42 G7 Woods vs Wylie
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - Germans Germans buy 6 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Ukraine to Bryansk 2 armour moved from Novgorod to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 1 bomber moved from Western Germany to Bryansk 2 armour moved from Smolensk to Bryansk 1 fighter moved from Western Germany to 112 Sea Zone 1 tactical_bomber moved from Western Germany to Novgorod Combat - Germans Battle in 112 Sea Zone Germans attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 112 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Bryansk Germans attack with 6 armour, 1 bomber and 2 mech_infantrys Russians defend with 4 artilleries and 4 infantry Germans roll dice for 6 armour, 1 bomber and 2 mech_infantrys in Bryansk, round 2 : 4/0 hits, 4.00 expected hits Russians roll dice for 4 artilleries and 4 infantry in Bryansk, round 2 : 3/1 hits, 2.67 expected hits 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk 4 infantry owned by the Russians lost in Bryansk Germans roll dice for 5 armour and 1 bomber in Bryansk, round 3 : 3/1 hits, 3.17 expected hits Russians roll dice for 4 artilleries in Bryansk, round 3 : 2/1 hits, 1.33 expected hits 2 armour owned by the Germans lost in Bryansk 3 artilleries owned by the Russians lost in Bryansk Germans roll dice for 3 armour and 1 bomber in Bryansk, round 4 : 2/1 hits, 2.17 expected hits Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 2 Casualties for Germans: 3 armour and 2 mech_infantrys Casualties for Russians: 4 artilleries and 4 infantry Non Combat Move - Germans 1 bomber moved from Bryansk to Novgorod 1 fighter moved from 112 Sea Zone to Novgorod 1 tactical_bomber moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Denmark 1 armour moved from Western Germany to Poland 1 armour moved from Western Germany to Poland 1 infantry moved from Western Germany to Denmark Place Units - Germans 1 fighter placed in Novgorod 2 armour placed in Novgorod 3 armour placed in Ukraine 1 armour placed in Germany 1 artillery and 2 infantry placed in France 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -0.33 -
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Southern Italy to Yugoslavia Non Combat Move - Italians Place Units - Italians 1 destroyer placed in 95 Sea Zone 1 armour placed in Northern Italy 1 artillery placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 3x factory_major; Remaining resources: 73 PUs; 0 SuicideAttackTokens; Japanese buy 1 aaGun, 6 armour and 4 destroyers; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Vologda to Russia 1 infantry moved from Vologda to Russia 2 armour moved from Tambov to Russia 2 armour moved from Volgograd to Russia 1 armour moved from Volgograd to Russia 1 artillery moved from Timguska to Kansu 2 armour moved from Hunan to Jehol 1 armour moved from Hunan to Jehol 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 1 bomber moved from Japan to Jehol 2 armour and 1 fighter moved from Eastern Persia to Persia 3 armour moved from West India to Persia 3 armour moved from India to Eastern Persia 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 battleship moved from 80 Sea Zone to 39 Sea Zone 1 armour and 1 mech_infantry moved from French Indo China to Hunan 1 tactical_bomber moved from Hunan to India 1 fighter moved from Hunan to India Combat - Japanese Japanese creates battle in territory 80 Sea Zone Battle in 46 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 80 Sea Zone Japanese attack with 1 battleship British defend with 1 destroyer Japanese roll dice for 1 battleship in 80 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British lost in 80 Sea Zone Japanese win with 1 battleship remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 39 Sea Zone Japanese attack with 1 battleship and 1 destroyer British defend with 1 submarine Japanese roll dice for 1 battleship and 1 destroyer in 39 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Persia Japanese attack with 5 armour and 1 fighter British defend with 2 armour, 1 factory_minor, 1 fighter and 1 tactical_bomber; Americans defend with 2 fighters Japanese roll dice for 5 armour and 1 fighter in Persia, round 2 : 3/0 hits, 3.00 expected hits British roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Persia, round 2 : 4/1 hits, 3.50 expected hits 4 armour owned by the Japanese lost in Persia 1 tactical_bomber owned by the British and 2 armour owned by the British lost in Persia 1 fighter owned by the Japanese retreated 1 armour owned by the Japanese retreated to Eastern Persia British win with 3 fighters remaining. Battle score for attacker is -1 Casualties for Japanese: 4 armour Casualties for British: 2 armour and 1 tactical_bomber Battle in Jehol Japanese