory, 1 Field-Artillery and 4 Infantrys
                                    Germans roll Gas dice in Vimy : 1/1 hits, 1.33 expected hits
                                    1 Infantry owned by the Americans lost in Vimy
                                    Germans roll dice for 2 Gas-Munitionss, 2 Heavy-Artillerys, 1 Infantry and 1 Zeppelin in Vimy, round 2 : 2/0 hits, 2.00 expected hits
                                    Americans roll dice for 1 Field-Artillery and 3 Infantrys in Vimy, round 2 : 1/1 hits, 0.83 expected hits
                                    2 Infantrys owned by the Americans and 1 Zeppelin owned by the Germans lost in Vimy
                                2 Gas-Munitionss owned by the Germans lost in Vimy
                                    Germans roll dice for 2 Heavy-Artillerys and 1 Infantry in Vimy, round 3 : 2/1 hits, 1.67 expected hits
                                    Americans roll dice for 1 Field-Artillery and 1 Infantry in Vimy, round 3 : 0/1 hits, 0.50 expected hits
                                1 Field-Artillery owned by the Americans and 1 Infantry owned by the Americans lost in Vimy
                                Germans win, taking Vimy from Americans with 2 Heavy-Artillerys and 1 Infantry remaining. Battle score for attacker is 1
                                Casualties for Americans: 1 Field-Artillery and 4 Infantrys
                                Casualties for Germans: 2 Gas-Munitionss and 1 Zeppelin
                            Battle in Piedmont
                                Germans attack with 1 Bomber, 1 Gas-Munitions, 1 Heavy-Artillery, 20 Infantrys, 10 Munitionss and 2 Zeppelins
                                Italians defend with 5 Elite-Defensive-Infantrys, 1 Factory, 1 Infantry and 2 Trenchess; French defend with 6 Elite-Defensive-Infantrys; Americans defend with 4 Field-Artillerys, 2 Fighters and 2 Infantrys
                                    Germans roll Gas dice in Piedmont : 0/1 hits, 0.67 expected hits
                                    Germans roll dice for 1 Bomber, 1 Gas-Munitions, 1 Heavy-Artillery, 20 Infantrys, 10 Munitionss and 2 Zeppelins in Piedmont, round 2 : 9/1 hits, 9.50 expected hits
                                    Italians roll dice for 11 Elite-Defensive-Infantrys, 4 Field-Artillerys, 2 Fighters, 3 Infantrys and 2 Trenchess in Piedmont, round 2 : 7/1 hits, 6.50 expected hits
                                    2 Trenchess owned by the Italians, 2 Infantrys owned by the Americans, 7 Infantrys owned by the Germans, 1 Infantry owned by the Italians and 2 Elite-Defensive-Infantrys owned by the Italians lost in Piedmont
                                1 Gas-Munitions owned by the Germans and 10 Munitionss owned by the Germans lost in Piedmont
                                    Germans roll dice for 1 Bomber, 1 Heavy-Artillery, 13 Infantrys and 2 Zeppelins in Piedmont, round 3 : 5/0 hits, 5.00 expected hits
                                    Italians roll dice for 9 Elite-Defensive-Infantrys, 4 Field-Artillerys and 2 Fighters in Piedmont, round 3 : 6/1 hits, 5.33 expected hits
                                    6 Infantrys owned by the Germans and 5 Elite-Defensive-Infantrys owned by the French lost in Piedmont
                                    Germans roll dice for 1 Bomber, 1 Heavy-Artillery, 7 Infantrys and 2 Zeppelins in Piedmont, round 4 : 4/0 hits, 4.00 expected hits
                                    Italians roll dice for 4 Elite-Defensive-Infantrys, 4 Field-Artillerys and 2 Fighters in Piedmont, round 4 : 3/1 hits, 3.67 expected hits
                                    3 Infantrys owned by the Germans, 3 Elite-Defensive-Infantrys owned by the Italians and 1 Elite-Defensive-Infantry owned by the French lost in Piedmont
                                    Germans roll dice for 1 Bomber, 1 Heavy-Artillery, 4 Infantrys and 2 Zeppelins in Piedmont, round 5 : 4/1 hits, 3.17 expected hits
                                    Italians roll dice for 4 Field-Artillerys and 2 Fighters in Piedmont, round 5 : 2/1 hits, 2.33 expected hits
                                4 Field-Artillerys owned by the Americans and 2 Infantrys owned by the Germans lost in Piedmont
                                    Germans roll dice for 1 Bomber, 1 Heavy-Artillery, 2 Infantrys and 2 Zeppelins in Piedmont, round 6 : 2/1 hits, 2.50 expected hits
                                    Italians roll dice for 2 Fighters in Piedmont, round 6 : 1/0 hits, 1.00 expected hits
                                    2 Fighters owned by the Americans and 1 Infantry owned by the Germans lost in Piedmont
                                Germans win, taking Piedmont from Italians with 1 Bomber, 1 Heavy-Artillery, 1 Infantry and 2 Zeppelins remaining. Battle score for attacker is 43
                                Casualties for Germans: 1 Gas-Munitions, 19 Infantrys and 10 Munitionss
                                Casualties for Americans: 4 Field-Artillerys, 2 Fighters and 2 Infantrys
                                Casualties for Italians: 5 Elite-Defensive-Infantrys, 1 Infantry and 2 Trenchess
                                Casualties for French: 6 Elite-Defensive-Infantrys
                            Trigger Remove Germans Munitions 1: has removed 3 Gas-Munitionss owned by Germans in Smolensk
                            Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Germans in By DKJD
                            Trigger Remove Germans Munitions 1: has removed 10 Munitionss owned by Germans in Kiel
                            Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Innsbruck
                    
                        Non Combat Move - Germans
                            2 Zeppelins moved from Piedmont to Innsbruck
                            1 Bomber moved from Piedmont to Innsbruck
                            6 Infantrys moved from Bavaria to Innsbruck
                            10 Infantrys moved from Berlin to RR 20
                            10 Infantrys and 2 Trains moved from RR 20 to RR 122
                            1 Train moved from RR 122 to RR 20
                            10 Infantrys moved from RR 122 to Northern Rhineland
                            1 Red-Baron moved from Rhiems to Bar-Le-Duc
                    
                        Place Units - Germans
                            2 Harbor-Defensess placed in SZ 7
                            1 Battleship and 5 Submarines placed in SZ 7
                            2 Heavy-Artillerys, 1 Infantry and 2 Trenchess placed in Brussels
                            6 Cavalrys placed in Bavaria
                            3 Cavalrys and 6 Infantrys placed in Berlin
                    
                        Turn Complete - Germans
                            Germans collect 135 PUs; end with 135 PUs
                            Germans creates 3 Gas-Munitionss in Belarus
                            Germans creates 2 Gas-Munitionss in Brussels
                            Germans creates 10 Munitionss in Kiel
                            Germans creates 1 Gas-Munitions in Piedmont
                            Germans creates 10 Munitionss in RR 39
                            Germans creates 2 Munitionss in SZ 7
                            Germans creates 1 Gas-Munitions in Venice
                            Germans creates 2 Gas-Munitionss in Vimy
                    

                    Combat Hit Differential Summary :

                    Germans Gas : -1.00
                    Americans regular : -0.33
                    Italians regular : 0.17
                    French regular : 0.67
                    Germans regular : 0.17
                    

                    Savegame

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                    • djabwanaD Offline
                      djabwana
                      last edited by

                      TripleA Turn Summary: Imperial-German-Afrika round 11

                      TripleA Turn Summary for game: Over The Top, version: 1.0.0

                      Game History

                      Round: 11
                      
                          Move Battleships/Cruisers, Heavy Artillery, and Railguns - Imperial-German-Afrika
                              Trigger -infraDuringCombatMove-Imperial-German-Afrika-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                              Trigger Add Imperial-German-Afrika Munitions: Imperial-German-Afrika has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                      
                          Load Munitions - Imperial-German-Afrika
                              Imperial-German-Afrika collect 0 PUs; end with 23 PUs
                              Imperial-German-Afrika creates 10 Munitionss in German E. Afrika
                      
                          Fire Munitions and Combat Move - Imperial-German-Afrika
                                  Imperial-German-Afrika takes I. Somaliland from Italians
                                  Imperial-German-Afrika takes Southern Sudan from British-Commonwealth
                              10 Munitionss moved from German E. Afrika to Rhodesia
                              1 Bomber moved from German E. Afrika to Rhodesia
                              5 Infantrys moved from German E. Afrika to Rhodesia
                              1 Infantry moved from British E. Africa to I. Somaliland
                              1 Infantry moved from Niangara to Southern Sudan
                              4 Infantrys moved from Mumbaza to Niangara
                              7 Infantrys moved from German E. Afrika to Rhodesia
                      
                          Purchase Units - Imperial-German-Afrika
                              Imperial-German-Afrika buy 1 Bomber and 5 Infantrys; Remaining resources: 1 PUs; 
                      
