no worries. I'm off to do my civic duty and hit the store. Stock up in case the riots get out of control
Have something after bit.
Howdy,
I missed to do the LM in E Pol before battle, but it didnยดt affect the outcome of the battel.
Nevertheless did 1 LM was found by a poor guy.
I removed 1 german inf and 1 Russian LM in E Pol
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War.<br><br><img src="TotalWar.png"/><br><br> Total War Rules are Now in Effect.<b></body>
Note to players Germans: It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions. They are Now Available for Purchase.
Note to players Germans: It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon ! You may now purchase Rockets.
Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans
Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans
Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans
Trigger Rockets: buyGerman_Rockets added to productionGermans
Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans
Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans
Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans
Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans
Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans
Trigger WaffenPara: buyWaffen_Para added to productionGermans
triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942
triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943
triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943
Germans buy 1 Escort, 1 LuftwaffeAce, 5 Repair_FlakTowers, 1 Waffen_Oberst, 2 Waffen_Paras, 1 elite, 5 infantry, 1 waffen_infantry and 1 waffen_panzer; Remaining resources: 0 PUs;
Place Units - Germans
5 Repair_FlakTowers placed in United Kingdom
Units in Germany being upgraded or consumed: 1 armour, 2 german_paras, 1 infantry and 1 waffen_infantry
1 Waffen_Oberst, 2 Waffen_Paras, 1 waffen_infantry and 1 waffen_panzer placed in Germany
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
1 unit repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Germans takes Baltic States from Russians
EDIT: Germans takes Karelia from Russians
EDIT: Changing ownership of Karelia from Germans to Russians
EDIT: Turning off Edit Mode
Trigger Germans RemoveRepair FlakTower: has removed 5 Repair_FlakTowers owned by Germans in United Kingdom
3 infantry moved from Slovakia Hungary to Eastern Poland
EDIT: 2 artilleries, 1 elite and 2 infantry moved from Army Group Centre to Romania
EDIT: 2 Panzer_Grndrss moved from Army Group Centre to Romania
EDIT: 1 infantry moved from Slovakia Hungary to Romania
EDIT: 2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Romania
1 elite and 4 infantry moved from Germany to Poland
1 LuftwaffeAce moved from Germany to Poland
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Slovakia Hungary to Poland
1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
EDIT: 1 Waffen_Para moved from Germany to Baltic States
EDIT: 1 Waffen_Para moved from Germany to Finland
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
Combat - Germans
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Battle in Romania
Germans attack with 2 Panzer_Grndrss, 2 artilleries, 1 elite, 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 armour, 1 artillery, 1 elite and 2 infantry
Germans roll dice for 2 Panzer_Grndrss, 2 artilleries, 1 elite, 2 fighters, 3 infantry and 2 tactical_bombers in Romania, round 2 : 8/13 hits, 4,83 expected hits
Russians roll dice for 1 armour, 1 artillery, 1 elite and 2 infantry in Romania, round 2 : 3/6 hits, 2,17 expected hits
3 infantry owned by the Germans lost in Romania
2 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 elite owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 2 Panzer_Grndrss, 2 artilleries, 1 elite, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 1 artillery, 1 elite and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 3 infantry
Americans defend with 1 elite, 1 factory_minor and 1 harbour
Germans roll dice for 1 bomber and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,17 expected hits
Americans roll dice for 1 elite in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
1 elite owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 elite
Battle in Holland Belgium
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 ArmoredInfantry
Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits
Americans roll dice for 1 ArmoredInfantry in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 1,00 expected hits
Americans roll dice for 1 ArmoredInfantry in Holland Belgium, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 bomber and 1 infantry in Holland Belgium, round 4 : 0/2 hits, 0,83 expected hits
Americans roll dice for 1 ArmoredInfantry in Holland Belgium, round 4 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 bomber and 1 infantry in Holland Belgium, round 5 : 0/2 hits, 0,83 expected hits
Americans roll dice for 1 ArmoredInfantry in Holland Belgium, round 5 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 bomber owned by the Germans retreated
Americans win with 1 ArmoredInfantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Norway
Germans attack with 2 infantry
Russians defend with 1 2ndCorps, 1 aaGun, 2 artilleries, 1 elite and 9 infantry
Germans roll dice for 1 German_Heavy_BB and 1 battleship in Norway, round 2 : 1/3 hits, 2,33 expected hits
Germans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 2ndCorps, 1 aaGun, 2 artilleries, 1 elite and 9 infantry in Norway, round 2 : 6/13 hits, 4,33 expected hits
2 infantry owned by the Germans lost in Norway
1 infantry owned by the Russians lost in Norway
Russians win with 1 2ndCorps, 1 aaGun, 2 artilleries, 1 elite and 8 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 Waffen_Para
Russians defend with 1 infantry
Germans roll dice for 1 Waffen_Para in Finland, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 Waffen_Para in Finland, round 3 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 Waffen_Para in Finland, round 4 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Finland, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 Waffen_Para in Finland, round 5 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Finland, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 Waffen_Para in Finland, round 6 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Finland, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 Waffen_Para remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 1 LuftwaffeAce, 1 elite, 4 infantry and 1 tactical_bomber; Changer loiter and taunt
