#1: Panzerstahl-Helm (Axis) vs. Trout (Allies) | G40 House Rules Expansion by The Captain
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Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Late 1940 and Waffen SS Army Units have been Organized into Armies. They are Commanded by a Oberst Gruppenfuhrer. You may have up to 4 Waffen Armies at any one time. Note to players Germans: <body><b>It is Late 1940 and Waffen Pioneers are Now Available.<br><br><img src="WaffenPioneer.png"/><br><br><br />Refer to Game Notes for Usage.<b></body> Note to players Germans: It is Late 1940 and Wehrmacht and Waffen Armies have been Organized into Army Groups. You may have up to 3 Army Groups. Only 1 may be active per Territory. Note to players Germans: It is Late 1940 and Wehrmacht Panzer Units have been Organized into Armies. They are Commanded by a Panzer General. They may also be Formed into Desert Armies. You may only have up to 3.... Note to players Germans: It is Late 1940 and the Major Powers of Germany, Russia, Britain and Italy have Approved FlakTowers to Repeal Possible Air Attack on Their Capitals. Refer to Game Notes for Usage. Trigger FlakTower: buyFlakTower added to productionGermans Trigger FlakTower: buyFlakTower added to productionRussians Trigger FlakTower: buyFlakTower added to productionBritish Trigger FlakTower: buyFlakTower added to productionItalians Trigger FlakTower: buyRepair_FlakTower added to productionGermans Trigger FlakTower: buyRepair_FlakTower added to productionRussians Trigger FlakTower: buyRepair_FlakTower added to productionBritish Trigger FlakTower: buyRepair_FlakTower added to productionItalians Trigger WaffenPioneer: buyWaffenPioneer added to productionGermans Trigger Waffen SS Oberst: buyWaffen_Oberst added to productionGermans Trigger Army Group: buyArmy_Group added to productionGermans Trigger PanzerGeneral: buyPanzer_General added to productionGermans triggerAttachmenLate1940Red: has removed 1 Late1940 owned by Changer in Late 1940 triggerAttachmenEarly1940: has removed 1 Early1940_red owned by Changer in Early 1940 triggerAttachmenLate1940Red: Changer has 1 Late1940_red placed in Late 1940 triggerAttachmenEarly1940: Changer has 1 Early1940 placed in Early 1940 Germans buy 5 GermanUBoats, 2 German_LCVs, 2 Me_109Ts, 1 Panzer_General, 1 Repair_BB, 1 carrier, 1 elite, 1 german_para and 4 infantry; Remaining resources: 0 PUs; Place Units - Germans 1 Repair_BB placed in 112 Sea Zone Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 1 unit repaired. Trigger Germans RemoveRepair BB: has removed 1 Repair_BB owned by Germans in 112 Sea Zone 4 infantry moved from Bulgaria to Greece 1 armour moved from Romania to Greece 1 tactical_bomber moved from Southern Italy to Greece 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar Combat - Germans Battle in Gibraltar Battle in Greece Germans attack with 1 armour, 4 infantry and 1 tactical_bomber Neutral_Allies defend with 4 infantry Germans roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Greece, round 2 : 2/6 hits, 1,83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Germans lost in Greece 2 infantry owned by the Neutral_Allies lost in Greece 1 tactical_bomber owned by the Germans retreated 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Bulgaria Neutral_Allies win, taking Gibraltar from British with 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 2 infantry Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Poland Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Slovakia Hungary 1 tactical_bomber moved from Greece to Western Germany 1 armour and 2 mech_infantrys moved from Southern France to Yugoslavia 2 Waffen_Artys, 5 armour, 1 mech_infantry and 2 waffen_infantrys moved from France to Germany 1 G_Rail moved from Germany to France 1 G_Rail and 1 artillery moved from France to Slovakia Hungary 1 G_Rail moved from Germany to Normandy Bordeaux 1 G_Rail moved from Normandy Bordeaux to Poland 2 artilleries and 2 infantry moved from Normandy Bordeaux to France 1 fighter moved from Tobruk to Western Germany Place Units - Germans 1 carrier placed in 93 Sea Zone 2 Me_109Ts placed in 93 Sea Zone 2 German_LCVs, 1 Panzer_General, 1 elite and 1 german_para placed in Germany 5 GermanUBoats placed in 112 Sea Zone 2 infantry placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Germans collect 42 PUs; end with 42 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : -0,33 Germans regular : 0,17
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@trout said in #1: Panzerstahl-Helm (Axis) vs. Trout (Allies) | G40 House Rules Expansion by The Captain:
@panzerstahl-helm-0 I am new to Triple A but so fascinating how you, Beelee, and VF all follow such different strategies yet all are so effective. HRE really is such a brilliant game to have cracked the code on the one weakness of other A&A games which is to find a critical path to victory and then repeat over and over. HRE does not have one definitive critical path but rather challenges you to see what your opponent is doing and then find an effective counter. Anyhow - philosophical musings from Texas on a Sunday afternoon
Indeed HREis by far the best version of Global40 and I canΒ΄t go back to the OOB (or any currently existing other version). I have been playing roudn about 10 games so far and each one was so much different. Beelee and VF have different play styles (and as far as I can tell your style as well is different to the others) and I realy enjoyed every single game!
