42 G14 Woods vs Wylie
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - Russians Russians buy 2 armour, 5 artilleries and 2 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 tactical_bomber moved from Ukraine to Western Ukraine 1 fighter moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Novgorod to Western Ukraine 1 fighter moved from Novgorod to Western Ukraine 2 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Rostov 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 1 infantry moved from Tsagaan Olom to Central Mongolia 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Japanese 2 infantry moved from Novosibirsk to Samara 3 infantry moved from Tsinghai to Kazakhstan 4 infantry moved from Novgorod to Baltic States Combat - Russians Battle in Western Ukraine Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 3 armour Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 3/1 hits, 2.67 expected hits Germans roll dice for 3 armour in Western Ukraine, round 2 : 2/1 hits, 1.50 expected hits 2 infantry owned by the Russians lost in Western Ukraine 3 armour owned by the Germans lost in Western Ukraine Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 2 infantry Casualties for Germans: 3 armour Battle in Baltic States Russians attack with 4 infantry Germans defend with 1 infantry Russians roll dice for 4 infantry in Baltic States, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Baltic States, round 3 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Baltic States, round 4 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Novgorod 1 fighter moved from Western Ukraine to Ukraine 1 tactical_bomber moved from Western Ukraine to Novgorod 1 tactical_bomber moved from Western Ukraine to Ukraine Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 2 artilleries and 1 infantry placed in Novgorod Russians undo move 2. 3 artilleries placed in Novgorod 2 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans regular : 0.50 Russians regular : -0.67 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - Japanese Japanese buy 11 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 infantry moved from Volgograd to Caucasus Japanese take Caucasus from Russians 3 armour moved from Manchuria to Amur 1 artillery moved from Japan to 6 Sea Zone 2 fighters moved from Manchuria to Amur 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 3 armour moved from Chahar to Ulaanbaatar 1 battleship moved from 36 Sea Zone to 43 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 2 artilleries moved from 43 Sea Zone to Borneo 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Volgograd to Tambov 2 artilleries moved from Volgograd to Kazakhstan 4 tactical_bombers moved from West India to Kazakhstan 1 infantry moved from Turkmenistan to Kazakhstan 3 armour moved from India to Eastern Persia 3 armour moved from West India to Eastern Persia 1 artillery moved from Volgograd to Tambov 1 artillery moved from Volgograd to Tambov 2 armour, 1 artillery and 1 mech_infantry moved from Volgograd to Samara 1 bomber moved from Japan to 46 Sea Zone 1 fighter moved from Caroline Islands to 46 Sea Zone 1 fighter moved from Manchuria to Amur Combat - Japanese Battle in 43 Sea Zone Japanese attack with 2 battleships, 1 carrier, 3 destroyers, 2 fighters and 2 transports Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 battleships, 1 carrier, 3 destroyers, 2 fighters and 2 transports in 43 Sea Zone, round 2 : 3/1 hits, 3.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 2 battleships, 1 carrier, 3 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Borneo Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 2/1 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo Japanese win, taking Borneo from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in 46 Sea Zone Japanese attack with 1 bomber and 1 fighter ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 bomber and 1 fighter in 46 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Ulaanbaatar Japanese attack with 3 armour Russians defend with 1 infantry Japanese roll dice for 3 armour in Ulaanbaatar, round 2 : 1/1 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Ulaanbaatar 1 infantry owned by the Russians lost in Ulaanbaatar Japanese win, taking Ulaanbaatar from Russians with 2 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Battle in Eastern Persia Japanese attack with 6 armour British defend with 2 armour Japanese roll dice for 6 armour in Eastern Persia, round 2 : 3/0 hits, 3.00 expected hits British roll dice for 2 armour in Eastern Persia, round 2 : 1/0 hits, 1.00 expected hits 1 armour owned by the Japanese lost in Eastern Persia 2 armour owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 5 armour remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Casualties for British: 2 armour Battle in Amur Japanese attack with 3 armour and 3 fighters Americans defend with 1 armour and 1 infantry Japanese roll dice for 3 armour and 3 fighters in Amur, round 2 : 3/0 hits, 3.00 expected hits Russians roll dice for 1 armour and 