VF (Axis) vs TGC (Allies) | Classic, Game 2 - Balance
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Game History
Round: 12 Purchase Units - Americans Americans buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Novosibirsk to Yakut S.S.R. 1 fighter moved from Novosibirsk to Yakut S.S.R. 1 bomber moved from Karelia S.S.R. to Yakut S.S.R. Combat - Americans Battle in Yakut S.S.R. Americans attack with 1 bomber, 1 fighter and 2 infantry Japanese defend with 2 infantry Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Yakut S.S.R. Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Yakut S.S.R., round 3 : 1/3 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Yakut S.S.R., round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Yakut S.S.R., round 4 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Yakut S.S.R., round 5 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Americans win, taking Yakut S.S.R. from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 bomber and 1 fighter moved from Yakut S.S.R. to Karelia S.S.R. 3 transports moved from North Sea Zone to East Canada Sea Zone 5 infantry moved from West Canada to East Canada Sea Zone 5 infantry and 3 transports moved from East Canada Sea Zone to North Sea Zone 5 infantry moved from North Sea Zone to Finland Norway 11 infantry moved from West US to West Canada 10 infantry moved from Finland Norway to Karelia S.S.R. Place Units - Americans 12 infantry placed in West US Turn Complete - Americans Americans collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Americans regular : -2.50 Japanese regular : -1.00
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Game History
Round: 13 Purchase Units - Russians Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs; Non Combat Move - Russians 1 armour moved from Novosibirsk to Karelia S.S.R. 18 infantry moved from Karelia S.S.R. to Russia 1 aaGun and 42 infantry moved from Novosibirsk to Russia 1 aaGun moved from Russia to Karelia S.S.R. 1 aaGun moved from Karelia S.S.R. to Finland Norway Place Units - Russians 3 armour placed in Karelia S.S.R. 3 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs
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TripleA Manual Gamesave Post: Germans round 13
TripleA Manual Gamesave Post for game: World War II Classic
Game History
Round: 13 Purchase Units - Germans Germans buy 1 armour and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 29 armour and 16 infantry moved from Caucasus to Karelia S.S.R. 1 bomber and 5 fighters moved from Germany to Karelia S.S.R. Combat - Germans Battle in Karelia S.S.R. Germans attack with 29 armour, 1 bomber, 5 fighters and 16 infantry British defend with 1 armour, 4 fighters and 4 infantry; Americans defend with 2 armour, 1 bomber, 4 fighters and 31 infantry; Russians defend with 1 aaGun, 4 armour, 1 factory and 2 fighters Russians roll AA dice in Karelia S.S.R. : 1/6 hits, 1,00 expected hits 1 fighter owned by the Germans lost in Karelia S.S.R. Germans roll dice for 29 armour, 1 bomber, 4 fighters and 16 infantry in Karelia S.S.R., round 2 : 22/50 hits, 19,83 expected hits
Combat Hit Differential Summary :
Germans regular : 2,17 Russians AA : 0,00
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OOL?
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@victoryfirst take two british infantry. the rest take USA infantry
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@VictoryFirst leave a UK infantry
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Classic
Game History
Round: 13 Purchase Units - Germans Germans buy 1 armour and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 29 armour and 16 infantry moved from Caucasus to Karelia S.S.R. 1 bomber and 5 fighters moved from Germany to Karelia S.S.R. Combat - Germans Battle in Karelia S.S.R. Germans attack with 29 armour, 1 bomber, 5 fighters and 16 infantry British defend with 1 armour, 4 fighters and 4 infantry; Americans defend with 2 armour, 1 bomber, 4 fighters and 31 infantry; Russians defend with 1 aaGun, 4 armour, 1 factory and 2 fighters Russians roll AA dice in Karelia S.S.R. : 1/6 hits, 1,00 expected hits 1 fighter owned by the Germans lost in Karelia S.S.R. Germans roll dice for 29 armour, 1 bomber, 4 fighters and 16 infantry in Karelia S.S.R., round 2 : 22/50 hits, 19,83 expected hits Russians roll dice for 7 armour, 1 bomber, 10 fighters and 35 infantry in Karelia S.S.R., round 2 : 24/53 hits, 22,17 expected hits 16 infantry owned by the Germans and 8 armour owned by the Germans lost in Karelia S.S.R. 20 infantry owned by the Americans and 2 infantry owned by the British lost in Karelia S.S.R. Germans roll dice for 21 armour, 1 bomber and 4 fighters in Karelia S.S.R., round 3 : 12/26 hits, 13,17 expected hits Russians roll dice for 7 armour, 1 bomber, 10 fighters and 13 infantry in Karelia S.S.R., round 3 : 17/31 hits, 14,83 expected hits 17 armour owned by the Germans lost in Karelia S.S.R. 11 infantry owned by the Americans and 1 infantry owned by the British lost in Karelia S.S.R. 1 bomber owned by the Germans and 4 fighters owned by the Germans retreated 4 armour owned by the Germans retreated to Caucasus Russians win with 7 armour, 1 bomber, 10 fighters and 1 infantry remaining. Battle score for attacker is -83 Casualties for Germans: 25 armour, 1 fighter and 16 infantry Casualties for British: 3 infantry Casualties for Americans: 31 infantry Non Combat Move - Germans 1 bomber moved from Karelia S.S.R. to Germany 4 fighters moved from Karelia S.S.R. to Germany Place Units - Germans 1 armour and 7 infantry placed in Germany Turn Complete - Germans Germans collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Russians regular : 4,00 Germans regular : 1,00 Russians AA : 0,00