The outcome of every game can change at every turn!Greetings from Germany and fight on!
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@panzerstahl-helm-0 Game History
Round: 2 Purchase Units - Russians Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory. Trigger Army GroupUSSR: buyArmy_Group added to productionRussians Russians buy 1 Soviet_Commisar, 2 armour, 2 artilleries, 1 elite and 2 russian_paras; Remaining resources: 6 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode Combat - Russians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Western Ukraine Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Novgorod 1 Russian_Rail and 1 mine_unarmed moved from Russia to Novgorod 1 Russian_Rail and 1 mine_unarmed moved from Russia to Novgorod 2 mine_unarmeds moved from Russia to Samara 1 R_Europe_Rail and 1 mine_unarmed moved from Russia to Western Ukraine 2 russian_paras moved from Russia to Novgorod 1 Soviet_Commisar, 2 armour, 2 artilleries, 1 elite and 5 mine_unarmeds moved from Russia to Bryansk 3 infantry moved from Yakut S.S.R. to Yenisey 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 infantry moved from Bessarabia to Western Ukraine Place Units - Russians 2 artilleries placed in Novgorod 1 Soviet_Commisar, 2 armour, 1 elite and 2 russian_paras placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 43 PUs
Glad travels went well for you. Never been to Thailand (Shan State!) but hope to go there someday. Thanks to A&A G40, my son (Pizza Emperor) is acing High School World Geography right now. He's the only one who knows where places like Sumatra are
I still can't figure out how to do the Corps/Armies so please know that the Commissar, two tanks and mech infantry in Bryansk are 1st Corps. Not an issue yet in our game but if I can't eventually figure it out, I will send an SOS to Beelee for his help with it. You are doing a great job keeping me guessing as to your game plan with G so far.
2428e472-608b-4cc8-b94d-c3e8898b6a83-exp-game-1-trout-vs.panzer-r2.tsvg
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@trout said in #1: Panzerstahl-Helm (Axis) vs. Trout (Allies) | G40 House Rules Expansion by The Captain:
hanks to A&A G40, my son (Pizza Emperor) is acing High School World Geography right now. He's the only one who knows where places like Sumatra are
heh heh That's Awesome
I'll take a look and screenshot out how to do the Corps
@Trout
At the end of NCM but while still in NCM, I look for any units i want to move to a box.Since G and R aren't at war yet, triplea won't allow you to move over there TTys. So, you have to edit SSR and G to war and this will allow the movement into the box.
Then go to "Perform Move or Other Actions"
Click on the dudes you wanna move and move them to the box
Then move the Token back to the TTy
Note
Once in "Perform Move or Other Actions" you can continue to move dudes to other TTys without having to click on it every time the way you do when adding units.It will stay in Perform Move.
Now we go back to "Political Relationships" and switch back to Neutral. You click on the intersecting Relationship status between the two players to have the change box pop up. So, Russia Germany War.
End NCM. At start of place, we need to activate 1st Corps.
Click on Commisar and "Remove Selected Units"
Then we go to "Add Units" click on 1st Corps Box "Russians"
And select "Soviet_Commisar_3"
3 denotes the Commisar will give a bonus roll to a Tank.
Turn off edit and complete our Place. I usually place all my guys and then edit to a box if needed, as placements can also create the conditions for "Corps/Armies".
Now usually, you won't need the political step. That just happens early game before the Reich and Soviet Union are at war. You just go to the "Move Other Dudes" thing.
Here's a save of your turn you can look through.
