VF (Axis) vs TGC (Allies) - Classic with Restricted Attack, No New Complexes, Neutrals Impassable, Tech on Turn 4
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Game History
Round: 3 Purchase Units - British British buy 1 fighter and 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from United Kingdom to North Sea Zone 1 infantry and 1 transport moved from North Sea Zone to West Spain Sea Zone 1 infantry moved from West Spain Sea Zone to West Europe British take West Europe from Germans 1 infantry moved from United Kingdom to North Sea Zone 1 infantry and 1 transport moved from North Sea Zone to East Canada Sea Zone 1 infantry moved from West Canada to East Canada Sea Zone 2 infantry and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone 2 infantry moved from West Spain Sea Zone to Algeria British take Algeria from Germans Combat - British Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of French Equatorial Africa from Germans to British EDIT: Turning off Edit Mode 1 infantry moved from Anglo Sudan Egypt to French Equatorial Africa 1 aaGun and 2 infantry moved from United Kingdom to North Sea Zone 1 aaGun, 2 infantry and 2 transports moved from North Sea Zone to West Spain Sea Zone 1 aaGun and 2 infantry moved from West Spain Sea Zone to Algeria 1 armour and 2 infantry moved from Syria Jordan to Anglo Sudan Egypt 1 infantry moved from Kenya-Rhodesia to Anglo Sudan Egypt 1 carrier and 1 submarine moved from North Sea Zone to West Spain Sea Zone 1 fighter moved from Syria Jordan to West Spain Sea Zone 1 fighter moved from Syria Jordan to West Spain Sea Zone 1 fighter moved from Karelia S.S.R. to Anglo Sudan Egypt 1 bomber moved from Syria Jordan to Anglo Sudan Egypt 1 transport moved from Angola Sea Zone to Congo Sea Zone Place Units - British 1 fighter and 5 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 39 PUs
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 7 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Soviet Far East to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Sinkiang to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Sinkiang to Kazakh S.S.R. Japanese take Kazakh S.S.R. from Russians 1 armour and 1 infantry moved from French Indo China to India 1 bomber and 2 fighters moved from French Indo China to India Combat - Japanese Battle in India Japanese attack with 1 armour, 1 bomber, 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in India, round 2 : 2/5 hits, 2,33 expected hits British roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in India Japanese win, taking India from British with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber and 2 fighters moved from India to French Indo China 1 infantry moved from China to Sinkiang 1 transport moved from French Indo China Sea Zone to East Indies Sea Zone 1 infantry moved from East Indies to East Indies Sea Zone 1 infantry and 1 transport moved from East Indies Sea Zone to Borneo Sea Zone 1 infantry moved from Borneo Sea Zone to Borneo Celebes 4 infantry moved from Japan to Japan Sea Zone 1 transport moved from French Indo China Sea Zone to Japan Sea Zone 1 armour moved from Japan to Japan Sea Zone 4 infantry moved from Manchuria to China 1 armour and 4 infantry moved from Japan Sea Zone to Manchuria 1 battleship moved from French Indo China Sea Zone to Borneo Sea Zone 2 fighters moved from Manchuria to Borneo Sea Zone 1 carrier moved from French Indo China Sea Zone to Borneo Sea Zone 1 transport moved from Japan Sea Zone to Caroline Islands Sea Zone Place Units - Japanese 1 armour and 7 infantry placed in Japan 1 transport placed in Japan Sea Zone Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 British regular : -0,33
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Game History
Round: 3 Purchase Units - Americans Americans buy 10 infantry; Remaining resources: 2 PUs; Non Combat Move - Americans 4 infantry moved from Finland Norway to Karelia S.S.R. 1 transport moved from North Sea Zone to East Canada Sea Zone 1 aaGun moved from East Canada to East Canada Sea Zone 1 aaGun and 1 transport moved from East Canada Sea Zone to North Sea Zone 1 aaGun moved from North Sea Zone to United Kingdom 1 bomber moved from West Canada to Karelia S.S.R. 1 battleship moved from East US Sea Zone to North Sea Zone 4 infantry moved from East US to East US Sea Zone 4 infantry and 2 transports moved from East US Sea Zone to North Sea Zone 4 infantry moved from North Sea Zone to Finland Norway 1 submarine moved from West Panama Sea Zone to East US Sea Zone 1 transport moved from North Sea Zone to East Canada Sea Zone 1 armour moved from East Canada to East Canada Sea Zone 1 armour and 1 transport moved from East Canada Sea Zone to North Sea Zone 1 armour moved from North Sea Zone to Finland Norway 1 transport moved from North Sea Zone to East Canada Sea Zone 1 infantry moved from West Canada to East Canada Sea Zone 1 infantry and 1 transport moved from East Canada Sea Zone to North Sea Zone 1 infantry moved from North Sea Zone to Finland Norway 6 infantry moved from West US to West Canada Place Units - Americans 10 infantry placed in West US Turn Complete - Americans Americans collect 32 PUs; end with 34 PUs
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Game History
Round: 4 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Karelia S.S.R. to Ukraine S.S.R. 1 fighter moved from Karelia S.S.R. to Ukraine S.S.R. 5 infantry moved from Evenki National Okrug to Novosibirsk 2 infantry moved from Russia to Kazakh S.S.R. 1 fighter moved from Karelia S.S.R. to Kazakh S.S.R. 1 armour moved from Russia to Novosibirsk 1 infantry moved from Russia to Novosibirsk 2 armour moved from Karelia S.S.R. to Novosibirsk Combat - Russians Battle in Ukraine S.S.R. Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakh S.S.R. Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. 1 infantry owned by the Japanese lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Novosibirsk Russians attack with 3 armour and 6 infantry Japanese defend with 1 infantry Russians roll dice for 3 armour and 6 infantry in Novosibirsk, round 2 : 4/9 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 3 armour and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Kazakh S.S.R. to Russia 1 fighter moved from Russia to Karelia S.S.R. 1 fighter moved from Ukraine S.S.R. to Karelia S.S.R. Place Units - Russians 9 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : -0.33 Russians regular : 1.83
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0,00 expected hits Purchase Units - Germans Germans buy 1 armour and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 8 armour and 25 infantry moved from East Europe to Ukraine S.S.R. 1 bomber and 5 fighters moved from Germany to West Europe 2 infantry moved from Germany to West Europe 7 armour moved from Germany to Ukraine S.S.R. 1 armour and 2 infantry moved from Libya to French Equatorial Africa Combat - Germans Battle in Ukraine S.S.R. Germans attack with 15 armour and 25 infantry Russians defend with 2 infantry Germans roll dice for 15 armour and 25 infantry in Ukraine S.S.R., round 2 : 9/40 hits, 11,67 expected hits Russians roll dice for 2 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 15 armour and 25 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in West Europe Germans attack with 1 bomber, 5 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 1 bomber, 5 fighters and 2 infantry in West Europe, round 2 : 1/8 hits, 3,50 expected hits British roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in West Europe Germans win, taking West Europe from British with 1 bomber, 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in French Equatorial Africa Germans attack with 1 armour and 2 infantry British defend with 1 infantry Germans roll dice for 1 armour and 2 infantry in French Equatorial Africa, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Equatorial Africa Germans win, taking French Equatorial Africa from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber and 5 fighters moved from West Europe to Germany 1 aaGun moved from East Europe to Ukraine S.S.R. 1 infantry moved from Germany to East Europe Place Units - Germans 1 armour and 7 infantry placed in Germany Turn Complete - Germans Germans collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans rolls : 0,00 Russians regular : -0,67 Germans regular : -5,00 British regular : -0,67
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Forgot to move the AA gun from Italy.
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@victoryfirst said in VF (Axis) vs TGC (Allies) - Classic with Restricted Attack, No New Complexes, Neutrals Impassable, Tech on Turn 4:
Forgot to move the AA gun from Italy.
Bizarrely, you can't actually have two AA guns in the same territory in this game - its a hard rule. I will have to cite it later as I am at work.
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Game History
Round: 4 Purchase Units - British British buy 1 fighter and 8 infantry; Remaining resources: 3 PUs; Combat Move - British 4 infantry moved from Algeria to French Equatorial Africa 1 armour moved from Anglo Sudan Egypt to Libya British take Libya from Germans 1 armour moved from Libya to French Equatorial Africa 1 transport moved from West Spain Sea Zone to North Sea Zone 2 infantry moved from United Kingdom to North Sea Zone 2 infantry and 1 transport moved from North Sea Zone to West Spain Sea Zone 2 infantry moved from West Spain Sea Zone to West Europe 1 bomber moved from Anglo Sudan Egypt to West Europe 1 fighter moved from United Kingdom to West Europe 2 fighters moved from West Spain Sea Zone to West Europe 1 fighter moved from Anglo Sudan Egypt to French Equatorial Africa Combat - British Battle in West Europe British attack with 1 bomber, 3 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 1 bomber, 3 fighters and 2 infantry in West Europe, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 2 infantry in West Europe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in West Europe 2 infantry owned by the Germans lost in West Europe British win, taking West Europe from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in French Equatorial Africa British attack with 1 armour, 1 fighter and 4 infantry Germans defend with 1 armour and 2 infantry British roll dice for 1 armour, 1 fighter and 4 infantry in French Equatorial Africa, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 armour and 2 infantry in French Equatorial Africa, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in French Equatorial Africa 2 infantry owned by the Germans lost in French Equatorial Africa British roll dice for 1 armour, 1 fighter and 3 infantry in French Equatorial Africa, round 3 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 armour in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in French Equatorial Africa British win, taking French Equatorial Africa from Germans with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 2 infantry Non Combat Move - British 2 fighters moved from West Europe to West Spain Sea Zone 1 fighter moved from West Europe to Karelia S.S.R. 1 bomber moved from West Europe to Karelia S.S.R. 3 transports moved from West Spain Sea Zone to North Sea Zone 1 armour and 4 infantry moved from United Kingdom to North Sea Zone 1 armour, 4 infantry and 3 transports moved from North Sea Zone to West Spain Sea Zone 1 armour and 4 infantry moved from West Spain Sea Zone to Algeria 1 aaGun moved from Algeria to French Equatorial Africa 1 fighter moved from French Equatorial Africa to Syria Jordan 3 infantry moved from Anglo Sudan Egypt to Syria Jordan Place Units - British 1 fighter and 8 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 British regular : -0.67
UK4.tsvg see my note above about the AA gun.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 1/1 hits, 0,00 expected hits Japanese discover Rockets Advance Activate Technology - Japanese Japanese activating Rockets Advance Purchase Units - Japanese Japanese buy 6 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Yakut S.S.R. to Evenki National Okrug Japanese take Evenki National Okrug from Russians 1 infantry moved from India to Persia Japanese take Persia from British 1 infantry moved from Borneo Celebes to Borneo Sea Zone 1 infantry and 1 transport moved from Borneo Sea Zone to New Guinea Sea Zone 1 infantry moved from New Guinea to New Guinea Sea Zone 2 infantry and 1 transport moved from New Guinea Sea Zone to North Australia Sea Zone 2 infantry moved from North Australia Sea Zone to Australia 2 fighters moved from Borneo Sea Zone to Australia 1 battleship moved from Borneo Sea Zone to North Australia Sea Zone 1 infantry moved from Caroline Islands to Caroline Islands Sea Zone 1 infantry and 1 transport moved from Caroline Islands Sea Zone to Solomon Islands Sea Zone 1 infantry moved from Solomon Islands to Solomon Islands Sea Zone 2 infantry and 1 transport moved from Solomon Islands Sea Zone to New Zealand Sea Zone 2 infantry moved from New Zealand Sea Zone to New Zealand Japanese take New Zealand from British 1 bomber and 2 fighters moved from French Indo China to Kazakh S.S.R. 1 infantry moved from Sinkiang to Kazakh S.S.R. 1 armour and 2 infantry moved from Japan to Japan Sea Zone 1 armour, 2 infantry and 2 transports moved from Japan Sea Zone to Hawaii Sea Zone 1 armour and 2 infantry moved from Hawaii Sea Zone to Hawaiian Islands Combat - Japanese Battle in Kazakh S.S.R. Japanese attack with 1 bomber, 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 2/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Hawaiian Islands Japanese attack with 1 armour and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in Hawaiian Islands, round 2 : 0/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands Japanese roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands Japanese roll dice for 1 armour in Hawaiian Islands, round 4 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 4 : 1/1 hits, 0,33 expected hits 1 armour owned by the Japanese lost in Hawaiian Islands Americans win with 1 infantry remaining. Battle score for attacker is -11 Casualties for Japanese: 1 armour and 2 infantry Battle in Australia Japanese attack with 2 fighters and 2 infantry British defend with 2 infantry Japanese roll dice for 1 battleship in Australia, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 2 fighters and 2 infantry in Australia, round 2 : 1/4 hits, 1,33 expected hits British roll dice for 2 infantry in Australia, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Australia Japanese roll dice for 2 fighters and 2 infantry in Australia, round 3 : 2/4 hits, 1,33 expected hits British roll dice for 1 infantry in Australia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Australia Japanese win, taking Australia from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese Japanese has no targets to attack with rockets 2 fighters moved from Australia to Borneo Sea Zone 1 infantry moved from Manchuria to Yakut S.S.R. 1 armour and 3 infantry moved from Manchuria to China 1 infantry moved from China to Sinkiang 1 bomber and 2 fighters moved from Kazakh S.S.R. to China 1 aaGun and 2 infantry moved from Japan to Japan Sea Zone 1 aaGun and 2 infantry moved from Japan Sea Zone to Manchuria Place Units - Japanese 2 transports placed in Japan Sea Zone 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans regular : 2,00 Japanese regular : -2,17 Japanese rolls : 1,00 Russians regular : -0,33 British regular : -1,00
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Game History
Round: 4 Purchase Units - Americans Americans buy 10 infantry; Remaining resources: 4 PUs; Combat Move - Americans 1 infantry moved from Karelia S.S.R. to East Europe 1 bomber moved from Karelia S.S.R. to East Europe 1 fighter moved from Karelia S.S.R. to East Europe 1 fighter moved from North Sea Zone to East Europe Combat - Americans Battle in East Europe Americans attack with 1 bomber, 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber, 2 fighters and 1 infantry in East Europe, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in East Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in East Europe 1 infantry owned by the Germans lost in East Europe Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 fighter moved from East Europe to North Sea Zone 1 submarine moved from East US Sea Zone to North Sea Zone 1 transport moved from North Sea Zone to East Canada Sea Zone 2 infantry moved from West Canada to East Canada Sea Zone 2 infantry and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone 2 infantry moved from West Spain Sea Zone to Algeria 2 transports moved from North Sea Zone to East Canada Sea Zone 4 infantry moved from West Canada to East Canada Sea Zone 4 infantry and 2 transports moved from East Canada Sea Zone to North Sea Zone 4 infantry moved from North Sea Zone to Finland Norway 1 armour and 5 infantry moved from Finland Norway to Karelia S.S.R. 1 infantry moved from Karelia S.S.R. to Caucasus 2 infantry moved from Karelia S.S.R. to Russia 1 bomber moved from East Europe to Finland Norway 1 infantry moved from West US to Mexico 1 infantry moved from West US to Mexico 8 infantry moved from West US to West Canada 1 fighter moved from East Europe to Karelia S.S.R. Place Units - Americans 10 infantry placed in West US Turn Complete - Americans Americans collect 32 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Germans regular : 0.67
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Game History
Round: 5 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 aaGun EDIT: Adding units owned by Germans to South Europe: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Russia: 3 armour EDIT: Turning off Edit Mode 2 infantry moved from Novosibirsk to Evenki National Okrug 2 infantry moved from Novosibirsk to Kazakh S.S.R. 1 fighter moved from Karelia S.S.R. to Evenki National Okrug 1 fighter moved from Karelia S.S.R. to Kazakh S.S.R. 1 armour moved from Karelia S.S.R. to South Europe Russians take East Europe from Germans Russians take South Europe from Germans Combat - Russians Battle in Evenki National Okrug Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Evenki National Okrug, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Evenki National Okrug, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Evenki National Okrug, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenki National Okrug Russians roll dice for 1 fighter and 1 infantry in Evenki National Okrug, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Evenki National Okrug, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenki National Okrug 1 infantry owned by the Japanese lost in Evenki National Okrug Russians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Battle in Kazakh S.S.R. Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. 1 infantry owned by the Japanese lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Kazakh S.S.R. to Karelia S.S.R. 1 fighter moved from Evenki National Okrug to Karelia S.S.R. 3 armour and 2 infantry moved from Novosibirsk to Russia 5 armour moved from Russia to Karelia S.S.R. Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : 1.67 Russians regular : -1.17
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Classic
Game History
Round: 5 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0,00 expected hits Purchase Units - Germans Germans buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 armour and 2 infantry moved from Germany to South Europe 2 infantry moved from Germany to West Europe 1 bomber moved from Germany to Caucasus 2 infantry moved from Ukraine S.S.R. to Caucasus 5 fighters moved from Germany to West Europe 1 infantry moved from Germany to East Europe Germans take East Europe from Russians Combat - Germans Battle in West Europe Germans attack with 5 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 5 fighters and 2 infantry in West Europe, round 2 : 3/7 hits, 2,83 expected hits British roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in West Europe Germans win, taking West Europe from British with 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in South Europe Germans attack with 1 armour and 2 infantry Russians defend with 1 aaGun, 1 armour and 1 factory Germans roll dice for 1 armour and 2 infantry in South Europe, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 armour in South Europe, round 2 : 0/1 hits, 0,33 expected hits 1 armour owned by the Russians lost in South Europe Germans win, taking South Europe from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Caucasus Germans attack with 1 bomber and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 1 bomber moved from Caucasus to Germany 5 fighters moved from West Europe to Germany Place Units - Germans 8 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 fighter EDIT: Adding units owned by Germans to Ukraine S.S.R.: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans rolls : 0,00 Russians regular : -1,00 Germans regular : 0,33 British regular : -0,33
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Game History
Round: 5 Purchase Units - British British buy 1 fighter and 8 infantry; Remaining resources: 2 PUs; Combat Move - British 1 transport moved from West Spain Sea Zone to North Sea Zone 2 infantry moved from United Kingdom to North Sea Zone 2 infantry and 1 transport moved from North Sea Zone to West Spain Sea Zone 2 infantry moved from West Spain Sea Zone to West Europe 2 fighters moved from West Spain Sea Zone to West Europe 1 fighter moved from United Kingdom to West Europe 1 infantry moved from Syria Jordan to Persia 1 fighter moved from Syria Jordan to Persia 1 bomber moved from Karelia S.S.R. to West Europe 1 fighter moved from Karelia S.S.R. to Persia Combat - British Battle in West Europe British attack with 1 bomber, 3 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 1 bomber, 3 fighters and 2 infantry in West Europe, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 2 infantry in West Europe, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in West Europe British win, taking West Europe from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Persia British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Persia British win, taking Persia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun, 1 armour and 3 infantry moved from French Equatorial Africa to Anglo Sudan Egypt 1 armour moved from Algeria to Anglo Sudan Egypt 1 infantry moved from Algeria to Libya 3 infantry moved from Algeria to French Equatorial Africa 1 fighter moved from West Europe to West Spain Sea Zone 1 fighter moved from West Europe to West Spain Sea Zone 1 fighter moved from West Europe to Karelia S.S.R. 1 bomber moved from West Europe to Karelia S.S.R. 1 transport moved from West Spain Sea Zone to North Sea Zone 2 infantry moved from United Kingdom to North Sea Zone 2 infantry moved from North Sea Zone to Finland Norway 2 transports moved from West Spain Sea Zone to North Sea Zone 4 infantry moved from United Kingdom to North Sea Zone 4 infantry and 2 transports moved from North Sea Zone to West Spain Sea Zone 4 infantry moved from West Spain Sea Zone to Algeria 2 fighters moved from Persia to Karelia S.S.R. Place Units - British 1 fighter and 8 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.67 British regular : 0.33
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@The_Good_Captain Can the Japanese rocket in Manchuria fire at the Russian IC in Moscow? I've skimmed through the rules and it looks like it's possible however I am not getting a prompt for it from TripleA.
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OK it looks like you only get a prompt when the AA gun is adjacent to the factory but the rules say you can be three spaces away so i'll just roll for it manually.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Classic
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour and 10 infantry; Remaining resources: 10 PUs; Combat Move - Japanese 1 armour moved from India to Persia 1 infantry moved from Sinkiang to Kazakh S.S.R. 1 armour moved from China to Kazakh S.S.R. 1 infantry moved from Yakut S.S.R. to Novosibirsk Japanese take Novosibirsk from Russians 1 bomber moved from China to Persia 2 fighters moved from China to Kazakh S.S.R. Combat - Japanese Battle in Persia Japanese attack with 1 armour and 1 bomber British defend with 1 infantry Japanese roll dice for 1 armour and 1 bomber in Persia, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Persia Japanese win, taking Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kazakh S.S.R. Japanese attack with 1 armour, 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 0/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Kazakh S.S.R., round 3 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese Japanese has no targets to attack with rockets 6 infantry moved from China to Sinkiang 1 bomber moved from Persia to China 2 fighters moved from Kazakh S.S.R. to China 2 infantry moved from Australia to North Australia Sea Zone 2 infantry and 1 transport moved from North Australia Sea Zone to Indian Ocean Sea Zone 2 infantry moved from Indian Ocean Sea Zone to India 2 infantry moved from New Zealand to New Zealand Sea Zone 1 carrier moved from Borneo Sea Zone to Japan Sea Zone 2 transports moved from Hawaii Sea Zone to Japan Sea Zone 11 infantry moved from Japan to Japan Sea Zone 2 infantry moved from Manchuria to Yakut S.S.R. 11 infantry moved from Japan Sea Zone to Manchuria 1 aaGun moved from Manchuria to China 2 fighters moved from Borneo Sea Zone to China 2 infantry and 1 transport moved from New Zealand Sea Zone to East Indies Sea Zone 1 battleship moved from North Australia Sea Zone to East Indies Sea Zone 1 battleship moved from East Indies Sea Zone to Indian Ocean Sea Zone 2 infantry moved from East Indies Sea Zone to East Indies Place Units - Japanese 1 armour and 10 infantry placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 56 PUs
Combat Hit Differential Summary :
Japanese regular : -0,50 Russians regular : -0,67 British regular : -0,33
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Summary: Rockets
Roll One
Generating 1 rolls of d6, 10 per line.
Comment: Rocket firing at moscow3
So -3 for the Russians.
