Gazza Vs Generaloberst guderian g40 bid14
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13 Purchase Units - Italians Italians buy 3 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Alexandria 1 armour moved from Libya to Alexandria 2 fighters moved from 96 Sea Zone to Alexandria 2 submarines moved from 94 Sea Zone to 93 Sea Zone 1 bomber moved from Southern Italy to Alexandria 1 infantry moved from Tunisia to Libya 2 fighters moved from 94 Sea Zone to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 2 fighters and 2 submarines Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans submerged Italians roll dice for 2 submarines in 93 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Americans with 2 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Alexandria Italians attack with 1 armour, 1 bomber, 2 fighters and 1 infantry British defend with 2 infantry Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Alexandria, round 2 : 3/5 hits, 2.33 expected hits British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 2 transports moved from 94 Sea Zone to 97 Sea Zone 1 destroyer moved from 94 Sea Zone to 97 Sea Zone 1 carrier and 1 destroyer moved from 94 Sea Zone to 96 Sea Zone 2 fighters moved from Alexandria to 96 Sea Zone 2 fighters moved from 93 Sea Zone to 96 Sea Zone 1 bomber moved from Alexandria to Libya 2 transports moved from 96 Sea Zone to 97 Sea Zone 2 armour moved from Western Germany to Northern Italy 3 artilleries moved from France to Northern Italy 1 infantry moved from Southern France to France Place Units - Italians 2 transports placed in 97 Sea Zone 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5 Italians collect 16 PUs (2 lost to blockades); end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 2.00 British regular : -0.67
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 3 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 42 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 1 artillery moved from South Australia to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 1 artillery moved from South Australia to 61 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 61 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 2 artilleries moved from 42 Sea Zone to Java 2 fighters moved from Persia to Burma Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter and 2 transports Japanese defend with 1 destroyer ANZAC roll dice for 1 fighter and 2 transports in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Malaya Place Units - ANZAC 3 destroyers placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,4 ANZAC collect 11 PUs (3 lost to blockades); end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : -0.17
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 3 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 42 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 1 artillery moved from South Australia to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 1 artillery moved from South Australia to 61 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 61 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 2 artilleries moved from 42 Sea Zone to Java 2 fighters moved from Persia to Burma Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter and 2 transports Japanese defend with 1 destroyer ANZAC roll dice for 1 fighter and 2 transports in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Malaya Place Units - ANZAC 3 destroyers placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,4 ANZAC collect 11 PUs (3 lost to blockades); end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French 1 infantry moved from India to Burma Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : -0.17
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 3x factory_minor; Remaining resources: 64 PUs; Germans buy 1 artillery, 1 factory_upgrade, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 3 mech_infantrys moved from Ukraine to Caucasus 1 artillery moved from Kazakhstan to Tsinghai 1 armour moved from Kazakhstan to Tsinghai 6 armour and 3 artilleries moved from Kazakhstan to Caucasus 7 armour, 1 artillery and 3 mech_infantrys moved from Volgograd to Caucasus 1 infantry moved from Rostov to Caucasus 2 bombers moved from Novgorod to Finland 1 artillery and 2 infantry moved from Karelia to Finland 2 armour moved from Novgorod to Finland 2 infantry moved from Novgorod to Karelia 1 artillery moved from Archangel to Novgorod Combat - Germans Battle in Tsinghai Germans attack with 1 armour and 1 artillery Chinese defend with 1 infantry Germans roll dice for 1 armour and 1 artillery in Tsinghai, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 artillery in Tsinghai, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 artillery in Tsinghai, round 4 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Tsinghai 1 infantry owned by the Chinese lost in Tsinghai Germans win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for Chinese: 1 infantry Battle in Finland Germans attack with 2 armour, 1 artillery, 2 bombers and 2 infantry Americans defend with 1 armour, 1 factory_minor, 1 fighter and 4 infantry Germans roll dice for 2 armour, 1 artillery, 2 bombers and 2 infantry in Finland, round 2 : 4/7 hits, 3.17 expected hits Americans roll dice for 