attack with 3 armour and 1 bomber Chinese defend with 1 infantry; Russians defend with 1 infantry Japanese roll dice for 3 armour and 1 bomber in Jehol, round 2 : 2/1 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Jehol, round 2 : 1/1 hits, 0.67 expected hits 1 armour owned by the Japanese lost in Jehol 1 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 armour Casualties for Chinese: 1 infantry Casualties for Russians: 1 infantry Battle in Russia Japanese attack with 5 armour and 2 infantry Russians defend with 1 airfield, 1 factory_major and 10 infantry Japanese roll dice for 5 armour and 2 infantry in Russia, round 2 : 3/1 hits, 2.83 expected hits Russians roll dice for 10 infantry in Russia, round 2 : 3/1 hits, 3.33 expected hits 2 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Russia 3 infantry owned by the Russians lost in Russia Japanese roll dice for 4 armour in Russia, round 3 : 2/0 hits, 2.00 expected hits Russians roll dice for 7 infantry in Russia, round 3 : 2/1 hits, 2.33 expected hits 2 armour owned by the Japanese lost in Russia 2 infantry owned by the Russians lost in Russia Japanese roll dice for 2 armour in Russia, round 4 : 1/0 hits, 1.00 expected hits Russians roll dice for 5 infantry in Russia, round 4 : 1/1 hits, 1.67 expected hits 1 armour owned by the Japanese lost in Russia 1 infantry owned by the Russians lost in Russia 1 armour owned by the Japanese retreated to Tambov Russians win with 4 infantry remaining. Battle score for attacker is -12 Casualties for Japanese: 4 armour and 2 infantry Casualties for Russians: 6 infantry Non Combat Move - Japanese 1 fighter moved from Persia to Eastern Persia 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 1 bomber moved from Jehol to Japan Place Units - Japanese 3 armour placed in West India 1 armour placed in India 2 armour placed in Volgograd 1 aaGun placed in Japan 4 destroyers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,6,5,3,3 Japanese collect 63 PUs (9 lost to blockades); end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.33 Russians regular : -1.33 British regular : 1.00 -
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9 Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 1 fighter and 4 transports; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Bryansk to Russia 1 armour moved from Ukraine to Caucasus 1 armour moved from Ukraine to Caucasus 1 bomber moved from Novgorod to Russia 2 fighters moved from Novgorod to Russia 1 tactical_bomber moved from Novgorod to Russia 1 armour moved from Ukraine to Russia 1 artillery and 5 infantry moved from France to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery and 5 infantry British defend with 2 artilleries and 2 infantry Germans roll dice for 1 artillery and 5 infantry in Holland Belgium, round 2 : 1/1 hits, 1.33 expected hits British roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 3 : 1/1 hits, 1.17 expected hits British roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 4 : 1/0 hits, 1.00 expected hits British roll dice for 2 artilleries in Holland Belgium, round 4 : 0/1 hits, 0.67 expected hits 1 artillery owned by the British lost in Holland Belgium Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 5 : 1/0 hits, 1.00 expected hits British roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 infantry Casualties for British: 2 artilleries and 2 infantry Battle in Russia Germans attack with 4 armour, 1 bomber, 2 fighters and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_major and 4 infantry Germans roll dice for 4 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Russia, round 2 : 5/1 hits, 4.33 expected hits Russians roll dice for 4 infantry in Russia, round 2 : 1/1 hits, 1.33 expected hits 1 armour owned by the Germans lost in Russia 4 infantry owned by the Russians lost in Russia Germans captures 11PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 3 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Casualties for Russians: 4 infantry Non Combat Move - Germans 1 bomber moved from Russia to Novgorod 2 fighters moved from Russia to Belarus 1 tactical_bomber moved from Russia to Belarus 2 infantry moved from Western Germany to Denmark 2 armour moved from Poland to Novgorod Place Units - Germans 1 fighter placed in Western Germany 3 armour placed in Novgorod 1 destroyer and 4 transports placed in 114 Sea Zone Germans undo move 3. 