#6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain
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heh heh he did the same to me lol I was able to block it for one turn but then Scotland you have to block both SZs and I couldn't.
Well, that boosted his winning % I've lost 2 in a row to him and at least 2 or 3 to you. This one not looking good for me either lol
Edit
I'll do the update and then start working on the triplea guide again.That'll keep me busy
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Lol I'd better do my turn here. I'm still up
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 Heavy_BB, 2 Japan_destroyers, 6 armour, 1 elite, 3 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 2 artilleries and 1 infantry moved from Shensi to Tsinghai 1 armour moved from Buryatia to Amur 1 armour moved from Sakha to Amur 2 armour moved from Timguska to Evenkiyskiy 2 armour moved from Timguska to Novosibirsk 3 armour moved from Kweichow to Kansu 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 Japan_destroyer moved from 38 Sea Zone to 41 Sea Zone 1 elite and 3 infantry moved from Philippines to 35 Sea Zone 1 elite, 3 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone 1 elite and 3 infantry moved from 41 Sea Zone to Sumatra 1 Banzai moved from Japan to Sumatra 1 transport moved from 35 Sea Zone to 22 Sea Zone 1 artillery and 1 elite moved from Marianas to 22 Sea Zone 1 artillery, 1 elite and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 artillery and 1 elite moved from 21 Sea Zone to Guam 1 Japan_destroyer moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 Escort_Convoy moved from 6 Sea Zone to 21 Sea Zone 1 Japan_destroyer moved from 35 Sea Zone to 55 Sea Zone 3 fighters moved from Caroline Islands to 22 Sea Zone 2 bombers moved from French Indo China to 41 Sea Zone 3 fighters moved from French Indo China to 21 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Guam Combat - Japanese Battle in West India Battle in Kansu Japanese attack with 3 armour Russians defend with 1 russian_para and 1 russian_paraBoost Japanese roll dice for 3 armour in Kansu, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 russian_para and 1 russian_paraBoost in Kansu, round 2 : 0/1 hits, 0.50 expected hits 1 russian_para owned by the Russians lost in Kansu 1 russian_paraBoost owned by the Russians lost in Kansu Japanese win, taking West India from British, taking Kansu from Chinese with 3 armour remaining. Battle score for attacker is 4 Casualties for Russians: 1 russian_para and 1 russian_paraBoost Battle in Amur Japanese attack with 2 armour Americans defend with 1 artillery Japanese roll dice for 2 armour in Amur, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 artillery in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 2 armour remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in 22 Sea Zone Japanese attack with 1 Japan_destroyer and 3 fighters Americans defend with 1 submarine Japanese roll dice for 1 Japan_destroyer and 3 fighters in 22 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Japan_destroyer owned by the Japanese lost in 22 Sea Zone 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is -1 Casualties for Japanese: 1 Japan_destroyer Casualties for Americans: 1 submarine Battle in Tsinghai Japanese attack with 2 artilleries and 1 infantry Russians defend with 1 russian_para and 1 russian_paraBoost Japanese roll dice for 2 artilleries and 1 infantry in Tsinghai, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 russian_para and 1 russian_paraBoost in Tsinghai, round 2 : 0/1 hits, 0.50 expected hits 1 russian_paraBoost owned by the Russians lost in Tsinghai Japanese roll dice for 2 artilleries and 1 infantry in Tsinghai, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 russian_para in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Japanese roll dice for 2 artilleries in Tsinghai, round 4 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 russian_para in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits 1 russian_para owned by the Russians lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 artilleries remaining. Battle score for attacker is 1 Casualties for Russians: 1 russian_para and 1 russian_paraBoost Casualties for Japanese: 1 infantry Battle in Novosibirsk Japanese attack with 2 armour Russians defend with 1 russian_para and 1 russian_paraBoost Japanese roll dice for 2 armour in Novosibirsk, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 russian_para and 1 russian_paraBoost in Novosibirsk, round 2 : 0/1 hits, 0.50 expected hits 1 russian_para owned by the Russians lost in Novosibirsk 1 russian_paraBoost owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is 4 Casualties for Russians: 1 russian_para and 1 russian_paraBoost Battle in 55 Sea Zone Japanese attack with 1 Japan_destroyer and 2 tactical_bombers Americans defend with 1 Escort Japanese roll dice for 1 Japan_destroyer and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 Escort in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Americans lost in 55 Sea Zone Japanese win with 1 Japan_destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 Escort Battle in 41 Sea Zone Japanese attack with 1 Japan_destroyer, 2 bombers and 2 transports ANZAC defend with 1 transport Japanese roll dice for 1 Japan_destroyer, 2 bombers and 2 transports in 41 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 Japan_destroyer, 2 bombers and 2 transports remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Evenkiyskiy Japanese attack with 2 armour Russians defend with 1 infantry Japanese roll dice for 2 armour in Evenkiyskiy, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 armour in Evenkiyskiy, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenkiyskiy Japanese win, taking Evenkiyskiy from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 21 Sea Zone Japanese attack with 1 Escort_Convoy, 3 fighters, 1 submarine and 1 transport Americans defend with 1 transport Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 Escort_Convoy, 3 fighters and 1 transport in 21 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 transport in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 Escort_Convoy, 3 fighters and 1 transport remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for Americans: 1 transport Battle in