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    Over the Top test 1

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    • GenerationKILLG Offline
      GenerationKILL
      last edited by

      TripleA Turn Summary: French-Colonial-Africa round 5

      TripleA Turn Summary for game: Over The Top, version: 1.0.0

      Game History

      Round: 5
      
          Move Battleships/Cruisers, Heavy Artillery, and Railguns - French-Colonial-Africa
              Trigger -infraDuringCombatMove-French-Colonial-Africa-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
              Trigger Add French-Colonial-Africa Munitions: French-Colonial-Africa has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                  French-Colonial-Africa takes SZ 89 from Imperial-German-Afrika
              1 Battlecruiser moved from SZ 51 to SZ 89
              1 Battleship moved from SZ 51 to SZ 55
      
          Load Munitions - French-Colonial-Africa
              French-Colonial-Africa collect 0 PUs; end with 34 PUs
              French-Colonial-Africa creates 2 Munitionss in SZ 55
              French-Colonial-Africa creates 1 Munitions in SZ 89
      
          Fire Munitions and Combat Move - French-Colonial-Africa
                  French-Colonial-Africa takes Kabinda from Imperial-German-Afrika
              2 Munitionss moved from SZ 55 to Cabinda
              1 Elite-Offensive-Infantry moved from French Equitorial Africa to Cabinda
              1 Elite-Offensive-Infantry moved from Bandundu to Kabinda
              1 Elite-Offensive-Infantry moved from Bandundu to Chikapa
              1 Fighter moved from Bandundu to Chikapa
              3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 2 Field-Artillerys moved from Bandundu to Lisala
              1 Fighter moved from Bandundu to Cabinda
              3 Infantrys moved from Cameroon to Chad
              1 Elite-Defensive-Infantry and 1 Field-Artillery moved from French Equitorial Africa to Bandundu
              5 Elite-Offensive-Infantrys moved from Nigeria to RR 96
              1 Armored-Train, 5 Elite-Offensive-Infantrys and 1 Train moved from RR 96 to RR 97
              1 Infantry moved from Cameroon to RR 97
              1 Armored-Train, 5 Elite-Offensive-Infantrys, 1 Infantry and 1 Train moved from RR 97 to RR 102
              5 Elite-Offensive-Infantrys and 1 Infantry moved from RR 102 to Bandundu
              1 Train moved from RR 102 to RR 96
              2 Infantrys moved from Cameroon to Chad
              1 Fighter moved from Cameroon to Chad
              1 Elite-Defensive-Infantry and 1 Field-Artillery moved from Senegal to SZ 51
              1 Elite-Defensive-Infantry, 1 Field-Artillery and 1 Freighter moved from SZ 51 to SZ 55
              1 Elite-Defensive-Infantry and 1 Field-Artillery moved from SZ 55 to French Equitorial Africa
              3 Infantrys moved from Senegal to Ivory Coast
      
          Purchase Units - French-Colonial-Africa
              French-Colonial-Africa buy 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 2 Field-Artillerys, 2 Infantrys and 1 Train; Remaining resources: 0 PUs; 
      
          Combat - French-Colonial-Africa
              Trigger -infraDuringCombatMove-French-Colonial-Africa-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
              French-Colonial-Africa creates battle in territory OVER THE TOP
              Battle in Chikapa
                  French-Colonial-Africa attack with 1 Elite-Offensive-Infantry and 1 Fighter
                  Imperial-German-Afrika defend with 1 Infantry
                      French-Colonial-Africa roll dice for 1 Elite-Offensive-Infantry and 1 Fighter in Chikapa, round 2 : 1/1 hits, 0.83 expected hits
                      Imperial-German-Afrika roll dice for 1 Infantry in Chikapa, round 2 : 1/1 hits, 0.17 expected hits
                      1 Infantry owned by the Imperial-German-Afrika and 1 Elite-Offensive-Infantry owned by the French-Colonial-Africa lost in Chikapa
                  French-Colonial-Africa win
                  . Battle score for attacker is -1
                  Casualties for French-Colonial-Africa: 1 Elite-Offensive-Infantry
                  Casualties for Imperial-German-Afrika: 1 Infantry
              Battle in Chad
                  French-Colonial-Africa attack with 1 Fighter and 5 Infantrys
                  Imperial-German-Afrika defend with 3 Cavalrys
                      French-Colonial-Africa roll dice for 1 Fighter and 5 Infantrys in Chad, round 2 : 1/1 hits, 1.33 expected hits
                      Imperial-German-Afrika roll dice for 3 Cavalrys in Chad, round 2 : 1/1 hits, 0.50 expected hits
                      1 Cavalry owned by the Imperial-German-Afrika and 1 Infantry owned by the French-Colonial-Africa lost in Chad
                      French-Colonial-Africa roll dice for 1 Fighter and 4 Infantrys in Chad, round 3 : 1/1 hits, 1.17 expected hits
                      Imperial-German-Afrika roll dice for 2 Cavalrys in Chad, round 3 : 0/1 hits, 0.33 expected hits
                      1 Cavalry owned by the Imperial-German-Afrika lost in Chad
                      French-Colonial-Africa roll dice for 1 Fighter and 4 Infantrys in Chad, round 4 : 1/1 hits, 1.17 expected hits
                      Imperial-German-Afrika roll dice for 1 Cavalry in Chad, round 4 : 0/1 hits, 0.17 expected hits
                      1 Cavalry owned by the Imperial-German-Afrika lost in Chad
                  French-Colonial-Africa takes Chad from Imperial-German-Afrika
                  French-Colonial-Africa win
                  . Battle score for attacker is 10
                  Casualties for French-Colonial-Africa: 1 Infantry
                  Casualties for Imperial-German-Afrika: 3 Cavalrys
              Battle in Cabinda
                  French-Colonial-Africa attack with 1 Elite-Offensive-Infantry, 1 Fighter and 2 Munitionss
                  Imperial-German-Afrika defend with 1 Infantry
                      French-Colonial-Africa roll dice for 1 Elite-Offensive-Infantry, 1 Fighter and 2 Munitionss in Cabinda, round 2 : 1/1 hits, 1.50 expected hits
                      Imperial-German-Afrika roll dice for 1 Infantry in Cabinda, round 2 : 0/1 hits, 0.17 expected hits
                      1 Infantry owned by the Imperial-German-Afrika lost in Cabinda
                      2 Munitionss owned by the French-Colonial-Africa lost in Cabinda
                  French-Colonial-Africa takes Cabinda from Imperial-German-Afrika
                  French-Colonial-Africa win
                  . Battle score for attacker is 2
                  Casualties for Imperial-German-Afrika: 1 Infantry
                  Casualties for French-Colonial-Africa: 2 Munitionss
              Battle in Lisala
                  French-Colonial-Africa attack with 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 2 Field-Artillerys
                  Imperial-German-Afrika defend with 1 Field-Artillery and 1 Infantry
                      French-Colonial-Africa roll dice for 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 2 Field-Artillerys in Lisala, round 2 : 3/1 hits, 2.50 expected hits
                      Imperial-German-Afrika roll dice for 1 Field-Artillery and 1 Infantry in Lisala, round 2 : 1/1 hits, 0.50 expected hits
                      1 Infantry owned by the Imperial-German-Afrika, 1 Elite-Offensive-Infantry owned by the French-Colonial-Africa and 1 Field-Artillery owned by the Imperial-German-Afrika lost in Lisala
                  French-Colonial-Africa takes Lisala from Imperial-German-Afrika
                  French-Colonial-Africa win
                  . Battle score for attacker is 4
                  Casualties for French-Colonial-Africa: 1 Elite-Offensive-Infantry
                  Casualties for Imperial-German-Afrika: 1 Field-Artillery and 1 Infantry
              Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French-Colonial-Africa in By DKJD
              Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Munitions owned by French-Colonial-Africa in SZ 89
      
          Non Combat Move - French-Colonial-Africa
              1 Fighter moved from Chad to Bandundu
              1 Fighter moved from Chikapa to Bandundu
              1 Fighter moved from Cabinda to Bandundu
      
          Place Units - French-Colonial-Africa
              1 Train placed in RR 87
              1 Field-Artillery placed in Senegal
              1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Field-Artillery placed in French Equitorial Africa
              2 Elite-Offensive-Infantrys and 2 Infantrys placed in Senegal
      
          Turn Complete - French-Colonial-Africa
              French-Colonial-Africa collect 34 PUs; end with 34 PUs
              French-Colonial-Africa creates 2 Munitionss in SZ 55
              French-Colonial-Africa creates 1 Munitions in SZ 89
      

      Combat Hit Differential Summary :

      Imperial-German-Afrika regular : 1.17
      French-Colonial-Africa regular : -0.50
      

      Savegame

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      • GenerationKILLG Offline
        GenerationKILL
        last edited by

        TripleA Turn Summary: Russians round 5

        TripleA Turn Summary for game: Over The Top, version: 1.0.0

        Game History

        Round: 5
        
            Move Battleships/Cruisers, Heavy Artillery, and Railguns - Russians
                Trigger -infraDuringCombatMove-Russians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                Trigger Add Russians Munitions: Russians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                1 unit repaired.
                1 Infantry moved from Riga to SZ 15
                1 Freighter and 1 Infantry moved from SZ 15 to SZ 10
                1 Infantry moved from SZ 10 to Prussia
        
            Load Munitions - Russians
                Russians collect 0 PUs; end with 62 PUs
                Russians creates 4 Munitionss in SZ 10
                Russians creates 3 Munitionss in SZ 37
        
            Fire Munitions and Combat Move - Russians
                3 Munitionss moved from SZ 37 to Romania
                1 Infantry moved from Svastepole to SZ 37
                1 Infantry moved from SZ 37 to Romania
                3 Munitionss moved from SZ 10 to Prussia
                1 Munitions moved from SZ 10 to SZ 79
                2 Battlecruisers, 1 Battleship, 2 Destroyers and 1 Submarine moved from SZ 10 to SZ 79
                1 Freighter moved from SZ 10 to SZ 91
                1 Elite-Offensive-Infantry moved from Gorkiy to Ivanova
                3 Elite-Offensive-Infantrys moved from Moscow to Ivanova
                5 Infantrys moved from Gorkiy to Ivanova
                2 Elite-Defensive-Infantrys moved from Gorkiy to Ivanova
                2 Field-Artillerys moved from Gorkiy to Ivanova
                1 Fighter moved from Gorkiy to Yaroslavl
                1 Elite-Offensive-Infantry moved from St. Petersburg to Yaroslavl
                3 Elite-Defensive-Infantrys moved from Moscow to Ivanova
                1 Fighter moved from Gorkiy to Ivanova
        
            Purchase Units - Russians
                Russians buy 12 Elite-Defensive-Infantrys, 4 Infantrys and 6 Trenchess; Remaining resources: 0 PUs; 
        
            Combat - Russians
                Trigger -infraDuringCombatMove-Russians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                Russians creates battle in territory OVER THE TOP
                Battle in SZ 79
                    Russians attack with 2 Battlecruisers, 1 Battleship, 2 Destroyers, 1 Munitions and 1 Submarine
                    Germans defend with 5 Harbor-Defensess
                        Russians roll dice for 1 Submarine in SZ 79, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 Battlecruisers, 1 Battleship, 2 Destroyers and 1 Munitions in SZ 79, round 2 : 2/1 hits, 2.33 expected hits
                        Germans roll dice for 5 Harbor-Defensess in SZ 79, round 2 : 1/1 hits, 0.83 expected hits
                    Units damaged: 1 Battleship owned by the Russians
                    2 Harbor-Defensess owned by the Germans lost in SZ 79
                        1 Munitions owned by the Russians lost in SZ 79
                        Russians roll dice for 1 Submarine in SZ 79, round 3 : 1/1 hits, 0.33 expected hits
                    1 Harbor-Defenses owned by the Germans lost in SZ 79
                        Russians roll dice for 2 Battlecruisers, 1 Battleship and 2 Destroyers in SZ 79, round 3 : 2/0 hits, 2.00 expected hits
                        Germans roll dice for 2 Harbor-Defensess in SZ 79, round 3 : 1/1 hits, 0.33 expected hits
                        1 Submarine owned by the Russians and 2 Harbor-Defensess owned by the Germans lost in SZ 79
                    Russians win, taking SZ 79 from Germans with 2 Battlecruisers, 1 Battleship and 2 Destroyers remaining. Battle score for attacker is 9
                    Casualties for Germans: 5 Harbor-Defensess
                    Casualties for Russians: 1 Munitions and 1 Submarine
                Battle in Romania
                    Russians attack with 1 Infantry and 3 Munitionss
                    Austrians defend with 1 Field-Artillery
                        Russians roll dice for 1 Infantry and 3 Munitionss in Romania, round 2 : 1/1 hits, 1.17 expected hits
                        Austrians roll dice for 1 Field-Artillery in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 Field-Artillery owned by the Austrians lost in Romania
                        3 Munitionss owned by the Russians lost in Romania
                    Russians win, taking Romania from Austrians with 1 Infantry remaining. Battle score for attacker is 5
                    Casualties for Austrians: 1 Field-Artillery
                    Casualties for Russians: 3 Munitionss
                Battle in Prussia
                    Russians attack with 1 Infantry and 3 Munitionss
                    Germans defend with 1 Cavalry
                        Russians roll dice for 1 Infantry and 3 Munitionss in Prussia, round 2 : 1/1 hits, 1.17 expected hits
                        Germans roll dice for 1 Cavalry in Prussia, round 2 : 0/1 hits, 0.17 expected hits
                        1 Cavalry owned by the Germans lost in Prussia
                        3 Munitionss owned by the Russians lost in Prussia
                    Russians win, taking Prussia from Germans with 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 Cavalry
                    Casualties for Russians: 3 Munitionss
                Battle in Ivanova
                    Russians attack with 5 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 2 Field-Artillerys, 1 Fighter and 5 Infantrys
                    Bolsheviks defend with 1 Cavalry, 3 Field-Artillerys and 9 Infantrys
                        Russians roll dice for 5 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 2 Field-Artillerys, 1 Fighter and 5 Infantrys in Ivanova, round 2 : 5/1 hits, 4.50 expected hits
                        Bolsheviks roll dice for 1 Cavalry, 3 Field-Artillerys and 9 Infantrys in Ivanova, round 2 : 3/1 hits, 2.67 expected hits
                        5 Infantrys owned by the Bolsheviks and 3 Infantrys owned by the Russians lost in Ivanova
                        Russians roll dice for 5 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 2 Field-Artillerys, 1 Fighter and 2 Infantrys in Ivanova, round 3 : 4/0 hits, 4.00 expected hits
                        Bolsheviks roll dice for 1 Cavalry, 3 Field-Artillerys and 4 Infantrys in Ivanova, round 3 : 2/1 hits, 1.83 expected hits
                        4 Infantrys owned by the Bolsheviks and 2 Infantrys owned by the Russians lost in Ivanova
                    1 Fighter owned by the Russians retreated
                    2 Field-Artillerys owned by the Russians, 4 Elite-Offensive-Infantrys owned by the Russians and 5 Elite-Defensive-Infantrys owned by the Russians retreated to Gorkiy
                    Bolsheviks win with 1 Cavalry and 3 Field-Artillerys remaining. Battle score for attacker is 8
                    Casualties for Russians: 5 Infantrys
                    Casualties for Bolsheviks: 9 Infantrys
                Battle in Yaroslavl
                    Russians attack with 1 Elite-Offensive-Infantry and 1 Fighter
                    Bolsheviks defend with 1 Cavalry
                        Russians roll dice for 1 Elite-Offensive-Infantry and 1 Fighter in Yaroslavl, round 2 : 1/1 hits, 0.83 expected hits
                        Bolsheviks roll dice for 1 Cavalry in Yaroslavl, round 2 : 0/1 hits, 0.17 expected hits
                        1 Cavalry owned by the Bolsheviks lost in Yaroslavl
                    Russians win, taking Yaroslavl from Bolsheviks with 1 Elite-Offensive-Infantry and 1 Fighter remaining. Battle score for attacker is 4
                    Casualties for Bolsheviks: 1 Cavalry
                Trigger Remove Russians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Russians in By DKJD
        
            Non Combat Move - Russians
                1 Fighter moved from Ivanova to Moscow
                1 Elite-Defensive-Infantry moved from St. Petersburg to Riga
                1 Fighter moved from Yaroslavl to Moscow
        
            Place Units - Russians
                2 Trenchess placed in Moscow
                2 Trenchess placed in St. Petersburg
                1 Trenches placed in Svastepole
                1 Trenches placed in Gorkiy
                6 Elite-Defensive-Infantrys placed in Moscow
                3 Elite-Defensive-Infantrys and 3 Infantrys placed in St. Petersburg
                3 Elite-Defensive-Infantrys and 2 Infantrys placed in Svastepole
        
            Turn Complete - Russians
                Russians collect 46 PUs; end with 46 PUs
                Russians creates 3 Munitionss in SZ 37
                Russians creates 4 Munitionss in SZ 79
        

        Combat Hit Differential Summary :

        Bolsheviks regular : 0.33
        Germans regular : 0.67
        Russians regular : 0.33
        Austrians regular : -0.33
        

        Savegame

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        • djabwanaD Offline
          djabwana
          last edited by

          TripleA Turn Summary: Austrians round 5

          TripleA Turn Summary for game: Over The Top, version: 1.0.0

          Game History

          Round: 5
          
              Move Battleships/Cruisers, Heavy Artillery, and Railguns - Austrians
                  Trigger -infraDuringCombatMove-Austrians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                  Trigger Add Austrians Munitions: Austrians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
          