Changer defend; Russians defend with 1 Russian_Engineer, 1 artillery and 2 infantry
Germans roll dice for 1 LuftwaffeAce, 1 elite, 4 infantry and 1 tactical_bomber in Poland, round 2 : 3/9 hits, 2,50 expected hits
Russians roll dice for 1 Russian_Engineer, 1 artillery and 2 infantry in Poland, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Germans lost in Poland
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Poland
Germans roll dice for 1 LuftwaffeAce, 1 elite, 3 infantry and 1 tactical_bomber in Poland, round 3 : 0/8 hits, 2,33 expected hits
Russians roll dice for 1 Russian_Engineer in Poland, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 LuftwaffeAce, 1 elite, 3 infantry and 1 tactical_bomber in Poland, round 4 : 4/8 hits, 2,33 expected hits
Russians roll dice for 1 Russian_Engineer in Poland, round 4 : 0/1 hits, 0,33 expected hits
1 Russian_Engineer owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 LuftwaffeAce, 1 elite, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 1 Russian_Engineer, 1 artillery and 2 infantry
Battle in Eastern Poland
Germans attack with 3 infantry and 2 tactical_bombers; Changer loiter and taunt
Changer defend; Russians defend with 1 infantry
Germans roll dice for 3 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 1/5 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq
Non Combat Move - Germans
Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany
Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
1 LuftwaffeAce and 1 tactical_bomber moved from Poland to 112 Sea Zone
1 fighter moved from Romania to Western Germany
1 fighter moved from Romania to Western Germany
2 tactical_bombers moved from Eastern Poland to Western Germany
2 tactical_bombers moved from Romania to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
3 infantry moved from Western Germany to France
1 1stWaffenArmy and 3 armour moved from Scotland to United Kingdom
4 G_air_transports moved from Scotland to Western Germany
1 Panzer_General moved from Germany to Western Germany
1 Waffen_Oberst, 1 waffen_infantry and 1 waffen_panzer moved from Germany to Slovakia Hungary
5 mine_unarmeds moved from Germany to Slovakia Hungary
5 mine_unarmeds moved from Germany to Poland
EDIT: 1 2ndWaffenArmy, 1 3rdWaffenArmy and 3 artilleries moved from Army Group Centre to Slovakia Hungary
EDIT: 1 ArmyGroupCentre moved from Slovakia Hungary to Army Group Centre
1 aaGun moved from Slovakia Hungary to Romania
Place Units - Germans
1 Escort placed in 112 Sea Zone
1 LuftwaffeAce, 1 elite and 2 infantry placed in Germany
3 infantry placed in United Kingdom
Germans undo move 2.
1 LuftwaffeAce and 1 elite placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Trigger Germans RemoveConvoySZ112Invert: has removed 1 Escort owned by Germans in 112 Sea Zone
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Trigger Germans RemoveConvoySZ112Invert: Germans has 1 Escort_Convoy placed in 112 Sea Zone
Germans collect 38 PUs; end with 38 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans regular : 1,33
Russians regular : -0,50
Germans regular : -4,50
Guten Tag
Game History
Round: 7
Purchase Units - Russians
Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
Russians buy 3 Mass_Tankss, 5 Russian_Rocketss, 3 TotalWar_Tank_2s, 2 armour, 5 artilleries, 1 elite, 1 infantry, 1 mech_infantry and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease;
Combat Move - Russians
Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 Russian_Rocketss moved from Belarus to Baltic States
1 Russian_Rockets moved from Bryansk to Baltic States
2 infantry moved from Novgorod to Baltic States
1 FighterAce moved from Russia to Baltic States
4 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
1 artillery and 1 elite moved from Norway to Finland
1 artillery and 1 infantry moved from Norway to Finland
EDIT: 1 2ndCorps moved from Norway to 2nd Corps
EDIT: 1 Soviet_Commisar_3, 1 armour, 1 artillery and 1 infantry moved from 2nd Corps to Finland
Combat - Russians
Battle in Eastern Poland
Changer loiter and taunt; Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 2 infantry; Changer defend
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/6 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Eastern Poland, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Eastern Poland
2 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Baltic States
Russians attack with 1 FighterAce, 5 Russian_Rocketss and 2 infantry
Germans defend with 1 Waffen_Para
Russians roll dice for 5 Russian_Rocketss in Baltic States, round 2 : 4/5 hits, 1.67 expected hits
1 Waffen_Para owned by the Germans lost in Baltic States
5 Russian_Rocketss owned by the Russians lost in Baltic States
Russians win, taking Baltic States from Germans with 1 FighterAce and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 Waffen_Para
Casualties for Russians: 5 Russian_Rocketss
Battle in Finland
Russians attack with 1 Soviet_Commisar_3, 1 armour, 3 artilleries, 1 elite and 2 infantry
Germans defend with 1 Waffen_Para
Russians roll dice for 1 Soviet_Commisar_3, 1 armour, 3 artilleries, 1 elite and 2 infantry in Finland, round 2 : 6/11 hits, 4.00 expected hits
Germans roll dice for 1 Waffen_Para in Finland, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Finland
1 Waffen_Para owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 Soviet_Commisar_3, 1 armour, 3 artilleries, 1 elite and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 Waffen_Para
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Russians
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 3rd Corps: 1 Soviet_Commisar
EDIT: Adding units owned by Russians to 3rd Corps: 1 Soviet_Commisar_3
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Buryatia
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Caucasus
Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
EDIT: 1 Soviet_Commisar_3, 1 armour, 1 artillery and 1 infantry moved from Finland to 2nd Corps
EDIT: 1 2ndCorps moved from 2nd Corps to Finland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 FighterAce moved from Baltic States to Belarus
1 fighter moved from Russia to Caucasus
1 russian_para moved from Russia to Caucasus
EDIT: 1 russian_paraBoost moved from Iraq to Egypt
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Rostov
1 Russian_Engineer moved from Bryansk to Russia
2 infantry moved from Bryansk to Belarus
1 R_Europe_Rail and 1 elite moved from Russia to Caucasus
2 guard_infantrys moved from Russia to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
1 armour moved from Urals to Timguska
1 armour and 1 guard_infantry moved from Russia to Novosibirsk
2 infantry moved from Vologda to Novosibirsk
2 Russian_Rails and 2 armour moved from Russia to Buryatia
EDIT: 2 infantry moved from 3rd Corps to Buryatia
EDIT: 2 armour moved from Buryatia to 3rd Corps
1 submarine moved from 127 Sea Zone to 125 Sea Zone
5 infantry moved from Smolensk to Belarus
Place Units - Russians
3 Mass_Tankss, 5 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 elite and 1 russian_para placed in Russia
2 armour and 1 mech_infantry placed in Volgograd
2 artilleries placed in Ukraine
1 artillery placed in Russia
2 artilleries and 1 infantry placed in Novgorod
Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
Turn Complete - Russians
Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans regular : 1.67
Russians regular : 5.50
Edit
Not sure if that was the right save as I didn't see the LM removed in E POL. The INF was. Anyway, I removed 1 LM.
Also, just a heads up, but the Heavy BBs will Bombard their max regardless of units. So Norway attack, you'd want to move/edit the BB out so it doesn't fire too or do in edit.
I think you can do bombard in edit anyway Sadly, SBR can't
No harm, no fouls as it rolled out correctly. Just another thing we have to look out for. At least triplea does most of it for us
Me and Victory trying to recruit Trout from the other site. Hopefully he'll join us
Edit
Oops Forgot to move Para to egypt
Game History
Round: 7
Purchase Units - Japanese
Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese
Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese
Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese
Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese
Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese
Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese
Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese
Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese
Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese
Japanese buy 2 Escorts, 1 artillery, 1 carrier, 1 elite, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
Trigger JapanDOW OnUSAorUK: Americans has 6 infantry and 2 usa_fighters placed in Western United States
1 infantry moved from Tsinghai to Sikang
2 infantry moved from Szechwan to Sikang
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 Japan_destroyer and 1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 3 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 artillery and 3 infantry moved from Yunnan to Shan State
1 artillery and 3 infantry moved from Yunnan to French Indo China
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 bomber moved from Yunnan to Sikang
4 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 Japan_destroyer, 3 infantry and 2 transports moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from Paulau Island to 34 Sea Zone
1 Japan_destroyer, 5 infantry and 2 transports moved from 34 Sea Zone to 35 Sea Zone
5 infantry moved from 35 Sea Zone to Philippines
1 Heavy_BB moved from 33 Sea Zone to 35 Sea Zone
2 carriers moved from 33 Sea Zone to 35 Sea Zone
1 pacific_submarine moved from 33 Sea Zone to 46 Sea Zone
2 fighters moved from Caroline Islands to 46 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
2 infantry moved from Siberia to Sakha
1 fighter and 1 tactical_bomber moved from Amur to Sakha
1 infantry moved from Siberia to Sakha
2 infantry moved from Kansu to Timguska
1 fighter and 1 tactical_bomber moved from Shensi to Timguska
3 infantry moved from Shensi to Sikang
1 bomber moved from Yunnan to Sikang
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 Heavy_BB, 1 Japan_destroyer, 2 carriers and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 Heavy_BB, 1 Japan_destroyer, 2 carriers and 3 transports in 35 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 1 Heavy_BB, 1 Japan_destroyer, 2 carriers and 3 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 Japan_destroyer, 1 cruiser and 2 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 1 Japan_destroyer, 1 cruiser and 2 transports in 43 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 Japan_destroyer, 1 cruiser and 2 transports in 43 Sea Zone, round 3 : 2/2 hits, 0,83 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 Japan_destroyer owned by the Japanese lost in 43 Sea Zone
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser and 2 transports remaining. Battle score for attacker is 0
Casualties for Japanese: 1 Japan_destroyer
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 Escort
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
Americans roll dice for 1 Escort in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
Americans roll dice for 1 Escort in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 Escort owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 Escort
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 2 fighters and 1 pacific_submarine
ANZAC defend with 1 cruiser
Japanese roll dice for 1 pacific_submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
ANZAC roll dice for 1 cruiser in 46 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the ANZAC lost in 46 Sea Zone
Japanese win with 2 fighters and 1 pacific_submarine remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 cruiser
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese lost in 45 Sea Zone
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Sikang
Japanese attack with 2 bombers and 6 infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers and 6 infantry in Sikang, round 2 : 4/8 hits, 2,33 expected hits
Chinese roll dice for 3 infantry in Sikang, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese lost in Sikang
3 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 bombers and 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in French Indo China
Japanese attack with 1 artillery and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in French Indo China, round 2 : 1/4 hits, 1,00 expected hits
French roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in French Indo China
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits, 1,00 expected hits
British roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sakha
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Sakha, round 2 : 4/5 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Philippines
Changer loiter and taunt; Japanese attack with 7 infantry
Changer defend; Americans defend with 4 Fortifications, 1 aaGun and 4 infantry
Japanese roll dice for 7 infantry in Philippines, round 2 : 2/7 hits, 1,17 expected hits
Americans roll dice for 4 Fortifications, 1 aaGun and 4 infantry in Philippines, round 2 : 2/4 hits, 2,00 expected hits
2 infantry owned by the Japanese lost in Philippines
1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 5 infantry in Philippines, round 3 : 0/5 hits, 0,83 expected hits
Americans roll dice for 4 Fortifications and 3 infantry in Philippines, round 3 : 3/3 hits, 1,50 expected hits
3 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 2 infantry in Philippines, round 4 : 0/2 hits, 0,33 expected hits
Americans roll dice for 4 Fortifications and 3 infantry in Philippines, round 4 : 2/3 hits, 1,50 expected hits
2 infantry owned by the Japanese lost in Philippines
Americans win with 4 Fortifications and 3 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 7 infantry
Casualties for Americans: 1 aaGun and 1 infantry
Battle in Borneo
Japanese attack with 1 artillery and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 0/4 hits, 1,00 expected hits
British roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Borneo
Japanese roll dice for 1 artillery and 2 infantry in Borneo, round 3 : 1/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Timguska
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Timguska, round 2 : 0/4 hits, 1,50 expected hits
Russians roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Japanese lost in Timguska
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Timguska, round 3 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 armour in Timguska, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 2,00 expected hits
British roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kiangsu
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
2 bombers moved from Sikang to Shensi
1 elite moved from Kweichow to Shensi
6 infantry moved from Kweichow to Shensi
3 infantry moved from Hopei to Shensi
1 infantry moved from Kansu to Shensi
1 fighter and 1 tactical_bomber moved from Sakha to Amur
1 infantry moved from Siberia to Amur
EDIT: 2 Japan_Engineers and 1 factory_minor moved from Kiangsu to Chahar
1 battleship moved from 33 Sea Zone to 43 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 46 Sea Zone to Caroline Islands
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 artillery, 1 elite and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 elite and 2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Timguska to Shensi
Place Units - Japanese
3 infantry placed in Kweichow
1 artillery and 2 infantry placed in Hopei
1 elite and 2 infantry placed in Japan
2 Escorts, 1 carrier and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work. We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans.
Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
Japanese collect 54 PUs; end with 54 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 62 PUs
Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : 1,00
French regular : 0,67
Japanese regular : 2,00
ANZAC regular : 0,50
Russians regular : -0,33
British regular : -1,33
Guten Morgen
Game History
Round: 7
Purchase Units - Americans
Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans
Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans
Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans
Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans
Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans
Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans
Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans
Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans
Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans
Americans buy 1 ArmoredInfantry, 1 Escort, 4 TotalWarAirTrprts, 4 TotalWarFighters, 6 TotalWar_Artys, 1 carrier, 1 destroyer, 1 elite and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
1 mech_infantry and 1 usa_armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 elite and 1 marine moved from Gibraltar to 91 Sea Zone
2 artilleries moved from Morocco to 91 Sea Zone
1 Escort_Convoy, 2 artilleries, 1 elite, 1 marine and 2 transports moved from 91 Sea Zone to 110 Sea Zone
6 usa_fighters and 2 usa_tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
1 marine moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 1 elite moved from 110 Sea Zone to Normandy Bordeaux
1 usa_fighter moved from Gibraltar to Normandy Bordeaux
1 submarine moved from 92 Sea Zone to 105 Sea Zone
1 Heavy_BB, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 pacific_cruiser, 1 pacific_submarine, 2 submarines and 1 usa_fighter moved from 26 Sea Zone to 46 Sea Zone
3 usa_fighters moved from Hawaiian Islands to 46 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 1 elite, 1 marine, 7 usa_fighters and 2 usa_tactical_bombers
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 Heavy_BB and 1 cruiser in Normandy Bordeaux, round 2 : 3/3 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Normandy Bordeaux
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 elite, 7 usa_fighters and 2 usa_tactical_bombers remaining. Battle score for attacker is -1
Casualties for Americans: 1 marine
Casualties for Germans: 1 infantry
Battle in 46 Sea Zone
Americans attack with 1 Heavy_BB, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 pacific_cruiser, 1 pacific_submarine, 2 submarines and 4 usa_fighters
Japanese defend with 1 pacific_submarine
Americans roll dice for 1 pacific_submarine and 2 submarines in 46 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
1 pacific_submarine owned by the Japanese lost in 46 Sea Zone
Americans win with 1 Heavy_BB, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 pacific_cruiser, 1 pacific_submarine, 2 submarines and 4 usa_fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 pacific_submarine
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Americans
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 4 Rails owned by Americans in Eastern United States
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska
2 usa_fighters moved from Java to India
1 Escort_Convoy moved from 10 Sea Zone to 25 Sea Zone
2 usa_fighters moved from Western United States to Hawaiian Islands
2 ArmoredInfantrys moved from Central United States to 101 Sea Zone
2 ArmoredInfantrys, 1 Escort_Convoy, 1 carrier and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 ArmoredInfantrys moved from 91 Sea Zone to Gibraltar
1 usa_tactical_bomber moved from Gibraltar to Egypt
7 usa_fighters and 2 usa_tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 air_transports, 1 elite and 1 infantry moved from Eastern United States to Gibraltar
1 FighterAceUSA and 1 usa_fighter moved from Eastern United States to Gibraltar
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 Escort moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
4 Rails moved from Eastern United States to Western United States
4 Rails and 4 infantry moved from Western United States to Eastern United States
2 Rails moved from Eastern United States to Western United States
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 NavyFighters, 1 artillery, 1 infantry, 1 pacific_carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 Rail and 1 infantry moved from Western United States to Alaska
Place Units - Americans
4 TotalWarAirTrprts, 4 TotalWarFighters and 1 elite placed in Eastern United States
6 TotalWar_Artys placed in Central United States
1 ArmoredInfantry placed in Western United States
1 submarine placed in 101 Sea Zone
1 Escort, 1 carrier and 1 destroyer placed in 10 Sea Zone
Trigger AmericansTotalWarAirTrprtPlaceEUS: has removed 4 TotalWarAirTrprts owned by Americans in Eastern United States
Trigger AmericansTotalWarArtyPlaceCUS: has removed 6 TotalWar_Artys owned by Americans in Central United States
Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States
Trigger AmericansTotalWarAirTrprtPlaceEUS: Americans has 4 air_transports placed in Eastern United States
Trigger AmericansTotalWarArtyPlaceCUS: Americans has 6 artilleries placed in Central United States
Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States
Turn Complete - Americans
Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work. 1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
Trigger Americans RemoveUSAConvoySZ25: has removed 1 Escort_Convoy owned by Americans in 25 Sea Zone
Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone
Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone
Trigger Americans RemoveUSAConvoySZ25: Americans has 1 Escort placed in 25 Sea Zone
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,1,2,1,5,3,5,2,4,5,3,2
Americans collect 58 PUs (2 lost to blockades); end with 58 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Combat - Chinese
Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Chinese
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish
Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish
Trigger UKTotalWarAirTrprt: buyTotalWarAirTrprt added to productionBritish
Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish
Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish
Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish
Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish
Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish
Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish
Combat Move - British
1 uk_armour moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 uk_armour moved from Trans-Jordan to Iraq
Combat - British
Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - British
1 artillery and 1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 mech_infantry moved from 81 Sea Zone to Egypt
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 uk_armour moved from Morocco to 91 Sea Zone
1 infantry and 1 uk_armour moved from 91 Sea Zone to Gibraltar
Place Units - British
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
Turn Complete - British
Combat Hit Differential Summary :
Americans regular : 1.83
Germans regular : 0.67
You must have used the earlier save, so I moved the russki Para to Egypt again. Think that's it.
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
1 artillery and 1 infantry moved from Libya to Tunisia
1 bomber moved from Southern Italy to Tunisia
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 mech_infantry and 1 usa_armour
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 3/3 hits, 1,33 expected hits
Americans roll dice for 1 mech_infantry and 1 usa_armour in Tunisia, round 2 : 0/2 hits, 0,83 expected hits
1 usa_armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Tunisia
Italians win, taking Trans-Jordan from British, taking Tunisia from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 mech_infantry and 1 usa_armour
Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Italians
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
1 bomber moved from Tunisia to Southern Italy
1 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 Italian_LCV moved from Libya to 96 Sea Zone
1 Italian_LCV and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 Italian_LCV moved from 97 Sea Zone to Southern Italy
1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
1 Escort_Convoy, 1 battleship, 1 carrier and 1 fighter moved from 96 Sea Zone to 98 Sea Zone
EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Greece
EDIT: 1 Italian_LCV moved from Greece to Southern Italy
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
3 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Bulgaria to Greece
1 fighter moved from 98 Sea Zone to Alexandria
Place Units - Italians
1 artillery placed in Southern Italy
8 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Americans regular : -0,83
Italians regular : 1,67
no worries. I'm off to do my civic duty and hit the store. Stock up in case the riots get out of control
Have something after bit.
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 Escort, 2 Fortifications, 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from Java to 43 Sea Zone
1 Escort_Convoy moved from 41 Sea Zone to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 Escort_Convoy, 1 fighter and 2 submarines
Japanese defend with 1 battleship, 1 cruiser and 2 transports
ANZAC roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Japanese
ANZAC roll dice for 1 Escort_Convoy and 1 fighter in 43 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 43 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits
1 Escort_Convoy owned by the ANZAC and 1 submarine owned by the ANZAC lost in 43 Sea Zone
1 cruiser owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 battleship owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 fighter in 43 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 transports in 43 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter in 43 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 2 transports in 43 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 24
Casualties for ANZAC: 1 Escort_Convoy and 1 submarine
Casualties for Japanese: 1 battleship, 1 cruiser and 2 transports
Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - ANZAC
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
1 fighter moved from 43 Sea Zone to Java
1 air_transport and 1 infantry moved from Queensland to Java
1 air_transport moved from Java to Queensland
1 armour moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
1 artillery moved from Queensland to South Australia
1 Escort moved from 49 Sea Zone to 46 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to India
Place Units - ANZAC
2 Fortifications placed in Java
1 Escort and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
Trigger ANZAC RemoveANZACConvoySZ54Invert: has removed 1 Escort owned by ANZAC in 54 Sea Zone
Trigger ANZAC RemoveANZACConvoySZ54Invert: ANZAC has 1 Escort_Convoy placed in 54 Sea Zone
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 22 PUs
Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Combat Move - French
Combat - French
Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - French
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17
ANZAC regular : 1.67
Just noticed Italia colleceted the no Ships in Med Bonus. The Escort should have cancelled that.
The fact that it can transport Sea Mines, makes it considered a Transport. I'll see if I can fix it. I have the non "isDestroyer" one for attacks when Subs are present. Maybe I can adjust it to work.
Anyway, Italy needs reduced 5 bucks. No shopping trip in Paris this week
Edit
Ok that was an easy fix. Regular Escort needs to be a combatTransport, which is what the Convoy one is
It'll be in next update.
@beelee said in Game 7: barnee (Allies) - Panzerstahl-Helm (Axis) = G40 House Rules Expansion by The Captain:
Also, just a heads up, but the Heavy BBs will Bombard their max regardless of units. So Norway attack, you'd want to move/edit the BB out so it doesn't fire too or do in edit.
I think you can do bombard in edit anyway Sadly, SBR can't
Howdy. I donยดt understand why I should edit the BB out.
On my last turn I used 2 inf to have both BB (the heavy and the regular one) to fire.
While the regular BB only fires 1 shot, the Heavy BB gets to fire 2 shots.
Or do I miss something?
@beelee said in Game 7: barnee (Allies) - Panzerstahl-Helm (Axis) = G40 House Rules Expansion by The Captain:
no worries. I'm off to do my civic duty and hit the store. Stock up in case the riots get out of control
Have something after bit.
Good idea! Do you expect riots after the election?
My turn will come only tomorrow.
Germany is in an unusual position and despite London has fallen, Germay is still firefighting.
Very good game!
heh heh well I live in a college town
yea so you can't have more bombards than there are land units attacking. You only had two Inf, so the SHBB would support them leaving the BB with no one to support.
Also, the SHBB will fire 2 dice even if there's only 1 land unit, which is incorrect. So in those instances, you can dicebot before attack and then not bombard or do it in edit.
I think bombard works with edit. I need to check that.
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<br><br><img src="German_Hvy_Bmbr.png"/><br><br><img src="HvyBmbr.png"/><b></body>
Note to players Germans: <body><b>It is Late 1943 and Germany Receives One Free SubPen !<br /><br><br><img src="SubPen.png"/><b></body>
Trigger ItaliansBuyTakeOverItaly: buyTakeOverItaly added to productionItalians
Trigger German Hvy Bmbr: buyGerman_Hvy_Bmbr added to productionGermans
triggerAttachmenEarly1943: has removed 1 Early1943_red owned by Changer in Early 1943
triggerAttachmenLate1943Red: has removed 1 Late1943 owned by Changer in Late 1943
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
triggerAttachmenEarly1943: Changer has 1 Early1943 placed in Early 1943
triggerAttachmenLate1943Red: Changer has 1 Late1943_red placed in Late 1943
Germans buy 1 Escort, 1 LuftwaffeAce, 1 Me_109T, 1 elite and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Game Loaded
3 infantry moved from France to Normandy Bordeaux
1 Panzer_Grndrs moved from Western Germany to Normandy Bordeaux
EDIT: 1 Panzer_General3 and 5 armour moved from 1st Panzer to Western Germany
EDIT: 1 1stPanzerArmy moved from Western Germany to 1st Panzer
1 elite and 2 infantry moved from Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
1 elite moved from Romania to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 Panzer_Grndrs moved from Romania to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 Panzer_Grndrss moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Western Germany to Holland Belgium
1 LuftwaffeAce moved from 112 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 LuftwaffeAce moved from Germany to Holland Belgium
Combat - Germans
EDIT: Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
EDIT: Removing units owned by Germans from Eastern Poland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Battle in Eastern Poland
Germans attack with 1 Panzer_Grndrs, 1 bomber and 1 elite; Changer loiter and taunt
Changer defend; Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 1 Panzer_Grndrs, 1 bomber and 1 elite remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 bomber, 1 elite and 2 infantry
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 1 bomber and 1 elite remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 1 LuftwaffeAce, 2 Panzer_Grndrss and 3 tactical_bombers
Americans defend with 1 ArmoredInfantry
Germans win, taking Holland Belgium from Americans with 1 LuftwaffeAce, 1 Panzer_Grndrs and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 Panzer_Grndrs
Casualties for Americans: 1 ArmoredInfantry
Battle in Normandy Bordeaux
Germans attack with 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 fighter, 3 infantry and 2 tactical_bombers
Americans defend with 2 artilleries, 1 elite, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Americans: 2 artilleries and 1 elite
Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
Non Combat Move - Germans
Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany
Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
Trigger SubPenLate43Place: Germans has 1 SubPen placed in Western Germany
2 tactical_bombers moved from Holland Belgium to Southern Italy
1 LuftwaffeAce moved from Holland Belgium to Western Germany
1 LuftwaffeAce moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
EDIT: 4 G_air_transports, 1 Panzer_General3, 1 Panzer_Grndrs and 2 armour moved from Western Germany to Alexandria
EDIT: 1 Panzer_General3, 1 Panzer_Grndrs and 2 armour moved from Alexandria to 1st Desert
EDIT: 1 DAK moved from 1st Desert to Alexandria
1 waffen_infantry moved from Slovakia Hungary to Romania
1 elite moved from Germany to Slovakia Hungary
EDIT: 1 armour moved from Western Germany to Germany
EDIT: 1 GermanUBoat moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Baltic States to Western Germany
1 bomber moved from Eastern Poland to Western Germany
5 mine_unarmeds moved from Slovakia Hungary to Romania
EDIT: 2 armour moved from Western Germany to Yugoslavia
2 infantry moved from Germany to Slovakia Hungary
Place Units - Germans
1 Escort and 1 Me_109T placed in 112 Sea Zone
1 LuftwaffeAce, 1 elite and 4 infantry placed in Germany
4 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Changer from Eastern Poland: 2 russian_mine_Oranges
EDIT: Turning off Edit Mode
Turn Complete - Germans
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 39 PUs; end with 39 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 51 PUs
Guten Morgen
Looks as if the Atttackers from Romainia to E POL stepped on a couple LMs ?
Actually the green ones were defending ROM, so i adjusted so they match comment log. I suppose I should've used red.
Anyway, no biggie. I guess I need to make some more LMs for Changer
Edit
Interesting game. Been a long time since I played against a early Sea Lion takeover. That was OOB. It plays out a bit different with EXP.
It's not official but I'm enjoying playing it out Looks as if it could still go either way
2 Ftrs Tac and a Para hitting ROM. How would you like to direct the AA fire ?
EXP Game 7 Stahl R8 Combat.tsvg
Edit hmm ... well i fought all the battles except ROM and saved but when I restarted in local, it went straight to battle so i couldn't edit.
Will have to roll in dicebot after your decision. Here's current
@beelee said in Game 7: barnee (Allies) - Panzerstahl-Helm (Axis) = G40 House Rules Expansion by The Captain:
Guten Morgen
Looks as if the Atttackers from Romainia to E POL stepped on a couple LMs ?
Actually the green ones were defending ROM, so i adjusted so they match comment log. I suppose I should've used red.
Anyway, no biggie. I guess I need to make some more LMs for Changer
Edit
Interesting game. Been a long time since I played against a early Sea Lion takeover. That was OOB. It plays out a bit different with EXP.It's not official but I'm enjoying playing it out
Looks as if it could still go either way
That is an interesting game for sure and it can go both sites. Germany is pretty weak while the Russians are damn strong!
I once did a Sea Lion in an OOB game....and lost it at the end.
So I am eager to see how it plays out in EXP.
@panzerstahl-helm-0 said in Game 7: barnee (Allies) - Panzerstahl-Helm (Axis) = G40 House Rules Expansion by The Captain:
Aim for the fighter and the tac.
ok won't need dicebot then. triplea will go after the planes
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 Mass_Tankss, 5 Russian_Rocketss, 3 TotalWar_Tank_2s, 2 armour, 2 artilleries, 1 elite, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease;
Combat Move - Russians
Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Russians takes Bulgaria from Italians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry moved from Novgorod to Baltic States
1 infantry moved from Western Ukraine to Eastern Poland
1 FighterAce moved from Belarus to Eastern Poland
4 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Romania
1 fighter moved from Caucasus to Romania
EDIT: 1 russian_para moved from Caucasus to Romania
1 armour moved from Ukraine to Romania
1 elite moved from Bessarabia to Romania
EDIT: 1 russian_para moved from Caucasus to Bulgaria
1 russian_para moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
EDIT: 1 1stSovietAG moved from Belarus to 1st Army Group
EDIT: 3 armour, 1 elite and 6 infantry moved from 1st Army Group to Belarus
EDIT: 1 armour moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 armour moved from Urals to Timguska
1 guard_infantry moved from Novosibirsk to Timguska
1 guard_infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Novosibirsk to Timguska
1 armour and 1 infantry moved from Novosibirsk to Kansu
1 armour moved from Kazakhstan to Tsinghai
1 guard_infantry moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Volgograd to Tsinghai
EDIT: 1 3rdCorps moved from Buryatia to 3rd Corps
EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 3rd Corps to Sakha
15 infantry moved from Buryatia to Sakha
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Eastern Poland
Changer loiter and taunt; Russians attack with 1 FighterAce and 6 infantry
Germans defend with 1 Panzer_Grndrs and 1 elite; Changer defend
Russians win, taking Eastern Poland from Germans with 1 FighterAce and 4 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 Panzer_Grndrs and 1 elite
Battle in Baltic States
Russians attack with 1 armour, 2 artilleries and 2 infantry
Germans defend with 1 elite
Russians win, taking Baltic States from Germans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 elite
Battle in Sakha
Russians attack with 1 Soviet_Commisar_3, 3 armour and 15 infantry
Japanese defend with 3 infantry
Russians win, taking Sakha from Japanese with 1 Soviet_Commisar_3, 3 armour and 13 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 3 infantry
Battle in Tsinghai
Russians attack with 1 armour, 2 guard_infantrys and 1 mech_infantry
Japanese defend with 1 elite
Russians win, taking Tsinghai from Japanese with 1 armour and 2 guard_infantrys remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 elite
Battle in Kansu
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Timguska
Russians attack with 1 armour, 1 guard_infantry and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Timguska from Japanese with 1 armour and 1 guard_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Romania
Russians attack with 1 armour, 1 elite, 2 fighters, 1 russian_para and 1 tactical_bomber
Germans defend with 1 Panzer_Grndrs, 1 aaGun, 1 artillery, 5 mine_unarmeds and 1 waffen_infantry
Russians win, taking Romania from Germans with 1 armour, 1 elite, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Russians: 1 russian_para
Casualties for Germans: 1 Panzer_Grndrs, 1 aaGun, 1 artillery, 5 mine_unarmeds and 1 waffen_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Russians
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Buryatia
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Belarus
Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
1 FighterAce moved from Eastern Poland to Russia
1 fighter moved from Romania to Caucasus
1 fighter and 1 tactical_bomber moved from Romania to Belarus
1 Tank_General moved from Russia to Kazakhstan
1 elite and 1 infantry moved from Caucasus to Kazakhstan
1 armour moved from Volgograd to Caucasus
1 aaGun moved from Buryatia to Sakha
EDIT: 1 Soviet_Commisar_3 and 3 armour moved from Sakha to 3rd Corps
EDIT: 1 3rdCorps moved from 3rd Corps to Sakha
EDIT: 4 armour moved from Russia to Kazakhstan
EDIT: 1 armour moved from Volgograd to Kazakhstan
EDIT: 1 Tank_General and 5 armour moved from Kazakhstan to 2nd Tank
EDIT: 1 2ndTankArmy moved from 2nd Tank to Kazakhstan
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 R_Europe_Rail moved from Russia to Ukraine
1 Russian_Rail moved from Russia to Ukraine
1 R_Europe_Rail, 1 Russian_Rail and 1 russian_minor moved from Ukraine to Belarus
1 infantry moved from Rostov to Caucasus
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Rostov
1 artillery moved from Ukraine to Western Ukraine
1 infantry moved from Buryatia to Sakha
1 Russian_Rail and 1 elite moved from Russia to Buryatia
5 Russian_Rocketss moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 russian_para moved from Russia to Caucasus
1 armour moved from Russia to Belarus
EDIT: 3 armour, 1 elite and 6 guard_infantrys moved from Belarus to 1st Army Group
EDIT: 1 1stSovietAG moved from 1st Army Group to Belarus
1 armour moved from Russia to Belarus
Place Units - Russians
3 Mass_Tankss, 5 Russian_Rocketss, 3 TotalWar_Tank_2s and 1 elite placed in Russia
2 armour and 1 mech_infantry placed in Volgograd
2 artilleries and 1 infantry placed in Novgorod
Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
Turn Complete - Russians
Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
Trigger RussiansParaBoost atEthiopia: Russians has 1 russian_paraBoost placed in Ethiopia
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Russians collect 43 PUs (3 lost to blockades); end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 61 PUs
wow that didn't go very good for the Reich. Test turns were way worse. The ROM battle