42 G4 Woods vs Wylie
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7 Purchase Units - Japanese Japanese buy 7 armour, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 armour moved from Yunnan to India 3 armour moved from French Indo China to Burma 1 infantry moved from Manchuria to Korea 2 infantry moved from Jehol to Manchuria 1 artillery moved from Philippines to 35 Sea Zone 2 armour moved from Philippines to 35 Sea Zone 3 infantry moved from Philippines to 35 Sea Zone 2 armour, 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 infantry and 3 transports moved from 35 Sea Zone to 6 Sea Zone 2 bombers moved from Philippines to 5 Sea Zone 1 fighter moved from Japan to 5 Sea Zone 2 destroyers moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 6 Sea Zone to 1 Sea Zone 1 fighter moved from Philippines to Korea 4 fighters moved from 6 Sea Zone to Korea Combat - Japanese Battle in 1 Sea Zone Japanese attack with 1 destroyer Americans defend with 2 transports 2 transports owned by the Americans lost in 1 Sea Zone Japanese win, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 5 Sea Zone Japanese attack with 2 bombers, 2 destroyers and 1 fighter Americans defend with 6 destroyers and 1 transport Japanese roll dice for 2 bombers, 2 destroyers and 1 fighter in 5 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Americans roll dice for 6 destroyers and 1 transport in 5 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits 2 destroyers owned by the Japanese lost in 5 Sea Zone 3 destroyers owned by the Americans lost in 5 Sea Zone Japanese roll dice for 2 bombers and 1 fighter in 5 Sea Zone, round 3 : 3/3 hits, 1.83 expected hits Americans roll dice for 3 destroyers and 1 transport in 5 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits 3 destroyers owned by the Americans lost in 5 Sea Zone 1 transport owned by the Americans lost in 5 Sea Zone Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 39 Casualties for Japanese: 2 destroyers Casualties for Americans: 6 destroyers and 1 transport Non Combat Move - Japanese 2 bombers moved from 5 Sea Zone to Japan 1 fighter moved from 5 Sea Zone to Korea 3 infantry moved from 6 Sea Zone to Korea 2 armour moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea Place Units - Japanese 2 armour and 1 mech_infantry placed in French Indo China 3 armour placed in India 2 armour, 1 fighter and 1 tactical_bomber placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : 1.67
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 3 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7 Purchase Units - Germans Germans buy 5 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to 93 Sea Zone 1 armour moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 armour moved from Baltic States to Eastern Poland 1 armour moved from Yugoslavia to Eastern Poland 1 armour moved from Yugoslavia to Eastern Poland 1 tactical_bomber moved from Germany to Eastern Poland 1 fighter moved from Germany to Eastern Poland 1 bomber moved from Western Germany to Eastern Poland 1 infantry moved from Karelia to Finland 1 artillery moved from Karelia to Finland 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 mech_infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Rostov 3 fighters moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Rostov 1 destroyer moved from 98 Sea Zone to 95 Sea Zone Combat - Germans Battle in 93 Sea Zone Germans attack with 1 bomber Americans defend with 1 artillery, 1 infantry and 1 transport 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 93 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 artillery, 1 infantry and 1 transport Battle in Eastern Poland Germans attack with 4 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 armour and 1 mech_infantry Germans roll dice for 4 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/8 hits, 4.00 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Eastern Poland, round 2 : 3/3 hits, 1.33 expected hits 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland 1 mech_infantry owned by the Russians and 2 armour owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 armour and 1 mech_infantry Casualties for Russians: 2 armour and 1 mech_infantry Battle in Rostov Germans attack with 1 artillery, 3 fighters and 3 mech_infantrys French defend with 1 infantry; Russians defend with 1 infantry Germans roll dice for 1 artillery, 3 fighters and 3 mech_infantrys in Rostov, round 2 : 3/7 hits, 2.50 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Rostov 1 infantry owned by the Russians and 1 infantry owned by the French lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Casualties for French: 1 infantry Non Combat Move - Germans 2 fighters moved from Rostov to Ukraine 1 fighter moved from Rostov to Ukraine 1 tactical_bomber moved from Eastern Poland to Germany 1 fighter moved from Eastern Poland to Germany 1 bomber moved from Eastern Poland to Western Germany 1 bomber moved from 93 Sea Zone to Western Germany 1 fighter moved from Western Germany to Southern Italy 2 infantry moved from 113 Sea Zone to Norway Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 3 armour placed in Germany 2 armour and 1 mech_infantry placed in Yugoslavia 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1 Germans collect 50 PUs (3 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : 2.00 Germans regular : -0.50