1 infantry in Amur, round 2 : 1/1 hits, 0.83 expected hits 1 armour owned by the Japanese lost in Amur 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 2 armour and 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 armour Casualties for Americans: 1 armour and 1 infantry Battle in Tambov Japanese attack with 2 artilleries and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 artilleries and 1 infantry in Tambov, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tambov 1 infantry owned by the Russians lost in Tambov Japanese win, taking Tambov from Russians with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Japanese attack with 2 artilleries, 1 infantry and 4 tactical_bombers Russians defend with 4 infantry Japanese roll dice for 2 artilleries, 1 infantry and 4 tactical_bombers in Kazakhstan, round 2 : 3/0 hits, 3.00 expected hits Russians roll dice for 4 infantry in Kazakhstan, round 2 : 2/1 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kazakhstan 3 infantry owned by the Russians lost in Kazakhstan Japanese roll dice for 1 artillery and 4 tactical_bombers in Kazakhstan, round 3 : 2/1 hits, 2.33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 artillery and 4 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Russians: 4 infantry Battle in Samara Japanese attack with 2 armour, 1 artillery and 1 mech_infantry Russians defend with 3 infantry Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Samara, round 2 : 2/1 hits, 1.67 expected hits Russians roll dice for 3 infantry in Samara, round 2 : 1/0 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese lost in Samara 2 infantry owned by the Russians lost in Samara Japanese roll dice for 2 armour and 1 artillery in Samara, round 3 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Samara 1 infantry owned by the Russians lost in Samara Japanese win, taking Samara from Russians with 2 armour remaining. Battle score for attacker is 1 Casualties for Japanese: 1 artillery and 1 mech_infantry Casualties for Russians: 3 infantry Non Combat Move - Japanese 4 tactical_bombers moved from Kazakhstan to Volgograd 1 bomber moved from 46 Sea Zone to Caroline Islands 1 fighter moved from 46 Sea Zone to Dutch New Guinea 1 artillery moved from 6 Sea Zone to Korea 3 fighters moved from Amur to Japan Place Units - Japanese 2 armour and 1 fighter placed in Volgograd 3 armour placed in West India 3 armour placed in Malaya Japanese undo move 3. Japanese undo move 2. Japanese undo move 1. 1 destroyer placed in 37 Sea Zone 2 armour placed in Malaya 3 armour placed in French Indo China 2 armour and 1 fighter placed in Volgograd 3 armour placed in West India 1 armour and 1 mech_infantry placed in India 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1 Japanese collect 63 PUs (4 lost to blockades); end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -0.67 ANZAC regular : -0.33 Russians regular : 2.50 British regular : 0.00 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 1 infantry moved from Hopei to Kweichow 1 infantry moved from Kweichow to Hunan 1 infantry moved from Hopei to Kweichow 5 infantry moved from Suiyuyan to Chahar 3 infantry moved from Hopei to Anhwe Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - Germans Germans buy 2 armour and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Norway to 125 Sea Zone 1 artillery moved from Norway to 125 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 123 Sea Zone 1 artillery moved from 123 Sea Zone to Iceland 1 infantry moved from 123 Sea Zone to Iceland 2 infantry moved from Eastern Poland to Romania 1 artillery moved from Yugoslavia to Bulgaria 2 infantry moved from Yugoslavia to Bulgaria 2 infantry moved from Yugoslavia to Albania 1 artillery moved from Eastern Poland to Romania 1 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Eastern Poland to Romania 2 tactical_bombers moved from Yugoslavia to Bulgaria 2 fighters moved from Yugoslavia to Bulgaria 3 fighters moved from Northern Italy to Albania 1 tactical_bomber moved from Western Germany to Albania 1 fighter moved from Western Germany to Normandy Bordeaux 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 bomber moved from Western Germany to Albania Combat - Germans Battle in Iceland Battle in Romania Germans attack with 1 artillery and 5 infantry Americans defend with 1 mech_infantry Germans roll dice for 1 artillery and 5 infantry in Romania, round 2 : 2/1 hits, 1.33 expected hits Americans roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Romania 1 mech_infantry owned by the Americans lost in Romania Germans win, taking Iceland from British, taking Romania from Americans with 1 artillery and 4 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 mech_infantry Battle in Bulgaria Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 artilleries and 1 infantry Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Bulgaria, round 2 : 3/1 hits, 3.17 expected hits British roll dice for 2 artilleries and 1 infantry in Bulgaria, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Bulgaria 2 artilleries owned by the British and 1 infantry owned by the British lost in Bulgaria Germans win, taking Bulgaria from British with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for British: 2 artilleries and 1 infantry Battle in Albania Germans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery and 2 infantry Germans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Albania, round 2 : 3/1 hits, 3.17 expected hits Americans roll dice for 1 artillery and 2 infantry in Albania, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Albania 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Albania Germans win, taking Albania from Americans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 2 infantry Non Combat Move - Germans 2 fighters moved from Bulgaria to Yugoslavia 2 tactical_bombers moved from Bulgaria to Yugoslavia 3 fighters moved from Albania to Northern Italy 1 tactical_bomber moved from Albania to Yugoslavia 1 bomber moved from Albania to Western Germany 5 infantry moved from Germany to Poland 5 infantry moved from Germany to Slovakia Hungary 1 armour moved from Western Germany to Yugoslavia 2 mech_infantrys moved from Western Germany to Yugoslavia 1 infantry moved from Western Germany to Holland Belgium Place Units - Germans 2 armour and 8 infantry placed in Germany 3 infantry placed in Yugoslavia 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Germans regular : 0.33 British regular : 0.00 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - British British buy 6 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 armour moved from Greece to Bulgaria 2 fighters moved from 99 Sea Zone to Bulgaria 3 armour moved from Iraq to Eastern Persia 2 mech_infantrys moved from Iraq to Eastern Persia 2 tactical_bombers moved from Iraq to Eastern Persia 1 bomber moved from Iraq to Eastern Persia 1 fighter moved from Iraq to Eastern Persia Combat - British Battle in Eastern Persia British attack with 3 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers Japanese defend with 5 armour British roll dice for 3 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Eastern Persia, round 2 : 4/1 hits, 4.33 expected hits Japanese roll dice for 5 armour in Eastern Persia, round 2 : 3/1 hits, 2.50 expected hits 2 mech_infantrys owned by the British and 1 armour owned by the British lost in Eastern Persia 4 armour owned by the Japanese lost in Eastern Persia British roll dice for 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Eastern Persia, round 3 : 3/1 hits, 3.50 expected hits Japanese roll dice for 1 armour in Eastern Persia, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the British lost in Eastern Persia 1 armour owned by the Japanese lost in Eastern Persia British win, taking Eastern Persia from Japanese with 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for British: 2 armour and 2 mech_infantrys Casualties for Japanese: 5 armour Battle in Bulgaria British attack with 2 armour and 2 fighters Germans defend with 1 artillery and 1 infantry British roll dice for 2 armour and 2 fighters in Bulgaria, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.67 expected hits 1 armour owned by the British lost in Bulgaria 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bulgaria British win, taking Bulgaria from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 1 Casualties for British: 1 armour Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - British 2 fighters moved from Bulgaria to 99 Sea Zone 2 tactical_bombers moved from Eastern Persia to Iraq 1 bomber moved from Eastern Persia to Iraq 1 fighter moved from Eastern Persia to Iraq Place Units - British 3 armour placed in Greece 3 armour placed in Iraq 1 infantry and 1 mech_infantry placed in Egypt Turn Complete - British British collect 36 PUs; end with 36 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Japanese regular : 1.00 Germans regular : 0.33 British regular : -0.83 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - Italians Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians Place Units - Italians 1 submarine placed in 95 Sea Zone 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9 Purchase Units - Russians Russians buy 2 armour and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Volgograd Russians take Volgograd from Japanese 2 armour moved from Russia to Samara 1 tactical_bomber moved from Novgorod to Samara 3 infantry moved from Russia to Samara 2 infantry moved from Russia to Tambov 1 infantry moved from Bryansk to Tambov 1 fighter moved from Novgorod to Tambov 1 tactical_bomber moved from Ukraine to Tambov 2 artilleries moved from Ukraine to Bessarabia 1 fighter moved from Ukraine to Bessarabia 1 infantry moved from Baltic States to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Ukraine to Bryansk 2 artilleries moved from Novgorod to Karelia 2 infantry moved from Novgorod to Karelia 1 infantry moved from Central Mongolia to Dzavhan Combat - Russians Battle in Bessarabia Russians attack with 2 artilleries and 1 fighter Germans defend with 1 armour Russians roll dice for 2 artilleries and 1 fighter in Bessarabia, round 2 : 2/1 hits, 1.17 expected hits Germans roll dice for 1 armour in Bessarabia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Karelia Russians attack with 2 artilleries and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 2 infantry in Karelia, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 2 artilleries Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 2/1 hits, 1.67 expected hits Japanese roll dice for 2 artilleries in Tambov, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Tambov 2 artilleries owned by the Japanese lost in Tambov Russians win, taking Tambov from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Japanese: 2 artilleries Battle in Samara Russians attack with 2 armour, 3 infantry and 1 tactical_bomber Japanese defend with 2 armour Russians roll dice for 2 armour, 3 infantry and 1 tactical_bomber in Samara, round 2 : 3/1 hits, 2.17 expected hits Japanese roll dice for 2 armour in Samara, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Samara 2 armour owned by the Japanese lost in Samara Russians win, taking Samara from Japanese with 2 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Japanese: 2 armour Non Combat Move - Russians 1 tactical_bomber moved from Samara to Russia 1 tactical_bomber moved from Tambov to Ukraine 1 fighter moved from Bessarabia to Ukraine 1 fighter moved from Tambov to Russia Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 2 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : -0.83 Russians regular : 1.67 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9 Purchase Units - Japanese Japanese buy 8 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour moved from West India to Eastern Persia 1 mech_infantry moved from India to Eastern Persia 1 armour moved from India to Eastern Persia 1 artillery moved from Kazakhstan to Volgograd 1 infantry moved from Caucasus to Volgograd 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 armour moved from Malaya to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 armour moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from Borneo to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 bomber moved from Caroline Islands to New Guinea 1 fighter moved from Dutch New Guinea to New Guinea 1 infantry moved from Dutch New Guinea to New Guinea 1 artillery moved from Korea to Amur 1 armour moved from Ulaanbaatar to Buryatia Japanese take Buryatia from Russians 1 armour moved from Buryatia to Amur 1 armour moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 fighter moved from Japan to Amur Combat - Japanese Battle in Celebes Battle in 41 Sea Zone Japanese attack with 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win, taking Celebes from Americans, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in New Guinea Japanese attack with 1 bomber, 1 fighter and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in New Guinea, round 2 : 1/1 hits, 1.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in New Guinea, round 3 : 2/1 hits, 1.33 expected hits ANZAC roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Eastern Persia Japanese attack with 4 armour and 1 mech_infantry British defend with 1 armour Japanese roll dice for 4 armour and 1 mech_infantry in Eastern Persia, round 2 : 3/1 hits, 2.17 expected hits British roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Amur Japanese attack with 1 armour, 1 artillery and 1 fighter Americans defend with 1 armour Japanese roll dice for 1 armour, 1 artillery and 1 fighter in Amur, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 armour in Amur, round 2 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Japanese lost in Amur 1 armour owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for Americans: 1 armour Battle in Sumatra Japanese attack with 1 armour and 1 infantry Americans defend with 2 infantry Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 2 infantry in Sumatra, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sumatra 1 infantry owned by the Americans lost in Sumatra Japanese roll dice for 1 armour in Sumatra, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 1 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Volgograd Japanese attack with 1 artillery and 1 infantry Russians defend with 1 factory_minor and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Japanese win, taking Volgograd from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 infantry moved from Yunnan to Kwangsi 3 armour moved from French Indo China to Kwangsi 1 fighter moved from Amur to Manchuria 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 7 Sea Zone 1 fighter moved from New Guinea to Dutch New Guinea 1 bomber moved from New Guinea to Dutch New Guinea Place Units - Japanese 1 armour and 2 mech_infantrys placed in French Indo China 3 armour placed in Manchuria 3 armour placed in West India Japanese undo move 3. 2 armour and 1 mech_infantry placed in West India 2 armour and 1 mech_infantry placed in India 1 mech_infantry placed in Malaya Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 2.00 ANZAC regular : -1.00 Russians regular : 0.17 British regular : -0.50 -
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9 Purchase Units - Germans Germans buy 1 armour, 16 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 125 Sea Zone to 113 Sea Zone 1 destroyer moved from 125 Sea Zone to 113 Sea Zone 1 artillery and 5 infantry moved from Poland to Eastern Poland 1 artillery and 4 infantry moved from Romania to Bulgaria 1 armour, 3 infantry and 2 mech_infantrys moved from Yugoslavia to Albania 1 bomber moved from Western Germany to Novgorod 2 infantry moved from Western Germany to 113 Sea Zone 2 armour moved from Germany to Romania 1 infantry moved from Slovakia Hungary to Romania 1 infantry moved from Slovakia Hungary to Romania 1 infantry moved from Slovakia Hungary to Romania 1 infantry moved from Slovakia Hungary to Romania 1 infantry moved from Slovakia Hungary to Romania 8 infantry moved from Germany to Poland 1 artillery moved from Northern Italy to Yugoslavia 1 transport moved from 123 Sea Zone to 125 Sea Zone Combat - Germans Strategic bombing raid in Novgorod Russians roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Novgorod causes 5 damage total. Battle in Bulgaria Germans attack with 1 artillery and 4 infantry British defend with 1 armour Germans roll dice for 1 artillery and 4 infantry in Bulgaria, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 armour in Bulgaria, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Bulgaria Germans win, taking Bulgaria from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Eastern Poland Germans attack with 1 artillery and 5 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 5 infantry in Eastern Poland, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Albania Germans attack with 1 armour, 3 infantry and 2 mech_infantrys Americans defend with 1 artillery Germans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Albania, round 2 : 1/1 hits, 1.33 expected hits Americans roll dice for 1 artillery in Albania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Albania 1 artillery owned by the Americans lost in Albania Germans win, taking Albania from Americans with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Non Combat Move - Germans 1 bomber moved from Novgorod to Germany Place Units - Germans 3 infantry placed in Yugoslavia 1 armour, 8 infantry and 1 mech_infantry placed in Germany 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 0.67 Germans regular : -0.83 British regular : -0.50 Russians AA : -0.17 -
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9 Purchase Units - Italians Italians buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 91 Sea Zone Non Combat Move - Italians 1 mech_infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 artilleries placed in Northern Italy Turn Complete - Italians Italians collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - Japanese Japanese buy 6 armour, 2 destroyers, 6 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from French Indo China to Yunnan 2 mech_infantrys moved from French Indo China to Yunnan 2 armour moved from Kwangsi to Kiangsi 1 armour moved from Kwangsi to Hunan 2 infantry moved from Kwangsi to Hunan 1 artillery moved from Celebes to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 55 Sea Zone 1 artillery moved from 55 Sea Zone to Northern Territory 1 infantry moved from 55 Sea Zone to Northern Territory 1 armour moved from Sumatra to 41 Sea Zone 1 armour and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western Australia 1 armour moved from 56 Sea Zone to Western Australia 1 destroyer moved from 41 Sea Zone to 55 Sea Zone Japanese take 42 Sea Zone from Americans 3 armour moved from Manchuria to Jehol 2 fighters moved from Japan to Jehol 2 fighters moved from 6 Sea Zone to Jehol 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from Manchuria to Jehol 1 mech_infantry moved from Malaya to Yunnan 1 armour moved from Malaya to Yunnan 1 mech_infantry moved from India to West India 2 armour moved from India to Yunnan Combat - Japanese Battle in Western Australia Battle in Northern Territory Battle in Hunan Japanese attack with 1 armour and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in Hunan, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Western Australia from ANZAC, taking Northern Territory from ANZAC, taking Hunan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 2 armour Chinese defend with 1 infantry Japanese roll dice for 2 armour in Kiangsi, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 3 armour and 5 fighters Chinese defend with 9 infantry Japanese roll dice for 3 armour and 5 fighters in Jehol, round 2 : 4/0 hits, 4.00 expected hits Chinese roll dice for 9 infantry in Jehol, round 2 : 3/0 hits, 3.00 expected hits 3 armour owned by the Japanese lost in Jehol 4 infantry owned by the Chinese lost in Jehol 5 fighters owned by the Japanese retreated Chinese win with 5 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 3 armour Casualties for Chinese: 4 infantry Battle in Yunnan Japanese attack with 4 armour and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 4 armour and 3 mech_infantrys in Yunnan, round 2 : 2/1 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 5 fighters moved from Jehol to Manchuria Place Units - Japanese 3 armour placed in Manchuria 3 armour placed in West India 6 infantry placed in Japan Japanese undo move 3. 1 transport placed in 37 Sea Zone 1 infantry placed in Malaya 1 destroyer placed in 37 Sea Zone 1 destroyer placed in 36 Sea Zone 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -0.33 -
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - Germans Germans buy 2 armour and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 5 infantry moved from Romania to Bulgaria 8 infantry moved from Poland to Eastern Poland 1 bomber moved from Germany to Eastern Poland 1 armour moved from Germany to Romania 1 mech_infantry moved from Germany to Romania 1 artillery and 3 infantry moved from Yugoslavia to Albania 1 transport moved from 125 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Yugoslavia to Eastern Poland 1 fighter moved from Yugoslavia to Eastern Poland 1 tactical_bomber moved from Yugoslavia to Albania 1 fighter moved from Yugoslavia to Albania 1 tactical_bomber moved from Yugoslavia to Eastern Poland Combat - Germans Battle in Bulgaria Germans attack with 2 armour and 5 infantry British defend with 1 armour Germans roll dice for 2 armour and 5 infantry in Bulgaria, round 2 : 2/1 hits, 1.83 expected hits British roll dice for 1 armour in Bulgaria, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Bulgaria 1 armour owned by the British lost in Bulgaria Germans win, taking Bulgaria from British with 2 armour and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in Eastern Poland Germans attack with 1 bomber, 1 fighter, 8 infantry and 2 tactical_bombers Russians defend with 2 artilleries and 2 infantry Germans roll dice for 1 bomber, 1 fighter, 8 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 4/1 hits, 3.67 expected hits Russians roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 2 : 2/1 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Eastern Poland 2 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 bomber, 1 fighter, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries and 2 infantry Battle in Albania Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 armour and 1 mech_infantry Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Albania, round 2 : 3/1 hits, 2.17 expected hits Americans roll dice for 1 armour and 1 mech_infantry in Albania, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Albania 1 armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Albania Germans win, taking Albania from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour and 1 mech_infantry Non Combat Move - Germans 2 tactical_bombers moved from Eastern Poland to Yugoslavia 1 fighter moved from Eastern Poland to Western Germany 1 fighter moved from Albania to Yugoslavia 1 tactical_bomber moved from Albania to Yugoslavia 2 infantry moved from 113 Sea Zone to Norway 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 8 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Northern Italy 1 bomber moved from Eastern Poland to Western Germany Place Units - Germans 2 armour and 1 infantry placed in Yugoslavia 10 infantry placed in Germany 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Americans regular : 0.17 Russians regular : 0.67 Germans regular : 1.33 British regular : 0.50 -
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries moved from Northern Italy to Yugoslavia Non Combat Move - Italians Place Units - Italians 2 artilleries placed in Northern Italy Turn Complete - Italians Italians collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 armour, 3 destroyers and 9 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour moved from Kiangsi to Kiangsu 1 armour moved from Hunan to Anhwe 1 infantry moved from Hunan to Anhwe 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Java to 42 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Western Australia to South Australia 1 armour moved from Western Australia to South Australia 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone 1 artillery moved from 62 Sea Zone to New South Wales 1 infantry moved from 62 Sea Zone to New South Wales 1 infantry moved from Northern Territory to 55 Sea Zone 1 artillery moved from Northern Territory to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 62 Sea Zone 1 artillery moved from 62 Sea Zone to New South Wales 1 infantry moved from 62 Sea Zone to New South Wales 1 bomber moved from Dutch New Guinea to South Australia 1 fighter moved from Dutch New Guinea to 56 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 armour moved from Manchuria to Korea 1 armour moved from Manchuria to Korea 5 fighters moved from Manchuria to Korea 1 destroyer moved from 33 Sea Zone to 49 Sea Zone 1 carrier moved from 33 Sea Zone to 55 Sea Zone 1 submarine moved from 33 Sea Zone to 49 