Guam Changer loiter and taunt; Japanese attack with 1 artillery, 1 elite and 1 tactical_bomber Changer defend; Americans defend with 1 airfield and 1 elite Japanese roll dice for 1 artillery, 1 elite and 1 tactical_bomber in Guam, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 elite in Guam, round 2 : 0/2 hits, 0.67 expected hits 1 elite owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 1 elite and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 elite Battle in Sumatra Japanese attack with 1 Banzai, 1 elite and 3 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 Banzai, 1 elite and 3 infantry in Sumatra, round 2 : 2/5 hits, 1.67 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 Banzai, 1 elite and 3 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Sumatra Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Sikang Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Manchuria 2 bombers moved from 41 Sea Zone to Yunnan 1 J_Rail and 1 armour moved from Kiangsu to Sikang 1 J_Rail and 1 armour moved from Kiangsu to Manchuria 1 aaGun moved from Korea to Manchuria 3 armour moved from Shantung to Kweichow 1 armour moved from Kiangsu to Kweichow 1 aaGun moved from Shensi to Kansu 3 fighters moved from 35 Sea Zone to Japan 3 fighters moved from 22 Sea Zone to Caroline Islands 3 fighters moved from 21 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Guam to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone 2 fighters and 4 tactical_bombers moved from French Indo China to Yunnan 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 Escort_Convoy moved from 35 Sea Zone to 45 Sea Zone 1 elite and 3 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 elite, 1 infantry and 1 pacific_transport moved from 6 Sea Zone to 35 Sea Zone 1 elite and 3 infantry moved from 35 Sea Zone to Philippines 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 1 battleship moved from 35 Sea Zone to 6 Sea Zone 1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone 1 Japan_destroyer moved from 6 Sea Zone to 35 Sea Zone 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 1 Escort_Convoy moved from 35 Sea Zone to 41 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone Place Units - Japanese 1 Heavy_BB, 2 Japan_destroyers and 1 submarine placed in 6 Sea Zone 3 armour placed in Shantung 3 armour placed in Kiangsu 1 elite and 3 infantry placed in Japan Turn Complete - Japanese Note to players Japanese: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 2 new Destroyers. They may only Operate in the Pacific and Indian Oceans.<b></body> Trigger Japanese RemoveConvoySZ35Invert: has removed 1 Escort owned by Japanese in 35 Sea Zone Trigger Japanese RemoveConvoySZ45: has removed 1 Escort_Convoy owned by Japanese in 45 Sea Zone Trigger Japanese RemoveConvoySZ35Invert: Japanese has 1 Escort_Convoy placed in 35 Sea Zone Trigger Japanese RemoveConvoySZ45: Japanese has 1 Escort placed in 45 Sea Zone Japanese collect 69 PUs; end with 71 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 72 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 76 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 84 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.67 Japanese regular : -0.17 ANZAC regular : -0.83 Russians regular : -1.50
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Game History
Round: 8 Purchase Units - Americans Note to players Americans: It is Late 1943 and Our Shipyards are Now Producing Liberty Ships ! The USA may now purchase Heavy Transports. Note to players Americans: <body><b>It is Late 1943 and B-29s are coming off the Assembly Line !<br><br><img src="USA_Hvy_Bomber.png"/><br><br>The USA may now purchase Heavy Bombers.<b></body> Trigger Heavy Transport: buyHeavy_Transport added to productionAmericans Trigger USA Hvy Bomber: buyUSA_Hvy_Bomber added to productionAmericans Americans buy 2 ArmoredInfantrys, 1 Escort, 1 Heavy_Transport, 2 NavyFighters, 1 USA_Hvy_Bomber, 1 artillery, 1 carrier, 1 destroyer, 1 elite, 1 infantry, 1 submarine and 1 usa_armour; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone 2 usa_fighters moved from Eastern United States to 106 Sea Zone 1 artillery and 1 elite moved from Morocco to 91 Sea Zone 1 artillery, 1 elite and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 1 elite, 1 usa_fighter and 1 usa_tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 2 usa_fighters moved from United Kingdom to Normandy Bordeaux 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 6 usa_fighters moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 marine moved from Soviet Far East to 5 Sea Zone 1 artillery, 1 marine, 3 usa_fighters and 1 usa_tactical_bomber moved from 5 Sea Zone to Amur 1 ArmoredInfantry moved from Soviet Far East to Amur 1 artillery moved from Soviet Far East to 3 Sea Zone 1 Escort_Convoy, 2 NavyFighters, 1 artillery, 1 carrier, 1 submarine and 1 transport moved from 3 Sea Zone to 5 Sea Zone 1 artillery moved from 5 Sea Zone to Amur Combat - Americans Battle in 106 Sea Zone Americans attack with 1 destroyer, 1 submarine and 2 usa_fighters Germans defend with 1 GermanUBoat Americans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 GermanUBoat owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 destroyer, 1 submarine and 2 usa_fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 GermanUBoat Battle in 55 Sea Zone Americans attack with 6 usa_fighters Japanese defend with 1 Japan_destroyer Americans roll dice for 6 usa_fighters in 55 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Japanese roll dice for 1 Japan_destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 6 usa_fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Battle in Amur Americans attack with 1 ArmoredInfantry, 2 artilleries, 1 marine, 3 usa_fighters and 1 usa_tactical_bomber Japanese defend with 2 armour Americans roll dice for 1 pacific_cruiser in Amur, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 ArmoredInfantry, 2 artilleries, 1 marine, 3 usa_fighters and 1 usa_tactical_bomber in Amur, round 2 : 6/8 hits, 3.83 expected hits Japanese roll dice for 2 armour in Amur, round 2 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Americans lost in Amur 2 armour owned by the Japanese lost in Amur Americans win, taking Amur from Japanese with 1 ArmoredInfantry, 1 artillery, 1 marine, 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 