              Load Munitions - Austrians
                  Austrians collect 0 PUs; end with 62 PUs
                  Austrians creates 6 Munitionss in SZ 31
          
              Fire Munitions and Combat Move - Austrians
                  3 Munitionss moved from SZ 31 to Tuscany
                  2 Infantrys moved from Venice to Tuscany
                  2 Infantrys moved from Galacia to Romania
                  1 Fighter moved from Galacia to Romania
                  1 Infantry moved from Kiev to Karkov
                        Austrians take Karkov from Russians
                  1 Field-Artillery moved from Kiev to Galacia
                  2 Infantrys moved from Galacia to Kiev
                  1 Infantry moved from Vienna to Galacia
                  1 Infantry moved from Trieste to Venice
                  1 Cavalry moved from Trieste to Romania
                  2 Zeppelins moved from Vienna to SZ 10
          
              Purchase Units - Austrians
                  Austrians buy 6 Cavalrys, 10 Infantrys, 2 Trenchess and 1 Zeppelin; Remaining resources: 0 PUs; 
          
              Combat - Austrians
                  Trigger -infraDuringCombatMove-Austrians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                  Austrians creates battle in territory OVER THE TOP
                  Austrians creates battle in territory By DKJD
                  Battle in Romania
                      Austrians attack with 1 Cavalry, 1 Fighter and 2 Infantrys
                      Russians defend with 1 Infantry
                          Austrians roll dice for 1 Cavalry, 1 Fighter and 2 Infantrys in Romania, round 2 : 1/0 hits, 1.00 expected hits
                          Russians roll dice for 1 Infantry in Romania, round 2 : 0/1 hits, 0.17 expected hits
                          1 Infantry owned by the Russians lost in Romania
                      Austrians win, taking By DKJD from French, taking Romania from Russians with 1 Cavalry, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                      Casualties for Russians: 1 Infantry
                  Battle in Tuscany
                      Austrians attack with 2 Infantrys and 3 Munitionss
                      French defend with 1 Infantry
                          Austrians roll dice for 2 Infantrys and 3 Munitionss in Tuscany, round 2 : 1/1 hits, 1.33 expected hits
                          Italians roll dice for 1 Infantry in Tuscany, round 2 : 0/1 hits, 0.17 expected hits
                          1 Infantry owned by the French lost in Tuscany
                          3 Munitionss owned by the Austrians lost in Tuscany
                      Austrians win, taking Tuscany from Italians with 2 Infantrys remaining. Battle score for attacker is 2
                      Casualties for French: 1 Infantry
                      Casualties for Austrians: 3 Munitionss
                  Battle in SZ 10
                      Austrians attack with 2 Zeppelins
                      Russians defend with 1 Freighter
                          Austrians roll dice for 2 Zeppelins in SZ 10, round 2 : 0/1 hits, 0.33 expected hits
                          Russians roll dice for 1 Freighter in SZ 10, round 2 : 0/1 hits, 0.17 expected hits
                          Austrians roll dice for 2 Zeppelins in SZ 10, round 3 : 0/1 hits, 0.33 expected hits
                          Russians roll dice for 1 Freighter in SZ 10, round 3 : 0/1 hits, 0.17 expected hits
                          Austrians roll dice for 2 Zeppelins in SZ 10, round 4 : 1/1 hits, 0.33 expected hits
                          Russians roll dice for 1 Freighter in SZ 10, round 4 : 0/1 hits, 0.17 expected hits
                          1 Freighter owned by the Russians lost in SZ 10
                      Austrians win with 2 Zeppelins remaining. Battle score for attacker is 8
                      Casualties for Russians: 1 Freighter
                  Trigger Remove Austrians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Austrians in By DKJD
                  Trigger Remove Austrians Munitions 1: has removed 3 Munitionss owned by Austrians in SZ 31
          
              Non Combat Move - Austrians
                  2 Zeppelins moved from SZ 10 to Vienna
                  6 Infantrys moved from Vienna to RR 40
                  1 Armored-Train, 6 Infantrys and 1 Train moved from RR 40 to RR 39
                  6 Infantrys moved from RR 39 to Venice
                  2 Trains moved from RR 39 to RR 40
                  1 Armored-Train moved from RR 39 to RR 40
                  3 Infantrys moved from Vienna to Galacia
                  1 Fighter moved from Romania to Galacia
                  1 Fighter moved from Bulgaria to Trieste
          
              Place Units - Austrians
                  2 Trenchess placed in Venice
                  6 Cavalrys placed in Trieste
                  10 Infantrys and 1 Zeppelin placed in Vienna
          
              Turn Complete - Austrians
                  Austrians collect 63 PUs; end with 63 PUs
                  Austrians creates 6 Munitionss in SZ 31
          

          Combat Hit Differential Summary :

          Italians regular : -0.17
          Russians regular : -0.67
          Austrians regular : -0.33
          

          Savegame

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          • djabwanaD Offline
            djabwana
            last edited by djabwana

            TripleA Turn Summary: Ottomans round 5

            TripleA Turn Summary for game: Over The Top, version: 1.0.0

            Game History

            Round: 5
            
                Move Battleships/Cruisers, Heavy Artillery, and Railguns - Ottomans
                    Trigger -infraDuringCombatMove-Ottomans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                    Trigger Add Ottomans Munitions: Ottomans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
            
                Load Munitions - Ottomans
                    Ottomans collect 0 PUs; end with 80 PUs
                    Ottomans creates 4 Munitionss in SZ 36
                    Ottomans creates 1 Munitions in SZ 83
            
                Fire Munitions and Combat Move - Ottomans
                    4 Munitionss moved from SZ 36 to SZ 37
                    1 Munitions moved from SZ 83 to Egypt
                    1 Infantry moved from Cairo to Egypt
                    1 Fighter moved from Cairo to Egypt
                    1 Infantry moved from Jerusalem to Tabuk
                    1 Infantry moved from Be'er Sheva to Tabuk
                    2 Infantrys moved from Be'er Sheva to Cairo
                    2 Infantrys moved from Arar to Jerusalem
                    1 Infantry moved from Arar to Jerusalem
                    1 Cavalry moved from Oryol to Smolensk
                          Ottomans take Smolensk from Russians
                    1 Cavalry moved from Bryansk to Tula
                          Ottomans take Tula from Russians
                    1 Cavalry moved from Rostov to Oryol
                    5 Infantrys moved from Krasnodar to Rostov
                    4 Infantrys moved from Rize to Tbilisi
                    1 Train moved from RR 50 to RR 69
                    3 Infantrys moved from Bagdad to Mesopotamia
                    1 Infantry moved from Basrah to Mesopotamia
                    1 Infantry moved from Basrah to Mesopotamia
                    1 Train moved from RR 62 to RR 59
                    1 Armored-Train moved from RR 66 to RR 69
                    1 Infantry moved from Basrah to Mesopotamia
                    1 Infantry moved from Cairo to Be'er Sheva
                    1 Infantry moved from Cairo to Be'er Sheva
                    1 Fighter moved from Greece to Bulgaria
            
                Purchase Units - Ottomans
                    Ottomans buy 1 Develop-Mech-Infantry, 16 Infantrys and 6 Trenchess; Remaining resources: 0 PUs; 
            
                Combat - Ottomans
                    Trigger -infraDuringCombatMove-Ottomans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                    Ottomans creates battle in territory OVER THE TOP
                    Battle in SZ 37
                        Ottomans attack with 4 Munitionss
                        Russians defend with 1 Battlecruiser, 1 Battleship, 2 Destroyers, 1 Freighter, 7 Harbor-Defensess and 1 Submarine
                        1 Submarine owned by the Russians submerged
                            Ottomans roll dice for 4 Munitionss in SZ 37, round 2 : 1/1 hits, 1.33 expected hits
                        Units damaged: 1 Battleship owned by the Russians
                            4 Munitionss owned by the Ottomans lost in SZ 37
                        Russians win with 1 Battlecruiser, 1 Battleship, 2 Destroyers, 1 Freighter and 7 Harbor-Defensess remaining. Battle score for attacker is 0
                        Casualties for Ottomans: 4 Munitionss
                    Battle in Egypt
                        Ottomans attack with 1 Fighter, 1 Infantry and 1 Munitions
                        British-Commonwealth defend with 1 Infantry
                            Ottomans roll dice for 1 Fighter, 1 Infantry and 1 Munitions in Egypt, round 2 : 1/0 hits, 1.00 expected hits
                            British-Commonwealth roll dice for 1 Infantry in Egypt, round 2 : 0/1 hits, 0.17 expected hits
                            1 Infantry owned by the British-Commonwealth lost in Egypt
                            1 Munitions owned by the Ottomans lost in Egypt
                        Ottomans takes Egypt from British-Commonwealth
                        Ottomans win with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                        Casualties for British-Commonwealth: 1 Infantry
                        Casualties for Ottomans: 1 Munitions
                    Trigger Remove Ottomans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Ottomans in By DKJD
            
                Non Combat Move - Ottomans
                    1 Fighter moved from Egypt to Cairo
            
                Place Units - Ottomans
                    4 Infantrys and 2 Trenchess placed in Basrah
                    4 Infantrys and 2 Trenchess placed in Cairo
                    6 Infantrys and 2 Trenchess placed in Syria
                    1 Develop-Mech-Infantry and 2 Infantrys placed in Istanbul
                    Trigger -Ottomans-Develop-Mech-Infantry: buyDevelop-Mech-Infantry removed from Ottomans-Frontier
                    Trigger -Ottomans-Develop-Mech-Infantry: buyMech-Infantry added to Ottomans-Frontier
                    Trigger -Ottomans-Develop-Mech-Infantry: has removed 1 Develop-Mech-Infantry owned by Ottomans in Istanbul
            
                Turn Complete - Ottomans
                    Ottomans collect 83 PUs; end with 83 PUs
                    Ottomans creates 4 Munitionss in SZ 36
                    Ottomans creates 1 Munitions in SZ 83
            

            Combat Hit Differential Summary :

            British-Commonwealth regular : -0.17
            Ottomans regular : -0.33
            

            Savegame

            Sorry for the delay- got interrupted between turns to put the kids to bed. And whoops- messed up and didn't put anything in Greece. Gah!

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            • GenerationKILLG Offline
              GenerationKILL
              last edited by

              TripleA Turn Summary: British round 5

              TripleA Turn Summary for game: Over The Top, version: 1.0.0

              Game History

              Round: 5
              
                  Move Battleships/Cruisers, Heavy Artillery, and Railguns - British
                      Trigger -infraDuringCombatMove-British-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                      Trigger Add British Munitions: British has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                      2 units repaired.
              
                  Load Munitions - British
                      British collect 0 PUs; end with 53 PUs
                      British creates 5 Munitionss in SZ 8
              
                  Fire Munitions and Combat Move - British
                      5 Munitionss moved from SZ 8 to SZ 9
                      2 Battleships and 3 Destroyers moved from SZ 8 to SZ 9
                      1 Battlecruiser moved from SZ 8 to SZ 9
                      1 Zeppelin moved from London to SZ 9
                      1 Bomber and 1 Zeppelin moved from London to SZ 9
                      1 Cavalry moved from Chaumont to Mont Blanc
                            British take Mont Blanc from Germans
                      4 Cavalrys moved from Chaumont to Verdun
                      1 Fighter moved from Chaumont to Verdun
                      1 Field-Artillery and 3 Infantrys moved from Scotland to RR 1
                      1 Field-Artillery, 3 Infantrys and 1 Train moved from RR 1 to RR 3
                      1 Field-Artillery moved from RR 3 to London
                      3 Infantrys moved from RR 3 to London
                      1 Fighter moved from Ypres to Soissons
                      2 Fighters moved from Arras to Soissons
                      8 Field-Artillerys, 18 Infantrys and 1 Tank moved from Arras to Soissons
                      1 Fighter moved from Chaumont to Soissons
                      6 Infantrys moved from Flanders to RR 118
                      1 Armored-Train, 6 Infantrys and 1 Train moved from RR 118 to RR 128
                      6 Infantrys moved from RR 128 to Soissons
                      2 Infantrys moved from Flanders to Ypres
              
                  Purchase Units - British
                      British buy 1 Battleship, 1 Bomber, 3 Infantrys and 1 Troop-Transport; Remaining resources: 0 PUs; 
              
                  Combat - British
                      Trigger -infraDuringCombatMove-British-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                      British creates battle in territory OVER THE TOP
                      British creates battle in territory By DKJD
                      Battle in SZ 9
                          British attack with 1 Battlecruiser, 2 Battleships, 1 Bomber, 3 Destroyers, 5 Munitionss and 2 Zeppelins
                          Germans defend with 2 Battleships, 4 Destroyers, 1 Freighter and 2 Harbor-Defensess
                              British roll dice for 1 Battlecruiser, 2 Battleships, 1 Bomber, 3 Destroyers, 5 Munitionss and 2 Zeppelins in SZ 9, round 2 : 5/1 hits, 5.17 expected hits
                          Units damaged: 2 Battleships owned by the Germans
                              Germans roll dice for 2 Battleships, 4 Destroyers, 1 Freighter and 2 Harbor-Defensess in SZ 9, round 2 : 3/1 hits, 3.17 expected hits
                          Units damaged: 2 Battleships owned by the British
                          2 Harbor-Defensess owned by the Germans, 1 Freighter owned by the Germans and 1 Zeppelin owned by the British lost in SZ 9
                              5 Munitionss owned by the British lost in SZ 9
                              British roll dice for 1 Battlecruiser, 2 Battleships, 1 Bomber, 3 Destroyers and 1 Zeppelin in SZ 9, round 3 : 3/1 hits, 3.33 expected hits
                              Germans roll dice for 2 Battleships and 4 Destroyers in SZ 9, round 3 : 2/1 hits, 2.67 expected hits
                              3 Destroyers owned by the Germans and 2 Destroyers owned by the British lost in SZ 9
                              British roll dice for 1 Battlecruiser, 2 Battleships, 1 Bomber, 1 Destroyer and 1 Zeppelin in SZ 9, round 4 : 2/1 hits, 2.33 expected hits
                              Germans roll dice for 2 Battleships and 1 Destroyer in SZ 9, round 4 : 2/1 hits, 1.67 expected hits
                              1 Battlecruiser owned by the British, 1 Destroyer owned by the Germans, 1 Destroyer owned by the British and 1 Battleship owned by the Germans lost in SZ 9
                          1 Bomber owned by the British and 1 Zeppelin owned by the British retreated
                          2 Battleships owned by the British retreated to SZ 8
                          Germans win, taking By DKJD from Austrians with 1 Battleship remaining. Battle score for attacker is 18
                          Casualties for British: 1 Battlecruiser, 3 Destroyers, 5 Munitionss and 1 Zeppelin
                          Casualties for Germans: 1 Battleship, 4 Destroyers, 1 Freighter and 2 Harbor-Defensess
                      Battle in Verdun
                          British attack with 4 Cavalrys and 1 Fighter
                          Germans defend with 1 AA-Gun and 4 Cavalrys
                              Germans roll AA dice in Verdun : 0/1 hits, 0.17 expected hits
                              British roll dice for 4 Cavalrys and 1 Fighter in Verdun, round 2 : 1/1 hits, 1.17 expected hits
                              Germans roll dice for 1 AA-Gun and 4 Cavalrys in Verdun, round 2 : 1/1 hits, 0.67 expected hits
                          1 AA-Gun owned by the Germans and 1 Cavalry owned by the British lost in Verdun
                              British roll dice for 3 Cavalrys and 1 Fighter in Verdun, round 3 : 1/0 hits, 1.00 expected hits
                              Germans roll dice for 4 Cavalrys in Verdun, round 3 : 0/1 hits, 0.67 expected hits
                              1 Cavalry owned by the Germans lost in Verdun
                              British roll dice for 3 Cavalrys and 1 Fighter in Verdun, round 4 : 1/0 hits, 1.00 expected hits
                              Germans roll dice for 3 Cavalrys in Verdun, round 4 : 1/1 hits, 0.50 expected hits
                              1 Cavalry owned by the British and 1 Cavalry owned by the Germans lost in Verdun
                              British roll dice for 2 Cavalrys and 1 Fighter in Verdun, round 5 : 1/1 hits, 0.83 expected hits
                              Germans roll dice for 2 Cavalrys in Verdun, round 5 : 0/1 hits, 0.33 expected hits
                              1 Cavalry owned by the Germans lost in Verdun
                              British roll dice for 2 Cavalrys and 1 Fighter in Verdun, round 6 : 1/1 hits, 0.83 expected hits
                              Germans roll dice for 1 Cavalry in Verdun, round 6 : 0/1 hits, 0.17 expected hits
                              1 Cavalry owned by the Germans lost in Verdun
                          British win, taking Verdun from Germans with 2 Cavalrys and 1 Fighter remaining. Battle score for attacker is 13
                          Casualties for British: 2 Cavalrys
                          Casualties for Germans: 1 AA-Gun and 4 Cavalrys
                      Trigger Remove British Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British in By DKJD
              
                  Non Combat Move - British
                      1 Fighter moved from Verdun to Argonne
                      1 Bomber and 1 Zeppelin moved from SZ 9 to London
              
                  Place Units - British
                      1 Battleship and 1 Troop-Transport placed in SZ 8
                      3 Infantrys placed in Flanders
                      1 Bomber placed in London
              
                  Turn Complete - British
                      British collect 53 PUs; end with 53 PUs
                      British creates 6 Munitionss in SZ 8
              

              Combat Hit Differential Summary :

              Germans AA : -0.17
              Germans regular : -0.83
              British regular : -0.67
              

              Savegame

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              • GenerationKILLG Offline
                GenerationKILL
                last edited by