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7 Purchase Units - British British buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 91 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from Libya to 95 Sea Zone 1 fighter moved from Libya to 95 Sea Zone 1 armour moved from Algeria to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 armour moved from 95 Sea Zone to Sicily 1 infantry moved from 95 Sea Zone to Sicily 3 destroyers moved from 92 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Persia to West India UK_Pacific take West India from Japanese 1 mech_infantry moved from Novosibirsk to Timguska Russians take Timguska from Japanese 3 armour moved from Russia to Rostov 2 armour moved from Bryansk to Rostov 1 mech_infantry moved from Bryansk to Rostov 2 armour moved from Persia to Eastern Persia 2 artilleries moved from Egypt to Alexandria 3 infantry moved from Egypt to Alexandria 1 bomber moved from Egypt to Alexandria 1 tactical_bomber moved from Trans-Jordan to Alexandria 1 fighter moved from Trans-Jordan to Alexandria 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour moved from Hopei to Kiangsu Chinese take Kiangsu from Japanese 1 armour moved from Hopei to Shantung Chinese take Shantung from Japanese Combat - British Germans scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in 95 Sea Zone British attack with 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Germans defend with 1 destroyer and 2 fighters British roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 95 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits Germans roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 submarine owned by the British lost in 95 Sea Zone 1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 95 Sea Zone British roll dice for 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 95 Sea Zone, round 3 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 fighter in 95 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in 95 Sea Zone British win with 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 22 Casualties for British: 1 submarine Casualties for Germans: 1 destroyer and 2 fighters Battle in Sicily Battle in Rostov British attack with 5 armour and 1 mech_infantry Germans defend with 1 artillery and 2 mech_infantrys British roll dice for 5 armour and 1 mech_infantry in Rostov, round 2 : 1/6 hits, 2.67 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British lost in Rostov 1 mech_infantry owned by the Germans lost in Rostov British roll dice for 5 armour in Rostov, round 3 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov British win, taking Sicily from Italians, taking Rostov from Germans with 5 armour remaining. Battle score for attacker is 8 Casualties for British: 1 mech_infantry Casualties for Germans: 1 artillery and 2 mech_infantrys Battle in Alexandria British attack with 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry; Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry British roll dice for 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 5/8 hits, 3.33 expected hits Germans roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Alexandria, round 2 : 1/6 hits, 2.33 expected hits 1 infantry owned by the British lost in Alexandria 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 mech_infantry owned by the Germans, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Alexandria British roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 3 : 3/7 hits, 3.17 expected hits Germans roll dice for 1 armour in Alexandria, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Alexandria 1 armour owned by the Germans lost in Alexandria British win, taking Alexandria from Germans with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for British: 2 infantry Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - British 1 bomber moved from Alexandria to Egypt 1 fighter moved from Alexandria to Egypt 1 tactical_bomber moved from Alexandria to Trans-Jordan 1 fighter moved from 95 Sea Zone to Libya 1 tactical_bomber moved from 95 Sea Zone to Libya 1 fighter