1 armour, 1 fighter and 4 infantry in Finland, round 2 : 2/6 hits, 2.50 expected hits 2 infantry owned by the Germans lost in Finland 4 infantry owned by the Americans lost in Finland Germans roll dice for 2 armour, 1 artillery and 2 bombers in Finland, round 3 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 armour and 1 fighter in Finland, round 3 : 2/2 hits, 1.17 expected hits 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Finland 1 armour owned by the Americans and 1 fighter owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 armour and 2 bombers remaining. Battle score for attacker is 12 Casualties for Germans: 1 armour, 1 artillery and 2 infantry Casualties for Americans: 1 armour, 1 fighter and 4 infantry Battle in Caucasus Germans attack with 13 armour, 4 artilleries, 1 infantry and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 13 armour, 4 artilleries, 1 infantry and 6 mech_infantrys in Caucasus, round 2 : 11/24 hits, 9.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 13 armour, 4 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Tambov to Volgograd 1 aaGun moved from Baltic States to Novgorod 1 aaGun moved from Eastern Poland to Poland 2 bombers moved from Finland to Novgorod 2 tactical_bombers moved from Germany to Novgorod 1 fighter moved from Germany to Novgorod Place Units - Germans Units in Western Germany being upgraded or consumed: 1 factory_minor 1 factory_upgrade, 1 fighter and 2 infantry placed in Western Germany 3 infantry placed in France 3 infantry placed in Germany 1 artillery and 2 infantry placed in Novgorod Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.33 Russians regular : 0.67 Germans regular : 1.00
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 14 Combat Move - Russians 1 mech_infantry moved from Northwest Persia to Eastern Persia Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 14 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 2 destroyers, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 7 armour and 6 mech_infantrys moved from Szechwan to Burma 9 armour, 2 artilleries, 2 bombers, 2 fighters, 9 infantry, 5 mech_infantrys and 2 tactical_bombers moved from Yunnan to Burma 3 mech_infantrys moved from Hunan to Burma 3 armour moved from Kwangtung to Yunnan 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Burma Japanese attack with 16 armour, 2 artilleries, 2 bombers, 2 fighters, 9 infantry, 14 mech_infantrys and 2 tactical_bombers British defend with 1 aaGun, 1 armour, 5 artilleries, 1 bomber, 2 fighters, 21 infantry and 1 tactical_bomber; French defend with 1 infantry; ANZAC defend with 2 fighters British roll AA dice in Burma : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Burma Japanese roll dice for 16 armour, 2 artilleries, 2 bombers, 1 fighter, 9 infantry, 14 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 18/46 hits, 16.00 expected hits UK_Pacific roll dice for 1 aaGun, 1 armour, 5 artilleries, 1 bomber, 4 fighters, 22 infantry and 1 tactical_bomber in Burma, round 2 : 14/34 hits, 12.83 expected hits 9 infantry owned by the Japanese and 5 mech_infantrys owned by the Japanese lost in Burma 1 aaGun owned by the British, 1 bomber owned by the British, 1 infantry owned by the French and 15 infantry owned by the British lost in Burma Japanese roll dice for 16 armour, 2 artilleries, 2 bombers, 1 fighter, 9 mech_infantrys and 2 tactical_bombers in Burma, round 3 : 13/32 hits, 13.67 expected hits UK_Pacific roll dice for 1 armour, 5 artilleries, 4 fighters, 6 infantry and 1 tactical_bomber in Burma, round 3 : 8/17 hits, 7.33 expected hits 8 mech_infantrys owned by the Japanese lost in Burma 1 tactical_bomber owned by the British, 5 artilleries owned by the British, 6 infantry owned by the British and 1 armour owned by the British lost in Burma Japanese roll dice for 16 armour, 2 artilleries, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Burma, round 4 : 7/24 hits, 12.17 expected hits UK_Pacific roll dice for 4 fighters in Burma, round 4 : 4/4 hits, 2.67 expected hits 1 mech_infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 armour owned by the Japanese lost in Burma 2 fighters owned by the ANZAC and 2 fighters owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 15 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 53 Casualties for Japanese: 1 armour, 2 artilleries, 1 fighter, 9 infantry and 14 mech_infantrys Casualties for British: 1 aaGun, 1 armour, 5 artilleries, 1 bomber, 2 fighters, 21 infantry and 1 tactical_bomber Casualties for French: 1 infantry Casualties for ANZAC: 2 fighters Non Combat Move - Japanese 1 tactical_bomber moved from Kiangsu to Kwangtung 1 carrier and 2 fighters moved from 6 Sea Zone to 26 Sea Zone 1 armour and 3 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from Burma to Yunnan 1 tactical_bomber moved from Kwangtung to Yunnan 1 fighter moved from Burma to Yunnan 2 tactical_bombers moved from Burma to Yunnan Place Units - Japanese 3 armour placed in Kwangtung 3 infantry placed in Kiangsu 1 carrier and 2 destroyers placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Japanese regular : -3.83 British AA : 0.50 UK_Pacific regular : 3.17