                TripleA Turn Summary: British-Commonwealth round 5

                TripleA Turn Summary for game: Over The Top, version: 1.0.0

                Game History

                Round: 5
                
                    Move Battleships/Cruisers, Heavy Artillery, and Railguns - British-Commonwealth
                        Trigger -infraDuringCombatMove-British-Commonwealth-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                        Trigger Add British-Commonwealth Munitions: British-Commonwealth has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                            British-Commonwealth takes al-Hasa from Ottomans
                        1 Cavalry moved from Hejaz to al-Hasa
                
                    Load Munitions - British-Commonwealth
                        British-Commonwealth collect 0 PUs; end with 43 PUs
                        British-Commonwealth creates 6 Munitionss in SZ 42
                
                    Fire Munitions and Combat Move - British-Commonwealth
                            British-Commonwealth takes SZ 85 from Imperial-German-Afrika
                            British-Commonwealth takes Luderitz from Imperial-German-Afrika
                            British-Commonwealth takes Buchuanaland from Imperial-German-Afrika
                            British-Commonwealth takes S. Rhodesia from Imperial-German-Afrika
                            French-Colonial-Africa takes French Niger from Imperial-German-Afrika
                        6 Munitionss moved from SZ 42 to SZ 50
                        1 Destroyer moved from SZ 42 to SZ 85
                        1 Destroyer moved from SZ 85 to SZ 45
                        British-Commonwealth undo move 3.
                        1 Destroyer moved from SZ 85 to SZ 49
                        2 Battlecruisers moved from SZ 42 to SZ 49
                        2 Battleships moved from SZ 42 to SZ 44
                        2 Freighters moved from SZ 42 to SZ 44
                        1 Infantry moved from S. Africa to Luderitz
                        1 Infantry moved from S. Africa to Buchuanaland
                        1 Cavalry moved from S. Africa to S. Rhodesia
                        4 Field-Artillerys moved from S. Africa to Luderitz
                        2 Infantrys moved from S. Africa to Luderitz
                        2 Cavalrys and 2 Infantrys moved from French West Africa to French Niger
                        1 Infantry moved from Nigeria to Cameroon
                        1 Bomber moved from I. Somaliland to Oman
                        1 Zeppelin moved from I. Somaliland to Cairo
                        2 Bombers moved from India to Oman
                
                    Purchase Units - British-Commonwealth
                        British-Commonwealth buy 4 Field-Artillerys, 1 Fighter, 6 Infantrys and 1 Trenches; Remaining resources: 0 PUs; 
                
                    Combat - British-Commonwealth
                        Trigger -infraDuringCombatMove-British-Commonwealth-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                        British-Commonwealth creates battle in territory OVER THE TOP
                        Strategic bombing raid in Cairo
                                Ottomans roll AA dice in Cairo : 0/1 hits, 0.17 expected hits
                            Bombing raid in Cairo rolls: 0 and causes: 0 damage to unit: Factory
                            Bombing raid in Cairo causes 0 damage total. 
                        Battle in SZ 50
                            British-Commonwealth attack with 6 Munitionss
                            Imperial-German-Afrika defend with 1 Destroyer and 8 Harbor-Defensess
                                British-Commonwealth roll dice for 6 Munitionss in SZ 50, round 2 : 2/0 hits, 2.00 expected hits
                            2 Harbor-Defensess owned by the Imperial-German-Afrika lost in SZ 50
                                6 Munitionss owned by the British-Commonwealth lost in SZ 50
                            Imperial-German-Afrika win
                            . Battle score for attacker is 6
                            Casualties for Imperial-German-Afrika: 2 Harbor-Defensess
                            Casualties for British-Commonwealth: 6 Munitionss
                        Trigger Remove British-Commonwealth Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British-Commonwealth in By DKJD
                
                    Non Combat Move - British-Commonwealth
                        1 Zeppelin moved from Cairo to Oman
                
                    Place Units - British-Commonwealth
                        1 Trenches placed in Oman
                        2 Field-Artillerys and 3 Infantrys placed in India
                        2 Field-Artillerys, 1 Fighter and 2 Infantrys placed in S. Africa
                        1 Infantry placed in Australia
                
                    Turn Complete - British-Commonwealth
                        British-Commonwealth collect 46 PUs; end with 46 PUs
                        British-Commonwealth creates 4 Munitionss in SZ 44
                        British-Commonwealth creates 2 Munitionss in SZ 49
                

                Combat Hit Differential Summary :

                British-Commonwealth regular : 0.00
                Ottomans AA : -0.17
                

                Savegame

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                • GenerationKILLG Offline
                  GenerationKILL
                  last edited by

                  TripleA Turn Summary: Italians round 5

                  TripleA Turn Summary for game: Over The Top, version: 1.0.0

                  Game History

                  Round: 5
                  
                      Move Battleships/Cruisers, Heavy Artillery, and Railguns - Italians
                          Trigger -infraDuringCombatMove-Italians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                          Trigger Add Italians Munitions: Italians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                          4 Infantrys moved from Rome to Tuscany
                  
                      Load Munitions - Italians
                          Italians collect 0 PUs; end with 36 PUs
                  
                      Purchase Units - Italians
                          Italians buy 1 Develop-Elite-Infantry, 1 Field-Artillery, 4 Infantrys and 1 Trenches; Remaining resources: 0 PUs; 
                  
                      Combat - Italians
                          Trigger -infraDuringCombatMove-Italians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                          Italians creates battle in territory OVER THE TOP
                          Italians creates battle in territory Tuscany
                          Battle in Tuscany
                              Italians attack with 4 Infantrys
                              Austrians defend with 2 Infantrys
                                  Italians roll dice for 4 Infantrys in Tuscany, round 2 : 0/1 hits, 0.67 expected hits
                                  Austrians roll dice for 2 Infantrys in Tuscany, round 2 : 0/1 hits, 0.33 expected hits
                                  Italians roll dice for 4 Infantrys in Tuscany, round 3 : 0/1 hits, 0.67 expected hits
                                  Austrians roll dice for 2 Infantrys in Tuscany, round 3 : 0/1 hits, 0.33 expected hits
                                  Italians roll dice for 4 Infantrys in Tuscany, round 4 : 0/1 hits, 0.67 expected hits
                                  Austrians roll dice for 2 Infantrys in Tuscany, round 4 : 1/1 hits, 0.33 expected hits
                                  1 Infantry owned by the Italians lost in Tuscany
                                  Italians roll dice for 3 Infantrys in Tuscany, round 5 : 0/1 hits, 0.50 expected hits
                                  Austrians roll dice for 2 Infantrys in Tuscany, round 5 : 0/1 hits, 0.33 expected hits
                                  Italians roll dice for 3 Infantrys in Tuscany, round 6 : 0/1 hits, 0.50 expected hits
                                  Austrians roll dice for 2 Infantrys in Tuscany, round 6 : 0/1 hits, 0.33 expected hits
                                  Italians roll dice for 3 Infantrys in Tuscany, round 7 : 1/1 hits, 0.50 expected hits
                                  Austrians roll dice for 2 Infantrys in Tuscany, round 7 : 1/1 hits, 0.33 expected hits
                                  1 Infantry owned by the Austrians and 1 Infantry owned by the Italians lost in Tuscany
                                  Italians roll dice for 2 Infantrys in Tuscany, round 8 : 0/1 hits, 0.33 expected hits
                                  Austrians roll dice for 1 Infantry in Tuscany, round 8 : 1/1 hits, 0.17 expected hits
                                  1 Infantry owned by the Italians lost in Tuscany
                                  Italians roll dice for 1 Infantry in Tuscany, round 9 : 0/1 hits, 0.17 expected hits
                                  Austrians roll dice for 1 Infantry in Tuscany, round 9 : 0/1 hits, 0.17 expected hits
                                  Italians roll dice for 1 Infantry in Tuscany, round 10 : 0/1 hits, 0.17 expected hits
                                  Austrians roll dice for 1 Infantry in Tuscany, round 10 : 0/1 hits, 0.17 expected hits
                                  Italians roll dice for 1 Infantry in Tuscany, round 11 : 0/1 hits, 0.17 expected hits
                                  Austrians roll dice for 1 Infantry in Tuscany, round 11 : 0/1 hits, 0.17 expected hits
                                  Italians roll dice for 1 Infantry in Tuscany, round 12 : 1/1 hits, 0.17 expected hits
                                  Austrians roll dice for 1 Infantry in Tuscany, round 12 : 0/1 hits, 0.17 expected hits
                                  1 Infantry owned by the Austrians lost in Tuscany
                              Italians win, taking Tuscany from Austrians with 1 Infantry remaining. Battle score for attacker is -2
                              Casualties for Italians: 3 Infantrys
                              Casualties for Austrians: 2 Infantrys
                          Trigger Remove Italians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Italians in By DKJD
                  
                      Non Combat Move - Italians
                          3 Infantrys moved from Tobruk to Cyreniaca
                  
                      Place Units - Italians
                          1 Field-Artillery, 4 Infantrys and 1 Trenches placed in Piedmont
                          1 Develop-Elite-Infantry placed in Rome
                          Trigger -Italians-Develop-Elite-Infantry: buyDevelop-Elite-Infantry removed from Italians-Frontier
                          Trigger -Italians-Develop-Elite-Infantry: buyElite-Offensive-Infantry added to Italians-Frontier
                          Trigger -Italians-Develop-Elite-Infantry: buyElite-Defensive-Infantry added to Italians-Frontier
                          Trigger -Italians-Develop-Elite-Infantry: has removed 1 Develop-Elite-Infantry owned by Italians in Rome
                  
                      Turn Complete - Italians
                          Italians collect 36 PUs; end with 36 PUs
                  

                  Combat Hit Differential Summary :

                  Italians regular : -2.50
                  Austrians regular : 0.17
                  

                  Savegame

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                  • GenerationKILLG Offline
                    GenerationKILL
                    last edited by

                    TripleA Turn Summary: Americans round 5

                    TripleA Turn Summary for game: Over The Top, version: 1.0.0

                    Game History

                    Round: 5
                    
                        Move Battleships/Cruisers, Heavy Artillery, and Railguns - Americans
                            Trigger -infraDuringCombatMove-Americans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                            Trigger Add Americans Munitions: Americans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                Americans loses 0 PUs for violating United Statess neutrality.
                            Trigger Americans Declare War: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Germans
                            Trigger Americans Declare War: Setting movementRestrictionTerritories cleared for rulesAttachment attached to French
                            Trigger Americans Declare War: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
                            Trigger Americans Declare War: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Austrians
                            Trigger Americans Declare War: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Ottomans
                            Trigger Americans Declare War: Setting movementRestrictionTerritories cleared for rulesAttachment attached to British
                            Trigger Americans Declare War: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Italians
                            Trigger Americans Declare War: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Bolsheviks
                            1 Infantry moved from United States Mobilizes to United States
                                  Americans take United States from Neutral
                    
                        Load Munitions - Americans
                            Americans collect 0 PUs; end with 50 PUs
                    
                        Fire Munitions and Combat Move - Americans
                            1 Bomber moved from Fontainbleu to Rome
                    
                        Purchase Units - Americans
                            Americans buy 1 Bomber, 4 Field-Artillerys and 8 Infantrys; Remaining resources: 2 PUs; 
                    
                        Combat - Americans
                            Trigger -infraDuringCombatMove-Americans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                            Americans creates battle in territory OVER THE TOP
                            Trigger Remove Americans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Americans in By DKJD
                    
                        Non Combat Move - Americans
                    
                        Place Units - Americans
                            1 Bomber placed in Fontainbleu
                            4 Field-Artillerys and 8 Infantrys placed in United States
                    
                        Turn Complete - Americans
                            Americans collect 56 PUs; end with 58 PUs
                    

                    Combat Hit Differential Summary :

                    Savegame

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                    • djabwanaD Offline
                      djabwana
                      last edited by

                      UNITED STATES HAS ENTERED THE WAR! The clock is ticking on me to make an impact!

                      (may be a delay between my next turns!)

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                      • djabwanaD Offline
                        djabwana
                        last edited by

                        TripleA Turn Summary: Bolsheviks round 5

                        TripleA Turn Summary for game: Over The Top, version: 1.0.0

                        Game History

                        Round: 5
                        
                            Move Battleships/Cruisers, Heavy Artillery, and Railguns - Bolsheviks
                                Trigger -infraDuringCombatMove-Bolsheviks-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                Trigger Add Bolsheviks Munitions: Bolsheviks has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                        
                            Load Munitions - Bolsheviks
                                Bolsheviks collect 0 PUs; end with 34 PUs
                                Bolsheviks creates 1 Infantry in Russian Infiltration
                        
                            Fire Munitions and Combat Move - Bolsheviks
                                1 Infantry moved from Vologda to Yaroslavl
                                2 Fighters moved from Vologda to Yaroslavl
                                1 Infantry moved from Samara to Kazan
                                1 Cavalry moved from Ivanova to Vyatka
                                2 Zeppelins moved from Vologda to Moscow
                                1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys, 2 Field-Artillerys, 1 Fighter and 5 Infantrys moved from Vologda to Ivanova
                                1 Elite-Offensive-Infantry, 1 Field-Artillery and 6 Infantrys moved from BR 4 to Vologda
                                1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 15 Infantrys and 1 Lenin moved from Russian Infiltration to BR 4
                        
                            Purchase Units - Bolsheviks
                                Bolsheviks buy 5 Cavalrys, 1 Infantry and 4 Trenchess; Remaining resources: 0 PUs; 
                        
                            Combat - Bolsheviks
                                Trigger -infraDuringCombatMove-Bolsheviks-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                Bolsheviks creates battle in territory OVER THE TOP
                                Strategic bombing raid in Moscow
                                        Russians roll AA dice in Moscow : 0/1 hits, 0.33 expected hits
                                    Bombing raid in Moscow rolls: 3,2 and causes: 5 damage to unit: Factory
                                    Bombing raid in Moscow causes 5 damage total. 
                                Battle in Yaroslavl
                                    Bolsheviks attack with 2 Fighters and 1 Infantry
                                    Russians defend with 1 Elite-Offensive-Infantry
                                        Bolsheviks roll dice for 2 Fighters and 1 Infantry in Yaroslavl, round 2 : 1/1 hits, 1.17 expected hits
                                        Russians roll dice for 1 Elite-Offensive-Infantry in Yaroslavl, round 2 : 0/1 hits, 0.17 expected hits
                                    1 Elite-Offensive-Infantry owned by the Russians lost in Yaroslavl
                                    Bolsheviks win, taking Yaroslavl from Russians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 3
                                    Casualties for Russians: 1 Elite-Offensive-Infantry
                                Trigger Remove Bolsheviks Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Bolsheviks in By DKJD
                        
                            Non Combat Move - Bolsheviks
                                2 Zeppelins moved from Moscow to Ivanova
                                2 Fighters moved from Yaroslavl to Ivanova
                                2 Zeppelins moved from Bolshevik Revolution to Ivanova
                                2 Zeppelins moved from Ivanova to Vologda
                                2 Zeppelins moved from Ivanova to Vologda
                                1 AA-Gun moved from Russian Infiltration to BR 4
                        
                            Place Units - Bolsheviks
                                2 Trenchess placed in Ivanova
                                2 Cavalrys, 1 Infantry and 2 Trenchess placed in Russian Infiltration
                                3 Cavalrys placed in Bolshevik Revolution
                        
                            Turn Complete - Bolsheviks
                                Bolsheviks collect 34 PUs; end with 34 PUs
                                Bolsheviks creates 1 Infantry in BR 4
                        

                        Combat Hit Differential Summary :

                        Bolsheviks regular : -0.17
                        Russians regular : -0.17
                        Russians AA : -0.33
                        

                        Savegame

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                        • djabwanaD Offline
                          djabwana
                          last edited by

                          TripleA Turn Summary: Germans round 6

                          TripleA Turn Summary for game: Over The Top, version: 1.0.0

                          Game History

                          Round: 6
                          
                              Move Battleships/Cruisers, Heavy Artillery, and Railguns - Germans
                                  Trigger -infraDuringCombatMove-Germans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                  Trigger Add Germans Munitions: Germans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                  1 unit repaired.
                                  1 Railgun moved from RR 22 to RR 5
                                  3 Railguns moved from RR 30 to RR 5
                                  1 Heavy-Artillery moved from Belarus to Riga
                                  1 Cavalry moved from Vilnius to Oryol
                                  8 Field-Artillerys moved from Belarus to Riga
                                  2 Infantrys moved from Belarus to Riga
                                  1 Railgun moved from RR 20 to RR 5
                          
                              Load Munitions - Germans
                                  Germans collect 0 PUs; end with 115 PUs
                                  Germans creates 1 Gas-Munitions in Bavaria
                                  Germans creates 1 Gas-Munitions in Berlin
                                  Germans creates 1 Gas-Munitions in Innsbruck
                                  Germans creates 1 Gas-Munitions and 4 Munitionss in Kiel
                                  Germans creates 10 Munitionss in RR 5
                                  Germans creates 1 Gas-Munitions in Riga
                                  Germans creates 2 Munitionss in SZ 9
                                  Germans creates 1 Gas-Munitions in Saxony
                                  Germans creates 1 Gas-Munitions in Venice
                          
