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    #1: VF vs. Lee | Classic - Tournament Rules

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    • VictoryFirstV Offline
      VictoryFirst
      last edited by

      TripleA Turn Summary: Japanese round 12

      TripleA Turn Summary for game: World War II Classic

      Game History

      Round: 12
      
          Purchase Units - Japanese
              Japanese buy 11 armour; Remaining resources: 3 PUs; 
      
          Combat Move - Japanese
              23 armour and 15 infantry moved from Karelia S.S.R. to East Europe
              3 bombers and 3 fighters moved from Karelia S.S.R. to East Europe
              3 armour moved from Russia to East Europe
              2 fighters moved from Novosibirsk to East Europe
              1 bomber moved from Anglo Sudan Egypt to East Europe
              1 armour moved from Anglo Sudan Egypt to Algeria
              2 infantry moved from French Equatorial Africa to Algeria
      
          Combat - Japanese
              Battle in Algeria
                  Japanese attack with 1 armour and 2 infantry
                  Americans defend with 1 armour and 1 infantry
                      Japanese roll dice for 1 armour and 2 infantry in Algeria, round 2 : 1/3 hits, 0,83 expected hits
                      Americans roll dice for 1 armour and 1 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Americans lost in Algeria
                      Japanese roll dice for 1 armour and 2 infantry in Algeria, round 3 : 1/3 hits, 0,83 expected hits
                      Americans roll dice for 1 armour in Algeria, round 3 : 0/1 hits, 0,33 expected hits
                      1 armour owned by the Americans lost in Algeria
                  Japanese win, taking Algeria from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 armour and 1 infantry
              Battle in East Europe
                  Japanese attack with 26 armour, 4 bombers, 5 fighters and 15 infantry
                  British defend with 42 infantry; Americans defend with 1 aaGun, 3 armour, 2 bombers and 1 infantry
                      Americans roll AA dice in East Europe : 3/9 hits, 1,50 expected hits
                      3 fighters owned by the Japanese lost in East Europe
                      Japanese roll dice for 26 armour, 4 bombers, 2 fighters and 15 infantry in East Europe, round 2 : 21/47 hits, 19,17 expected hits
                      Americans roll dice for 3 armour, 2 bombers and 43 infantry in East Europe, round 2 : 15/48 hits, 15,67 expected hits
                      15 infantry owned by the Japanese lost in East Europe
                      1 infantry owned by the Americans, 2 bombers owned by the Americans and 18 infantry owned by the British lost in East Europe
                      Japanese roll dice for 26 armour, 4 bombers and 2 fighters in East Europe, round 3 : 11/32 hits, 16,67 expected hits
                      Americans roll dice for 3 armour and 24 infantry in East Europe, round 3 : 12/27 hits, 9,00 expected hits
                      12 armour owned by the Japanese lost in East Europe
                      11 infantry owned by the British lost in East Europe
                      Japanese roll dice for 14 armour, 4 bombers and 2 fighters in East Europe, round 4 : 10/20 hits, 10,67 expected hits
                      Americans roll dice for 3 armour and 13 infantry in East Europe, round 4 : 6/16 hits, 5,33 expected hits
                      6 armour owned by the Japanese lost in East Europe
                      10 infantry owned by the British lost in East Europe
                      Japanese roll dice for 8 armour, 4 bombers and 2 fighters in East Europe, round 5 : 6/14 hits, 7,67 expected hits
                      Americans roll dice for 3 armour and 3 infantry in East Europe, round 5 : 1/6 hits, 2,00 expected hits
                      1 armour owned by the Japanese lost in East Europe
                      3 armour owned by the Americans and 3 infantry owned by the British lost in East Europe
                  Japanese win, taking East Europe from Americans with 7 armour, 4 bombers and 2 fighters remaining. Battle score for attacker is 35
                  Casualties for Japanese: 19 armour, 3 fighters and 15 infantry
                  Casualties for British: 42 infantry
                  Casualties for Americans: 3 armour, 2 bombers and 1 infantry
      