artillery Casualties for Japanese: 2 armour Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 elite, 3 usa_fighters and 1 usa_tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 elite, 3 usa_fighters and 1 usa_tactical_bomber in Normandy Bordeaux, round 2 : 4/7 hits, 3.17 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 elite, 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - Americans Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 usa_fighter and 1 usa_tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 2 usa_fighters moved from Normandy Bordeaux to United Kingdom 1 Escort_Convoy moved from 91 Sea Zone to 110 Sea Zone 2 usa_fighters moved from Eastern United States to Gibraltar 2 usa_fighters moved from 106 Sea Zone to Eastern United States 1 elite moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 elite and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 elite moved from 91 Sea Zone to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 3 usa_fighters and 1 usa_tactical_bomber moved from Amur to 5 Sea Zone 1 transport moved from 3 Sea Zone to 2 Sea Zone 1 mech_infantry and 1 usa_armour moved from Alaska to 2 Sea Zone 1 mech_infantry, 1 transport and 1 usa_armour moved from 2 Sea Zone to 3 Sea Zone 1 mech_infantry and 1 usa_armour moved from 3 Sea Zone to Soviet Far East 1 ArmoredInfantry and 1 artillery moved from Western United States to 10 Sea Zone 1 ArmoredInfantry, 1 Escort, 1 artillery, 1 pacific_BB, 1 pacific_transport and 1 submarine moved from 10 Sea Zone to 3 Sea Zone 1 ArmoredInfantry and 1 artillery moved from 3 Sea Zone to Soviet Far East 2 NavyFighters and 1 pacific_carrier moved from 26 Sea Zone to 46 Sea Zone 6 usa_fighters moved from 55 Sea Zone to 46 Sea Zone 2 Heavy_BBs, 1 battleship, 3 carriers, 2 cruisers and 1 transport moved from 54 Sea Zone to 46 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 Escort, 1 Heavy_Transport and 2 NavyFighters placed in 10 Sea Zone 1 USA_Hvy_Bomber and 1 elite placed in Eastern United States 2 ArmoredInfantrys and 1 usa_armour placed in Western United States 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Note to players Americans: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>2 Destroyers are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.<b></body> Trigger Americans RemoveUSAConvoySZ3Invert: has removed 1 Escort owned by Americans in 3 Sea Zone Trigger PacificFleetRD8: Americans has 2 pacific_destroyers placed in 10 Sea Zone Trigger PacificFleetJPNRD8: Japanese has 2 JPN_Pacific_DDs placed in 6 Sea Zone Trigger Americans RemoveUSAConvoySZ3Invert: Americans has 1 Escort_Convoy placed in 3 Sea Zone Americans collect 57 PUs; end with 57 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 71 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 68 PUs Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British Note to players British: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<br><br><img src="UK_Hvy_Bomber.png"/><b></body> Trigger UK Hvy Bomber: buyUK_Hvy_Bomber added to productionBritish British buy 1 UK_LCV, 1 elite, 8 infantry and 3 uk_armours; Remaining resources: 1 PUs; 1 AirLendLease; 2 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry and 1 uk_armour moved from India to West India 1 uk_armour moved from India to Shan State 1 infantry moved from Burma to Shan State 1 uk_fighter moved from India to Shan State 1 uk_fighter moved from India to West India 1 mech_infantry and 5 uk_armours moved from Russia to Rostov 2 uk_fighters moved from 110 Sea Zone to Denmark EDIT: 1 UK_LCV, 1 elite, 1 infantry and 1 uk_para moved from United Kingdom to Denmark Combat - British Battle in Shan State British attack with 1 infantry, 1 uk_armour and 1 uk_fighter Japanese defend with 1 elite British roll dice for 1 infantry, 1 uk_armour and 1 uk_fighter in Shan State, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 elite in Shan State, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry, 1 uk_armour and 1 uk_fighter in Shan State, round 3 : 3/3 hits, 1.17 expected hits Japanese roll dice for 1 elite in Shan State, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State 1 elite owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 uk_armour and 1 uk_fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 elite Battle in Rostov British attack with 1 mech_infantry and 5 uk_armours Germans defend with 1 artillery, 2 infantry and 2 tactical_bombers British roll dice for 1 mech_infantry and 5 uk_armours in Rostov, round 2 : 2/6 hits, 2.67 expected hits Germans roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 0/5 hits, 2.00 expected hits 2 infantry owned by the Germans lost in Rostov British roll dice for 1 mech_infantry and 5 uk_armours in Rostov, round 3 : 3/6 hits, 2.67 expected hits Germans roll dice for 1 artillery and 2 tactical_bombers in Rostov, round 3 : 2/3 hits, 1.33 expected hits 1 mech_infantry owned by the British and 1 uk_armour owned by the British lost in Rostov 1 artillery owned by the Germans and 2 tactical_bombers owned by the Germans lost in Rostov British win, taking Rostov from Germans with 4 uk_armours remaining. Battle score for attacker is 21 Casualties for Germans: 1 artillery, 2 infantry and 2 tactical_bombers Casualties for British: 1 mech_infantry and 1 uk_armour Turning on Edit Mode EDIT: Battle in Denmark EDIT: British attack with 1 UK_LCV, 1 elite, 1 infantry, 2 uk_fighters and 1 uk_para EDIT: Germans defend with 1 elite and 1 infantry EDIT: 2/6 hits, 1.67 expected hits EDIT: 3/3 hits, 1.00 expected hits EDIT: 1 uk_para owned by the British, 1 UK_LCV owned by the British and 1 infantry owned by the British lost in Denmark EDIT: 1 elite owned by the Germans and 1 infantry owned by the Germans lost in Denmark EDIT: British takes Denmark from Germans EDIT: British win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -4 EDIT: Turning off Edit Mode Battle in West India British attack with 2 infantry, 1 uk_armour and 1 uk_fighter Japanese defend with 1 infantry British roll dice for 2 infantry, 1 uk_armour and 1 uk_fighter in West India, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry, 1 uk_armour and 1 uk_fighter in West India, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in West India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 2 infantry, 1 uk_armour and 1 