                              Fire Munitions and Combat Move - Germans
                                  2 Munitionss moved from SZ 9 to SZ 8
                                  10 Munitionss moved from RR 5 to SZ 79
                                  1 Battleship moved from SZ 9 to SZ 7
                                  1 Infantry moved from Paschendale to Somme
                                  1 Fighter moved from Vimy to Somme
                                  1 Infantry moved from Paschendale to Somme
                                  1 Fighter moved from Vimy to Mont Blanc
                                  2 Infantrys moved from Vimy to Mont Blanc
                                  1 Zeppelin moved from Berlin to Mont Blanc
                                  1 Infantry moved from Vimy to Mont Blanc
                                  1 Red-Baron moved from Bar-Le-Duc to Verdun
                                  2 Infantrys moved from Nancy to Verdun
                                  5 Cavalrys moved from Bar-Le-Duc to Douamont
                                  1 Fighter moved from Bar-Le-Duc to Rhiems
                                  2 Infantrys moved from Bar-Le-Duc to Rhiems
                                  1 Infantry moved from Nancy to Rhiems
                                  1 Cavalry moved from Bar-Le-Duc to Luneville
                                  1 Cavalry moved from Bar-Le-Duc to Metz
                                  1 Cavalry moved from Bar-Le-Duc to Douamont
                                  2 Infantrys moved from Nancy to Bar-Le-Duc
                                  4 Infantrys moved from Kiel to RR 4
                                  4 Infantrys and 2 Trains moved from RR 4 to RR 18
                                  5 Infantrys moved from Ruhr to RR 18
                                  9 Infantrys and 2 Trains moved from RR 18 to RR 121
                                  9 Infantrys moved from RR 121 to Cologne
                                  1 Heavy-Artillery and 5 Infantrys moved from Innsbruck to Venice
                                  1 Zeppelin moved from Poland to Tuscany
                                  2 Infantrys moved from Venice to Tuscany
                                  2 Infantrys moved from Poland to Prussia
                                  2 Fighters moved from Poland to Prussia
                                  4 Infantrys moved from Poland to Belarus
                                  1 Fighter moved from Poland to Belarus
                                  1 Heavy-Artillery moved from Bavaria to RR 29
                                  1 Infantry moved from Bavaria to RR 29
                                  1 Heavy-Artillery, 1 Infantry and 1 Train moved from RR 29 to RR 130
                                  1 Infantry moved from RR 130 to Frankfurt
                                  1 Heavy-Artillery moved from RR 130 to Frankfurt
                                  1 Heavy-Artillery moved from Saxony to Innsbruck
                                  1 Infantry moved from Saxony to Innsbruck
                                  4 Infantrys moved from Saxony to Innsbruck
                                  4 Infantrys moved from Bavaria to Innsbruck
                                  1 Heavy-Artillery moved from Berlin to RR 20
                                  1 Infantry moved from Berlin to Silesia
                                  2 Infantrys moved from Berlin to RR 20
                                  1 Armored-Train, 1 Heavy-Artillery, 2 Infantrys and 1 Train moved from RR 20 to RR 23
                                  1 Heavy-Artillery moved from RR 23 to Belarus
                                  2 Infantrys moved from RR 23 to Belarus
                                  2 Infantrys moved from Berlin to RR 20
                                  2 Infantrys and 1 Train moved from RR 20 to RR 19
                                  3 Infantrys moved from Hanover to RR 19
                                  5 Infantrys and 1 Train moved from RR 19 to RR 18
                                  5 Infantrys and 1 Train moved from RR 18 to RR 122
                                  5 Infantrys moved from RR 122 to Northern Rhineland
                                  1 Infantry moved from Hanover to Pomerania
                                  1 Infantry moved from Hanover to Saxony
                                  1 Infantry moved from Hanover to Ruhr
                          
                              Purchase Units - Germans
                                  Germans repair damage of 7x Factory; Remaining resources: 108 PUs; 
                                  Germans buy 1 Emplace-Heavy-Artillery, 2 Harbor-Defensess, 3 Heavy-Artillerys, 17 Infantrys, 5 Submarines and 2 Trenchess; Remaining resources: 0 PUs; 
                          
                              Combat - Germans
                                  Trigger -infraDuringCombatMove-Germans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                  Germans creates battle in territory OVER THE TOP
                                  Germans creates battle in territory By DKJD
                                  Germans creates battle in territory Riga
                                  Battle in SZ 79
                                      Germans attack with 10 Munitionss
                                      Russians defend with 2 Battlecruisers, 1 Battleship and 2 Destroyers
                                          Germans roll dice for 10 Munitionss in SZ 79, round 2 : 4/1 hits, 3.33 expected hits
                                          2 Battlecruisers owned by the Russians and 2 Destroyers owned by the Russians lost in SZ 79
                                          10 Munitionss owned by the Germans lost in SZ 79
                                      Russians win, taking By DKJD from British with 1 Battleship remaining. Battle score for attacker is 40
                                      Casualties for Russians: 2 Battlecruisers and 2 Destroyers
                                      Casualties for Germans: 10 Munitionss
                                  Battle in Prussia
                                      Germans attack with 2 Fighters and 2 Infantrys
                                      Russians defend with 1 Infantry
                                          Germans roll dice for 2 Fighters and 2 Infantrys in Prussia, round 2 : 1/1 hits, 1.33 expected hits
                                          Russians roll dice for 1 Infantry in Prussia, round 2 : 1/1 hits, 0.17 expected hits
                                          1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Prussia
                                      Germans win, taking Prussia from Russians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                                      Casualties for Germans: 1 Infantry
                                      Casualties for Russians: 1 Infantry
                                  Battle in Rhiems
                                      Germans attack with 1 Fighter and 3 Infantrys
                                      French defend with 1 Elite-Offensive-Infantry and 1 Infantry
                                          Germans roll dice for 1 Fighter and 3 Infantrys in Rhiems, round 2 : 1/0 hits, 1.00 expected hits
                                          French roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Rhiems, round 2 : 1/1 hits, 0.33 expected hits
                                          1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Rhiems
                                          Germans roll dice for 1 Fighter and 2 Infantrys in Rhiems, round 3 : 1/1 hits, 0.83 expected hits
                                          French roll dice for 1 Elite-Offensive-Infantry in Rhiems, round 3 : 1/1 hits, 0.17 expected hits
                                          1 Infantry owned by the Germans and 1 Elite-Offensive-Infantry owned by the French lost in Rhiems
                                      Germans win, taking Rhiems from French with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 1
                                      Casualties for Germans: 2 Infantrys
                                      Casualties for French: 1 Elite-Offensive-Infantry and 1 Infantry
                                  Battle in Verdun
                                      Germans attack with 2 Infantrys and 1 Red-Baron
                                      British defend with 2 Cavalrys
                                          Germans roll dice for 2 Infantrys and 1 Red-Baron in Verdun, round 2 : 1/1 hits, 1.17 expected hits
                                          French roll dice for 2 Cavalrys in Verdun, round 2 : 0/1 hits, 0.33 expected hits
                                          1 Cavalry owned by the British lost in Verdun
                                          Germans roll dice for 2 Infantrys and 1 Red-Baron in Verdun, round 3 : 1/1 hits, 1.17 expected hits
                                          French roll dice for 1 Cavalry in Verdun, round 3 : 0/1 hits, 0.17 expected hits
                                          1 Cavalry owned by the British lost in Verdun
                                      Germans win, taking Verdun from French with 2 Infantrys and 1 Red-Baron remaining. Battle score for attacker is 8
                                      Casualties for British: 2 Cavalrys
                                  Battle in SZ 8
                                      Germans attack with 2 Munitionss
                                      British defend with 3 Battleships, 2 Harbor-Defensess and 1 Troop-Transport; French defend with 3 Harbor-Defensess
                                          Germans roll dice for 2 Munitionss in SZ 8, round 2 : 1/1 hits, 0.67 expected hits
                                      Units damaged: 1 Battleship owned by the British
                                          2 Munitionss owned by the Germans lost in SZ 8
                                      British win with 3 Battleships, 5 Harbor-Defensess and 1 Troop-Transport remaining. Battle score for attacker is 0
                                      Casualties for Germans: 2 Munitionss
                                  Battle in Somme
                                      Germans attack with 1 Fighter and 2 Infantrys
                                      French defend with 1 Infantry
                                          Germans roll dice for 1 Fighter and 2 Infantrys in Somme, round 2 : 1/1 hits, 0.83 expected hits
                                          French roll dice for 1 Infantry in Somme, round 2 : 0/1 hits, 0.17 expected hits
                                          1 Infantry owned by the French lost in Somme
                                      Germans win, taking Somme from French with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                                      Casualties for French: 1 Infantry
                                  Battle in Mont Blanc
                                      Germans attack with 1 Fighter, 3 Infantrys and 1 Zeppelin
                                      British defend with 1 Cavalry and 6 Trenchess
                                          Germans roll dice for 1 Fighter, 3 Infantrys and 1 Zeppelin in Mont Blanc, round 2 : 2/1 hits, 1.67 expected hits
                                      Units damaged: 2 Trenchess owned by the British
                                          British roll dice for 1 Cavalry and 6 Trenchess in Mont Blanc, round 2 : 0/1 hits, 0.17 expected hits
                                          Germans roll dice for 1 Fighter, 3 Infantrys and 1 Zeppelin in Mont Blanc, round 3 : 2/1 hits, 1.67 expected hits
                                      Units damaged: 2 Trenchess owned by the British
                                          British roll dice for 1 Cavalry and 6 Trenchess in Mont Blanc, round 3 : 0/1 hits, 0.17 expected hits
                                          Germans roll dice for 1 Fighter, 3 Infantrys and 1 Zeppelin in Mont Blanc, round 4 : 2/1 hits, 1.67 expected hits
                                      Units damaged: 2 Trenchess owned by the British
                                          British roll dice for 1 Cavalry and 6 Trenchess in Mont Blanc, round 4 : 0/1 hits, 0.17 expected hits
                                          Germans roll dice for 1 Fighter, 3 Infantrys and 1 Zeppelin in Mont Blanc, round 5 : 2/1 hits, 1.67 expected hits
                                          British roll dice for 1 Cavalry and 6 Trenchess in Mont Blanc, round 5 : 0/1 hits, 0.17 expected hits
                                          2 Trenchess owned by the British lost in Mont Blanc
                                          Germans roll dice for 1 Fighter, 3 Infantrys and 1 Zeppelin in Mont Blanc, round 6 : 1/1 hits, 1.67 expected hits
                                          British roll dice for 1 Cavalry and 4 Trenchess in Mont Blanc, round 6 : 0/1 hits, 0.17 expected hits
                                          1 Trenches owned by the British lost in Mont Blanc
                                          Germans roll dice for 1 Fighter, 3 Infantrys and 1 Zeppelin in Mont Blanc, round 7 : 2/1 hits, 1.67 expected hits
                                          British roll dice for 1 Cavalry and 3 Trenchess in Mont Blanc, round 7 : 1/1 hits, 0.17 expected hits
                                          2 Trenchess owned by the British and 1 Infantry owned by the Germans lost in Mont Blanc
                                          Germans roll dice for 1 Fighter, 2 Infantrys and 1 Zeppelin in Mont Blanc, round 8 : 1/1 hits, 1.33 expected hits
                                          British roll dice for 1 Cavalry and 1 Trenches in Mont Blanc, round 8 : 0/1 hits, 0.17 expected hits
                                          1 Trenches owned by the British lost in Mont Blanc
                                          Germans roll dice for 1 Fighter, 2 Infantrys and 1 Zeppelin in Mont Blanc, round 9 : 2/1 hits, 1.33 expected hits
                                          British roll dice for 1 Cavalry in Mont Blanc, round 9 : 0/1 hits, 0.17 expected hits
                                          1 Cavalry owned by the British lost in Mont Blanc
                                      Germans win, taking Mont Blanc from British with 1 Fighter, 2 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 20
                                      Casualties for British: 1 Cavalry and 6 Trenchess
                                      Casualties for Germans: 1 Infantry
                                  Battle in Riga
                                      Germans attack with 8 Field-Artillerys, 1 Gas-Munitions, 1 Heavy-Artillery and 2 Infantrys
                                      Russians defend with 1 Elite-Defensive-Infantry and 1 Trenches
                                          Germans roll Gas dice in Riga : 1/1 hits, 0.67 expected hits
                                      1 Elite-Defensive-Infantry owned by the Russians lost in Riga
                                          Germans roll dice for 8 Field-Artillerys, 1 Gas-Munitions, 1 Heavy-Artillery and 2 Infantrys in Riga, round 2 : 4/0 hits, 4.00 expected hits
                                          1 Trenches owned by the Russians lost in Riga
                                      1 Gas-Munitions owned by the Germans lost in Riga
                                      Germans win, taking Riga from Russians with 8 Field-Artillerys, 1 Heavy-Artillery and 2 Infantrys remaining. Battle score for attacker is 6
                                      Casualties for Russians: 1 Elite-Defensive-Infantry and 1 Trenches
                                      Casualties for Germans: 1 Gas-Munitions
                                  Battle in Tuscany
                                      Germans attack with 2 Infantrys and 1 Zeppelin
                                      Italians defend with 1 Infantry
                                          Germans roll dice for 2 Infantrys and 1 Zeppelin in Tuscany, round 2 : 1/1 hits, 0.83 expected hits
                                          Italians roll dice for 1 Infantry in Tuscany, round 2 : 0/1 hits, 0.17 expected hits
                                          1 Infantry owned by the Italians lost in Tuscany
                                      Germans win, taking Tuscany from Italians with 2 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 2
                                      Casualties for Italians: 1 Infantry
                                  Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Saxony
                                  Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Berlin
                                  Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Germans in By DKJD
                                  Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Bavaria
                                  Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Venice
                                  Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 4 Munitionss owned by Germans in Kiel
                                  Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Innsbruck
                          
                              Non Combat Move - Germans
                                  1 Zeppelin moved from Tuscany to Bavaria
                                  2 Fighters moved from Prussia to Belarus
                                  1 Armored-Train moved from RR 22 to RR 20
                                  1 Train moved from RR 22 to RR 20
                                  1 Fighter moved from Somme to Vimy
                                  1 Fighter moved from Mont Blanc to Vimy
                                  1 Zeppelin moved from Mont Blanc to Vimy
                                  1 Red-Baron moved from Verdun to Douamont
                                  1 Fighter moved from Rhiems to Vimy
                          
                              Place Units - Germans
                                  1 Emplace-Heavy-Artillery and 1 Heavy-Artillery placed in Kiel
                                  2 Harbor-Defensess placed in SZ 7
                                  5 Submarines placed in SZ 7
                                  1 Heavy-Artillery and 2 Infantrys placed in Belarus
                                  2 Trenchess placed in Bar-Le-Duc
                                  1 Heavy-Artillery and 5 Infantrys placed in Bavaria
                                  10 Infantrys placed in Berlin
                                  Trigger EmplaceGermans-Kiel: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Germans in Kiel
                                  Trigger EmplaceGermans-Kiel: Germans has 1 Heavy-Artillery-Emplacement placed in Kiel
                          
                              Turn Complete - Germans
                                  Germans collect 108 PUs; end with 108 PUs
                                  Germans creates 1 Gas-Munitions in Bavaria
                                  Germans creates 2 Gas-Munitionss in Belarus
                                  Germans creates 1 Gas-Munitions in Frankfurt
                                  Germans creates 1 Gas-Munitions in Innsbruck
                                  Germans creates 1 Gas-Munitions and 6 Munitionss in Kiel
                                  Germans creates 10 Munitionss in RR 5
                                  Germans creates 1 Gas-Munitions in Riga
                                  Germans creates 2 Munitionss in SZ 7
                                  Germans creates 2 Gas-Munitionss in Venice
                          

                          Combat Hit Differential Summary :

                          Germans Gas : 0.33
                          Italians regular : -0.17
                          French regular : 0.83
                          Russians regular : 0.83
                          Germans regular : 2.17
                          British regular : -0.33
                          

                          Savegame

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                          • djabwanaD Offline
                            djabwana
                            last edited by

                            TripleA Turn Summary: Imperial-German-Afrika round 6

                            TripleA Turn Summary for game: Over The Top, version: 1.0.0

                            Game History

                            Round: 6
                            
                                Move Battleships/Cruisers, Heavy Artillery, and Railguns - Imperial-German-Afrika
                                    Trigger -infraDuringCombatMove-Imperial-German-Afrika-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                    Trigger Add Imperial-German-Afrika Munitions: Imperial-German-Afrika has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                            
                                Load Munitions - Imperial-German-Afrika
                                    Imperial-German-Afrika collect 0 PUs; end with 45 PUs
                                    Imperial-German-Afrika creates 1 Gas-Munitions and 4 Munitionss in Angolia
                                    Imperial-German-Afrika creates 1 Gas-Munitions and 4 Munitionss in German E. Afrika
                            
                                Fire Munitions and Combat Move - Imperial-German-Afrika
                                        Imperial-German-Afrika takes Hurghada from British-Commonwealth
                                        Imperial-German-Afrika takes SZ 85 from British-Commonwealth
                                    4 Munitionss moved from Angolia to SZ 55
                                    1 Fighter moved from Angolia to SZ 55
                                    1 Infantry moved from Abyssinia to I. Somaliland
                                    2 Cavalrys moved from Southern Sudan to I. Somaliland
                                    1 Infantry moved from Northern Sudan to Hurghada
                                    3 Infantrys moved from Rhodesia to Kabinda
                                    Imperial-German-Afrika undo move 6.
                                    2 Infantrys moved from Rhodesia to S. Rhodesia
                                    2 Infantrys moved from Rhodesia to Buchuanaland
                                    1 Field-Artillery moved from German Southwest Africa to Angolia
                                    1 Field-Artillery moved from German Southwest Africa to Angolia
                                    1 Infantry moved from German Southwest Africa to Angolia
                                    2 Infantrys moved from Angolia to Cabinda
                                    2 Infantrys moved from Rhodesia to Kabinda
                                    1 Destroyer moved from SZ 50 to SZ 85
                                    1 Destroyer moved from SZ 85 to SZ 50
                                    2 Infantrys moved from German E. Afrika to Mumbaza
                            