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 14 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 1 destroyer, 8 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 2 infantry moved from Norway to Finland 1 fighter moved from Norway to Finland 1 carrier, 3 destroyers, 1 fighter, 5 submarines, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 3 fighters moved from Normandy Bordeaux to 93 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 93 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone Combat - Americans Battle in Denmark Battle in 93 Sea Zone Americans attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers Italians defend with 2 submarines Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 93 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Italians roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 93 Sea Zone 2 submarines owned by the Italians lost in 93 Sea Zone Americans win, taking Denmark from Germans, taking 93 Sea Zone from Italians with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer Casualties for Italians: 2 submarines Battle in Finland Americans attack with 1 fighter and 2 infantry Germans defend with 1 armour and 1 factory_minor Americans roll dice for 1 fighter and 2 infantry in Finland, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Finland, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 fighter and 2 infantry in Finland, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Finland, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Americans 1 fighter moved from Finland to Norway 1 fighter moved from 93 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 93 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 93 Sea Zone to Normandy Bordeaux 1 fighter moved from 93 Sea Zone to Normandy Bordeaux 1 fighter moved from 93 Sea Zone to Gibraltar Place Units - Americans 3 armour placed in Norway 2 artilleries and 1 infantry placed in Normandy Bordeaux 7 infantry placed in Western United States 1 destroyer and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Italians regular : 0.67 Germans regular : -1.00
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 14 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 1 destroyer, 8 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 2 infantry moved from Norway to Finland 1 fighter moved from Norway to Finland 1 carrier, 3 destroyers, 1 fighter, 5 submarines, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 3 fighters moved from Normandy Bordeaux to 93 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 93 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone Combat - Americans Battle in Denmark Battle in 93 Sea Zone Americans attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers Italians defend with 2 submarines Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 93 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Italians roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 93 Sea Zone 2 submarines owned by the Italians lost in 93 Sea Zone Americans win, taking Denmark from Germans, taking 93 Sea Zone from Italians with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer Casualties for Italians: 2 submarines Battle in Finland Americans attack with 1 fighter and 2 infantry Germans defend with 1 armour and 1 factory_minor Americans roll dice for 1 fighter and 2 infantry in Finland, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Finland, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 fighter and 2 infantry in Finland, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Finland, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Americans 1 fighter moved from Finland to Norway 1 fighter moved from 93 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 93 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 93 Sea Zone to Normandy Bordeaux 1 fighter moved from 93 Sea Zone to Normandy Bordeaux 1 fighter moved from 93 Sea Zone to Gibraltar Place Units - Americans 3 armour placed in Norway 2 artilleries and 1 infantry placed in Normandy Bordeaux 7 infantry placed in Western United States 1 destroyer and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 3 fighters and 4 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 112 Sea Zone to 114 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 110 Sea Zone to 114 Sea Zone 2 infantry moved from Norway to Finland 2 artilleries moved from Norway to Finland 2 fighters moved from Norway to Finland Combat - British Non Combat Move - British 5 armour moved from Eastern Persia to India 1 armour moved from Eastern Persia to India 3 infantry moved from Eastern Persia to Persia 3 armour moved from Persia to Northwest Persia 3 armour moved from Iraq to Northwest Persia Place Units - British 3 fighters placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 34 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -0.17 Italians regular : 0.67 Germans regular : -1.00
