VF (Axis) vs TGC (Allies) - Classic with Restricted Attack, No New Complexes, Neutrals Impassable, Tech on Turn 4
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Game History
Round: 3 Purchase Units - British British buy 1 fighter and 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from United Kingdom to North Sea Zone 1 infantry and 1 transport moved from North Sea Zone to West Spain Sea Zone 1 infantry moved from West Spain Sea Zone to West Europe British take West Europe from Germans 1 infantry moved from United Kingdom to North Sea Zone 1 infantry and 1 transport moved from North Sea Zone to East Canada Sea Zone 1 infantry moved from West Canada to East Canada Sea Zone 2 infantry and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone 2 infantry moved from West Spain Sea Zone to Algeria British take Algeria from Germans Combat - British Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of French Equatorial Africa from Germans to British EDIT: Turning off Edit Mode 1 infantry moved from Anglo Sudan Egypt to French Equatorial Africa 1 aaGun and 2 infantry moved from United Kingdom to North Sea Zone 1 aaGun, 2 infantry and 2 transports moved from North Sea Zone to West Spain Sea Zone 1 aaGun and 2 infantry moved from West Spain Sea Zone to Algeria 1 armour and 2 infantry moved from Syria Jordan to Anglo Sudan Egypt 1 infantry moved from Kenya-Rhodesia to Anglo Sudan Egypt 1 carrier and 1 submarine moved from North Sea Zone to West Spain Sea Zone 1 fighter moved from Syria Jordan to West Spain Sea Zone 1 fighter moved from Syria Jordan to West Spain Sea Zone 1 fighter moved from Karelia S.S.R. to Anglo Sudan Egypt 1 bomber moved from Syria Jordan to Anglo Sudan Egypt 1 transport moved from Angola Sea Zone to Congo Sea Zone Place Units - British 1 fighter and 5 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 39 PUs
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 7 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Soviet Far East to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Sinkiang to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Sinkiang to Kazakh S.S.R. Japanese take Kazakh S.S.R. from Russians 1 armour and 1 infantry moved from French Indo China to India 1 bomber and 2 fighters moved from French Indo China to India Combat - Japanese Battle in India Japanese attack with 1 armour, 1 bomber, 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in India, round 2 : 2/5 hits, 2,33 expected hits British roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in India Japanese win, taking India from British with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber and 2 fighters moved from India to French Indo China 1 infantry moved from China to Sinkiang 1 transport moved from French Indo China Sea Zone to East Indies Sea Zone 1 infantry moved from East Indies to East Indies Sea Zone 1 infantry and 1 transport moved from East Indies Sea Zone to Borneo Sea Zone 1 infantry moved from Borneo Sea Zone to Borneo Celebes 4 infantry moved from Japan to Japan Sea Zone 1 transport moved from French Indo China Sea Zone to Japan Sea Zone 1 armour moved from Japan to Japan Sea Zone 4 infantry moved from Manchuria to China 1 armour and 4 infantry moved from Japan Sea Zone to Manchuria 1 battleship moved from French Indo China Sea Zone to Borneo Sea Zone 2 fighters moved from Manchuria to Borneo Sea Zone 1 carrier moved from French Indo China Sea Zone to Borneo Sea Zone 1 transport moved from Japan Sea Zone to Caroline Islands Sea Zone Place Units - Japanese 1 armour and 7 infantry placed in Japan 1 transport placed in Japan Sea Zone Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 British regular : -0,33