uk_fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Timguska from Japanese to Russians EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Urals 1 uk_fighter moved from West India to India 1 uk_fighter moved from Shan State to India 1 infantry moved from India to Burma 1 infantry moved from Iraq to Persia 1 infantry moved from Iraq to Northwest Persia 1 mech_infantry and 1 uk_armour moved from Egypt to Iraq 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 Rails moved from Union of South Africa to Belgian Congo 2 Rails and 2 infantry moved from Belgian Congo to Urals EDIT: 1 infantry moved from Urals to Timguska 2 uk_fighters moved from Denmark to 110 Sea Zone 2 bombers moved from Eastern United States to United Kingdom 1 artillery and 1 infantry moved from Quebec to Eastern United States 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - British Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone 5 infantry and 1 uk_armour placed in India 1 infantry and 2 uk_armours placed in Egypt 2 infantry placed in Union of South Africa 1 UK_LCV and 1 elite placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5 British collect 37 PUs (2 lost to blockades); end with 38 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : 3.67 Japanese regular : -1.33 Germans regular : -2.00 EDIT: : 2.33 British regular : -1.33
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 Fortification, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 fighters moved from Queensland to 45 Sea Zone 1 Escort moved from 54 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in Malaya Battle in 45 Sea Zone ANZAC attack with 1 Escort and 2 fighters Japanese defend with 1 Escort ANZAC roll dice for 1 Escort and 2 fighters in 45 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 Escort in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Escort owned by the ANZAC lost in 45 Sea Zone ANZAC roll dice for 2 fighters in 45 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 Escort in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Japanese lost in 45 Sea Zone ANZAC win, taking Malaya from Japanese with 2 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 Escort Casualties for Japanese: 1 Escort Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone 2 fighters moved from 45 Sea Zone to New Guinea 1 Escort_Convoy moved from 54 Sea Zone to 46 Sea Zone 1 air_transport moved from Java to Queensland Place Units - ANZAC 1 Fortification placed in Java 1 fighter and 2 infantry placed in Queensland 3 infantry placed in New South Wales Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ46: has removed 1 Escort_Convoy owned by ANZAC in 46 Sea Zone Trigger ANZAC RemoveANZACConvoySZ46: ANZAC has 1 Escort placed in 46 Sea Zone ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - French Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -1.17
That was a long turn lol. Guess I should cook something. Haven't eaten for a couple days. Got my dishes done though
Usually the little lady does them but she left 30 years ago and still isn't back. Hope she's ok. Starting to get a little worried.
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Omg it has been 7 days?! So sorry, I forgot I was up here. It's a bit late here now so I don't think I can get it out this evening, but I definitely will tomorrow morning.
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Panzer and I had a big Naval battle off of Celebes
I rolled pretty good. +50 TUV above expected. Odds were in my favor though.
Yanks got some repair work to do lol -
Gonna be moving the 4 inf from Novgorod to Belarus, they will cross three mines in the process.
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Roll One
Generating 3 rolls of d6, 10 per line.
Comment: BEL-NOVGO mines2 6 2
So two infantry blow up
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Early 1944 and the Abwehr is Predicting an Imminent Allied Invasion ! The United States and Britain may Attack at Any Time ! Note to players Germans: It is Early 1944 and the Fuhrer has Unveiled Another Wonder Weapon ! Type XXI U-boats are Now in Production ! Note to players Germans: It is Early 1944 and Our Factories are Now Producing King Tiger Tanks ! You may only build 3 per turn. This is Player Enforced. Note to players Germans: <body><b>It is Early 1944 and Germany Receives One Free SubPen !<br /><br><br><img src="SubPen.png"/><b></body> Note to players Germans: <body><b>It is Early 1944 and with the Strong Encouragement of Albert Speer, the Me 262 is Now in Production !<br><br><img src="Me262.png"/><br><br><img src="262.png"/><b></body> Trigger Me 262: buyMe_262 added to productionGermans Trigger Type XXI UBoat: buyType_XXI_UBoat added to productionGermans Trigger GermansTotalWarMe 262: buyTotalWarMe_262 added to productionGermans Trigger King Tiger: buyKing_Tiger added to productionGermans Trigger King Tiger: buyRepair_Tiger added to productionGermans triggerAttachmenLate1943: has removed 1 Late1943_red owned by Changer in Late 1943 triggerAttachmenEarly1944Red: has removed 1 Early1944 owned by Changer in Early 1944 triggerAttachmenLate1943: Changer has 1 Late1943 placed in Late 1943 Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone triggerAttachmenEarly1944Red: Changer has 1 Early1944_red placed in Early 1944 Germans buy 1 German_Hvy_Bmbr, 1 Panzer_Grndrs, 11 TotalWar_Infs, 6 TotalWar_Tanks, 2 Waffen_Paras, 1 artillery, 1 elite, 1 german_para, 6 infantry and 2 waffen_panzers; Remaining resources: 1 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 2 armour and 2 german_paras 2 Waffen_Paras and 2 waffen_panzers placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Persia: 1 german_paraBoost EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 Panzer_Grndrs moved from Nenetsia to Vologda 2 infantry moved from Archangel to Vologda 2 infantry moved from France to Normandy Bordeaux 3 infantry moved from Western Germany to Denmark 2 fighters moved from Western Germany to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from Norway to Denmark 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Denmark EDIT: 2 german_paras moved from Caucasus to Persia 1 Waffen_Arty and 1 waffen_infantry moved from Caucasus to Northwest Persia 1 Waffen_Arty and 1 waffen_infantry moved from Caucasus to Kazakhstan 2 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Smolensk 1 elite