Edit
You can also blow off the Political thing and just delete and add but I wanted to show how to do that too. If have say an AG forming with lots of different units, it's best to do the move way so you don't forget what was what and have to look it up in History -
Howdy,
travels went well, but a bit exausting of course. Neverthekless I can highly recommend to visit Thailand! Great food, sun + beaches, cheap massages and cocktails and unbelievable friendly people everywhere! Just amazing place to hang out!
Same here regarding where countries are located and how they were named in the past (Shan State now being Thailand e.g.) or Vietnam formerly being a French colony. Always wondered why they also speak french over there.
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 Heavy_BB, 1 elite, 2 factory_minors and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Hunan to Yunnan 3 infantry moved from Kwangsi to Yunnan 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 4 fighters, 4 infantry and 4 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 4 fighters, 4 infantry and 4 tactical_bombers in Yunnan, round 2 : 7/14 hits, 6,67 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Yunnan 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kwangsi 2 infantry moved from Jehol to Chahar 2 J_Rails moved from Kiangsu to Manchuria 2 J_Rails and 2 infantry moved from Manchuria to Kwangsi 1 infantry moved from Jehol to Chahar 1 aaGun and 1 artillery moved from Jehol to Anhwe 2 artilleries, 3 infantry and 1 mech_infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Jehol to Anhwe 2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to Hunan 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from Hunan to Kwangsi 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from Korea to Manchuria 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 Japan_destroyer and 1 battleship moved from 6 Sea Zone to 33 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 armour and 2 infantry moved from Japan to 6 Sea Zone 1 armour and 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 factory_minor placed in Shantung 1 factory_minor placed in Kiangsu 1 Heavy_BB and 1 transport placed in 6 Sea Zone 1 elite placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 34 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 42 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : 0,33
2428e472-608b-4cc8-b94d-c3e8898b6a83-exp-game-1-trout-vs.panzer-J2.tsvg
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@panzerstahl-helm-0 Game History
Round: 2 Purchase Units - Americans Americans buy 4 Fortifications, 1 Heavy_BB, 2 destroyers, 1 elite, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States 1 transport moved from 8 Sea Zone to 2 Sea Zone 1 infantry moved from Alaska to 2 Sea Zone 1 infantry moved from Alaska to 2 Sea Zone 2 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from 8 Sea Zone to Aleutian Islands 2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 2 carriers and 2 usa_fighters moved from 101 Sea Zone to 102 Sea Zone 1 usa_tactical_bomber moved from Eastern United States to 102 Sea Zone 1 usa_fighter moved from Eastern United States to 102 Sea Zone 1 Heavy_BB moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 2 usa_fighters moved from 31 Sea Zone to 26 Sea Zone 1 usa_fighter moved from Western United States to Eastern United States 1 usa_fighter moved from Western United States to Eastern United States 1 Rail and 1 elite moved from Eastern United States to Western United States 1 Rail moved from Eastern United States to Western United States 1 Rail and 1 infantry moved from Western United States to Eastern United States 1 infantry, 3 mech_infantrys and 1 usa_armour moved from Central United States to Eastern United States Place Units - Americans 2 Fortifications placed in Philippines 2 Fortifications placed in Aleutian Islands 1 Heavy_BB, 1 destroyer and 1 transport placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 elite and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Suiyuyan to Shensi Place Units - Chinese 6 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British Note to players British: It is Late 1940 and the British Army has Formed a Tank Army. They are Commanded by a Tank General. You may only have 1 Tank Army at any one time. Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish British buy 2 Fortifications, 1 Hvy_Ind_1, 1 artillery, 7 infantry, 2 mine_unarmeds, 2 uk_armours, 1 uk_fighter and 2 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: British takes Normandy Bordeaux from Germans EDIT: British takes Southern France from Germans EDIT: Changing ownership of Normandy Bordeaux from British to Germans EDIT: Turning off Edit Mode 1 bomber moved from United Kingdom to 91 Sea Zone 2 Seafires, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 infantry moved from Italian Somaliland to British Somaliland 1 infantry moved from Italian Somaliland to British Somaliland 1 uk_armour moved from Egypt to Alexandria British take Alexandria from Italians 1 uk_armour moved from Alexandria to Egypt 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 artillery moved from 76 Sea Zone to British Somaliland 1 infantry moved from 76 Sea Zone to British Somaliland 1 carrier moved from 81 Sea Zone to 76 Sea Zone 1 uk_tactical_bomber moved from 81 Sea Zone to British Somaliland 1 uk_fighter moved from 81 Sea Zone to British Somaliland 1 battleship moved from 79 Sea Zone to 76 Sea Zone 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians EDIT: 1 uk_para moved from United Kingdom to Southern France Combat - British Battle in 91 Sea Zone British attack with 1 bomber Germans defend with 1 transport British win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 transport Battle in 106 Sea Zone British attack with 2 Seafires, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport Germans defend with 1 GermanUBoat British win, taking 106 Sea Zone from Germans with 2 Seafires, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 