                          Combat - Imperial-German-Afrika
                              Trigger -infraDuringCombatMove-Imperial-German-Afrika-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                              Imperial-German-Afrika creates battle in territory OVER THE TOP
                              Battle in Rhodesia
                                  Imperial-German-Afrika attack with 1 Bomber, 12 Infantrys and 10 Munitionss
                                  French-Colonial-Africa defend with 4 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys and 7 Field-Artillerys; British-Commonwealth defend with 2 Trenchess
                                      Imperial-German-Afrika roll dice for 1 Bomber, 12 Infantrys and 10 Munitionss in Rhodesia, round 2 : 6/0 hits, 6.00 expected hits
                                      British-Commonwealth roll dice for 4 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys, 7 Field-Artillerys and 2 Trenchess in Rhodesia, round 2 : 5/1 hits, 4.50 expected hits
                                  1 Elite-Offensive-Infantry owned by the French-Colonial-Africa, 5 Infantrys owned by the Imperial-German-Afrika, 1 Elite-Defensive-Infantry owned by the French-Colonial-Africa and 2 Trenchess owned by the British-Commonwealth lost in Rhodesia
                                      10 Munitionss owned by the Imperial-German-Afrika lost in Rhodesia
                                  1 Bomber owned by the Imperial-German-Afrika retreated
                                  7 Infantrys owned by the Imperial-German-Afrika retreated to German E. Afrika
                                  British-Commonwealth win
                                  . Battle score for attacker is 2
                                  Casualties for Imperial-German-Afrika: 5 Infantrys and 10 Munitionss
                                  Casualties for British-Commonwealth: 2 Trenchess
                                  Casualties for French-Colonial-Africa: 1 Elite-Defensive-Infantry and 1 Elite-Offensive-Infantry
                              Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Imperial-German-Afrika in By DKJD
                      
                          Non Combat Move - Imperial-German-Afrika
                              1 Bomber moved from Rhodesia to German E. Afrika
                      
                          Place Units - Imperial-German-Afrika
                              1 Bomber and 5 Infantrys placed in German E. Afrika
                      
                          Turn Complete - Imperial-German-Afrika
                              Imperial-German-Afrika collect 17 PUs; end with 18 PUs
                              Imperial-German-Afrika creates 10 Munitionss in German E. Afrika
                      

                      Combat Hit Differential Summary :

                      Imperial-German-Afrika regular : 0.00
                      British-Commonwealth regular : 0.50
                      

                      Savegame

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                      • djabwanaD Offline
                        djabwana
                        last edited by

                        Even though German Afrika is still in the fight, they're stuck at their capital and are pretty toothless at this point, so the British Commonwealth forces have turned their eye towards retaking Cairo/Egypt....

                        3a0cc597-423b-4678-b415-508690e19d1c-image.png

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                        • GenerationKILLG Offline
                          GenerationKILL
                          last edited by

                          TripleA Turn Summary: French round 11

                          TripleA Turn Summary for game: Over The Top, version: 1.0.0

                          Game History

                          Round: 11
                          
                              Move Battleships/Cruisers, Heavy Artillery, and Railguns - French
                                  Trigger -infraDuringCombatMove-French-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                  Trigger Add French Munitions: French has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                  2 Battlecruisers and 3 Battleships moved from SZ 30 to SZ 35
                                        French take SZ 35 from Ottomans
                          
                              Load Munitions - French
                                  French collect 0 PUs; end with 65 PUs
                                  French creates 8 Munitionss in SZ 35
                          
                              Fire Munitions and Combat Move - French
                                  8 Munitionss moved from SZ 35 to Jerusalem
                                  3 Elite-Defensive-Infantrys moved from Marseilles to Piedmont
                                  1 Zeppelin moved from Marseilles to Piedmont
                                  6 Infantrys moved from Paris to Marseilles
                                  1 Armored-Train and 1 Train moved from RR 27 to RR 17
                                  6 Infantrys moved from Picardy to RR 17
                                  1 Armored-Train, 6 Infantrys and 1 Train moved from RR 17 to RR 37
                                  6 Infantrys moved from RR 37 to Marseilles
                                  2 Infantrys moved from Picardy to Compiegne
                                  1 Elite-Offensive-Infantry, 1 Field-Artillery and 4 Infantrys moved from Chantilly to Soissons
                          
                              Purchase Units - French
                                  French buy 3 Cavalrys, 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 12 Infantrys and 1 Zeppelin; Remaining resources: 0 PUs; 
                          
                              Combat - French
                                  Trigger -infraDuringCombatMove-French-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                  French creates battle in territory OVER THE TOP
                                  French creates battle in territory By DKJD
                                  Battle in Jerusalem
                                      French attack with 8 Munitionss
                                      Ottomans defend with 10 Infantrys and 3 Trenchess
                                          French roll dice for 8 Munitionss in Jerusalem, round 2 : 3/1 hits, 2.67 expected hits
                                      Units damaged: 3 Trenchess owned by the Ottomans
                                          8 Munitionss owned by the French lost in Jerusalem
                                      Ottomans win, taking By DKJD from Germans with 10 Infantrys and 3 Trenchess remaining. Battle score for attacker is 0
                                      Casualties for French: 8 Munitionss
                                  Battle in Piedmont
                                      French attack with 3 Elite-Defensive-Infantrys and 1 Zeppelin
                                      Germans defend with 1 Factory, 1 Heavy-Artillery and 1 Infantry
                                          French roll dice for 3 Elite-Defensive-Infantrys and 1 Zeppelin in Piedmont, round 2 : 1/1 hits, 0.67 expected hits
                                          Germans roll dice for 1 Heavy-Artillery and 1 Infantry in Piedmont, round 2 : 0/1 hits, 0.83 expected hits
                                          1 Infantry owned by the Germans lost in Piedmont
                                          French roll dice for 3 Elite-Defensive-Infantrys and 1 Zeppelin in Piedmont, round 3 : 1/1 hits, 0.67 expected hits
                                          Germans roll dice for 1 Heavy-Artillery in Piedmont, round 3 : 1/1 hits, 0.67 expected hits
                                      1 Heavy-Artillery owned by the Germans and 1 Elite-Defensive-Infantry owned by the French lost in Piedmont
                                      French win, taking Piedmont from Germans with 2 Elite-Defensive-Infantrys and 1 Zeppelin remaining. Battle score for attacker is 9
                                      Casualties for Germans: 1 Heavy-Artillery and 1 Infantry
                                      Casualties for French: 1 Elite-Defensive-Infantry
                                  Trigger Remove French Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French in By DKJD
                          
                              Non Combat Move - French
                                  1 Zeppelin moved from Piedmont to Marseilles
                                  5 Destroyers moved from SZ 30 to SZ 35
                                  1 Submarine moved from SZ 30 to SZ 35
                                  3 Submarines moved from SZ 29 to SZ 30
                                  1 Freighter moved from SZ 29 to SZ 30
                          
                              Place Units - French
                                  3 Cavalrys placed in Chantilly
                                  1 Zeppelin placed in Paris
                                  1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Infantry placed in Marseilles
                                  6 Infantrys placed in Burgundy
                                  5 Infantrys placed in Picardy
                          
                              Turn Complete - French
                                  French collect 66 PUs; end with 66 PUs
                                  French creates 8 Munitionss in SZ 35
                          

                          Combat Hit Differential Summary :

                          French regular : 1.00
                          Germans regular : -0.50
                          

                          Savegame

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                          • GenerationKILLG Offline
                            GenerationKILL
                            last edited by

                            TripleA Turn Summary: French-Colonial-Africa round 11

                            TripleA Turn Summary for game: Over The Top, version: 1.0.0

                            Game History

                            Round: 11
                            
                                Move Battleships/Cruisers, Heavy Artillery, and Railguns - French-Colonial-Africa
                                    Trigger -infraDuringCombatMove-French-Colonial-Africa-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                    Trigger Add French-Colonial-Africa Munitions: French-Colonial-Africa has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                    1 Battlecruiser and 2 Battleships moved from SZ 30 to SZ 35
                                    5 Elite-Offensive-Infantrys moved from Naples to SZ 30
                                    French-Colonial-Africa undo move 2.
                            
                                Load Munitions - French-Colonial-Africa
                                    French-Colonial-Africa collect 0 PUs; end with 41 PUs
                                    French-Colonial-Africa creates 5 Munitionss in SZ 35
                            
                                Fire Munitions and Combat Move - French-Colonial-Africa
                                        British-Commonwealth takes S. Rhodesia from Imperial-German-Afrika
                                    5 Munitionss moved from SZ 35 to Jerusalem
                                    5 Elite-Offensive-Infantrys moved from Naples to SZ 30
                                    5 Elite-Offensive-Infantrys and 1 Troop-Transport moved from SZ 30 to SZ 35
                                    5 Elite-Offensive-Infantrys moved from SZ 35 to Jerusalem
                                    1 Fighter moved from Tabuk to Jerusalem
                                    1 Fighter moved from French Niger to Egypt
                                    1 Elite-Defensive-Infantry, 2 Field-Artillerys and 8 Infantrys moved from Hurghada to Egypt
                                    1 Elite-Offensive-Infantry moved from Buchuanaland to S. Rhodesia
                                    1 Elite-Offensive-Infantry moved from German Southwest Africa to Buchuanaland
                                    1 Elite-Offensive-Infantry, 1 Fighter and 2 Infantrys moved from Angolia to Rhodesia
                                    2 Infantrys moved from Bandundu to Cameroon
                                    5 Infantrys moved from Senegal to RR 87
                                    5 Infantrys and 1 Train moved from RR 87 to RR 74
                                    5 Infantrys moved from RR 74 to Algeria
                                    1 Infantry moved from Mauritania to Casablanca
                                    1 Destroyer moved from SZ 28 to SZ 32
                                    1 Destroyer moved from SZ 28 to SZ 30
                                    1 Armored-Train and 1 Train moved from RR 109 to RR 101
                                    1 Train moved from RR 102 to RR 96
                            
