42 G14 Woods vs Wylie
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 14 Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - Germans 8 infantry moved from Western Germany to Holland Belgium 1 armour moved from Romania to Eastern Poland 1 artillery moved from Romania to Eastern Poland 1 infantry moved from Poland to Eastern Poland 3 tactical_bombers moved from Yugoslavia to Eastern Poland 2 fighters moved from Greece to Eastern Poland 3 fighters moved from Western Germany to Holland Belgium 1 fighter moved from Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 4 fighters and 8 infantry Americans defend with 1 artillery Germans roll dice for 4 fighters and 8 infantry in Holland Belgium, round 2 : 4/1 hits, 3.33 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 4 fighters and 8 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Eastern Poland Germans attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers Russians defend with 3 armour and 1 artillery Germans roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Eastern Poland, round 2 : 5/1 hits, 4.17 expected hits Russians roll dice for 3 armour and 1 artillery in Eastern Poland, round 2 : 2/1 hits, 1.83 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Eastern Poland 3 armour owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 3 armour and 1 artillery Non Combat Move - Germans 3 fighters moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Northern Italy 3 tactical_bombers moved from Eastern Poland to Yugoslavia 2 fighters moved from Eastern Poland to Yugoslavia 8 infantry moved from Germany to Poland 1 infantry moved from Norway to Finland 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway Place Units - Germans 1 fighter placed in Greece 1 armour and 1 artillery placed in Germany 3 infantry placed in France 3 infantry placed in Yugoslavia 4 infantry placed in Western Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Germans collect 45 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 0.17 Germans regular : 1.50 -
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 14 Purchase Units - British British buy 3 armour, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Eastern Persia to West India 1 tactical_bomber moved from Eastern Persia to West India 2 fighters moved from 79 Sea Zone to West India 1 transport moved from 79 Sea Zone to 76 Sea Zone 2 transports moved from 79 Sea Zone to 80 Sea Zone 2 armour moved from Iraq to 80 Sea Zone 2 armour and 2 transports moved from 80 Sea Zone to 79 Sea Zone 2 armour moved from 79 Sea Zone to West India 1 armour moved from Iraq to Eastern Persia 1 destroyer moved from 79 Sea Zone to 76 Sea Zone 2 mech_infantrys moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 armour moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux Combat - British Battle in West India British attack with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 3 armour and 1 factory_minor British roll dice for 1 cruiser in West India, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in West India, round 2 : 3/1 hits, 2.83 expected hits Japanese roll dice for 3 armour in West India, round 2 : 1/1 hits, 1.50 expected hits 1 mech_infantry owned by the British lost in West India 3 armour owned by the Japanese lost in West India British win, taking West India from Japanese with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 1 mech_infantry Casualties for Japanese: 3 armour Battle in Normandy Bordeaux British attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers Italians defend with 1 airfield and 1 armour British roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/0 hits, 3.00 expected hits Italians roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Italians with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - British 2 fighters moved from Normandy Bordeaux to United Kingdom 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 2 fighters moved from West India to 79 Sea Zone 1 tactical_bomber moved from West India to Eastern Persia Place Units - British 1 armour and 2 infantry placed in Iraq 2 armour and 1 mech_infantry placed in Egypt 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 35 PUs; end with 36 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians regular : -0.50 Japanese regular : -0.50 British regular : 0.67 -
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 14 Purchase Units - Italians Italians buy 1 armour and 1 artillery; Remaining resources: 0 PUs; Combat Move - Italians 4 infantry moved from France to Normandy Bordeaux 2 artilleries moved from France to Normandy Bordeaux 2 fighters moved from Northern Italy to Normandy Bordeaux 2 mech_infantrys moved from Northern Italy to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 2 artilleries, 2 fighters, 4 infantry and 2 mech_infantrys British defend with 1 airfield, 1 armour and 1 infantry Italians roll dice for 2 artilleries, 2 fighters, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/0 hits, 3.00 expected hits British roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux 1 infantry owned by the British and 1 armour owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 2 artilleries, 2 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 infantry Non Combat Move - Italians 2 fighters moved from Normandy Bordeaux to Northern Italy Place Units - Italians 1 armour and 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Italians regular : 0.00 British regular : 0.17 -