4 Casualties for Germans: 1 GermanUBoat Battle in British Somaliland British attack with 1 artillery, 3 infantry, 1 uk_fighter and 1 uk_tactical_bomber Italians defend with 1 artillery and 2 infantry British win, taking British Somaliland from Italians with 1 artillery, 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa 1 uk_fighter moved from British Somaliland to 76 Sea Zone 1 uk_tactical_bomber moved from British Somaliland to 76 Sea Zone 1 bomber moved from 91 Sea Zone to United Kingdom 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Burma to India Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 artillery and 2 mine_unarmeds placed in India 2 Fortifications placed in Sumatra 1 infantry and 2 uk_armours placed in Union of South Africa Units in Union of South Africa being upgraded or consumed: 1 factory_minor 1 Hvy_Ind_1 placed in Union of South Africa 4 infantry placed in India 2 infantry, 1 uk_fighter and 2 uk_paras placed in United Kingdom Turn Complete - British Trigger BritishParaBoost atSouthern France: British has 1 uk_paraBoost placed in Southern France Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,2,6 British collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 57 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 62 PUs
789d496b-16f6-4028-8b79-2ef9f9b7e0da-exp-game-1-trout-vs.panzer-uk2.tsvg
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@panzerstahl-helm-0 I would love to go there as Thai is my second favorite ethnic food and my wife loves beaches. It's just so far from the USA and if we bother to venture into the Pacific, we usually hit the easy button and go to Hawaii. With three kids, five plane tickets gets expensive! But glad you and your fam got a chance to experience it.
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Game History
Round: 2 Purchase Units - Italians Italians buy 1 Italian_LCV, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Italians takes Syria from French EDIT: Turning off Edit Mode 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk EDIT: 1 italian_para moved from Southern Italy to Syria EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Greece 1 infantry moved from Albania to Greece 2 armour moved from Yugoslavia to Greece 1 bomber moved from Southern Italy to Greece 1 fighter moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 1 Italian_LCV, 2 armour, 1 bomber, 1 fighter and 3 infantry Neutral_Allies defend with 2 infantry Italians roll dice for 1 Italian_LCV, 2 armour, 1 bomber, 1 fighter and 3 infantry in Greece, round 2 : 1/7 hits, 2,67 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Greece 1 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 Italian_LCV, 2 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 3 : 4/6 hits, 2,50 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Greece 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 Italian_LCV, 2 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 2 infantry Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Southern France Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger BritishParaBoost atSouthern France: British has 1 uk_paraBoost placed in Southern France Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy 1 infantry moved from Libya to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 1 artillery moved from Morocco to 92 Sea Zone 1 artillery moved from Algeria to 92 Sea Zone 2 artilleries and 2 transports moved from 92 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 3 artilleries, 1 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone 3 artilleries and 1 infantry moved from 96 Sea Zone to Tobruk 1 fighter moved from Libya to Gibraltar 1 battleship moved from 92 Sea Zone to 91 Sea Zone 2 cruisers moved from 92 Sea Zone to 96 Sea Zone EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Algeria 1 fighter moved from Greece to Southern Italy 1 bomber moved from Greece to Southern Italy 1 Rail moved from Southern Italy to Yugoslavia 1 Rail and 1 infantry moved from Yugoslavia to Southern Italy 1 infantry moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Yugoslavia to Slovakia Hungary Place Units - Italians 2 submarines placed in 95 Sea Zone 1 Italian_LCV, 1 infantry and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria Italians collect 17 PUs; end with 17 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -0,17 Neutral_Allies regular : 1,00
789d496b-16f6-4028-8b79-2ef9f9b7e0da-exp-game-1-trout-vs.panzer-it2.tsvg
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@panzerstahl-helm-0 Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 Fortifications, 1 destroyer and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Southern France Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria Trigger BritishParaBoost atSouthern France: British has 1 uk_paraBoost placed in Southern France Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 aaGun moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 aaGun moved from 42 Sea Zone to Java 1 fighter moved from Malaya to India 1 cruiser moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 Fortifications placed in Java 2 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 20 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 22 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 58 Sea Zone to 42 Sea Zone Combat - French Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Southern France Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - French Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria Trigger BritishParaBoost atSouthern France: British has 1 uk_paraBoost placed in Southern France Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
31b6356c-cd3f-46e8-85fc-33979095e162-exp-game-1-trout-vs.panzer-fran2.tsvg
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@beelee Thanks Beelee. Would have never figured that out without the explanation
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EDIT: I railed the Elite from Germany to Normandy, instead of S. France.
