Gazza Vs Generaloberst guderian g40 bid14
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 2 armour, 2 bombers, 1 destroyer, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Brazil to 86 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 mech_infantry moved from Morocco to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 armour moved from Morocco to Tunisia 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from Queensland to 44 Sea Zone 3 fighters moved from Queensland to 46 Sea Zone -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese 1 infantry moved from Kansu to Tsinghai Chinese take Tsinghai from Japanese Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese regular : 0.83 Japanese regular : -0.67 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 2 armour, 2 bombers, 1 destroyer, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Brazil to 86 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 mech_infantry moved from Morocco to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 armour moved from Morocco to Tunisia 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from Queensland to 44 Sea Zone 3 fighters moved from Queensland to 46 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 fighters moved from 46 Sea Zone to Queensland 1 fighter moved from 46 Sea Zone to Queensland 1 fighter moved from 46 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from 54 Sea Zone to Queensland 1 bomber moved from 44 Sea Zone to Dutch New Guinea 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 armour moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 4 infantry moved from 109 Sea Zone to United Kingdom 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 2 armour, 2 bombers and 2 infantry placed in Eastern United States 1 destroyer, 4 submarines and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 infantry EDIT: Removing units owned by Americans from Eastern United States: 1 infantry EDIT: Adding units owned by Americans to Western United States: 2 infantry EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese 1 infantry moved from Kansu to Tsinghai Chinese take Tsinghai from Japanese Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from Yunnan to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Yunnan to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 battleship moved from 81 Sea Zone to 98 Sea Zone 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 3 destroyers moved from 81 Sea Zone to 98 Sea Zone 1 carrier moved from 81 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone 3 transports moved from 81 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Shan State to Yunnan 1 fighter moved from Shan State to India 2 mech_infantrys moved from Shan State to Yunnan 2 infantry moved from Shan State to Yunnan 1 artillery moved from French Indo China to Yunnan 1 armour moved from Persia to Eastern Persia 1 infantry moved from Northwest Persia to Persia 1 artillery moved from Persia to Eastern Persia 1 armour moved from Persia to Eastern Persia 1 mech_infantry moved from Persia to Eastern Persia 1 armour moved from Shan State to Yunnan 1 infantry moved from United Kingdom to Scotland Combat - British Non Combat Move - British 1 aaGun moved from Shan State to Yunnan Place Units - British 1 airfield placed in Egypt 1 fighter placed in Egypt 1 artillery placed in Egypt 3 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 15 PUs Some Units in India change ownership: 5 infantryCombat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : 0.00 Japanese regular : -0.83 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 fighter moved from Southern Italy to 95 Sea Zone 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Albania to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Southern Italy 1 artillery moved from 95 Sea Zone to Southern Italy Place Units - Italians 1 carrier and 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Bryansk to Kansu 1 fighter moved from Kansu to Yunnan Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 submarine Non Combat Move - ANZAC Place Units - ANZAC 3 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -0.67 -
TripleA Move Summary: French round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Scotland to United Kingdom 1 fighter moved from Scotland to United Kingdom -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Bryansk to Kansu 1 fighter moved from Kansu to Yunnan Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 submarine Non Combat Move - ANZAC Place Units - ANZAC 3 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Scotland to United Kingdom 1 fighter moved from Scotland to United Kingdom Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -0.67 -
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14607, time: 11:00:45 AM
Savegame -
@guderian1 I forgot to post the game. I will do my turn over. (I didnt do any mistakes. I didnt have any consequential battles or even bad luck)
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 7 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk 2 infantry moved from Archangel to Smolensk 2 infantry moved from Novgorod to Belarus 3 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 14 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 fighter and 1 tactical_bomber moved from Bessarabia to Southern Italy Combat - Germans Battle in Western Ukraine Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus Germans roll dice for 2 bombers and 2 infantry in Belarus, round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Smolensk 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated Russians win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Non Combat Move - Germans 1 fighter moved from Smolensk to Novgorod 1 tactical_bomber moved from Smolensk to Novgorod 2 bombers moved from Belarus to Western Germany 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 aaGun, 5 artilleries and 15 infantry moved from Bessarabia to Ukraine 2 artilleries and 8 infantry moved from Poland to Eastern Poland 1 aaGun moved from Eastern Poland to Baltic States 1 aaGun moved from Novgorod to Archangel 1 artillery and 4 infantry