Over the Top test 1
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TripleA Turn Summary: Austrians round 9
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 9 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Austrians Trigger -infraDuringCombatMove-Austrians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Austrians Munitions: Austrians has 1 Gas-Munitions and 1 Munitions placed in By DKJD Load Munitions - Austrians Austrians collect 0 PUs; end with 66 PUs Austrians creates 6 Munitionss in SZ 31 Fire Munitions and Combat Move - Austrians 1 Infantry moved from Bryansk to Belarus 1 Infantry moved from Galacia to Vienna 1 Infantry moved from Moldova to Galacia 1 Infantry moved from Karkov to Moldova 1 Infantry moved from Moldova to Galacia 1 Infantry moved from Galacia to Vienna 6 Munitionss moved from SZ 31 to Tuscany 3 Fighters moved from Venice to Tuscany 2 Fighters and 12 Infantrys moved from Venice to Tuscany 1 Troop-Transport moved from SZ 31 to SZ 32 2 Infantrys moved from Sarajevo to SZ 32 2 Infantrys and 1 Troop-Transport moved from SZ 32 to SZ 31 4 Infantrys moved from Trieste to SZ 31 6 Infantrys moved from SZ 31 to Tuscany 5 Zeppelins moved from Trieste to Tuscany 1 Field-Artillery moved from Hungary to Trieste 11 Infantrys moved from Vienna to RR 40 1 Armored-Train and 1 Train moved from RR 39 to RR 40 1 Armored-Train, 11 Infantrys and 2 Trains moved from RR 40 to RR 39 11 Infantrys moved from RR 39 to Venice Purchase Units - Austrians Austrians buy 1 Develop-Heavy-Artillery and 13 Infantrys; Remaining resources: 0 PUs; Combat - Austrians Trigger -infraDuringCombatMove-Austrians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Austrians creates battle in territory OVER THE TOP Austrians creates battle in territory By DKJD Battle in Tuscany Austrians attack with 5 Fighters, 18 Infantrys, 6 Munitionss and 5 Zeppelins Italians defend with 4 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 2 Trenchess; French defend with 3 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry and 2 Infantrys Austrians roll dice for 5 Fighters, 18 Infantrys, 6 Munitionss and 5 Zeppelins in Tuscany, round 2 : 11/1 hits, 10.83 expected hits Italians roll dice for 7 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 2 Infantrys and 2 Trenchess in Tuscany, round 2 : 3/1 hits, 3.33 expected hits 2 Trenchess owned by the Italians, 3 Infantrys owned by the Austrians, 2 Infantrys owned by the French, 3 Elite-Offensive-Infantrys owned by the Italians, 1 Elite-Offensive-Infantry owned by the French and 1 Elite-Defensive-Infantry owned by the French lost in Tuscany 6 Munitionss owned by the Austrians lost in Tuscany Austrians roll dice for 5 Fighters, 15 Infantrys and 5 Zeppelins in Tuscany, round 3 : 8/1 hits, 8.33 expected hits Italians roll dice for 6 Elite-Defensive-Infantrys in Tuscany, round 3 : 2/0 hits, 2.00 expected hits 2 Infantrys owned by the Austrians, 4 Elite-Defensive-Infantrys owned by the Italians and 2 Elite-Defensive-Infantrys owned by the French lost in Tuscany Austrians win, taking By DKJD from French, taking Tuscany from Italians with 5 Fighters, 13 Infantrys and 5 Zeppelins remaining. Battle score for attacker is 33 Casualties for Austrians: 5 Infantrys and 6 Munitionss Casualties for French: 3 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry and 2 Infantrys Casualties for Italians: 4 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 2 Trenchess Trigger Remove Austrians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Austrians in By DKJD Non Combat Move - Austrians 5 Fighters moved from Tuscany to Venice 5 Zeppelins moved from Tuscany to Trieste 1 AA-Gun moved from Romania to Hungary 1 AA-Gun moved from Moldova to Galacia Place Units - Austrians 6 Infantrys placed in Trieste 1 Develop-Heavy-Artillery and 7 Infantrys placed in Vienna Trigger -Austrians-Develop-Heavy-Artillery: buyDevelop-Heavy-Artillery removed from Austrians-Frontier Trigger -Austrians-Develop-Heavy-Artillery: buyHeavy-Artillery added to Austrians-Frontier Trigger -Austrians-Develop-Heavy-Artillery: buyEmplace-Heavy-Artillery added to Austrians-Frontier Trigger -Austrians-Develop-Heavy-Artillery: buyRailgun added to Austrians-Frontier Trigger -Austrians-Develop-Heavy-Artillery: has removed 1 Develop-Heavy-Artillery owned by Austrians in Vienna Turn Complete - Austrians Austrians collect 61 PUs; end with 61 PUs Austrians creates 6 Munitionss in SZ 31
Combat Hit Differential Summary :
Italians regular : -0.33 Austrians regular : -0.17
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TripleA Turn Summary: Ottomans round 9
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 9 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Ottomans Trigger -infraDuringCombatMove-Ottomans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Ottomans Munitions: Ottomans has 1 Gas-Munitions and 1 Munitions placed in By DKJD Load Munitions - Ottomans Ottomans collect 0 PUs; end with 83 PUs Ottomans creates 2 Munitionss in SZ 36 Ottomans creates 4 Munitionss in SZ 37 Fire Munitions and Combat Move - Ottomans 4 Munitionss moved from SZ 37 to Svastepole 6 Infantrys moved from Istanbul to SZ 36 6 Infantrys and 1 Troop-Transport moved from SZ 36 to SZ 32 6 Infantrys moved from SZ 32 to Naples 1 Zeppelin moved from Istanbul to Naples 1 Battleship moved from SZ 36 to SZ 34 2 Infantrys moved from Greece to Sarajevo 3 Infantrys and 3 Mech-Infantrys moved from Cyreniaca to Tripoli Ottomans take Sirte from Italians Ottomans take Tripoli from Italians 2 Field-Artillerys and 3 Infantrys moved from Cyreniaca to Sirte 1 Field-Artillery moved from al-Hasa to Basrah 2 Infantrys moved from al-Hasa to Basrah 1 Zeppelin moved from Istanbul to Naples 1 Fighter moved from Romania to Greece 1 Armored-Train and 1 Train moved from RR 42 to RR 55 2 Battlecruisers, 1 Battleship and 3 Submarines moved from SZ 37 to SZ 34 1 Freighter moved from SZ 37 to SZ 36 3 Infantrys moved from Istanbul to SZ 36 1 Freighter and 3 Infantrys moved from SZ 36 to SZ 37 3 Infantrys moved from SZ 37 to Karkov 1 Zeppelin moved from al-Hasa to Cairo 4 Infantrys moved from Cairo to Egypt 4 Infantrys moved from Arar to Bagdad 4 Infantrys moved from Syria to Arar Purchase Units - Ottomans Ottomans buy 1 Harbor-Defenses, 20 Infantrys, 2 Mech-Infantrys, 1 Shipyard and 3 Trenchess; Remaining resources: 0 PUs; Combat - Ottomans Trigger -infraDuringCombatMove-Ottomans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Ottomans creates battle in territory OVER THE TOP Battle in Svastepole Ottomans attack with 4 Munitionss Russians defend with 1 AA-Gun, 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Factory, 3 Fighters, 2 Infantrys, 1 Shipyard and 8 Trenchess Ottomans roll dice for 4 Munitionss in Svastepole, round 2 : 1/1 hits, 1.33 expected hits Units damaged: 1 Trenches owned by the Russians 4 Munitionss owned by the Ottomans lost in Svastepole Russians win with 1 AA-Gun, 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 3 Fighters, 2 Infantrys and 8 Trenchess remaining. Battle score for attacker is 0 Casualties for Ottomans: 4 Munitionss Battle in Naples Ottomans attack with 6 Infantrys and 2 Zeppelins Italians defend with 1 Infantry and 2 Trenchess Ottomans roll dice for 6 Infantrys and 2 Zeppelins in Naples, round 2 : 3/1 hits, 2.33 expected hits Units damaged: 1 Trenches owned by the Italians Italians roll dice for 1 Infantry and 2 Trenchess in Naples, round 2 : 1/1 hits, 0.17 expected hits 1 Trenches owned by the Italians and 1 Infantry owned by the Ottomans lost in Naples Ottomans roll dice for 5 Infantrys and 2 Zeppelins in Naples, round 3 : 2/0 hits, 2.00 expected hits Italians roll dice for 1 Infantry and 1 Trenches in Naples, round 3 : 0/1 hits, 0.17 expected hits 1 Trenches owned by the Italians and 1 Infantry owned by the Italians lost in Naples Ottomans win, taking Naples from Italians with 5 Infantrys and 2 Zeppelins remaining. Battle score for attacker is 6 Casualties for Ottomans: 1 Infantry Casualties for Italians: 1 Infantry and 2 Trenchess Trigger Remove Ottomans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Ottomans in By DKJD Trigger Remove Ottomans Munitions 1: has removed 2 Munitionss owned by Ottomans in SZ 36 Non Combat Move - Ottomans 2 Zeppelins moved from Naples to Greece 1 Fighter moved from Cairo to Syria 1 Zeppelin moved from Cairo to Syria Place Units - Ottomans 4 Infantrys placed in Cairo 1 Harbor-Defenses placed in SZ 39 4 Infantrys placed in Basrah 6 Infantrys placed in Syria 1 Shipyard and 1 Trenches placed in Greece 2 Infantrys and 2 Mech-Infantrys placed in Greece 2 Trenchess placed in Karkov 4 Infantrys placed in Istanbul Turning on Edit Mode EDIT: Removing units owned by Ottomans from Egypt: 1 Field-Artillery and 6 Infantrys EDIT: Adding units owned by Ottomans to Cairo: 1 Field-Artillery and 6 Infantrys EDIT: Turning off Edit Mode Turn Complete - Ottomans Ottomans collect 88 PUs; end with 88 PUs Ottomans creates 6 Munitionss in SZ 34
Combat Hit Differential Summary :
Italians regular : 0.67 Ottomans regular : 0.33
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TripleA Turn Summary: British-Commonwealth round 9
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 9 Move Battleships/Cruisers, Heavy Artillery, and Railguns - British-Commonwealth Trigger -infraDuringCombatMove-British-Commonwealth-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add British-Commonwealth Munitions: British-Commonwealth has 1 Gas-Munitions and 1 Munitions placed in By DKJD British-Commonwealth takes al-Hasa from Ottomans British-Commonwealth takes Hejaz from Ottomans 1 Infantry moved from Oman to al-Hasa 1 Infantry moved from Oman to Hejaz 2 Battleships moved from SZ 42 to SZ 38 1 Battlecruiser moved from SZ 87 to SZ 48 Load Munitions - British-Commonwealth British-Commonwealth collect 0 PUs; end with 60 PUs British-Commonwealth creates 4 Munitionss in SZ 38 British-Commonwealth creates 1 Munitions in SZ 48 Fire Munitions and Combat Move - British-Commonwealth 2 Elite-Offensive-Infantrys moved from Oman to SZ 42 1 Field-Artillery moved from I. Somaliland to SZ 42 2 Infantrys moved from Oman to SZ 42 2 Elite-Defensive-Infantrys moved from Oman to SZ 42 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 2 Infantrys and 1 Troop-Transport moved from SZ 42 to SZ 38 1 Field-Artillery and 2 Infantrys moved from SZ 38 to Tabuk 2 Elite-Defensive-Infantrys moved from SZ 38 to Tabuk 2 Elite-Offensive-Infantrys moved from SZ 38 to Tabuk 4 Munitionss moved from SZ 38 to Tabuk 1 Bomber and 2 Zeppelins moved from Oman to Tabuk 1 Bomber moved from Niangara to Hurghada 2 Cavalrys moved from Southern Sudan to Hurghada 1 Infantry moved from Northern Sudan to Hurghada 2 Field-Artillerys moved from Oman to Hejaz 1 Elite-Defensive-Infantry moved from Oman to Hejaz 1 Cavalry moved from Oman to Hejaz 2 Freighters moved from SZ 43 to SZ 44 3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys moved from India to SZ 44 3 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 2 Freighters moved from SZ 44 to SZ 43 3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys moved from SZ 43 to Oman 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 1 Field-Artillery moved from Australia to SZ 66 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Troop-Transport moved from SZ 66 to SZ 48 1 Elite-Offensive-Infantry moved from Transvaal to Buchuanaland 1 Bomber moved from Chikapa to Buchuanaland 1 Infantry moved from Nye Lukemba to Rhodesia British-Commonwealth undo move 24. 