                                Purchase Units - French-Colonial-Africa
                                    French-Colonial-Africa buy 3 Cavalrys, 1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry, 1 Field-Artillery, 1 Fighter, 2 Infantrys and 2 Trenchess; Remaining resources: 0 PUs; 
                            
                                Combat - French-Colonial-Africa
                                    Trigger -infraDuringCombatMove-French-Colonial-Africa-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                    French-Colonial-Africa creates battle in territory OVER THE TOP
                                    Battle in Jerusalem
                                        French-Colonial-Africa attack with 5 Elite-Offensive-Infantrys, 1 Fighter and 5 Munitionss
                                        Ottomans defend with 10 Infantrys and 3 Trenchess
                                            French-Colonial-Africa roll dice for 5 Elite-Offensive-Infantrys, 1 Fighter and 5 Munitionss in Jerusalem, round 2 : 4/1 hits, 3.83 expected hits
                                            Ottomans roll dice for 10 Infantrys and 3 Trenchess in Jerusalem, round 2 : 1/1 hits, 1.67 expected hits
                                            1 Infantry owned by the Ottomans, 1 Elite-Offensive-Infantry owned by the French-Colonial-Africa and 3 Trenchess owned by the Ottomans lost in Jerusalem
                                            5 Munitionss owned by the French-Colonial-Africa lost in Jerusalem
                                            French-Colonial-Africa roll dice for 4 Elite-Offensive-Infantrys and 1 Fighter in Jerusalem, round 3 : 2/1 hits, 1.83 expected hits
                                            Ottomans roll dice for 9 Infantrys in Jerusalem, round 3 : 2/1 hits, 1.50 expected hits
                                            2 Infantrys owned by the Ottomans and 2 Elite-Offensive-Infantrys owned by the French-Colonial-Africa lost in Jerusalem
                                            French-Colonial-Africa roll dice for 2 Elite-Offensive-Infantrys and 1 Fighter in Jerusalem, round 4 : 1/1 hits, 1.17 expected hits
                                            Ottomans roll dice for 7 Infantrys in Jerusalem, round 4 : 1/1 hits, 1.17 expected hits
                                            1 Infantry owned by the Ottomans and 1 Elite-Offensive-Infantry owned by the French-Colonial-Africa lost in Jerusalem
                                            French-Colonial-Africa roll dice for 1 Elite-Offensive-Infantry and 1 Fighter in Jerusalem, round 5 : 1/1 hits, 0.83 expected hits
                                            Ottomans roll dice for 6 Infantrys in Jerusalem, round 5 : 1/0 hits, 1.00 expected hits
                                            1 Infantry owned by the Ottomans and 1 Elite-Offensive-Infantry owned by the French-Colonial-Africa lost in Jerusalem
                                        1 Fighter owned by the French-Colonial-Africa retreated
                                        Ottomans win with 5 Infantrys remaining. Battle score for attacker is 4
                                        Casualties for French-Colonial-Africa: 5 Elite-Offensive-Infantrys and 5 Munitionss
                                        Casualties for Ottomans: 5 Infantrys and 3 Trenchess
                                    Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French-Colonial-Africa in By DKJD
                            
                                Non Combat Move - French-Colonial-Africa
                                    1 Fighter moved from Jerusalem to Egypt
                            
                                Place Units - French-Colonial-Africa
                                    2 Trenchess placed in Algeria
                                    3 Cavalrys placed in French Equitorial Africa
                                    1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Field-Artillery placed in Angolia
                                    French-Colonial-Africa undo move 2.
                                    2 Cavalrys and 1 Fighter placed in French Equitorial Africa
                                    2 Infantrys placed in Casablanca
                                    1 Cavalry placed in Senegal
                            
                                Turn Complete - French-Colonial-Africa
                                    French-Colonial-Africa collect 39 PUs; end with 39 PUs
                                    French-Colonial-Africa creates 5 Munitionss in SZ 35
                            

                            Combat Hit Differential Summary :

                            French-Colonial-Africa regular : 0.33
                            Ottomans regular : -0.33
                            

                            Savegame

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                            • GenerationKILLG Offline
                              GenerationKILL
                              last edited by

                              TripleA Turn Summary: Russians round 11

                              TripleA Turn Summary for game: Over The Top, version: 1.0.0

                              Game History

                              Round: 11
                              
                                  Move Battleships/Cruisers, Heavy Artillery, and Railguns - Russians
                                      Trigger -infraDuringCombatMove-Russians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                      Trigger Add Russians Munitions: Russians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                              
                                  Combat - Russians
                                      Trigger -infraDuringCombatMove-Russians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                      Russians creates battle in territory OVER THE TOP
                                      Trigger Remove Russians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Russians in By DKJD
                              
                                  Non Combat Move - Russians
                              
                                  Turn Complete - Russians
                              

                              Combat Hit Differential Summary :

                              Savegame

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                              • djabwanaD Offline
                                djabwana
                                last edited by

                                TripleA Turn Summary: Austrians round 11

                                TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                Game History

                                Round: 11
                                
                                    Move Battleships/Cruisers, Heavy Artillery, and Railguns - Austrians
                                        Trigger -infraDuringCombatMove-Austrians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                        Trigger Add Austrians Munitions: Austrians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                
                                    Load Munitions - Austrians
                                        Austrians collect 0 PUs; end with 61 PUs
                                        Austrians creates 6 Munitionss in SZ 31
                                        Austrians creates 1 Gas-Munitions in Trieste
                                
                                    Fire Munitions and Combat Move - Austrians
                                        6 Munitionss moved from SZ 31 to Tuscany
                                        3 Infantrys moved from Venice to Tuscany
                                        2 Infantrys moved from Venice to Piedmont
                                        2 Fighters moved from Venice to Piedmont
                                        2 Fighters moved from Venice to Tuscany
                                        1 Infantry moved from Venice to Piedmont
                                        1 Heavy-Artillery moved from Trieste to SZ 31
                                        4 Infantrys moved from Trieste to SZ 31
                                        1 Heavy-Artillery moved from SZ 31 to Tuscany
                                        4 Infantrys moved from SZ 31 to Tuscany
                                        1 Fighter moved from Vienna to Venice
                                        2 Submarines moved from SZ 31 to SZ 32
                                        1 Zeppelin moved from Vienna to SZ 32
                                        4 Zeppelins moved from Vienna to RR 46
                                        6 Infantrys moved from Trieste to Venice
                                        11 Infantrys moved from Vienna to RR 40
                                        1 Armored-Train, 11 Infantrys and 2 Trains moved from RR 40 to RR 39
                                        11 Infantrys moved from RR 39 to Venice
                                        1 Armored-Train and 1 Train moved from RR 39 to RR 40
                                
                                    Purchase Units - Austrians
                                        Austrians buy 1 Battlecruiser, 1 Heavy-Artillery, 13 Infantrys and 2 Submarines; Remaining resources: 1 PUs; 
                                