1 destroyer and 4 transports placed in 113 Sea Zone Turn Complete - Germans Germans collect 55 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.17 British regular : -1.33 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9 Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 1 fighter and 4 transports; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Bryansk to Russia 1 armour moved from Ukraine to Caucasus 1 armour moved from Ukraine to Caucasus 1 bomber moved from Novgorod to Russia 2 fighters moved from Novgorod to Russia 1 tactical_bomber moved from Novgorod to Russia 1 armour moved from Ukraine to Russia 1 artillery and 5 infantry moved from France to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery and 5 infantry British defend with 2 artilleries and 2 infantry Germans roll dice for 1 artillery and 5 infantry in Holland Belgium, round 2 : 1/1 hits, 1.33 expected hits British roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 3 : 1/1 hits, 1.17 expected hits British roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 4 : 1/0 hits, 1.00 expected hits British roll dice for 2 artilleries in Holland Belgium, round 4 : 0/1 hits, 0.67 expected hits 1 artillery owned by the British lost in Holland Belgium Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 5 : 1/0 hits, 1.00 expected hits British roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 infantry Casualties for British: 2 artilleries and 2 infantry Battle in Russia Germans attack with 4 armour, 1 bomber, 2 fighters and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_major and 4 infantry Germans roll dice for 4 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Russia, round 2 : 5/1 hits, 4.33 expected hits Russians roll dice for 4 infantry in Russia, round 2 : 1/1 hits, 1.33 expected hits 1 armour owned by the Germans lost in Russia 4 infantry owned by the Russians lost in Russia Germans captures 11PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 3 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Casualties for Russians: 4 infantry Non Combat Move - Germans 1 bomber moved from Russia to Novgorod 2 fighters moved from Russia to Belarus 1 tactical_bomber moved from Russia to Belarus 2 infantry moved from Western Germany to Denmark 2 armour moved from Poland to Novgorod Place Units - Germans 1 fighter placed in Western Germany 3 armour placed in Novgorod 1 destroyer and 4 transports placed in 114 Sea Zone Germans undo move 3. 1 destroyer and 4 transports placed in 113 Sea Zone Turn Complete - Germans Germans collect 55 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.17 British regular : -1.33 -
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Caucasus to Northwest Persia Italians take Northwest Persia from Neutral_Allies 1 armour moved from Northwest Persia to Iraq Italians take Iraq from British 3 fighters moved from Western Germany to 112 Sea Zone 1 mech_infantry moved from Yugoslavia to Poland Combat - Italians Battle in 112 Sea Zone Italians attack with 3 fighters Americans defend with 1 destroyer and 2 transports Italians roll dice for 3 fighters in 112 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits Americans roll dice for 1 destroyer and 2 transports in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in 112 Sea Zone 1 destroyer owned by the Americans lost in 112 Sea Zone 2 transports owned by the Americans lost in 112 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 12 Casualties for Italians: 1 fighter Casualties for Americans: 1 destroyer and 2 transports Non Combat Move - Italians 2 fighters moved from 112 Sea Zone to Western Germany Place Units - Italians 1 transport placed in 95 Sea Zone 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -0.50 -
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Combat Move - Japanese 4 armour moved from Eastern Persia to Persia 1 fighter moved from Eastern Persia to Persia 1 armour moved from West India to 79 Sea Zone 1 armour and 1 transport moved from 79 Sea Zone to 71 Sea Zone 1 armour moved from 71 Sea Zone to Union of South Africa 2 armour moved from West India to Persia 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 fighter moved from French Indo China to 36 Sea Zone 1 artillery moved from Kansu to Timguska 2 armour moved from Volgograd to Northwest Persia 1 armour moved from Tambov to Caucasus 2 armour moved from Jehol to Anhwe Combat - Japanese Battle in Union of South Africa Battle in Persia Japanese attack with 6 armour and 1 fighter British defend with 1 factory_minor and 3 infantry Japanese roll dice for 6 armour and 1 fighter in Persia, round 2 : 3/1 hits, 3.50 expected hits British roll dice for 3 infantry in Persia, round 2 : 1/0 hits, 1.00 expected hits 1 armour owned by the Japanese lost in Persia 3 infantry owned by the British lost in Persia Japanese win, taking Union of South Africa from British, taking Persia from British with 5 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 armour Casualties for British: 3 infantry Battle in 36 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 fighter moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 fighter moved from Persia to India Turn Complete - JapaneseCombat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -1.00 British regular : 0.00 -
