42 G10 Woods vs Wylie
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9 Purchase Units - British British buy 1 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - British 3 armour moved from Union of South Africa to Rhodesia 1 tactical_bomber moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia Combat - British Battle in Rhodesia British attack with 3 armour, 1 infantry and 1 tactical_bomber Italians defend with 1 armour and 1 infantry British roll dice for 3 armour, 1 infantry and 1 tactical_bomber in Rhodesia, round 2 : 2/1 hits, 2.33 expected hits Italians roll dice for 1 armour and 1 infantry in Rhodesia, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the British lost in Rhodesia 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Rhodesia British win, taking Rhodesia from Italians with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Italians: 1 armour and 1 infantry Non Combat Move - British 1 tactical_bomber moved from Rhodesia to Union of South Africa Place Units - British 1 transport placed in 110 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5 British collect 19 PUs; end with 20 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians regular : 0.17 British regular : -0.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 5 armour moved from Kazakhstan to Caucasus 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Japanese 1 infantry moved from Vologda to Urals Russians take Urals from Japanese 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bessarabia to Eastern Poland Combat - Russians Battle in Caucasus Russians attack with 5 armour and 2 infantry Germans defend with 1 armour and 1 artillery Russians roll dice for 5 armour and 2 infantry in Caucasus, round 2 : 3/1 hits, 2.83 expected hits Germans roll dice for 1 armour and 1 artillery in Caucasus, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Caucasus 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 5 armour and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 artillery Non Combat Move - Russians 1 fighter moved from Volgograd to Ukraine 1 fighter moved from Russia to Volgograd 2 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 1 fighter placed in Russia 1 armour and 2 infantry placed in Volgograd Russians undo move 4. Russians undo move 2. Russians undo move 1. 3 infantry placed in Volgograd 1 armour and 2 infantry placed in Novgorod 3 infantry placed in Ukraine Turn Complete - Russians Russians collect 29 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 0.17 Russians regular : 0.17
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Evenkiyskiy to Urals 1 armour moved from Yenisey to Urals 1 armour moved from Dzavhan to Olgiy Japanese take Olgiy from Russians 1 armour moved from Olgiy to Timguska 1 armour moved from Tsagaan Olom to Timguska 1 armour moved from Kansu to Novosibirsk 1 armour moved from Tsinghai to Novosibirsk 1 armour moved from Szechwan to Kazakhstan 1 mech_infantry moved from Szechwan to Kazakhstan 1 armour moved from Turkmenistan to Kazakhstan 1 armour moved from Persia to Northwest Persia 3 armour moved from Eastern Persia to Northwest Persia 1 armour moved from India to West India 1 armour moved from West India to Eastern Persia 1 armour moved from India to Eastern Persia 1 battleship, 1 carrier and 1 transport moved from 79 Sea Zone to 39 Sea Zone 2 fighters moved from India to Northwest Persia 1 tactical_bomber moved from Szechwan to Northwest Persia 1 fighter moved from Szechwan to Northwest Persia 1 fighter moved from Szechwan to Northwest Persia 3 destroyers and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from French Indo China to Japan 1 fighter moved from Japan to Alaska 1 infantry moved from Alaska to British Columbia 1 artillery moved from Alaska to British Columbia 2 destroyers moved from 2 Sea Zone to 10 Sea Zone 1 destroyer moved from 9 Sea Zone to 10 Sea Zone 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone 1 bomber moved from Japan to 10 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 transports moved from 2 Sea Zone to 7 Sea Zone 1 destroyer moved from 1 Sea Zone to 10 Sea Zone 2 armour moved from Central Mongolia to Kansu 1 armour moved from Central Mongolia to Kansu 2 infantry moved from Suiyuyan to Kansu 1 armour moved from Buryatia to Yenisey 1 bomber moved from French Indo China to Japan Combat - Japanese Americans scrambles 2 units out of Western United States to defend against the attack in 10 Sea Zone Battle in British Columbia Japanese attack with 1 artillery and 1 infantry Americans defend with 1 aaGun 1 aaGun owned by the Americans lost in British Columbia Japanese win, taking British Columbia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 aaGun Battle in Timguska Japanese attack with 2 armour Russians defend with 1 infantry Japanese roll dice for 2 armour in Timguska, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novosibirsk Japanese attack with 2 armour Russians defend with 1 infantry Japanese roll dice for 2 armour in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Urals Japanese attack with 2 armour Russians defend with 1 infantry Japanese roll dice for 2 armour in Urals, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Japanese