                                    Combat - Austrians
                                        Trigger -infraDuringCombatMove-Austrians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                        Austrians creates battle in territory OVER THE TOP
                                        Austrians creates battle in territory By DKJD
                                        Battle in RR 46
                                            Austrians attack with 4 Zeppelins
                                            French defend with 1 Armored-Train and 1 Train
                                                Austrians roll dice for 4 Zeppelins in RR 46, round 2 : 1/1 hits, 0.67 expected hits
                                                French roll dice for 1 Armored-Train and 1 Train in RR 46, round 2 : 1/1 hits, 0.33 expected hits
                                                1 Zeppelin owned by the Austrians and 1 Train owned by the French lost in RR 46
                                                Austrians roll dice for 3 Zeppelins in RR 46, round 3 : 0/1 hits, 0.50 expected hits
                                                French roll dice for 1 Armored-Train in RR 46, round 3 : 1/1 hits, 0.33 expected hits
                                                1 Zeppelin owned by the Austrians lost in RR 46
                                                Austrians roll dice for 2 Zeppelins in RR 46, round 4 : 0/1 hits, 0.33 expected hits
                                                French roll dice for 1 Armored-Train in RR 46, round 4 : 0/1 hits, 0.33 expected hits
                                                Austrians roll dice for 2 Zeppelins in RR 46, round 5 : 0/1 hits, 0.33 expected hits
                                                French roll dice for 1 Armored-Train in RR 46, round 5 : 1/1 hits, 0.33 expected hits
                                                1 Zeppelin owned by the Austrians lost in RR 46
                                            1 Zeppelin owned by the Austrians retreated
                                            French win, taking By DKJD from French with 1 Armored-Train remaining. Battle score for attacker is -28
                                            Casualties for Austrians: 3 Zeppelins
                                            Casualties for French: 1 Train
                                        Battle in Tuscany
                                            Austrians attack with 2 Fighters, 1 Heavy-Artillery, 7 Infantrys and 6 Munitionss
                                            Italians defend with 1 Elite-Offensive-Infantry and 4 Infantrys
                                                Austrians roll dice for 2 Fighters, 1 Heavy-Artillery, 7 Infantrys and 6 Munitionss in Tuscany, round 2 : 5/0 hits, 5.00 expected hits
                                                Italians roll dice for 1 Elite-Offensive-Infantry and 4 Infantrys in Tuscany, round 2 : 1/1 hits, 0.83 expected hits
                                                1 Infantry owned by the Austrians, 4 Infantrys owned by the Italians and 1 Elite-Offensive-Infantry owned by the Italians lost in Tuscany
                                                6 Munitionss owned by the Austrians lost in Tuscany
                                            Austrians win, taking Tuscany from Italians with 2 Fighters, 1 Heavy-Artillery and 6 Infantrys remaining. Battle score for attacker is 9
                                            Casualties for Austrians: 1 Infantry and 6 Munitionss
                                            Casualties for Italians: 1 Elite-Offensive-Infantry and 4 Infantrys
                                        Battle in SZ 32
                                            Austrians attack with 2 Submarines and 1 Zeppelin
                                            French-Colonial-Africa defend with 1 Destroyer
                                                Austrians roll dice for 2 Submarines in SZ 32, round 2 : 1/0 hits, 1.00 expected hits
                                                French-Colonial-Africa roll dice for 1 Destroyer in SZ 32, round 2 : 0/1 hits, 0.33 expected hits
                                                1 Destroyer owned by the French-Colonial-Africa lost in SZ 32
                                            Austrians win, taking SZ 32 from Italians with 2 Submarines and 1 Zeppelin remaining. Battle score for attacker is 8
                                            Casualties for French-Colonial-Africa: 1 Destroyer
                                        Battle in Piedmont
                                            Austrians attack with 2 Fighters and 3 Infantrys
                                            Italians defend with 1 Factory; French defend with 2 Elite-Defensive-Infantrys
                                                Austrians roll dice for 2 Fighters and 3 Infantrys in Piedmont, round 2 : 1/1 hits, 1.50 expected hits
                                                Italians roll dice for 2 Elite-Defensive-Infantrys in Piedmont, round 2 : 1/1 hits, 0.67 expected hits
                                                1 Infantry owned by the Austrians and 1 Elite-Defensive-Infantry owned by the French lost in Piedmont
                                                Austrians roll dice for 2 Fighters and 2 Infantrys in Piedmont, round 3 : 1/1 hits, 1.33 expected hits
                                                Italians roll dice for 1 Elite-Defensive-Infantry in Piedmont, round 3 : 1/1 hits, 0.33 expected hits
                                                1 Infantry owned by the Austrians and 1 Elite-Defensive-Infantry owned by the French lost in Piedmont
                                            Austrians win, taking Piedmont from Italians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                                            Casualties for Austrians: 2 Infantrys
                                            Casualties for French: 2 Elite-Defensive-Infantrys
                                        Trigger Remove Austrians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Austrians in By DKJD
                                        Trigger Remove Austrians Munitions 1: has removed 1 Gas-Munitions owned by Austrians in Trieste
                                
                                    Non Combat Move - Austrians
                                        2 Fighters moved from Piedmont to Venice
                                        1 Zeppelin moved from RR 46 to Trieste
                                        1 Zeppelin moved from SZ 32 to Trieste
                                        2 Fighters moved from Tuscany to Venice
                                
                                    Place Units - Austrians
                                        1 Battlecruiser and 2 Submarines placed in SZ 31
                                        1 Heavy-Artillery and 2 Infantrys placed in Trieste
                                        11 Infantrys placed in Vienna
                                
                                    Turn Complete - Austrians
                                        Austrians collect 67 PUs; end with 68 PUs
                                        Austrians creates 7 Munitionss in SZ 31
                                        Austrians creates 1 Gas-Munitions in Trieste
                                        Austrians creates 1 Gas-Munitions in Tuscany
                                

                                Combat Hit Differential Summary :

                                Italians regular : 1.17
                                French regular : 1.67
                                French-Colonial-Africa regular : -0.33
                                Austrians regular : -1.67
                                

                                Savegame

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                                • djabwanaD Offline
                                  djabwana
                                  last edited by

                                  TripleA Turn Summary: Ottomans round 11

                                  TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                  Game History

                                  Round: 11
                                  
                                      Move Battleships/Cruisers, Heavy Artillery, and Railguns - Ottomans
                                          Trigger -infraDuringCombatMove-Ottomans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                          Trigger Add Ottomans Munitions: Ottomans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                  
                                      Load Munitions - Ottomans
                                          Ottomans collect 0 PUs; end with 85 PUs
                                          Ottomans creates 6 Munitionss in SZ 37
                                  
                                      Fire Munitions and Combat Move - Ottomans
                                          6 Munitionss moved from SZ 37 to Svastepole
                                          4 Field-Artillerys and 25 Infantrys moved from Karkov to Svastepole
                                          8 Infantrys moved from Istanbul to SZ 36
                                          8 Infantrys and 1 Troop-Transport moved from SZ 36 to SZ 37
                                          8 Infantrys moved from SZ 37 to Svastepole
                                          1 Zeppelin moved from Istanbul to Svastepole
                                          5 Infantrys moved from Cairo to Egypt
                                          1 Field-Artillery moved from Tobruk to Egypt
                                          2 Infantrys moved from Tobruk to Egypt
                                          1 Field-Artillery moved from Cairo to Egypt
                                          2 Infantrys moved from Cairo to Egypt
                                          2 Zeppelins moved from Cairo to Egypt
                                          1 Fighter moved from Cairo to Egypt
                                          3 Infantrys moved from Cairo to Egypt
                                          2 Infantrys moved from Jerusalem to Be'er Sheva
                                          1 Fighter moved from Cairo to Be'er Sheva
                                          1 Zeppelin moved from Cairo to Egypt
                                          1 Train moved from RR 70 to RR 66
                                          3 Infantrys moved from Jerusalem to Arar
                                          5 Infantrys moved from Syria to Arar
                                          2 Infantrys and 2 Mech-Infantrys moved from Trieste to Tuscany
                                          2 Infantrys and 2 Mech-Infantrys moved from Greece to Trieste
                                          1 Armored-Train and 1 Train moved from RR 60 to RR 59
                                          1 Field-Artillery and 9 Infantrys moved from al-Hasa to Basrah
                                  
                                      Purchase Units - Ottomans
                                          Ottomans repair damage of 8x Factory; Remaining resources: 77 PUs; 
                                          Ottomans buy 2 Fighters, 19 Infantrys, 2 Mech-Infantrys and 2 Trenchess; Remaining resources: 1 PUs; 
                                  