moved from Belarus to Smolensk 1 german_para moved from Eastern Poland to Smolensk 1 german_para moved from Eastern Poland to Bryansk 1 fighter and 1 tactical_bomber moved from Belarus to Vologda 1 Panzer_Grndrs moved from Belarus to Vologda 1 infantry moved from Nenetsia to Vologda 1 Panzer_General3 and 5 armour moved from Caucasus to Rostov 2 german_paras and 1 mech_infantry moved from Volgograd to Tambov 1 armour moved from Caucasus to Tambov 1 Panzer_General and 1 armour moved from Caucasus to Rostov 4 armour moved from Caucasus to Rostov 3 Waffen_Obersts moved from Caucasus to Rostov 1 German_Hvy_Bmbr moved from Germany to Tambov 1 bomber moved from Belarus to Vologda 1 waffen_panzer moved from Ukraine to Bryansk 1 elite moved from Ukraine to Bryansk 1 infantry moved from Western Ukraine to Bryansk 1 Panzer_Grndrs moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Belarus to Vologda 1 bomber moved from Western Germany to Smolensk 1 Panzer_Grndrs moved from Belarus to Smolensk 1 bomber moved from Western Germany to Bryansk 1 waffen_infantry moved from Caucasus to Tambov 1 infantry moved from Southern France to Normandy Bordeaux Combat - Germans Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Battle in Normandy Bordeaux Germans attack with 3 fighters and 4 infantry Americans defend with 1 artillery, 1 elite, 1 factory_minor and 1 harbour Germans roll dice for 3 fighters and 4 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.17 expected hits Americans roll dice for 1 artillery and 1 elite in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 elite owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 fighters and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 elite Battle in Bryansk Germans attack with 1 bomber, 1 elite, 1 german_para, 3 infantry and 1 waffen_panzer Russians defend with 1 armour and 3 infantry Germans roll dice for 1 bomber, 1 elite, 1 german_para, 3 infantry and 1 waffen_panzer in Bryansk, round 2 : 3/8 hits, 2.33 expected hits Russians roll dice for 1 armour and 3 infantry in Bryansk, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Germans lost in Bryansk 3 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 bomber, 1 elite, 1 german_para, 1 infantry and 1 waffen_panzer in Bryansk, round 3 : 5/6 hits, 2.00 expected hits Russians roll dice for 1 armour in Bryansk, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Bryansk 1 armour owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber, 1 elite, 1 german_para and 1 waffen_panzer remaining. Battle score for attacker is 5 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 3 infantry Battle in Persia Germans attack with 2 german_paras and 1 german_paraBoost British defend with 1 infantry Germans roll dice for 2 german_paras and 1 german_paraBoost in Persia, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia 1 german_paraBoost owned by the Germans lost in Persia Germans win, taking Persia from British with 2 german_paras remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 german_paraBoost Battle in Denmark Germans attack with 2 fighters and 3 infantry British defend with 1 elite Germans roll dice for 2 fighters and 3 infantry in Denmark, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 elite in Denmark, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Denmark 1 elite owned by the British lost in Denmark Germans win, taking Denmark from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 elite Battle in Tambov Germans attack with 1 German_Hvy_Bmbr, 1 armour, 2 german_paras, 1 mech_infantry and 1 waffen_infantry Russians defend with 1 armour, 1 guard_infantry and 2 infantry Germans roll dice for 1 German_Hvy_Bmbr, 1 armour, 2 german_paras, 1 mech_infantry and 1 waffen_infantry in Tambov, round 2 : 3/7 hits, 2.67 expected hits Russians roll dice for 1 armour, 1 guard_infantry and 2 infantry in Tambov, round 2 : 3/4 hits, 1.67 expected hits 1 german_para owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov 2 infantry owned by the Russians and 1 guard_infantry owned by the Russians lost in Tambov Germans roll dice for 1 German_Hvy_Bmbr, 1 german_para and 1 waffen_infantry in Tambov, round 3 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 armour in Tambov, round 3 : 1/1 hits, 0.50 expected hits 1 german_para owned by the Germans lost in Tambov 1 armour owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 German_Hvy_Bmbr and 1 waffen_infantry remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour, 2 german_paras and 1 mech_infantry Casualties for Russians: 1 armour, 1 guard_infantry and 2 infantry Battle in Rostov Germans attack with 1 Panzer_General, 1 Panzer_General3, 3 Waffen_Obersts and 10 armour British defend with 4 uk_armours Germans roll dice for 1 Panzer_General, 1 Panzer_General3, 3 Waffen_Obersts and 10 armour in Rostov, round 2 : 9/19 hits, 9.00 expected hits Russians roll dice for 4 uk_armours in Rostov, round 2 : 1/4 hits, 2.00 expected hits 1 Waffen_Oberst owned by the Germans lost in Rostov 4 uk_armours owned by the British lost in Rostov Germans win, taking Rostov from Russians with 1 Panzer_General, 1 Panzer_General3, 2 Waffen_Obersts and 10 armour remaining. Battle score for attacker is 13 Casualties for Germans: 1 Waffen_Oberst Casualties for British: 4 uk_armours Battle in Northwest Persia Germans attack with 1 Waffen_Arty and 1 waffen_infantry British defend with 1 infantry Germans roll dice for 1 Waffen_Arty and 1 waffen_infantry in Northwest Persia, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Waffen_Arty and 1 waffen_infantry in Northwest Persia, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 Waffen_Arty and 1 waffen_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kazakhstan Germans attack with 1 Waffen_Arty and 1 waffen_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 Waffen_Arty and 1 waffen_infantry in Kazakhstan, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 Waffen_Arty and 1 waffen_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Smolensk Germans attack with 2 Panzer_Grndrss, 1 bomber, 1 elite, 1 german_para and 1 infantry Russians defend with 1 armour, 1 elite and 1 infantry Germans roll dice for 2 Panzer_Grndrss, 1 bomber, 1 elite, 1 german_para and 1 infantry in Smolensk, round 2 : 2/7 hits, 2.00 expected hits Russians roll dice for 1 armour, 1 elite and 1 infantry in