1 Bomber moved from Chikapa to Rhodesia Purchase Units - British-Commonwealth British-Commonwealth buy 1 Battleship, 6 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 1 Freighter and 1 Infantry; Remaining resources: 0 PUs; Combat - British-Commonwealth Trigger -infraDuringCombatMove-British-Commonwealth-2: Setting isInfrastructure to false for unitAttachment attached to Trenches British-Commonwealth creates battle in territory OVER THE TOP Battle in Rhodesia British-Commonwealth attack with 1 Bomber and 1 Infantry Imperial-German-Afrika defend with 1 Infantry British-Commonwealth roll dice for 1 Bomber and 1 Infantry in Rhodesia, round 2 : 1/1 hits, 0.83 expected hits Imperial-German-Afrika roll dice for 1 Infantry in Rhodesia, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the British-Commonwealth and 1 Infantry owned by the Imperial-German-Afrika lost in Rhodesia British-Commonwealth win . Battle score for attacker is 0 Casualties for British-Commonwealth: 1 Infantry Casualties for Imperial-German-Afrika: 1 Infantry Battle in Tabuk British-Commonwealth attack with 1 Bomber, 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 2 Infantrys, 4 Munitionss and 2 Zeppelins Ottomans defend with 10 Infantrys and 2 Trenchess British-Commonwealth roll dice for 1 Bomber, 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 2 Infantrys, 4 Munitionss and 2 Zeppelins in Tabuk, round 2 : 4/1 hits, 4.83 expected hits Ottomans roll dice for 10 Infantrys and 2 Trenchess in Tabuk, round 2 : 2/1 hits, 1.67 expected hits 2 Infantrys owned by the British-Commonwealth and 2 Trenchess owned by the Ottomans lost in Tabuk 4 Munitionss owned by the British-Commonwealth lost in Tabuk British-Commonwealth roll dice for 1 Bomber, 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Zeppelins in Tabuk, round 3 : 2/1 hits, 2.83 expected hits Ottomans roll dice for 10 Infantrys in Tabuk, round 3 : 1/1 hits, 1.67 expected hits 2 Infantrys owned by the Ottomans and 1 Elite-Defensive-Infantry owned by the British-Commonwealth lost in Tabuk British-Commonwealth roll dice for 1 Bomber, 1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Zeppelins in Tabuk, round 4 : 3/1 hits, 2.67 expected hits Ottomans roll dice for 8 Infantrys in Tabuk, round 4 : 1/1 hits, 1.33 expected hits 3 Infantrys owned by the Ottomans and 1 Elite-Defensive-Infantry owned by the British-Commonwealth lost in Tabuk British-Commonwealth roll dice for 1 Bomber, 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Zeppelins in Tabuk, round 5 : 2/1 hits, 2.50 expected hits Ottomans roll dice for 5 Infantrys in Tabuk, round 5 : 1/1 hits, 0.83 expected hits 2 Infantrys owned by the Ottomans and 1 Elite-Offensive-Infantry owned by the British-Commonwealth lost in Tabuk British-Commonwealth roll dice for 1 Bomber, 1 Elite-Offensive-Infantry, 1 Field-Artillery and 2 Zeppelins in Tabuk, round 6 : 2/0 hits, 2.00 expected hits Ottomans roll dice for 3 Infantrys in Tabuk, round 6 : 0/1 hits, 0.50 expected hits 2 Infantrys owned by the Ottomans lost in Tabuk British-Commonwealth roll dice for 1 Bomber, 1 Elite-Offensive-Infantry, 1 Field-Artillery and 2 Zeppelins in Tabuk, round 7 : 2/0 hits, 2.00 expected hits Ottomans roll dice for 1 Infantry in Tabuk, round 7 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the Ottomans lost in Tabuk British-Commonwealth takes Tabuk from Ottomans British-Commonwealth win . Battle score for attacker is 13 Casualties for British-Commonwealth: 2 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry, 2 Infantrys and 4 Munitionss Casualties for Ottomans: 10 Infantrys and 2 Trenchess Battle in Buchuanaland British-Commonwealth attack with 1 Elite-Offensive-Infantry Imperial-German-Afrika defend with 2 Infantrys British-Commonwealth roll dice for 1 Elite-Offensive-Infantry in Buchuanaland, round 2 : 1/1 hits, 0.33 expected hits Imperial-German-Afrika roll dice for 2 Infantrys in Buchuanaland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Imperial-German-Afrika and 1 Elite-Offensive-Infantry owned by the British-Commonwealth lost in Buchuanaland Imperial-German-Afrika win . Battle score for attacker is -1 Casualties for British-Commonwealth: 1 Elite-Offensive-Infantry Casualties for Imperial-German-Afrika: 1 Infantry Battle in Hurghada British-Commonwealth attack with 1 Bomber, 2 Cavalrys and 1 Infantry Imperial-German-Afrika defend with 1 Infantry British-Commonwealth roll dice for 1 Bomber, 2 Cavalrys and 1 Infantry in Hurghada, round 2 : 2/1 hits, 1.17 expected hits Imperial-German-Afrika roll dice for 1 Infantry in Hurghada, round 2 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the Imperial-German-Afrika lost in Hurghada British-Commonwealth takes Hurghada from Imperial-German-Afrika British-Commonwealth win . Battle score for attacker is 2 Casualties for Imperial-German-Afrika: 1 Infantry Trigger Remove British-Commonwealth Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British-Commonwealth in By DKJD Trigger Remove British-Commonwealth Munitions 1: has removed 1 Munitions owned by British-Commonwealth in SZ 48 Non Combat Move - British-Commonwealth 1 Bomber moved from Hurghada to Northern Sudan 1 Bomber and 2 Zeppelins moved from Tabuk to Oman 1 Bomber moved from Rhodesia to I. Somaliland Place Units - British-Commonwealth 1 Battleship and 1 Freighter placed in SZ 66 2 Elite-Offensive-Infantrys and 1 Infantry placed in Australia 3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys placed in India 3 Elite-Defensive-Infantrys placed in S. Africa Turn Complete - British-Commonwealth British-Commonwealth collect 57 PUs; end with 57 PUs British-Commonwealth creates 4 Munitionss in SZ 38 British-Commonwealth creates 1 Munitions in SZ 48 British-Commonwealth creates 2 Munitionss in SZ 66
Combat Hit Differential Summary :
Imperial-German-Afrika regular : 1.33 British-Commonwealth regular : -0.17 Ottomans regular : -1.17
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 9 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Italians Trigger -infraDuringCombatMove-Italians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Italians Munitions: Italians has 1 Gas-Munitions and 1 Munitions placed in By DKJD 4 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys and 1 Infantry moved from Rome to Tuscany Load Munitions - Italians Italians collect 0 PUs; end with 33 PUs Purchase Units - Italians Italians buy 2 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry, 6 Infantrys and 4 Trenchess; Remaining resources: 0 PUs; Combat - Italians Trigger -infraDuringCombatMove-Italians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Italians creates battle in territory OVER THE TOP Italians creates battle in territory Tuscany Battle in Tuscany Italians attack with 4 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys and 1 Infantry Austrians defend with 13 Infantrys Italians roll dice for 4 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys and 1 Infantry in Tuscany, round 2 : 2/1 hits, 2.17 expected hits Austrians roll dice for 13 Infantrys in Tuscany, round 2 : 3/1 hits, 2.17 expected hits 2 Infantrys owned by the Austrians, 1 Infantry owned by the Italians and 2 Elite-Defensive-Infantrys owned by the Italians lost in Tuscany Italians roll dice for 2 Elite-Defensive-Infantrys and 4 Elite-Offensive-Infantrys in Tuscany, round 3 : 2/1 hits, 1.67 expected hits Austrians roll dice for 11 Infantrys in Tuscany, round 3 : 1/1 hits, 1.83 expected hits 2 Infantrys owned by the Austrians and 1 Elite-Defensive-Infantry owned by the Italians lost in Tuscany Italians roll dice for 1 Elite-Defensive-Infantry and 4 Elite-Offensive-Infantrys in Tuscany, round 4 : 1/1 hits, 1.50 expected hits Austrians roll dice for 9 Infantrys in Tuscany, round 4 : 1/1 hits, 1.50 expected hits 1 Infantry owned by the Austrians and 1 Elite-Defensive-Infantry owned by the Italians lost in Tuscany Italians roll dice for 4 Elite-Offensive-Infantrys in Tuscany, round 5 : 2/1 hits, 1.33 expected hits Austrians roll dice for 8 Infantrys in Tuscany, round 5 : 2/1 hits, 1.33 expected hits 2 Infantrys owned by the Austrians and 2 Elite-Offensive-Infantrys owned by the Italians lost in Tuscany Italians roll dice for 2 Elite-Offensive-Infantrys in Tuscany, round 6 : 1/1 hits, 0.67 expected hits Austrians roll dice for 6 Infantrys in Tuscany, round 6 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Austrians and 1 Elite-Offensive-Infantry owned by the Italians lost in Tuscany Italians roll dice for 1 Elite-Offensive-Infantry in Tuscany, round 7 : 0/1 hits, 0.33 expected hits Austrians roll dice for 5 Infantrys in Tuscany, round 7 : 0/1 hits, 0.83 expected hits Italians roll dice for 1 Elite-Offensive-Infantry in Tuscany, round 8 : 0/1 hits, 0.33 expected hits Austrians roll dice for 5 Infantrys in Tuscany, round 8 : 1/1 hits, 0.83 expected hits 1 Elite-Offensive-Infantry owned by the Italians lost in Tuscany Austrians win with 5 Infantrys remaining. Battle score for attacker is -10 Casualties for Italians: 4 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys and 1 Infantry Casualties for Austrians: 8 Infantrys Trigger Remove Italians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Italians in By DKJD Non Combat Move - Italians Place Units - Italians 2 Trenchess placed in Piedmont 2 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry, 6 Infantrys and 2 Trenchess placed in Rome Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Austrians regular : -0.50
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 9 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Americans Trigger -infraDuringCombatMove-Americans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Americans Munitions: Americans has 1 Gas-Munitions and 1 Munitions placed in By DKJD 4 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 2 Infantrys and 1 Troop-Transport moved from SZ 20 to SZ 22 4 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 2 Infantrys moved from SZ 22 to Bordeaux 2 Freighters and 2 Tanks moved from SZ 20 to SZ 22 2 Tanks moved from SZ 22 to Bordeaux 4 Field-Artillerys and 8 Infantrys moved from Marseilles to Piedmont 2 Troop-Transports moved from SZ 20 to SZ 24 2 Elite-Offensive-Infantrys and 2 Tanks moved from United States to SZ 24 2 Elite-Offensive-Infantrys, 2 Tanks and 1 Troop-Transport moved from SZ 24 to SZ 20 1 Field-Artillery and 2 Infantrys moved from Chaumont to Argonne 2 Infantrys moved from Chaumont to Argonne 1 Fighter moved from Chaumont to Verdun 1 Field-Artillery moved from Fontainbleu to Chaumont Load Munitions - Americans Americans collect 0 PUs; end with 56 PUs Purchase Units - Americans Americans buy 1 Bomber, 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Americans Trigger -infraDuringCombatMove-Americans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Americans creates battle in territory OVER THE TOP Americans creates battle in territory Verdun Battle in Verdun Americans attack with 1 Fighter Germans defend with 1 Infantry Americans roll dice for 1 Fighter in Verdun, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Verdun, round 2 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the Germans lost in Verdun Americans win with 1 Fighter remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Trigger Remove Americans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Americans in By DKJD Non Combat Move - Americans 1 Fighter moved from Verdun to Argonne Place Units - Americans 1 Bomber placed in Fontainbleu 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 4 Infantrys and 2 Tanks placed in United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Germans regular : -0.17
