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    42 set Game 2 Woods(Allies) vs Wylie(Axis)

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    • W Offline
      wylie1070 @redanto
      last edited by

      @redanto triplea_3702_17rus-1.tsvg-ch-18 (1).tsvg

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      • R Offline
        redanto @wylie1070
        last edited by

        @wylie1070

        triplea_3702_17rus-1.tsvg-UK-18.tsvg

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        • W Offline
          wylie1070
          last edited by

          TripleA Turn Summary: Italians round 18

          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

          Game History

          Round: 18
          
              Research Technology - Italians
          
              Purchase Units - Italians
                  Italians repair damage of 6x factory_minor; Remaining resources: 11 PUs; 
                  Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
          
              Combat Move - Italians
                  2 mech_infantrys moved from Yugoslavia to Romania
                  1 armour moved from Northern Italy to Romania
          
              Non Combat Move - Italians
                  1 aaGun moved from Northern Italy to Southern Italy
          
              Place Units - Italians
                  1 infantry and 2 mech_infantrys placed in Southern Italy
          
              Turn Complete - Italians
                  Italians collect 10 PUs; end with 10 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
          

          Combat Hit Differential Summary :

          Savegame

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            redanto @wylie1070
            last edited by

            @wylie1070

            triplea_3702_18ita.tsvg-Ru-19.tsvg

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              wylie1070
              last edited by

              TripleA Turn Summary: Japanese round 19

              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

              Game History

              Round: 19
              
                  Purchase Units - Japanese
                      Japanese buy 3 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 3 PUs; 0 SuicideAttackTokens; 0 techTokens; 
              
                  Combat Move - Japanese
                      1 infantry moved from Kansu to Suiyuyan
                      1 artillery moved from Kansu to Suiyuyan
                      1 infantry moved from Buryatia to Amur
                      1 artillery moved from Buryatia to Amur
                      1 infantry moved from Amur to Korea
                      1 artillery moved from Amur to Korea
                      1 artillery moved from Amur to Korea
                      1 armour moved from Sikang to Kazakhstan
                      1 armour moved from Szechwan to Kazakhstan
                      1 mech_infantry moved from Szechwan to Kazakhstan
                      1 bomber moved from India to Kiangsu
                      1 infantry moved from Shantung to Kiangsu
                      1 artillery moved from Shantung to Kiangsu
                      1 mech_infantry moved from Anhwe to Kiangsu
                      2 armour moved from Anhwe to Kiangsu
                      1 mech_infantry moved from Kiangsi to Kiangsu
                      1 mech_infantry moved from Kwangtung to Kiangsu
                      1 fighter moved from Philippines to Kiangsu
                      1 mech_infantry moved from Kiangsi to Kiangsu
                      1 bomber moved from Philippines to Kiangsu
              
                  Combat - Japanese
                      Battle in Suiyuyan
                          Japanese attack with 1 artillery and 1 infantry
                          Russians defend with 1 armour
                              Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                              Chinese roll dice for 1 armour in Suiyuyan, round 2 : 1/1 hits, 0.50 expected hits
                              1 infantry owned by the Japanese lost in Suiyuyan
                              Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                              Chinese roll dice for 1 armour in Suiyuyan, round 3 : 1/1 hits, 0.50 expected hits
                              1 artillery owned by the Japanese lost in Suiyuyan
                          Chinese win with 1 armour remaining. Battle score for attacker is -7
                          Casualties for Japanese: 1 artillery and 1 infantry
                      Battle in Kazakhstan
                          Japanese attack with 2 armour and 1 mech_infantry
                          Americans defend with 1 armour and 1 infantry
                              Japanese roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 2 : 2/3 hits, 1.17 expected hits
                              Russians roll dice for 1 armour and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits
                              1 mech_infantry owned by the Japanese lost in Kazakhstan
                              1 armour owned by the Americans and 1 infantry owned by the Americans lost in Kazakhstan
                          Japanese win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is 5
                          Casualties for Japanese: 1 mech_infantry
                          Casualties for Americans: 1 armour and 1 infantry
                      Battle in Kiangsu
                          Japanese attack with 2 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 4 mech_infantrys
                          Chinese defend with 8 infantry
                              Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 4 mech_infantrys in Kiangsu, round 2 : 5/11 hits, 4.17 expected hits
                              Chinese roll dice for 8 infantry in Kiangsu, round 2 : 2/8 hits, 2.67 expected hits
                              1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kiangsu
                              5 infantry owned by the Chinese lost in Kiangsu
                              Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 1 fighter and 3 mech_infantrys in Kiangsu, round 3 : 4/9 hits, 3.83 expected hits
                              Chinese roll dice for 3 infantry in Kiangsu, round 3 : 1/3 hits, 1.00 expected hits
                              1 mech_infantry owned by the Japanese lost in Kiangsu
                              3 infantry owned by the Chinese lost in Kiangsu
                          Japanese win, taking Kiangsu from Chinese with 2 armour, 1 artillery, 2 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 13
                          Casualties for Japanese: 1 infantry and 2 mech_infantrys
                          Casualties for Chinese: 8 infantry
              
                  Non Combat Move - Japanese
                      1 bomber moved from Kiangsu to Japan
                      1 bomber moved from Kiangsu to Kwangtung
                      1 fighter moved from Kiangsu to Kiangsi
                      1 mech_infantry moved from French Indo China to Kiangsi
                      1 mech_infantry moved from French Indo China to Kiangsi
                      1 armour moved from Malaya to Burma
                      1 mech_infantry moved from Malaya to Burma
                      2 armour moved from Malaya to Burma
              
                  Place Units - Japanese
                      3 armour placed in India
                      2 mech_infantrys placed in Kwangtung
                      3 infantry placed in Japan
              
                  Turn Complete - Japanese
                      Total Cost from Convoy Blockades: 25
                          Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
                          Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2
                          Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6
                          Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,1,5
                          Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3
                          Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,1,4,3,4,6,3,3,3,2,4,6,5
                      Japanese collect 28 PUs (25 lost to blockades); end with 31 PUs
                      Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
              

              Combat Hit Differential Summary :

              Chinese regular : 0.33
              Japanese regular : 0.83
              Russians regular : 0.17
              

              Savegame

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              • R Offline
                redanto @wylie1070
                last edited by

                @wylie1070

                triplea_3702_19jap.tsvg-CH-19.tsvg

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                  wylie1070 @redanto
                  last edited by

                  @redanto triplea_3702_19jap.tsvg-ch-19 (1).tsvg

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                    redanto @wylie1070
                    last edited by

                    @wylie1070

                    triplea_3702_19jap.tsvg-UK-19.tsvg

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                      wylie1070 @redanto
                      last edited by

                      @redanto triplea_3702_19jap.tsvg-uk-19 (1).tsvg

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                        redanto @wylie1070
                        last edited by

                        @wylie1070

                        triplea_3702_Rus-20.tsvg

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                        • W Offline
                          wylie1070 @redanto
                          last edited by

                          @redanto triplea_3702_rus-20 (1).tsvg

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                          • R Offline
                            redanto @wylie1070
                            last edited by

                            @wylie1070

                            triplea_3702_rus-20-1.tsvg-CH-20.tsvg

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                            • W Offline
                              wylie1070 @redanto
                              last edited by

                              @redanto white flag... good game.

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                              • R Offline
                                redanto @wylie1070
                                last edited by

                                @wylie1070

                                Good game. I though you had me when you took India so early.

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