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 1 factory_minor, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - Germans 2 armour moved from Caucasus to Iraq 1 armour moved from Novgorod to Finland Germans take Finland from Americans 6 armour moved from Novgorod to Karelia 1 bomber moved from Novgorod to 112 Sea Zone 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 2 fighters moved from Belarus to Western Germany 1 tactical_bomber moved from Belarus to Western Germany Combat - Germans Battle in 112 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber Americans defend with 2 destroyers and 2 transports Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits Americans roll dice for 2 destroyers and 2 transports in 112 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 2 destroyers owned by the Americans lost in 112 Sea Zone 2 transports owned by the Americans lost in 112 Sea Zone Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for Americans: 2 destroyers and 2 transports Non Combat Move - Germans 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 bomber moved from 112 Sea Zone to Western Germany 1 fighter moved from 112 Sea Zone to Western Germany 3 armour moved from Russia to Belarus 1 destroyer moved from 113 Sea Zone to 112 Sea Zone Place Units - Germans 1 factory_minor placed in Yugoslavia 1 destroyer placed in 113 Sea Zone 1 fighter placed in Western Germany 3 armour placed in Novgorod 3 infantry placed in France 1 mech_infantry placed in Russia 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 57 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Germans regular : 0.17 -
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - Italians Italians buy 2 armour and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 98 Sea Zone 4 destroyers moved from 95 Sea Zone to 98 Sea Zone 1 armour moved from Northern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 armour moved from Iraq to Trans-Jordan 1 mech_infantry moved from Poland to Novgorod 1 fighter moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Eastern Persia to Trans-Jordan Combat - Italians Battle in 98 Sea Zone Italians attack with 4 destroyers and 1 transport Americans defend with 1 destroyer Italians roll dice for 4 destroyers and 1 transport in 98 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone 1 destroyer owned by the Americans lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 3 destroyers and 1 transport remaining. Battle score for attacker is 0 Casualties for Italians: 1 destroyer Casualties for Americans: 1 destroyer Battle in Trans-Jordan Italians attack with 2 armour, 2 fighters and 1 infantry ANZAC defend with 2 infantry Italians roll dice for 2 armour, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 2/1 hits, 2.17 expected hits British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Trans-Jordan 2 infantry owned by the ANZAC lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Italians 2 fighters moved from Trans-Jordan to Iraq Place Units - Italians 1 destroyer placed in 95 Sea Zone 2 armour placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 21 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.50 British regular : 0.33 -
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 11 Combat Move - Japanese 1 armour moved from India to 39 Sea Zone 1 armour and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 armour moved from 72 Sea Zone to Tanganyika Territory 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 1 armour moved from Hunan to French Indo China 1 mech_infantry moved from Hunan to French Indo China 5 armour moved from Persia to Trans-Jordan 2 armour moved from Northwest Persia to Trans-Jordan 1 armour moved from Caucasus to Iraq 2 fighters moved from India to Trans-Jordan 1 tactical_bomber moved from India to Trans-Jordan 1 fighter moved from French Indo China to India 1 battleship moved from 39 Sea Zone to 72 Sea Zone 1 armour moved from Union of South Africa to 71 Sea Zone 1 armour and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 armour moved from 72 Sea Zone to Kenya 1 tactical_bomber moved from French Indo China to India Combat - Japanese Battle in Kenya Battle in Tanganyika Territory Non Combat Move - Japanese Turn Complete - JapaneseCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Chahar Chinese take Chahar from Japanese 1 infantry moved from Shantung to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Jehol to Chahar Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kiangsu 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
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