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Game History
Round: 13 Purchase Units - British British buy 2 bombers; Remaining resources: 13 PUs; Combat Move - British 1 infantry moved from Persia to Caucasus 1 infantry moved from Karelia S.S.R. to Caucasus 1 fighter moved from Syria Jordan to South East Madagascar Sea Zone 1 fighter moved from Syria Jordan to South East Madagascar Sea Zone 1 armour moved from Karelia S.S.R. to Caucasus 2 armour moved from Syria Jordan to Caucasus 2 fighters moved from Karelia S.S.R. to Caucasus 1 bomber moved from United Kingdom to Caucasus 2 fighters moved from Karelia S.S.R. to Caucasus 1 bomber moved from United Kingdom to Germany 1 bomber moved from West Canada to Germany 2 fighters moved from West Canada to Caucasus 1 infantry moved from West Europe to South Europe British take South Europe from Germans Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 2,6,3,6,6,6 and costs: 29 PUs. Bombing raid costs 29 PUs Battle in South East Madagascar Sea Zone British attack with 2 fighters Japanese defend with 1 transport British roll dice for 2 fighters in South East Madagascar Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 transport in South East Madagascar Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Japanese lost in South East Madagascar Sea Zone British win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 transport Battle in Caucasus British attack with 3 armour, 1 bomber, 6 fighters and 2 infantry Germans defend with 1 aaGun and 4 armour; Japanese defend with 3 bombers Germans roll AA dice in Caucasus : 2/7 hits, 1.17 expected hits 2 fighters owned by the British lost in Caucasus British roll dice for 3 armour, 1 bomber, 4 fighters and 2 infantry in Caucasus, round 2 : 4/12 hits, 5.83 expected hits Germans roll dice for 4 armour and 3 bombers in Caucasus, round 2 : 0/7 hits, 1.83 expected hits 3 bombers owned by the Japanese and 1 armour owned by the Germans lost in Caucasus British roll dice for 3 armour, 1 bomber, 4 fighters and 2 infantry in Caucasus, round 3 : 7/12 hits, 5.83 expected hits Germans roll dice for 3 armour in Caucasus, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Caucasus 3 armour owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 3 armour, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 38 Casualties for British: 2 fighters and 1 infantry Casualties for Japanese: 3 bombers Casualties for Germans: 4 armour Non Combat Move - British 2 fighters moved from Caucasus to West Canada 1 aaGun and 19 infantry moved from Syria Jordan to Persia 5 infantry moved from Kazakh S.S.R. to Russia 1 bomber moved from Germany to West Canada 2 fighters moved from South East Madagascar Sea Zone to Persia 2 infantry moved from Finland Norway to Karelia S.S.R. 1 fighter moved from Caucasus to United Kingdom 1 infantry moved from United Kingdom to North Sea Zone 1 infantry moved from North Sea Zone to West Europe 1 carrier and 1 transport moved from North Sea Zone to West Africa Sea Zone 1 fighter moved from Caucasus to West Africa Sea Zone 1 infantry moved from Kenya-Rhodesia to South Africa 1 bomber moved from Caucasus to Russia 1 bomber moved from Germany to Russia Place Units - British 2 bombers placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 56 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17 Germans AA : 0.50 Germans regular : -1.83 British regular : -0.67
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@VictoryFirst were you still interested in this game?
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Yes, I am playing so many that I sometimes forget where I need to do my turn.
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GG, this is an unrecoverable defeat for the Axis! My plan was to get lucky in Karelia, destroying your units and then take Moscow with Japan but that didn't work out (it did work in my playtest).
Well played, this game was fun
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@victoryfirst said in VF (Axis) vs TGC (Allies) | Classic, Game 2 - Balance:
Yes, I am playing so many that I sometimes forget where I need to do my turn.
Yep. I can relate to this. Thank you for rolling for tech and taking the game this far. Yes, some of your moves shocked me but I can see with a bit warmer dice rolls - things could have gone differently.
GOOD GAME!