Into the storm
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4 Research Technology - Japanese Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 fighter moved from 35 Sea Zone to India 1 fighter moved from 35 Sea Zone to 38 Sea Zone 1 fighter moved from Burma to India 1 bomber moved from Burma to India 1 armour moved from French Indo-China Thailand to India 1 infantry moved from Hupeh to Sikang Japanese take Sikang from Chinese 1 armour moved from Hupeh to French Indo-China Thailand Japanese take Yunnan from Chinese 2 infantry moved from Kiangsu to Fukien 2 infantry moved from Kiangsu to Manchuria 1 transport moved from 61 Sea Zone to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Manchuria 1 bomber moved from Japan to Fukien 1 fighter moved from Japan to Manchuria 1 fighter moved from 61 Sea Zone to 51 Sea Zone Combat - Japanese Battle in 51 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 51 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 38 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans submerged 1 transport owned by the Americans lost in 38 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Fukien Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Fukien, round 2 : 1/0 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Manchuria Japanese attack with 1 fighter and 4 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 4 infantry in Manchuria, round 2 : 1/1 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in India Japanese attack with 1 armour, 1 bomber and 2 fighters Russians defend with 2 armour Japanese roll dice for 1 armour, 1 bomber and 2 fighters in India, round 2 : 2/1 hits, 2,17 expected hits British roll dice for 2 armour in India, round 2 : 1/0 hits, 1,00 expected hits 1 fighter owned by the Japanese and 2 armour owned by the Russians lost in India Japanese win, taking India from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 fighter Casualties for Russians: 2 armour Non Combat Move - Japanese 1 infantry moved from Hupeh to Sikang 1 infantry moved from Ningxia to Sikang 1 battleship, 1 carrier and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 38 Sea Zone to 36 Sea Zone 1 battleship moved from 61 Sea Zone to 36 Sea Zone 1 destroyer moved from 61 Sea Zone to 36 Sea Zone 1 cruiser moved from 61 Sea Zone to 36 Sea Zone 1 carrier moved from 61 Sea Zone to 62 Sea Zone 1 fighter moved from India to 36 Sea Zone 1 bomber moved from India to French Indo-China Thailand 1 bomber moved from Fukien to French Indo-China Thailand 1 transport moved from 61 Sea Zone to 50 Sea Zone 2 infantry moved from Philippine Islands to 50 Sea Zone 2 infantry and 1 transport moved from 50 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 fighter moved from Manchuria to 62 Sea Zone 2 submarines moved from 62 Sea Zone to 36 Sea Zone 1 fighter moved from 51 Sea Zone to 62 Sea Zone 1 fighter moved from 61 Sea Zone to 62 Sea Zone 1 submarine moved from 61 Sea Zone to 50 Sea Zone 2 submarines moved from 61 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier, 2 destroyers and 1 fighter placed in 62 Sea Zone 1 infantry placed in Japan 2 armour placed in French Indo-China Thailand Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 46 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : -0,33 British regular : 0,00
Territory Summary for Japanese :
Borneo : 1 flag, 1 infantry Burma : 1 flag Fukien : 1 flag, 2 infantry Hupeh : 1 flag India : 1 flag, 1 armour French Indo-China Thailand : 3 armour, 2 bombers, 1 factory and 3 infantry Iwo Jima : 1 infantry Japan : 1 aaGun, 1 factory and 1 infantry Kiangsu : 1 flag Kwangtung : 1 flag Manchuria : 1 flag, 3 infantry New Guinea : 1 flag, 1 infantry Ningxia : 1 flag Philippine Islands : 1 flag Sikang : 1 flag, 3 infantry Suiyuan : 1 flag Wake Island : 1 flag, 1 infantry Yunnan : 1 flag 36 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 2 transports 50 Sea Zone : 1 submarine 62 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 1 transport
Production/PUs Summary :
Japanese : 36 / 51 Russians : 21 / 30 Germans : 39 / 54 British : 32 / 36 Italians : 9 / 10 Chinese : 1 / 0 Americans : 40 / 51
Dice Statistics:
Total 1 was rolled 24 times 2 was rolled 14 times 3 was rolled 14 times 4 was rolled 23 times 5 was rolled 17 times 6 was rolled 21 times Average roll : 3,513 Median : 4,000 Variance : 0,882 Standard Deviation : 0,939 Total rolls : 113 Germans Combat 1 was rolled 4 times 2 was rolled 6 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 7 times 6 was rolled 3 times Average roll : 3,444 Median : 3,000 Variance : 0,519 Standard Deviation : 0,721 Total rolls : 27 British Combat 1 was rolled 6 times 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 6 times Average roll : 3,417 Median : 3,500 Variance : 0,696 Standard Deviation : 0,834 Total rolls : 24 Italians Combat 3 was rolled 1 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4,556 Median : 4,000 Variance : 1,438 Standard Deviation : 1,199 Total rolls : 9 Americans Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3,000 Median : 3,000 Variance : 0,208 Standard Deviation : 0,456 Total rolls : 5 Chinese Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3,727 Median : 3,000 Variance : 0,683 Standard Deviation : 0,827 Total rolls : 11 Russians Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 6 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3,500 Median : 4,000 Variance : 1,487 Standard Deviation : 1,219 Total rolls : 14 Japanese Combat 1 was rolled 8 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 5 times Average roll : 3,304 Median : 4,000 Variance : 1,583 Standard Deviation : 1,258 Total rolls : 23
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4 Purchase Units - Russians Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Buryatia S.S.R. to Manchuria 1 infantry moved from Russia to Archangel 1 armour moved from Caucasus to Archangel 6 armour, 2 artilleries, 1 fighter and 13 infantry moved from Belorussia to Karelia S.S.R. 1 bomber moved from Caucasus to Karelia S.S.R. 1 armour moved from Russia to Karelia S.S.R. Combat - Russians Battle in Karelia S.S.R. Russians attack with 7 armour, 2 artilleries, 1 bomber, 1 fighter and 13 infantry Germans defend with 7 armour, 1 artillery, 1 factory, 4 fighters and 6 infantry; Italians defend with 1 armour Russians roll dice for 7 armour, 2 artilleries, 1 bomber, 1 fighter and 13 infantry in Karelia S.S.R., round 2 : 8/1 hits, 7,83 expected hits Germans roll dice for 8 armour, 1 artillery, 4 fighters and 6 infantry in Karelia S.S.R., round 2 : 9/0 hits, 9,00 expected hits 9 infantry owned by the Russians, 1 artillery owned by the Germans, 6 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R. Russians roll dice for 7 armour, 2 artilleries, 1 bomber, 1 fighter and 4 infantry in Karelia S.S.R., round 3 : 6/1 hits, 6,33 expected hits Germans roll dice for 7 armour and 4 fighters in Karelia S.S.R., round 3 : 6/1 hits, 6,17 expected hits 4 infantry owned by the Russians, 2 artilleries owned by the Russians, 5 armour owned by the Germans and 1 armour owned by the Italians lost in Karelia S.S.R. Russians roll dice for 7 armour, 1 bomber and 1 fighter in Karelia S.S.R., round 4 : 5/1 hits, 4,67 expected hits Germans roll dice for 1 armour and 4 fighters in Karelia S.S.R., round 4 : 3/1 hits, 3,17 expected hits 3 armour owned by the Russians, 4 fighters owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 4 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 40 Casualties for Russians: 3 armour, 2 artilleries and 13 infantry Casualties for Germans: 7 armour, 1 artillery, 4 fighters and 6 infantry Casualties for Italians: 1 armour Battle in Archangel Russians attack with 1 armour and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 1 infantry in Archangel, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Manchuria Russians attack with 6 infantry Japanese defend with 3 infantry Russians roll dice for 6 infantry in Manchuria, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 3 infantry in Manchuria, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 5 infantry in Manchuria, round 3 : 1/1 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Manchuria, round 3 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 4 infantry in Manchuria, round 4 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Japanese: 3 infantry Non Combat Move - Russians 1 fighter moved from Karelia S.S.R. to 5 Sea Zone 1 bomber moved from Karelia S.S.R. to Caucasus 1 infantry moved from Russia to Belorussia 1 aaGun moved from Belorussia to Archangel Place Units - Russians 1 armour and 3 infantry placed in Russia 2 armour and 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00 Germans regular : -0,67 Russians regular : 1,00