win, taking Urals from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Japanese attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 10 Sea Zone Japanese attack with 1 bomber, 1 carrier, 7 destroyers, 1 fighter and 1 tactical_bomber Americans defend with 8 destroyers and 2 fighters Japanese roll dice for 1 bomber, 1 carrier, 7 destroyers, 1 fighter and 1 tactical_bomber in 10 Sea Zone, round 2 : 4/1 hits, 4.17 expected hits Americans roll dice for 8 destroyers and 2 fighters in 10 Sea Zone, round 2 : 4/0 hits, 4.00 expected hits 1 carrier owned by the Japanese and 2 destroyers owned by the Japanese lost in 10 Sea Zone 4 destroyers owned by the Americans lost in 10 Sea Zone Japanese roll dice for 1 bomber, 5 destroyers, 1 fighter and 1 tactical_bomber in 10 Sea Zone, round 3 : 4/1 hits, 3.50 expected hits Americans roll dice for 4 destroyers and 2 fighters in 10 Sea Zone, round 3 : 3/1 hits, 2.67 expected hits 3 destroyers owned by the Japanese lost in 10 Sea Zone 4 destroyers owned by the Americans lost in 10 Sea Zone Japanese roll dice for 1 bomber, 2 destroyers, 1 fighter and 1 tactical_bomber in 10 Sea Zone, round 4 : 3/1 hits, 2.50 expected hits Americans roll dice for 2 fighters in 10 Sea Zone, round 4 : 1/1 hits, 1.33 expected hits 1 destroyer owned by the Japanese lost in 10 Sea Zone 2 fighters owned by the Americans lost in 10 Sea Zone Japanese win, taking 10 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Japanese: 1 carrier and 6 destroyers Casualties for Americans: 8 destroyers and 2 fighters Non Combat Move - Japanese 1 bomber moved from 10 Sea Zone to Alaska 1 tactical_bomber moved from 10 Sea Zone to Alaska 1 fighter moved from 10 Sea Zone to Alaska 1 artillery moved from 2 Sea Zone to Alaska 1 infantry moved from 2 Sea Zone to Alaska 1 destroyer moved from 6 Sea Zone to 2 Sea Zone 1 destroyer moved from 6 Sea Zone to 1 Sea Zone 2 destroyers moved from 6 Sea Zone to 7 Sea Zone 1 destroyer moved from 6 Sea Zone to 2 Sea Zone Place Units - Japanese 1 factory_minor placed in Alaska 2 transports placed in 6 Sea Zone 1 artillery placed in Japan 1 artillery and 1 infantry placed in French Indo China 1 destroyer placed in 36 Sea Zone 3 armour placed in Persia 1 armour and 2 mech_infantrys placed in Manchuria 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 88 PUs; end with 88 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 0.67 Russians regular : -1.33
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - Germans Germans buy 5 armour, 1 artillery, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Germany to Baltic States 2 armour moved from Germany to Eastern Poland 1 artillery moved from France to Northern Italy 1 infantry moved from France to Northern Italy 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 artilleries moved from Normandy Bordeaux to France 2 fighters moved from Poland to Norway 1 fighter moved from Germany to Norway 2 fighters moved from Western Germany to Gibraltar 1 tactical_bomber moved from Germany to Western Germany 1 infantry moved from French Equatorial Africa to Belgian Congo Combat - Germans Battle in Baltic States Germans attack with 2 armour Russians defend with 1 infantry Germans roll dice for 2 armour in Baltic States, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 2 armour Russians defend with 1 infantry Germans roll dice for 2 armour in Eastern Poland, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 armour moved from Poland to Baltic States 1 armour moved from Germany to Baltic States Place Units - Germans 1 transport placed in 113 Sea Zone 2 fighters placed in Western Germany 2 infantry placed in France 5 armour placed in Germany 1 artillery and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2 Germans collect 50 PUs (5 lost to blockades); end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.00
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - British British buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 armour moved from Rhodesia to Belgian Congo 1 armour moved from Union of South Africa to Tanganyika Territory 1 tactical_bomber moved from Union of South Africa to Tanganyika Territory Combat - British Battle in Normandy Bordeaux Battle in Belgian Congo British attack with 3 armour Germans defend with 1 infantry British roll dice for 3 armour in Belgian Congo, round 2 : 2/1 hits, 1.50 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belgian Congo British win, taking Normandy Bordeaux from Germans, taking Belgian Congo from Italians with 3 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tanganyika Territory British attack with 1 armour and 1 tactical_bomber Italians defend with 1 mech_infantry British roll dice for 1 armour and 1 tactical_bomber in Tanganyika Territory, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 mech_infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - British 1 tactical_bomber moved from Tanganyika Territory to Rhodesia 1 tactical_bomber moved from Rhodesia to Union of South Africa Place Units - British 1 artillery placed in Union of South Africa 1 destroyer and 1 transport placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2 British collect 22 PUs (1 lost to blockades); end with 23 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians regular : -0.67 British regular : 0.