moved from Germany to Slovakia Hungary 1 mech_infantry moved from Germany to Baltic States 2 armour moved from Western Germany to Slovakia Hungary 2 infantry moved from Western Germany to Germany 1 tactical_bomber moved from Western Germany to 95 Sea Zone 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 1 artillery moved from Novgorod to Archangel 1 armour moved from Novgorod to Archangel Place Units - Germans 4 submarines placed in 112 Sea Zone 1 artillery and 2 infantry placed in Novgorod 1 armour, 1 artillery and 4 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -2.50Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 infantry Slovakia Hungary : 2 armour, 1 artillery and 4 infantry Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 2 tactical_bombers Germany : 1 aaGun, 1 factory_major and 3 infantry Southern Italy : 2 fighters and 1 tactical_bomber Belarus : 1 flag, 2 infantry Karelia : 1 flag Baltic States : 1 flag, 1 aaGun and 1 mech_infantry Vyborg : 1 flag Archangel : 1 flag, 1 aaGun, 1 armour, 9 artilleries and 15 infantry Eastern Poland : 1 flag, 2 artilleries and 8 infantry Bessarabia : 1 flag Ukraine : 1 flag, 1 aaGun, 14 armour, 5 artilleries, 1 factory_minor, 15 infantry and 4 mech_infantrys Western Ukraine : 1 flag, 1 artillery and 2 infantry Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber 112 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 4 submarines and 3 transports 125 Sea Zone : 1 flag 113 Sea Zone : 2 transports 95 Sea Zone : 1 tactical_bomber Bulgaria : 1 flag Finland : 1 flagProduction/PUs Summary :
Germans : 50 / 60 Russians : 20 / 26 Japanese : 57 / 68 Americans : 52 / 67 Chinese : 8 / 7 British : 33 / 38 UK_Pacific : 13 / 15 Italians : 16 / 16 ANZAC : 10 / 22 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 163 times 2 was rolled 120 times 3 was rolled 156 times 4 was rolled 142 times 5 was rolled 167 times 6 was rolled 146 times Average roll : 3.523 Median : 4.000 Variance : 1.644 Standard Deviation : 1.282 Total rolls : 894 Germans Combat 1 was rolled 57 times 2 was rolled 40 times 3 was rolled 43 times 4 was rolled 43 times 5 was rolled 53 times 6 was rolled 52 times Average roll : 3.524 Median : 4.000 Variance : 0.822 Standard Deviation : 0.907 Total rolls : 288 British Combat 1 was rolled 20 times 2 was rolled 10 times 3 was rolled 16 times 4 was rolled 17 times 5 was rolled 16 times 6 was rolled 18 times Average roll : 3.546 Median : 4.000 Variance : 0.592 Standard Deviation : 0.769 Total rolls : 97 Italians Combat 1 was rolled 14 times 2 was rolled 9 times 3 was rolled 13 times 4 was rolled 11 times 5 was rolled 13 times 6 was rolled 13 times Average roll : 3.534 Median : 4.000 Variance : 0.234 Standard Deviation : 0.484 Total rolls : 73 French Combat 1 was rolled 8 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 2 times Average roll : 3.030 Median : 3.000 Variance : 0.672 Standard Deviation : 0.820 Total rolls : 33 ANZAC Combat 1 was rolled 3 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 6 times 6 was rolled 1 times Average roll : 3.800 Median : 4.000 Variance : 1.536 Standard Deviation : 1.239 Total rolls : 15 Americans Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 1 times 5 was rolled 8 times 6 was rolled 3 times Average roll : 3.615 Median : 3.000 Variance : 1.413 Standard Deviation : 1.189 Total rolls : 26 Chinese Combat 1 was rolled 9 times 2 was rolled 7 times 3 was rolled 12 times 4 was rolled 10 times 5 was rolled 14 times 6 was rolled 12 times Average roll : 3.766 Median : 4.000 Variance : 0.497 Standard Deviation : 0.705 Total rolls : 64 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.556 Median : 4.000 Variance : 0.438 Standard Deviation : 0.661 Total rolls : 9 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 3 times Average roll : 3.444 Median : 4.000 Variance : 0.688 Standard Deviation : 0.829 Total rolls : 9 Russians Combat 1 was rolled 10 times 2 was rolled 9 times 3 was rolled 15 times 4 was rolled 15 times 5 was rolled 11 times 6 was rolled 8 times Average roll : 3.471 Median : 3.500 Variance : 0.677 Standard Deviation : 0.823 Total rolls : 68 Neutral_Axis Combat 1 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times Average roll : 3.500 Median : 4.000 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Japanese Combat 1 was rolled 36 times 2 was rolled 33 times 3 was rolled 38 times 4 was rolled 29 times 5 was rolled 36 times 6 was rolled 36 times Average roll : 3.500 Median : 3.000 Variance : 0.248 Standard Deviation : 0.498 Total rolls : 208 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 fighter moved from Russia to Kazakhstan 1 tactical_bomber moved from Russia to Kazakhstan 1 infantry moved from Samara to Kazakhstan 2 armour moved from Novosibirsk to Yenisey 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 2 infantry moved from Smolensk to Belarus 1 fighter moved from Russia to Belarus 1 artillery moved from Bryansk to Belarus 1 infantry moved from Samara to Kazakhstan Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 artillery and 1 fighter in Western Ukraine, round 4 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine 1 fighter owned by the Russians retreated Germans win with 1 artillery remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 2 infantry Battle in Kazakhstan Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 armour and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Kazakhstan 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Belarus Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Kazakhstan to Russia 1 tactical_bomber moved from Kazakhstan to Russia 2 infantry moved from Novosibirsk to Samara 3 infantry moved from Kansu to Novosibirsk 1 aaGun moved from Kansu to Novosibirsk 1 fighter moved from Belarus to Bryansk 1 fighter moved from Western Ukraine to Russia 4 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 2 infantry moved from Novosibirsk to Urals 7 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Samara to Vologda 2 infantry moved from Kansu to Novosibirsk 2 infantry moved from Kansu to Novosibirsk Place Units - Russians 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 23 PUsCombat Hit Differential Summary :