Game History
Round: 2 Purchase Units - Italians Italians buy 1 Italian_LCV, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Italians takes Syria from French EDIT: Turning off Edit Mode 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk EDIT: 1 italian_para moved from Southern Italy to Syria EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Greece 1 infantry moved from Albania to Greece 2 armour moved from Yugoslavia to Greece 1 bomber moved from Southern Italy to Greece 1 fighter moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 1 Italian_LCV, 2 armour, 1 bomber, 1 fighter and 3 infantry Neutral_Allies defend with 2 infantry Italians roll dice for 1 Italian_LCV, 2 armour, 1 bomber, 1 fighter and 3 infantry in Greece, round 2 : 1/7 hits, 2,67 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Greece 1 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 Italian_LCV, 2 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 3 : 4/6 hits, 2,50 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Greece 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 Italian_LCV, 2 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 2 infantry Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Southern France Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger BritishParaBoost atSouthern France: British has 1 uk_paraBoost placed in Southern France Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy 1 infantry moved from Libya to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 1 artillery moved from Morocco to 92 Sea Zone 1 artillery moved from Algeria to 92 Sea Zone 2 artilleries and 2 transports moved from 92 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 3 artilleries, 1 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone 3 artilleries and 1 infantry moved from 96 Sea Zone to Tobruk 1 fighter moved from Libya to Gibraltar 1 battleship moved from 92 Sea Zone to 91 Sea Zone 2 cruisers moved from 92 Sea Zone to 96 Sea Zone EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Algeria 1 fighter moved from Greece to Southern Italy 1 bomber moved from Greece to Southern Italy 1 Rail moved from Southern Italy to Yugoslavia 1 Rail and 1 infantry moved from Yugoslavia to Southern Italy 1 infantry moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Yugoslavia to Slovakia Hungary Place Units - Italians 2 submarines placed in 95 Sea Zone 1 Italian_LCV, 1 infantry and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria Italians collect 17 PUs; end with 17 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -0,17 Neutral_Allies regular : 1,00
31b6356c-cd3f-46e8-85fc-33979095e162-exp-game-1-trout-vs.panzer-GER3.tsvg
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@panzerstahl-helm-0 Game History
Round: 3 Purchase Units - Russians Note to players Russians: <body><b>It is Early 1941 and The Soviet Union has Formed 2 Tank Armies.<br><br><img src="Tank_General.png"/><br><br><br />You may purchase 1 Tank General per turn.<b></body> Note to players Russians: It is Early 1941 and The Soviet Union has Tankograd Up and Running ! Russia receives 1 Free Tank per turn as long as they control the Urals. Trigger TankGeneral: buyTank_General added to productionRussians Russians buy 1 armour, 2 artilleries, 1 elite and 5 infantry; Remaining resources: 12 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Combat - Russians Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Non Combat Move - Russians Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Western Ukraine Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Buryatia 3 infantry moved from Yenisey to Timguska 1 infantry moved from Amur to Buryatia 2 infantry moved from Amur to Sakha 2 mine_unarmeds moved from Samara to Novosibirsk 1 armour moved from Urals to Novosibirsk 1 Soviet_Commisar, 1 armour and 1 mech_infantry moved from Russia to Novosibirsk 2 aaGuns and 2 mine_unarmeds moved from Bryansk to Western Ukraine 1 elite and 3 mine_unarmeds moved from Bryansk to Belarus 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 2 artilleries moved from Bryansk to Belarus 1 elite moved from Russia to Bryansk 2 russian_paras moved from Russia to Novgorod 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 Russian_Rail moved from Russia to Buryatia 1 Russian_Rail and 1 infantry moved from Buryatia to Western Ukraine 1 Russian_Rail moved from Russia to Novgorod 1 Russian_Rail and 1 artillery moved from Novgorod to Buryatia 1 armour moved from Russia to Bryansk 1 R_Europe_Rail moved from Russia to Novgorod 1 R_Europe_Rail and 1 infantry moved from Novgorod to Western Ukraine Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 1 infantry placed in Volgograd 1 armour, 1 artillery, 1 elite and 2 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 49 PUs
167ac29c-9424-4552-8e29-6ed1784aad95-exp-game-1-trout-vs.panzer-r3.tsvg
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@panzerstahl-helm-0 Really enjoying our game so far!
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me too
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Indeed yet again a fantastic game. And the good part is, it becomes better with every round...
BR
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 elite, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 artillery and 3 infantry moved from Chahar to Suiyuyan 1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Hopei to Suiyuyan Combat - Japanese Battle in Suiyuyan Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/7 hits, 2,33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Non Combat Move - Japanese Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kweichow 1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow 1 infantry moved from Kweichow to Hopei 2 bombers moved from Hunan to Caroline Islands 1 armour and 2 infantry moved from Korea to 6 Sea Zone 1 elite moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 Japan_destroyer, 1 artillery, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 34 Sea Zone 2 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 34 Sea Zone to 33 Sea Zone 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 Japan_destroyer and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone 1 Heavy_BB, 1 Japan_destroyer, 1 armour, 1 carrier, 1 cruiser, 1 elite, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 26 Sea Zone 2 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers moved from Hunan to Kweichow 1 aaGun and 1 artillery moved from Anhwe to Kweichow 2 J_Rails moved from Kiangsu to Kwangsi 2 J_Rails and 2 infantry moved from Kwangsi to Kweichow 2 infantry moved from Kwangsi to Yunnan 4 infantry moved from Manchuria to Jehol Place Units - Japanese 3 infantry placed in Shantung 3 infantry placed in Kiangsu 1 carrier and 2 transports placed in 6 Sea Zone 1 artillery, 1 elite and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 42 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : -0,33
167ac29c-9424-4552-8e29-6ed1784aad95-exp-game-1-trout-vs.panzer-J3.tsvg
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@panzerstahl-helm-0 Game History
Round: 3 Purchase Units - Americans Americans buy 1 battleship, 2 carriers and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Non Combat Move - Americans Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 2 carriers, 3 usa_fighters and 1 usa_tactical_bomber moved from 102 Sea Zone to 101 Sea Zone 1 transport moved from 8 Sea Zone to 10 Sea Zone 1 transport moved from 35 Sea Zone to 56 Sea Zone 1 submarine moved from 23 Sea Zone to 25 Sea Zone 1 Heavy_BB, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 2 usa_fighters moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 usa_fighter moved from Hawaiian Islands to Western United States 1 usa_fighter moved from Hawaiian Islands to Western United States Place Units - Americans 1 battleship and 1 carrier placed in 10 Sea Zone 1 carrier and 2 transports placed in 101 Sea Zone Turn Complete - Americans Note to players Americans: <body>America has joined the Allies, and declared war on Germany and Italy!</body> Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans collect 52 PUs; end with 55 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 fighter and 16 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 16 infantry Japanese defend with 1 artillery and 4 infantry Chinese win, taking Suiyuyan from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 4 infantry Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Non Combat Move - Chinese Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 2 Fortifications, 2 UK_LCVs, 1 artillery, 7 infantry, 3 uk_armours, 1 uk_para and 1 uk_tactical_bomber; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 bomber moved from United Kingdom to France 1 infantry moved from British Somaliland to 76 Sea Zone 1 artillery moved from British Somaliland to 76 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 transport, 1 uk_fighter and 1 uk_tactical_bomber moved from 76 Sea Zone to 80 Sea Zone 1 uk_fighter moved from 80 Sea Zone to Iraq 1 uk_tactical_bomber moved from 80 Sea Zone to Iraq 1 infantry moved from 80 Sea Zone to Iraq 1 artillery moved from 80 Sea Zone to Iraq Combat - British Strategic bombing raid in France Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in Iraq British attack with 1 artillery, 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber Neutral_Axis defend with 3 infantry British win, taking Iraq from Neutral_Axis with 1 artillery, 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 uk_armour moved from Union of South Africa to Belgian Congo 1 uk_armour moved from Union of South Africa to Belgian Congo 1 Rail and 1 infantry moved from Union of South Africa to Egypt 1 mech_infantry moved from Ethiopia to Egypt 1 Rail moved from Union of South Africa to British Somaliland 1 Rail and 1 infantry moved from British Somaliland to Egypt 1 uk_fighter moved from Iraq to 80 Sea Zone 1 uk_tactical_bomber moved from Iraq to 80 Sea Zone 1 bomber moved from France to United Kingdom 1 artillery and 1 infantry moved from Ontario to Eastern United States 2 Seafires, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 106 Sea Zone to 101 Sea Zone Place Units - British Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone 2 Fortifications placed in Sumatra 1 artillery, 3 infantry and 1 uk_armour placed in India 2 infantry and 2 uk_armours placed in Union of South Africa 2 UK_LCVs, 2 infantry, 1 uk_para and 1 uk_tactical_bomber placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5 British collect 51 PUs (3 lost to blockades); end with 51 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 57 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 62 PUs
b30811e3-b3ce-4b97-805d-ac435d048361-exp-game-1-trout-vs.panzer-uk3.tsvg
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@panzerstahl-helm-0 You continue to do the unexpected sir! J1 pressure on UK, J2 pressure on China, J3 pressure on USA. I can't figure out what you are doing there except that you are doing a great job with keeping me guessing.
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Good afternoon,
not sure what I am doing neither!
The EXP just gives you so many options to do every turn!You are allowed to place units in worth of 10 IPC into any non occupied Russian TT.
BR
Game History
Round: 3 Purchase Units - Italians Italians buy 1 air_transport, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Note to players Russians: Unprovoked Italian Attack! If Russia Purchased Any Units After Axis Declaration of War, They Must Place Them in any Non Combat Russian Territory Now. Ignore if Germany has Already Attacked. 2 infantry moved from Slovakia Hungary to Eastern Poland Italians take Eastern Poland from Russians Combat - Italians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Non Combat Move - Italians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Alexandria 2 transports moved from 96 Sea Zone to 99 Sea Zone 2 armour and 1 infantry moved from Greece to 99 Sea Zone 2 armour, 1 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 2 cruisers moved from 96 Sea Zone to 98 Sea Zone 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria 2 armour and 1 infantry moved from 98 Sea Zone to Alexandria EDIT: 1 italian_para and 1 italian_paraBoost moved from Syria to Alexandria 1 battleship moved from 91 Sea Zone to 95 Sea Zone 2 submarines moved from 95 Sea Zone to 98 Sea Zone EDIT: 1 Italian_LCV and 2 infantry moved from Algeria to Gibraltar EDIT: 1 aaGun moved from Northern Italy to Southern France EDIT: 1 Italian_LCV moved from Greece to Southern Italy EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Syria 1 fighter moved from Southern Italy to Gibraltar Place Units - Italians 2 destroyers and 1 transport placed in 95 Sea Zone 1 air_transport and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
b30811e3-b3ce-4b97-805d-ac435d048361-exp-game-1-trout-vs.panzer-it3.tsvg
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@panzerstahl-helm-0 Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 battleship and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Russians to Rostov: 1 artillery EDIT: Changing PUs for Russians from 49 to 55 EDIT: Turning off Edit Mode 1 infantry moved from Queensland to Northern Territory 1 infantry moved from Queensland to Northern Territory 1 aaGun moved from Queensland to New South Wales 1 fighter moved from Queensland to New South Wales 1 fighter moved from Queensland to New South Wales 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 artillery moved from Queensland to New South Wales 1 cruiser moved from 54 Sea Zone to 62 Sea Zone 1 transport moved from 44 Sea Zone to 56 Sea Zone 1 transport moved from 42 Sea Zone to 61 Sea Zone Place Units - ANZAC 1 battleship placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 19 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 21 PUs Combat Move - French 1 destroyer moved from 42 Sea Zone to 55 Sea Zone Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Non Combat Move - French Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
I placed an artillery in Rostov and saved the other 6 PU's
b0d59c12-fdee-405b-b3ea-97fa779dcd6d-exp-game-1-trout-vs.panzer-fran3.tsvg
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Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Late 1941 and Nations Around the World are Producing Naval Escorts to Counter the U-Boat and Submarine Threat! Transports Now Defend at 1 . Use Edit to Place and Remove Escort Conv.... Trigger TransportsD1: Setting defense to 1 for unitAttachment attached to transport Trigger RocketsUSSR: buyRussian_Rockets added to productionRussians Trigger FrenchEscortsA3: buyEscort added to productionFrench Trigger BritishEscortsA3: buyEscort added to productionBritish Trigger ANZACEscortsA3: buyEscort added to productionANZAC Trigger AmericansEscortsA3: buyEscort added to productionAmericans Trigger RussiansEscortsA3: buyEscort added to productionRussians Trigger JapaneseEscortsA3: buyEscort added to productionJapanese Trigger ItaliansEscortsA3: buyEscort added to productionItalians Trigger GermansEscortsA3: buyEscort added to productionGermans triggerAttachmenLate1941Red: has removed 1 Late1941 owned by Changer in Late 1941 triggerAttachmenEarly1941: has removed 1 Early1941_red owned by Changer in Early 1941 triggerAttachmenLate1941Red: Changer has 1 Late1941_red placed in Late 1941 triggerAttachmenEarly1941: Changer has 1 Early1941 placed in Early 1941 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Germans buy 2 GermanUBoats, 1 German_Heavy_BB, 2 Panzer_Grndrss, 2 UndergroundMinrs, 1 destroyer, 1 elite, 1 german_para and 2 infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Normandy Bordeaux being upgraded or consumed: 1 factory_minor 1 UndergroundMinr placed in Normandy Bordeaux Units in Southern France being upgraded or consumed: 1 factory_minor 1 UndergroundMinr placed in Southern France Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Turning on Edit Mode EDIT: Germans takes Bessarabia from Russians EDIT: Germans takes Ukraine from Russians EDIT: Some non-combat units are destroyed: EDIT: Germans takes Caucasus from Russians EDIT: Changing ownership of Ukraine from Germans to Russians EDIT: Changing ownership of Bessarabia from Germans to Russians EDIT: Adding units owned by Russians to Ukraine: 1 russian_minor EDIT: Turning off Edit Mode 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians EDIT: 1 german_para moved from Romania to Caucasus Combat - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Southern France Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 GermanUBoat moved from 112 Sea Zone to 109 Sea Zone 2 GermanUBoats moved from 112 Sea Zone to 110 Sea Zone 2 transports moved from 91 Sea Zone to 93 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar 1 battleship moved from 91 Sea Zone to 92 Sea Zone 3 GermanUBoats moved from 91 Sea Zone to 82 Sea Zone 2 Wolfpacks, 1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to Gibraltar 1 tactical_bomber moved from Norway to 110 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 2 Me_109Ts and 1 carrier moved from 96 Sea Zone to 98 Sea Zone 5 infantry moved from Romania to Eastern Poland 1 Panzer_General, 3 aaGuns, 5 armour, 4 artilleries and 17 infantry moved from Slovakia Hungary to Eastern Poland 2 infantry moved from Poland to Eastern Poland 1 german_para moved from Germany to Romania 1 infantry moved from France to Southern France 1 armour moved from Holland Belgium to Southern France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Western Germany to Holland Belgium 1 G_Rail and 1 elite moved from Germany to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 G_Rail moved from Germany to Western Germany 1 G_Rail and 1 German_LCV moved from Western Germany to Southern France 1 German_LCV moved from Western Germany to Northern Italy 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone Place Units - Germans 1 German_Heavy_BB and 1 destroyer placed in 110 Sea Zone 1 infantry placed in Normandy Bordeaux 2 Panzer_Grndrss, 1 elite and 1 german_para placed in Germany 1 infantry placed in Western Germany 2 GermanUBoats placed in 93 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from Holland Belgium: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Removing units owned by Germans from Eastern Poland: 1 Panzer_General and 5 armour EDIT: Adding units owned by Germans to 1st Panzer: 1 Panzer_General3 and 5 armour EDIT: Removing units owned by Germans from 1st Panzer: 1 1stPanzerArmy EDIT: Adding units owned by Germans to Eastern Poland: 1 1stPanzerArmy EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Denmark: 1 armour EDIT: Adding units owned by Germans to Western Germany: 1 armour EDIT: Turning off Edit Mode Turn Complete - Germans Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Trigger Wolfpack at82 SeaZones: Germans has 1 Wolfpack placed in 82 Sea Zone Trigger ParaBoost atCaucasus: Germans has 1 german_paraBoost placed in Caucasus Germans collect 45 PUs; end with 45 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
b0d59c12-fdee-405b-b3ea-97fa779dcd6d-exp-game-1-trout-vs.panzer-Ger4.tsvg