Territory Summary for Russians :
Archangel : 1 aaGun, 1 armour and 1 infantry Belorussia : 1 infantry Caucasus : 1 aaGun, 2 armour, 1 bomber, 1 factory and 2 infantry Karelia S.S.R. : 4 armour and 1 factory Manchuria : 4 infantry Russia : 1 aaGun, 1 armour, 1 factory and 3 infantry 5 Sea Zone : 1 fighter
Production/PUs Summary :
Japanese : 33 / 51 Russians : 25 / 25 Germans : 35 / 54 British : 32 / 36 Italians : 9 / 10 Chinese : 4 / 0 Americans : 40 / 51
Dice Statistics:
Total 1 was rolled 25 times 2 was rolled 14 times 3 was rolled 20 times 4 was rolled 25 times 5 was rolled 19 times 6 was rolled 21 times Average roll : 3,500 Median : 4,000 Variance : 0,694 Standard Deviation : 0,833 Total rolls : 124 Germans Combat 1 was rolled 4 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 7 times 6 was rolled 3 times Average roll : 3,400 Median : 3,000 Variance : 0,621 Standard Deviation : 0,788 Total rolls : 30 British Combat 1 was rolled 6 times 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 6 times Average roll : 3,417 Median : 3,500 Variance : 0,696 Standard Deviation : 0,834 Total rolls : 24 Italians Combat 3 was rolled 1 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4,556 Median : 4,000 Variance : 1,438 Standard Deviation : 1,199 Total rolls : 9 Americans Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3,000 Median : 3,000 Variance : 0,208 Standard Deviation : 0,456 Total rolls : 5 Chinese Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3,727 Median : 3,000 Variance : 0,683 Standard Deviation : 0,827 Total rolls : 11 Russians Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3,450 Median : 4,000 Variance : 0,807 Standard Deviation : 0,898 Total rolls : 20 Japanese Combat 1 was rolled 8 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 7 times 5 was rolled 2 times 6 was rolled 5 times Average roll : 3,360 Median : 4,000 Variance : 1,785 Standard Deviation : 1,336 Total rolls : 25
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4 Purchase Units - Germans Germans buy 5 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Norway to Karelia S.S.R. 5 infantry moved from Baltic States to Karelia S.S.R. 1 bomber moved from Germany to Karelia S.S.R. 1 bomber moved from Germany to Belorussia 2 infantry moved from Baltic States to Belorussia Combat - Germans Battle in Belorussia Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Belorussia, round 2 : 1/0 hits, 1,00 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Karelia S.S.R. Germans attack with 1 armour, 1 bomber and 5 infantry Russians defend with 4 armour and 1 factory Germans roll dice for 1 armour, 1 bomber and 5 infantry in Karelia S.S.R., round 2 : 2/0 hits, 2,00 expected hits Russians roll dice for 4 armour in Karelia S.S.R., round 2 : 2/0 hits, 2,00 expected hits 2 armour owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 1 armour, 1 bomber and 3 infantry in Karelia S.S.R., round 3 : 2/1 hits, 1,67 expected hits Russians roll dice for 2 armour in Karelia S.S.R., round 3 : 1/0 hits, 1,00 expected hits 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 3 infantry Casualties for Russians: 4 armour Non Combat Move - Germans 4 infantry moved from Germany to France 1 artillery and 6 infantry moved from Poland to Baltic States 2 armour moved from Germany to Baltic States 4 armour moved from Germany to East Poland 1 bomber moved from Belorussia to Germany 1 bomber moved from Karelia S.S.R. to Germany 2 infantry moved from Eastern Ukraine to Ukraine Place Units - Germans 5 armour, 2 fighters and 3 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 0,33
Territory Summary for Germans :
Baltic States : 1 flag, 3 armour, 1 artillery and 6 infantry Belorussia : 1 flag, 2 infantry East Poland : 1 flag, 4 armour Eastern Ukraine : 1 flag France : 1 aaGun, 2 fighters and 8 infantry Germany : 1 aaGun, 5 armour, 2 bombers, 1 factory, 2 fighters and 3 infantry Karelia S.S.R. : 1 flag, 1 armour, 1 factory and 2 infantry Ukraine : 1 flag, 2 infantry
Production/PUs Summary :
Japanese : 33 / 51 Russians : 22 / 25 Germans : 38 / 53 British : 32 / 36 Italians : 9 / 10 Chinese : 4 / 0 Americans : 40 / 51
Dice Statistics:
Total 1 was rolled 26 times 2 was rolled 14 times 3 was rolled 21 times 4 was rolled 25 times 5 was rolled 19 times 6 was rolled 21 times Average roll : 3,476 Median : 4,000 Variance : 0,752 Standard Deviation : 0,867 Total rolls : 126 Germans Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 7 times 6 was rolled 3 times Average roll : 3,323 Median : 3,000 Variance : 0,561 Standard Deviation : 0,749 Total rolls : 31 British Combat 1 was rolled 6 times 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 6 times Average roll : 3,417 Median : 3,500 Variance : 0,696 Standard Deviation : 0,834 Total rolls : 24 Italians Combat 3 was rolled 1 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4,556 Median : 4,000 Variance : 1,438 Standard Deviation : 1,199 Total rolls : 9 Americans Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3,000 Median : 3,000 Variance : 0,208 Standard Deviation : 0,456 Total rolls : 5 Chinese Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3,727 Median : 3,000 Variance : 0,683 Standard Deviation : 0,827 Total rolls : 11 Russians Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3,429 Median : 4,000 Variance : 0,875 Standard Deviation : 0,935 Total rolls : 21 Japanese Combat 1 was rolled 8 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 7 times 5 was rolled 2 times 6 was rolled 5 times Average roll : 3,360 Median : 4,000 Variance : 1,785 Standard Deviation : 1,336 Total rolls : 25
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4 Purchase Units - British British buy 1 cruiser, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - British 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 2 transports moved from 5 Sea Zone to 6 Sea Zone 4 infantry moved from United Kingdom to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans 1 infantry moved from 6 Sea Zone to Norway British take Norway from Germans 1 infantry moved from 6 Sea Zone to Northwestern Europe 1 infantry moved from 6 Sea Zone to Norway Combat - British Non Combat Move - British 2 fighters moved from United Kingdom to 6 Sea Zone 1 submarine moved from 7 Sea Zone to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 2 Sea Zone 1 armour moved from 2 Sea Zone to United Kingdom 1 infantry moved from 2 Sea Zone to United Kingdom 1 infantry moved from Anglo-Egypt Sudan to Egypt 1 artillery moved from Anglo-Egypt Sudan to Egypt Place Units - British 1 cruiser, 1 fighter and 1 transport placed in 6 Sea Zone 2 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 38 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 43 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Territory Summary for British :
Australia : 1 aaGun and 3 infantry Caucasus : 2 fighters Eastern Canada : 2 infantry Egypt : 1 artillery and 1 infantry New Zealand : 1 infantry Northwestern Europe : 1 flag, 2 infantry Norway : 1 flag, 2 infantry Persia : 1 aaGun United Kingdom : 1 aaGun, 1 armour, 1 factory and 4 infantry 2 Sea Zone : 1 transport 6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 transports 13 Sea Zone : 1 submarine
Production/PUs Summary :
Japanese : 33 / 51 Russians : 22 / 25 Germans : 33 / 53 British : 37 / 48 Italians : 9 / 10 Chinese : 4 / 0 Americans : 40 / 51
Dice Statistics:
Total 1 was rolled 26 times 2 was rolled 14 times 3 was rolled 21 times 4 was rolled 25 times 5 was rolled 19 times 6 was rolled 21 times Average roll : 3,476 Median : 4,000 Variance : 0,752 Standard Deviation : 0,867 Total rolls : 126 Germans Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 7 times 6 was rolled 3 times Average roll : 3,323 Median : 3,000 Variance : 0,561 Standard Deviation : 0,749 Total rolls : 31 British Combat 1 was rolled 6 times 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 6 times Average roll : 3,417 Median : 3,500 Variance : 0,696 Standard Deviation : 0,834 Total rolls : 24 Italians Combat 3 was rolled 1 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4,556 Median : 4,000 Variance : 1,438 Standard Deviation : 1,199 Total rolls : 9 Americans Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3,000 Median : 3,000 Variance : 0,208 Standard Deviation : 0,456 Total rolls : 5 Chinese Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3,727 Median : 3,000 Variance : 0,683 Standard Deviation : 0,827 Total rolls : 11 Russians Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3,429 Median : 4,000 Variance : 0,875 Standard Deviation : 0,935 Total rolls : 21 Japanese Combat 1 was rolled 8 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 7 times 5 was rolled 2 times 6 was rolled 5 times Average roll : 3,360 Median : 4,000 Variance : 1,785 Standard Deviation : 1,336 Total rolls : 25