Japanese regular : 0.17 Germans regular : 1.33 Russians regular : -0.33 -
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14607, time: 6:05:22 PM
Savegame -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 destroyer, 3 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 armour moved from Celebes to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from 41 Sea Zone to Malaya 1 tactical_bomber moved from 41 Sea Zone to Malaya 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 fighter moved from 42 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea 1 fighter moved from Caroline Islands to 46 Sea Zone 1 bomber moved from Philippines to 46 Sea Zone 1 fighter moved from 42 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from Philippines to Dutch New Guinea 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Hopei to Shensi 4 infantry moved from Sikang to Kazakhstan 1 armour moved from Sikang to Kazakhstan 3 artilleries moved from Sikang to Kazakhstan 1 mech_infantry moved from Sikang to Kazakhstan 1 fighter moved from Philippines to Dutch New Guinea 1 fighter moved from Chahar to Hunan 1 tactical_bomber moved from Kiangsi to Hunan 1 tactical_bomber moved from Chahar to Kweichow 1 fighter moved from Chahar to Kweichow 1 bomber moved from Chahar to Shensi 1 tactical_bomber moved from Chahar to Shensi Combat - Japanese Battle in Shan State Battle in Malaya Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking Shan State from UK_Pacific, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Hunan Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 3 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Japanese roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 4 : 0/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 mech_infantry Battle in 46 Sea Zone Japanese attack with 1 bomber and 1 fighter Americans defend with 1 destroyer Japanese roll dice for 1 bomber and 1 fighter in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 46 Sea Zone 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kazakhstan Japanese attack with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Kazakhstan, round 2 : 3/9 hits, 2.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Dutch New Guinea Japanese attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry; Americans defend with 1 bomber Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 3/6 hits, 2.83 expected hits ANZAC roll dice for 1 bomber and 2 infantry in Dutch New Guinea, round 2 : 0/3 hits, 0.83 expected hits 2 infantry owned by the ANZAC and 1 bomber owned by the Americans lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Americans: 1 bomber Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone 1 bomber moved from 46 Sea Zone to Philippines 3 fighters moved from Dutch New Guinea to 35 Sea Zone 1 fighter moved from 55 Sea Zone to Philippines 1 tactical_bomber moved from 55 Sea Zone to Philippines 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 2 battleships, 2 carriers and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsi 1 aaGun moved from 20 Sea Zone to Kiangsi 1 fighter moved from Kweichow to Anhwe 1 tactical_bomber moved from Shensi to Anhwe 1 bomber moved from Shensi to Anhwe 1 tactical_bomber moved from Kweichow to Anhwe 1 fighter and 1 tactical_bomber moved from Hunan to Anhwe 1 fighter moved from Japan to Alaska 1 tactical_bomber moved from Japan to Alaska 1 transport moved from 2 Sea Zone to 7 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 aaGun, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Philippines 1 aaGun, 1 artillery and 4 infantry moved from Buryatia to Amur 1 mech_infantry moved from Korea to Amur 1 infantry moved from Siberia to Amur 1 infantry moved from Korea to Amur 1 artillery moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 aaGun moved from 35 Sea Zone to Philippines Place Units - Japanese 1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone 1 armour, 1 artillery and 3 infantry placed in Japan 1 armour and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 62 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.67 Japanese regular : -2.17 ANZAC regular : -1.50 UK_Pacific regular : -0.33 Russians regular : 0.67 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Tunisia to Libya Americans take Libya from Italians 2 mech_infantrys moved from Tunisia to Morocco 1 armour moved from Tunisia to Morocco 2 bombers moved from Eastern United States to 108 Sea Zone 2 bombers moved from 108 Sea Zone to United Kingdom 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 1 infantry moved from Western United States to British Columbia 1 infantry moved from Western United States to British Columbia 1 artillery moved from Western United States to British Columbia 2 transports moved from 109 Sea Zone to 106 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 4 submarines moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Queensland to 54 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 mech_infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 54 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone Combat - Americans Battle in 7 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 7 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes Battle in 45 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win, taking Celebes from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 2 aaGuns, 2 armour and 4 transports moved from 101 Sea Zone to 90 Sea Zone 1 aaGun and 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 1 aaGun and 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 armour and 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 armour and 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Morocco 1 aaGun moved from Western United States to British Columbia 1 aaGun moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 64 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber placed in Western United States 1 artillery, 1 bomber and 1 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.33 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese 1 fighter moved from