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TripleA Manual Gamesave Post: Italians round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 14 Purchase Units - Italians Italians repair damage of 1x factory_major; Remaining resources: 21 PUs; Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Southern Italy to 97 Sea Zone 2 armour moved from Northern Italy to 97 Sea Zone 3 artilleries moved from Northern Italy to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 3 infantry moved from Northern Italy to 97 Sea Zone 3 armour, 3 artilleries, 6 infantry and 6 transports moved from 97 Sea Zone to 98 Sea Zone 6 infantry moved from 98 Sea Zone to Egypt 3 armour moved from 98 Sea Zone to Egypt 3 artilleries moved from 98 Sea Zone to Egypt 1 armour moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 bomber moved from Libya to Egypt 4 fighters moved from 96 Sea Zone to Egypt 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 2 carriers, 1 cruiser and 3 destroyers moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from Algeria to Tunisia 1 infantry moved from Libya to Tobruk Combat - Italians
Combat Hit Differential Summary :
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@guderian1 no scramble
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@gazza haha, wtf. Ive been trying to post to the forum for a few minutes now. I guess it failed because you beat me to it
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 14 Purchase Units - Italians Italians repair damage of 1x factory_major; Remaining resources: 21 PUs; Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Southern Italy to 97 Sea Zone 2 armour moved from Northern Italy to 97 Sea Zone 3 artilleries moved from Northern Italy to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 3 infantry moved from Northern Italy to 97 Sea Zone 3 armour, 3 artilleries, 6 infantry and 6 transports moved from 97 Sea Zone to 98 Sea Zone 6 infantry moved from 98 Sea Zone to Egypt 3 armour moved from 98 Sea Zone to Egypt 3 artilleries moved from 98 Sea Zone to Egypt 1 armour moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 bomber moved from Libya to Egypt 4 fighters moved from 96 Sea Zone to Egypt 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 2 carriers, 1 cruiser and 3 destroyers moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from Algeria to Tunisia 1 infantry moved from Libya to Tobruk Combat - Italians Battle in Egypt Italians attack with 4 armour, 3 artilleries, 1 bomber, 4 fighters and 7 infantry British defend with 1 airfield, 2 armour, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry Italians roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 4 armour, 3 artilleries, 1 bomber, 4 fighters and 7 infantry in Egypt, round 2 : 7/19 hits, 7.33 expected hits British roll dice for 2 armour, 4 artilleries, 3 fighters and 5 infantry in Egypt, round 2 : 8/14 hits, 6.00 expected hits 1 artillery owned by the Italians and 7 infantry owned by the Italians lost in Egypt 2 artilleries owned by the British and 5 infantry owned by the British lost in Egypt Italians roll dice for 4 armour, 2 artilleries, 1 bomber and 4 fighters in Egypt, round 3 : 4/11 hits, 5.33 expected hits British roll dice for 2 armour, 2 artilleries and 3 fighters in Egypt, round 3 : 5/7 hits, 3.67 expected hits 2 artilleries owned by the Italians and 3 armour owned by the Italians lost in Egypt 2 artilleries owned by the British and 2 armour owned by the British lost in Egypt Italians roll dice for 1 armour, 1 bomber and 4 fighters in Egypt, round 4 : 3/6 hits, 3.17 expected hits British roll dice for 3 fighters in Egypt, round 4 : 3/3 hits, 2.00 expected hits 1 bomber owned by the Italians and 2 fighters owned by the Italians lost in Egypt 3 fighters owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour and 2 fighters remaining. Battle score for attacker is -10 Casualties for Italians: 3 armour, 3 artilleries, 1 bomber, 2 fighters and 7 infantry Casualties for British: 2 armour, 4 artilleries, 3 fighters and 5 infantry Non Combat Move - Italians 2 fighters moved from Egypt to 98 Sea Zone 2 mech_infantrys moved from Western Germany to Southern Italy 1 mech_infantry moved from Northern Italy to Southern Italy 2 aaGuns moved from Northern Italy to Southern Italy 5 infantry moved from France to Northern Italy 1 aaGun moved from Western Germany to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Italians collect 18 PUs (2 lost to blockades); end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -2.33 British regular : 4.33
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TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 8 PUs; Combat Move - ANZAC 3 destroyers moved from 62 Sea Zone to 55 Sea Zone ANZAC take 54 Sea Zone from Japanese ANZAC take 62 Sea Zone from Japanese 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Borneo Battle in Sumatra Battle in 55 Sea Zone ANZAC attack with 3 destroyers Japanese defend with 1 submarine ANZAC roll dice for 3 destroyers in 55 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 3 destroyers in 55 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 3 destroyers in 55 Sea Zone, round 4 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone ANZAC roll dice for 2 destroyers in 55 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 2 destroyers in 55 Sea Zone, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone ANZAC win, taking Borneo from Japanese, taking Sumatra from Japanese with 2 destroyers remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from Malaya to India Place Units - ANZAC 1 armour and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 26 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17 ANZAC regular : -3.33