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 10 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Germans Trigger -infraDuringCombatMove-Germans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Germans Munitions: Germans has 1 Gas-Munitions and 1 Munitions placed in By DKJD Germans captures 12PUs while taking Russians capital 1 Cavalry moved from Tula to Moscow Germans take Moscow from Russians Load Munitions - Germans Germans collect 0 PUs; end with 141 PUs Germans creates 1 Gas-Munitions in Bavaria Germans creates 1 Gas-Munitions in Innsbruck Germans creates 3 Gas-Munitionss in Kaluga Germans creates 10 Munitionss in Kiel Germans creates 10 Munitionss in RR 5 Germans creates 1 Gas-Munitions in Venice Fire Munitions and Combat Move - Germans 7 Munitionss moved from Kiel to SZ 7 1 Submarine moved from SZ 80 to SZ 10 2 Bombers moved from Bavaria to SZ 29 2 Zeppelins moved from Innsbruck to SZ 29 1 Zeppelin moved from Innsbruck to SZ 29 1 Fighter moved from Karkov to Serbia 1 Fighter moved from Innsbruck to Tuscany 1 Heavy-Artillery and 5 Infantrys moved from Venice to Tuscany 1 Heavy-Artillery and 14 Infantrys moved from Innsbruck to Venice 1 Heavy-Artillery moved from Bavaria to Innsbruck 8 Infantrys moved from Bavaria to Innsbruck 6 Infantrys moved from Berlin to RR 20 1 Armored-Train, 6 Infantrys and 1 Train moved from RR 20 to RR 39 6 Infantrys moved from RR 39 to Venice 4 Infantrys moved from Saxony to Innsbruck 2 Trains moved from RR 29 to RR 20 2 Infantrys moved from Vimy to Somme 1 Fighter moved from Vimy to Somme 4 Infantrys moved from Brussels to Vimy 2 Infantrys moved from Brussels to Vimy 1 Infantry moved from Bar-Le-Duc to Rhiems 1 Infantry moved from Metz to Douamont 1 Cavalry moved from Bar-Le-Duc to Metz 1 Cavalry moved from Bar-Le-Duc to Luneville 1 Red-Baron moved from Bar-Le-Duc to Rhiems 1 Cavalry moved from Bar-Le-Duc to Rhiems 1 Armored-Train and 1 Train moved from RR 119 to RR 122 1 Zeppelin moved from Brussels to Fontainbleu Purchase Units - Germans Germans buy 1 Bomber, 2 Fighters, 2 Harbor-Defensess, 4 Heavy-Artillerys, 20 Infantrys, 5 Trenchess and 1 Zeppelin; Remaining resources: 0 PUs; Combat - Germans Trigger -infraDuringCombatMove-Germans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Germans creates battle in territory OVER THE TOP Germans creates battle in territory By DKJD Battle in Rhiems Germans attack with 1 Cavalry, 1 Infantry and 1 Red-Baron French defend with 1 Elite-Offensive-Infantry and 1 Infantry Germans roll dice for 1 Cavalry, 1 Infantry and 1 Red-Baron in Rhiems, round 2 : 2/1 hits, 1.17 expected hits French roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Rhiems, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans, 1 Infantry owned by the French and 1 Elite-Offensive-Infantry owned by the French lost in Rhiems Germans win, taking By DKJD from British, taking Rhiems from French with 1 Cavalry and 1 Red-Baron remaining. Battle score for attacker is 3 Casualties for Germans: 1 Infantry Casualties for French: 1 Elite-Offensive-Infantry and 1 Infantry Battle in Somme Germans attack with 1 Fighter and 2 Infantrys French defend with 1 Infantry Germans roll dice for 1 Fighter and 2 Infantrys in Somme, round 2 : 1/1 hits, 0.83 expected hits French roll dice for 1 Infantry in Somme, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Somme Germans win, taking Somme from French with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for French: 1 Infantry Battle in Fontainbleu Germans attack with 1 Zeppelin Americans defend with 1 Bomber and 1 Factory Germans roll dice for 1 Zeppelin in Fontainbleu, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Bomber in Fontainbleu, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Zeppelin in Fontainbleu, round 3 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 Bomber in Fontainbleu, round 3 : 0/1 hits, 0.17 expected hits 1 Bomber owned by the Americans lost in Fontainbleu Germans win with 1 Zeppelin remaining. Battle score for attacker is 12 Casualties for Americans: 1 Bomber Battle in SZ 7 Germans attack with 7 Munitionss British defend with 2 Battleships Germans roll dice for 7 Munitionss in SZ 7, round 2 : 2/1 hits, 2.33 expected hits 2 Battleships owned by the British lost in SZ 7 7 Munitionss owned by the Germans lost in SZ 7 British win with no units remaining. Battle score for attacker is 40 Casualties for British: 2 Battleships Casualties for Germans: 7 Munitionss Battle in SZ 29 Germans attack with 2 Bombers and 3 Zeppelins French defend with 1 Battleship, 1 Destroyer and 1 Troop-Transport Germans roll dice for 2 Bombers and 3 Zeppelins in SZ 29, round 2 : 2/1 hits, 1.50 expected hits Units damaged: 1 Battleship owned by the French French roll dice for 1 Battleship, 1 Destroyer and 1 Troop-Transport in SZ 29, round 2 : 1/0 hits, 1.00 expected hits 1 Troop-Transport owned by the French and 1 Zeppelin owned by the Germans lost in SZ 29 Germans roll dice for 2 Bombers and 2 Zeppelins in SZ 29, round 3 : 2/1 hits, 1.33 expected hits French roll dice for 1 Battleship and 1 Destroyer in SZ 29, round 3 : 1/0 hits, 1.00 expected hits 1 Destroyer owned by the French, 1 Battleship owned by the French and 1 Zeppelin owned by the Germans lost in SZ 29 Germans win with 2 Bombers and 1 Zeppelin remaining. Battle score for attacker is 19 Casualties for Germans: 2 Zeppelins Casualties for French: 1 Battleship, 1 Destroyer and 1 Troop-Transport Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Germans in By DKJD Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Bavaria Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Venice Trigger Remove Germans Munitions 1: has removed 10 Munitionss owned by Germans in RR 5 Trigger Remove Germans Munitions 1: has removed 3 Munitionss owned by Germans in Kiel Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Innsbruck Trigger Remove Germans Munitions 1: has removed 3 Gas-Munitionss owned by Germans in Kaluga Non Combat Move - Germans 1 Bomber moved from SZ 29 to Tuscany 1 Bomber moved from SZ 29 to Tuscany 1 Zeppelin moved from SZ 29 to Innsbruck 1 Bomber moved from St. Petersburg to Vienna 1 Fighter moved from Smolensk to Galacia 2 Field-Artillerys and 3 Heavy-Artillerys moved from Kaluga to Smolensk 1 Infantry moved from Smolensk to Belarus 3 Cavalrys moved from St. Petersburg to Belarus 1 Cavalry moved from Finland to Smolensk 1 Cavalry moved from Petrozavodsk to Smolensk 2 Infantrys moved from Oryol to Belarus 4 Railguns moved from RR 5 to RR 141 1 Railgun moved from RR 5 to RR 141 1 Fighter moved from Somme to Vimy 1 Red-Baron moved from Rhiems to Bar-Le-Duc 1 AA-Gun moved from Silesia to Saxony 1 AA-Gun moved from Poland to Silesia 1 AA-Gun moved from Hanover to Bavaria 1 AA-Gun moved from Bar-Le-Duc to Luneville 1 Zeppelin moved from Fontainbleu to Brussels Place Units - Germans 2 Heavy-Artillerys, 1 Infantry and 2 Trenchess placed in Brussels 2 Heavy-Artillerys and 2 Trenchess placed in Vimy 3 Infantrys and 1 Trenches placed in St. Petersburg 6 Infantrys placed in Bavaria 2 Harbor-Defensess placed in SZ 7 1 Bomber placed in Kiel 2 Fighters and 3 Infantrys placed in Kiel 7 Infantrys and 1 Zeppelin placed in Berlin Germans undo move 7. 2 Fighters placed in Kiel 3 Infantrys placed in Berlin Turn Complete - Germans Germans collect 132 PUs; end with 132 PUs Germans creates 2 Gas-Munitionss in Brussels Germans creates 1 Gas-Munitions in Innsbruck Germans creates 10 Munitionss in Kiel Germans creates 10 Munitionss in RR 141 Germans creates 3 Gas-Munitionss in Smolensk Germans creates 1 Gas-Munitions in Tuscany Germans creates 1 Gas-Munitions in Venice Germans creates 2 Gas-Munitionss in Vimy
Combat Hit Differential Summary :
Americans regular : -0.33 French regular : 1.50 Germans regular : 2.50
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TripleA Turn Summary: Imperial-German-Afrika round 10
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 10 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Imperial-German-Afrika Trigger -infraDuringCombatMove-Imperial-German-Afrika-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Imperial-German-Afrika Munitions: Imperial-German-Afrika has 1 Gas-Munitions and 1 Munitions placed in By DKJD Imperial-German-Afrika takes British E. Africa from British-Commonwealth Imperial-German-Afrika takes Luderitz from British-Commonwealth Imperial-German-Afrika takes Niangara from French-Colonial-Africa 1 Infantry moved from Mumbaza to British E. Africa 1 Infantry moved from Buchuanaland to Luderitz 3 Infantrys moved from German E. Afrika to Mumbaza 1 Infantry moved from Mumbaza to Niangara 1 Infantry moved from German E. Afrika to Mumbaza Load Munitions - Imperial-German-Afrika Imperial-German-Afrika collect 0 PUs; end with 19 PUs Imperial-German-Afrika creates 10 Munitionss in German E. Afrika Purchase Units - Imperial-German-Afrika Imperial-German-Afrika buy 1 Bomber and 2 Infantrys; Remaining resources: 3 PUs; Combat - Imperial-German-Afrika Trigger -infraDuringCombatMove-Imperial-German-Afrika-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Imperial-German-Afrika creates battle in territory OVER THE TOP Trigger Remove Imperial-German-Afrika Munitions 1: has removed 10 Munitionss owned by Imperial-German-Afrika in German E. Afrika Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Imperial-German-Afrika in By DKJD Non Combat Move - Imperial-German-Afrika Place Units - Imperial-German-Afrika 1 Bomber and 2 Infantrys placed in German E. Afrika Turn Complete - Imperial-German-Afrika Imperial-German-Afrika collect 20 PUs; end with 23 PUs Imperial-German-Afrika creates 10 Munitionss in German E. Afrika
Combat Hit Differential Summary :
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Moscow has fallen! The Bolshevik revolution was successful and the government is in shambles. The Central Powers were hoping to make the push to Rome to coincide with the Russian instability, but just at the critical moment, here comes America with their newfangled tanks to shore up the Italian front:
It's a neck-and-neck game now of East vs. West.