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4 Purchase Units - Italians Italians repair damage of 1x factory; Remaining resources: 9 PUs; Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 transports moved from 16 Sea Zone to 14 Sea Zone 1 armour moved from Italy to Bulgaria Romania 1 artillery and 3 infantry moved from Italy to 14 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 14 Sea Zone to 16 Sea Zone 3 infantry moved from 16 Sea Zone to Ukraine 1 artillery moved from 16 Sea Zone to Ukraine 1 armour moved from Ukraine to Belorussia 1 infantry moved from East Poland to Belorussia Place Units - Italians 3 infantry placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Belorussia : 1 armour and 1 infantry Italy : 1 aaGun, 1 factory and 3 infantry Bulgaria Romania : 1 armour Ukraine : 1 artillery and 3 infantry 16 Sea Zone : 1 battleship, 2 cruisers and 2 transports
Production/PUs Summary :
Japanese : 33 / 51 Russians : 22 / 25 Germans : 33 / 53 British : 37 / 48 Italians : 9 / 9 Chinese : 4 / 0 Americans : 40 / 51
Dice Statistics:
Total 1 was rolled 26 times 2 was rolled 14 times 3 was rolled 21 times 4 was rolled 25 times 5 was rolled 19 times 6 was rolled 21 times Average roll : 3,476 Median : 4,000 Variance : 0,752 Standard Deviation : 0,867 Total rolls : 126 Germans Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 7 times 6 was rolled 3 times Average roll : 3,323 Median : 3,000 Variance : 0,561 Standard Deviation : 0,749 Total rolls : 31 British Combat 1 was rolled 6 times 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 6 times Average roll : 3,417 Median : 3,500 Variance : 0,696 Standard Deviation : 0,834 Total rolls : 24 Italians Combat 3 was rolled 1 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4,556 Median : 4,000 Variance : 1,438 Standard Deviation : 1,199 Total rolls : 9 Americans Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3,000 Median : 3,000 Variance : 0,208 Standard Deviation : 0,456 Total rolls : 5 Chinese Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3,727 Median : 3,000 Variance : 0,683 Standard Deviation : 0,827 Total rolls : 11 Russians Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3,429 Median : 4,000 Variance : 0,875 Standard Deviation : 0,935 Total rolls : 21 Japanese Combat 1 was rolled 8 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 7 times 5 was rolled 2 times 6 was rolled 5 times Average roll : 3,360 Median : 4,000 Variance : 1,785 Standard Deviation : 1,336 Total rolls : 25
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 2 PUs; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 destroyer moved from 46 Sea Zone to 50 Sea Zone 2 fighters moved from 46 Sea Zone to 50 Sea Zone 1 armour moved from Persia to India 1 bomber moved from Caucasus to India 1 bomber moved from Caucasus to Italy Combat - Americans Strategic bombing raid in Italy Italians roll AA dice in Italy : 0/1 hits, 0,17 expected hits Bombing raid in Italy rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Italy causes 3 damage total. Battle in 50 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 50 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 50 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in India Americans attack with 1 armour and 1 bomber Japanese defend with 1 armour Americans roll dice for 1 armour and 1 bomber in India, round 2 : 2/1 hits, 1,17 expected hits Japanese roll dice for 1 armour in India, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in India Americans win, taking India from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Non Combat Move - Americans 1 infantry moved from Egypt to Trans-Jordan 1 bomber moved from India to Caucasus 1 bomber moved from Italy to Caucasus 2 fighters moved from 50 Sea Zone to 51 Sea Zone 1 destroyer moved from 46 Sea Zone to 50 Sea Zone 1 submarine moved from 46 Sea Zone to 38 Sea Zone 1 battleship, 3 carriers, 1 cruiser and 3 fighters moved from 46 Sea Zone to 51 Sea Zone 1 fighter moved from Western United States to 51 Sea Zone 1 destroyer, 2 submarines and 1 transport moved from 56 Sea Zone to 51 Sea Zone 1 bomber moved from Western United States to United Kingdom 1 submarine moved from 38 Sea Zone to 34 Sea Zone 1 aaGun moved from Eastern United States to Eastern Canada Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone 2 fighters placed in 56 Sea Zone Combat Move - Chinese 1 infantry moved from Chinghai to Ningxia Chinese take Ningxia from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Chinghai to Manchuria Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Americans Americans collect 40 PUs; end with 42 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans regular : 0,50 Japanese regular : 0,33 Italians AA : -0,17
Territory Summary for Americans and Chinese :
Caroline Islands : 1 flag, 2 infantry Caucasus : 2 bombers Chinghai : 1 infantry East Indies : 1 infantry Eastern Canada : 1 aaGun Eastern United States : 1 factory Gibraltar : 1 artillery and 1 infantry Hawaiian Islands : 2 infantry India : 1 armour Libya : 1 flag Manchuria : 1 fighter and 1 infantry Midway : 1 infantry Morocco Algeria : 1 flag Ningxia : 1 infantry Trans-Jordan : 1 infantry United Kingdom : 1 bomber Western Canada : 1 infantry Western United States : 1 aaGun and 1 factory 34 Sea Zone : 1 submarine 38 Sea Zone : 1 submarine 50 Sea Zone : 1 destroyer 51 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 submarines and 1 transport 56 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Production/PUs Summary :
Japanese : 29 / 51 Russians : 22 / 25 Germans : 33 / 53 British : 40 / 48 Italians : 9 / 9 Chinese : 5 / 0 Americans : 40 / 52
Dice Statistics:
Total 1 was rolled 32 times 2 was rolled 15 times 3 was rolled 24 times 4 was rolled 26 times 5 was rolled 20 times 6 was rolled 23 times Average roll : 3,400 Median : 3,000 Variance : 1,175 Standard Deviation : 1,084 Total rolls : 140 Null / Other 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 2,500 Median : 2,500 Variance : 0,762 Standard Deviation : 0,873 Total rolls : 8 Germans Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 7 times 6 was rolled 3 times Average roll : 3,323 Median : 3,000 Variance : 0,561 Standard Deviation : 0,749 Total rolls : 31 British Combat 1 was rolled 6 times 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 6 times Average roll : 3,417 Median : 3,500 Variance : 0,696 Standard Deviation : 0,834 Total rolls : 24 Italians Combat 3 was rolled 1 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4,700 Median : 4,500 Variance : 1,481 Standard Deviation : 1,217 Total rolls : 10 Americans Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 2,500 Median : 2,500 Variance : 0,762 Standard Deviation : 0,873 Total rolls : 8 Chinese Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3,727 Median : 3,000 Variance : 0,683 Standard Deviation : 0,827 Total rolls : 11 Russians Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3,429 Median : 4,000 Variance : 0,875 Standard Deviation : 0,935 Total rolls : 21 Japanese Combat 1 was rolled 9 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 7 times 5 was rolled 2 times 6 was rolled 6 times Average roll : 3,370 Median : 4,000 Variance : 2,058 Standard Deviation : 1,434 Total rolls : 27