                                Purchase Units - Imperial-German-Afrika
                                    Imperial-German-Afrika buy 1 Emplace-Heavy-Artillery, 2 Fighters, 2 Heavy-Artillerys and 3 Infantrys; Remaining resources: 1 PUs; 
                            
                                Combat - Imperial-German-Afrika
                                    Trigger -infraDuringCombatMove-Imperial-German-Afrika-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                    Imperial-German-Afrika creates battle in territory OVER THE TOP
                                    Battle in Kabinda
                                        Imperial-German-Afrika attack with 2 Infantrys
                                        French-Colonial-Africa defend with 1 Elite-Offensive-Infantry
                                            Imperial-German-Afrika roll dice for 2 Infantrys in Kabinda, round 2 : 0/1 hits, 0.33 expected hits
                                            French-Colonial-Africa roll dice for 1 Elite-Offensive-Infantry in Kabinda, round 2 : 0/1 hits, 0.17 expected hits
                                            Imperial-German-Afrika roll dice for 2 Infantrys in Kabinda, round 3 : 0/1 hits, 0.33 expected hits
                                            French-Colonial-Africa roll dice for 1 Elite-Offensive-Infantry in Kabinda, round 3 : 0/1 hits, 0.17 expected hits
                                            Imperial-German-Afrika roll dice for 2 Infantrys in Kabinda, round 4 : 0/1 hits, 0.33 expected hits
                                            French-Colonial-Africa roll dice for 1 Elite-Offensive-Infantry in Kabinda, round 4 : 0/1 hits, 0.17 expected hits
                                            Imperial-German-Afrika roll dice for 2 Infantrys in Kabinda, round 5 : 1/1 hits, 0.33 expected hits
                                            French-Colonial-Africa roll dice for 1 Elite-Offensive-Infantry in Kabinda, round 5 : 0/1 hits, 0.17 expected hits
                                        1 Elite-Offensive-Infantry owned by the French-Colonial-Africa lost in Kabinda
                                        Imperial-German-Afrika takes Kabinda from French-Colonial-Africa
                                        Imperial-German-Afrika win
                                        . Battle score for attacker is 3
                                        Casualties for French-Colonial-Africa: 1 Elite-Offensive-Infantry
                                    Battle in Buchuanaland
                                        Imperial-German-Afrika attack with 2 Infantrys
                                        British-Commonwealth defend with 1 Infantry
                                            Imperial-German-Afrika roll dice for 2 Infantrys in Buchuanaland, round 2 : 0/1 hits, 0.33 expected hits
                                            British-Commonwealth roll dice for 1 Infantry in Buchuanaland, round 2 : 1/1 hits, 0.17 expected hits
                                            1 Infantry owned by the Imperial-German-Afrika lost in Buchuanaland
                                            Imperial-German-Afrika roll dice for 1 Infantry in Buchuanaland, round 3 : 0/1 hits, 0.17 expected hits
                                            British-Commonwealth roll dice for 1 Infantry in Buchuanaland, round 3 : 0/1 hits, 0.17 expected hits
                                            Imperial-German-Afrika roll dice for 1 Infantry in Buchuanaland, round 4 : 0/1 hits, 0.17 expected hits
                                            British-Commonwealth roll dice for 1 Infantry in Buchuanaland, round 4 : 0/1 hits, 0.17 expected hits
                                            Imperial-German-Afrika roll dice for 1 Infantry in Buchuanaland, round 5 : 0/1 hits, 0.17 expected hits
                                            British-Commonwealth roll dice for 1 Infantry in Buchuanaland, round 5 : 0/1 hits, 0.17 expected hits
                                            Imperial-German-Afrika roll dice for 1 Infantry in Buchuanaland, round 6 : 0/1 hits, 0.17 expected hits
                                            British-Commonwealth roll dice for 1 Infantry in Buchuanaland, round 6 : 0/1 hits, 0.17 expected hits
                                            Imperial-German-Afrika roll dice for 1 Infantry in Buchuanaland, round 7 : 0/1 hits, 0.17 expected hits
                                            British-Commonwealth roll dice for 1 Infantry in Buchuanaland, round 7 : 1/1 hits, 0.17 expected hits
                                            1 Infantry owned by the Imperial-German-Afrika lost in Buchuanaland
                                        British-Commonwealth win
                                        . Battle score for attacker is -4
                                        Casualties for Imperial-German-Afrika: 2 Infantrys
                                    Battle in S. Rhodesia
                                        Imperial-German-Afrika attack with 2 Infantrys
                                        British-Commonwealth defend with 1 Cavalry
                                            Imperial-German-Afrika roll dice for 2 Infantrys in S. Rhodesia, round 2 : 1/1 hits, 0.33 expected hits
                                            British-Commonwealth roll dice for 1 Cavalry in S. Rhodesia, round 2 : 0/1 hits, 0.17 expected hits
                                            1 Cavalry owned by the British-Commonwealth lost in S. Rhodesia
                                        Imperial-German-Afrika takes S. Rhodesia from British-Commonwealth
                                        Imperial-German-Afrika win
                                        . Battle score for attacker is 4
                                        Casualties for British-Commonwealth: 1 Cavalry
                                    Battle in I. Somaliland
                                        Imperial-German-Afrika attack with 2 Cavalrys and 1 Infantry
                                        Italians defend with 1 Infantry
                                            Imperial-German-Afrika roll dice for 2 Cavalrys and 1 Infantry in I. Somaliland, round 2 : 0/1 hits, 0.50 expected hits
                                            Italians roll dice for 1 Infantry in I. Somaliland, round 2 : 0/1 hits, 0.17 expected hits
                                            Imperial-German-Afrika roll dice for 2 Cavalrys and 1 Infantry in I. Somaliland, round 3 : 1/1 hits, 0.50 expected hits
                                            Italians roll dice for 1 Infantry in I. Somaliland, round 3 : 0/1 hits, 0.17 expected hits
                                            1 Infantry owned by the Italians lost in I. Somaliland
                                        Imperial-German-Afrika takes I. Somaliland from Italians
                                        Imperial-German-Afrika win
                                        . Battle score for attacker is 2
                                        Casualties for Italians: 1 Infantry
                                    Battle in Cabinda
                                        Imperial-German-Afrika attack with 2 Infantrys
                                        French-Colonial-Africa defend with 1 Elite-Offensive-Infantry
                                            Imperial-German-Afrika roll dice for 2 Infantrys in Cabinda, round 2 : 0/1 hits, 0.33 expected hits
                                            French-Colonial-Africa roll dice for 1 Elite-Offensive-Infantry in Cabinda, round 2 : 0/1 hits, 0.17 expected hits
                                            Imperial-German-Afrika roll dice for 2 Infantrys in Cabinda, round 3 : 0/1 hits, 0.33 expected hits
                                            French-Colonial-Africa roll dice for 1 Elite-Offensive-Infantry in Cabinda, round 3 : 0/1 hits, 0.17 expected hits
                                            Imperial-German-Afrika roll dice for 2 Infantrys in Cabinda, round 4 : 0/1 hits, 0.33 expected hits
                                            French-Colonial-Africa roll dice for 1 Elite-Offensive-Infantry in Cabinda, round 4 : 0/1 hits, 0.17 expected hits
                                            Imperial-German-Afrika roll dice for 2 Infantrys in Cabinda, round 5 : 0/1 hits, 0.33 expected hits
                                            French-Colonial-Africa roll dice for 1 Elite-Offensive-Infantry in Cabinda, round 5 : 0/1 hits, 0.17 expected hits
                                            Imperial-German-Afrika roll dice for 2 Infantrys in Cabinda, round 6 : 1/1 hits, 0.33 expected hits
                                            French-Colonial-Africa roll dice for 1 Elite-Offensive-Infantry in Cabinda, round 6 : 0/1 hits, 0.17 expected hits
                                        1 Elite-Offensive-Infantry owned by the French-Colonial-Africa lost in Cabinda
                                        Imperial-German-Afrika takes Cabinda from French-Colonial-Africa
                                        Imperial-German-Afrika win
                                        . Battle score for attacker is 3
                                        Casualties for French-Colonial-Africa: 1 Elite-Offensive-Infantry
                                    Battle in SZ 55
                                        Imperial-German-Afrika attack with 1 Fighter and 4 Munitionss
                                        French-Colonial-Africa defend with 1 Battleship and 1 Freighter
                                            Imperial-German-Afrika roll dice for 1 Fighter and 4 Munitionss in SZ 55, round 2 : 2/1 hits, 1.83 expected hits
                                        Units damaged: 1 Battleship owned by the French-Colonial-Africa
                                            French-Colonial-Africa roll dice for 1 Battleship and 1 Freighter in SZ 55, round 2 : 0/1 hits, 0.83 expected hits
                                            1 Freighter owned by the French-Colonial-Africa lost in SZ 55
                                            4 Munitionss owned by the Imperial-German-Afrika lost in SZ 55
                                            Imperial-German-Afrika roll dice for 1 Fighter in SZ 55, round 3 : 0/1 hits, 0.50 expected hits
                                            French-Colonial-Africa roll dice for 1 Battleship in SZ 55, round 3 : 1/1 hits, 0.67 expected hits
                                            1 Fighter owned by the Imperial-German-Afrika lost in SZ 55
                                        French-Colonial-Africa win
                                        . Battle score for attacker is 0
                                        Casualties for French-Colonial-Africa: 1 Freighter
                                        Casualties for Imperial-German-Afrika: 1 Fighter and 4 Munitionss
                                    Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions owned by Imperial-German-Afrika in Angolia
                                    Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions and 4 Munitionss owned by Imperial-German-Afrika in German E. Afrika
                                    Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Imperial-German-Afrika in By DKJD
                            
                                Non Combat Move - Imperial-German-Afrika
                                    1 Fighter moved from German E. Afrika to Angolia
                            
                                Place Units - Imperial-German-Afrika
                                    1 Emplace-Heavy-Artillery, 1 Fighter, 1 Heavy-Artillery and 1 Infantry placed in German E. Afrika
                                    1 Heavy-Artillery and 2 Infantrys placed in Angolia
                                    Imperial-German-Afrika undo move 2.
                                    1 Infantry placed in German E. Afrika
                                    1 Fighter, 1 Heavy-Artillery and 1 Infantry placed in Angolia
                                    Trigger EmplaceImperial-German-Afrika-German E. Afrika: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Imperial-German-Afrika in German E. Afrika
                                    Trigger EmplaceImperial-German-Afrika-German E. Afrika: Imperial-German-Afrika has 1 Heavy-Artillery-Emplacement placed in German E. Afrika
                            
                                Turn Complete - Imperial-German-Afrika
                                    Imperial-German-Afrika collect 36 PUs; end with 37 PUs
                                    Imperial-German-Afrika creates 2 Gas-Munitionss and 4 Munitionss in Angolia
                                    Imperial-German-Afrika creates 1 Gas-Munitions and 6 Munitionss in German E. Afrika
                            

                            Combat Hit Differential Summary :

                            Italians regular : -0.33
                            Imperial-German-Afrika regular : -1.83
                            British-Commonwealth regular : 0.83
                            French-Colonial-Africa regular : -2.00
                            

                            Savegame

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                            • GenerationKILLG Offline
                              GenerationKILL
                              last edited by

                              TripleA Turn Summary: French round 6

                              TripleA Turn Summary for game: Over The Top, version: 1.0.0

                              Game History

                              Round: 6
                              
                                  Move Battleships/Cruisers, Heavy Artillery, and Railguns - French
                                      Trigger -infraDuringCombatMove-French-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                      Trigger Add French Munitions: French has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                      1 Battleship moved from SZ 30 to SZ 29
                                      1 Battlecruiser moved from SZ 30 to SZ 29
                                      1 Battlecruiser and 1 Battleship moved from SZ 30 to SZ 29
                              
                                  Load Munitions - French
                                      French collect 0 PUs; end with 68 PUs
                                      French creates 6 Munitionss in SZ 29
                              
                                  Fire Munitions and Combat Move - French
                                      6 Munitionss moved from SZ 29 to Tuscany
                                      1 Freighter moved from SZ 30 to SZ 29
                                      1 Elite-Offensive-Infantry moved from Marseilles to SZ 29
                                      1 Infantry moved from Piedmont to SZ 29
                                      1 Elite-Defensive-Infantry moved from Marseilles to SZ 29
                                      1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry, 1 Freighter and 1 Infantry moved from SZ 29 to SZ 30
                                      1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Infantry moved from SZ 30 to Rome
                                      2 Infantrys moved from Piedmont to Tuscany
                                      1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys and 1 Field-Artillery moved from Marseilles to Piedmont
                                      1 Elite-Offensive-Infantry and 5 Infantrys moved from Paris to RR 27
                                      1 Armored-Train, 1 Elite-Offensive-Infantry, 5 Infantrys and 1 Train moved from RR 27 to RR 38
                                      1 Elite-Offensive-Infantry and 5 Infantrys moved from RR 38 to Piedmont
                                      2 Infantrys moved from Paris to Marseilles
                                      6 Infantrys moved from Picardy to Compiegne
                                      1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Field-Artillery moved from Chantilly to Chaumont
                                      1 Field-Artillery and 1 Infantry moved from Arras to Somme
                                      1 Infantry moved from Soissons to Somme
                                      1 Elite-Offensive-Infantry and 1 Infantry moved from Argonne to Mont Blanc
                                      3 Cavalrys moved from Chaumont to Verdun
                                      1 Fighter moved from Chaumont to Verdun
                                      1 Infantry moved from Chaumont to Rhiems
                                      1 Infantry moved from Chaumont to Rhiems
                                      1 Infantry moved from Chaumont to Rhiems
                                      2 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 1 Field-Artillery moved from Compiegne to Chantilly
                                      1 Field-Artillery and 1 Infantry moved from Soissons to Argonne
                                      1 Armored-Train and 1 Train moved from RR 37 to RR 27
                              
                                  Purchase Units - French
                                      French buy 2 Destroyers, 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 7 Infantrys, 2 Trenchess and 1 Troop-Transport; Remaining resources: 0 PUs; 
                              
                                  Combat - French
                                      Trigger -infraDuringCombatMove-French-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                      French creates battle in territory OVER THE TOP
                                      French creates battle in territory By DKJD
                                      Battle in Rhiems
                                          French attack with 3 Infantrys
                                          Germans defend with 1 Infantry
                                              French roll dice for 3 Infantrys in Rhiems, round 2 : 0/1 hits, 0.50 expected hits
                                              Germans roll dice for 1 Infantry in Rhiems, round 2 : 0/1 hits, 0.17 expected hits
                                              French roll dice for 3 Infantrys in Rhiems, round 3 : 0/1 hits, 0.50 expected hits
                                              Germans roll dice for 1 Infantry in Rhiems, round 3 : 0/1 hits, 0.17 expected hits
                                              French roll dice for 3 Infantrys in Rhiems, round 4 : 0/1 hits, 0.50 expected hits
                                              Germans roll dice for 1 Infantry in Rhiems, round 4 : 0/1 hits, 0.17 expected hits
                                              French roll dice for 3 Infantrys in Rhiems, round 5 : 1/1 hits, 0.50 expected hits
                                              Germans roll dice for 1 Infantry in Rhiems, round 5 : 0/1 hits, 0.17 expected hits
                                              1 Infantry owned by the Germans lost in Rhiems
                                          French win, taking By DKJD from Germans, taking Rhiems from Germans with 3 Infantrys remaining. Battle score for attacker is 2
                                          Casualties for Germans: 1 Infantry
                                      Battle in Mont Blanc
                                          French attack with 1 Elite-Offensive-Infantry and 1 Infantry
                                          Germans defend with 2 Infantrys
                                              French roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Mont Blanc, round 2 : 0/1 hits, 0.50 expected hits
                                              Germans roll dice for 2 Infantrys in Mont Blanc, round 2 : 0/1 hits, 0.33 expected hits
                                              French roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Mont Blanc, round 3 : 1/1 hits, 0.50 expected hits
                                              Germans roll dice for 2 Infantrys in Mont Blanc, round 3 : 1/1 hits, 0.33 expected hits
                                              1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Mont Blanc
                                              French roll dice for 1 Elite-Offensive-Infantry in Mont Blanc, round 4 : 0/1 hits, 0.33 expected hits
                                              Germans roll dice for 1 Infantry in Mont Blanc, round 4 : 0/1 hits, 0.17 expected hits
                                              French roll dice for 1 Elite-Offensive-Infantry in Mont Blanc, round 5 : 1/1 hits, 0.33 expected hits
                                              Germans roll dice for 1 Infantry in Mont Blanc, round 5 : 0/1 hits, 0.17 expected hits
                                              1 Infantry owned by the Germans lost in Mont Blanc
                                          French win, taking Mont Blanc from Germans with 1 Elite-Offensive-Infantry remaining. Battle score for attacker is 2
                                          Casualties for French: 1 Infantry
                                          Casualties for Germans: 2 Infantrys
                                      Battle in Somme
                                          French attack with 1 Field-Artillery and 2 Infantrys
                                          Germans defend with 2 Infantrys
                                              French roll dice for 1 Field-Artillery and 2 Infantrys in Somme, round 2 : 1/1 hits, 0.83 expected hits
                                              Germans roll dice for 2 Infantrys in Somme, round 2 : 0/1 hits, 0.33 expected hits
                                              1 Infantry owned by the Germans lost in Somme
                                              French roll dice for 1 Field-Artillery and 2 Infantrys in Somme, round 3 : 1/1 hits, 0.83 expected hits
                                              Germans roll dice for 1 Infantry in Somme, round 3 : 1/1 hits, 0.17 expected hits
                                              1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Somme
                                          French win, taking Somme from Germans with 1 Field-Artillery and 1 Infantry remaining. Battle score for attacker is 2
                                          Casualties for Germans: 2 Infantrys
                                          Casualties for French: 1 Infantry
                                      Battle in Tuscany
                                          French attack with 2 Infantrys and 6 Munitionss
                                          Germans defend with 2 Infantrys
                                              French roll dice for 2 Infantrys and 6 Munitionss in Tuscany, round 2 : 2/1 hits, 2.33 expected hits
                                              Germans roll dice for 2 Infantrys in Tuscany, round 2 : 0/1 hits, 0.33 expected hits
                                              2 Infantrys owned by the Germans lost in Tuscany
                                              6 Munitionss owned by the French lost in Tuscany
                                          French win, taking Tuscany from Germans with 2 Infantrys remaining. Battle score for attacker is 4
                                          Casualties for Germans: 2 Infantrys
                                          Casualties for French: 6 Munitionss
                                      Battle in Verdun
                                          French attack with 3 Cavalrys and 1 Fighter
                                          Germans defend with 2 Infantrys
                                              French roll dice for 3 Cavalrys and 1 Fighter in Verdun, round 2 : 1/0 hits, 1.00 expected hits
                                              Germans roll dice for 2 Infantrys in Verdun, round 2 : 0/1 hits, 0.33 expected hits
                                              1 Infantry owned by the Germans lost in Verdun
                                              French roll dice for 3 Cavalrys and 1 Fighter in Verdun, round 3 : 1/0 hits, 1.00 expected hits
                                              Germans roll dice for 1 Infantry in Verdun, round 3 : 0/1 hits, 0.17 expected hits
                                              1 Infantry owned by the Germans lost in Verdun
                                          French win, taking Verdun from Germans with 3 Cavalrys and 1 Fighter remaining. Battle score for attacker is 4
                                          Casualties for Germans: 2 Infantrys
                                      Trigger Remove French Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French in By DKJD
                              