          Non Combat Move - Japanese
              British lost 4 PUs to rocket attack by Japanese
                  Rockets  roll: 4
              4 bombers and 2 fighters moved from East Europe to Karelia S.S.R.
              8 infantry moved from Russia to Karelia S.S.R.
              3 armour moved from Novosibirsk to Karelia S.S.R.
              6 armour moved from Kazakh S.S.R. to Karelia S.S.R.
              2 armour and 3 infantry moved from Anglo Sudan Egypt to French Equatorial Africa
              1 battleship, 1 carrier and 3 transports moved from Japan Sea Zone to Kwangtung Sea Zone
              3 transports moved from Red Sea Zone to South Africa Sea Zone
      
          Place Units - Japanese
              3 armour placed in Karelia S.S.R.
              8 armour placed in Russia
      
          Turn Complete - Japanese
              Japanese collect 72 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1,00
      Japanese regular : -5,83
      Americans AA : 1,50
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • VictoryFirstV Offline
        VictoryFirst
        last edited by

        Just realized I have been playing the rockets incorrectly

        75b49ef9-0628-4b0b-8963-6975d98a0273-image.png

        VictoryFirstV 1 Reply Last reply Reply Quote 0
        • VictoryFirstV Offline
          VictoryFirst @VictoryFirst
          last edited by

          I can't launch more than one rocket attack, and I last turn I fired two. That's why I will give you the opportunity to do something with the 5 IPC that should have been still in the UK treasury previous turn. Sorry.

          1 Reply Last reply Reply Quote 0
          • L Offline
            leemorrison @leemorrison
            last edited by

            @leemorrison This one is over. Well played.

            L 1 Reply Last reply Reply Quote 1
            • L Offline
              leemorrison @leemorrison
              last edited by

              @leemorrison Perhaps another for the League later this week?

              1 Reply Last reply Reply Quote 1
              • VictoryFirstV Offline
                VictoryFirst
                last edited by

                @leemorrison Thank you, this was the most fun and crazy Classic game ever. I will never forget it. You got diced the entire game while I was always very lucky, and it was still a close match.

                I moved the three German fighters to Ukraine as a bait. I noticed that Eastern Europe was in danger unless the British reinforce it with everything they had. Attacking the fighters would be tempting, but risky without leaving Eastern Europe in danger.

                The German units scoring 7/7 hits was definitely not expected and was the final blow to the poor Allies.

                Sure we can play one for the league. The League rules have changed a bit, now you may play the game however you want and you can use bidding to determine sides.

                My preferred way of playing is as following

                • Russia Restricted

                • No Invasion of Neutrals

                • Can Place in Enemy Sea Zones *

                • No Industrial Complexes *

                That's because a very experienced player has found out that when the game is calibrated this way, it is almost perfectly balanced. I fully agree with him.

                We can debate about the ones with a * but the ones without I find are a must.

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                • VictoryFirstV Offline
                  VictoryFirst
                  last edited by

                  Also - if time allows you - would you be willing to play more games of AA50 1942? In addition to the Classic game? My goal is to become an experienced player in 1942 however it has been hard to find skillful opponents that are interested in playing. Most people prefer 1941.

                  L 1 Reply Last reply Reply Quote 0
                  • L Offline
                    leemorrison @VictoryFirst
                    last edited by

                    @victoryfirst . And you sir, are a great opponent!

                    If I can have the Allies even, go ahead and start us up with those Classic terms.

                    Let us see how the week goes before adding an AA50 42 game.
                    I have several time consuming PBEM games going at IAAPA, including a tourney. They require writing out everything. Fun but boring.

                    VictoryFirstV 1 Reply Last reply Reply Quote 1
                    • VictoryFirstV Offline
                      VictoryFirst @leemorrison
                      last edited by

                      @leemorrison

                      Hell yeah, that's what I want to hear! I'll go ahead and set us up 🙂

                      What is IAAPA? Why do you have to write out everything? Are there many people participating in the tournament? It sounds cool!

                      L 1 Reply Last reply Reply Quote 0
                      • L Offline
                        leemorrison @VictoryFirst
                        last edited by

                        @victoryfirst We may have so technical difficulties here.

                        since there was no combat, we can correct it with your knowledge of how these two systems work.