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - Italians Italians buy 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Egypt to Belgian Congo 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 battleship, 1 cruiser and 2 transports moved from 81 Sea Zone to 95 Sea Zone 2 armour moved from Romania to Bessarabia 1 mech_infantry moved from Romania to Bessarabia 1 armour moved from Northern Italy to Normandy Bordeaux 2 mech_infantrys moved from Northern Italy to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to Baltic States Combat - Italians Battle in Bessarabia Italians attack with 2 armour and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 2 armour and 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Bessarabia 1 infantry owned by the Russians lost in Bessarabia Italians roll dice for 2 armour in Bessarabia, round 3 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 2 armour remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Normandy Bordeaux Italians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber British defend with 2 infantry Italians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/1 hits, 1.50 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Normandy Bordeaux 1 infantry owned by the British lost in Normandy Bordeaux Italians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/1 hits, 1.33 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Normandy Bordeaux 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Italians: 2 mech_infantrys Casualties for British: 2 infantry Battle in Belgian Congo Italians attack with 3 armour and 2 mech_infantrys British defend with 3 armour Italians roll dice for 3 armour and 2 mech_infantrys in Belgian Congo, round 2 : 2/1 hits, 1.83 expected hits British roll dice for 3 armour in Belgian Congo, round 2 : 2/1 hits, 1.50 expected hits 2 mech_infantrys owned by the Italians lost in Belgian Congo 2 armour owned by the British lost in Belgian Congo Italians roll dice for 3 armour in Belgian Congo, round 3 : 1/1 hits, 1.50 expected hits British roll dice for 1 armour in Belgian Congo, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Belgian Congo Italians win, taking Belgian Congo from British with 3 armour remaining. Battle score for attacker is 10 Casualties for Italians: 2 mech_infantrys Casualties for British: 3 armour Non Combat Move - Italians 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Romania to Slovakia Hungary 1 aaGun moved from Northern Italy to Greater Southern Germany Place Units - Italians 1 fighter placed in Southern Italy 2 artilleries and 1 infantry placed in Northern Italy 2 armour and 1 mech_infantry placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4 Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : 0.00 British regular : 1.00
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Samara 5 armour moved from Caucasus to Tambov 1 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Novgorod 1 fighter moved from Ukraine to Novgorod 1 infantry moved from Smolensk to Vologda 1 infantry moved from Smolensk to Archangel 1 infantry moved from Smolensk to Belarus 1 infantry moved from Bryansk to Smolensk Combat - Russians Non Combat Move - Russians Place Units - Russians 3 infantry placed in Volgograd 3 infantry placed in Novgorod 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
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@wylie1070
The end is near... -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 airfield, 6 armour, 2 artilleries, 4 destroyers and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery moved from Korea to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 1 Sea Zone 2 artilleries moved from 1 Sea Zone to British Columbia 2 infantry moved from 1 Sea Zone to British Columbia 1 infantry moved from Alaska to British Columbia 1 artillery moved from Alaska to British Columbia 2 fighters moved from Alaska to British Columbia 1 tactical_bomber moved from Alaska to British Columbia 1 bomber moved from Alaska to British Columbia 1 transport moved from 2 Sea Zone to 7 Sea Zone 2 transports moved from 7 Sea Zone to 6 Sea Zone 2 destroyers moved from 7 Sea Zone to 1 Sea Zone 2 destroyers moved from 2 Sea Zone to 1 Sea Zone 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 2 armour moved from Urals to Nenetsia Japanese take Nenetsia from Russians 2 armour moved from Nenetsia to Archangel 2 armour moved from Novosibirsk to Vologda 1 armour moved from Timguska to Samara 1 armour moved from Timguska to Samara 3 armour moved from Kansu to Samara 2 armour moved from Kazakhstan to Volgograd 4 armour moved from Northwest Persia to Caucasus 4 fighters moved from Northwest Persia to Volgograd 1 mech_infantry moved from Kazakhstan to Volgograd 1 tactical_bomber moved from Northwest Persia to Volgograd 3 armour moved from Persia to Caucasus 2 armour moved from Eastern Persia to Northwest Persia 1 battleship, 1 carrier and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 armour moved from French Indo China