                                  Non Combat Move - French
                                      1 Fighter moved from Verdun to Argonne
                                      1 Cavalry moved from Chaumont to Argonne
                              
                                  Place Units - French
                                      2 Destroyers and 1 Troop-Transport placed in SZ 29
                                      1 Field-Artillery and 2 Infantrys placed in Marseilles
                                      1 Trenches placed in Argonne
                                      1 Trenches placed in Soissons
                                      2 Elite-Defensive-Infantrys and 1 Elite-Offensive-Infantry placed in Chantilly
                                      1 Elite-Offensive-Infantry and 5 Infantrys placed in Paris
                              
                                  Turn Complete - French
                                      French collect 71 PUs; end with 71 PUs
                                      French creates 6 Munitionss in SZ 29
                              

                              Combat Hit Differential Summary :

                              French regular : -0.67
                              Germans regular : -1.00
                              

                              Savegame

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                              • GenerationKILLG Offline
                                GenerationKILL
                                last edited by

                                TripleA Turn Summary: French-Colonial-Africa round 6

                                TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                Game History

                                Round: 6
                                
                                    Move Battleships/Cruisers, Heavy Artillery, and Railguns - French-Colonial-Africa
                                        Trigger -infraDuringCombatMove-French-Colonial-Africa-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                        Trigger Add French-Colonial-Africa Munitions: French-Colonial-Africa has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                        1 Battleship moved from SZ 55 to SZ 51
                                        French-Colonial-Africa undo move 1.
                                
                                    Load Munitions - French-Colonial-Africa
                                        French-Colonial-Africa collect 0 PUs; end with 34 PUs
                                        French-Colonial-Africa creates 2 Munitionss in SZ 55
                                        French-Colonial-Africa creates 1 Munitions in SZ 89
                                
                                    Fire Munitions and Combat Move - French-Colonial-Africa
                                            British-Commonwealth takes Southern Sudan from Imperial-German-Afrika
                                            French-Colonial-Africa takes Niangara from Imperial-German-Afrika
                                            French-Colonial-Africa takes Nye Lukemba from Imperial-German-Afrika
                                            French-Colonial-Africa takes Chikapa from Imperial-German-Afrika
                                        2 Munitionss moved from SZ 55 to Cabinda
                                        1 Battleship moved from SZ 55 to SZ 51
                                        1 Battlecruiser moved from SZ 89 to SZ 51
                                        1 Infantry moved from Chad to Southern Sudan
                                        3 Infantrys moved from Chad to Southern Sudan
                                        3 Elite-Defensive-Infantrys moved from Lisala to Niangara
                                        1 Elite-Offensive-Infantry moved from Lisala to Nye Lukemba
                                        1 Infantry moved from Bandundu to Chikapa
                                        2 Field-Artillerys moved from Lisala to Niangara
                                        1 Elite-Offensive-Infantry moved from Lisala to Niangara
                                        1 Armored-Train and 1 Train moved from RR 102 to RR 96
                                        1 Train moved from RR 96 to RR 87
                                        3 Infantrys moved from Ivory Coast to Togoland
                                        2 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Infantrys moved from Senegal to RR 87
                                        1 Field-Artillery, 2 Infantrys and 1 Train moved from RR 87 to RR 96
                                        French-Colonial-Africa undo move 15.
                                        1 Field-Artillery, 2 Infantrys and 1 Train moved from RR 87 to RR 95
                                        French-Colonial-Africa undo move 15.
                                        French-Colonial-Africa undo move 14.
                                        2 Elite-Offensive-Infantrys moved from Senegal to RR 87
                                        1 Field-Artillery and 1 Infantry moved from Senegal to RR 87
                                        2 Elite-Offensive-Infantrys, 1 Field-Artillery, 1 Infantry and 1 Train moved from RR 87 to RR 96
                                        1 Infantry moved from RR 96 to Nigeria
                                        2 Elite-Offensive-Infantrys and 1 Field-Artillery moved from RR 96 to Nigeria
                                        1 Elite-Defensive-Infantry, 5 Elite-Offensive-Infantrys, 1 Field-Artillery and 4 Fighters moved from Bandundu to Kabinda
                                        French-Colonial-Africa undo move 19.
                                        2 Fighters moved from Bandundu to Cabinda
                                        1 Elite-Defensive-Infantry, 5 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Fighters moved from Bandundu to Kabinda
                                        1 Elite-Offensive-Infantry moved from French Equitorial Africa to Cabinda
                                        2 Elite-Defensive-Infantrys and 2 Field-Artillerys moved from French Equitorial Africa to Bandundu
                                        3 Infantrys moved from Cameroon to Bandundu
                                        1 Infantry moved from Sirte to Cyreniaca
                                        1 Infantry moved from Tripoli to Sirte
                                
                                    Purchase Units - French-Colonial-Africa
                                        French-Colonial-Africa buy 1 Elite-Defensive-Infantry, 4 Elite-Offensive-Infantrys, 2 Field-Artillerys and 1 Freighter; Remaining resources: 1 PUs; 
                                
                                    Combat - French-Colonial-Africa
                                        Trigger -infraDuringCombatMove-French-Colonial-Africa-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                        French-Colonial-Africa creates battle in territory OVER THE TOP
                                        Battle in Kabinda
                                            French-Colonial-Africa attack with 1 Elite-Defensive-Infantry, 5 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Fighters
                                            Imperial-German-Afrika defend with 2 Infantrys
                                                French-Colonial-Africa roll dice for 1 Elite-Defensive-Infantry, 5 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Fighters in Kabinda, round 2 : 4/1 hits, 3.33 expected hits
                                                Imperial-German-Afrika roll dice for 2 Infantrys in Kabinda, round 2 : 1/1 hits, 0.33 expected hits
                                                2 Infantrys owned by the Imperial-German-Afrika and 1 Elite-Offensive-Infantry owned by the French-Colonial-Africa lost in Kabinda
                                            French-Colonial-Africa takes Kabinda from Imperial-German-Afrika
                                            French-Colonial-Africa win
                                            . Battle score for attacker is 1
                                            Casualties for French-Colonial-Africa: 1 Elite-Offensive-Infantry
                                            Casualties for Imperial-German-Afrika: 2 Infantrys
                                        Battle in Cabinda
                                            French-Colonial-Africa attack with 1 Elite-Offensive-Infantry, 2 Fighters and 2 Munitionss
                                            Imperial-German-Afrika defend with 2 Infantrys
                                                French-Colonial-Africa roll dice for 1 Elite-Offensive-Infantry, 2 Fighters and 2 Munitionss in Cabinda, round 2 : 2/0 hits, 2.00 expected hits
                                                Imperial-German-Afrika roll dice for 2 Infantrys in Cabinda, round 2 : 0/1 hits, 0.33 expected hits
                                                2 Infantrys owned by the Imperial-German-Afrika lost in Cabinda
                                                2 Munitionss owned by the French-Colonial-Africa lost in Cabinda
                                            French-Colonial-Africa takes Cabinda from Imperial-German-Afrika
                                            French-Colonial-Africa win
                                            . Battle score for attacker is 4
                                            Casualties for Imperial-German-Afrika: 2 Infantrys
                                            Casualties for French-Colonial-Africa: 2 Munitionss
                                        Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French-Colonial-Africa in By DKJD
                                        Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Munitions owned by French-Colonial-Africa in SZ 89
                                
                                    Non Combat Move - French-Colonial-Africa
                                        2 Fighters moved from Cabinda to Bandundu
                                        2 Fighters moved from Kabinda to Bandundu
                                        French-Colonial-Africa undo move 2.
                                        2 Fighters moved from Kabinda to Lisala
                                        2 Fighters moved from Bandundu to Lisala
                                
                                    Place Units - French-Colonial-Africa
                                        1 Freighter placed in SZ 51
                                        1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Field-Artillery placed in French Equitorial Africa
                                        3 Elite-Offensive-Infantrys and 1 Field-Artillery placed in Senegal
                                
                                    Turn Complete - French-Colonial-Africa
                                        French-Colonial-Africa collect 38 PUs; end with 39 PUs
                                        French-Colonial-Africa creates 3 Munitionss in SZ 51
                                

                                Combat Hit Differential Summary :

                                Imperial-German-Afrika regular : 0.33
                                French-Colonial-Africa regular : 0.67
                                

                                Savegame

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                                • GenerationKILLG Offline
                                  GenerationKILL
                                  last edited by

                                  TripleA Turn Summary: Russians round 6

                                  TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                  Game History

                                  Round: 6
                                  
                                      Move Battleships/Cruisers, Heavy Artillery, and Railguns - Russians
                                          Trigger -infraDuringCombatMove-Russians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                          Trigger Add Russians Munitions: Russians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                          1 unit repaired.
                                          1 Battleship moved from SZ 79 to SZ 10
                                  
                                      Load Munitions - Russians
                                          Russians collect 0 PUs; end with 46 PUs
                                          Russians creates 2 Munitionss in SZ 10
                                          Russians creates 3 Munitionss in SZ 37
                                  
                                      Fire Munitions and Combat Move - Russians
                                          3 Munitionss moved from SZ 37 to Romania
                                          1 Elite-Offensive-Infantry and 2 Infantrys moved from Svastepole to SZ 37
                                          1 Elite-Offensive-Infantry and 2 Infantrys moved from SZ 37 to Romania
                                          1 Elite-Defensive-Infantry moved from Svastepole to Karkov
                                          1 Elite-Defensive-Infantry moved from Svastepole to Karkov
                                          1 Fighter moved from Svastepole to Karkov
                                          1 Elite-Offensive-Infantry and 1 Infantry moved from St. Petersburg to SZ 91
                                          1 Elite-Offensive-Infantry, 1 Freighter and 1 Infantry moved from SZ 91 to SZ 10
                                          1 Elite-Offensive-Infantry and 1 Infantry moved from SZ 10 to Prussia
                                          2 Munitionss moved from SZ 10 to Prussia
                                          1 Elite-Offensive-Infantry moved from St. Petersburg to Smolensk
                                          1 Infantry moved from St. Petersburg to Yaroslavl
                                          1 Fighter moved from Moscow to Yaroslavl
                                          1 Elite-Offensive-Infantry moved from Gorkiy to Kazan
                                          1 Elite-Offensive-Infantry moved from Gorkiy to Tula
                                          1 Fighter moved from Moscow to Tula
                                          1 Elite-Offensive-Infantry moved from Gorkiy to Samara
                                                Russians take Samara from Bolsheviks
                                          1 Elite-Offensive-Infantry moved from Gorkiy to Tambov
                                                Russians take Tambov from Bolsheviks
                                          1 Elite-Defensive-Infantry moved from Gorkiy to Tambov
                                          4 Elite-Defensive-Infantrys moved from Gorkiy to Moscow
                                          1 Field-Artillery moved from Gorkiy to Tambov
                                          1 Field-Artillery moved from Gorkiy to Moscow
                                  
                                      Purchase Units - Russians
                                          Russians repair damage of 5x Factory; Remaining resources: 41 PUs; 
                                          Russians buy 9 Elite-Defensive-Infantrys, 1 Infantry and 4 Trenchess; Remaining resources: 0 PUs; 
                                  
                                      Combat - Russians
                                          Trigger -infraDuringCombatMove-Russians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                          Russians creates battle in territory OVER THE TOP
                                          Battle in Karkov
                                              Russians attack with 2 Elite-Defensive-Infantrys and 1 Fighter
                                              Austrians defend with 1 Infantry
                                                  Russians roll dice for 2 Elite-Defensive-Infantrys and 1 Fighter in Karkov, round 2 : 1/1 hits, 0.83 expected hits
                                                  Austrians roll dice for 1 Infantry in Karkov, round 2 : 0/1 hits, 0.17 expected hits
                                                  1 Infantry owned by the Austrians lost in Karkov
                                              Russians win, taking Karkov from Austrians with 2 Elite-Defensive-Infantrys and 1 Fighter remaining. Battle score for attacker is 2
                                              Casualties for Austrians: 1 Infantry
                                          Battle in Tula
                                              Russians attack with 1 Elite-Offensive-Infantry and 1 Fighter
                                              Ottomans defend with 1 Cavalry
                                                  Russians roll dice for 1 Elite-Offensive-Infantry and 1 Fighter in Tula, round 2 : 1/1 hits, 0.83 expected hits
                                                  Ottomans roll dice for 1 Cavalry in Tula, round 2 : 1/1 hits, 0.17 expected hits
                                                  1 Cavalry owned by the Ottomans and 1 Elite-Offensive-Infantry owned by the Russians lost in Tula
                                              Russians win with 1 Fighter remaining. Battle score for attacker is 1
                                              Casualties for Russians: 1 Elite-Offensive-Infantry
                                              Casualties for Ottomans: 1 Cavalry
                                          Battle in Romania
                                              Russians attack with 1 Elite-Offensive-Infantry, 2 Infantrys and 3 Munitionss
                                              Austrians defend with 1 Cavalry and 2 Infantrys
                                                  Russians roll dice for 1 Elite-Offensive-Infantry, 2 Infantrys and 3 Munitionss in Romania, round 2 : 2/1 hits, 1.67 expected hits
                                                  Austrians roll dice for 1 Cavalry and 2 Infantrys in Romania, round 2 : 0/1 hits, 0.50 expected hits
                                                  2 Infantrys owned by the Austrians lost in Romania
                                                  3 Munitionss owned by the Russians lost in Romania
                                                  Russians roll dice for 1 Elite-Offensive-Infantry and 2 Infantrys in Romania, round 3 : 1/1 hits, 0.67 expected hits
                                                  Austrians roll dice for 1 Cavalry in Romania, round 3 : 1/1 hits, 0.17 expected hits
                                                  1 Cavalry owned by the Austrians and 1 Infantry owned by the Russians lost in Romania
                                              Russians win, taking Romania from Austrians with 1 Elite-Offensive-Infantry and 1 Infantry remaining. Battle score for attacker is 6
                                              Casualties for Austrians: 1 Cavalry and 2 Infantrys
                                              Casualties for Russians: 1 Infantry and 3 Munitionss
                                          Battle in Prussia
                                              Russians attack with 1 Elite-Offensive-Infantry, 1 Infantry and 2 Munitionss
                                              Germans defend with 1 Infantry
                                                  Russians roll dice for 1 Elite-Offensive-Infantry, 1 Infantry and 2 Munitionss in Prussia, round 2 : 2/1 hits, 1.17 expected hits
                                                  Germans roll dice for 1 Infantry in Prussia, round 2 : 0/1 hits, 0.17 expected hits
                                                  1 Infantry owned by the Germans lost in Prussia
                                                  2 Munitionss owned by the Russians lost in Prussia
                                              Russians win, taking Prussia from Germans with 1 Elite-Offensive-Infantry and 1 Infantry remaining. Battle score for attacker is 2
                                              Casualties for Germans: 1 Infantry
                                              Casualties for Russians: 2 Munitionss
                                          Battle in Smolensk
                                              Russians attack with 1 Elite-Offensive-Infantry
                                              Ottomans defend with 1 Cavalry
                                                  Russians roll dice for 1 Elite-Offensive-Infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                                                  Ottomans roll dice for 1 Cavalry in Smolensk, round 2 : 0/1 hits, 0.17 expected hits
                                                  1 Cavalry owned by the Ottomans lost in Smolensk
                                              Russians win, taking Smolensk from Ottomans with 1 Elite-Offensive-Infantry remaining. Battle score for attacker is 4
                                              Casualties for Ottomans: 1 Cavalry
                                          Battle in Yaroslavl
                                              Russians attack with 1 Fighter and 1 Infantry
                                              Bolsheviks defend with 1 Infantry
                                                  Russians roll dice for 1 Fighter and 1 Infantry in Yaroslavl, round 2 : 0/1 hits, 0.67 expected hits
                                                  Bolsheviks roll dice for 1 Infantry in Yaroslavl, round 2 : 0/1 hits, 0.17 expected hits
                                                  Russians roll dice for 1 Fighter and 1 Infantry in Yaroslavl, round 3 : 1/1 hits, 0.67 expected hits
                                                  Bolsheviks roll dice for 1 Infantry in Yaroslavl, round 3 : 1/1 hits, 0.17 expected hits
                                                  1 Infantry owned by the Bolsheviks and 1 Infantry owned by the Russians lost in Yaroslavl
                                              Russians win with 1 Fighter remaining. Battle score for attacker is 0
                                              Casualties for Russians: 1 Infantry
                                              Casualties for Bolsheviks: 1 Infantry
                                          Battle in Kazan
                                              Russians attack with 1 Elite-Offensive-Infantry
                                              Bolsheviks defend with 1 Infantry
                                                  Russians roll dice for 1 Elite-Offensive-Infantry in Kazan, round 2 : 0/1 hits, 0.33 expected hits
                                                  Bolsheviks roll dice for 1 Infantry in Kazan, round 2 : 0/1 hits, 0.17 expected hits
                                                  Russians roll dice for 1 Elite-Offensive-Infantry in Kazan, round 3 : 0/1 hits, 0.33 expected hits
                                                  Bolsheviks roll dice for 1 Infantry in Kazan, round 3 : 0/1 hits, 0.17 expected hits
                                                  Russians roll dice for 1 Elite-Offensive-Infantry in Kazan, round 4 : 0/1 hits, 0.33 expected hits
                                                  Bolsheviks roll dice for 1 Infantry in Kazan, round 4 : 0/1 hits, 0.17 expected hits
                                                  Russians roll dice for 1 Elite-Offensive-Infantry in Kazan, round 5 : 0/1 hits, 0.33 expected hits
                                                  Bolsheviks roll dice for 1 Infantry in Kazan, round 5 : 0/1 hits, 0.17 expected hits
                                                  Russians roll dice for 1 Elite-Offensive-Infantry in Kazan, round 6 : 0/1 hits, 0.33 expected hits
                                                  Bolsheviks roll dice for 1 Infantry in Kazan, round 6 : 0/1 hits, 0.17 expected hits
                                                  Russians roll dice for 1 Elite-Offensive-Infantry in Kazan, round 7 : 0/1 hits, 0.33 expected hits
                                                  Bolsheviks roll dice for 1 Infantry in Kazan, round 7 : 0/1 hits, 0.17 expected hits
                                                  Russians roll dice for 1 Elite-Offensive-Infantry in Kazan, round 8 : 0/1 hits, 0.33 expected hits
                                                  Bolsheviks roll dice for 1 Infantry in Kazan, round 8 : 1/1 hits, 0.17 expected hits
                                              1 Elite-Offensive-Infantry owned by the Russians lost in Kazan
                                              Bolsheviks win with 1 Infantry remaining. Battle score for attacker is -3
                                              Casualties for Russians: 1 Elite-Offensive-Infantry
                                          Trigger Remove Russians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Russians in By DKJD
                                  