                        The start map was set for use on axis&allies.org forum. When I tried to use that, it would not open, giving me an "invalid login error".

                        The map opened when I switched to the "forums,TripleA" forum
                        However, when I tried to send the summary, it gave me an error message.
                        This is the same problem I have had on two other games. My password is the same, both places

                        .VFvsLMrus1.tsvg

                        Eamanon was able to use the DL and open the log in our game

                        L VictoryFirstV 2 Replies Last reply Reply Quote 0
                        • L Offline
                          leemorrison @leemorrison
                          last edited by

                          @leemorrison

                          https://www.axisandallies.net/index.php?option=com_frontpage&Itemid=1

                          IAAPA is the oldest PBEM club. Started around 1994 or 1995 as the AOL.A&A club.
                          Initially, play was like chess by mail. Players used REAL game sets.
                          No one had invented digital maps, so everything had to be written.

                          Some truly great players are still very active there. For example, Explosive, I think from Sweden, was the General of the Army of AAR in at least three PBEM clubs. Many are veterans of 1000+ games.

                          Myself, I was too cheap to pay the dues and only played in the Free ones. I think Panther at A&A.org is the same panther that was long time President and great player in the German club, DAAK

                          VictoryFirstV 1 Reply Last reply Reply Quote 1
                          • VictoryFirstV Offline
                            VictoryFirst @leemorrison
                            last edited by VictoryFirst

                            @leemorrison Did you get this error?

                            ad5b0c2f-d3f3-47e8-ae75-3d65b9a65668-image.png

                            If that's the error, double check if your forum username and password match the ones you use on the A&A forum. It must work.

                            You can view your username and password here: https://www.axisandallies.org/forums/user/leemorrison/edit

                            L 1 Reply Last reply Reply Quote 0
                            • VictoryFirstV Offline
                              VictoryFirst @leemorrison
                              last edited by

                              @leemorrison said in #1: VF vs. Lee | Classic - Tournament Rules:

                              @leemorrison

                              https://www.axisandallies.net/index.php?option=com_frontpage&Itemid=1

                              IAAPA is the oldest PBEM club. Started around 1994 or 1995 as the AOL.A&A club.
                              Initially, play was like chess by mail. Players used REAL game sets.
                              No one had invented digital maps, so everything had to be written.https://www.axisandallies.org/forums/user/leemorrison/edit>
                              Some truly great players are still very active there. For example, Explosive, I think from Sweden, was the General of the Army of AAR in at least three PBEM clubs. Many are veterans of 1000+ games.

                              Myself, I was too cheap to pay the dues and only played in the Free ones. I think Panther at A&A.org is the same panther that was long time President and great player in the German club, DAAK

                              Cool, I didn't know about those things. They were before my time. 1000+ games is crazy. Are there more players there than on A&A.org?

                              1 Reply Last reply Reply Quote 0
                              • L Offline
                                leemorrison @VictoryFirst
                                last edited by

                                @victoryfirst That may be it!. I changed to have both places the same.

                                We will know on UK 1

                                VictoryFirstV 1 Reply Last reply Reply Quote 1
                                • VictoryFirstV Offline
                                  VictoryFirst @leemorrison
                                  last edited by

                                  @leemorrison I posted the Russian turn and my turn, UK is up now: https://www.axisandallies.org/forums/topic/41560/l25-classic-victoryfirst-axis-vs-leemorrison-allies/4

                                  L 1 Reply Last reply Reply Quote 0
                                  • L Offline
                                    leemorrison @VictoryFirst
                                    last edited by

                                    @victoryfirst 16 players in the latest IAAPA gimmick tourney. NAVY format

                                    Anyway, when there was only Classic, the AAMC club championship tourney once had over 120 entries.

                                    VictoryFirstV 1 Reply Last reply Reply Quote 1
                                    • VictoryFirstV Offline
                                      VictoryFirst @leemorrison
                                      last edited by

                                      @leemorrison said in #1: VF vs. Lee | Classic - Tournament Rules:

                                      120 entries.

                                      That's a lot!!

                                      1 Reply Last reply Reply Quote 0

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