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 15 Purchase Units - Japanese Japanese buy 6 armour, 2 destroyers and 1 fighter; Remaining resources: 12 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour moved from Malaya to French Indo China 3 armour moved from India to West India 1 submarine moved from 63 Sea Zone to 55 Sea Zone 1 destroyer moved from 62 Sea Zone to 55 Sea Zone Combat - Japanese Battle in West India Japanese attack with 3 armour British defend with 2 armour; UK_Pacific defend with 1 factory_minor Japanese roll dice for 3 armour in West India, round 2 : 2/1 hits, 1.50 expected hits UK_Pacific roll dice for 2 armour in West India, round 2 : 1/0 hits, 1.00 expected hits 1 armour owned by the Japanese lost in West India 2 armour owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 2 armour remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Casualties for British: 2 armour Battle in 55 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in French Indo China Japanese attack with 3 armour Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Japanese roll dice for 3 armour in French Indo China, round 2 : 2/1 hits, 1.50 expected hits Americans roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in French Indo China 1 infantry owned by the Americans lost in French Indo China Japanese win, taking French Indo China from Americans with 2 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Americans: 1 infantry Non Combat Move - Japanese Place Units - Japanese 3 armour placed in India 3 armour placed in Malaya 2 destroyers placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4,2,5,5,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,2,4,4,3,4,6,1 Japanese collect 39 PUs (8 lost to blockades); end with 51 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 61 PUsCombat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 1.67 UK_Pacific regular : 0.00 -
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 15 Purchase Units - Germans Germans buy 2 armour, 10 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - Germans 6 infantry moved from Poland to Eastern Poland 1 infantry moved from Poland to Eastern Poland 1 armour moved from Yugoslavia to Eastern Poland 1 armour moved from Germany to Eastern Poland 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 7 infantry moved from Norway to Finland Combat - Germans Battle in Eastern Poland Germans attack with 2 armour and 7 infantry Russians defend with 2 infantry Germans roll dice for 2 armour and 7 infantry in Eastern Poland, round 2 : 2/1 hits, 2.17 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Eastern Poland 2 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 armour and 6 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 artillery moved from Germany to Poland 4 infantry moved from Western Germany to 113 Sea Zone 4 infantry moved from 113 Sea Zone to Norway 1 artillery moved from France to Normandy Bordeaux 5 infantry moved from France to Normandy Bordeaux 2 infantry moved from Albania to Greece 3 infantry moved from Yugoslavia to Romania Place Units - Germans 1 submarine placed in 113 Sea Zone 1 transport placed in 97 Sea Zone 2 armour placed in Yugoslavia 4 infantry placed in Western Germany 6 infantry placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.17 -
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 15 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 artilleries moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Romania to Eastern Poland 1 armour moved from Northern Italy to Germany 1 artillery moved from Northern Italy to Southern France Non Combat Move - Italians Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 16 Purchase Units - Japanese Japanese buy 6 armour and 3 destroyers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 destroyers moved from 62 Sea Zone to 49 Sea Zone 1 fighter moved from 54 Sea Zone to 49 Sea Zone 1 fighter moved from New South Wales to 49 Sea Zone Combat - Japanese Battle in 49 Sea Zone Japanese attack with 2 destroyers and 2 fighters Americans defend with 2 destroyers Japanese roll dice for 2 destroyers and 2 fighters in 49 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits Americans roll dice for 2 destroyers in 49 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Japanese lost in 49 Sea Zone 2 destroyers owned by the Americans lost in 49 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Casualties for Americans: 2 destroyers Non Combat Move - Japanese 2 fighters moved from 49 Sea Zone to 54 Sea Zone Place Units - Japanese 3 armour placed in French Indo China 3 armour placed in Malaya 3 destroyers placed in 62 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4,3,5,5,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,3,4,4,5,4,3,4 Japanese collect 32 PUs (9 lost to blockades); end with 33 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 0.33 -
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 16 Purchase Units - Germans Germans buy 8 armour and 1 artillery; Remaining resources: 1 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Poland to Baltic States 2 infantry moved from Eastern Poland to Belarus 1 bomber moved from Western Germany to Belarus 2 infantry moved from Eastern Poland to Western Ukraine 2 fighters moved from Yugoslavia to Western Ukraine 3 infantry moved from Romania to Bessarabia 2 tactical_bombers moved from Yugoslavia to Bessarabia 1 armour moved from Yugoslavia to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 armour moved from 96 Sea Zone to Libya 1 infantry moved from 96 Sea Zone to Libya 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in Libya Battle in Bessarabia Germans attack with 3 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 infantry and 2 tactical_bombers in Bessarabia, round 2 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Libya from Americans, taking Bessarabia from Russians with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 7 infantry moved from Finland to Karelia 4 infantry moved from Western Germany to 113 Sea Zone 4 infantry moved from 113 Sea Zone to Norway 1 armour moved from Yugoslavia to Eastern Poland 1 tactical_bomber moved from Yugoslavia to Eastern Poland 2 fighters moved from Western Ukraine to Eastern Poland 1 bomber moved from Belarus to Eastern Poland 6 infantry moved from Germany to Poland 1 infantry moved from Northern Italy to France 2 tactical_bombers moved from Bessarabia to Eastern Poland 1 fighter moved from Greece to Southern Italy Place Units - Germans 1 artillery placed in Germany 4 armour placed in Western Germany 4 armour placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.50 -