                                      Non Combat Move - Russians
                                          1 Fighter moved from Yaroslavl to St. Petersburg
                                          1 Fighter moved from Tula to St. Petersburg
                                          1 Fighter moved from Karkov to Svastepole
                                  
                                      Place Units - Russians
                                          2 Trenchess placed in St. Petersburg
                                          2 Trenchess placed in Moscow
                                          6 Elite-Defensive-Infantrys placed in St. Petersburg
                                          3 Elite-Defensive-Infantrys and 1 Infantry placed in Moscow
                                  
                                      Turn Complete - Russians
                                          Russians collect 45 PUs; end with 45 PUs
                                          Russians creates 2 Munitionss in SZ 10
                                          Russians creates 3 Munitionss in SZ 37
                                  

                                  Combat Hit Differential Summary :

                                  Bolsheviks regular : 0.50
                                  Germans regular : -0.17
                                  Russians regular : -0.17
                                  Ottomans regular : 0.67
                                  Austrians regular : 0.17
                                  

                                  Savegame

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                                  • djabwanaD Offline
                                    djabwana
                                    last edited by

                                    TripleA Turn Summary: Austrians round 6

                                    TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                    Game History

                                    Round: 6
                                    
                                        Move Battleships/Cruisers, Heavy Artillery, and Railguns - Austrians
                                            Trigger -infraDuringCombatMove-Austrians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                            Trigger Add Austrians Munitions: Austrians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                    
                                        Load Munitions - Austrians
                                            Austrians collect 0 PUs; end with 63 PUs
                                            Austrians creates 6 Munitionss in SZ 31
                                    
                                        Fire Munitions and Combat Move - Austrians
                                            6 Munitionss moved from SZ 31 to Tuscany
                                            1 Fighter moved from Trieste to Piedmont
                                            10 Cavalrys moved from Trieste to Piedmont
                                            3 Zeppelins moved from Vienna to Piedmont
                                            2 Field-Artillerys, 3 Fighters and 21 Infantrys moved from Venice to Piedmont
                                            1 Infantry moved from Venice to Tuscany
                                            1 Field-Artillery and 5 Infantrys moved from Galacia to Romania
                                            1 Fighter moved from Galacia to Venice
                                            5 Infantrys moved from Vienna to Galacia
                                            1 Armored-Train moved from RR 39 to RR 40
                                            1 Train moved from RR 39 to RR 40
                                            1 Infantry moved from Vienna to RR 40
                                            1 Armored-Train and 1 Infantry moved from RR 40 to RR 39
                                            1 Infantry moved from RR 39 to Venice
                                            5 Infantrys moved from Vienna to RR 40
                                            5 Infantrys and 1 Train moved from RR 40 to RR 39
                                            5 Infantrys moved from RR 39 to Venice
                                            2 Infantrys moved from Serbia to Romania
                                            1 Infantry moved from Vienna to Hungary
                                    
                                        Purchase Units - Austrians
                                            Austrians buy 16 Infantrys, 2 Trenchess and 2 Zeppelins; Remaining resources: 1 PUs; 
                                    
                                        Combat - Austrians
                                            Trigger -infraDuringCombatMove-Austrians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                            Austrians creates battle in territory OVER THE TOP
                                            Austrians creates battle in territory By DKJD
                                            Battle in Romania
                                                Austrians attack with 1 Field-Artillery and 7 Infantrys
                                                Russians defend with 1 Elite-Offensive-Infantry and 1 Infantry
                                                    Austrians roll dice for 1 Field-Artillery and 7 Infantrys in Romania, round 2 : 2/1 hits, 1.67 expected hits
                                                    Russians roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                                                    1 Infantry owned by the Russians and 1 Elite-Offensive-Infantry owned by the Russians lost in Romania
                                                Austrians win, taking By DKJD from French, taking Romania from Russians with 1 Field-Artillery and 7 Infantrys remaining. Battle score for attacker is 5
                                                Casualties for Russians: 1 Elite-Offensive-Infantry and 1 Infantry
                                            Battle in Piedmont
                                                Austrians attack with 10 Cavalrys, 2 Field-Artillerys, 4 Fighters, 21 Infantrys and 3 Zeppelins
                                                Italians defend with 1 Factory, 10 Field-Artillerys, 12 Infantrys and 6 Trenchess; French defend with 5 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 6 Infantrys
                                                    Austrians roll dice for 10 Cavalrys, 2 Field-Artillerys, 4 Fighters, 21 Infantrys and 3 Zeppelins in Piedmont, round 2 : 10/1 hits, 10.17 expected hits
                                                Units damaged: 2 Trenchess owned by the Italians
                                                    Italians roll dice for 5 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 11 Field-Artillerys, 18 Infantrys and 6 Trenchess in Piedmont, round 2 : 9/1 hits, 8.83 expected hits
                                                    4 Trenchess owned by the Italians and 9 Infantrys owned by the Austrians lost in Piedmont
                                                    Austrians roll dice for 10 Cavalrys, 2 Field-Artillerys, 4 Fighters, 12 Infantrys and 3 Zeppelins in Piedmont, round 3 : 8/1 hits, 8.67 expected hits
                                                    Italians roll dice for 5 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 11 Field-Artillerys, 18 Infantrys and 2 Trenchess in Piedmont, round 3 : 9/1 hits, 8.83 expected hits
                                                    2 Trenchess owned by the Italians, 9 Infantrys owned by the Austrians, 5 Infantrys owned by the Italians and 1 Infantry owned by the French lost in Piedmont
                                                3 Zeppelins owned by the Austrians and 4 Fighters owned by the Austrians retreated
                                                10 Cavalrys owned by the Austrians, 3 Infantrys owned by the Austrians and 2 Field-Artillerys owned by the Austrians retreated to Venice
                                                Italians win with 5 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 11 Field-Artillerys and 12 Infantrys remaining. Battle score for attacker is -6
                                                Casualties for Austrians: 18 Infantrys
                                                Casualties for Italians: 5 Infantrys and 6 Trenchess
                                                Casualties for French: 1 Infantry
                                            Battle in Tuscany
                                                Austrians attack with 1 Infantry and 6 Munitionss
                                                French defend with 2 Infantrys
                                                    Austrians roll dice for 1 Infantry and 6 Munitionss in Tuscany, round 2 : 2/1 hits, 2.17 expected hits
                                                    Italians roll dice for 2 Infantrys in Tuscany, round 2 : 1/1 hits, 0.33 expected hits
                                                    1 Infantry owned by the Austrians and 2 Infantrys owned by the French lost in Tuscany
                                                    6 Munitionss owned by the Austrians lost in Tuscany
                                                Italians win with no units remaining. Battle score for attacker is 2
                                                Casualties for Austrians: 1 Infantry and 6 Munitionss
                                                Casualties for French: 2 Infantrys
                                            Trigger Remove Austrians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Austrians in By DKJD
                                    
                                        Non Combat Move - Austrians
                                            3 Zeppelins moved from Piedmont to Vienna
                                            4 Fighters moved from Piedmont to Venice
                                            1 AA-Gun moved from Galacia to Romania
                                    
                                        Place Units - Austrians
                                            2 Trenchess placed in Venice
                                            6 Infantrys placed in Trieste
                                            10 Infantrys and 2 Zeppelins placed in Vienna
                                    
                                        Turn Complete - Austrians
                                            Austrians collect 58 PUs; end with 59 PUs
                                            Austrians creates 6 Munitionss in SZ 31
                                    

                                    Combat Hit Differential Summary :

                                    Italians regular : 1.00
                                    Russians regular : -0.33
                                    Austrians regular : -0.67
                                    

                                    Savegame

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                                    • djabwanaD Offline
                                      djabwana
                                      last edited by

                                      TripleA Turn Summary: Ottomans round 6

                                      TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                      Game History

                                      Round: 6
                                      
                                          Move Battleships/Cruisers, Heavy Artillery, and Railguns - Ottomans
                                              Trigger -infraDuringCombatMove-Ottomans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                              Trigger Add Ottomans Munitions: Ottomans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                              1 Battlecruiser moved from SZ 83 to SZ 41
                                      
                                          Load Munitions - Ottomans
                                              Ottomans collect 0 PUs; end with 83 PUs
                                              Ottomans creates 4 Munitionss in SZ 36
                                              Ottomans creates 1 Munitions in SZ 41
                                      
                                          Fire Munitions and Combat Move - Ottomans
                                                  Ottomans takes Hejaz from British-Commonwealth
                                              4 Munitionss moved from SZ 36 to SZ 37
                                              1 Cavalry moved from Oryol to Kaluga
                                                    Ottomans take Kaluga from Russians
                                              2 Cavalrys, 4 Field-Artillerys and 6 Infantrys moved from Rostov to Karkov
                                              6 Infantrys moved from Mesopotamia to RR 69
                                              1 Armored-Train, 6 Infantrys and 1 Train moved from RR 69 to RR 50
                                              6 Infantrys moved from RR 50 to Krasnodar
                                              4 Infantrys moved from Tbilisi to Krasnodar
                                              3 Infantrys moved from Basrah to al-Hasa
                                              1 Infantry moved from Egypt to Tobruk
                                                    Ottomans take Tobruk from Italians
                                              3 Field-Artillerys and 7 Infantrys moved from Cairo to Egypt
                                              1 Field-Artillery moved from Be'er Sheva to Cairo
                                              3 Infantrys moved from Be'er Sheva to Cairo
                                              2 Infantrys moved from Tabuk to Hejaz
                                              1 Infantry moved from Tabuk to Hejaz
                                              3 Infantrys moved from Jerusalem to Tabuk
                                              5 Infantrys moved from Syria to RR 66
                                              5 Infantrys and 1 Train moved from RR 66 to RR 70
                                              5 Infantrys moved from RR 70 to Jerusalem
                                              1 Munitions moved from SZ 41 to Oman
                                      
                                          Purchase Units - Ottomans
                                              Ottomans buy 7 Infantrys, 3 Mech-Infantrys, 2 Submarines, 7 Trenchess and 1 Zeppelin; Remaining resources: 0 PUs; 
                                      
                                          Combat - Ottomans
                                              Trigger -infraDuringCombatMove-Ottomans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                              Ottomans creates battle in territory OVER THE TOP
                                              Battle in Karkov
                                                  Ottomans attack with 2 Cavalrys, 4 Field-Artillerys and 6 Infantrys
                                                  Russians defend with 2 Elite-Defensive-Infantrys
                                                      Ottomans roll dice for 2 Cavalrys, 4 Field-Artillerys and 6 Infantrys in Karkov, round 2 : 3/1 hits, 3.33 expected hits
                                                      Russians roll dice for 2 Elite-Defensive-Infantrys in Karkov, round 2 : 0/1 hits, 0.67 expected hits
                                                  2 Elite-Defensive-Infantrys owned by the Russians lost in Karkov
                                                  Ottomans win, taking Karkov from Russians with 2 Cavalrys, 4 Field-Artillerys and 6 Infantrys remaining. Battle score for attacker is 6
                                                  Casualties for Russians: 2 Elite-Defensive-Infantrys
                                              Battle in SZ 37
                                                  Ottomans attack with 4 Munitionss
                                                  Russians defend with 1 Battlecruiser, 1 Battleship, 2 Destroyers, 1 Freighter, 7 Harbor-Defensess and 1 Submarine
                                                  1 Submarine owned by the Russians submerged
                                                      Ottomans roll dice for 4 Munitionss in SZ 37, round 2 : 1/1 hits, 1.33 expected hits
                                                  Units damaged: 1 Battleship owned by the Russians
                                                      4 Munitionss owned by the Ottomans lost in SZ 37
                                                  Russians win with 1 Battlecruiser, 1 Battleship, 2 Destroyers, 1 Freighter and 7 Harbor-Defensess remaining. Battle score for attacker is 0
                                                  Casualties for Ottomans: 4 Munitionss
                                              Battle in al-Hasa
                                                  Ottomans attack with 3 Infantrys
                                                  British-Commonwealth defend with 1 Cavalry
                                                      Ottomans roll dice for 3 Infantrys in al-Hasa, round 2 : 0/1 hits, 0.50 expected hits
                                                      British-Commonwealth roll dice for 1 Cavalry in al-Hasa, round 2 : 0/1 hits, 0.17 expected hits
                                                      Ottomans roll dice for 3 Infantrys in al-Hasa, round 3 : 1/1 hits, 0.50 expected hits
                                                      British-Commonwealth roll dice for 1 Cavalry in al-Hasa, round 3 : 0/1 hits, 0.17 expected hits
                                                      1 Cavalry owned by the British-Commonwealth lost in al-Hasa
                                                  Ottomans takes al-Hasa from British-Commonwealth
                                                  Ottomans win with 3 Infantrys remaining. Battle score for attacker is 4
                                                  Casualties for British-Commonwealth: 1 Cavalry
                                              Battle in Oman
                                                  Ottomans attack with 1 Munitions
                                                  British-Commonwealth defend with 3 Bombers, 1 Trenches and 1 Zeppelin
                                                      Ottomans roll dice for 1 Munitions in Oman, round 2 : 1/1 hits, 0.33 expected hits
                                                  Units damaged: 1 Trenches owned by the British-Commonwealth
                                                      1 Munitions owned by the Ottomans lost in Oman
                                                  British-Commonwealth win
                                                  . Battle score for attacker is 0
                                                  Casualties for Ottomans: 1 Munitions
                                              Trigger Remove Ottomans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Ottomans in By DKJD
                                      
                                          Non Combat Move - Ottomans
                                              5 Infantrys moved from Istanbul to RR 59
                                              5 Infantrys and 1 Train moved from RR 59 to RR 62
                                              5 Infantrys moved from RR 62 to Rize
                                      
                                          Place Units - Ottomans
                                              2 Submarines placed in SZ 36
                                              1 Infantry, 3 Mech-Infantrys and 2 Trenchess placed in Cairo
                                              3 Infantrys and 2 Trenchess placed in Basrah
                                              Ottomans undo move 3.
                                              4 Infantrys and 2 Trenchess placed in Greece
                                              2 Infantrys and 2 Trenchess placed in Basrah
                                              1 Trenches placed in Syria
                                              1 Zeppelin placed in Istanbul
                                      
                                          Turn Complete - Ottomans
                                              Ottomans collect 86 PUs; end with 86 PUs
                                              Ottomans creates 4 Munitionss in SZ 36
                                              Ottomans creates 1 Munitions in SZ 41
                                      