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@guderian1 the game is yours you played relay well and a well deserved win.its been a pleasure gg
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 8 PUs; Combat Move - ANZAC 3 destroyers moved from 62 Sea Zone to 55 Sea Zone ANZAC take 54 Sea Zone from Japanese ANZAC take 62 Sea Zone from Japanese 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Borneo Battle in Sumatra Battle in 55 Sea Zone ANZAC attack with 3 destroyers Japanese defend with 1 submarine ANZAC roll dice for 3 destroyers in 55 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 3 destroyers in 55 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 3 destroyers in 55 Sea Zone, round 4 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone ANZAC roll dice for 2 destroyers in 55 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 2 destroyers in 55 Sea Zone, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone ANZAC win, taking Borneo from Japanese, taking Sumatra from Japanese with 2 destroyers remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from Malaya to India Place Units - ANZAC 1 armour and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 26 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.17 ANZAC regular : -3.33
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 2 artilleries, 2 fighters and 8 infantry; Remaining resources: 1 PUs; Combat Move - Germans 13 armour, 4 artilleries and 6 mech_infantrys moved from Caucasus to Northwest Persia 1 armour moved from Tsinghai to Caucasus 2 infantry moved from Karelia to Novgorod 1 bomber moved from Novgorod to Finland 1 bomber moved from Novgorod to Finland 1 tactical_bomber moved from Novgorod to 112 Sea Zone 1 mech_infantry moved from Urals to Archangel 2 infantry moved from Western Germany to Denmark 1 tactical_bomber moved from Novgorod to Denmark 1 fighter moved from Novgorod to Denmark 1 fighter moved from Western Germany to Denmark Combat - Germans Air Battle in Finland Germans attacks with 2 units heading to Finland Americans launches 2 interceptors out of Finland Attackers Fire, : 0/2 hits, 0.33 expected hits Defenders Fire, : 0/2 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Finland Americans roll AA dice in Finland : 0/2 hits, 0.33 expected hits Bombing raid in Finland rolls: 5,5 and causes: 6 damage to unit: factory_minor Bombing raid in Finland causes 6 damage total. Battle in 112 Sea Zone Germans attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Denmark Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 0/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Denmark, round 3 : 1/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Denmark, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Denmark 1 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Northwest Persia Germans attack with 13 armour, 4 artilleries and 6 mech_infantrys British defend with 6 armour and 6 infantry; Russians defend with 1 armour and 1 mech_infantry Germans roll dice for 13 armour, 4 artilleries and 6 mech_infantrys in Northwest Persia, round 2 : 9/23 hits, 9.50 expected hits British roll dice for 7 armour, 6 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/14 hits, 5.83 expected hits 2 mech_infantrys owned by the Germans lost in Northwest Persia 1 mech_infantry owned by the Russians, 6 infantry owned by the British and 2 armour owned by the British lost in Northwest Persia Germans roll dice for 13 armour, 4 artilleries and 4 mech_infantrys in Northwest Persia, round 3 : 10/21 hits, 9.17 expected hits British roll dice for 5 armour in Northwest Persia, round 3 : 2/5 hits, 2.50 expected hits 2 mech_infantrys owned by the Germans lost in Northwest Persia 1 armour owned by the Russians and 4 armour owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 13 armour, 4 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 48 Casualties for Germans: 4 mech_infantrys Casualties for British: 6 armour and 6 infantry Casualties for Russians: 1 armour and 1 mech_infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Denmark to Western Germany 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 fighter moved from Denmark to Western Germany 2 bombers moved from Finland to Novgorod Place Units - Germans 1 artillery and 2 infantry placed in France 1 armour, 1 artillery and 1 infantry placed in Western Germany 1 armour and 2 infantry placed in Germany 1 armour and 2 infantry placed in Novgorod Germans undo move 4. 3 infantry placed in Novgorod 3 armour placed in Ukraine 2 fighters placed in Russia Turn Complete - Germans Germans collect 61 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Americans AA : -0.33 Defenders Fire, : -0.33 Attackers Fire, : -0.33 Germans regular : -2.67 British regular : -4.33
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@guderian1 the game notified me that I have 8 Victory cities in Europe. I took Egypt with italy. I thought the rules stated that I had to hold it for one turn, but the game treats it like its the end of the turn that they are counted at the end of the round
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@guderian1 yes you played a fantastic game i did send you a message with my complements after the Anzac turn congratulation on a very powerful performance.