Kansu to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 artillery and 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Tunisia to Libya Americans take Libya from Italians 2 mech_infantrys moved from Tunisia to Morocco 1 armour moved from Tunisia to Morocco 2 bombers moved from Eastern United States to 108 Sea Zone 2 bombers moved from 108 Sea Zone to United Kingdom 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 1 infantry moved from Western United States to British Columbia 1 infantry moved from Western United States to British Columbia 1 artillery moved from Western United States to British Columbia 2 transports moved from 109 Sea Zone to 106 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 4 submarines moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Queensland to 54 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 mech_infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 54 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone Combat - Americans Battle in 7 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 7 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes Battle in 45 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win, taking Celebes from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 2 aaGuns, 2 armour and 4 transports moved from 101 Sea Zone to 90 Sea Zone 1 aaGun and 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 1 aaGun and 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 armour and 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 armour and 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Morocco 1 aaGun moved from Western United States to British Columbia 1 aaGun moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 64 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber placed in Western United States 1 artillery, 1 bomber and 1 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese 1 fighter moved from Kansu to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 artillery and 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 artillery, 1 bomber, 1 fighter and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat Move - British 3 armour moved from Eastern Persia to Kazakhstan 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 bomber moved from Egypt to Kazakhstan 3 fighters moved from Bryansk to Kazakhstan 1 tactical_bomber moved from Yunnan to Kazakhstan 1 fighter moved from India to Kazakhstan 1 mech_infantry moved from India to Shan State 1 armour moved from India to Shan State 1 armour moved from Yunnan to Kwangtung Chinese take Kwangsi from Japanese UK_Pacific take Kwangtung from Japanese 1 artillery moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Hunan to Kweichow 1 artillery moved from Yunnan to Kweichow 1 mech_infantry moved from Yunnan to Shan State 1 mech_infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to Hunan 1 armour moved from India to Shan State Combat - British Battle in Kweichow British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kazakhstan British attack with 3 armour, 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry British roll dice for 3 armour, 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 5/10 hits, 5.00 expected hits Japanese roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Kazakhstan, round 2 : 3/8 hits, 2.83 expected hits 1 mech_infantry owned by the British and 2 armour owned by the British lost in Kazakhstan 3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kazakhstan 1 tactical_bomber owned by the British, 1 bomber owned by the British and 4 fighters owned by the British retreated 1 armour owned by the British retreated to Turkmenistan Japanese win with 1 armour and 2 artilleries remaining. Battle score for attacker is 1 Casualties for British: 2 armour and 1 mech_infantry Casualties for Japanese: 1 artillery, 3 infantry and 1 mech_infantry Battle in Shan State British attack with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys Japanese defend with 1 infantry British roll dice for 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Shan State, round 2 : 1/7 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 mech_infantrys moved from India to Eastern Persia 3 infantry moved from India to Burma 3 infantry moved from India to Burma 1 tactical_bomber moved from Kazakhstan to Turkmenistan 1 infantry moved from Persia to Northwest Persia 4 fighters moved from Kazakhstan to Turkmenistan 1 bomber moved from Kazakhstan to Eastern Persia 1 fighter moved from 98 Sea Zone to Egypt 1 fighter moved from Morocco to 98 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to United Kingdom 1 armour moved from 109 Sea Zone to United Kingdom 1 infantry moved from Scotland to United Kingdom 1 aaGun moved from Yunnan to Shan State 1 aaGun moved from Yunnan to Burma Place Units - British 2 submarines placed in 98 Sea Zone 1 artillery, 1 bomber and 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,6,3,2,2 UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs Some Units in India change ownership: 5 infantryCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.17 British regular : -1.00 -
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14607, time: 3:09:19 PM
Savegame -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour moved from Northern Italy to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 2 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer and 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Yunnan to India 1 fighter moved from Kansu to Bryansk 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 43 Sea Zone ANZAC take 43 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 41 Sea Zone 3 destroyers moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Yunnan to India 1 fighter moved from Kansu to Bryansk 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 43 Sea Zone ANZAC take 43 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 41 Sea Zone 3 destroyers moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt 1 destroyer moved from 109 Sea Zone to 110 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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