                                      Combat Hit Differential Summary :

                                      British-Commonwealth regular : -0.33
                                      Russians regular : -0.67
                                      Ottomans regular : 0.00
                                      

                                      Savegame

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                                      • GenerationKILLG Offline
                                        GenerationKILL
                                        last edited by

                                        TripleA Turn Summary: British round 6

                                        TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                        Game History

                                        Round: 6
                                        
                                            Move Battleships/Cruisers, Heavy Artillery, and Railguns - British
                                                Trigger -infraDuringCombatMove-British-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                                Trigger Add British Munitions: British has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                                3 units repaired.
                                        
                                            Load Munitions - British
                                                British collect 0 PUs; end with 53 PUs
                                                British creates 6 Munitionss in SZ 8
                                        
                                            Fire Munitions and Combat Move - British
                                                2 Field-Artillerys and 4 Infantrys moved from London to SZ 8
                                                2 Field-Artillerys and 4 Infantrys moved from SZ 8 to Picardy
                                                1 Armored-Train and 1 Train moved from RR 128 to RR 17
                                                1 Infantry moved from Ypres to Paschendale
                                                      British take Paschendale from Germans
                                                1 Infantry moved from Flanders to Ypres
                                                2 Infantrys moved from Flanders to Arras
                                                1 Fighter moved from Argonne to Vimy
                                                8 Field-Artillerys, 4 Fighters, 24 Infantrys and 1 Tank moved from Soissons to Vimy
                                                1 Zeppelin moved from London to Vimy
                                        
                                            Purchase Units - British
                                                British buy 1 Destroyer, 1 Develop-Elite-Infantry, 3 Field-Artillerys and 5 Infantrys; Remaining resources: 0 PUs; 
                                        
                                            Combat - British
                                                Trigger -infraDuringCombatMove-British-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                                British creates battle in territory OVER THE TOP
                                                British creates battle in territory By DKJD
                                                Battle in Vimy
                                                    British attack with 8 Field-Artillerys, 5 Fighters, 24 Infantrys, 1 Tank and 1 Zeppelin
                                                    Germans defend with 3 AA-Guns, 17 Field-Artillerys, 3 Fighters, 10 Infantrys, 8 Trenchess and 1 Zeppelin
                                                        Germans roll AA dice in Vimy : 1/0 hits, 1.00 expected hits
                                                        1 Fighter owned by the British lost in Vimy
                                                        British roll dice for 8 Field-Artillerys, 4 Fighters, 24 Infantrys, 1 Tank and 1 Zeppelin in Vimy, round 2 : 11/1 hits, 11.33 expected hits
                                                    Units damaged: 5 Trenchess owned by the Germans
                                                        Germans roll dice for 3 AA-Guns, 17 Field-Artillerys, 3 Fighters, 10 Infantrys, 8 Trenchess and 1 Zeppelin in Vimy, round 2 : 9/1 hits, 8.83 expected hits
                                                    Units damaged: 1 Tank owned by the British
                                                        3 Trenchess owned by the Germans and 8 Infantrys owned by the British lost in Vimy
                                                        British roll dice for 8 Field-Artillerys, 4 Fighters, 16 Infantrys, 1 Tank and 1 Zeppelin in Vimy, round 3 : 10/0 hits, 10.00 expected hits
                                                        Germans roll dice for 3 AA-Guns, 17 Field-Artillerys, 3 Fighters, 10 Infantrys, 5 Trenchess and 1 Zeppelin in Vimy, round 3 : 8/1 hits, 8.83 expected hits
                                                    2 AA-Guns owned by the Germans, 5 Trenchess owned by the Germans, 3 Infantrys owned by the Germans and 8 Infantrys owned by the British lost in Vimy
                                                        British roll dice for 8 Field-Artillerys, 4 Fighters, 8 Infantrys, 1 Tank and 1 Zeppelin in Vimy, round 4 : 8/1 hits, 8.67 expected hits
                                                        Germans roll dice for 1 AA-Gun, 17 Field-Artillerys, 3 Fighters, 7 Infantrys and 1 Zeppelin in Vimy, round 4 : 8/1 hits, 8.33 expected hits
                                                        7 Infantrys owned by the Germans, 1 Field-Artillery owned by the Germans and 8 Infantrys owned by the British lost in Vimy
                                                    4 Fighters owned by the British and 1 Zeppelin owned by the British retreated
                                                    8 Field-Artillerys owned by the British and 1 Tank owned by the British retreated to Soissons
                                                    Germans win, taking By DKJD from Austrians with 1 AA-Gun, 16 Field-Artillerys, 3 Fighters and 1 Zeppelin remaining. Battle score for attacker is 3
                                                    Casualties for British: 1 Fighter and 24 Infantrys
                                                    Casualties for Germans: 2 AA-Guns, 1 Field-Artillery, 10 Infantrys and 8 Trenchess
                                                Trigger Remove British Munitions 1: has removed 6 Munitionss owned by British in SZ 8
                                                Trigger Remove British Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British in By DKJD
                                        
                                            Non Combat Move - British
                                                4 Fighters moved from Vimy to Soissons
                                                1 Zeppelin moved from Vimy to Flanders
                                                1 AA-Gun moved from Arras to Soissons
                                                1 AA-Gun moved from Ypres to Arras
                                                2 Bombers moved from London to Piedmont
                                        
                                            Place Units - British
                                                1 Destroyer placed in SZ 8
                                                1 Develop-Elite-Infantry, 2 Field-Artillerys and 3 Infantrys placed in London
                                                1 Field-Artillery and 2 Infantrys placed in Flanders
                                                Trigger -British-Develop-Elite-Infantry: buyDevelop-Elite-Infantry removed from British-Frontier
                                                Trigger -British-Develop-Elite-Infantry: buyElite-Offensive-Infantry added to British-Frontier
                                                Trigger -British-Develop-Elite-Infantry: buyElite-Defensive-Infantry added to British-Frontier
                                                Trigger -British-Develop-Elite-Infantry: buyElite-Offensive-Infantry added to British-Commonwealth-Frontier
                                                Trigger -British-Develop-Elite-Infantry: buyElite-Defensive-Infantry added to British-Commonwealth-Frontier
                                                Trigger -British-Develop-Elite-Infantry: has removed 1 Develop-Elite-Infantry owned by British in London
                                        
                                            Turn Complete - British
                                                British collect 52 PUs; end with 52 PUs
                                                British creates 6 Munitionss in SZ 8
                                        

                                        Combat Hit Differential Summary :

                                        Germans AA : 0.00
                                        Germans regular : -1.00
                                        British regular : -1.00
                                        

                                        Savegame

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                                        • GenerationKILLG Offline
                                          GenerationKILL
                                          last edited by

                                          TripleA Turn Summary: British-Commonwealth round 6

                                          TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                          Game History

                                          Round: 6
                                          
                                              Move Battleships/Cruisers, Heavy Artillery, and Railguns - British-Commonwealth
                                                  Trigger -infraDuringCombatMove-British-Commonwealth-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                                  Trigger Add British-Commonwealth Munitions: British-Commonwealth has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                                  2 units repaired.
                                                      British-Commonwealth takes SZ 87 from Imperial-German-Afrika
                                                      British-Commonwealth takes SZ 85 from Imperial-German-Afrika
                                                  1 Destroyer moved from SZ 49 to SZ 87
                                                  2 Battleships moved from SZ 44 to SZ 42
                                                  2 Battlecruisers moved from SZ 49 to SZ 85
                                          
                                              Load Munitions - British-Commonwealth
                                                  British-Commonwealth collect 0 PUs; end with 46 PUs
                                                  British-Commonwealth creates 4 Munitionss in SZ 42
                                                  British-Commonwealth creates 2 Munitionss in SZ 85
                                          
                                              Fire Munitions and Combat Move - British-Commonwealth
                                                      British-Commonwealth takes Northern Sudan from Imperial-German-Afrika
                                                      British-Commonwealth takes B. Somaliland from Imperial-German-Afrika
                                                      British-Commonwealth takes Abyssinia from Imperial-German-Afrika
                                                      British-Commonwealth takes German Southwest Africa from Imperial-German-Afrika
                                                      British-Commonwealth takes British E. Africa from Imperial-German-Afrika
                                                  3 Munitionss moved from SZ 42 to SZ 41
                                                  1 Munitions moved from SZ 42 to SZ 50
                                                  2 Munitionss moved from SZ 85 to SZ 50
                                                  2 Infantrys moved from French Niger to Northern Sudan
                                                  1 Cavalry moved from French Niger to B. Somaliland
                                                  1 Cavalry moved from French Niger to Abyssinia
                                                  1 Infantry moved from Cameroon to Lisala
                                                  1 Infantry moved from Luderitz to German Southwest Africa
                                                  1 Infantry moved from Buchuanaland to S. Rhodesia
                                                  2 Fighters moved from S. Africa to S. Rhodesia
                                                  4 Field-Artillerys and 2 Infantrys moved from Luderitz to Buchuanaland
                                                  2 Infantrys moved from S. Africa to Buchuanaland
                                                  2 Field-Artillerys moved from S. Africa to Buchuanaland
                                                  1 Fighter moved from S. Africa to S. Rhodesia
                                                  2 Field-Artillerys and 4 Infantrys moved from India to SZ 44
                                                  British-Commonwealth undo move 15.
                                                  1 Field-Artillery and 1 Infantry moved from India to SZ 44
                                                  1 Field-Artillery, 1 Freighter and 1 Infantry moved from SZ 44 to SZ 42
                                                  1 Field-Artillery and 1 Infantry moved from SZ 42 to I. Somaliland
                                                  1 Infantry moved from India to SZ 44
                                                  1 Freighter and 1 Infantry moved from SZ 44 to SZ 42
                                                  1 Infantry moved from SZ 42 to British E. Africa
                                                  2 Field-Artillerys and 3 Infantrys moved from India to SZ 44
                                                  2 Field-Artillerys, 3 Infantrys and 1 Troop-Transport moved from SZ 44 to SZ 43
                                                  2 Field-Artillerys and 3 Infantrys moved from SZ 43 to Oman
                                                  1 Bomber moved from Oman to I. Somaliland
                                                  2 Bombers moved from Oman to German E. Afrika
                                                  1 Zeppelin moved from Oman to German E. Afrika
                                          
                                              Purchase Units - British-Commonwealth
                                                  British-Commonwealth buy 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 1 Infantry, 4 Trenchess and 1 Troop-Transport; Remaining resources: 0 PUs; 
                                          
                                              Combat - British-Commonwealth
                                                  Trigger -infraDuringCombatMove-British-Commonwealth-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                                  British-Commonwealth creates battle in territory OVER THE TOP
                                                  Strategic bombing raid in German E. Afrika
                                                          Imperial-German-Afrika roll AA dice in German E. Afrika : 1/1 hits, 0.50 expected hits
                                                      1 Zeppelin killed by AA
                                                      Bombing raid in German E. Afrika rolls: 2,3 and causes: 5 damage to unit: Factory
                                                      Bombing raid in German E. Afrika causes 5 damage total. 
                                                  Battle in SZ 41
                                                      British-Commonwealth attack with 3 Munitionss
                                                      Ottomans defend with 1 Battlecruiser
                                                          British-Commonwealth roll dice for 3 Munitionss in SZ 41, round 2 : 1/0 hits, 1.00 expected hits
                                                          1 Battlecruiser owned by the Ottomans lost in SZ 41
                                                          3 Munitionss owned by the British-Commonwealth lost in SZ 41
                                                      Ottomans win with no units remaining. Battle score for attacker is 12
                                                      Casualties for Ottomans: 1 Battlecruiser
                                                      Casualties for British-Commonwealth: 3 Munitionss
                                                  Battle in SZ 50
                                                      British-Commonwealth attack with 3 Munitionss
                                                      Imperial-German-Afrika defend with 1 Destroyer and 6 Harbor-Defensess
                                                          British-Commonwealth roll dice for 3 Munitionss in SZ 50, round 2 : 1/0 hits, 1.00 expected hits
                                                      1 Harbor-Defenses owned by the Imperial-German-Afrika lost in SZ 50
                                                          3 Munitionss owned by the British-Commonwealth lost in SZ 50
                                                      Imperial-German-Afrika win
                                                      . Battle score for attacker is 3
                                                      Casualties for Imperial-German-Afrika: 1 Harbor-Defenses
                                                      Casualties for British-Commonwealth: 3 Munitionss
                                                  Battle in S. Rhodesia
                                                      British-Commonwealth attack with 3 Fighters and 1 Infantry
                                                      Imperial-German-Afrika defend with 2 Infantrys
                                                          British-Commonwealth roll dice for 3 Fighters and 1 Infantry in S. Rhodesia, round 2 : 2/1 hits, 1.67 expected hits
                                                          Imperial-German-Afrika roll dice for 2 Infantrys in S. Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
                                                          2 Infantrys owned by the Imperial-German-Afrika lost in S. Rhodesia
                                                      British-Commonwealth takes S. Rhodesia from Imperial-German-Afrika
                                                      British-Commonwealth win
                                                      . Battle score for attacker is 4
                                                      Casualties for Imperial-German-Afrika: 2 Infantrys
                                                  Battle in I. Somaliland
                                                      British-Commonwealth attack with 1 Bomber, 1 Field-Artillery and 1 Infantry
                                                      Imperial-German-Afrika defend with 2 Cavalrys and 1 Infantry
                                                          British-Commonwealth roll dice for 1 Bomber, 1 Field-Artillery and 1 Infantry in I. Somaliland, round 2 : 2/1 hits, 1.33 expected hits
                                                          Imperial-German-Afrika roll dice for 2 Cavalrys and 1 Infantry in I. Somaliland, round 2 : 1/1 hits, 0.50 expected hits
                                                          1 Cavalry owned by the Imperial-German-Afrika, 1 Infantry owned by the British-Commonwealth and 1 Infantry owned by the Imperial-German-Afrika lost in I. Somaliland
                                                          British-Commonwealth roll dice for 1 Bomber and 1 Field-Artillery in I. Somaliland, round 3 : 1/1 hits, 0.83 expected hits
                                                          Imperial-German-Afrika roll dice for 1 Cavalry in I. Somaliland, round 3 : 0/1 hits, 0.17 expected hits
                                                          1 Cavalry owned by the Imperial-German-Afrika lost in I. Somaliland
                                                      Italians takes I. Somaliland from Imperial-German-Afrika
                                                      British-Commonwealth win
                                                      . Battle score for attacker is 8
                                                      Casualties for British-Commonwealth: 1 Infantry
                                                      Casualties for Imperial-German-Afrika: 2 Cavalrys and 1 Infantry
                                                  Trigger Remove British-Commonwealth Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British-Commonwealth in By DKJD
                                          
                                              Non Combat Move - British-Commonwealth
                                                  2 Bombers moved from German E. Afrika to Niangara
                                                  1 Bomber moved from I. Somaliland to Oman
                                                  3 Fighters moved from S. Rhodesia to Buchuanaland
                                          
                                              Place Units - British-Commonwealth
                                                  2 Trenchess placed in Oman
                                                  2 Trenchess placed in Buchuanaland
                                                  1 Troop-Transport placed in SZ 66
                                                  2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 1 Field-Artillery placed in India
                                                  1 Infantry placed in S. Africa
                                                  Turning on Edit Mode
                                                  EDIT: Removing units owned by British-Commonwealth from S. Africa: 1 AA-Gun
                                                  EDIT: Adding units owned by British-Commonwealth to Buchuanaland: 1 AA-Gun
                                                  EDIT: Turning off Edit Mode
                                          
                                              Turn Complete - British-Commonwealth
                                                  British-Commonwealth collect 55 PUs; end with 55 PUs
                                                  British-Commonwealth creates 4 Munitionss in SZ 42
                                                  British-Commonwealth creates 2 Munitionss in SZ 85
                                          

                                          Combat Hit Differential Summary :

                                          Imperial-German-Afrika regular : 0.00
                                          British-Commonwealth regular : 1.17
                                          Imperial-German-Afrika AA : 0.50
                                          

                                          Savegame

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                                          • GenerationKILLG Offline
                                            GenerationKILL
                                            last edited by

                                            TripleA Turn Summary: Italians round 6

                                            TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                            Game History

                                            Round: 6
                                            
                                                Move Battleships/Cruisers, Heavy Artillery, and Railguns - Italians
                                                    Trigger -infraDuringCombatMove-Italians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                                    Trigger Add Italians Munitions: Italians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                                    2 Cavalrys and 7 Infantrys moved from Rome to Tuscany
                                                    5 Field-Artillerys moved from Piedmont to Tuscany
                                                    7 Infantrys moved from Piedmont to Tuscany
                                                    5 Field-Artillerys moved from Piedmont to Tuscany
                                            
                                                Load Munitions - Italians
                                                    Italians collect 0 PUs; end with 36 PUs
                                            
                                                Purchase Units - Italians
                                                    Italians buy 6 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 4 Trenchess; Remaining resources: 0 PUs; 
                                            
                                                Combat - Italians
                                                    Trigger -infraDuringCombatMove-Italians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                                    Italians creates battle in territory OVER THE TOP
                                                    Trigger Remove Italians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Italians in By DKJD
                                            
                                                Non Combat Move - Italians
                                            
                                                Place Units - Italians
                                                    2 Trenchess placed in Tuscany
                                                    6 Elite-Defensive-Infantrys and 2 Trenchess placed in Piedmont
                                                    2 Elite-Offensive-Infantrys placed in Rome
                                            
                                                Turn Complete - Italians
                                                    Italians collect 35 PUs; end with 35 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

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