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Hunan to Kweichow 1 armour moved from Yunnan to Kweichow 1 mech_infantry moved from Yunnan to Kweichow 3 armour moved from Yunnan to India 5 armour and 2 mech_infantrys moved from West India to Eastern Persia 1 mech_infantry moved from Yunnan to Anhwe 1 armour moved from Manchuria to Central Mongolia Japanese take Central Mongolia from Russians Combat - Japanese Battle in Queensland Battle in Kweichow Japanese attack with 1 armour, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Queensland from ANZAC, taking Kweichow from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in New South Wales Japanese attack with 2 artilleries and 2 infantry ANZAC defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry Japanese roll dice for 2 artilleries and 2 infantry in New South Wales, round 2 : 2/1 hits, 1.33 expected hits ANZAC roll dice for 1 aaGun, 2 artilleries and 4 infantry in New South Wales, round 2 : 2/0 hits, 2.00 expected hits 2 infantry owned by the Japanese lost in New South Wales 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in New South Wales Japanese roll dice for 2 artilleries in New South Wales, round 3 : 0/1 hits, 0.67 expected hits ANZAC roll dice for 2 artilleries and 3 infantry in New South Wales, round 3 : 1/1 hits, 1.67 expected hits 1 artillery owned by the Japanese lost in New South Wales Japanese roll dice for 1 artillery in New South Wales, round 4 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 2 artilleries and 3 infantry in New South Wales, round 4 : 2/1 hits, 1.67 expected hits 1 artillery owned by the Japanese lost in New South Wales 1 infantry owned by the ANZAC lost in New South Wales ANZAC win with 2 artilleries and 2 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 artilleries and 2 infantry Casualties for ANZAC: 1 aaGun and 2 infantry Battle in 56 Sea Zone Japanese attack with 1 destroyer and 1 fighter ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer and 1 fighter in 56 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 56 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kiangsu Japanese attack with 2 armour Chinese defend with 1 infantry Japanese roll dice for 2 armour in Kiangsu, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 2 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Eastern Persia Japanese attack with 5 armour and 2 mech_infantrys British defend with 3 armour, 1 fighter and 2 tactical_bombers; French defend with 1 infantry Japanese roll dice for 5 armour and 2 mech_infantrys in Eastern Persia, round 2 : 3/1 hits, 2.83 expected hits French roll dice for 3 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Eastern Persia, round 2 : 3/1 hits, 3.50 expected hits 2 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Eastern Persia 1 infantry owned by the French and 2 armour owned by the British lost in Eastern Persia Japanese roll dice for 4 armour in Eastern Persia, round 3 : 2/0 hits, 2.00 expected hits French roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Eastern Persia, round 3 : 3/1 hits, 2.17 expected hits 3 armour owned by the Japanese lost in Eastern Persia 1 tactical_bomber owned by the British and 1 armour owned by the British lost in Eastern Persia 1 armour owned by the Japanese retreated to West India French win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 4 armour and 2 mech_infantrys Casualties for British: 3 armour and 1 tactical_bomber Casualties for French: 1 infantry Battle in Anhwe Japanese attack with 1 armour, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in South Australia Japanese attack with 1 armour, 1 bomber and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 infantry in South Australia, round 2 : 1/1 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in South Australia Japanese win, taking South Australia from ANZAC with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Korea Japanese attack with 2 armour and 5 fighters Americans defend with 1 armour Japanese roll dice for 2 armour and 5 fighters in Korea, round 2 : 3/1 hits, 3.50 expected hits Americans roll dice for 1 armour in Korea, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 2 armour and 5 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Non Combat Move - Japanese 5 fighters moved from Korea to Manchuria 1 bomber moved from South Australia to Northern Territory 1 fighter moved from 56 Sea Zone to 55 Sea Zone 1 artillery moved from Dutch New Guinea to New Guinea Place Units - Japanese 3 infantry placed in West India 3 armour placed in India 3 infantry placed in Manchuria 3 infantry placed in French Indo China 3 destroyers placed in 37 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 16 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,4,3,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,1,6,1,2,3 Japanese collect 52 PUs (16 lost to blockades); end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.50 French regular : 0.33 Japanese regular : 0.50 ANZAC regular : -1.00
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