to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 artillery, 4 destroyers, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone 1 bomber moved from Japan to British Columbia 1 tactical_bomber moved from Japan to Alaska 1 fighter moved from Japan to Alaska 1 fighter moved from Japan to Alaska 1 mech_infantry moved from Manchuria to Central Mongolia 1 armour moved from Manchuria to Buryatia 1 mech_infantry moved from Manchuria to Chahar Combat - Japanese Battle in British Columbia Japanese attack with 3 artilleries, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber Americans defend with 3 armour, 2 infantry and 2 mech_infantrys Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in British Columbia, round 2 : 5/0 hits, 5.00 expected hits British roll dice for 3 armour, 2 infantry and 2 mech_infantrys in British Columbia, round 2 : 3/1 hits, 2.83 expected hits 3 infantry owned by the Japanese lost in British Columbia 1 armour owned by the Americans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in British Columbia Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters and 1 tactical_bomber in British Columbia, round 3 : 4/0 hits, 4.00 expected hits British roll dice for 2 armour in British Columbia, round 3 : 1/0 hits, 1.00 expected hits 1 artillery owned by the Japanese lost in British Columbia 2 armour owned by the Americans lost in British Columbia Japanese win, taking British Columbia from British with 2 artilleries, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Japanese: 1 artillery and 3 infantry Casualties for Americans: 3 armour, 2 infantry and 2 mech_infantrys Battle in Volgograd Japanese attack with 2 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 factory_minor, 1 fighter and 5 infantry Japanese roll dice for 2 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 4/1 hits, 3.83 expected hits Russians roll dice for 1 fighter and 5 infantry in Volgograd, round 2 : 2/1 hits, 2.33 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Volgograd 4 infantry owned by the Russians lost in Volgograd Japanese roll dice for 1 armour, 4 fighters and 1 tactical_bomber in Volgograd, round 3 : 3/1 hits, 3.17 expected hits Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 3 : 1/0 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Volgograd 1 infantry owned by the Russians and 1 fighter owned by the Russians lost in Volgograd Japanese win, taking Volgograd from Russians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour, 1 fighter and 1 mech_infantry Casualties for Russians: 1 fighter and 5 infantry Battle in Archangel Japanese attack with 2 armour Russians defend with 1 infantry Japanese roll dice for 2 armour in Archangel, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Japanese win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Japanese attack with 5 armour Russians defend with 1 infantry Japanese roll dice for 5 armour in Samara, round 2 : 2/1 hits, 2.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Japanese win, taking Samara from Russians with 5 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Japanese attack with 2 armour Russians defend with 1 infantry Japanese roll dice for 2 armour in Vologda, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Vologda 1 infantry owned by the Russians lost in Vologda Japanese win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Battle in Caucasus Japanese attack with 7 armour Russians defend with 1 infantry Japanese roll dice for 7 armour in Caucasus, round 2 : 4/1 hits, 3.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Japanese win, taking Caucasus from Russians with 7 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Volgograd to Caucasus 1 tactical_bomber moved from Volgograd to Caucasus 1 fighter moved from Volgograd to Caucasus 1 fighter moved from Volgograd to Caucasus 2 infantry moved from Kansu to Novosibirsk 1 armour moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 2 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from British Columbia to Alaska 2 bombers moved from British Columbia to Alaska 2 fighters moved from British Columbia to Alaska 2 fighters moved from Caucasus to Kazakhstan 1 fighter moved from Caucasus to Kazakhstan 1 tactical_bomber moved from Caucasus to Kazakhstan Place Units - Japanese 1 airfield and 3 armour placed in Alaska 3 destroyers placed in 6 Sea Zone 3 armour placed in Persia 2 artilleries and 2 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 95 PUs; end with 96 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 101 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 106 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 Russians regular : -0.67 British regular : 0.17