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 10 Move Battleships/Cruisers, Heavy Artillery, and Railguns - French Trigger -infraDuringCombatMove-French-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add French Munitions: French has 1 Gas-Munitions and 1 Munitions placed in By DKJD Load Munitions - French French collect 0 PUs; end with 68 PUs French creates 8 Munitionss in SZ 30 Fire Munitions and Combat Move - French 3 Munitionss moved from SZ 30 to SZ 32 5 Munitionss moved from SZ 30 to Naples 1 Freighter moved from SZ 30 to SZ 29 3 Infantrys moved from Marseilles to SZ 29 3 Infantrys moved from SZ 29 to Tuscany 6 Infantrys moved from Piedmont to Tuscany 1 Zeppelin moved from Paris to Tuscany 1 Field-Artillery moved from Piedmont to Tuscany 2 Infantrys moved from Piedmont to Tuscany 3 Elite-Offensive-Infantrys moved from Piedmont to Tuscany 2 Infantrys moved from Marseilles to Piedmont 1 Armored-Train and 1 Train moved from RR 38 to RR 27 1 Elite-Offensive-Infantry moved from Argonne to Vimy 2 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 5 Infantrys moved from Soissons to Vimy Purchase Units - French French buy 3 Elite-Defensive-Infantrys, 1 Factory, 13 Infantrys and 3 Submarines; Remaining resources: 0 PUs; Combat - French Trigger -infraDuringCombatMove-French-2: Setting isInfrastructure to false for unitAttachment attached to Trenches French creates battle in territory OVER THE TOP French creates battle in territory By DKJD Battle in SZ 32 French attack with 3 Munitionss Ottomans defend with 1 Troop-Transport French roll dice for 3 Munitionss in SZ 32, round 2 : 1/0 hits, 1.00 expected hits 1 Troop-Transport owned by the Ottomans lost in SZ 32 3 Munitionss owned by the French lost in SZ 32 Ottomans win, taking By DKJD from Germans with no units remaining. Battle score for attacker is 15 Casualties for Ottomans: 1 Troop-Transport Casualties for French: 3 Munitionss Battle in Vimy French attack with 2 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 1 Field-Artillery and 5 Infantrys Germans defend with 1 Cavalry, 1 Factory, 6 Field-Artillerys, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 4 Trenchess French roll dice for 2 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 1 Field-Artillery and 5 Infantrys in Vimy, round 2 : 3/0 hits, 3.00 expected hits Units damaged: 3 Trenchess owned by the Germans Germans roll dice for 1 Cavalry, 6 Field-Artillerys, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 4 Trenchess in Vimy, round 2 : 6/1 hits, 5.50 expected hits 5 Infantrys owned by the French and 1 Elite-Defensive-Infantry owned by the French lost in Vimy French roll dice for 1 Elite-Defensive-Infantry, 4 Elite-Offensive-Infantrys and 1 Field-Artillery in Vimy, round 3 : 2/0 hits, 2.00 expected hits Germans roll dice for 1 Cavalry, 6 Field-Artillerys, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 4 Trenchess in Vimy, round 3 : 6/1 hits, 5.50 expected hits 1 Trenches owned by the Germans, 1 Field-Artillery owned by the French, 4 Elite-Offensive-Infantrys owned by the French and 1 Elite-Defensive-Infantry owned by the French lost in Vimy Germans win with 1 Cavalry, 6 Field-Artillerys, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 3 Trenchess remaining. Battle score for attacker is -30 Casualties for French: 2 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 1 Field-Artillery and 5 Infantrys Casualties for Germans: 1 Trenches Battle in Naples French attack with 5 Munitionss Ottomans defend with 5 Infantrys French roll dice for 5 Munitionss in Naples, round 2 : 2/1 hits, 1.67 expected hits 2 Infantrys owned by the Ottomans lost in Naples 5 Munitionss owned by the French lost in Naples Ottomans win with 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Ottomans: 2 Infantrys Casualties for French: 5 Munitionss Battle in Tuscany French attack with 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 11 Infantrys and 1 Zeppelin Germans defend with 2 Bombers, 1 Fighter, 1 Heavy-Artillery and 5 Infantrys; Austrians defend with 5 Infantrys French roll dice for 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 11 Infantrys and 1 Zeppelin in Tuscany, round 2 : 4/0 hits, 4.00 expected hits Austrians roll dice for 2 Bombers, 1 Fighter, 1 Heavy-Artillery and 10 Infantrys in Tuscany, round 2 : 3/1 hits, 3.17 expected hits 4 Infantrys owned by the Germans and 3 Infantrys owned by the French lost in Tuscany French roll dice for 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 8 Infantrys and 1 Zeppelin in Tuscany, round 3 : 4/1 hits, 3.50 expected hits Austrians roll dice for 2 Bombers, 1 Fighter, 1 Heavy-Artillery and 6 Infantrys in Tuscany, round 3 : 3/1 hits, 2.50 expected hits 4 Infantrys owned by the Austrians and 3 Infantrys owned by the French lost in Tuscany French roll dice for 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 5 Infantrys and 1 Zeppelin in Tuscany, round 4 : 3/0 hits, 3.00 expected hits Austrians roll dice for 2 Bombers, 1 Fighter, 1 Heavy-Artillery and 2 Infantrys in Tuscany, round 4 : 1/1 hits, 1.83 expected hits 1 Infantry owned by the Austrians, 1 Infantry owned by the Germans, 1 Infantry owned by the French and 1 Bomber owned by the Germans lost in Tuscany French roll dice for 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 4 Infantrys and 1 Zeppelin in Tuscany, round 5 : 3/1 hits, 2.83 expected hits Austrians roll dice for 1 Bomber, 1 Fighter and 1 Heavy-Artillery in Tuscany, round 5 : 1/1 hits, 1.33 expected hits 1 Fighter owned by the Germans, 1 Infantry owned by the French, 1 Heavy-Artillery owned by the Germans and 1 Bomber owned by the Germans lost in Tuscany French win, taking Tuscany from Austrians with 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 3 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 46 Casualties for French: 8 Infantrys Casualties for Germans: 2 Bombers, 1 Fighter, 1 Heavy-Artillery and 5 Infantrys Casualties for Austrians: 5 Infantrys Trigger Remove French Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French in By DKJD Non Combat Move - French 1 Zeppelin moved from Tuscany to Marseilles Place Units - French 3 Submarines placed in SZ 29 1 Factory placed in Burgundy 3 Elite-Defensive-Infantrys placed in Marseilles 6 Infantrys placed in Picardy 7 Infantrys placed in Paris French undo move 5. French undo move 4. 3 Infantrys placed in Chantilly 4 Infantrys placed in Picardy 6 Infantrys placed in Paris Turn Complete - French French collect 65 PUs; end with 65 PUs French creates 8 Munitionss in SZ 30
Combat Hit Differential Summary :
French regular : 1.00 Germans regular : 1.00 Austrians regular : -0.83
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TripleA Turn Summary: French-Colonial-Africa round 10
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 10 Move Battleships/Cruisers, Heavy Artillery, and Railguns - French-Colonial-Africa Trigger -infraDuringCombatMove-French-Colonial-Africa-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add French-Colonial-Africa Munitions: French-Colonial-Africa has 1 Gas-Munitions and 1 Munitions placed in By DKJD 1 Battlecruiser and 2 Battleships moved from SZ 27 to SZ 30 Load Munitions - French-Colonial-Africa French-Colonial-Africa collect 0 PUs; end with 41 PUs French-Colonial-Africa creates 5 Munitionss in SZ 30 Fire Munitions and Combat Move - French-Colonial-Africa British-Commonwealth takes Rhodesia from Imperial-German-Afrika French-Colonial-Africa takes German Southwest Africa from Imperial-German-Afrika British-Commonwealth takes Buchuanaland from Imperial-German-Afrika British-Commonwealth takes Rhodesia from Imperial-German-Afrika 5 Munitionss moved from SZ 30 to Naples 5 Elite-Offensive-Infantrys moved from Gibraltar to SZ 27 5 Elite-Offensive-Infantrys and 1 Troop-Transport moved from SZ 27 to SZ 30 5 Elite-Offensive-Infantrys moved from SZ 30 to Naples 7 Elite-Offensive-Infantrys moved from Angolia to Rhodesia 4 Elite-Defensive-Infantrys moved from Angolia to Rhodesia French-Colonial-Africa undo move 6. French-Colonial-Africa undo move 5. 1 Elite-Offensive-Infantry moved from Angolia to German Southwest Africa 1 Elite-Offensive-Infantry moved from Angolia to Buchuanaland 5 Elite-Offensive-Infantrys moved from Angolia to Rhodesia 4 Elite-Defensive-Infantrys moved from Angolia to Rhodesia 7 Field-Artillerys moved from Angolia to Rhodesia 1 Elite-Defensive-Infantry, 2 Field-Artillerys and 3 Infantrys moved from Northern Sudan to Hurghada 5 Infantrys moved from French Niger to RR 89 5 Infantrys and 1 Train moved from RR 89 to RR 86 5 Infantrys moved from RR 86 to Hurghada 1 Fighter moved from Oman to Tabuk 2 Infantrys moved from Nigeria to RR 96 2 Infantrys and 1 Train moved from RR 96 to RR 102 2 Infantrys moved from RR 102 to Bandundu 1 Fighter moved from French Equitorial Africa to French Niger 1 Armored-Train and 1 Train moved from RR 101 to RR 109 1 Fighter moved from Chikapa to RR 109 1 Fighter moved from French Equitorial Africa to Bandundu 1 Fighter moved from Senegal to Algeria 1 Infantry moved from Senegal to Mauritania Purchase Units - French-Colonial-Africa French-Colonial-Africa buy 2 Destroyers, 1 Elite-Offensive-Infantry, 7 Infantrys and 1 Train; Remaining resources: 0 PUs; Combat - French-Colonial-Africa Trigger -infraDuringCombatMove-French-Colonial-Africa-2: Setting isInfrastructure to false for unitAttachment attached to Trenches French-Colonial-Africa creates battle in territory OVER THE TOP Battle in Naples French-Colonial-Africa attack with 5 Elite-Offensive-Infantrys and 5 Munitionss Ottomans defend with 3 Infantrys French-Colonial-Africa roll dice for 5 Elite-Offensive-Infantrys and 5 Munitionss in Naples, round 2 : 4/1 hits, 3.33 expected hits Ottomans roll dice for 3 Infantrys in Naples, round 2 : 0/1 hits, 0.50 expected hits 3 Infantrys owned by the Ottomans lost in Naples 5 Munitionss owned by the French-Colonial-Africa lost in Naples French-Colonial-Africa win , taking Naples from Ottomans. Battle score for attacker is 6 Casualties for Ottomans: 3 Infantrys Casualties for French-Colonial-Africa: 5 Munitionss Battle in RR 109 French-Colonial-Africa attack with 1 Armored-Train, 1 Fighter and 1 Train Imperial-German-Afrika defend with 1 Armored-Train and 1 Train French-Colonial-Africa roll dice for 1 Armored-Train, 1 Fighter and 1 Train in RR 109, round 2 : 1/1 hits, 1.17 expected hits Imperial-German-Afrika roll dice for 1 Armored-Train and 1 Train in RR 109, round 2 : 0/1 hits, 0.33 expected hits 1 Train owned by the Imperial-German-Afrika lost in RR 109 French-Colonial-Africa roll dice for 1 Armored-Train, 1 Fighter and 1 Train in RR 109, round 3 : 1/1 hits, 1.17 expected hits Imperial-German-Afrika roll dice for 1 Armored-Train in RR 109, round 3 : 0/1 hits, 0.33 expected hits 1 Armored-Train owned by the Imperial-German-Afrika lost in RR 109 French-Colonial-Africa win . Battle score for attacker is 13 Casualties for Imperial-German-Afrika: 1 Armored-Train and 1 Train Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French-Colonial-Africa in By DKJD Non Combat Move - French-Colonial-Africa 1 Fighter moved from RR 109 to Angolia Place Units - French-Colonial-Africa 1 Train placed in RR 87 5 Infantrys placed in Senegal 1 Elite-Offensive-Infantry and 2 Infantrys placed in Angolia 2 Destroyers placed in SZ 28 Turn Complete - French-Colonial-Africa French-Colonial-Africa collect 41 PUs; end with 41 PUs French-Colonial-Africa creates 5 Munitionss in SZ 30