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Game History
Round: 5 Purchase Units - Americans Americans buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from North Sea Zone to East Europe 2 infantry moved from Russia to Kazakh S.S.R. 3 infantry moved from Karelia S.S.R. to Caucasus 1 bomber moved from Finland Norway to Kazakh S.S.R. 1 fighter moved from Karelia S.S.R. to Caucasus 2 infantry moved from Karelia S.S.R. to East Europe Combat - Americans Battle in Kazakh S.S.R. Americans attack with 1 bomber and 2 infantry Japanese defend with 1 armour and 1 infantry Americans roll dice for 1 bomber and 2 infantry in Kazakh S.S.R., round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber and 2 infantry in Kazakh S.S.R., round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber and 2 infantry in Kazakh S.S.R., round 4 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Kazakh S.S.R. 1 infantry owned by the Japanese lost in Kazakh S.S.R. Americans roll dice for 1 bomber and 1 infantry in Kazakh S.S.R., round 5 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 armour in Kazakh S.S.R., round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 infantry in Kazakh S.S.R., round 6 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 armour in Kazakh S.S.R., round 6 : 0/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Kazakh S.S.R. Americans win, taking Kazakh S.S.R. from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Battle in Caucasus Americans attack with 1 fighter and 3 infantry Germans defend with 2 infantry Americans roll dice for 1 fighter and 3 infantry in Caucasus, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 fighter and 3 infantry in Caucasus, round 3 : 2/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caucasus 2 infantry owned by the Germans lost in Caucasus Americans win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in East Europe Americans attack with 1 fighter and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 fighter and 2 infantry in East Europe, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in East Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in East Europe Americans win, taking East Europe from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from Kazakh S.S.R. to Karelia S.S.R. 1 fighter moved from East Europe to North Sea Zone 1 fighter moved from Caucasus to Karelia S.S.R. 4 infantry moved from Finland Norway to Karelia S.S.R. 1 submarine moved from North Sea Zone to West Spain Sea Zone 4 transports moved from North Sea Zone to East Canada Sea Zone 8 infantry moved from West Canada to East Canada Sea Zone 8 infantry and 4 transports moved from East Canada Sea Zone to North Sea Zone 8 infantry moved from North Sea Zone to Finland Norway 10 infantry moved from West US to West Canada 2 infantry moved from Mexico to West US 2 infantry moved from Algeria to French Equatorial Africa Place Units - Americans 1 fighter and 8 infantry placed in West US Turn Complete - Americans Americans collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans regular : -2.50 Japanese regular : -1.67 Germans regular : -0.67
r6.tsvg I recall that rockets didn't quite align with the rules. They can move in the combat movement phase I know that. So I believe they fire at the end of the owning powers turn. will double check later
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Classic
Game History
Round: 6 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0,00 expected hits Purchase Units - Germans Germans buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Germany to West Europe 1 infantry moved from Germany to East Europe 1 fighter moved from Ukraine S.S.R. to East Europe 2 fighters moved from Germany to East Europe 1 bomber and 2 fighters moved from Germany to West Europe Combat - Germans Battle in West Europe Germans attack with 1 bomber, 2 fighters and 1 infantry British defend with 2 infantry Germans roll dice for 1 bomber, 2 fighters and 1 infantry in West Europe, round 2 : 1/4 hits, 1,83 expected hits British roll dice for 2 infantry in West Europe, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in West Europe 1 infantry owned by the British lost in West Europe 1 bomber owned by the Germans and 2 fighters owned by the Germans retreated British win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in East Europe Germans attack with 3 fighters and 1 infantry Americans defend with 2 infantry Germans roll dice for 3 fighters and 1 infantry in East Europe, round 2 : 1/4 hits, 1,67 expected hits Americans roll dice for 2 infantry in East Europe, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in East Europe Germans roll dice for 3 fighters and 1 infantry in East Europe, round 3 : 2/4 hits, 1,67 expected hits Americans roll dice for 1 infantry in East Europe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in East Europe Germans win, taking East Europe from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Germans 3 fighters moved from East Europe to Germany 1 bomber and 2 fighters moved from West Europe to Germany 1 armour moved from South Europe to Germany 2 infantry moved from South Europe to Germany Place Units - Germans 9 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 armour EDIT: Adding units owned by Germans to Ukraine S.S.R.: 1 armour EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Americans regular : -1,00 Germans rolls : 0,00 Germans regular : -1,17 British regular : 0,33
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Just a reminder the Allies are up