                                      Combat - Ottomans
                                          Trigger -infraDuringCombatMove-Ottomans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                          Ottomans creates battle in territory OVER THE TOP
                                          Battle in Svastepole
                                              Ottomans attack with 4 Field-Artillerys, 33 Infantrys, 6 Munitionss and 1 Zeppelin
                                              Russians defend with 1 AA-Gun, 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Factory, 3 Fighters, 2 Infantrys, 1 Shipyard and 8 Trenchess
                                                  Russians roll AA dice in Svastepole : 0/1 hits, 0.17 expected hits
                                                  Ottomans roll dice for 4 Field-Artillerys, 33 Infantrys, 6 Munitionss and 1 Zeppelin in Svastepole, round 2 : 10/1 hits, 10.17 expected hits
                                              Units damaged: 3 Trenchess owned by the Russians
                                                  Russians roll dice for 1 AA-Gun, 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 3 Fighters, 2 Infantrys and 8 Trenchess in Svastepole, round 2 : 7/1 hits, 6.50 expected hits
                                                  7 Infantrys owned by the Ottomans and 5 Trenchess owned by the Russians lost in Svastepole
                                                  6 Munitionss owned by the Ottomans lost in Svastepole
                                                  Ottomans roll dice for 4 Field-Artillerys, 26 Infantrys and 1 Zeppelin in Svastepole, round 3 : 7/0 hits, 7.00 expected hits
                                                  Russians roll dice for 1 AA-Gun, 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 3 Fighters, 2 Infantrys and 3 Trenchess in Svastepole, round 3 : 6/1 hits, 6.50 expected hits
                                                  6 Infantrys owned by the Ottomans, 3 Trenchess owned by the Russians, 2 Infantrys owned by the Russians, 1 AA-Gun owned by the Russians and 1 Elite-Offensive-Infantry owned by the Russians lost in Svastepole
                                                  Ottomans roll dice for 4 Field-Artillerys, 20 Infantrys and 1 Zeppelin in Svastepole, round 4 : 6/0 hits, 6.00 expected hits
                                                  Russians roll dice for 13 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry and 3 Fighters in Svastepole, round 4 : 6/0 hits, 6.00 expected hits
                                                  6 Infantrys owned by the Ottomans, 1 Elite-Offensive-Infantry owned by the Russians and 5 Elite-Defensive-Infantrys owned by the Russians lost in Svastepole
                                                  Ottomans roll dice for 4 Field-Artillerys, 14 Infantrys and 1 Zeppelin in Svastepole, round 5 : 5/0 hits, 5.00 expected hits
                                                  Russians roll dice for 8 Elite-Defensive-Infantrys and 3 Fighters in Svastepole, round 5 : 4/1 hits, 4.17 expected hits
                                                  4 Infantrys owned by the Ottomans and 5 Elite-Defensive-Infantrys owned by the Russians lost in Svastepole
                                                  Ottomans roll dice for 4 Field-Artillerys, 10 Infantrys and 1 Zeppelin in Svastepole, round 6 : 4/1 hits, 4.33 expected hits
                                                  Russians roll dice for 3 Elite-Defensive-Infantrys and 3 Fighters in Svastepole, round 6 : 3/1 hits, 2.50 expected hits
                                                  3 Infantrys owned by the Ottomans, 1 Fighter owned by the Russians and 3 Elite-Defensive-Infantrys owned by the Russians lost in Svastepole
                                                  Ottomans roll dice for 4 Field-Artillerys, 7 Infantrys and 1 Zeppelin in Svastepole, round 7 : 4/1 hits, 3.83 expected hits
                                                  Russians roll dice for 2 Fighters in Svastepole, round 7 : 1/0 hits, 1.00 expected hits
                                                  1 Infantry owned by the Ottomans and 2 Fighters owned by the Russians lost in Svastepole
                                              Ottomans win, taking Svastepole from Russians with 4 Field-Artillerys, 6 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 48
                                              Casualties for Ottomans: 27 Infantrys and 6 Munitionss
                                              Casualties for Russians: 1 AA-Gun, 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 3 Fighters, 2 Infantrys and 8 Trenchess
                                          Battle in Egypt
                                              Ottomans attack with 2 Field-Artillerys, 1 Fighter, 12 Infantrys and 3 Zeppelins
                                              French-Colonial-Africa defend with 1 Elite-Defensive-Infantry, 2 Field-Artillerys, 2 Fighters and 8 Infantrys; British-Commonwealth defend with 2 Cavalrys and 1 Infantry
                                                  Ottomans roll dice for 2 Field-Artillerys, 1 Fighter, 12 Infantrys and 3 Zeppelins in Egypt, round 2 : 6/1 hits, 5.50 expected hits
                                                  British-Commonwealth roll dice for 2 Cavalrys, 1 Elite-Defensive-Infantry, 2 Field-Artillerys, 2 Fighters and 9 Infantrys in Egypt, round 2 : 4/1 hits, 3.83 expected hits
                                                  4 Infantrys owned by the Ottomans and 6 Infantrys owned by the French-Colonial-Africa lost in Egypt
                                                  Ottomans roll dice for 2 Field-Artillerys, 1 Fighter, 8 Infantrys and 3 Zeppelins in Egypt, round 3 : 4/1 hits, 4.67 expected hits
                                                  British-Commonwealth roll dice for 2 Cavalrys, 1 Elite-Defensive-Infantry, 2 Field-Artillerys, 2 Fighters and 3 Infantrys in Egypt, round 3 : 2/1 hits, 2.83 expected hits
                                                  1 Infantry owned by the British-Commonwealth, 2 Infantrys owned by the Ottomans, 1 Cavalry owned by the British-Commonwealth and 2 Infantrys owned by the French-Colonial-Africa lost in Egypt
                                                  Ottomans roll dice for 2 Field-Artillerys, 1 Fighter, 6 Infantrys and 3 Zeppelins in Egypt, round 4 : 4/0 hits, 4.00 expected hits
                                                  British-Commonwealth roll dice for 1 Cavalry, 1 Elite-Defensive-Infantry, 2 Field-Artillerys and 2 Fighters in Egypt, round 4 : 2/1 hits, 2.17 expected hits
                                              2 Field-Artillerys owned by the French-Colonial-Africa, 2 Infantrys owned by the Ottomans, 1 Cavalry owned by the British-Commonwealth and 1 Elite-Defensive-Infantry owned by the French-Colonial-Africa lost in Egypt
                                                  Ottomans roll dice for 2 Field-Artillerys, 1 Fighter, 4 Infantrys and 3 Zeppelins in Egypt, round 5 : 4/1 hits, 3.33 expected hits
                                                  British-Commonwealth roll dice for 2 Fighters in Egypt, round 5 : 1/0 hits, 1.00 expected hits
                                                  1 Infantry owned by the Ottomans and 2 Fighters owned by the French-Colonial-Africa lost in Egypt
                                              Ottomans takes Egypt from British-Commonwealth
                                              Ottomans win with 2 Field-Artillerys, 1 Fighter, 3 Infantrys and 3 Zeppelins remaining. Battle score for attacker is 37
                                              Casualties for Ottomans: 9 Infantrys
                                              Casualties for French-Colonial-Africa: 1 Elite-Defensive-Infantry, 2 Field-Artillerys, 2 Fighters and 8 Infantrys
                                              Casualties for British-Commonwealth: 2 Cavalrys and 1 Infantry
                                          Battle in Be'er Sheva
                                              Ottomans attack with 1 Fighter and 2 Infantrys
                                              British-Commonwealth defend with 1 Elite-Offensive-Infantry
                                                  Ottomans roll dice for 1 Fighter and 2 Infantrys in Be'er Sheva, round 2 : 1/1 hits, 0.83 expected hits
                                                  British-Commonwealth roll dice for 1 Elite-Offensive-Infantry in Be'er Sheva, round 2 : 0/1 hits, 0.17 expected hits
                                              1 Elite-Offensive-Infantry owned by the British-Commonwealth lost in Be'er Sheva
                                              Ottomans takes Be'er Sheva from British-Commonwealth
                                              Ottomans win with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 3
                                              Casualties for British-Commonwealth: 1 Elite-Offensive-Infantry
                                          Trigger Remove Ottomans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Ottomans in By DKJD
                                  
                                      Non Combat Move - Ottomans
                                          1 Fighter moved from Egypt to Cairo
                                          1 Fighter moved from Be'er Sheva to Cairo
                                          3 Zeppelins moved from Egypt to Syria
                                          2 Field-Artillerys and 3 Infantrys moved from Tripoli to Tunis
                                          3 Infantrys and 3 Mech-Infantrys moved from Tunesia to Tunis
                                          1 Fighter moved from Greece to Syria
                                          1 Fighter moved from Syria to Cairo
                                          1 Zeppelin moved from Svastepole to Syria
                                  
                                      Place Units - Ottomans
                                          2 Mech-Infantrys placed in Greece
                                          1 Fighter, 5 Infantrys and 2 Trenchess placed in Syria
                                          1 Fighter and 3 Infantrys placed in Cairo
                                          4 Infantrys placed in Basrah
                                          7 Infantrys placed in Istanbul
                                  
                                      Turn Complete - Ottomans
                                          Ottomans collect 91 PUs; end with 92 PUs
                                          Ottomans creates 6 Munitionss in SZ 37
                                  

                                  Combat Hit Differential Summary :

                                  British-Commonwealth regular : -1.00
                                  Russians regular : 0.33
                                  Ottomans regular : 0.33
                                  Russians AA : -0.17
                                  

                                  Savegame

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                                  • GenerationKILLG Offline
                                    GenerationKILL
                                    last edited by

                                    TripleA Turn Summary: British round 11

                                    TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                    Game History

                                    Round: 11
                                    
                                        Move Battleships/Cruisers, Heavy Artillery, and Railguns - British
                                            Trigger -infraDuringCombatMove-British-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                            Trigger Add British Munitions: British has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                    
                                        Load Munitions - British
                                            British collect 0 PUs; end with 54 PUs
                                            British creates 2 Munitionss in SZ 8
                                    
                                        Fire Munitions and Combat Move - British
                                            3 Elite-Offensive-Infantrys, 2 Field-Artillerys and 5 Infantrys moved from Somme to Vimy
                                            2 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Infantrys moved from Ypres to Paschendale
                                            1 Bomber moved from Soissons to Brussels
                                            1 Bomber and 1 Zeppelin moved from Flanders to Brussels
                                            6 Infantrys moved from Flanders to RR 118
                                            1 Armored-Train, 6 Infantrys and 1 Train moved from RR 118 to RR 124
                                            6 Infantrys moved from RR 124 to Somme
                                            1 Infantry moved from Flanders to Ypres
                                            1 Field-Artillery moved from Flanders to Arras
                                            2 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 3 Infantrys moved from London to SZ 8
                                            2 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 3 Infantrys moved from SZ 8 to Picardy
                                    
                                        Purchase Units - British
                                            British buy 1 Battleship, 2 Bombers and 1 Destroyer; Remaining resources: 2 PUs; 
                                    