Smolensk, round 2 : 2/4 hits, 1.50 expected hits 1 Panzer_Grndrs owned by the Germans and 1 infantry owned by the Germans lost in Smolensk 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Smolensk Germans roll dice for 1 Panzer_Grndrs, 1 bomber, 1 elite and 1 german_para in Smolensk, round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 elite in Smolensk, round 3 : 0/2 hits, 0.67 expected hits 1 elite owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 Panzer_Grndrs, 1 bomber, 1 elite and 1 german_para remaining. Battle score for attacker is 4 Casualties for Germans: 1 Panzer_Grndrs and 1 infantry Casualties for Russians: 1 armour, 1 elite and 1 infantry Battle in Vologda Germans attack with 2 Panzer_Grndrss, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 1 Soviet_Commisar_3, 3 armour and 1 infantry Germans roll dice for 2 Panzer_Grndrss, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Vologda, round 2 : 4/10 hits, 4.17 expected hits Russians roll dice for 1 Soviet_Commisar_3, 3 armour and 1 infantry in Vologda, round 2 : 6/7 hits, 3.33 expected hits 2 Panzer_Grndrss owned by the Germans, 3 infantry owned by the Germans and 1 fighter owned by the Germans lost in Vologda 1 infantry owned by the Russians, 1 Soviet_Commisar_3 owned by the Russians and 2 armour owned by the Russians lost in Vologda Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Vologda, round 3 : 2/4 hits, 2.33 expected hits Russians roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Vologda Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -8 Casualties for Germans: 2 Panzer_Grndrss, 1 fighter and 3 infantry Casualties for Russians: 1 Soviet_Commisar_3, 3 armour and 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 2 infantry EDIT: Turning off Edit Mode Note to players Germans: <body><b>It is Early 1944 and Germany Receives One Free SubPen !<br /><br><br><img src="SubPen.png"/><b></body> Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Eastern Poland Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Ukraine Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 113 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 bomber moved from Bryansk to Belarus 2 tactical_bombers moved from Vologda to Belarus 1 bomber moved from Smolensk to Belarus 1 bomber moved from Vologda to Belarus 1 fighter moved from Vologda to Belarus 1 German_Hvy_Bmbr moved from Tambov to Belarus 1 infantry moved from Bessarabia to Western Ukraine 4 infantry moved from Bessarabia to Ukraine EDIT: 2 German_Engineers and 1 factory_minor moved from Bessarabia to Ukraine 1 aaGun moved from Bessarabia to Ukraine 1 waffen_infantry moved from Caucasus to Volgograd 1 LuftwaffeAce moved from Norway to Belarus 1 fighter moved from Denmark to Norway 2 fighters moved from Western Germany to Ukraine 1 fighter moved from Western Germany to Belarus 1 fighter moved from Denmark to Western Germany 3 fighters moved from Normandy Bordeaux to Western Germany 1 infantry moved from Southern France to France 1 infantry moved from Northern Italy to France 1 G_Rail and 1 waffen_panzer moved from Germany to Ukraine 1 G_Rail and 1 waffen_panzer moved from Germany to Ukraine 2 Waffen_Paras moved from Germany to Belarus 1 infantry moved from Eastern Poland to Bessarabia 1 Europe_Rail and 1 elite moved from Germany to Eastern Poland 1 german_para moved from Germany to Eastern Poland 1 Panzer_Grndrs moved from Western Germany to Germany 2 infantry moved from Novgorod to Belarus Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 115 Sea Zone: 1 transport EDIT: Adding units owned by Germans to Novgorod: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Changer from Belarus: 2 R_mine_Belarus_NOVGOs EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport EDIT: Removing units owned by Germans from Novgorod: 1 infantry EDIT: Adding units owned by Germans to Norway: 1 infantry EDIT: Turning off Edit Mode 3 infantry placed in Novgorod 1 infantry placed in Ukraine Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 factory_major EDIT: Adding units owned by Germans to Western Germany: 1 Hvy_Ind_2 EDIT: Turning off Edit Mode 11 TotalWar_Infs placed in Western Germany 6 TotalWar_Tanks placed in Germany 1 German_Hvy_Bmbr, 1 artillery, 1 elite and 1 german_para placed in Germany Germans undo move 2. 1 Panzer_Grndrs placed in Ukraine 3 infantry placed in Southern France Turning on Edit Mode EDIT: Removing units owned by Germans from Southern France: 1 infantry EDIT: Turning off Edit Mode Trigger GermansTotalWarTankPlaceGermany6: has removed 6 TotalWar_Tanks owned by Germans in Germany Trigger GermansTotalWarInfPlaceWesternGermany: has removed 11 TotalWar_Infs owned by Germans in Western Germany Trigger GermansTotalWarTankPlaceGermany6: Germans has 6 armour placed in Germany Trigger GermansTotalWarInfPlaceWesternGermany: Germans has 11 infantry placed in Western Germany Turn Complete - Germans Trigger ParaBoost atPersia: Germans has 1 german_paraBoost placed in Persia Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5 Germans collect 78 PUs; end with 79 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 91 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs Trigger Germans ControlItalyOilObjectiveNWPersia: Germans met a national objective for an additional 2 PUs; end with 98 PUs Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 101 PUs Trigger Germans ControlItalyOilObjectivePersia: Germans met a national objective for an additional 2 PUs; end with 103 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 107 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 112 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 122 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Russians regular : 3.50 Germans regular : 1.50 British regular : -0.67
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That turn was complicated lol. Also messed up at the end as I realized the Western Germany factory wasn't upgraded to Heavy Industry so I couldn't place my 11 infantry there, so I removed an infantry and upgraded the factory. Hope that's OK with you
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Hey they finally stepped on a couple lol Well, not funny for the poor bastards that did
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Game History