Combat Hit Differential Summary :
Imperial-German-Afrika regular : -0.67 French-Colonial-Africa regular : 0.33 Ottomans regular : -0.50
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 10 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Russians Trigger -infraDuringCombatMove-Russians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Russians Munitions: Russians has 1 Gas-Munitions and 1 Munitions placed in By DKJD 2 Fighters moved from Svastepole to SZ 37 Combat - Russians Trigger -infraDuringCombatMove-Russians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Russians creates battle in territory OVER THE TOP Russians creates battle in territory SZ 37 Battle in SZ 37 Russians attack with 2 Fighters Ottomans defend with 1 Freighter Russians roll dice for 2 Fighters in SZ 37, round 2 : 1/0 hits, 1.00 expected hits Ottomans roll dice for 1 Freighter in SZ 37, round 2 : 0/1 hits, 0.17 expected hits 1 Freighter owned by the Ottomans lost in SZ 37 Russians win with 2 Fighters remaining. Battle score for attacker is 8 Casualties for Ottomans: 1 Freighter Trigger Remove Russians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Russians in By DKJD Non Combat Move - Russians 2 Fighters moved from SZ 37 to Svastepole Turn Complete - Russians
Combat Hit Differential Summary :
Russians regular : 0.00 Ottomans regular : -0.17
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TripleA Turn Summary: Austrians round 10
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 10 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Austrians Trigger -infraDuringCombatMove-Austrians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Austrians Munitions: Austrians has 1 Gas-Munitions and 1 Munitions placed in By DKJD Load Munitions - Austrians Austrians collect 0 PUs; end with 61 PUs Austrians creates 6 Munitionss in SZ 31 Fire Munitions and Combat Move - Austrians 6 Munitionss moved from SZ 31 to Tuscany 3 Infantrys moved from Trieste to SZ 31 1 Field-Artillery moved from Trieste to SZ 31 2 Infantrys moved from Trieste to SZ 31 1 Infantry moved from Trieste to SZ 31 1 Field-Artillery and 6 Infantrys moved from SZ 31 to Tuscany 5 Fighters and 11 Infantrys moved from Venice to Piedmont 5 Zeppelins moved from Trieste to Piedmont 6 Infantrys moved from Vienna to RR 40 1 Armored-Train, 6 Infantrys and 1 Train moved from RR 40 to RR 39 6 Infantrys moved from RR 39 to Venice 1 Armored-Train moved from RR 39 to RR 40 2 Trains moved from RR 39 to RR 40 2 Infantrys moved from Galacia to Vienna 2 Infantrys moved from Moldova to Galacia 1 Infantry moved from Karkov to Moldova 1 Infantry moved from Karkov to Moldova 5 Infantrys moved from Vienna to Trieste Purchase Units - Austrians Austrians buy 1 Factory, 1 Fighter, 1 Heavy-Artillery and 14 Infantrys; Remaining resources: 0 PUs; Combat - Austrians Trigger -infraDuringCombatMove-Austrians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Austrians creates battle in territory OVER THE TOP Austrians creates battle in territory By DKJD Battle in Piedmont Austrians attack with 5 Fighters, 11 Infantrys and 5 Zeppelins Italians defend with 1 Factory and 2 Trenchess; French defend with 6 Elite-Defensive-Infantrys and 2 Infantrys; Americans defend with 4 Field-Artillerys, 2 Fighters and 8 Infantrys Austrians roll dice for 5 Fighters, 11 Infantrys and 5 Zeppelins in Piedmont, round 2 : 7/0 hits, 7.00 expected hits Italians roll dice for 6 Elite-Defensive-Infantrys, 4 Field-Artillerys, 2 Fighters, 10 Infantrys and 2 Trenchess in Piedmont, round 2 : 6/0 hits, 6.00 expected hits 2 Trenchess owned by the Italians, 6 Infantrys owned by the Austrians, 1 Infantry owned by the Americans and 2 Infantrys owned by the French lost in Piedmont Austrians roll dice for 5 Fighters, 5 Infantrys and 5 Zeppelins in Piedmont, round 3 : 5/0 hits, 5.00 expected hits Italians roll dice for 6 Elite-Defensive-Infantrys, 4 Field-Artillerys, 2 Fighters and 7 Infantrys in Piedmont, round 3 : 6/1 hits, 5.50 expected hits 5 Infantrys owned by the Austrians, 5 Infantrys owned by the Americans and 1 Fighter owned by the Austrians lost in Piedmont 5 Zeppelins owned by the Austrians and 4 Fighters owned by the Austrians retreated Italians win, taking By DKJD from French with 6 Elite-Defensive-Infantrys, 4 Field-Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is -8 Casualties for Austrians: 1 Fighter and 11 Infantrys Casualties for Americans: 6 Infantrys Casualties for French: 2 Infantrys Casualties for Italians: 2 Trenchess Battle in Tuscany Austrians attack with 1 Field-Artillery, 6 Infantrys and 6 Munitionss French defend with 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 3 Infantrys Austrians roll dice for 1 Field-Artillery, 6 Infantrys and 6 Munitionss in Tuscany, round 2 : 3/1 hits, 3.50 expected hits Italians roll dice for 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 3 Infantrys in Tuscany, round 2 : 1/1 hits, 1.33 expected hits 1 Infantry owned by the Austrians and 3 Infantrys owned by the French lost in Tuscany 6 Munitionss owned by the Austrians lost in Tuscany Austrians roll dice for 1 Field-Artillery and 5 Infantrys in Tuscany, round 3 : 1/1 hits, 1.33 expected hits Italians roll dice for 3 Elite-Offensive-Infantrys and 1 Field-Artillery in Tuscany, round 3 : 1/1 hits, 0.83 expected hits 1 Infantry owned by the Austrians and 1 Elite-Offensive-Infantry owned by the French lost in Tuscany Austrians roll dice for 1 Field-Artillery and 4 Infantrys in Tuscany, round 4 : 1/1 hits, 1.17 expected hits Italians roll dice for 2 Elite-Offensive-Infantrys and 1 Field-Artillery in Tuscany, round 4 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Austrians and 1 Elite-Offensive-Infantry owned by the French lost in Tuscany Austrians roll dice for 1 Field-Artillery and 3 Infantrys in Tuscany, round 5 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 Elite-Offensive-Infantry and 1 Field-Artillery in Tuscany, round 5 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Austrians and 1 Elite-Offensive-Infantry owned by the French lost in Tuscany Austrians roll dice for 1 Field-Artillery and 2 Infantrys in Tuscany, round 6 : 1/1 hits, 0.83 expected hits Italians roll dice for 1 Field-Artillery in Tuscany, round 6 : 0/1 hits, 0.33 expected hits 1 Field-Artillery owned by the French lost in Tuscany Austrians win, taking Tuscany from Italians with 1 Field-Artillery and 2 Infantrys remaining. Battle score for attacker is 12 Casualties for Austrians: 4 Infantrys and 6 Munitionss Casualties for French: 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 3 Infantrys Trigger Remove Austrians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Austrians in By DKJD Non Combat Move - Austrians 5 Zeppelins moved from Piedmont to Vienna 4 Fighters moved from Piedmont to Venice Place Units - Austrians 1 Factory placed in Venice 1 Heavy-Artillery and 5 Infantrys placed in Trieste 1 Fighter and 9 Infantrys placed in Vienna Turn Complete - Austrians Austrians collect 61 PUs; end with 61 PUs Austrians creates 6 Munitionss in SZ 31 Austrians creates 1 Gas-Munitions in Trieste
Combat Hit Differential Summary :
Italians regular : 0.83 Austrians regular : -0.83
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TripleA Turn Summary: Ottomans round 10
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 10 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Ottomans Trigger -infraDuringCombatMove-Ottomans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Ottomans Munitions: Ottomans has 1 Gas-Munitions and 1 Munitions placed in By DKJD 1 unit repaired. 2 Battlecruisers and 2 Battleships moved from SZ 34 to SZ 37 3 Submarines moved from SZ 34 to SZ 37 Load Munitions - Ottomans Ottomans collect 0 PUs; end with 88 PUs Ottomans creates 6 Munitionss in SZ 37 Fire Munitions and Combat Move - Ottomans Ottomans takes Tunis from French-Colonial-Africa Ottomans takes Tunesia from French-Colonial-Africa 6 Munitionss moved from SZ 37 to Svastepole 1 Field-Artillery and 6 Infantrys moved from Basrah to al-Hasa 4 Infantrys moved from Arar to Jerusalem 4 Infantrys moved from Bagdad to al-Hasa 1 Field-Artillery and 2 Infantrys moved from Egypt to Tobruk 3 Infantrys and 3 Mech-Infantrys moved from Tripoli to Tunesia 2 Field-Artillerys and 3 Infantrys moved from Sirte to Tripoli 2 Infantrys and 2 Mech-Infantrys moved from Greece to Trieste 1 Zeppelin moved from Greece to Northern Sudan 1 Zeppelin moved from Syria to Northern Sudan 1 Zeppelin moved from Greece to Northern Sudan 1 Fighter moved from Syria to Cairo 1 Fighter moved from Greece to Syria 5 Infantrys moved from Syria to RR 66 5 Infantrys and 1 Train moved from RR 66 to RR 70 5 Infantrys moved from RR 70 to Jerusalem 1 Armored-Train and 1 Train moved from RR 55 to RR 60 Purchase Units - Ottomans Ottomans buy 1 Field-Artillery, 1 Fighter, 2 Harbor-Defensess, 13 Infantrys, 2 Mech-Infantrys, 1 Troop-Transport and 1 Zeppelin; Remaining resources: 0 PUs; Combat - Ottomans Trigger -infraDuringCombatMove-Ottomans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Ottomans creates battle in territory OVER THE TOP Battle in Svastepole Ottomans attack with 6 Munitionss Russians defend with 1 AA-Gun, 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Factory, 3 Fighters, 2 Infantrys, 1 Shipyard and 8 Trenchess Ottomans roll dice for 6 Munitionss in Svastepole, round 2 : 2/0 hits, 2.00 expected hits Units damaged: 2 Trenchess owned by the Russians 6 Munitionss owned by the Ottomans lost in Svastepole Russians win with 1 AA-Gun, 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 3 Fighters, 2 Infantrys and 8 Trenchess remaining. Battle score for attacker is 0 Casualties for Ottomans: 6 Munitionss Battle in Northern Sudan Ottomans attack with 3 Zeppelins British-Commonwealth defend with 1 Bomber Ottomans roll dice for 3 Zeppelins in Northern Sudan, round 2 : 0/1 hits, 0.50 expected hits British-Commonwealth roll dice for 1 Bomber in Northern Sudan, round 2 : 0/1 hits, 0.17 expected hits Ottomans roll dice for 3 Zeppelins in Northern Sudan, round 3 : 1/1 hits, 0.50 expected hits British-Commonwealth roll dice for 1 Bomber in Northern Sudan, round 3 : 0/1 hits, 0.17 expected hits 1 Bomber owned by the British-Commonwealth lost in Northern Sudan Ottomans win with 3 Zeppelins remaining. Battle score for attacker is 12 Casualties for British-Commonwealth: 1 Bomber Battle in al-Hasa Ottomans attack with 1 Field-Artillery and 10 Infantrys British-Commonwealth defend with 1 Infantry Ottomans roll dice for 1 Field-Artillery and 10 Infantrys in al-Hasa, round 2 : 2/1 hits, 2.17 expected hits British-Commonwealth roll dice for 1 Infantry in al-Hasa, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the British-Commonwealth and 1 Infantry owned by the Ottomans lost in al-Hasa Ottomans takes al-Hasa from British-Commonwealth Ottomans win with 1 Field-Artillery and 9 Infantrys remaining. Battle score for attacker is 0 Casualties for Ottomans: 1 Infantry Casualties for British-Commonwealth: 1 Infantry Trigger Remove Ottomans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Ottomans in By DKJD Non Combat Move - Ottomans 3 Zeppelins moved from Northern Sudan to Cairo Place Units - Ottomans 1 Troop-Transport placed in SZ 36 2 Harbor-Defensess placed in SZ 34 2 Infantrys and 2 Mech-Infantrys placed in Greece 1 Field-Artillery, 1 Fighter and 2 Infantrys placed in Cairo 6 Infantrys placed in Syria Ottomans undo move 5. 4 Infantrys placed in Syria 1 Infantry placed in Syria 4 Infantrys and 1 Zeppelin placed in Istanbul Turn Complete - Ottomans Ottomans collect 85 PUs; end with 85 PUs Ottomans creates 6 Munitionss in SZ 37