                                        Combat - British
                                            Trigger -infraDuringCombatMove-British-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                            British creates battle in territory OVER THE TOP
                                            British creates battle in territory By DKJD
                                            Strategic bombing raid in Brussels
                                                    Germans roll AA dice in Brussels : 0/1 hits, 0.50 expected hits
                                                Bombing raid in Brussels rolls: 2,2,1 and causes: 5 damage to unit: Factory
                                                Bombing raid in Brussels causes 5 damage total. 
                                            Battle in Vimy
                                                British attack with 3 Elite-Offensive-Infantrys, 2 Field-Artillerys and 5 Infantrys
                                                Germans defend with 1 Factory, 2 Heavy-Artillerys and 1 Infantry
                                                    British roll dice for 3 Elite-Offensive-Infantrys, 2 Field-Artillerys and 5 Infantrys in Vimy, round 2 : 3/1 hits, 2.83 expected hits
                                                    Germans roll dice for 2 Heavy-Artillerys and 1 Infantry in Vimy, round 2 : 2/1 hits, 1.50 expected hits
                                                    1 Infantry owned by the Germans, 2 Infantrys owned by the British and 2 Heavy-Artillerys owned by the Germans lost in Vimy
                                                British win, taking By DKJD from Austrians, taking Vimy from Germans with 3 Elite-Offensive-Infantrys, 2 Field-Artillerys and 3 Infantrys remaining. Battle score for attacker is 18
                                                Casualties for British: 2 Infantrys
                                                Casualties for Germans: 2 Heavy-Artillerys and 1 Infantry
                                            Trigger Remove British Munitions 1: has removed 2 Munitionss owned by British in SZ 8
                                            Trigger Remove British Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British in By DKJD
                                    
                                        Non Combat Move - British
                                            1 AA-Gun moved from Somme to Vimy
                                            1 AA-Gun moved from Soissons to Vimy
                                            1 Bomber and 1 Zeppelin moved from Brussels to Flanders
                                            1 Bomber moved from Brussels to Ypres
                                    
                                        Place Units - British
                                            2 Bombers placed in Flanders
                                            1 Battleship and 1 Destroyer placed in SZ 8
                                    
                                        Turn Complete - British
                                            British collect 56 PUs; end with 58 PUs
                                            British creates 4 Munitionss in SZ 8
                                    

                                    Combat Hit Differential Summary :

                                    Germans AA : -0.50
                                    Germans regular : 0.50
                                    British regular : 0.17
                                    

                                    Savegame

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                                    • GenerationKILLG Offline
                                      GenerationKILL
                                      last edited by

                                      TripleA Turn Summary: British-Commonwealth round 11

                                      TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                      Game History

                                      Round: 11
                                      
                                          Move Battleships/Cruisers, Heavy Artillery, and Railguns - British-Commonwealth
                                              Trigger -infraDuringCombatMove-British-Commonwealth-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                              Trigger Add British-Commonwealth Munitions: British-Commonwealth has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                                  British-Commonwealth takes Jerusalem from Ottomans
                                              1 Infantry moved from Tabuk to Jerusalem
                                              1 Battleship moved from SZ 48 to SZ 42
                                              1 Zeppelin moved from Tabuk to RR 66
                                              1 Elite-Offensive-Infantry moved from Tabuk to Be'er Sheva
                                              British-Commonwealth undo move 4.
                                      
                                          Load Munitions - British-Commonwealth
                                              British-Commonwealth collect 0 PUs; end with 58 PUs
                                              British-Commonwealth creates 4 Munitionss in SZ 38
                                              British-Commonwealth creates 3 Munitionss in SZ 42
                                      
                                          Fire Munitions and Combat Move - British-Commonwealth
                                                  British-Commonwealth takes British E. Africa from Imperial-German-Afrika
                                              3 Munitionss moved from SZ 42 to I. Somaliland
                                              4 Munitionss moved from SZ 38 to Egypt
                                              2 Battleships moved from SZ 38 to SZ 42
                                              2 Elite-Offensive-Infantrys, 1 Freighter and 1 Infantry moved from SZ 48 to SZ 42
                                              2 Elite-Offensive-Infantrys and 1 Infantry moved from SZ 42 to British E. Africa
                                              British-Commonwealth undo move 2.
                                              4 Munitionss moved from SZ 38 to Be'er Sheva
                                              1 Cavalry moved from Tabuk to Be'er Sheva
                                              2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 2 Field-Artillerys moved from Tabuk to SZ 38
                                              2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 2 Field-Artillerys and 1 Troop-Transport moved from SZ 38 to SZ 42
                                              2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 2 Field-Artillerys moved from SZ 42 to I. Somaliland
                                              1 Elite-Defensive-Infantry and 1 Field-Artillery moved from Tabuk to Hejaz
                                              4 Elite-Defensive-Infantrys and 4 Elite-Offensive-Infantrys moved from Oman to SZ 42
                                              4 Elite-Defensive-Infantrys and 4 Elite-Offensive-Infantrys moved from SZ 42 to British E. Africa
                                              1 Bomber and 1 Zeppelin moved from Tabuk to Southern Sudan
                                              2 Elite-Defensive-Infantrys moved from Luderitz to Buchuanaland
                                              2 Elite-Offensive-Infantrys and 1 Infantry moved from Australia to SZ 66
                                              2 Elite-Offensive-Infantrys, 1 Freighter and 1 Infantry moved from SZ 66 to SZ 48
                                              1 Destroyer moved from SZ 66 to SZ 48
                                              2 Freighters moved from SZ 43 to SZ 44
                                              2 Elite-Defensive-Infantrys and 3 Elite-Offensive-Infantrys moved from India to SZ 44
                                              2 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 2 Freighters moved from SZ 44 to SZ 43
                                              2 Elite-Defensive-Infantrys and 3 Elite-Offensive-Infantrys moved from SZ 43 to Oman
                                              British-Commonwealth undo move 1.
                                              3 Munitionss moved from SZ 42 to SZ 50
                                      
                                          Purchase Units - British-Commonwealth
                                              British-Commonwealth buy 4 Bombers and 1 Fighter; Remaining resources: 2 PUs; 
                                      
                                          Combat - British-Commonwealth
                                              Trigger -infraDuringCombatMove-British-Commonwealth-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                              British-Commonwealth creates battle in territory OVER THE TOP
                                              British-Commonwealth creates battle in territory RR 66
                                              Battle in RR 66
                                                  British-Commonwealth attack with 1 Zeppelin
                                                  Ottomans defend with 1 Train
                                                      British-Commonwealth roll dice for 1 Zeppelin in RR 66, round 2 : 0/1 hits, 0.17 expected hits
                                                      British-Commonwealth roll dice for 1 Zeppelin in RR 66, round 3 : 0/1 hits, 0.17 expected hits
                                                      British-Commonwealth roll dice for 1 Zeppelin in RR 66, round 4 : 0/1 hits, 0.17 expected hits
                                                      British-Commonwealth roll dice for 1 Zeppelin in RR 66, round 5 : 0/1 hits, 0.17 expected hits
                                                      British-Commonwealth roll dice for 1 Zeppelin in RR 66, round 6 : 0/1 hits, 0.17 expected hits
                                                      British-Commonwealth roll dice for 1 Zeppelin in RR 66, round 7 : 1/1 hits, 0.17 expected hits
                                                      1 Train owned by the Ottomans lost in RR 66
                                                  British-Commonwealth win
                                                  . Battle score for attacker is 8
                                                  Casualties for Ottomans: 1 Train
                                              Battle in Southern Sudan
                                                  British-Commonwealth attack with 1 Bomber and 1 Zeppelin
                                                  Imperial-German-Afrika defend with 1 Infantry
                                                      British-Commonwealth roll dice for 1 Bomber and 1 Zeppelin in Southern Sudan, round 2 : 0/1 hits, 0.67 expected hits
                                                      Imperial-German-Afrika roll dice for 1 Infantry in Southern Sudan, round 2 : 0/1 hits, 0.17 expected hits
                                                      British-Commonwealth roll dice for 1 Bomber and 1 Zeppelin in Southern Sudan, round 3 : 0/1 hits, 0.67 expected hits
                                                      Imperial-German-Afrika roll dice for 1 Infantry in Southern Sudan, round 3 : 0/1 hits, 0.17 expected hits
                                                      British-Commonwealth roll dice for 1 Bomber and 1 Zeppelin in Southern Sudan, round 4 : 1/1 hits, 0.67 expected hits
                                                      Imperial-German-Afrika roll dice for 1 Infantry in Southern Sudan, round 4 : 0/1 hits, 0.17 expected hits
                                                      1 Infantry owned by the Imperial-German-Afrika lost in Southern Sudan
                                                  British-Commonwealth win
                                                  . Battle score for attacker is 2
                                                  Casualties for Imperial-German-Afrika: 1 Infantry
                                              Battle in Be'er Sheva
                                                  British-Commonwealth attack with 1 Cavalry and 4 Munitionss
                                                  Ottomans defend with 2 Infantrys
                                                      British-Commonwealth roll dice for 1 Cavalry and 4 Munitionss in Be'er Sheva, round 2 : 2/1 hits, 1.50 expected hits
                                                      Ottomans roll dice for 2 Infantrys in Be'er Sheva, round 2 : 1/1 hits, 0.33 expected hits
                                                      2 Infantrys owned by the Ottomans and 1 Cavalry owned by the British-Commonwealth lost in Be'er Sheva
                                                      4 Munitionss owned by the British-Commonwealth lost in Be'er Sheva
                                                  Ottomans win with no units remaining. Battle score for attacker is 0
                                                  Casualties for British-Commonwealth: 1 Cavalry and 4 Munitionss
                                                  Casualties for Ottomans: 2 Infantrys
                                              Battle in I. Somaliland
                                                  British-Commonwealth attack with 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 2 Field-Artillerys
                                                  Imperial-German-Afrika defend with 1 Infantry
                                                      British-Commonwealth roll dice for 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 2 Field-Artillerys in I. Somaliland, round 2 : 2/0 hits, 2.00 expected hits
                                                      Imperial-German-Afrika roll dice for 1 Infantry in I. Somaliland, round 2 : 1/1 hits, 0.17 expected hits
                                                      1 Infantry owned by the Imperial-German-Afrika and 1 Elite-Defensive-Infantry owned by the British-Commonwealth lost in I. Somaliland
                                                  Italians takes I. Somaliland from Imperial-German-Afrika
                                                  British-Commonwealth win
                                                  . Battle score for attacker is -1
                                                  Casualties for British-Commonwealth: 1 Elite-Defensive-Infantry
                                                  Casualties for Imperial-German-Afrika: 1 Infantry
                                              Battle in SZ 50
                                                  British-Commonwealth attack with 3 Munitionss
                                                  Imperial-German-Afrika defend with 3 Harbor-Defensess
                                                      British-Commonwealth roll dice for 3 Munitionss in SZ 50, round 2 : 1/0 hits, 1.00 expected hits
                                                  1 Harbor-Defenses owned by the Imperial-German-Afrika lost in SZ 50
                                                      3 Munitionss owned by the British-Commonwealth lost in SZ 50
                                                  Imperial-German-Afrika win
                                                  . Battle score for attacker is 3
                                                  Casualties for Imperial-German-Afrika: 1 Harbor-Defenses
                                                  Casualties for British-Commonwealth: 3 Munitionss
                                              Trigger Remove British-Commonwealth Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British-Commonwealth in By DKJD
                                      
                                          Non Combat Move - British-Commonwealth
                                              1 Bomber moved from Southern Sudan to Abyssinia
                                              British-Commonwealth undo move 1.
                                              1 Bomber moved from Southern Sudan to B. Somaliland
                                              1 Zeppelin moved from Southern Sudan to B. Somaliland
                                              1 Zeppelin moved from RR 66 to Tabuk
                                      
                                          Place Units - British-Commonwealth
                                              4 Bombers and 1 Fighter placed in S. Africa
                                      
                                          Turn Complete - British-Commonwealth
                                              British-Commonwealth collect 62 PUs; end with 64 PUs
                                              British-Commonwealth creates 7 Munitionss in SZ 42
                                      

                                      Combat Hit Differential Summary :

                                      Imperial-German-Afrika regular : 0.33
                                      British-Commonwealth regular : -0.50
                                      Ottomans regular : 0.67
                                      

                                      Savegame

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                                      • GenerationKILLG Offline
                                        GenerationKILL
                                        last edited by

                                        TripleA Turn Summary: Italians round 11

                                        TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                        Game History

                                        Round: 11
                                        
                                            Move Battleships/Cruisers, Heavy Artillery, and Railguns - Italians
                                                Trigger -infraDuringCombatMove-Italians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                                Trigger Add Italians Munitions: Italians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                        
                                            Load Munitions - Italians
                                                Italians collect 0 PUs; end with 31 PUs
                                        
                                            Purchase Units - Italians
                                                Italians buy 7 Elite-Defensive-Infantrys, 2 Infantrys and 2 Trenchess; Remaining resources: 0 PUs; 
                                        
                                            Combat - Italians
                                                Trigger -infraDuringCombatMove-Italians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                                Italians creates battle in territory OVER THE TOP
                                                Trigger Remove Italians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Italians in By DKJD
                                        
                                            Non Combat Move - Italians
                                        
                                            Place Units - Italians
                                                7 Elite-Defensive-Infantrys, 2 Infantrys and 2 Trenchess placed in Rome
                                        
                                            Turn Complete - Italians
                                                Italians collect 22 PUs; end with 22 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

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                                        • GenerationKILLG Offline
                                          GenerationKILL
                                          last edited by

                                          TripleA Turn Summary: Americans round 11

                                          TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                          Game History

                                          Round: 11
                                          
                                              Move Battleships/Cruisers, Heavy Artillery, and Railguns - Americans
                                                  Trigger -infraDuringCombatMove-Americans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                                  Trigger Add Americans Munitions: Americans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                                  2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Infantry, 1 Tank and 1 Troop-Transport moved from SZ 20 to SZ 27
                                                  1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry, 3 Infantrys, 1 Tank and 1 Troop-Transport moved from SZ 20 to SZ 27
                                                  4 Infantrys moved from SZ 27 to Gibraltar
                                                  3 Elite-Defensive-Infantrys moved from SZ 27 to Gibraltar
                                                  3 Elite-Offensive-Infantrys moved from SZ 27 to Gibraltar
                                                  2 Freighters and 1 Troop-Transport moved from SZ 20 to SZ 24
                                                  1 Elite-Offensive-Infantry, 1 Infantry and 2 Tanks moved from United States to SZ 24
                                                  1 Battlecruiser, 1 Elite-Offensive-Infantry, 1 Infantry, 2 Tanks and 1 Troop-Transport moved from SZ 24 to SZ 20
                                                  1 Troop-Transport moved from SZ 22 to SZ 20
                                                  2 Elite-Offensive-Infantrys and 2 Tanks moved from Bordeaux to Marseilles
                                                  1 Elite-Offensive-Infantry and 1 Infantry moved from Marseilles to Piedmont
                                                  1 Fighter moved from Soissons to Vimy
                                          
                                              Load Munitions - Americans
                                                  Americans collect 0 PUs; end with 58 PUs
                                                  Americans creates 1 Munitions in SZ 20
                                          
                                              Purchase Units - Americans
                                                  Americans buy 1 Battleship, 1 Destroyer, 2 Elite-Offensive-Infantrys and 12 Infantrys; Remaining resources: 0 PUs; 
                                          
                                              Combat - Americans
                                                  Trigger -infraDuringCombatMove-Americans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                                  Americans creates battle in territory OVER THE TOP
                                                  Americans creates battle in territory Piedmont
                                                  Battle in Piedmont
                                                      Americans attack with 1 Elite-Offensive-Infantry and 1 Infantry
                                                      Austrians defend with 1 Factory and 1 Infantry
                                                          Americans roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Piedmont, round 2 : 0/1 hits, 0.50 expected hits
                                                          Austrians roll dice for 1 Infantry in Piedmont, round 2 : 0/1 hits, 0.17 expected hits
                                                          Americans roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Piedmont, round 3 : 0/1 hits, 0.50 expected hits
                                                          Austrians roll dice for 1 Infantry in Piedmont, round 3 : 0/1 hits, 0.17 expected hits
                                                          Americans roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Piedmont, round 4 : 1/1 hits, 0.50 expected hits
                                                          Austrians roll dice for 1 Infantry in Piedmont, round 4 : 0/1 hits, 0.17 expected hits
                                                          1 Infantry owned by the Austrians lost in Piedmont
                                                      Americans win, taking Piedmont from Austrians with 1 Elite-Offensive-Infantry and 1 Infantry remaining. Battle score for attacker is 2
                                                      Casualties for Austrians: 1 Infantry
                                                  Trigger Remove Americans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Americans in By DKJD
                                                  Trigger Remove Americans Munitions 1: has removed 1 Munitions owned by Americans in SZ 20
                                          
                                              Non Combat Move - Americans
                                          
                                              Place Units - Americans
                                                  1 Battleship and 1 Destroyer placed in SZ 24
                                                  2 Elite-Offensive-Infantrys and 12 Infantrys placed in United States
                                          
                                              Turn Complete - Americans
                                                  Americans collect 56 PUs; end with 56 PUs
                                                  Americans creates 1 Munitions in SZ 20
                                                  Americans creates 2 Munitionss in SZ 24
                                          

                                          Combat Hit Differential Summary :

                                          Americans regular : -0.50
                                          Austrians regular : -0.50
                                          

                                          Savegame

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                                          • djabwanaD Offline
                                            djabwana
                                            last edited by

                                            TripleA Turn Summary: Germans round 12

                                            TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                            Game History

                                            Round: 12
                                            
                                                Move Battleships/Cruisers, Heavy Artillery, and Railguns - Germans
                                                    Trigger -infraDuringCombatMove-Germans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                                    Trigger Add Germans Munitions: Germans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                                    5 Railguns moved from RR 39 to RR 46
                                                    2 Heavy-Artillerys moved from Brussels to Vimy
                                                    2 Bombers moved from Innsbruck to RR 46
                                            
                                                Load Munitions - Germans
                                                    Germans collect 0 PUs; end with 135 PUs
                                                    Germans creates 3 Gas-Munitionss in Belarus
                                                    Germans creates 10 Munitionss in Kiel
                                                    Germans creates 10 Munitionss in RR 46
                                                    Germans creates 2 Munitionss in SZ 7
                                                    Germans creates 1 Gas-Munitions in Venice
                                                    Germans creates 2 Gas-Munitionss in Vimy
                                            