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 11 Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 57 PUs; Germans buy 5 armour, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Gibraltar to 83 Sea Zone 3 fighters moved from Norway to Novgorod 6 armour moved from Baltic States to Novgorod 2 armour moved from Eastern Poland to Novgorod 2 fighters moved from Western Germany to Novgorod 1 tactical_bomber moved from Western Germany to Novgorod 1 transport moved from 98 Sea Zone to 95 Sea Zone Combat - Germans Battle in 83 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 83 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Novgorod Germans attack with 8 armour, 5 fighters and 1 tactical_bomber Americans defend with 1 bomber; Russians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry Germans roll dice for 8 armour, 5 fighters and 1 tactical_bomber in Novgorod, round 2 : 7/1 hits, 7.17 expected hits Russians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 5 infantry in Novgorod, round 2 : 4/0 hits, 4.00 expected hits 4 armour owned by the Germans lost in Novgorod 5 infantry owned by the Russians, 1 artillery owned by the Russians and 1 bomber owned by the Americans lost in Novgorod Germans roll dice for 4 armour, 5 fighters and 1 tactical_bomber in Novgorod, round 3 : 5/1 hits, 5.17 expected hits Russians roll dice for 1 armour and 2 fighters in Novgorod, round 3 : 1/1 hits, 1.83 expected hits 1 armour owned by the Germans lost in Novgorod 2 fighters owned by the Russians and 1 armour owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 3 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Germans: 5 armour Casualties for Russians: 1 armour, 1 artillery, 2 fighters and 5 infantry Casualties for Americans: 1 bomber Non Combat Move - Germans 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 1 artillery moved from 113 Sea Zone to Norway 1 fighter moved from Novgorod to Finland 1 fighter moved from Novgorod to Finland 1 fighter moved from Novgorod to Finland 1 fighter moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 1 armour moved from Germany to Eastern Poland 1 armour moved from Germany to Romania 3 armour moved from Germany to Baltic States 1 artillery moved from France to Northern Italy 1 infantry moved from France to Northern Italy 1 fighter moved from 83 Sea Zone to French Equatorial Africa Place Units - Germans 2 infantry placed in Western Germany 1 fighter and 1 tactical_bomber placed in Western Germany 5 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2 Germans collect 51 PUs (3 lost to blockades); end with 51 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -0.83 Germans regular : -0.33
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 11 Purchase Units - British British buy 2 armour, 1 artillery and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Tanganyika Territory to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 2 artilleries moved from Union of South Africa to Rhodesia 1 tactical_bomber moved from Union of South Africa to Rhodesia 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Normandy Bordeaux 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux Combat - British Battle in Holland Belgium Battle in Normandy Bordeaux British attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 armour British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/0 hits, 2.00 expected hits Italians roll dice for 1 armour in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Normandy Bordeaux 1 armour owned by the Italians lost in Normandy Bordeaux British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 1 armour Non Combat Move - British 2 fighters moved from Normandy Bordeaux to United Kingdom 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom Place Units - British 1 transport placed in 110 Sea Zone 2 armour and 1 artillery placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,1,1,2,1,1 British collect 24 PUs (1 lost to blockades); end with 24 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians regular : 0.50 British regular : 0.00
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 12 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 armour moved from Tambov to Volgograd 1 armour moved from Tambov to Volgograd 1 armour and 6 infantry moved from Ukraine to Bessarabia 3 armour moved from Tambov to Russia 1 infantry moved from Bryansk to Rostov 1 infantry moved from Russia to Tambov Combat - Russians Battle in Bessarabia Russians attack with 1 armour and 6 infantry Italians defend with 2 armour Russians roll dice for 1 armour and 6 infantry in Bessarabia, round 2 : 1/1 hits, 1.50 expected hits Italians roll dice for 2 armour in Bessarabia, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Bessarabia 1 armour owned by the Italians lost in Bessarabia Russians roll dice for 1 armour and 5 infantry in Bessarabia, round 3 : 2/1 hits, 1.33 expected hits Italians roll dice for 1 armour in Bessarabia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 1 armour and 5 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Italians: 2 armour Battle in Volgograd Russians attack with 2 armour Japanese defend with 1 armour and 1 factory_minor Russians roll dice for 2 armour in Volgograd, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Volgograd 1 armour owned by the Japanese lost in Volgograd Russians win, taking Volgograd from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 armour Casualties for Japanese: 1 armour Non Combat Move - Russians 2 aaGuns moved from Bryansk to Russia Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50 Italians regular : -0.50 Russians regular : 0.17
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :