42 G11 Woods v. Wylie
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - Americans Americans buy 6 artilleries, 3 destroyers, 1 fighter and 6 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from India to West India UK_Pacific take West India from Japanese 1 battleship moved from 39 Sea Zone to 80 Sea Zone 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from 39 Sea Zone to 80 Sea Zone 1 battleship moved from 39 Sea Zone to 80 Sea Zone 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 carrier moved from 39 Sea Zone to 80 Sea Zone 1 transport moved from 56 Sea Zone to 62 Sea Zone 1 artillery moved from Soviet Far East to Siberia 1 artillery moved from Soviet Far East to Siberia 1 mech_infantry moved from Soviet Far East to Siberia 2 infantry moved from Soviet Far East to Siberia 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 destroyers moved from 4 Sea Zone to 6 Sea Zone 1 destroyer moved from 8 Sea Zone to 6 Sea Zone 1 bomber moved from Alaska to 6 Sea Zone 1 tactical_bomber moved from Midway to 6 Sea Zone 1 infantry moved from Buryatia to Amur Russians take Amur from Japanese 1 armour moved from Yakut S.S.R. to Timguska Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Battle in 80 Sea Zone Americans attack with 2 battleships, 1 carrier, 2 cruisers and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 2 battleships, 1 carrier, 2 cruisers and 1 fighter in 80 Sea Zone, round 2 : 3/1 hits, 2.83 expected hits Japanese roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 80 Sea Zone Americans win, taking 80 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 6 Sea Zone Americans attack with 1 bomber, 3 destroyers, 1 submarine and 1 tactical_bomber Japanese defend with 1 carrier and 2 destroyers Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 3 destroyers and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier and 2 destroyers in 6 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 2 destroyers and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/1 hits, 1.83 expected hits Japanese roll dice for 1 carrier and 1 destroyer in 6 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Americans: 2 destroyers Casualties for Japanese: 1 carrier and 2 destroyers Battle in Siberia Americans attack with 2 artilleries, 2 infantry and 1 mech_infantry Japanese defend with 1 armour Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Siberia, round 2 : 2/1 hits, 1.50 expected hits Japanese roll dice for 1 armour in Siberia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Siberia Americans win, taking Siberia from Japanese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Americans 1 bomber moved from 6 Sea Zone to Soviet Far East 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East 2 artilleries and 2 infantry moved from Western United States to British Columbia 1 transport moved from 3 Sea Zone to 2 Sea Zone 1 infantry moved from Alaska to 2 Sea Zone 1 artillery moved from Alaska to 2 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 infantry moved from 3 Sea Zone to Soviet Far East 1 artillery moved from 3 Sea Zone to Soviet Far East 2 destroyers moved from 10 Sea Zone to 4 Sea Zone 2 destroyers moved from 10 Sea Zone to 8 Sea Zone 1 artillery, 9 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 103 Sea Zone to 109 Sea Zone 1 artillery moved from 109 Sea Zone to United Kingdom 1 mech_infantry moved from 109 Sea Zone to United Kingdom 2 infantry moved from 109 Sea Zone to United Kingdom Place Units - Americans 1 artillery, 1 fighter and 1 infantry placed in Alaska 2 artilleries and 2 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone 3 artilleries and 3 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : -0.50
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - Germans Germans buy 4 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 8 armour moved from Slovakia Hungary to Baltic States 1 armour moved from Poland to Baltic States 11 armour moved from Germany to Baltic States 2 mech_infantrys moved from Germany to Baltic States 2 armour moved from Romania to Eastern Poland 2 armour moved from Yugoslavia to Eastern Poland 1 mech_infantry moved from Yugoslavia to Eastern Poland Combat - Germans Battle in Baltic States Germans attack with 20 armour and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 20 armour and 2 mech_infantrys in Baltic States, round 2 : 10/1 hits, 10.33 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Baltic States 2 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 20 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Eastern Poland Germans attack with 4 armour and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 4 armour and 1 mech_infantry in Eastern Poland, round 2 : 3/1 hits, 2.17 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland 2 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 4 armour remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Germans Place Units - Germans 1 infantry placed in Western Germany 4 armour and 2 mech_infantrys placed in Germany 1 fighter placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5 Germans collect 46 PUs (2 lost to blockades); end with 47 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 0.50
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - British British buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 3 armour, 4 artilleries, 1 bomber, 5 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan 1 armour moved from Karelia to Novgorod 1 transport moved from 124 Sea Zone to 111 Sea Zone 2 infantry moved from Scotland to 111 Sea Zone 2 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 3 destroyers moved from 124 Sea Zone to 110 Sea Zone 2 transports moved from 124 Sea Zone to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from Belgian Congo to Ethiopia British take Ethiopia from Italians 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry moved from Union of South Africa to Rhodesia Combat - British Battle in Holland Belgium Battle in Trans-Jordan British attack with 3 armour, 4 artilleries, 1 bomber, 5 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 fighters; Italians defend with 1 airfield and 1 artillery; Japanese defend with 7 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber British roll dice for 3 armour, 4 artilleries, 1 bomber, 5 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 8/1 hits, 8.50 expected hits Italians roll dice for 7 armour, 2 artilleries, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 8/1 hits, 7.67 expected hits 2 artilleries owned by the British and 6 infantry owned by the British lost in Trans-Jordan 1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 artillery owned by the Japanese, 3 armour owned by the Japanese and 1 artillery owned by the Italians lost in Trans-Jordan 1 tactical_bomber owned by the British, 1 bomber owned by the British and 5 fighters owned by the British retreated 1 mech_infantry owned by the British, 2 artilleries owned by the British and 3 armour owned by the British retreated to Egypt Italians win, taking Holland Belgium from Germans with 4 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for British: 2 artilleries and 6 infantry Casualties for Japanese: 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys Casualties for Italians: 1 artillery Non Combat Move - British 1 bomber, 5 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt 1 armour moved from Belgian Congo to Egypt 2 infantry moved from Norway to Finland 2 artilleries moved from Norway to Finland Place Units - British 3 infantry placed in Egypt 1 armour and 2 mech_infantrys placed in Norway Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5 British collect 34 PUs; end with 39 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : -0.50
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - Italians Italians buy 2 armour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Northern Italy to Holland Belgium 2 mech_infantrys moved from Northern Italy to Holland Belgium 1 bomber moved from Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 fighter moved from Morocco to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 2 armour, 1 bomber, 2 fighters and 2 mech_infantrys British defend with 6 infantry Italians roll dice for 2 armour, 1 bomber, 2 fighters and 2 mech_infantrys in Holland Belgium, round 2 : 3/0 hits, 3.00 expected hits British roll dice for 6 infantry in Holland Belgium, round 2 : 2/0 hits, 2.00 expected hits 2 mech_infantrys owned by the Italians lost in Holland Belgium 3 infantry owned by the British lost in Holland Belgium Italians roll dice for 2 armour, 1 bomber and 2 fighters in Holland Belgium, round 3 : 3/1 hits, 2.67 expected hits British roll dice for 3 infantry in Holland Belgium, round 3 : 1/0 hits, 1.00 expected hits 1 armour owned by the Italians lost in Holland Belgium 3 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 armour and 2 mech_infantrys Casualties for British: 6 infantry Non Combat Move - Italians 1 bomber moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany Place Units - Italians 2 armour and 2 mech_infantrys placed in Northern Italy 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : 0.00
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yenisey to Timguska 1 infantry moved from Kazakhstan to Sikang Chinese take Sikang from Japanese 1 infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese 2 infantry moved from Kazakhstan to Caucasus 3 infantry moved from Volgograd to Caucasus 1 fighter moved from Volgograd to Caucasus 1 infantry moved from Western Ukraine to Eastern Poland 2 infantry moved from Bessarabia to Romania 3 fighters moved from Bessarabia to Eastern Poland 3 infantry moved from Bessarabia to Eastern Poland 1 fighter moved from Novgorod to Eastern Poland 1 tactical_bomber moved from Novgorod to Eastern Poland 5 infantry moved from Bessarabia to Romania 7 artilleries moved from Bessarabia to Romania 1 infantry moved from Samara to Novosibirsk Combat - Russians Battle in Romania Russians attack with 7 artilleries and 7 infantry Germans defend with 1 mech_infantry Russians roll dice for 7 artilleries and 7 infantry in Romania, round 2 : 5/1 hits, 4.67 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 7 artilleries and 7 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Caucasus Russians attack with 1 fighter and 5 infantry Japanese defend with 2 armour Russians roll dice for 1 fighter and 5 infantry in Caucasus, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 2 armour in Caucasus, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Caucasus 1 armour owned by the Japanese lost in Caucasus Russians roll dice for 1 fighter and 4 infantry in Caucasus, round 3 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Caucasus 1 armour owned by the Japanese lost in Caucasus Russians win, taking Caucasus from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Japanese: 2 armour Battle in Eastern Poland Russians attack with 4 fighters, 4 infantry and 1 tactical_bomber Germans defend with 4 armour Russians roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/1 hits, 3.33 expected hits Germans roll dice for 4 armour in Eastern Poland, round 2 : 2/0 hits, 2.00 expected hits 2 infantry owned by the Russians lost in Eastern Poland 3 armour owned by the Germans lost in Eastern Poland Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 3/0 hits, 3.00 expected hits Germans roll dice for 1 armour in Eastern Poland, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 armour owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Russians: 3 infantry Casualties for Germans: 4 armour Non Combat Move - Russians 2 aaGuns moved from Novgorod to Karelia 2 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Archangel 5 armour moved from Novgorod to Karelia 4 fighters moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 fighter moved from Bessarabia to Western Ukraine 1 armour moved from Bessarabia to Romania 2 aaGuns moved from Bessarabia to Romania 3 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Ukraine to Bryansk 5 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Smolensk 1 fighter moved from Caucasus to Volgograd 1 fighter moved from Volgograd to Russia Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Volgograd 3 infantry placed in Ukraine 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50 Germans regular : 0.17 Russians regular : -0.50
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 11 Purchase Units - Japanese Japanese buy 9 armour and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 2 carriers and 2 fighters moved from 36 Sea Zone to 6 Sea Zone 3 armour moved from Manchuria to Amur 2 infantry moved from Manchuria to Amur 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 3 armour moved from French Indo China to Yunnan 2 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Szechwan 1 armour moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 armour moved from Tsinghai to Sikang 1 armour moved from Kansu to Sikang 1 armour moved from Kansu to Shensi 3 armour moved from Iraq to Caucasus 1 fighter moved from Iraq to Caucasus Combat - Japanese Battle in 6 Sea Zone Japanese attack with 2 battleships, 2 carriers and 2 fighters Americans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 fighters in 6 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 2 battleships and 2 carriers in 6 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 2 carriers and 2 fighters remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Amur Japanese attack with 3 armour and 2 infantry Americans defend with 1 infantry Japanese roll dice for 3 armour and 2 infantry in Amur, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 3 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Sikang Japanese attack with 2 armour Russians defend with 1 infantry Japanese roll dice for 2 armour in Sikang, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shensi Japanese attack with 1 armour Russians defend with 1 infantry Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Shensi, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Shensi, round 4 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Shensi, round 5 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Japanese attack with 3 armour and 1 fighter Russians defend with 3 infantry Japanese roll dice for 3 armour and 1 fighter in Caucasus, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 3 infantry in Caucasus, round 2 : 1/0 hits, 1.00 expected hits 1 armour owned by the Japanese lost in Caucasus 2 infantry owned by the Russians lost in Caucasus Japanese roll dice for 2 armour and 1 fighter in Caucasus, round 3 : 1/1 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Caucasus 1 infantry owned by the Russians lost in Caucasus Japanese win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 2 armour Casualties for Russians: 3 infantry Non Combat Move - Japanese 1 fighter moved from Caucasus to Iraq Place Units - Japanese 3 armour placed in French Indo China 3 armour placed in Iraq 3 armour placed in Manchuria 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,1,2,4,1 Japanese collect 60 PUs (4 lost to blockades); end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : -0.50 Japanese regular : -1.67 Russians regular : 0.33
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 11 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 5 destroyers, 1 fighter and 3 infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 bomber moved from Novgorod to Germany 1 armour moved from Timguska to Kansu Chinese take Kansu from Japanese 1 armour moved from Kansu to Tsinghai Chinese take Tsinghai from Japanese 2 artilleries, 2 infantry and 1 mech_infantry moved from Siberia to Amur 1 bomber moved from Soviet Far East to Amur 1 tactical_bomber moved from Soviet Far East to Amur 1 infantry moved from Soviet Far East to 3 Sea Zone 1 artillery moved from Soviet Far East to 3 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 1 artillery moved from 5 Sea Zone to Amur 1 artillery moved from Alaska to 1 Sea Zone 1 infantry moved from Alaska to 1 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 1 artillery moved from 5 Sea Zone to Amur 1 infantry moved from Sakha to Amur 1 infantry moved from British Columbia to 1 Sea Zone 1 artillery moved from British Columbia to 1 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 5 Sea Zone 1 artillery moved from 5 Sea Zone to Amur 1 infantry moved from 5 Sea Zone to Amur 1 artillery moved from British Columbia to 1 Sea Zone 1 infantry moved from British Columbia to 1 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 1 artillery moved from 5 Sea Zone to Amur 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 infantry moved from 87 Sea Zone to French West Africa 1 artillery moved from 87 Sea Zone to French West Africa 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 artillery moved from West India to 79 Sea Zone 1 artillery and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Iraq 1 transport moved from 62 Sea Zone to 30 Sea Zone Combat - Americans Air Battle in Germany Americans attacks with 1 units heading to Germany Germans launches 1 interceptors out of Germany Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Germany Air Battle is over, the attackers have all died Battle in French West Africa Battle in Amur Americans attack with 6 artilleries, 1 bomber, 7 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 3 armour and 2 infantry Americans roll dice for 6 artilleries, 1 bomber, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 : 5/1 hits, 5.50 expected hits Japanese roll dice for 3 armour and 2 infantry in Amur, round 2 : 2/1 hits, 2.17 expected hits 2 infantry owned by the Americans lost in Amur 2 infantry owned by the Japanese and 3 armour owned by the Japanese lost in Amur Americans win, taking French West Africa from Germans, taking Amur from Japanese with 6 artilleries, 1 bomber, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Americans: 2 infantry Casualties for Japanese: 3 armour and 2 infantry Battle in Iraq Americans attack with 1 artillery Japanese defend with 3 armour, 1 factory_minor and 1 fighter Americans roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 artillery in Iraq, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 3 armour and 1 fighter in Iraq, round 2 : 2/1 hits, 2.17 expected hits 1 artillery owned by the Americans lost in Iraq 2 armour owned by the Japanese lost in Iraq Japanese win with 1 armour and 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 artillery Casualties for Japanese: 2 armour Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from 80 Sea Zone to India 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 artillery moved from United Kingdom to 109 Sea Zone 2 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 9 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 125 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone 1 fighter moved from Alaska to Sakha 1 bomber moved from Amur to Sakha 1 tactical_bomber moved from Amur to Sakha 1 destroyer moved from 8 Sea Zone to 7 Sea Zone 1 destroyer moved from 8 Sea Zone to 15 Sea Zone 2 destroyers moved from 10 Sea Zone to 8 Sea Zone 1 destroyer moved from 4 Sea Zone to 5 Sea Zone 3 artilleries and 3 infantry moved from Western United States to British Columbia Place Units - Americans 1 armour, 1 fighter and 1 infantry placed in Alaska 5 destroyers placed in 10 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : -0.33 Defenders Fire, : 0.83 Attackers Fire, : -0.17
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Chinese undo move 1. 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 11 Purchase Units - Germans Germans buy 6 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Baltic States to Novgorod 4 armour moved from Baltic States to Novgorod 2 armour moved from Germany to Eastern Poland 10 armour moved from Baltic States to Belarus 6 armour moved from Baltic States to Belarus 2 mech_infantrys moved from Germany to Yugoslavia 2 armour moved from Germany to Yugoslavia 2 fighters moved from Trans-Jordan to Yugoslavia 2 fighters moved from Western Germany to Yugoslavia 1 tactical_bomber moved from Western Germany to Yugoslavia 1 fighter moved from Germany to Yugoslavia Combat - Germans Battle in Novgorod Germans attack with 4 armour and 1 mech_infantry British defend with 1 armour; Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 4 armour and 1 mech_infantry in Novgorod, round 2 : 2/1 hits, 2.17 expected hits Russians roll dice for 1 armour and 3 infantry in Novgorod, round 2 : 1/1 hits, 1.50 expected hits 1 mech_infantry owned by the Germans lost in Novgorod 2 infantry owned by the Russians lost in Novgorod Germans roll dice for 4 armour in Novgorod, round 3 : 2/0 hits, 2.00 expected hits Russians roll dice for 1 armour and 1 infantry in Novgorod, round 3 : 1/1 hits, 0.83 expected hits 1 armour owned by the Germans lost in Novgorod 1 infantry owned by the Russians and 1 armour owned by the British lost in Novgorod Germans win, taking Novgorod from Russians with 3 armour remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Russians: 3 infantry Casualties for British: 1 armour Battle in Belarus Germans attack with 16 armour Russians defend with 3 infantry Germans roll dice for 16 armour in Belarus, round 2 : 8/0 hits, 8.00 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 1/0 hits, 1.00 expected hits 1 armour owned by the Germans lost in Belarus 3 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 15 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 armour Casualties for Russians: 3 infantry Battle in Eastern Poland Germans attack with 2 armour Russians defend with 1 infantry Germans roll dice for 2 armour in Eastern Poland, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Place Units - Germans 3 armour placed in Yugoslavia 3 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1 Germans collect 46 PUs (1 lost to blockades); end with 46 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -0.17
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 11 Purchase Units - British British buy 2 armour, 2 fighters and 2 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; Combat Move - British 1 mech_infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Nigeria to French Central Africa British take French Central Africa from Germans 2 infantry moved from Rhodesia to Belgian Congo 2 artilleries moved from Finland to Karelia 2 infantry moved from Finland to Karelia 1 armour moved from Norway to Karelia 2 mech_infantrys moved from Norway to Karelia 2 infantry moved from Egypt to Alexandria 2 fighters moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 2 mech_infantrys moved from Egypt to Trans-Jordan 2 armour moved from Egypt to Trans-Jordan 2 armour moved from Egypt to Trans-Jordan 2 artilleries moved from Egypt to Alexandria 3 fighters moved from Egypt to Trans-Jordan 1 bomber moved from Egypt to Trans-Jordan Combat - British Battle in Alexandria British attack with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/1 hits, 3.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the British lost in Alexandria 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Trans-Jordan British attack with 4 armour, 1 bomber, 3 fighters and 2 mech_infantrys Italians defend with 1 airfield; Japanese defend with 4 armour, 1 fighter and 1 tactical_bomber British roll dice for 4 armour, 1 bomber, 3 fighters and 2 mech_infantrys in Trans-Jordan, round 2 : 5/1 hits, 4.50 expected hits Italians roll dice for 4 armour, 1 fighter and 1 tactical_bomber in Trans-Jordan, round 2 : 3/1 hits, 3.17 expected hits 2 mech_infantrys owned by the British and 1 armour owned by the British lost in Trans-Jordan 1 tactical_bomber owned by the Japanese and 4 armour owned by the Japanese lost in Trans-Jordan British roll dice for 3 armour, 1 bomber and 3 fighters in Trans-Jordan, round 3 : 4/1 hits, 3.67 expected hits Italians roll dice for 1 fighter in Trans-Jordan, round 3 : 1/1 hits, 0.67 expected hits 1 armour owned by the British lost in Trans-Jordan 1 fighter owned by the Japanese lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 25 Casualties for British: 2 armour and 2 mech_infantrys Casualties for Japanese: 4 armour, 1 fighter and 1 tactical_bomber Non Combat Move - British 2 fighters moved from Trans-Jordan to Egypt 1 fighter moved from Trans-Jordan to Egypt 1 bomber moved from Trans-Jordan to Egypt 2 fighters moved from Alexandria to Egypt 1 tactical_bomber moved from Alexandria to Egypt Place Units - British 1 fighter and 2 infantry placed in Egypt 2 armour and 1 fighter placed in Norway Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3 British collect 30 PUs (3 lost to blockades); end with 31 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 7 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Italians regular : 0.50 British regular : 0.67
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 11 Purchase Units - Italians Italians buy 2 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs; Combat Move - Italians 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery moved from Southern Italy to 95 Sea Zone 1 armour moved from Northern Italy to 95 Sea Zone 2 infantry moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone 2 artilleries moved from 98 Sea Zone to Alexandria 3 infantry moved from 98 Sea Zone to Alexandria 1 armour moved from 98 Sea Zone to Alexandria 1 artillery moved from Morocco to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 transport moved from 98 Sea Zone to 95 Sea Zone 2 mech_infantrys moved from Northern Italy to Yugoslavia 1 armour moved from Northern Italy to Yugoslavia 1 armour moved from Slovakia Hungary to Belarus 1 tactical_bomber moved from Southern Italy to Belarus 1 fighter moved from Western Germany to Belarus 1 fighter moved from Western Germany to Yugoslavia 1 bomber moved from Southern Italy to Ukraine Combat - Italians Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Alexandria Italians attack with 1 armour, 2 artilleries and 3 infantry British defend with 2 artilleries and 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Alexandria, round 2 : 2/0 hits, 2.00 expected hits British roll dice for 2 artilleries and 2 infantry in Alexandria, round 2 : 2/1 hits, 1.33 expected hits 2 infantry owned by the Italians lost in Alexandria 1 artillery owned by the British and 2 infantry owned by the British lost in Alexandria Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Alexandria, round 3 : 1/1 hits, 1.50 expected hits British roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 2 infantry Casualties for British: 2 artilleries and 2 infantry Battle in Trans-Jordan Italians attack with 2 artilleries and 2 infantry British defend with 1 airfield and 2 armour Italians roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 2/1 hits, 1.33 expected hits British roll dice for 2 armour in Trans-Jordan, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Trans-Jordan 2 armour owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for British: 2 armour Non Combat Move - Italians 1 bomber moved from Ukraine to Yugoslavia Place Units - Italians 2 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 British regular : 0.33 Russians AA : -0.17
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery moved from 38 Sea Zone to Burma 1 infantry moved from 38 Sea Zone to Burma 2 cruisers moved from 39 Sea Zone to 38 Sea Zone 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Burma 1 artillery moved from 38 Sea Zone to Burma 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 armour moved from Java to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 2 destroyers moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 destroyer moved from 38 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in Malaya Battle in Burma ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 armour and 2 infantry ANZAC roll dice for 2 cruisers in Burma, round 2 : 1/0 hits, 1.00 expected hits ANZAC roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 armour and 2 infantry in Burma, round 2 : 1/1 hits, 1.17 expected hits 1 infantry owned by the ANZAC lost in Burma 2 infantry owned by the Japanese lost in Burma ANZAC roll dice for 2 artilleries and 1 infantry in Burma, round 3 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 armour in Burma, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Burma ANZAC win, taking Malaya from Japanese, taking Burma from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 armour and 2 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 armour and 2 infantry placed in Queensland ANZAC undo move 1. 1 transport placed in 54 Sea Zone 1 armour and 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -0.33
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 12 Purchase Units - Russians Russians repair damage of 6x factory_minor; Remaining resources: 41 PUs; Russians buy 13 infantry; Remaining resources: 2 PUs; Combat Move - Russians 5 armour and 2 infantry moved from Karelia to Novgorod 1 infantry moved from Archangel to Belarus 6 infantry moved from Smolensk to Belarus 2 infantry moved from Bryansk to Belarus 1 artillery moved from Bryansk to Belarus 1 infantry moved from Romania to Slovakia Hungary Russians take Slovakia Hungary from Germans 3 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Romania to Bulgaria Russians take Bulgaria from Germans 4 infantry moved from Romania to Eastern Poland 1 armour moved from Romania to Poland Russians take Poland from Germans 7 artilleries moved from Romania to Eastern Poland 3 infantry moved from Volgograd to Caucasus 1 fighter moved from Russia to Caucasus 5 fighters and 1 tactical_bomber moved from Western Ukraine to Belarus 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Novosibirsk to Kansu 1 infantry moved from Timguska to Kansu 1 submarine moved from 119 Sea Zone to 110 Sea Zone Combat - Russians Battle in Novgorod Russians attack with 5 armour and 2 infantry Germans defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour Russians roll dice for 5 armour and 2 infantry in Novgorod, round 2 : 3/1 hits, 2.83 expected hits Germans roll dice for 3 armour in Novgorod, round 2 : 2/1 hits, 1.50 expected hits 2 infantry owned by the Russians lost in Novgorod 3 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 5 armour remaining. Battle score for attacker is 12 Casualties for Russians: 2 infantry Casualties for Germans: 3 armour Battle in Belarus Russians attack with 1 artillery, 5 fighters, 9 infantry and 1 tactical_bomber Germans defend with 15 armour; Italians defend with 1 armour, 1 fighter and 1 tactical_bomber Russians roll dice for 1 artillery, 5 fighters, 9 infantry and 1 tactical_bomber in Belarus, round 2 : 6/1 hits, 5.17 expected hits Germans roll dice for 16 armour, 1 fighter and 1 tactical_bomber in Belarus, round 2 : 9/1 hits, 9.17 expected hits 9 infantry owned by the Russians lost in Belarus 5 armour owned by the Germans and 1 armour owned by the Italians lost in Belarus 1 tactical_bomber owned by the Russians and 5 fighters owned by the Russians retreated 1 artillery owned by the Russians retreated to Archangel Germans win with 10 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 9 infantry Casualties for Germans: 5 armour Casualties for Italians: 1 armour Battle in Eastern Poland Russians attack with 7 artilleries and 7 infantry Germans defend with 2 armour Russians roll dice for 7 artilleries and 7 infantry in Eastern Poland, round 2 : 5/1 hits, 4.67 expected hits Germans roll dice for 2 armour in Eastern Poland, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Eastern Poland 2 armour owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 7 artilleries and 6 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 2 armour Battle in Caucasus Russians attack with 1 fighter and 3 infantry Japanese defend with 1 armour Russians roll dice for 1 fighter and 3 infantry in Caucasus, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Caucasus 1 armour owned by the Japanese lost in Caucasus Russians win, taking Caucasus from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Russians 1 fighter moved from Caucasus to Ukraine 1 infantry moved from Ukraine to Bessarabia 2 infantry moved from Ukraine to Bryansk 1 infantry moved from Russia to Smolensk 2 aaGuns moved from Romania to Bessarabia 2 aaGuns moved from Karelia to Novgorod 5 fighters and 1 tactical_bomber moved from Belarus to Russia Place Units - Russians 3 infantry placed in Ukraine 1 infantry placed in Volgograd 9 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 48 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 63 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50 Germans regular : 0.33 Russians regular : 1.33
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 12 Purchase Units - Japanese Japanese buy 9 armour and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 armour moved from Sikang to Tsinghai 2 submarines moved from 6 Sea Zone to 5 Sea Zone 2 armour moved from Yunnan to Burma 1 armour moved from Yunnan to Burma 1 armour moved from French Indo China to Burma 2 armour moved from French Indo China to Malaya 1 bomber moved from Japan to Malaya 1 artillery moved from Szechwan to Shensi 2 fighters moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from Iraq to Trans-Jordan 1 armour moved from Iraq to Trans-Jordan Combat - Japanese Battle in 5 Sea Zone Japanese attack with 2 fighters and 2 submarines Americans defend with 1 destroyer and 4 transports Japanese roll dice for 2 submarines in 5 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 fighters in 5 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 4 transports in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 5 Sea Zone 3 transports owned by the Americans lost in 5 Sea Zone Japanese win with 2 fighters and 2 submarines remaining. Battle score for attacker is 36 Casualties for Americans: 1 destroyer and 4 transports Battle in Tsinghai Japanese attack with 2 armour Americans defend with 1 armour Japanese roll dice for 2 armour in Tsinghai, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 armour remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in Burma Japanese attack with 4 armour ANZAC defend with 2 artilleries and 1 infantry Japanese roll dice for 4 armour in Burma, round 2 : 2/0 hits, 2.00 expected hits UK_Pacific roll dice for 2 artilleries and 1 infantry in Burma, round 2 : 1/0 hits, 1.00 expected hits 1 armour owned by the Japanese lost in Burma 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Burma Japanese roll dice for 3 armour in Burma, round 3 : 2/1 hits, 1.50 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Burma 1 artillery owned by the ANZAC lost in Burma Japanese win, taking Burma from UK_Pacific with 2 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 2 armour Casualties for ANZAC: 2 artilleries and 1 infantry Battle in Malaya Japanese attack with 2 armour and 1 bomber ANZAC defend with 1 armour and 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 armour and 1 bomber in Malaya, round 2 : 2/1 hits, 1.67 expected hits UK_Pacific roll dice for 1 armour and 1 infantry in Malaya, round 2 : 1/1 hits, 0.83 expected hits 1 armour owned by the Japanese lost in Malaya 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 armour Casualties for ANZAC: 1 armour and 1 infantry Non Combat Move - Japanese 1 bomber moved from Malaya to Shan State 2 fighters moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 3 armour placed in Manchuria 3 armour placed in French Indo China 3 armour placed in Iraq 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,3,2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,3,1 Japanese collect 51 PUs (9 lost to blockades); end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : -0.33 Japanese regular : 1.17 UK_Pacific regular : 0.83
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 12 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 3 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Amur to Korea Americans take Korea from Japanese 6 artilleries, 4 infantry and 1 mech_infantry moved from Amur to Manchuria 1 tactical_bomber moved from Sakha to Manchuria 1 fighter moved from Sakha to Manchuria 1 bomber moved from Sakha to Manchuria Combat - Americans Battle in Manchuria Americans attack with 6 artilleries, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 6 armour and 1 factory_minor Americans roll dice for 6 artilleries, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 6/1 hits, 5.50 expected hits Japanese roll dice for 6 armour in Manchuria, round 2 : 3/0 hits, 3.00 expected hits 3 infantry owned by the Americans lost in Manchuria 6 armour owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 6 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Americans: 3 infantry Casualties for Japanese: 6 armour Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria Non Combat Move - Americans 1 bomber moved from Manchuria to Buryatia 1 tactical_bomber moved from Manchuria to Buryatia 1 fighter moved from Manchuria to Buryatia 1 armour moved from Alaska to 1 Sea Zone 1 infantry moved from Alaska to 1 Sea Zone 1 artillery moved from British Columbia to 1 Sea Zone 1 infantry moved from British Columbia to 1 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone 1 artillery moved from 3 Sea Zone to Soviet Far East 1 infantry moved from 3 Sea Zone to Soviet Far East 1 armour moved from 3 Sea Zone to Soviet Far East 1 infantry moved from 3 Sea Zone to Soviet Far East 5 destroyers moved from 10 Sea Zone to 7 Sea Zone 1 destroyer moved from 8 Sea Zone to 7 Sea Zone 1 armour moved from Western United States to Alaska 1 artillery moved from Western United States to British Columbia 2 infantry moved from Western United States to British Columbia 1 artillery, 2 infantry and 1 mech_infantry moved from Norway to 125 Sea Zone 1 artillery, 9 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 125 Sea Zone to 127 Sea Zone 1 mech_infantry moved from 127 Sea Zone to Novgorod 1 artillery moved from 127 Sea Zone to Novgorod 2 infantry moved from 127 Sea Zone to Novgorod 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to United Kingdom 1 infantry moved from 110 Sea Zone to United Kingdom 1 fighter moved from Alaska to Soviet Far East 2 battleships, 1 carrier, 2 cruisers and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 infantry moved from French West Africa to 87 Sea Zone 1 artillery moved from French West Africa to 87 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to French Equatorial Africa 1 artillery moved from 82 Sea Zone to French Equatorial Africa Place Units - Americans 1 carrier placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 armour, 1 fighter and 1 infantry placed in Alaska 1 armour and 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 transport placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,6,6,5,2,4,2 Americans collect 57 PUs (3 lost to blockades); end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : 0.00
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese Combat - Chinese Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 12 Purchase Units - Germans Germans buy 6 armour and 5 artilleries; Remaining resources: 0 PUs; Combat Move - Germans 10 armour moved from Belarus to Novgorod 2 armour moved from Germany to Poland 1 armour moved from Germany to Slovakia Hungary 2 mech_infantrys moved from Germany to Slovakia Hungary 1 mech_infantry moved from Germany to Slovakia Hungary 2 armour moved from Yugoslavia to Bulgaria 2 armour moved from Yugoslavia to Romania 1 mech_infantry moved from Germany to Poland 1 mech_infantry moved from Yugoslavia to Slovakia Hungary 1 mech_infantry moved from Yugoslavia to Romania 1 armour moved from Yugoslavia to Bulgaria Combat - Germans Battle in Novgorod Germans attack with 10 armour Americans defend with 1 artillery, 2 infantry and 1 mech_infantry; Russians defend with 2 aaGuns, 1 airfield, 5 armour, 1 factory_minor and 1 harbour Germans roll dice for 10 armour in Novgorod, round 2 : 5/0 hits, 5.00 expected hits Russians roll dice for 2 aaGuns, 5 armour, 1 artillery, 2 infantry and 1 mech_infantry in Novgorod, round 2 : 4/1 hits, 3.83 expected hits 4 armour owned by the Germans lost in Novgorod 2 aaGuns owned by the Russians, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Novgorod Germans roll dice for 6 armour in Novgorod, round 3 : 3/0 hits, 3.00 expected hits Russians roll dice for 5 armour and 1 artillery in Novgorod, round 3 : 3/1 hits, 2.83 expected hits 3 armour owned by the Germans lost in Novgorod 2 armour owned by the Russians and 1 artillery owned by the Americans lost in Novgorod Germans roll dice for 3 armour in Novgorod, round 4 : 2/1 hits, 1.50 expected hits Russians roll dice for 3 armour in Novgorod, round 4 : 2/1 hits, 1.50 expected hits 2 armour owned by the Germans lost in Novgorod 2 armour owned by the Russians lost in Novgorod Germans roll dice for 1 armour in Novgorod, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Novgorod, round 5 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Novgorod, round 6 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Novgorod, round 6 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Novgorod 1 armour owned by the Russians lost in Novgorod Russians win with no units remaining. Battle score for attacker is -6 Casualties for Germans: 10 armour Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Russians: 2 aaGuns and 5 armour Battle in Romania Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Romania, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Romania 1 infantry owned by the Russians lost in Romania Germans win, taking Romania from Russians with 2 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Poland Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 armour Germans roll dice for 2 armour and 1 mech_infantry in Poland, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 armour in Poland, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans lost in Poland 1 armour owned by the Russians lost in Poland Germans win, taking Poland from Russians with 2 armour remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour Battle in Bulgaria Germans attack with 3 armour Russians defend with 1 infantry Germans roll dice for 3 armour in Bulgaria, round 2 : 1/1 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Bulgaria 1 infantry owned by the Russians lost in Bulgaria Germans win, taking Bulgaria from Russians with 2 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Slovakia Hungary Germans attack with 1 armour and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 4 mech_infantrys in Slovakia Hungary, round 2 : 2/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Slovakia Hungary 1 infantry owned by the Russians lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 fighters moved from Yugoslavia to Trans-Jordan 2 fighters moved from Yugoslavia to Trans-Jordan 1 tactical_bomber moved from Yugoslavia to Southern Italy Place Units - Germans 3 armour placed in Yugoslavia 2 armour and 5 artilleries placed in Germany 1 armour placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2 Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
Combat Hit Differential Summary :
Russians regular : 3.33 Germans regular : 0.50
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 12 Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Karelia to Baltic States Russians take Baltic States from Germans 1 mech_infantry moved from Italian Somaliland to British Somaliland British take British Somaliland from Germans 1 infantry moved from French Central Africa to French Equatorial Africa Combat - British Non Combat Move - British 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Karelia to Novgorod 1 fighter moved from Norway to Novgorod 2 armour moved from Norway to Karelia 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone 2 infantry moved from 126 Sea Zone to Norway Place Units - British 1 fighter and 2 infantry placed in Egypt 1 armour, 1 artillery and 1 infantry placed in Norway Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4 British collect 32 PUs; end with 34 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 12 Purchase Units - Italians Italians buy 4 artilleries and 4 infantry; Remaining resources: 1 PUs; Combat Move - Italians 5 transports moved from 98 Sea Zone to 95 Sea Zone 1 battleship moved from 98 Sea Zone to 95 Sea Zone 1 armour moved from Yugoslavia to Bessarabia 2 mech_infantrys moved from Yugoslavia to Bessarabia 1 bomber moved from Yugoslavia to Ukraine 1 fighter moved from Yugoslavia to Bessarabia 1 armour moved from Northern Italy to Yugoslavia 1 mech_infantry moved from Northern Italy to Yugoslavia 1 fighter moved from Belarus to Western Germany 1 tactical_bomber moved from Belarus to Western Germany 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone Combat - Italians Air Battle in Ukraine Italians attacks with 1 units heading to Ukraine Russians launches 1 interceptors out of Ukraine Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits 1 bomber owned by the Italians killed by AA in Ukraine Bombing raid in Ukraine causes 0 damage total. Battle in Bessarabia Italians attack with 1 armour, 1 fighter and 2 mech_infantrys Russians defend with 2 aaGuns and 1 infantry Russians roll AA dice in Bessarabia : 0/1 hits, 0.17 expected hits Italians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Bessarabia, round 2 : 2/1 hits, 1.33 expected hits Russians roll dice for 2 aaGuns and 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 2 aaGuns owned by the Russians lost in Bessarabia Italians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Bessarabia, round 3 : 2/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 13 Casualties for Russians: 2 aaGuns and 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 fighter moved from Bessarabia to Yugoslavia 1 armour moved from Holland Belgium to Northern Italy Place Units - Italians 4 artilleries and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 Defenders Fire, : -0.17 Attackers Fire, : -0.17 Russians regular : -0.67 Russians AA : 0.67
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 13 Purchase Units - Russians Russians buy 7 armour and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Japanese 1 infantry moved from Kazakhstan to Novosibirsk 1 infantry moved from Volgograd to Kazakhstan 1 artillery moved from Archangel to Belarus Russians take Belarus from Germans 3 infantry moved from Ukraine to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 1 tactical_bomber moved from Russia to Bessarabia 5 fighters moved from Russia to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 5 fighters, 4 infantry and 1 tactical_bomber Italians defend with 1 armour and 2 mech_infantrys Russians roll dice for 5 fighters, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/1 hits, 3.83 expected hits Italians roll dice for 1 armour and 2 mech_infantrys in Bessarabia, round 2 : 2/1 hits, 1.17 expected hits 2 infantry owned by the Russians lost in Bessarabia 2 mech_infantrys owned by the Italians and 1 armour owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Italians: 1 armour and 2 mech_infantrys Non Combat Move - Russians 5 fighters moved from Bessarabia to Ukraine 1 fighter moved from Ukraine to Novgorod 1 tactical_bomber moved from Bessarabia to Ukraine 4 infantry moved from Eastern Poland to Western Ukraine 7 artilleries moved from Eastern Poland to Western Ukraine 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Smolensk to Belarus 1 artillery moved from Russia to Samara 4 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 7 infantry moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 3 armour placed in Volgograd 4 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 Russians regular : 0.17