Combat Hit Differential Summary :
British-Commonwealth regular : 0.50 Ottomans regular : -0.17
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 10 Move Battleships/Cruisers, Heavy Artillery, and Railguns - British Trigger -infraDuringCombatMove-British-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add British Munitions: British has 1 Gas-Munitions and 1 Munitions placed in By DKJD Load Munitions - British British collect 0 PUs; end with 52 PUs British creates 2 Munitionss in SZ 8 Fire Munitions and Combat Move - British 1 Bomber moved from London to Soissons 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Infantrys moved from Soissons to Vimy 1 Field-Artillery, 4 Fighters, 2 Infantrys and 1 Tank moved from Argonne to Vimy 1 Infantry moved from Paschendale to Vimy 1 Infantry moved from Ypres to Somme 3 Elite-Offensive-Infantrys, 2 Field-Artillerys and 4 Infantrys moved from Arras to Somme 2 Infantrys moved from Flanders to Ypres 2 Elite-Offensive-Infantrys and 1 Field-Artillery moved from Flanders to Ypres 1 Armored-Train and 1 Train moved from RR 128 to RR 118 7 Infantrys moved from Picardy to Flanders Purchase Units - British British buy 1 Bomber, 2 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 4 Infantrys and 1 Zeppelin; Remaining resources: 0 PUs; Combat - British Trigger -infraDuringCombatMove-British-2: Setting isInfrastructure to false for unitAttachment attached to Trenches British creates battle in territory OVER THE TOP British creates battle in territory By DKJD Battle in Vimy British attack with 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 2 Field-Artillerys, 4 Fighters, 5 Infantrys and 1 Tank Germans defend with 1 Cavalry, 1 Factory, 6 Field-Artillerys, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 3 Trenchess British roll dice for 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 2 Field-Artillerys, 4 Fighters, 5 Infantrys and 1 Tank in Vimy, round 2 : 6/0 hits, 6.00 expected hits Germans roll dice for 1 Cavalry, 6 Field-Artillerys, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 3 Trenchess in Vimy, round 2 : 6/1 hits, 5.50 expected hits Units damaged: 1 Tank owned by the British 3 Trenchess owned by the Germans, 3 Infantrys owned by the Germans and 5 Infantrys owned by the British lost in Vimy British roll dice for 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 2 Field-Artillerys, 4 Fighters and 1 Tank in Vimy, round 3 : 5/1 hits, 5.17 expected hits Germans roll dice for 1 Cavalry, 6 Field-Artillerys, 2 Fighters, 2 Heavy-Artillerys and 3 Infantrys in Vimy, round 3 : 5/0 hits, 5.00 expected hits 3 Infantrys owned by the Germans, 1 Cavalry owned by the Germans, 1 Field-Artillery owned by the Germans, 2 Elite-Offensive-Infantrys owned by the British and 3 Elite-Defensive-Infantrys owned by the British lost in Vimy British roll dice for 1 Elite-Offensive-Infantry, 2 Field-Artillerys, 4 Fighters and 1 Tank in Vimy, round 4 : 4/1 hits, 3.83 expected hits Germans roll dice for 5 Field-Artillerys, 2 Fighters and 2 Heavy-Artillerys in Vimy, round 4 : 4/0 hits, 4.00 expected hits 1 Fighter owned by the British, 2 Field-Artillerys owned by the British, 4 Field-Artillerys owned by the Germans and 1 Elite-Offensive-Infantry owned by the British lost in Vimy British roll dice for 3 Fighters and 1 Tank in Vimy, round 5 : 2/1 hits, 2.17 expected hits Germans roll dice for 1 Field-Artillery, 2 Fighters and 2 Heavy-Artillerys in Vimy, round 5 : 2/1 hits, 2.67 expected hits 1 Fighter owned by the Germans, 2 Fighters owned by the British and 1 Field-Artillery owned by the Germans lost in Vimy British roll dice for 1 Fighter and 1 Tank in Vimy, round 6 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 Fighter and 2 Heavy-Artillerys in Vimy, round 6 : 1/1 hits, 1.83 expected hits 1 Fighter owned by the Germans and 1 Fighter owned by the British lost in Vimy British roll dice for 1 Tank in Vimy, round 7 : 1/1 hits, 0.67 expected hits Germans roll dice for 2 Heavy-Artillerys in Vimy, round 7 : 1/1 hits, 1.33 expected hits 1 Tank owned by the British and 1 Heavy-Artillery owned by the Germans lost in Vimy Germans win, taking By DKJD from Austrians with 1 Heavy-Artillery remaining. Battle score for attacker is -1 Casualties for British: 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 2 Field-Artillerys, 4 Fighters, 5 Infantrys and 1 Tank Casualties for Germans: 1 Cavalry, 6 Field-Artillerys, 2 Fighters, 1 Heavy-Artillery, 6 Infantrys and 3 Trenchess Battle in Somme British attack with 3 Elite-Offensive-Infantrys, 2 Field-Artillerys and 5 Infantrys Germans defend with 1 Infantry British roll dice for 3 Elite-Offensive-Infantrys, 2 Field-Artillerys and 5 Infantrys in Somme, round 2 : 3/1 hits, 2.83 expected hits Germans roll dice for 1 Infantry in Somme, round 2 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the Germans lost in Somme British win, taking Somme from Germans with 3 Elite-Offensive-Infantrys, 2 Field-Artillerys and 5 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Trigger Remove British Munitions 1: has removed 2 Munitionss owned by British in SZ 8 Trigger Remove British Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British in By DKJD Non Combat Move - British Place Units - British 1 Bomber, 1 Field-Artillery and 1 Zeppelin placed in Flanders 2 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 4 Infantrys placed in London Turning on Edit Mode EDIT: Removing units owned by British from Soissons: 1 AA-Gun EDIT: Adding units owned by British to Somme: 1 AA-Gun EDIT: Removing units owned by British from Argonne: 1 AA-Gun EDIT: Adding units owned by British to Soissons: 1 AA-Gun EDIT: Turning off Edit Mode Turn Complete - British British collect 54 PUs; end with 54 PUs British creates 2 Munitionss in SZ 8
Combat Hit Differential Summary :
Germans regular : -1.50 British regular : 0.17
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TripleA Turn Summary: British-Commonwealth round 10
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 10 Move Battleships/Cruisers, Heavy Artillery, and Railguns - British-Commonwealth Trigger -infraDuringCombatMove-British-Commonwealth-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add British-Commonwealth Munitions: British-Commonwealth has 1 Gas-Munitions and 1 Munitions placed in By DKJD British-Commonwealth takes Egypt from Ottomans British-Commonwealth takes Be'er Sheva from Ottomans 3 Elite-Defensive-Infantrys moved from S. Africa to Luderitz 1 Infantry moved from Hurghada to Egypt 1 Elite-Offensive-Infantry moved from Tabuk to Be'er Sheva 1 Cavalry, 1 Elite-Defensive-Infantry, 2 Field-Artillerys and 1 Infantry moved from Hejaz to Tabuk 1 Troop-Transport moved from SZ 38 to SZ 41 3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys moved from Oman to SZ 41 3 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 1 Troop-Transport moved from SZ 41 to SZ 38 3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys moved from SZ 38 to Tabuk British-Commonwealth undo move 8. British-Commonwealth undo move 7. British-Commonwealth undo move 6. British-Commonwealth undo move 5. British-Commonwealth undo move 4. British-Commonwealth undo move 3. British-Commonwealth undo move 2. British-Commonwealth undo move 1. 1 Battlecruiser moved from SZ 48 to SZ 42 Load Munitions - British-Commonwealth British-Commonwealth collect 0 PUs; end with 57 PUs British-Commonwealth creates 4 Munitionss in SZ 38 British-Commonwealth creates 1 Munitions in SZ 42 British-Commonwealth creates 2 Munitionss in SZ 66 Fire Munitions and Combat Move - British-Commonwealth British-Commonwealth takes Be'er Sheva from Ottomans British-Commonwealth takes Egypt from Ottomans 1 Cavalry, 1 Elite-Defensive-Infantry, 2 Field-Artillerys and 1 Infantry moved from Hejaz to Tabuk 1 Elite-Offensive-Infantry moved from Tabuk to Be'er Sheva 1 Infantry moved from Hurghada to Egypt 2 Cavalrys moved from Hurghada to Egypt 1 Troop-Transport moved from SZ 38 to SZ 41 1 Bomber moved from I. Somaliland to al-Hasa British-Commonwealth undo move 6. 1 Bomber and 2 Zeppelins moved from Oman to Cairo 4 Munitionss moved from SZ 38 to Cairo 1 Munitions moved from SZ 42 to British E. Africa 3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys moved from Oman to SZ 41 3 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 1 Troop-Transport moved from SZ 41 to SZ 38 3 Elite-Defensive-Infantrys moved from SZ 38 to Tabuk 2 Elite-Offensive-Infantrys moved from SZ 38 to Tabuk 2 Freighters moved from SZ 43 to SZ 44 3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys moved from India to SZ 44 3 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 2 Freighters moved from SZ 44 to SZ 43 3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys moved from SZ 43 to Oman 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Troop-Transport moved from SZ 48 to SZ 42 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 1 Field-Artillery moved from SZ 42 to Oman 1 Bomber moved from I. Somaliland to British E. Africa 2 Elite-Offensive-Infantrys and 1 Infantry moved from Australia to SZ 66 1 Battleship, 2 Elite-Offensive-Infantrys, 1 Freighter and 1 Infantry moved from SZ 66 to SZ 48 2 Elite-Defensive-Infantrys moved from S. Africa to Luderitz 1 Elite-Defensive-Infantry moved from S. Africa to Luderitz Purchase Units - British-Commonwealth British-Commonwealth buy 1 Destroyer, 2 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys, 1 Freighter, 1 Infantry and 6 Trenchess; Remaining resources: 0 PUs; Combat - British-Commonwealth Trigger -infraDuringCombatMove-British-Commonwealth-2: Setting isInfrastructure to false for unitAttachment attached to Trenches British-Commonwealth creates battle in territory OVER THE TOP Strategic bombing raid in Cairo Ottomans roll AA dice in Cairo : 1/1 hits, 1.17 expected hits 1 Munitions killed by AA Bombing raid in Cairo rolls: 2,1,0,2,1,2 and causes: 8 damage to unit: Factory Bombing raid in Cairo causes 8 damage total. 