Round: 9 Purchase Units - Russians Russians buy 1 FlakTower, 3 Mass_Tankss, 2 Soviet_Partisans and 1 elite; Remaining resources: 0 PUs; 0 AirLendLease; 1 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Russians takes Poland from Germans EDIT: Changing ownership of Poland from Russians to Germans EDIT: Turning off Edit Mode 1 armour and 3 guard_infantrys moved from Urals to Evenkiyskiy 1 tactical_bomber moved from Russia to Novosibirsk 1 armour, 1 guard_infantry and 2 infantry moved from Samara to Novosibirsk 1 infantry moved from Siberia to Sakha Russians take Sakha from Japanese 1 armour moved from Egypt to Tobruk British take Alexandria from Germans Russians take Tobruk from Germans 2 fighters and 2 tactical_bombers moved from Russia to Bryansk EDIT: 1 1stSovietAG moved from Russia to 1st Army Group EDIT: 2 Russian_Engineers, 5 armour, 1 elite and 2 infantry moved from 1st Army Group to Russia EDIT: 2 armour and 1 elite moved from Russia to Bryansk EDIT: 1 infantry moved from Russia to Bryansk EDIT: 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Evenkiyskiy Russians attack with 1 armour and 3 guard_infantrys Japanese defend with 2 armour Russians roll dice for 1 armour and 3 guard_infantrys in Evenkiyskiy, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 2 armour in Evenkiyskiy, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Japanese lost in Evenkiyskiy Russians win, taking Evenkiyskiy from Japanese with 1 armour and 3 guard_infantrys remaining. Battle score for attacker is 10 Casualties for Japanese: 2 armour Battle in Novosibirsk Russians attack with 1 armour, 1 guard_infantry, 2 infantry and 1 tactical_bomber Japanese defend with 2 armour Russians roll dice for 1 armour, 1 guard_infantry, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 2 armour in Novosibirsk, round 2 : 0/2 hits, 1.00 expected hits 1 armour owned by the Japanese lost in Novosibirsk Russians roll dice for 1 armour, 1 guard_infantry, 2 infantry and 1 tactical_bomber in Novosibirsk, round 3 : 1/5 hits, 1.83 expected hits Japanese roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Novosibirsk 1 armour owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 armour, 1 guard_infantry, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 2 armour Casualties for Russians: 1 infantry Battle in Bryansk Russians attack with 2 armour, 1 elite, 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 elite, 1 german_para and 1 waffen_panzer Russians roll dice for 2 armour, 1 elite, 2 fighters, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 5/10 hits, 4.00 expected hits Germans roll dice for 1 elite, 1 german_para and 1 waffen_panzer in Bryansk, round 2 : 2/4 hits, 1.83 expected hits 2 infantry owned by the Russians lost in Bryansk 1 elite owned by the Germans, 1 waffen_panzer owned by the Germans and 1 german_para owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 armour, 1 elite, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Germans: 1 elite, 1 german_para and 1 waffen_panzer Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - Russians Trigger ParaBoost atPersia: Germans has 1 german_paraBoost placed in Persia Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia 2 fighters and 2 tactical_bombers moved from Bryansk to Russia 1 tactical_bomber moved from Novosibirsk to Russia EDIT: 2 Russian_Engineers, 3 armour and 1 infantry moved from Russia to 1st Army Group EDIT: 1 1stSovietAG moved from 1st Army Group to Russia Place Units - Russians 1 FlakTower, 3 Mass_Tankss, 2 Soviet_Partisans and 1 elite placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : -1.50 Germans regular : 0.17 Russians regular : -0.17
yea that looked like a complex turn for G. Had over a half a dozen battles. The NCM can be just as challenging
Well not looking good for the Allies once again. Will keep trying my best until the end though
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Forgot to move aaGun to Urals -
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 Japan_destroyer, 6 armour, 2 carriers, 1 elite, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Turning on Edit Mode EDIT: Turning off Edit Mode 2 armour moved from Kansu to Timguska 1 armour moved from Kansu to Novosibirsk 2 artilleries moved from Tsinghai to Novosibirsk 2 bombers moved from Yunnan to Novosibirsk 1 armour moved from Sikang to Novosibirsk 1 elite moved from Yunnan to Burma 1 armour moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Burma EDIT: 1 elite and 3 infantry moved from Philippines to Malaya 1 pacific_transport and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 Banzai moved from Japan to Malaya 1 Escort_Convoy and 1 Japan_destroyer moved from 41 Sea Zone to 37 Sea Zone 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea 1 artillery and 1 elite moved from Guam to 21 Sea Zone 1 artillery, 1 elite and 1 transport moved from 21 Sea Zone to 45 Sea Zone 1 artillery and 1 elite moved from 45 Sea Zone to Dutch New Guinea Combat - Japanese Battle in Timguska Japanese attack with 2 armour British defend with 1 infantry Japanese roll dice for 2 armour in Timguska, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Timguska 1 infantry owned by the British lost in Timguska Japanese win, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for British: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 Escort_Convoy, 1 Japan_destroyer, 1 pacific_transport and 1 transport ANZAC defend with 1 transport Japanese roll dice for 1 Escort_Convoy, 1 Japan_destroyer, 1 pacific_transport and 1 transport in 37 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits ANZAC roll dice for 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 Escort_Convoy, 1 Japan_destroyer, 1 pacific_transport and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Novosibirsk Japanese attack with 2 armour, 2 artilleries and 2 bombers Russians defend with 1 armour, 1 guard_infantry and 1 infantry Japanese roll dice for 2 armour, 2 artilleries and 2 bombers in Novosibirsk, round 2 : 5/6 hits, 3.00 expected hits Russians roll dice for 1 armour, 1 guard_infantry and 1 infantry in Novosibirsk, round 2 : 1/3 hits, 1.33 expected hits 1 artillery owned by the Japanese lost in Novosibirsk 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 guard_infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 2 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery Casualties for Russians: 1 armour, 1 guard_infantry