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5 Research Technology - Japanese Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 2 destroyers and 1 fighter; Remaining resources: 1 PUs; Combat Move - Japanese 2 armour moved from French Indo-China Thailand to India 1 bomber moved from French Indo-China Thailand to Ningxia 1 transport moved from 62 Sea Zone to 59 Sea Zone 1 infantry moved from Iwo Jima to 59 Sea Zone 1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Manchuria 1 transport moved from 36 Sea Zone to 61 Sea Zone 2 infantry moved from Fukien to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Manchuria 4 fighters moved from 62 Sea Zone to Manchuria 2 fighters moved from 36 Sea Zone to Manchuria 1 destroyer moved from 62 Sea Zone to 50 Sea Zone 2 submarines moved from 36 Sea Zone to 50 Sea Zone 2 submarines moved from 36 Sea Zone to 38 Sea Zone 1 destroyer moved from 36 Sea Zone to 38 Sea Zone 1 bomber moved from French Indo-China Thailand to East Indies 2 infantry moved from French Indo-China Thailand to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to East Indies 2 infantry moved from Sikang to Ningxia Combat - Japanese Battle in 38 Sea Zone Japanese attack with 1 destroyer, 2 submarines and 1 transport Americans defend with 1 submarine Japanese roll dice for 2 submarines in 38 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Americans lost in 38 Sea Zone Japanese win with 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Manchuria Japanese attack with 6 fighters and 4 infantry Chinese defend with 1 fighter and 1 infantry; Russians defend with 4 infantry Japanese roll dice for 6 fighters and 4 infantry in Manchuria, round 2 : 4/1 hits, 3,67 expected hits Chinese roll dice for 1 fighter and 5 infantry in Manchuria, round 2 : 3/1 hits, 2,33 expected hits 3 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Manchuria Japanese roll dice for 6 fighters and 1 infantry in Manchuria, round 3 : 4/1 hits, 3,17 expected hits Chinese roll dice for 1 fighter and 1 infantry in Manchuria, round 3 : 1/0 hits, 1,00 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Russians and 1 fighter owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 5 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 fighter and 3 infantry Casualties for Chinese: 1 fighter and 1 infantry Casualties for Russians: 4 infantry Battle in 50 Sea Zone Japanese attack with 1 destroyer and 2 submarines Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 50 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 submarines in 50 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 50 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 50 Sea Zone Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Ningxia Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Ningxia, round 2 : 1/0 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 2 armour Americans defend with 1 armour Japanese roll dice for 2 armour in India, round 2 : 1/0 hits, 1,00 expected hits British roll dice for 1 armour in India, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in India Japanese win, taking India from British with 2 armour remaining. Battle score for attacker is 5 Casualties for Americans: 1 armour Battle in East Indies Japanese attack with 1 bomber and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in East Indies, round 2 : 1/0 hits, 1,00 expected hits British roll dice for 1 infantry in East Indies, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in East Indies Japanese win, taking East Indies from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 62 Sea Zone to 60 Sea Zone 1 armour moved from French Indo-China Thailand to India 1 infantry moved from French Indo-China Thailand to Burma 1 bomber moved from East Indies to French Indo-China Thailand 1 bomber moved from Ningxia to French Indo-China Thailand 3 fighters moved from Manchuria to 62 Sea Zone 2 fighters moved from Manchuria to 36 Sea Zone 1 carrier moved from 62 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier, 2 destroyers and 1 fighter placed in 62 Sea Zone 2 armour placed in French Indo-China Thailand Turn Complete - Japanese Japanese collect 40 PUs; end with 41 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 46 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 51 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : 0,33 Japanese regular : 0,50 British regular : 0,17
Territory Summary for Japanese :
Borneo : 1 flag, 1 infantry Burma : 1 flag, 1 infantry East Indies : 1 flag, 1 infantry Fukien : 1 flag Hupeh : 1 flag India : 1 flag, 3 armour French Indo-China Thailand : 2 armour, 2 bombers and 1 factory Japan : 1 aaGun and 1 factory Kiangsu : 1 flag Kwangtung : 1 flag Manchuria : 1 flag, 1 infantry New Guinea : 1 flag, 1 infantry Ningxia : 1 flag, 2 infantry Philippine Islands : 1 flag Sikang : 1 flag, 1 infantry Suiyuan : 1 flag Wake Island : 1 flag, 1 infantry Yunnan : 1 flag 36 Sea Zone : 2 battleships, 2 carriers, 1 cruiser and 2 fighters 38 Sea Zone : 1 destroyer, 2 submarines and 1 transport 50 Sea Zone : 1 destroyer and 1 submarine 60 Sea Zone : 1 destroyer 62 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 2 transports
Production/PUs Summary :
Japanese : 40 / 56 Russians : 22 / 25 Germans : 33 / 53 British : 33 / 48 Italians : 9 / 9 Chinese : 1 / 0 Americans : 40 / 52
Dice Statistics:
Total 1 was rolled 31 times 2 was rolled 17 times 3 was rolled 22 times 4 was rolled 28 times 5 was rolled 21 times 6 was rolled 25 times Average roll : 3,458 Median : 4,000 Variance : 0,895 Standard Deviation : 0,946 Total rolls : 144 Germans Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 7 times 6 was rolled 3 times Average roll : 3,323 Median : 3,000 Variance : 0,561 Standard Deviation : 0,749 Total rolls : 31 British Combat 1 was rolled 6 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 7 times Average roll : 3,462 Median : 3,500 Variance : 0,853 Standard Deviation : 0,924 Total rolls : 26 Italians Combat 3 was rolled 1 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4,700 Median : 4,500 Variance : 1,481 Standard Deviation : 1,217 Total rolls : 10 Americans Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times Average roll : 2,667 Median : 3,000 Variance : 0,688 Standard Deviation : 0,829 Total rolls : 9 Chinese Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3,615 Median : 3,000 Variance : 0,236 Standard Deviation : 0,486 Total rolls : 13 Russians Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3,429 Median : 4,000 Variance : 0,875 Standard Deviation : 0,935 Total rolls : 21 Japanese Combat 1 was rolled 11 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 8 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3,382 Median : 4,000 Variance : 1,980 Standard Deviation : 1,407 Total rolls : 34
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Karelia S.S.R. 1 armour and 1 infantry moved from Archangel to Karelia S.S.R. 1 fighter moved from 6 Sea Zone to Karelia S.S.R. 3 infantry moved from Russia to Belorussia 2 armour moved from Caucasus to Eastern Ukraine Russians take Eastern Ukraine from Germans 2 armour moved from Eastern Ukraine to Belorussia 1 bomber moved from Caucasus to Belorussia Combat - Russians Battle in Karelia S.S.R. Russians attack with 2 armour, 1 fighter and 1 infantry Germans defend with 1 armour, 1 factory and 2 infantry Russians roll dice for 2 armour, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 2/1 hits, 1,67 expected hits Germans roll dice for 1 armour and 2 infantry in Karelia S.S.R., round 2 : 1/1 hits, 1,17 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R. Russians roll dice for 2 armour and 1 fighter in Karelia S.S.R., round 3 : 1/1 hits, 1,50 expected hits Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 armour and 1 infantry Casualties for Germans: 1 armour and 2 infantry Battle in Belorussia Russians attack with 2 armour, 1 bomber and 3 infantry Germans defend with 2 infantry; Italians defend with 1 armour and 1 infantry Russians roll dice for 2 armour, 1 bomber and 3 infantry in Belorussia, round 2 : 2/1 hits, 2,17 expected hits Germans roll dice for 1 armour and 3 infantry in Belorussia, round 2 : 2/1 hits, 1,50 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Belorussia Russians roll dice for 2 armour, 1 bomber and 1 infantry in Belorussia, round 3 : 2/1 hits, 1,83 expected hits Germans roll dice for 1 armour and 1 infantry in Belorussia, round 3 : 1/1 hits, 0,83 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Italians lost in Belorussia Russians win, taking Belorussia from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 5 Casualties for Russians: 3 infantry Casualties for Germans: 2 infantry Casualties for Italians: 1 armour and 1 infantry Non Combat Move - Russians 1 bomber moved from Belorussia to Caucasus 1 fighter moved from Karelia S.S.R. to 6 Sea Zone 1 aaGun moved from Russia to Eastern Ukraine 1 aaGun moved from Archangel to Russia Place Units - Russians 2 armour and 1 infantry placed in Caucasus 1 infantry placed in Caucasus 3 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 1,00 Russians regular : -0,17
Territory Summary for Russians :
Belorussia : 2 armour Caucasus : 1 aaGun, 2 armour, 1 bomber, 1 factory and 4 infantry Eastern Ukraine : 1 aaGun Karelia S.S.R. : 1 armour and 1 factory Russia : 1 aaGun, 1 factory and 3 infantry 6 Sea Zone : 1 fighter
Production/PUs Summary :
Japanese : 40 / 56 Russians : 26 / 26 Germans : 29 / 53 British : 33 / 48 Italians : 9 / 9 Chinese : 1 / 0 Americans : 40 / 52
Dice Statistics:
Total 1 was rolled 32 times 2 was rolled 21 times 3 was rolled 23 times 4 was rolled 29 times 5 was rolled 22 times 6 was rolled 25 times Average roll : 3,414 Median : 3,500 Variance : 0,618 Standard Deviation : 0,786 Total rolls : 152 Germans Combat 1 was rolled 5 times 2 was rolled 8 times 3 was rolled 8 times 4 was rolled 4 times 5 was rolled 7 times 6 was rolled 3 times Average roll : 3,257 Median : 3,000 Variance : 0,672 Standard Deviation : 0,819 Total rolls : 35 British Combat 1 was rolled 6 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 7 times Average roll : 3,462 Median : 3,500 Variance : 0,853 Standard Deviation : 0,924 Total rolls : 26 Italians Combat 3 was rolled 1 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4,700 Median : 4,500 Variance : 1,481 Standard Deviation : 1,217 Total rolls : 10 Americans Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times Average roll : 2,667 Median : 3,000 Variance : 0,688 Standard Deviation : 0,829 Total rolls : 9 Chinese Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3,615 Median : 3,000 Variance : 0,236 Standard Deviation : 0,486 Total rolls : 13 Russians Combat 1 was rolled 5 times 2 was rolled 3 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3,280 Median : 3,000 Variance : 0,451 Standard Deviation : 0,672 Total rolls : 25 Japanese Combat 1 was rolled 11 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 8 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3,382 Median : 4,000 Variance : 1,980 Standard Deviation : 1,407 Total rolls : 34
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5 Purchase Units - Germans Germans buy 2 armour, 1 artillery, 2 bombers and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Germany to Northwestern Europe 2 fighters moved from Germany to Northwestern Europe 2 fighters moved from France to Northwestern Europe 4 armour moved from East Poland to Eastern Ukraine Germans take Eastern Ukraine from Russians 3 armour moved from Baltic States to Eastern Ukraine 2 infantry moved from Ukraine to Eastern Ukraine 2 infantry moved from Baltic States to Karelia S.S.R. 1 bomber moved from Germany to Karelia S.S.R. 1 artillery and 4 infantry moved from Baltic States to Belorussia 1 bomber moved from Germany to Belorussia Combat - Germans Battle in Northwestern Europe Germans attack with 4 fighters and 2 infantry British defend with 2 infantry Germans roll dice for 4 fighters and 2 infantry in Northwestern Europe, round 2 : 2/1 hits, 2,33 expected hits British roll dice for 2 infantry in Northwestern Europe, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Belorussia Germans attack with 1 artillery, 1 bomber and 4 infantry Russians defend with 2 armour Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Belorussia, round 2 : 2/1 hits, 1,83 expected hits Russians roll dice for 2 armour in Belorussia, round 2 : 1/0 hits, 1,00 expected hits 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 2 armour Battle in Karelia S.S.R. Germans attack with 1 bomber and 2 infantry Russians defend with 1 armour and 1 factory Germans roll dice for 1 bomber and 2 infantry in Karelia S.S.R., round 2 : 1/0 hits, 1,00 expected hits Russians roll dice for 1 armour in Karelia S.S.R., round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Non Combat Move - Germans 5 armour moved from Germany to East Poland 4 fighters moved from Northwestern Europe to East Poland 1 bomber moved from Karelia S.S.R. to Germany 1 bomber moved from Belorussia to Germany 1 infantry moved from France to Germany Place Units - Germans 2 armour, 1 artillery, 2 bombers and 5 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : -0,50 Germans regular : -0,17 British regular : 0,33
Territory Summary for Germans :
Baltic States : 1 flag Belorussia : 1 flag, 1 artillery and 3 infantry East Poland : 1 flag, 5 armour and 4 fighters Eastern Ukraine : 1 flag, 1 aaGun, 7 armour and 2 infantry France : 1 aaGun and 7 infantry Germany : 1 aaGun, 2 armour, 1 artillery, 4 bombers, 1 factory and 7 infantry Karelia S.S.R. : 1 flag, 1 factory and 2 infantry Northwestern Europe : 1 infantry Ukraine : 1 flag
Production/PUs Summary :
Japanese : 40 / 56 Russians : 22 / 26 Germans : 35 / 50 British : 31 / 48 Italians : 9 / 9 Chinese : 1 / 0 Americans : 40 / 52
Dice Statistics:
Total 1 was rolled 32 times 2 was rolled 21 times 3 was rolled 23 times 4 was rolled 32 times 5 was rolled 23 times 6 was rolled 25 times Average roll : 3,436 Median : 4,000 Variance : 0,748 Standard Deviation : 0,865 Total rolls : 156 Germans Combat 1 was rolled 5 times 2 was rolled 8 times 3 was rolled 8 times 4 was rolled 5 times 5 was rolled 8 times 6 was rolled 3 times Average roll : 3,324 Median : 3,000 Variance : 0,634 Standard Deviation : 0,796 Total rolls : 37 British Combat 1 was rolled 6 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 7 times Average roll : 3,481 Median : 4,000 Variance : 0,827 Standard Deviation : 0,909 Total rolls : 27 Italians Combat 3 was rolled 1 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4,700 Median : 4,500 Variance : 1,481 Standard Deviation : 1,217 Total rolls : 10 Americans Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times Average roll : 2,667 Median : 3,000 Variance : 0,688 Standard Deviation : 0,829 Total rolls : 9 Chinese Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3,615 Median : 3,000 Variance : 0,236 Standard Deviation : 0,486 Total rolls : 13 Russians Combat 1 was rolled 5 times 2 was rolled 3 times 3 was rolled 5 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3,308 Median : 3,500 Variance : 0,613 Standard Deviation : 0,783 Total rolls : 26 Japanese Combat 1 was rolled 11 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 8 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3,382 Median : 4,000 Variance : 1,980 Standard Deviation : 1,407 Total rolls : 34
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5 Purchase Units - British British buy 1 artillery, 1 factory, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from Caucasus to Bulgaria Romania 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 submarine moved from 13 Sea Zone to 15 Sea Zone 1 infantry moved from Norway to Finland British take Finland from Germans 1 armour moved from United Kingdom to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 2 infantry moved from United Kingdom to 6 Sea Zone 1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 1 armour moved from 5 Sea Zone to Karelia S.S.R. 3 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from United Kingdom to 6 Sea Zone 1 infantry moved from Norway to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Northwestern Europe 2 fighters moved from 6 Sea Zone to Northwestern Europe 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 6 Sea Zone to 5 Sea Zone 1 transport moved from 2 Sea Zone to 1 Sea Zone 2 infantry moved from Eastern Canada to 1 Sea Zone 2 infantry and 1 transport moved from 1 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to United Kingdom Combat - British Battle in Karelia S.S.R. British attack with 1 armour and 3 infantry Germans defend with 1 factory and 2 infantry British roll dice for 1 battleship and 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 1,17 expected hits British roll dice for 1 armour and 3 infantry in Karelia S.S.R., round 2 : 1/0 hits, 1,00 expected hits Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia S.S.R. British win, taking Karelia S.S.R. from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Bulgaria Romania British attack with 2 fighters Italians defend with 1 armour British roll dice for 2 fighters in Bulgaria Romania, round 2 : 1/0 hits, 1,00 expected hits Germans roll dice for 1 armour in Bulgaria Romania, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Bulgaria Romania British win with 2 fighters remaining. Battle score for attacker is 5 Casualties for Italians: 1 armour Battle in Northwestern Europe British attack with 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Northwestern Europe, round 2 : 1/1 hits, 1,33 expected hits Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters moved from Northwestern Europe to 5 Sea Zone 2 fighters moved from Bulgaria Romania to Caucasus Place Units - British 1 factory placed in Norway 1 artillery, 2 fighters and 3 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 40 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : 0,50 British regular : -0,50
Territory Summary for British :
Australia : 1 aaGun and 3 infantry Caucasus : 2 fighters Finland : 1 flag, 1 infantry Karelia S.S.R. : 1 armour and 2 infantry New Zealand : 1 infantry Northwestern Europe : 1 flag, 1 infantry Norway : 1 flag, 1 factory Persia : 1 aaGun Trans-Jordan : 1 artillery and 1 infantry United Kingdom : 1 aaGun, 1 artillery, 1 factory, 2 fighters and 5 infantry 2 Sea Zone : 1 transport 5 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 transports 15 Sea Zone : 1 submarine
Production/PUs Summary :
Japanese : 40 / 56 Russians : 24 / 26 Germans : 29 / 50 British : 35 / 45 Italians : 9 / 9 Chinese : 1 / 0 Americans : 40 / 52
Dice Statistics:
Total 1 was rolled 32 times 2 was rolled 22 times 3 was rolled 23 times 4 was rolled 35 times 5 was rolled 23 times 6 was rolled 26 times Average roll : 3,453 Median : 4,000 Variance : 0,918 Standard Deviation : 0,958 Total rolls : 161 Germans Combat 1 was rolled 5 times 2 was rolled 9 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 8 times 6 was rolled 4 times Average roll : 3,375 Median : 3,000 Variance : 0,496 Standard Deviation : 0,704 Total rolls : 40 British Combat 1 was rolled 6 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 7 times 5 was rolled 2 times 6 was rolled 7 times Average roll : 3,517 Median : 4,000 Variance : 0,958 Standard Deviation : 0,979 Total rolls : 29 Italians Combat 3 was rolled 1 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4,700 Median : 4,500 Variance : 1,481 Standard Deviation : 1,217 Total rolls : 10 Americans Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times Average roll : 2,667 Median : 3,000 Variance : 0,688 Standard Deviation : 0,829 Total rolls : 9 Chinese Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3,615 Median : 3,000 Variance : 0,236 Standard Deviation : 0,486 Total rolls : 13 Russians Combat 1 was rolled 5 times 2 was rolled 3 times 3 was rolled 5 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3,308 Median : 3,500 Variance : 0,613 Standard Deviation : 0,783 Total rolls : 26 Japanese Combat 1 was rolled 11 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 8 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3,382 Median : 4,000 Variance : 1,980 Standard Deviation : 1,407 Total rolls : 34
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5 Purchase Units - Italians Italians repair damage of 2x factory; Remaining resources: 7 PUs; Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 transports moved from 16 Sea Zone to 14 Sea Zone 3 infantry moved from Italy to 14 Sea Zone 3 infantry and 2 transports moved from 14 Sea Zone to 16 Sea Zone 1 artillery moved from Ukraine to 16 Sea Zone 3 infantry moved from 16 Sea Zone to Caucasus 1 artillery moved from 16 Sea Zone to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 artillery and 3 infantry British defend with 2 fighters; Americans defend with 2 bombers; Russians defend with 1 aaGun, 2 armour, 1 bomber, 1 factory and 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Caucasus, round 2 : 1/1 hits, 1,67 expected hits Italians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 1/0 hits, 1,00 expected hits Russians roll dice for 2 armour, 3 bombers, 2 fighters and 4 infantry in Caucasus, round 2 : 4/1 hits, 4,17 expected hits 1 infantry owned by the Russians, 1 bomber owned by the Russians, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Caucasus Russians win with 2 armour, 2 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 artillery and 3 infantry Casualties for Russians: 1 bomber and 1 infantry Non Combat Move - Italians Place Units - Italians 1 artillery and 1 infantry placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians regular : -0,67 Russians regular : -0,17
Territory Summary for Italians :
Italy : 1 aaGun, 1 artillery, 1 factory and 1 infantry Ukraine : 3 infantry 16 Sea Zone : 1 battleship, 2 cruisers and 2 transports
Production/PUs Summary :
Japanese : 40 / 56 Russians : 24 / 26 Germans : 29 / 50 British : 35 / 45 Italians : 9 / 9 Chinese : 1 / 0 Americans : 40 / 52
Dice Statistics:
Total 1 was rolled 32 times 2 was rolled 22 times 3 was rolled 24 times 4 was rolled 35 times 5 was rolled 24 times 6 was rolled 26 times Average roll : 3,460 Median : 4,000 Variance : 0,820 Standard Deviation : 0,906 Total rolls : 163 Germans Combat 1 was rolled 5 times 2 was rolled 9 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 8 times 6 was rolled 4 times Average roll : 3,375 Median : 3,000 Variance : 0,496 Standard Deviation : 0,704 Total rolls : 40 British Combat 1 was rolled 6 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 7 times 5 was rolled 2 times 6 was rolled 7 times Average roll : 3,517 Median : 4,000 Variance : 0,958 Standard Deviation : 0,979 Total rolls : 29 Italians Combat 3 was rolled 1 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 4,727 Median : 5,000 Variance : 1,483 Standard Deviation : 1,218 Total rolls : 11 Americans Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times Average roll : 2,667 Median : 3,000 Variance : 0,688 Standard Deviation : 0,829 Total rolls : 9 Chinese Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3,615 Median : 3,000 Variance : 0,236 Standard Deviation : 0,486 Total rolls : 13 Russians Combat 1 was rolled 5 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3,296 Median : 3,000 Variance : 0,673 Standard Deviation : 0,820 Total rolls : 27 Japanese Combat 1 was rolled 11 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 8 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3,382 Median : 4,000 Variance : 1,980 Standard Deviation : 1,407 Total rolls : 34
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5 Purchase Units - Americans Americans buy 4 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 bomber moved from United Kingdom to 16 Sea Zone 2 bombers moved from Caucasus to 16 Sea Zone 1 submarine moved from 34 Sea Zone to 16 Sea Zone 2 fighters moved from 51 Sea Zone to 38 Sea Zone 1 destroyer moved from 51 Sea Zone to 50 Sea Zone 1 submarine moved from 51 Sea Zone to 50 Sea Zone 1 submarine moved from 51 Sea Zone to 60 Sea Zone 2 fighters moved from 51 Sea Zone to 60 Sea Zone 2 fighters moved from 51 Sea Zone to 50 Sea Zone 2 infantry moved from Caroline Islands to 51 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Philippine Islands Combat - Americans Battle in 60 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 60 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 60 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 60 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 60 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 3 bombers and 1 submarine Italians defend with 1 battleship, 2 cruisers and 2 transports Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Italians Americans roll dice for 3 bombers in 16 Sea Zone, round 2 : 2/0 hits, 2,00 expected hits Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 16 Sea Zone, round 2 : 1/1 hits, 1,67 expected hits 1 submarine owned by the Americans and 2 cruisers owned by the Italians lost in 16 Sea Zone Americans roll dice for 3 bombers in 16 Sea Zone, round 3 : 2/0 hits, 2,00 expected hits Italians roll dice for 1 battleship and 2 transports in 16 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 transport owned by the Italians, 1 bomber owned by the Americans and 1 battleship owned by the Italians lost in 16 Sea Zone 1 transport owned by the Italians lost in 16 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 40 Casualties for Americans: 1 bomber and 1 submarine Casualties for Italians: 1 battleship, 2 cruisers and 2 transports Battle in 38 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer, 2 submarines and 1 transport 2 submarines owned by the Japanese submerged Americans roll dice for 2 fighters in 38 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 38 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 38 Sea Zone 1 transport owned by the Japanese lost in 38 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 50 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 50 Sea Zone, round 2 : 2/1 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 50 Sea Zone Americans win with 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Philippine Islands Non Combat Move - Americans 2 fighters moved from 38 Sea Zone to 51 Sea Zone 2 fighters moved from 60 Sea Zone to 51 Sea Zone 2 fighters moved from 50 Sea Zone to 51 Sea Zone 1 infantry moved from Western Canada to Western United States 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 56 Sea Zone to 53 Sea Zone 2 infantry moved from Hawaiian Islands to 53 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 53 Sea Zone to 51 Sea Zone 2 infantry moved from 51 Sea Zone to Caroline Islands 2 bombers moved from 16 Sea Zone to Caucasus Place Units - Americans 1 fighter and 1 infantry placed in Western United States 4 destroyers and 1 transport placed in 56 Sea Zone Turn Complete - Americans Americans collect 42 PUs; end with 42 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 52 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Italians regular : -0,33 Japanese regular : -1,17
Territory Summary for Americans and Chinese :
Caroline Islands : 1 flag, 2 infantry Caucasus : 2 bombers Chinghai : 1 infantry Eastern Canada : 1 aaGun Eastern United States : 1 factory Gibraltar : 1 artillery and 1 infantry Libya : 1 flag Midway : 1 infantry Morocco Algeria : 1 flag Philippine Islands : 2 infantry Trans-Jordan : 1 infantry Western United States : 1 aaGun, 1 factory, 1 fighter and 2 infantry 50 Sea Zone : 1 destroyer, 1 submarine and 1 transport 51 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 8 fighters and 1 transport 56 Sea Zone : 4 destroyers and 1 transport 60 Sea Zone : 1 submarine
Production/PUs Summary :
Japanese : 38 / 56 Russians : 24 / 26 Germans : 29 / 50 British : 35 / 45 Italians : 9 / 9 Chinese : 1 / 0 Americans : 42 / 57
Dice Statistics:
Total 1 was rolled 33 times 2 was rolled 23 times 3 was rolled 24 times 4 was rolled 38 times 5 was rolled 26 times 6 was rolled 29 times Average roll : 3,509 Median : 4,000 Variance : 0,970 Standard Deviation : 0,985 Total rolls : 173 Germans Combat 1 was rolled 5 times 2 was rolled 9 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 8 times 6 was rolled 4 times Average roll : 3,375 Median : 3,000 Variance : 0,496 Standard Deviation : 0,704 Total rolls : 40 British Combat 1 was rolled 6 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 7 times 5 was rolled 2 times 6 was rolled 7 times Average roll : 3,517 Median : 4,000 Variance : 0,958 Standard Deviation : 0,979 Total rolls : 29 Italians Combat 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 4,692 Median : 5,000 Variance : 1,903 Standard Deviation : 1,379 Total rolls : 13 Americans Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2,846 Median : 3,000 Variance : 0,569 Standard Deviation : 0,755 Total rolls : 13 Chinese Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3,615 Median : 3,000 Variance : 0,236 Standard Deviation : 0,486 Total rolls : 13 Russians Combat 1 was rolled 5 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3,296 Median : 3,000 Variance : 0,673 Standard Deviation : 0,820 Total rolls : 27 Japanese Combat 1 was rolled 11 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 9 times 5 was rolled 5 times 6 was rolled 9 times Average roll : 3,579 Median : 4,000 Variance : 2,036 Standard Deviation : 1,427 Total rolls : 38
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 6 Research Technology - Japanese Purchase Units - Japanese Japanese buy 1 armour, 2 destroyers, 1 factory and 2 fighters; Remaining resources: 0 PUs; Combat Move - Japanese 1 armour moved from India to Persia Japanese take Persia from British 1 infantry moved from Sikang to Chinghai 2 infantry moved from Ningxia to Chinghai 1 bomber moved from French Indo-China Thailand to Chinghai 1 destroyer moved from 62 Sea Zone to 60 Sea Zone 2 fighters moved from 62 Sea Zone to 60 Sea Zone 1 destroyer moved from 62 Sea Zone to 50 Sea Zone 1 bomber moved from French Indo-China Thailand to Philippine Islands 2 fighters moved from 36 Sea Zone to Philippine Islands 1 infantry moved from Manchuria to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands 2 fighters moved from 62 Sea Zone to 50 Sea Zone 1 submarine moved from 38 Sea Zone to 50 Sea Zone Combat - Japanese Battle in 60 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 60 Sea Zone, round 2 : 2/1 hits, 1,33 expected hits Americans roll dice for 1 submarine in 60 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 60 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Chinghai Japanese attack with 1 bomber and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 3 infantry in Chinghai, round 2 : 1/1 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Chinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chinghai Japanese win, taking Chinghai from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 50 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport Americans defend with 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 50 Sea Zone Japanese roll dice for 1 submarine in 50 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 50 Sea Zone, round 3 : 1/1 hits, 1,33 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 50 Sea Zone 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 21 Casualties for Americans: 1 destroyer, 1 submarine and 1 transport Battle in Philippine Islands Japanese attack with 1 bomber, 2 fighters and 1 infantry Americans defend with 2 infantry Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Philippine Islands, round 2 : 2/1 hits, 1,83 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/1 hits, 0,67 expected hits 1 bomber owned by the Japanese and 2 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 1 bomber Casualties for Americans: 2 infantry Non Combat Move - Japanese 2 fighters moved from Philippine Islands to 36 Sea Zone 2 fighters moved from 50 Sea Zone to 36 Sea Zone 2 fighters moved from 60 Sea Zone to 62 Sea Zone 1 cruiser moved from 36 Sea Zone to 60 Sea Zone 2 armour moved from French Indo-China Thailand to India 1 bomber moved from Chinghai to French Indo-China Thailand 1 infantry moved from Burma to French Indo-China Thailand 1 transport moved from 62 Sea Zone to 36 Sea Zone Place Units - Japanese 1 armour placed in French Indo-China Thailand 1 factory placed in India 2 destroyers and 2 fighters placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : 0,33 Japanese regular : -0,67
Territory Summary for Japanese :
Borneo : 1 flag, 1 infantry Burma : 1 flag Chinghai : 1 flag, 2 infantry East Indies : 1 flag, 1 infantry Fukien : 1 flag Hupeh : 1 flag India : 1 flag, 4 armour and 1 factory French Indo-China Thailand : 1 armour, 1 bomber, 1 factory and 1 infantry Japan : 1 aaGun and 1 factory Kiangsu : 1 flag Kwangtung : 1 flag Manchuria : 1 flag New Guinea : 1 flag, 1 infantry Ningxia : 1 flag Persia : 1 flag, 1 aaGun and 1 armour Philippine Islands : 1 flag, 1 infantry Sikang : 1 flag Suiyuan : 1 flag Wake Island : 1 flag, 1 infantry Yunnan : 1 flag 36 Sea Zone : 2 battleships, 2 carriers, 4 fighters and 1 transport 38 Sea Zone : 1 submarine 50 Sea Zone : 1 destroyer, 1 submarine and 1 transport 60 Sea Zone : 1 cruiser 62 Sea Zone : 2 carriers, 2 destroyers and 4 fighters
Production/PUs Summary :
Japanese : 42 / 57 Russians : 24 / 26 Germans : 29 / 50 British : 34 / 45 Italians : 9 / 9 Chinese : 0 / 0 Americans : 40 / 57
Dice Statistics:
Total 1 was rolled 36 times 2 was rolled 24 times 3 was rolled 27 times 4 was rolled 40 times 5 was rolled 27 times 6 was rolled 32 times Average roll : 3,505 Median : 4,000 Variance : 1,016 Standard Deviation : 1,008 Total rolls : 186 Germans Combat 1 was rolled 5 times 2 was rolled 9 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 8 times 6 was rolled 4 times Average roll : 3,375 Median : 3,000 Variance : 0,496 Standard Deviation : 0,704 Total rolls : 40 British Combat 1 was rolled 6 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 7 times 5 was rolled 2 times 6 was rolled 7 times Average roll : 3,517 Median : 4,000 Variance : 0,958 Standard Deviation : 0,979 Total rolls : 29 Italians Combat 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 4,692 Median : 5,000 Variance : 1,903 Standard Deviation : 1,379 Total rolls : 13 Americans Combat 1 was rolled 6 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3,056 Median : 3,000 Variance : 0,941 Standard Deviation : 0,970 Total rolls : 18 Chinese Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3,429 Median : 3,000 Variance : 0,256 Standard Deviation : 0,506 Total rolls : 14 Russians Combat 1 was rolled 5 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3,296 Median : 3,000 Variance : 0,673 Standard Deviation : 0,820 Total rolls : 27 Japanese Combat 1 was rolled 11 times 2 was rolled 3 times 3 was rolled 5 times 4 was rolled 10 times 5 was rolled 6 times 6 was rolled 10 times Average roll : 3,600 Median : 4,000 Variance : 1,216 Standard Deviation : 1,103 Total rolls : 45
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 6 Purchase Units - Russians Russians buy 5 armour; Remaining resources: 1 PUs; Combat Move - Russians 2 armour moved from Caucasus to Chinghai 3 infantry moved from Caucasus to Persia 3 infantry moved from Russia to Caucasus 1 fighter moved from 5 Sea Zone to Novosibirsk Combat - Russians Battle in Chinghai Russians attack with 2 armour Japanese defend with 2 infantry Russians roll dice for 2 armour in Chinghai, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Chinghai, round 2 : 0/1 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Chinghai Russians roll dice for 2 armour in Chinghai, round 3 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Chinghai, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Chinghai Russians win, taking Chinghai from Japanese with 1 armour remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for Russians: 1 armour Battle in Persia Russians attack with 3 infantry Japanese defend with 1 aaGun and 1 armour Russians roll dice for 3 infantry in Persia, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 3 infantry in Persia, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 armour in Persia, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Persia Russians win, taking Persia from Japanese with 2 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Russians Place Units - Russians 2 armour placed in Karelia S.S.R. 3 armour placed in Caucasus Turn Complete - Russians Russians collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00 Russians regular : 0,00
Territory Summary for Russians :
Caucasus : 1 aaGun, 3 armour, 1 factory and 3 infantry Chinghai : 1 armour Karelia S.S.R. : 2 armour and 1 factory Novosibirsk : 1 fighter Persia : 2 infantry Russia : 1 aaGun and 1 factory
Production/PUs Summary :
Japanese : 40 / 57 Russians : 24 / 25 Germans : 29 / 50 British : 35 / 45 Italians : 9 / 9 Chinese : 1 / 0 Americans : 40 / 57
Dice Statistics:
Total 1 was rolled 37 times 2 was rolled 25 times 3 was rolled 28 times 4 was rolled 40 times 5 was rolled 30 times 6 was rolled 32 times Average roll : 3,505 Median : 4,000 Variance : 0,827 Standard Deviation : 0,910 Total rolls : 192 Germans Combat 1 was rolled 5 times 2 was rolled 9 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 8 times 6 was rolled 4 times Average roll : 3,375 Median : 3,000 Variance : 0,496 Standard Deviation : 0,704 Total rolls : 40 British Combat 1 was rolled 6 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 7 times 5 was rolled 2 times 6 was rolled 7 times Average roll : 3,517 Median : 4,000 Variance : 0,958 Standard Deviation : 0,979 Total rolls : 29 Italians Combat 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 4,692 Median : 5,000 Variance : 1,903 Standard Deviation : 1,379 Total rolls : 13 Americans Combat 1 was rolled 6 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3,056 Median : 3,000 Variance : 0,941 Standard Deviation : 0,970 Total rolls : 18 Chinese Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3,429 Median : 3,000 Variance : 0,256 Standard Deviation : 0,506 Total rolls : 14 Russians Combat 1 was rolled 5 times 2 was rolled 3 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 5 times 6 was rolled 2 times Average roll : 3,345 Median : 3,000 Variance : 0,744 Standard Deviation : 0,863 Total rolls : 29 Japanese Combat 1 was rolled 12 times 2 was rolled 4 times 3 was rolled 5 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 10 times Average roll : 3,571 Median : 4,000 Variance : 1,017 Standard Deviation : 1,009 Total rolls : 49
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 6 Purchase Units - Germans Germans buy 3 armour, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans Germans captures 25PUs while taking Russians capital 2 infantry moved from Eastern Ukraine to Caucasus 7 armour moved from Eastern Ukraine to Caucasus 1 artillery and 3 infantry moved from Belorussia to Karelia S.S.R. 4 fighters moved from East Poland to Karelia S.S.R. 3 infantry moved from Germany to Northwestern Europe 1 artillery moved from Germany to Northwestern Europe 5 armour moved from East Poland to Russia Germans take Russia from Russians 3 bombers moved from Germany to Caucasus 1 bomber moved from Germany to Caucasus Combat - Germans Battle in Northwestern Europe Germans attack with 1 artillery and 3 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Northwestern Europe, round 2 : 1/0 hits, 1,00 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Karelia S.S.R. Germans attack with 1 artillery, 4 fighters and 3 infantry British defend with 1 armour and 2 infantry; Russians defend with 2 armour and 1 factory Germans roll dice for 1 artillery, 4 fighters and 3 infantry in Karelia S.S.R., round 2 : 3/0 hits, 3,00 expected hits Russians roll dice for 3 armour and 2 infantry in Karelia S.S.R., round 2 : 3/1 hits, 2,17 expected hits 1 armour owned by the Russians, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Karelia S.S.R. Germans roll dice for 1 artillery and 4 fighters in Karelia S.S.R., round 3 : 2/1 hits, 2,33 expected hits Russians roll dice for 2 armour in Karelia S.S.R., round 3 : 1/0 hits, 1,00 expected hits 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the British lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 artillery and 3 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 fighter and 3 infantry Casualties for British: 1 armour and 2 infantry Casualties for Russians: 2 armour Battle in Caucasus Germans attack with 7 armour, 4 bombers and 2 infantry British defend with 2 fighters; Americans defend with 2 bombers; Russians defend with 1 aaGun, 3 armour, 1 factory and 3 infantry Russians roll AA dice in Caucasus : 1/1 hits, 0,67 expected hits 1 bomber owned by the Germans lost in Caucasus Germans roll dice for 7 armour, 3 bombers and 2 infantry in Caucasus, round 2 : 6/1 hits, 5,83 expected hits Russians roll dice for 3 armour, 2 bombers, 2 fighters and 3 infantry in Caucasus, round 2 : 4/1 hits, 4,17 expected hits 3 infantry owned by the Russians, 1 armour owned by the Russians, 2 infantry owned by the Germans, 2 armour owned by the Germans and 2 bombers owned by the Americans lost in Caucasus Germans roll dice for 5 armour and 3 bombers in Caucasus, round 3 : 5/1 hits, 4,50 expected hits Russians roll dice for 2 armour and 2 fighters in Caucasus, round 3 : 2/1 hits, 2,33 expected hits 2 armour owned by the Russians, 2 armour owned by the Germans and 2 fighters owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 3 armour and 3 bombers remaining. Battle score for attacker is 30 Casualties for Germans: 4 armour, 1 bomber and 2 infantry Casualties for Americans: 2 bombers Casualties for Russians: 3 armour and 3 infantry Casualties for British: 2 fighters Non Combat Move - Germans 3 fighters moved from Karelia S.S.R. to East Poland 2 armour moved from Germany to East Poland 3 infantry moved from Germany to France 3 bombers moved from Caucasus to East Poland Place Units - Germans 3 armour, 2 fighters and 5 infantry placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 68 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Russians regular : 0,33 Germans regular : 0,33 Russians AA : 0,33 British regular : 0,67
Territory Summary for Germans :
Baltic States : 1 flag Belorussia : 1 flag Caucasus : 1 flag, 1 aaGun, 3 armour and 1 factory East Poland : 1 flag, 2 armour, 3 bombers and 3 fighters Eastern Ukraine : 1 flag, 1 aaGun France : 1 aaGun and 10 infantry Germany : 1 aaGun, 3 armour, 1 factory, 2 fighters and 6 infantry Karelia S.S.R. : 1 flag, 1 artillery and 1 factory Northwestern Europe : 1 artillery and 2 infantry Russia : 1 flag, 1 aaGun, 5 armour and 1 factory Ukraine : 1 flag
Production/PUs Summary :
Japanese : 40 / 57 Russians : 12 / 0 Germans : 43 / 83 British : 33 / 45 Italians : 9 / 9 Chinese : 1 / 0 Americans : 40 / 57
Dice Statistics:
Total 1 was rolled 41 times 2 was rolled 26 times 3 was rolled 29 times 4 was rolled 41 times 5 was rolled 30 times 6 was rolled 34 times Average roll : 3,473 Median : 4,000 Variance : 1,008 Standard Deviation : 1,004 Total rolls : 201 Null / Other 1 was rolled 1 times Average roll : 1,000 Median : 1,000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Germans Combat 1 was rolled 6 times 2 was rolled 9 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 8 times 6 was rolled 4 times Average roll : 3,326 Median : 3,000 Variance : 0,448 Standard Deviation : 0,670 Total rolls : 43 British Combat 1 was rolled 7 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 7 times 5 was rolled 2 times 6 was rolled 7 times Average roll : 3,433 Median : 4,000 Variance : 1,034 Standard Deviation : 1,017 Total rolls : 30 Italians Combat 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 4,692 Median : 5,000 Variance : 1,903 Standard Deviation : 1,379 Total rolls : 13 Americans Combat 1 was rolled 6 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3,056 Median : 3,000 Variance : 0,941 Standard Deviation : 0,970 Total rolls : 18 Chinese Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3,429 Median : 3,000 Variance : 0,256 Standard Deviation : 0,506 Total rolls : 14 Russians Combat 1 was rolled 6 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 5 times 6 was rolled 4 times Average roll : 3,394 Median : 3,000 Variance : 0,297 Standard Deviation : 0,545 Total rolls : 33 Japanese Combat 1 was rolled 12 times 2 was rolled 4 times 3 was rolled 5 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 10 times Average roll : 3,571 Median : 4,000 Variance : 1,017 Standard Deviation : 1,009 Total rolls : 49