3 Munitionss owned by the British-Commonwealth lost in Cairo Battle in British E. Africa British-Commonwealth attack with 1 Bomber and 1 Munitions Imperial-German-Afrika defend with 1 Infantry British-Commonwealth roll dice for 1 Bomber and 1 Munitions in British E. Africa, round 2 : 0/1 hits, 0.83 expected hits Imperial-German-Afrika roll dice for 1 Infantry in British E. Africa, round 2 : 0/1 hits, 0.17 expected hits 1 Munitions owned by the British-Commonwealth lost in British E. Africa British-Commonwealth roll dice for 1 Bomber in British E. Africa, round 3 : 0/1 hits, 0.50 expected hits Imperial-German-Afrika roll dice for 1 Infantry in British E. Africa, round 3 : 1/1 hits, 0.17 expected hits 1 Bomber owned by the British-Commonwealth lost in British E. Africa Imperial-German-Afrika win . Battle score for attacker is -12 Casualties for British-Commonwealth: 1 Bomber and 1 Munitions Battle in Luderitz British-Commonwealth attack with 3 Elite-Defensive-Infantrys Imperial-German-Afrika defend with 1 Infantry British-Commonwealth roll dice for 3 Elite-Defensive-Infantrys in Luderitz, round 2 : 1/1 hits, 0.50 expected hits Imperial-German-Afrika roll dice for 1 Infantry in Luderitz, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Imperial-German-Afrika and 1 Elite-Defensive-Infantry owned by the British-Commonwealth lost in Luderitz British-Commonwealth takes Luderitz from Imperial-German-Afrika British-Commonwealth win . Battle score for attacker is -1 Casualties for British-Commonwealth: 1 Elite-Defensive-Infantry Casualties for Imperial-German-Afrika: 1 Infantry Trigger Remove British-Commonwealth Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British-Commonwealth in By DKJD Trigger Remove British-Commonwealth Munitions 1: has removed 2 Munitionss owned by British-Commonwealth in SZ 66 Non Combat Move - British-Commonwealth 1 Bomber and 2 Zeppelins moved from Cairo to Tabuk Place Units - British-Commonwealth 1 Destroyer and 1 Freighter placed in SZ 66 2 Elite-Offensive-Infantrys and 1 Infantry placed in Australia 2 Elite-Defensive-Infantrys and 3 Elite-Offensive-Infantrys placed in India 2 Trenchess placed in Tabuk 2 Trenchess placed in Rhodesia 2 Trenchess placed in Oman Turn Complete - British-Commonwealth British-Commonwealth collect 58 PUs; end with 58 PUs British-Commonwealth creates 4 Munitionss in SZ 38 British-Commonwealth creates 1 Munitions in SZ 42 British-Commonwealth creates 2 Munitionss in SZ 48
Combat Hit Differential Summary :
Imperial-German-Afrika regular : 1.50 British-Commonwealth regular : -0.83 Ottomans AA : -0.17
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 10 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Americans Trigger -infraDuringCombatMove-Americans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Americans Munitions: Americans has 1 Gas-Munitions and 1 Munitions placed in By DKJD 4 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 2 Infantrys and 2 Tanks moved from Bordeaux to Marseilles 1 Fighter moved from Argonne to Rhiems 1 Field-Artillery and 4 Infantrys moved from Argonne to Vimy 1 Field-Artillery moved from Chaumont to Rhiems 2 Freighters and 1 Troop-Transport moved from SZ 22 to SZ 20 2 Elite-Offensive-Infantrys, 2 Tanks and 1 Troop-Transport moved from SZ 20 to SZ 22 2 Elite-Offensive-Infantrys and 2 Tanks moved from SZ 22 to Bordeaux 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 4 Infantrys and 2 Tanks moved from United States to SZ 24 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 4 Infantrys, 2 Tanks and 2 Troop-Transports moved from SZ 24 to SZ 20 Load Munitions - Americans Americans collect 0 PUs; end with 56 PUs Purchase Units - Americans Americans buy 1 Battlecruiser, 1 Elite-Offensive-Infantry, 1 Infantry, 2 Tanks and 1 Troop-Transport; Remaining resources: 0 PUs; Combat - Americans Trigger -infraDuringCombatMove-Americans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Americans creates battle in territory OVER THE TOP Americans creates battle in territory Rhiems Americans creates battle in territory Vimy Battle in Rhiems Americans attack with 1 Field-Artillery and 1 Fighter Germans defend with 1 Cavalry Americans roll dice for 1 Field-Artillery and 1 Fighter in Rhiems, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 Cavalry in Rhiems, round 2 : 0/1 hits, 0.17 expected hits 1 Cavalry owned by the Germans lost in Rhiems Americans win, taking Rhiems from Germans with 1 Field-Artillery and 1 Fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 Cavalry Battle in Vimy Americans attack with 1 Field-Artillery and 4 Infantrys Germans defend with 1 Factory and 1 Heavy-Artillery Americans roll dice for 1 Field-Artillery and 4 Infantrys in Vimy, round 2 : 2/1 hits, 1.17 expected hits Germans roll dice for 1 Heavy-Artillery in Vimy, round 2 : 0/1 hits, 0.67 expected hits 1 Heavy-Artillery owned by the Germans lost in Vimy Americans win, taking Vimy from Germans with 1 Field-Artillery and 4 Infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 1 Heavy-Artillery Trigger Remove Americans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Americans in By DKJD Non Combat Move - Americans 1 Fighter moved from Rhiems to Soissons Place Units - Americans 1 Battlecruiser and 1 Troop-Transport placed in SZ 24 1 Elite-Offensive-Infantry, 1 Infantry and 2 Tanks placed in United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Americans creates 1 Munitions in SZ 24
Combat Hit Differential Summary :
Americans regular : 1.00 Germans regular : -0.83
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 11 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Germans Trigger -infraDuringCombatMove-Germans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Germans Munitions: Germans has 1 Gas-Munitions and 1 Munitions placed in By DKJD 1 Armored-Train and 1 Train moved from RR 39 to RR 20 5 Railguns moved from RR 141 to RR 39 1 Heavy-Artillery moved from Venice to Piedmont 2 Heavy-Artillerys moved from Brussels to Vimy 1 Cavalry moved from Metz to Ardennes 1 Cavalry moved from Luneville to Douamont 1 Cavalry moved from Bar-Le-Duc to Metz 1 Cavalry moved from Bar-Le-Duc to Douamont Load Munitions - Germans Germans collect 0 PUs; end with 132 PUs Germans creates 1 Gas-Munitions in Innsbruck Germans creates 10 Munitionss in Kiel Germans creates 1 Gas-Munitions in Piedmont Germans creates 10 Munitionss in RR 39 Germans creates 3 Gas-Munitionss in Smolensk Germans creates 2 Gas-Munitionss in Vimy Fire Munitions and Combat Move - Germans 20 Infantrys moved from Venice to Piedmont 1 Zeppelin moved from Innsbruck to Piedmont 1 Zeppelin moved from Berlin to Piedmont 1 Bomber moved from Vienna to Piedmont 10 Munitionss moved from RR 39 to Piedmont 1 Fighter moved from Serbia to Venice 1 Fighter moved from Galacia to Venice 1 Heavy-Artillery and 12 Infantrys moved from Innsbruck to Venice 1 Submarine moved from SZ 10 to SZ 7 Germans take SZ 7 from British 2 Fighters moved from Kiel to Cologne 1 Bomber moved from Kiel to Bavaria 1 Bomber moved from Bavaria to Innsbruck 1 Cavalry moved from Moscow to Smolensk 2 Cavalrys, 2 Field-Artillerys and 3 Heavy-Artillerys moved from Smolensk to Belarus 3 Cavalrys moved from Belarus to Galacia 1 Infantry moved from Poland to Galacia 1 Infantry moved from Belarus to Poland 1 Infantry moved from Belarus to Poland 1 Infantry moved from Belarus to Poland 1 Infantry moved from Vilnius to Poland 1 Infantry moved from Brussels to Vimy 1 Zeppelin moved from Brussels to Vimy 1 Red-Baron moved from Bar-Le-Duc to Rhiems 1 Cavalry moved from Bar-Le-Duc to Rhiems Purchase Units - Germans Germans buy 1 Battleship, 9 Cavalrys, 2 Harbor-Defensess, 2 Heavy-Artillerys, 7 Infantrys, 5 Submarines and 2 Trenchess; Remaining resources: 0 PUs; Combat - Germans Trigger -infraDuringCombatMove-Germans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Germans creates battle in territory OVER THE TOP Germans creates battle in territory By DKJD Battle in Rhiems Germans attack with 1 Cavalry and 1 Red-Baron Americans defend with 1 Field-Artillery Germans roll dice for 1 Cavalry and 1 Red-Baron in Rhiems, round 2 : 1/0 hits, 1.00 expected hits French roll dice for 1 Field-Artillery in Rhiems, round 2 : 1/1 hits, 0.33 expected hits 1 Field-Artillery owned by the Americans and 1 Cavalry owned by the Germans lost in Rhiems Germans win, taking By DKJD from British with 1 Red-Baron remaining. Battle score for attacker is 1 Casualties for Germans: 1 Cavalry Casualties for Americans: 1 Field-Artillery Battle in Vimy Germans attack with 2 Gas-Munitionss, 2 Heavy-Artillerys, 1 Infantry and 1 Zeppelin Americans defend with 1 Factory, 1 Field-Artillery and 4 Infantrys Germans roll Gas dice in Vimy : 1/1 hits, 1.33 expected hits 1 Infantry owned by the Americans lost in Vimy Germans roll dice for 2 Gas-Munitionss, 2 Heavy-Artillerys, 1 Infantry and 1 Zeppelin in Vimy, round 2 : 2/0 hits, 2.00 expected hits Americans roll dice for 1 Field-Artillery and 3 Infantrys in Vimy, round 2 : 1/1 hits, 0.83 expected hits 2 Infantrys owned by the Americans and 1 Zeppelin owned by the Germans lost in Vimy 2 Gas-Munitionss owned by the Germans lost in Vimy Germans roll dice for 2 Heavy-Artillerys and 1 Infantry in Vimy, round 3 : 2/1 hits, 1.67 expected hits Americans roll dice for 1 Field-Artillery and 1 Infantry in Vimy, round 3 : 0/1 hits, 0.50 expected hits 1 Field-Artillery owned by the Americans and 1 Infantry owned by the Americans lost in Vimy Germans win, taking Vimy from Americans with 2 Heavy-Artillerys and 1 Infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 Field-Artillery and 4 Infantrys Casualties for Germans: 2 Gas-Munitionss and 1 Zeppelin Battle in Piedmont Germans attack with 1 Bomber, 1 Gas-Munitions, 1 Heavy-Artillery, 20 Infantrys, 10 Munitionss and 2 Zeppelins Italians defend with 5 Elite-Defensive-Infantrys, 1 Factory, 1 Infantry and 2 Trenchess; French defend with 6 Elite-Defensive-Infantrys; Americans defend with 4 Field-Artillerys, 2 Fighters and 2 Infantrys Germans roll Gas dice in Piedmont : 0/1 hits, 0.67 expected hits Germans roll dice for 1 Bomber, 1 Gas-Munitions, 1 Heavy-Artillery, 20 Infantrys, 10 Munitionss and 2 Zeppelins in Piedmont, round 2 : 9/1 hits, 9.50 expected hits Italians roll dice for 11 Elite-Defensive-Infantrys, 