                                                Fire Munitions and Combat Move - Germans
                                                    1 Infantry moved from Brussels to Vimy
                                                    2 Cavalrys moved from Douamont to Vimy
                                                    1 Cavalry moved from Ardennes to Vimy
                                                    1 Cavalry moved from Bar-Le-Duc to Rhiems
                                                          Germans take Rhiems from French
                                                    2 Zeppelins moved from Innsbruck to Vimy
                                                    2 Fighters moved from Venice to Piedmont
                                                    2 Infantrys moved from Venice to Piedmont
                                                    1 Heavy-Artillery and 10 Infantrys moved from Venice to Tuscany
                                                    6 Infantrys moved from Innsbruck to Venice
                                                    6 Cavalrys moved from Bavaria to Venice
                                                    3 Cavalrys moved from Galacia to Trieste
                                                    1 Infantry moved from Galacia to Bohemia
                                                    2 Cavalrys moved from Belarus to Galacia
                                                    1 Cavalry moved from Smolensk to Poland
                                                    4 Infantrys moved from Poland to Silesia
                                                    3 Cavalrys moved from Berlin to Innsbruck
                                                    3 Heavy-Artillerys moved from Belarus to Poland
                                                    2 Field-Artillerys moved from Belarus to Poland
                                                    10 Infantrys moved from Northern Rhineland to RR 122
                                                    1 Armored-Train, 10 Infantrys and 2 Trains moved from RR 122 to RR 119
                                                    10 Infantrys moved from RR 119 to Brussels
                                                    2 Fighters moved from Cologne to Brussels
                                                    3 Infantrys moved from Ruhr to Rhineland
                                                    6 Infantrys moved from Berlin to RR 20
                                                    1 Armored-Train, 6 Infantrys and 1 Train moved from RR 20 to RR 122
                                                    6 Infantrys moved from RR 122 to Northern Rhineland
                                                    10 Munitionss moved from RR 46 to Rome
                                            
                                                Purchase Units - Germans
                                                    Germans repair damage of 5x Factory; Remaining resources: 130 PUs; 
                                                    Germans buy 1 AA-Gun, 2 Destroyers, 1 Factory, 2 Heavy-Artillerys, 22 Infantrys, 2 Submarines, 2 Trenchess and 1 Zeppelin; Remaining resources: 0 PUs; 
                                            
                                                Combat - Germans
                                                    Trigger -infraDuringCombatMove-Germans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                                    Germans creates battle in territory OVER THE TOP
                                                    Germans creates battle in territory By DKJD
                                                    Germans creates battle in territory RR 46
                                                    Strategic bombing raid in Rome
                                                        Bombing raid in Rome rolls: 0,1,0,2,0,1,1,2,0,2 and causes: 9 damage to unit: Factory
                                                        Bombing raid in Rome causes 9 damage total. 
                                                            10 Munitionss owned by the Germans lost in Rome
                                                    Battle in RR 46
                                                        Germans attack with 2 Bombers and 5 Railguns
                                                        French defend with 1 Armored-Train
                                                            Germans roll dice for 2 Bombers and 5 Railguns in RR 46, round 2 : 1/0 hits, 1.00 expected hits
                                                            French roll dice for 1 Armored-Train in RR 46, round 2 : 0/1 hits, 0.33 expected hits
                                                        1 Armored-Train owned by the French lost in RR 46
                                                        Germans win, taking By DKJD from British, taking RR 46 from Neutral with 2 Bombers and 5 Railguns remaining. Battle score for attacker is 5
                                                        Casualties for French: 1 Armored-Train
                                                    Battle in Piedmont
                                                        Germans attack with 2 Fighters and 2 Infantrys
                                                        Italians defend with 1 Factory; Americans defend with 1 Elite-Offensive-Infantry and 1 Infantry
                                                            Germans roll dice for 2 Fighters and 2 Infantrys in Piedmont, round 2 : 2/1 hits, 1.33 expected hits
                                                            Italians roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Piedmont, round 2 : 1/1 hits, 0.33 expected hits
                                                            1 Infantry owned by the Americans, 1 Elite-Offensive-Infantry owned by the Americans and 1 Infantry owned by the Germans lost in Piedmont
                                                        Germans win, taking Piedmont from Italians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 3
                                                        Casualties for Germans: 1 Infantry
                                                        Casualties for Americans: 1 Elite-Offensive-Infantry and 1 Infantry
                                                    Battle in Vimy
                                                        Germans attack with 3 Cavalrys, 2 Gas-Munitionss, 2 Heavy-Artillerys, 1 Infantry and 2 Zeppelins
                                                        British defend with 2 AA-Guns, 3 Elite-Offensive-Infantrys, 1 Factory, 2 Field-Artillerys and 3 Infantrys; Americans defend with 1 Fighter
                                                            Germans roll Gas dice in Vimy : 1/1 hits, 1.33 expected hits
                                                            British roll AA dice in Vimy : 0/1 hits, 0.33 expected hits
                                                        1 Field-Artillery owned by the British lost in Vimy
                                                            Germans roll dice for 3 Cavalrys, 2 Gas-Munitionss, 2 Heavy-Artillerys, 1 Infantry and 2 Zeppelins in Vimy, round 2 : 4/1 hits, 3.33 expected hits
                                                            British roll dice for 2 AA-Guns, 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 1 Fighter and 3 Infantrys in Vimy, round 2 : 2/1 hits, 1.83 expected hits
                                                            1 Infantry owned by the Germans, 1 Zeppelin owned by the Germans, 2 Infantrys owned by the British and 2 AA-Guns owned by the British lost in Vimy
                                                        2 Gas-Munitionss owned by the Germans lost in Vimy
                                                            Germans roll dice for 3 Cavalrys, 2 Heavy-Artillerys and 1 Zeppelin in Vimy, round 3 : 3/1 hits, 2.83 expected hits
                                                            British roll dice for 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 1 Fighter and 1 Infantry in Vimy, round 3 : 1/1 hits, 1.50 expected hits
                                                            1 Cavalry owned by the Germans, 1 Infantry owned by the British and 2 Elite-Offensive-Infantrys owned by the British lost in Vimy
                                                            Germans roll dice for 2 Cavalrys, 2 Heavy-Artillerys and 1 Zeppelin in Vimy, round 4 : 2/1 hits, 2.50 expected hits
                                                            British roll dice for 1 Elite-Offensive-Infantry, 1 Field-Artillery and 1 Fighter in Vimy, round 4 : 1/0 hits, 1.00 expected hits
                                                        1 Field-Artillery owned by the British, 1 Cavalry owned by the Germans and 1 Elite-Offensive-Infantry owned by the British lost in Vimy
                                                            Germans roll dice for 1 Cavalry, 2 Heavy-Artillerys and 1 Zeppelin in Vimy, round 5 : 2/0 hits, 2.00 expected hits
                                                            British roll dice for 1 Fighter in Vimy, round 5 : 1/1 hits, 0.50 expected hits
                                                            1 Fighter owned by the Americans and 1 Cavalry owned by the Germans lost in Vimy
                                                        Germans win, taking Vimy from British with 2 Heavy-Artillerys and 1 Zeppelin remaining. Battle score for attacker is 17
                                                        Casualties for British: 2 AA-Guns, 3 Elite-Offensive-Infantrys, 2 Field-Artillerys and 3 Infantrys
                                                        Casualties for Germans: 3 Cavalrys, 2 Gas-Munitionss, 1 Infantry and 1 Zeppelin
                                                        Casualties for Americans: 1 Fighter
                                                    Trigger Remove Germans Munitions 1: has removed 2 Munitionss owned by Germans in SZ 7
                                                    Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Germans in By DKJD
                                                    Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Venice
                                                    Trigger Remove Germans Munitions 1: has removed 10 Munitionss owned by Germans in Kiel
                                                    Trigger Remove Germans Munitions 1: has removed 3 Gas-Munitionss owned by Germans in Belarus
                                            
                                                Non Combat Move - Germans
                                                    1 Zeppelin moved from Vimy to Brussels
                                                    1 Infantry moved from Douamont to Mont Blanc
                                                    1 Cavalry moved from Metz to Douamont
                                                    1 AA-Gun moved from Luneville to Metz
                                                    1 AA-Gun moved from Innsbruck to Venice
                                                    1 AA-Gun moved from Saxony to Innsbruck
                                                    1 AA-Gun moved from Silesia to Berlin
                                                    2 Bombers moved from RR 46 to Venice
                                                    2 Fighters moved from Piedmont to Venice
                                            
                                                Place Units - Germans
                                                    1 Factory placed in Bar-Le-Duc
                                                    1 AA-Gun, 2 Heavy-Artillerys and 2 Trenchess placed in Brussels
                                                    2 Destroyers and 2 Submarines placed in SZ 7
                                                    6 Infantrys placed in Bavaria
                                                    1 Zeppelin placed in Kiel
                                                    16 Infantrys placed in Berlin
                                            
                                                Turn Complete - Germans
                                                    Germans collect 136 PUs; end with 136 PUs
                                                    Germans creates 2 Gas-Munitionss in Brussels
                                                    Germans creates 10 Munitionss in Kiel
                                                    Germans creates 3 Gas-Munitionss in Poland
                                                    Germans creates 10 Munitionss in RR 46
                                                    Germans creates 2 Munitionss in SZ 7
                                                    Germans creates 1 Gas-Munitions in Tuscany
                                                    Germans creates 2 Gas-Munitionss in Vimy
                                            

                                            Combat Hit Differential Summary :

                                            Germans Gas : -0.33
                                            Italians regular : 0.67
                                            French regular : -0.33
                                            British AA : -0.33
                                            Germans regular : 1.00
                                            British regular : 0.17
                                            

                                            Savegame

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