and 1 infantry Battle in Dutch New Guinea Changer loiter and taunt; Japanese attack with 1 artillery, 1 elite, 4 fighters and 4 tactical_bombers Changer defend; ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 elite, 4 fighters and 4 tactical_bombers in Dutch New Guinea, round 2 : 8/11 hits, 5.67 expected hits ANZAC roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea 1 artillery owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 elite, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery Casualties for ANZAC: 1 artillery Battle in Burma Japanese attack with 1 elite, 1 fighter and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 elite, 1 fighter and 2 tactical_bombers in Burma, round 2 : 1/5 hits, 2.00 expected hits British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 elite owned by the Japanese lost in Burma 1 infantry owned by the British lost in Burma Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 elite Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 armour, 1 fighter and 2 tactical_bombers British defend with 1 uk_armour Japanese roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Shan State, round 2 : 3/4 hits, 2.33 expected hits British roll dice for 1 uk_armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits 1 uk_armour owned by the British lost in Shan State Japanese win, taking Shan State from British with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for British: 1 uk_armour Battle in Malaya Japanese attack with 1 Banzai, 1 elite and 3 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 Banzai, 1 elite and 3 infantry in Malaya, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Malaya 1 infantry owned by the ANZAC lost in Malaya Japanese roll dice for 1 Banzai, 1 elite and 2 infantry in Malaya, round 3 : 3/4 hits, 1.33 expected hits British roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Malaya 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from British with 1 Banzai, 1 elite and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for ANZAC: 2 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Malaya Trigger ParaBoost atPersia: Germans has 1 german_paraBoost placed in Persia Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kansu Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Manchuria 2 transports moved from 41 Sea Zone to 36 Sea Zone 1 transport moved from 79 Sea Zone to 41 Sea Zone 1 fighter and 2 tactical_bombers moved from Burma to Yunnan 1 fighter and 2 tactical_bombers moved from Shan State to Yunnan 4 armour moved from Kweichow to Yunnan 1 aaGun moved from Manchuria to Korea 1 elite and 3 infantry moved from Japan to 6 Sea Zone 1 elite and 3 infantry moved from 6 Sea Zone to Korea 1 Escort_Convoy moved from 21 Sea Zone to 6 Sea Zone 2 JPN_Pacific_DDs moved from 6 Sea Zone to 35 Sea Zone 3 fighters moved from Caroline Islands to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 4 fighters and 4 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone 1 armour moved from Manchuria to Korea 1 J_Rail and 1 armour moved from Kiangsu to Manchuria 3 armour moved from Shantung to Kweichow 1 armour moved from Kiangsu to Kweichow 1 J_Rail and 1 armour moved from Kiangsu to Kansu 2 bombers moved from Novosibirsk to Shensi 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 Japan_destroyer, 2 carriers and 1 submarine placed in 6 Sea Zone 1 elite and 3 infantry placed in Japan 1 factory_minor placed in French Indo China 3 armour placed in Kiangsu 3 armour placed in Shantung Turn Complete - Japanese Trigger Japanese RemoveConvoySZ35: has removed 1 Escort_Convoy owned by Japanese in 35 Sea Zone Trigger Japanese RemoveConvoySZ35: Japanese has 1 Escort placed in 35 Sea Zone Japanese collect 64 PUs; end with 64 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 66 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 67 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 71 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 79 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Japanese regular : 6.50 ANZAC regular : 0.50 Russians regular : 0.33 British regular : 1.17
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Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 Fortification, 1 air_transport, 1 fighter and 1 harbour; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone 1 air_transport and 1 infantry moved from Queensland to Java 1 fighter moved from Queensland to New Guinea 3 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 harbour placed in New Guinea 1 Fortification placed in Java 1 air_transport and 1 fighter placed in Queensland Turning on Edit Mode EDIT: Removing units owned by ANZAC from 46 Sea Zone: 1 Escort EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 Escort EDIT: Removing units owned by Americans from New Guinea: 1 NavyFighter EDIT: Removing units owned by ANZAC from 46 Sea Zone: 1 Escort EDIT: Adding units owned by ANZAC to 46 Sea Zone: 1 Escort_Convoy EDIT: Turning off Edit Mode Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ46: has removed 1 Escort_Convoy owned by ANZAC in 46 Sea Zone Trigger ANZAC RemoveANZACConvoySZ46: ANZAC has 1 Escort placed in 46 Sea Zone ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - French Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
EXP Game 6 Victory ANZC 9.tsvg
A couple F ups. Forgot to post after UK, so no report. Have to check History.
Also, I stupidly used the yank Naval Ftr in the DNG attack. It didn't make a difference, but I killed it as I'd have to move a CV for it to land.I can move the CV or we can roll as is. Up to you
Edit
Also, you get a free subpen Late 43. The updates autoplace the free ones in W GEREdit 2
Actually, i should just pay for my mistake and be rule compliant.I moved the ANZAC Escort back and activated for the US Trprt
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Germany up
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Intercept?
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no intercept and I'll fire the Urals AA at all the Paras. Should be able to do it in edit and ignore any AA hits on the Bmbrs.
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OK so the AA gun onlly rolled two dice so I will roll an extra die via pbegames roller.
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No hits
Comment: third AA gun roll on Paras 5