moved from Gibraltar to Libya Place Units - British 3 armour placed in Persia 1 armour and 2 mech_infantrys placed in Iraq Turning on Edit Mode EDIT: British undo move 2. EDIT: British undo move 1. EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 3 armour placed in Persia 1 armour and 2 mech_infantrys placed in Iraq Turn Complete - British British collect 35 PUs; end with 35 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -2.83 British regular : -0.33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Western Ukraine to Ukraine 2 armour moved from Romania to Ukraine 1 battleship moved from 97 Sea Zone to 95 Sea Zone 1 bomber moved from Southern Italy to 95 Sea Zone Combat - Italians Battle in 95 Sea Zone Italians attack with 1 battleship and 1 bomber British defend with 3 destroyers and 1 transport Italians roll dice for 1 battleship and 1 bomber in 95 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 3 destroyers and 1 transport in 95 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Italians 2 destroyers owned by the British lost in 95 Sea Zone Italians roll dice for 1 battleship and 1 bomber in 95 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits British roll dice for 1 destroyer and 1 transport in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 95 Sea Zone 1 transport owned by the British lost in 95 Sea Zone Italians win with 1 battleship and 1 bomber remaining. Battle score for attacker is 31 Casualties for British: 3 destroyers and 1 transport Non Combat Move - Italians 1 bomber moved from 95 Sea Zone to Southern Italy 1 transport moved from 97 Sea Zone to 95 Sea Zone 3 armour moved from Northern Italy to Romania Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : -0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Baltic States Russians take Baltic States from Germans 2 armour moved from Archangel to Bryansk 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 5 infantry moved from Bryansk to Rostov 2 infantry moved from Bryansk to Rostov 7 infantry moved from Russia to Bryansk 1 mech_infantry moved from Russia to Bryansk 1 infantry moved from Smolensk to Belarus 1 mech_infantry moved from Archangel to Belarus Combat - Russians Non Combat Move - Russians Place Units - Russians 3 infantry placed in Novgorod 7 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 34 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - Japanese Japanese buy 6 armour, 1 destroyer, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 5 infantry moved from Korea to Amur 2 armour moved from Korea to Amur 1 artillery moved from Korea to Amur 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 armour moved from 19 Sea Zone to Shantung 1 infantry moved from 19 Sea Zone to Shantung 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 1 armour moved from 19 Sea Zone to Kiangsu 2 carriers moved from 6 Sea Zone to 36 Sea Zone 2 battleships moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from Japan to 36 Sea Zone 3 fighters moved from Korea to 36 Sea Zone 2 destroyers moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour moved from French Indo China to Hunan 1 mech_infantry moved from French Indo China to Hunan 1 armour moved from French Indo China to Yunnan 1 armour moved from Burma to Yunnan 3 fighters moved from Korea to Amur 1 bomber moved from Japan to Shantung 1 bomber moved from Japan to Kiangsu 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from India to Yunnan Combat - Japanese Battle in Amur Japanese attack with 2 armour, 1 artillery, 3 fighters and 5 infantry Russians defend with 5 infantry Japanese roll dice for 2 armour, 1 artillery, 3 fighters and 5 infantry in Amur, round 2 : 1/11 hits, 3.83 expected hits Russians roll dice for 5 infantry in Amur, round 2 : 4/5 hits, 1.67 expected hits 4 infantry owned by the Japanese lost in Amur 1 infantry owned by the Russians lost in Amur Japanese roll dice for 2 armour, 1 artillery, 3 fighters and 1 infantry in Amur, round 3 : 1/7 hits, 3.17 expected hits Russians roll dice for 4 infantry in Amur, round 3 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Amur 1 infantry owned by the Russians lost in Amur Japanese roll dice for 2 armour and 3 fighters in Amur, round 4 : 2/5 hits, 2.50 expected hits Russians roll dice for 3 infantry in Amur, round 4 : 1/3 hits, 1.00 expected hits 1 armour owned by the Japanese lost in Amur 2 infantry owned by the Russians lost in Amur Japanese roll dice for 1 armour and 3 fighters in Amur, round 5 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Amur, round 5 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Amur 1 infantry owned by the Russians lost in Amur Japanese win with 3 fighters remaining. Battle score for attacker is -16 Casualties for Japanese: 2 armour, 1 artillery and 5 infantry Casualties for Russians: 5 infantry Battle in Shantung Japanese attack with 1 armour, 1 bomber and 1 infantry British defend with 1 armour Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Shantung, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 armour in Shantung, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Shantung Japanese win, taking Shantung from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Kiangsu Japanese attack with 1 armour, 1 bomber and 1 infantry British defend with 1 armour Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Kiangsu, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 armour in Kiangsu, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Kiangsu 1 armour owned by the British lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Battle in Hunan Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 armour and 1 fighter Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 fighter in Yunnan, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 armour moved from Burma to India 1 fighter moved from Yunnan to India 1 bomber moved from Shantung to Japan 1 bomber moved from Kiangsu to Japan 3 fighters moved from Amur to Japan 1 fighter moved from Japan to French Indo China 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 1 destroyer moved from 6 Sea Zone to 19 Sea Zone Place Units - Japanese 3 armour placed in India 3 armour placed in French Indo China Japanese undo move 2. 1 transport placed in 36 Sea Zone 2 armour placed in French Indo China 1 destroyer placed in 6 Sea Zone 1 armour and 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -7.33 Russians regular : 3.67
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kansu to Shensi Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar 3 infantry placed in Szechwan Chinese undo move 2. Chinese undo move 1. 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - Germans Germans buy 5 armour, 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Yugoslavia to Poland 3 armour moved from Germany to Eastern Poland 2 armour moved from Yugoslavia to Eastern Poland 1 fighter moved from Norway to Western Germany 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Yugoslavia 1 fighter moved from Germany to Ukraine Non Combat Move - Germans Place Units - Germans 1 fighter placed in Western Germany 1 destroyer placed in 113 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Ukraine 2 armour placed in Germany 2 armour placed in Yugoslavia Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3 Germans collect 47 PUs (3 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - British British buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 3 armour and 3 mech_infantrys moved from Iraq to Caucasus 3 armour moved from Persia to Eastern Persia 1 fighter moved from Egypt to 95 Sea Zone 2 fighters moved from Libya to 95 Sea Zone 1 tactical_bomber moved from Libya to 95 Sea Zone 1 bomber moved from Egypt to 95 Sea Zone 1 tactical_bomber moved from Trans-Jordan to 95 Sea Zone 2 artilleries moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Timguska to Suiyuyan Combat - British Battle in 95 Sea Zone British attack with 1 bomber, 3 fighters and 2 tactical_bombers Italians defend with 1 battleship and 1 transport British roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Italians roll dice for 1 battleship and 1 transport in 95 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the British lost in 95 Sea Zone 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone British win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for British: 1 fighter Casualties for Italians: 1 battleship and 1 transport Non Combat Move - British 1 bomber moved from 95 Sea Zone to Sicily 2 tactical_bombers moved from 95 Sea Zone to Sicily 2 fighters moved from 95 Sea Zone to Sicily Place Units - British 3 armour placed in Persia 2 armour and 1 mech_infantry placed in Iraq Turn Complete - British British collect 35 PUs; end with 36 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : -0.50
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 3 armour moved from Ukraine to Western Ukraine 3 armour moved from Romania to Western Ukraine 3 fighters moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Ukraine to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 6 armour, 3 fighters and 1 tactical_bomber Russians defend with 1 infantry Italians roll dice for 6 armour, 3 fighters and 1 tactical_bomber in Western Ukraine, round 2 : 7/10 hits, 5.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 6 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 3 fighters moved from Western Ukraine to Ukraine 1 tactical_bomber moved from Western Ukraine to Ukraine Place Units - Italians 1 armour and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 1.83 Russians regular : -0.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour and 9 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Baltic States to Eastern Poland 2 infantry moved from Belarus to Eastern Poland 1 mech_infantry moved from Belarus to Eastern Poland 2 fighters moved from Novgorod to Eastern Poland 1 tactical_bomber moved from Bryansk to Eastern Poland 1 infantry moved from Novgorod to Karelia Russians take Karelia from Germans 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Belarus 4 infantry moved from Bryansk to Western Ukraine 1 mech_infantry moved from Bryansk to Western Ukraine 2 artilleries moved from Bryansk to Western Ukraine 2 fighters moved from Bryansk to Eastern Poland 3 fighters moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 2 artilleries, 3 fighters, 4 infantry and 1 mech_infantry Italians defend with 6 armour Russians roll dice for 2 artilleries, 3 fighters, 4 infantry and 1 mech_infantry in Western Ukraine, round 2 : 3/10 hits, 3.33 expected hits Italians roll dice for 6 armour in Western Ukraine, round 2 : 3/6 hits, 3.00 expected hits 3 infantry owned by the Russians lost in Western Ukraine 3 armour owned by the Italians lost in Western Ukraine Russians roll dice for 2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry in Western Ukraine, round 3 : 6/7 hits, 2.83 expected hits Italians roll dice for 3 armour in Western Ukraine, round 3 : 2/3 hits, 1.50 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Western Ukraine 3 armour owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 2 artilleries and 3 fighters remaining. Battle score for attacker is 20 Casualties for Russians: 4 infantry and 1 mech_infantry Casualties for Italians: 6 armour Battle in Eastern Poland Russians attack with 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 7 armour Russians roll dice for 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/9 hits, 3.33 expected hits Germans roll dice for 7 armour in Eastern Poland, round 2 : 5/7 hits, 3.50 expected hits 1 mech_infantry owned by the Russians, 1 fighter owned by the Russians and 3 infantry owned by the Russians lost in Eastern Poland 2 armour owned by the Germans lost in Eastern Poland 3 fighters owned by the Russians and 1 tactical_bomber owned by the Russians retreated Germans win with 5 armour remaining. Battle score for attacker is -11 Casualties for Russians: 1 fighter, 3 infantry and 1 mech_infantry Casualties for Germans: 2 armour Non Combat Move - Russians 3 fighters moved from Eastern Poland to Bryansk 2 fighters moved from Western Ukraine to Novgorod 1 tactical_bomber moved from Eastern Poland to Bryansk 1 fighter moved from Western Ukraine to Bryansk 7 infantry moved from Russia to Bryansk 1 aaGun moved from Novosibirsk to Samara Place Units - Russians 3 infantry placed in Novgorod 1 armour and 6 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Germans regular : 1.50 Russians regular : 1.50
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9 Purchase Units - Japanese Japanese buy 6 armour, 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour moved from India to West India 1 fighter moved from India to 41 Sea Zone 1 armour moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 armour moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 3 fighters moved from 36 Sea Zone to Java 1 tactical_bomber moved from 36 Sea Zone to Java 1 fighter moved from French Indo China to 41 Sea Zone 2 battleships moved from 36 Sea Zone to 42 Sea Zone Japanese take 42 Sea Zone from Americans 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 1 armour moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 armour moved from Anhwe to Chahar 1 armour moved from Kiangsu to Chahar 1 armour moved from Hunan to Kweichow 1 armour moved from Yunnan to Kweichow 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 bomber moved from Yugoslavia to Belarus Combat - Japanese Battle in 41 Sea Zone Japanese attack with 2 fighters ANZAC defend with 1 destroyer and 2 transports Japanese roll dice for 2 fighters in 41 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer and 2 transports in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 41 Sea Zone 2 transports owned by the ANZAC lost in 41 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 22 Casualties for ANZAC: 1 destroyer and 2 transports Battle in Chahar Japanese attack with 2 armour Chinese defend with 1 infantry Japanese roll dice for 2 armour in Chahar, round 2 : 2/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 2 armour Chinese defend with 1 infantry Japanese roll dice for 2 armour in Kweichow, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Chinese: 1 infantry Battle in West India Japanese attack with 2 armour British defend with 1 mech_infantry Japanese roll dice for 2 armour in West India, round 2 : 2/2 hits, 1.00 expected hits UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 2 armour remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Belarus Japanese attack with 1 bomber Russians defend with 1 infantry Japanese roll dice for 1 bomber in Belarus, round 2 : 0/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in Belarus, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese lost in Belarus 1 infantry owned by the Russians lost in Belarus Russians win with no units remaining. Battle score for attacker is -9 Casualties for Japanese: 1 bomber Casualties for Russians: 1 infantry Battle in Java Japanese attack with 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber ANZAC defend with 3 fighters; Americans defend with 1 armour Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 3/3 hits, 1.83 expected hits Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Java, round 2 : 4/8 hits, 3.50 expected hits Americans roll dice for 1 armour and 3 fighters in Java, round 2 : 2/4 hits, 2.50 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java 3 fighters owned by the ANZAC and 1 armour owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 29 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 3 fighters Casualties for Americans: 1 armour Non Combat Move - Japanese 1 fighter could not land in 41 Sea Zone and was removed 1 tactical_bomber moved from Java to 42 Sea Zone 3 fighters moved from Java to 42 Sea Zone 1 fighter moved from 41 Sea Zone to India 2 carriers moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 armour moved from Yunnan to India 1 armour moved from French Indo China to Kweichow 1 infantry moved from Shantung to Anhwe 1 armour moved from 6 Sea Zone to Korea 2 bombers moved from Japan to Malaya 1 fighter moved from Japan to French Indo China 1 fighter moved from Japan to French Indo China Place Units - Japanese 1 factory_minor placed in Shantung 3 armour placed in India 2 artilleries and 2 infantry placed in Japan 1 destroyer placed in 6 Sea Zone 3 armour placed in French Indo China Turn Complete - Japanese Japanese collect 59 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.50 Japanese regular : 3.33 UK_Pacific regular : -0.33 ANZAC regular : -0.33 Russians regular : 0.33
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese 1 fighter and 8 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 8 infantry Japanese defend with 2 armour Chinese roll dice for 1 fighter and 8 infantry in Kweichow, round 2 : 1/9 hits, 1.83 expected hits Japanese roll dice for 2 armour in Kweichow, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 armour owned by the Japanese lost in Kweichow Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 3 : 1/8 hits, 1.67 expected hits Japanese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 armour Non Combat Move - Chinese 1 infantry moved from Shensi to Hopei 1 fighter moved from Kweichow to Tsinghai Place Units - Chinese 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50 Japanese regular : -0.50
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9 Purchase Units - Germans Germans buy 5 armour, 3 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 armour moved from Germany to Baltic States 1 armour moved from Germany to Baltic States 1 mech_infantry moved from Poland to Belarus 2 bombers moved from Western Germany to 91 Sea Zone 2 artilleries moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Germany to Baltic States 2 fighters moved from Ukraine to Belarus 2 fighters moved from Ukraine to Western Ukraine Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0 Casualties for Germans: 1 submarine Casualties for Russians: 1 submarine Battle in 91 Sea Zone Germans attack with 2 bombers Americans defend with 2 destroyers and 2 transports Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Americans roll dice for 2 destroyers and 2 transports in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Germans lost in 91 Sea Zone 1 destroyer owned by the Americans lost in 91 Sea Zone Germans roll dice for 1 bomber in 91 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber in 91 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Germans lost in 91 Sea Zone 1 destroyer owned by the Americans lost in 91 Sea Zone Americans win with 2 transports remaining. Battle score for attacker is -8 Casualties for Germans: 2 bombers Casualties for Americans: 2 destroyers Battle in Western Ukraine Germans attack with 2 artilleries, 2 fighters and 1 infantry Russians defend with 2 artilleries Germans roll dice for 2 artilleries, 2 fighters and 1 infantry in Western Ukraine, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 2 artilleries in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 artilleries Battle in Baltic States Germans attack with 2 armour and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 armour and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 fighters and 1 mech_infantry Americans defend with 1 bomber Germans roll dice for 2 fighters and 1 mech_infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 bomber in Belarus, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Belarus Germans win, taking Belarus from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Non Combat Move - Germans 2 fighters moved from Belarus to Ukraine 2 fighters moved from Western Ukraine to Ukraine 5 armour moved from Eastern Poland to Ukraine 2 armour moved from Yugoslavia to Eastern Poland 1 tactical_bomber moved from Baltic States to Germany 1 fighter moved from Western Germany to Northern Italy 1 fighter moved from Southern Italy to Western Germany Place Units - Germans 1 fighter placed in Western Germany 3 artilleries placed in Ukraine 3 armour placed in Yugoslavia 2 armour placed in Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -0.50 Germans regular : -0.50
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9 Purchase Units - British British buy 6 armour; Remaining resources: 0 PUs; Combat Move - British 5 armour moved from Rostov to Belarus 1 fighter moved from Sicily to Trans-Jordan 1 bomber moved from Sicily to Northern Italy 1 fighter moved from Sicily to Northern Italy 2 tactical_bombers moved from Sicily to Trans-Jordan 8 armour moved from Eastern Persia to Kazakhstan 1 mech_infantry moved from Iraq to Eastern Persia 3 armour moved from Caucasus to Bryansk 3 mech_infantrys moved from Caucasus to Rostov 3 mech_infantrys moved from Rostov to Bryansk 2 armour moved from Iraq to Persia 2 infantry moved from Egypt to Trans-Jordan 2 artilleries moved from Egypt to Trans-Jordan Combat - British Air Battle in Northern Italy British attacks with 2 units heading to Northern Italy Italians launches 1 interceptors out of Northern Italy Attackers Fire, : 0/2 hits, 0.33 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Northern Italy causes 8 damage total. Battle in Belarus British attack with 5 armour Germans defend with 1 mech_infantry British roll dice for 5 armour in Belarus, round 2 : 1/5 hits, 2.50 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus British win, taking Belarus from Germans with 5 armour remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Cleaning up after air battles Non Combat Move - British 1 fighter moved from Northern Italy to Sicily 1 bomber moved from Northern Italy to Sicily Place Units - British 3 armour placed in Persia 3 armour placed in Iraq Turn Complete - British British collect 35 PUs; end with 35 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Defenders Fire, : -0.17 Attackers Fire, : -0.33 Germans regular : -0.33 British regular : -1.50 Italians AA : -0.17
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9 Purchase Units - Italians Italians repair damage of 1x factory_major; Remaining resources: 15 PUs; Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 91 Sea Zone Combat - Italians Battle in 91 Sea Zone Italians attack with 1 bomber Americans defend with 2 transports 2 transports owned by the Americans lost in 91 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Non Combat Move - Italians 1 bomber moved from 91 Sea Zone to Holland Belgium 1 mech_infantry moved from Northern Italy to Holland Belgium 1 mech_infantry moved from Northern Italy to Romania 1 armour moved from Northern Italy to Romania Place Units - Italians 1 armour and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 8 PUs; end with 9 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - Russians Russians buy 6 artilleries and 3 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 fighters moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Karelia 5 infantry moved from Novgorod to Baltic States Combat - Russians Battle in Baltic States Russians attack with 2 fighters and 5 infantry Germans defend with 2 armour Russians roll dice for 2 fighters and 5 infantry in Baltic States, round 2 : 1/7 hits, 1.83 expected hits Germans roll dice for 2 armour in Baltic States, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Baltic States 1 armour owned by the Germans lost in Baltic States Russians roll dice for 2 fighters and 4 infantry in Baltic States, round 3 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 armour in Baltic States, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Baltic States 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour Non Combat Move - Russians 2 fighters moved from Baltic States to Novgorod 1 aaGun moved from Novgorod to Archangel 1 aaGun moved from Samara to Russia 6 infantry moved from Russia to Bryansk 1 armour moved from Russia to Bryansk Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 5 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 0.50 Russians regular : -1.50
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - Japanese Japanese buy 6 armour, 2 destroyers and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Amur 1 armour moved from Korea to Amur 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 2 artilleries moved from 5 Sea Zone to Amur 2 fighters moved from Japan to Amur 1 bomber moved from Malaya to Amur 1 infantry moved from Manchuria to Amur 2 armour moved from Chahar to Suiyuyan 3 armour moved from French Indo China to Yunnan 1 infantry moved from Java to 42 Sea Zone 1 armour moved from Java to 42 Sea Zone 1 bomber moved from Malaya to Amur 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 armour moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 3 fighters moved from 42 Sea Zone to Sumatra 1 tactical_bomber moved from 42 Sea Zone to Sumatra 2 battleships moved from 42 Sea Zone to 41 Sea Zone 1 cruiser moved from 42 Sea Zone to 41 Sea Zone 2 carriers moved from 42 Sea Zone to 41 Sea Zone 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 35 Sea Zone Japanese attack with 1 destroyer Americans defend with 2 transports 2 transports owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Yunnan Japanese attack with 3 armour Chinese defend with 1 infantry Japanese roll dice for 3 armour in Yunnan, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 2 armour British defend with 1 mech_infantry Japanese roll dice for 2 armour in Suiyuyan, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 armour remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Amur Japanese attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters and 4 infantry Americans defend with 1 aaGun, 2 artilleries, 3 infantry and 2 mech_infantrys Americans roll AA dice in Amur : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Amur Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter and 4 infantry in Amur, round 2 : 6/10 hits, 4.00 expected hits Russians roll dice for 1 aaGun, 2 artilleries, 3 infantry and 2 mech_infantrys in Amur, round 2 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Japanese lost in Amur 1 aaGun owned by the Americans, 3 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Amur Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter and 1 infantry in Amur, round 3 : 3/7 hits, 3.33 expected hits Russians roll dice for 2 artilleries in Amur, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 fighter and 3 infantry Casualties for Americans: 1 aaGun, 2 artilleries, 3 infantry and 2 mech_infantrys Battle in Sumatra Japanese attack with 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber ANZAC defend with 1 armour, 1 artillery and 1 infantry Japanese roll dice for 2 battleships and 1 cruiser in Sumatra, round 2 : 3/3 hits, 1.83 expected hits ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Japanese lost in Sumatra 1 armour owned by the ANZAC, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 armour, 1 artillery and 1 infantry Non Combat Move - Japanese 3 fighters moved from Sumatra to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 2 fighters moved from French Indo China to Shantung 1 armour moved from West India to India 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 2 bombers moved from Amur to Korea 1 fighter moved from Amur to Korea Place Units - Japanese 2 destroyers placed in 6 Sea Zone 2 armour and 1 mech_infantry placed in India 2 armour and 1 mech_infantry placed in French Indo China 2 armour and 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 59 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 3.33 Americans AA : 0.50 ANZAC regular : -0.17 Russians regular : -0.00
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Hopei to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 5 infantry Japanese defend with 2 armour Chinese roll dice for 1 fighter and 5 infantry in Suiyuyan, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 2 armour in Suiyuyan, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Suiyuyan 2 armour owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 armour Non Combat Move - Chinese 1 infantry moved from Kweichow to Szechwan 5 infantry moved from Kweichow to Shensi 1 fighter moved from Suiyuyan to Shensi Place Units - Chinese 3 infantry placed in Szechwan Chinese undo move 1. 3 infantry placed in Szechwan Chinese undo move 1. 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 1.00