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 16 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northern Italy to Holland Belgium 1 mech_infantry moved from Northern Italy to Holland Belgium 2 fighters moved from Northern Italy to Holland Belgium 1 armour moved from Germany to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 2 armour, 2 fighters, 2 infantry and 1 mech_infantry British defend with 1 armour, 1 artillery and 2 infantry Italians roll dice for 2 armour, 2 fighters, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/1 hits, 2.50 expected hits British roll dice for 1 armour, 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/1 hits, 1.50 expected hits 1 infantry owned by the Italians lost in Holland Belgium 2 infantry owned by the British lost in Holland Belgium Italians roll dice for 2 armour, 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 2/1 hits, 2.33 expected hits British roll dice for 1 armour and 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Italians lost in Holland Belgium 1 artillery owned by the British and 1 armour owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 2 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Italians: 2 infantry Casualties for British: 1 armour, 1 artillery and 2 infantry Non Combat Move - Italians 2 fighters moved from Holland Belgium to Northern Italy Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians regular : -0.83 British regular : -0.33 -
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 17 Purchase Units - Japanese Japanese buy 4 destroyers and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 carrier moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from 54 Sea Zone to 33 Sea Zone 3 destroyers moved from 62 Sea Zone to 33 Sea Zone Non Combat Move - Japanese Place Units - Japanese 2 infantry placed in Malaya 1 destroyer placed in 37 Sea Zone 3 destroyers placed in 62 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,4,6,4,1,2,4,6 Japanese collect 24 PUs (3 lost to blockades); end with 24 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 17 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 7 artilleries; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 7 artilleries placed in Manchuria Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 17 Purchase Units - Germans Germans buy 1 armour, 1 artillery, 2 destroyers, 7 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Germans 3 fighters moved from Western Germany to 110 Sea Zone 3 fighters moved from Norway to 110 Sea Zone 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 2 submarines moved from 113 Sea Zone to 110 Sea Zone 1 bomber moved from Eastern Poland to 110 Sea Zone 2 infantry moved from Poland to Baltic States 1 fighter moved from Eastern Poland to Baltic States 1 tactical_bomber moved from Eastern Poland to Baltic States 2 infantry moved from Eastern Poland to Western Ukraine 2 tactical_bombers moved from Eastern Poland to Western Ukraine 1 fighter moved from Eastern Poland to Western Ukraine 1 fighter moved from Northern Italy to 96 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 armour moved from Libya to Tunisia Germans take Tunisia from Americans 1 armour moved from Tunisia to Algeria Germans take Algeria from Americans Combat - Germans Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 96 Sea Zone Germans attack with 2 fighters British defend with 1 destroyer Germans roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 110 Sea Zone Germans attack with 1 bomber, 1 destroyer, 6 fighters and 2 submarines British defend with 3 cruisers, 1 destroyer and 3 transports; Americans defend with 3 destroyers, 3 fighters and 5 transports Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 bomber, 1 destroyer and 6 fighters in 110 Sea Zone, round 2 : 4/0 hits, 4.00 expected hits Americans roll dice for 3 cruisers, 4 destroyers, 3 fighters and 8 transports in 110 Sea Zone, round 2 : 4/1 hits, 4.83 expected hits 1 destroyer owned by the Germans, 2 submarines owned by the Germans and 1 fighter owned by the Germans lost in 110 Sea Zone 1 destroyer owned by the British, 3 destroyers owned by the Americans and 1 cruiser owned by the British lost in 110 Sea Zone Germans roll dice for 1 bomber and 5 fighters in 110 Sea Zone, round 3 : 3/1 hits, 3.17 expected hits Americans roll dice for 2 cruisers, 3 fighters and 8 transports in 110 Sea Zone, round 3 : 3/0 hits, 3.00 expected hits 3 fighters owned by the Germans lost in 110 Sea Zone 2 cruisers owned by the British and 1 fighter owned by the Americans lost in 110 Sea Zone Germans roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 4 : 2/1 hits, 1.67 expected hits Americans roll dice for 2 fighters and 8 transports in 110 Sea Zone, round 4 : 1/1 hits, 1.33 expected hits 1 fighter owned by the Germans lost in 110 Sea Zone 2 fighters owned by the Americans lost in 110 Sea Zone 3 transports owned by the British and 5 transports owned by the Americans lost in 110 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 84 Casualties for Germans: 1 destroyer, 5 fighters and 2 submarines Casualties for British: 3 cruisers, 1 destroyer and 3 transports Casualties for Americans: 3 destroyers, 3 fighters and 5 transports Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 2 artilleries Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 2 artilleries in Western Ukraine, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Ukraine 2 artilleries owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries Battle in Baltic States Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/1 hits, 1.50 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Non Combat Move - Germans 1 fighter moved from Baltic States to Western Germany 2 armour moved from Western Germany to 113 Sea Zone 2 armour moved from 113 Sea Zone to Norway 2 armour moved from Western Germany to Slovakia Hungary 1 armour moved from Germany to Romania 3 armour moved from Germany to Eastern Poland 4 infantry moved from Poland to Eastern Poland 2 tactical_bombers moved from Western Ukraine to Eastern Poland 1 fighter moved from Western Ukraine to Eastern Poland 1 fighter moved from 96 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to Southern Italy 1 bomber moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from Germany to Poland 1 tactical_bomber moved from Baltic States to Eastern Poland Place Units - Germans 2 destroyers and 1 transport placed in 97 Sea Zone 1 armour and 1 infantry placed in Yugoslavia 1 infantry placed in Yugoslavia 1 artillery and 2 infantry placed in Germany 3 infantry placed in France Germans undo move 5. 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Americans regular : -1.17 Russians regular : 1.00 Germans regular : 0.00 British regular : -0.33 -
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