4 Field-Artillerys, 2 Fighters, 3 Infantrys and 2 Trenchess in Piedmont, round 2 : 7/1 hits, 6.50 expected hits 2 Trenchess owned by the Italians, 2 Infantrys owned by the Americans, 7 Infantrys owned by the Germans, 1 Infantry owned by the Italians and 2 Elite-Defensive-Infantrys owned by the Italians lost in Piedmont 1 Gas-Munitions owned by the Germans and 10 Munitionss owned by the Germans lost in Piedmont Germans roll dice for 1 Bomber, 1 Heavy-Artillery, 13 Infantrys and 2 Zeppelins in Piedmont, round 3 : 5/0 hits, 5.00 expected hits Italians roll dice for 9 Elite-Defensive-Infantrys, 4 Field-Artillerys and 2 Fighters in Piedmont, round 3 : 6/1 hits, 5.33 expected hits 6 Infantrys owned by the Germans and 5 Elite-Defensive-Infantrys owned by the French lost in Piedmont Germans roll dice for 1 Bomber, 1 Heavy-Artillery, 7 Infantrys and 2 Zeppelins in Piedmont, round 4 : 4/0 hits, 4.00 expected hits Italians roll dice for 4 Elite-Defensive-Infantrys, 4 Field-Artillerys and 2 Fighters in Piedmont, round 4 : 3/1 hits, 3.67 expected hits 3 Infantrys owned by the Germans, 3 Elite-Defensive-Infantrys owned by the Italians and 1 Elite-Defensive-Infantry owned by the French lost in Piedmont Germans roll dice for 1 Bomber, 1 Heavy-Artillery, 4 Infantrys and 2 Zeppelins in Piedmont, round 5 : 4/1 hits, 3.17 expected hits Italians roll dice for 4 Field-Artillerys and 2 Fighters in Piedmont, round 5 : 2/1 hits, 2.33 expected hits 4 Field-Artillerys owned by the Americans and 2 Infantrys owned by the Germans lost in Piedmont Germans roll dice for 1 Bomber, 1 Heavy-Artillery, 2 Infantrys and 2 Zeppelins in Piedmont, round 6 : 2/1 hits, 2.50 expected hits Italians roll dice for 2 Fighters in Piedmont, round 6 : 1/0 hits, 1.00 expected hits 2 Fighters owned by the Americans and 1 Infantry owned by the Germans lost in Piedmont Germans win, taking Piedmont from Italians with 1 Bomber, 1 Heavy-Artillery, 1 Infantry and 2 Zeppelins remaining. Battle score for attacker is 43 Casualties for Germans: 1 Gas-Munitions, 19 Infantrys and 10 Munitionss Casualties for Americans: 4 Field-Artillerys, 2 Fighters and 2 Infantrys Casualties for Italians: 5 Elite-Defensive-Infantrys, 1 Infantry and 2 Trenchess Casualties for French: 6 Elite-Defensive-Infantrys Trigger Remove Germans Munitions 1: has removed 3 Gas-Munitionss owned by Germans in Smolensk Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Germans in By DKJD Trigger Remove Germans Munitions 1: has removed 10 Munitionss owned by Germans in Kiel Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Innsbruck Non Combat Move - Germans 2 Zeppelins moved from Piedmont to Innsbruck 1 Bomber moved from Piedmont to Innsbruck 6 Infantrys moved from Bavaria to Innsbruck 10 Infantrys moved from Berlin to RR 20 10 Infantrys and 2 Trains moved from RR 20 to RR 122 1 Train moved from RR 122 to RR 20 10 Infantrys moved from RR 122 to Northern Rhineland 1 Red-Baron moved from Rhiems to Bar-Le-Duc Place Units - Germans 2 Harbor-Defensess placed in SZ 7 1 Battleship and 5 Submarines placed in SZ 7 2 Heavy-Artillerys, 1 Infantry and 2 Trenchess placed in Brussels 6 Cavalrys placed in Bavaria 3 Cavalrys and 6 Infantrys placed in Berlin Turn Complete - Germans Germans collect 135 PUs; end with 135 PUs Germans creates 3 Gas-Munitionss in Belarus Germans creates 2 Gas-Munitionss in Brussels Germans creates 10 Munitionss in Kiel Germans creates 1 Gas-Munitions in Piedmont Germans creates 10 Munitionss in RR 39 Germans creates 2 Munitionss in SZ 7 Germans creates 1 Gas-Munitions in Venice Germans creates 2 Gas-Munitionss in Vimy
Combat Hit Differential Summary :
Germans Gas : -1.00 Americans regular : -0.33 Italians regular : 0.17 French regular : 0.67 Germans regular : 0.17
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TripleA Turn Summary: Imperial-German-Afrika round 11
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 11 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Imperial-German-Afrika Trigger -infraDuringCombatMove-Imperial-German-Afrika-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Imperial-German-Afrika Munitions: Imperial-German-Afrika has 1 Gas-Munitions and 1 Munitions placed in By DKJD Load Munitions - Imperial-German-Afrika Imperial-German-Afrika collect 0 PUs; end with 23 PUs Imperial-German-Afrika creates 10 Munitionss in German E. Afrika Fire Munitions and Combat Move - Imperial-German-Afrika Imperial-German-Afrika takes I. Somaliland from Italians Imperial-German-Afrika takes Southern Sudan from British-Commonwealth 10 Munitionss moved from German E. Afrika to Rhodesia 1 Bomber moved from German E. Afrika to Rhodesia 5 Infantrys moved from German E. Afrika to Rhodesia 1 Infantry moved from British E. Africa to I. Somaliland 1 Infantry moved from Niangara to Southern Sudan 4 Infantrys moved from Mumbaza to Niangara 7 Infantrys moved from German E. Afrika to Rhodesia Purchase Units - Imperial-German-Afrika Imperial-German-Afrika buy 1 Bomber and 5 Infantrys; Remaining resources: 1 PUs; Combat - Imperial-German-Afrika Trigger -infraDuringCombatMove-Imperial-German-Afrika-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Imperial-German-Afrika creates battle in territory OVER THE TOP Battle in Rhodesia Imperial-German-Afrika attack with 1 Bomber, 12 Infantrys and 10 Munitionss French-Colonial-Africa defend with 4 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys and 7 Field-Artillerys; British-Commonwealth defend with 2 Trenchess Imperial-German-Afrika roll dice for 1 Bomber, 12 Infantrys and 10 Munitionss in Rhodesia, round 2 : 6/0 hits, 6.00 expected hits British-Commonwealth roll dice for 4 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys, 7 Field-Artillerys and 2 Trenchess in Rhodesia, round 2 : 5/1 hits, 4.50 expected hits 1 Elite-Offensive-Infantry owned by the French-Colonial-Africa, 5 Infantrys owned by the Imperial-German-Afrika, 1 Elite-Defensive-Infantry owned by the French-Colonial-Africa and 2 Trenchess owned by the British-Commonwealth lost in Rhodesia 10 Munitionss owned by the Imperial-German-Afrika lost in Rhodesia 1 Bomber owned by the Imperial-German-Afrika retreated 7 Infantrys owned by the Imperial-German-Afrika retreated to German E. Afrika British-Commonwealth win . Battle score for attacker is 2 Casualties for Imperial-German-Afrika: 5 Infantrys and 10 Munitionss Casualties for British-Commonwealth: 2 Trenchess Casualties for French-Colonial-Africa: 1 Elite-Defensive-Infantry and 1 Elite-Offensive-Infantry Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Imperial-German-Afrika in By DKJD Non Combat Move - Imperial-German-Afrika 1 Bomber moved from Rhodesia to German E. Afrika Place Units - Imperial-German-Afrika 1 Bomber and 5 Infantrys placed in German E. Afrika Turn Complete - Imperial-German-Afrika Imperial-German-Afrika collect 17 PUs; end with 18 PUs Imperial-German-Afrika creates 10 Munitionss in German E. Afrika
Combat Hit Differential Summary :
Imperial-German-Afrika regular : 0.00 British-Commonwealth regular : 0.50
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Even though German Afrika is still in the fight, they're stuck at their capital and are pretty toothless at this point, so the British Commonwealth forces have turned their eye towards retaking Cairo/Egypt....
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 11 Move Battleships/Cruisers, Heavy Artillery, and Railguns - French Trigger -infraDuringCombatMove-French-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add French Munitions: French has 1 Gas-Munitions and 1 Munitions placed in By DKJD 2 Battlecruisers and 3 Battleships moved from SZ 30 to SZ 35 French take SZ 35 from Ottomans Load Munitions - French French collect 0 PUs; end with 65 PUs French creates 8 Munitionss in SZ 35 Fire Munitions and Combat Move - French 8 Munitionss moved from SZ 35 to Jerusalem 3 Elite-Defensive-Infantrys moved from Marseilles to Piedmont 1 Zeppelin moved from Marseilles to Piedmont 6 Infantrys moved from Paris to Marseilles 1 Armored-Train and 1 Train moved from RR 27 to RR 17 6 Infantrys moved from Picardy to RR 17 1 Armored-Train, 6 Infantrys and 1 Train moved from RR 17 to RR 37 6 Infantrys moved from RR 37 to Marseilles 2 Infantrys moved from Picardy to Compiegne 1 Elite-Offensive-Infantry, 1 Field-Artillery and 4 Infantrys moved from Chantilly to Soissons Purchase Units - French French buy 3 Cavalrys, 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 12 Infantrys and 1 Zeppelin; Remaining resources: 0 PUs; Combat - French Trigger -infraDuringCombatMove-French-2: Setting isInfrastructure to false for unitAttachment attached to Trenches French creates battle in territory OVER THE TOP French creates battle in territory By DKJD Battle in Jerusalem French attack with 8 Munitionss Ottomans defend with 10 Infantrys and 3 Trenchess French roll dice for 8 Munitionss in Jerusalem, round 2 : 3/1 hits, 2.67 expected hits Units damaged: 3 Trenchess owned by the Ottomans 8 Munitionss owned by the French lost in Jerusalem Ottomans win, taking By DKJD from Germans with 10 Infantrys and 3 Trenchess remaining. Battle score for attacker is 0 Casualties for French: 8 Munitionss Battle in Piedmont French attack with 3 Elite-Defensive-Infantrys and 1 Zeppelin Germans defend with 1 Factory, 1 Heavy-Artillery and 1 Infantry French roll dice for 3 Elite-Defensive-Infantrys and 1 Zeppelin in Piedmont, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Heavy-Artillery and 1 Infantry in Piedmont, round 2 : 0/1 hits, 0.83 expected hits 1 Infantry owned by the Germans lost in Piedmont French roll dice for 3 Elite-Defensive-Infantrys and 1 Zeppelin in Piedmont, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Heavy-Artillery in Piedmont, round 3 : 1/1 hits, 0.67 expected hits 1 Heavy-Artillery owned by the Germans and 1 Elite-Defensive-Infantry owned by the French lost in Piedmont French win, taking Piedmont from Germans with 2 Elite-Defensive-Infantrys and 1 Zeppelin remaining. Battle score for attacker is 9 Casualties for Germans: 1 Heavy-Artillery and 1 Infantry Casualties for French: 1 Elite-Defensive-Infantry Trigger Remove French Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French in By DKJD Non Combat Move - French 1 Zeppelin moved from Piedmont to Marseilles 5 Destroyers moved from SZ 30 to SZ 35 1 Submarine moved from SZ 30 to SZ 35 3 Submarines moved from SZ 29 to SZ 30 1 Freighter moved from SZ 29 to SZ 30 Place Units - French 3 Cavalrys placed in Chantilly 1 Zeppelin placed in Paris 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Infantry placed in Marseilles 6 Infantrys placed in Burgundy 5 Infantrys placed in Picardy Turn Complete - French French collect 66 PUs; end with 66 PUs French creates 8 Munitionss in SZ 35
Combat Hit Differential Summary :
French regular : 1.00 Germans regular : -0.50