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    42 G16 Woods vs Wylie

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    • W
      wylie1070 @redanto last edited by

      @redanto triplea_4098_8ger.tsvg

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      • R
        redanto last edited by

        TripleA Turn Summary: Italians round 8

        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

        Game History

        Round: 8
        
            Purchase Units - Italians
                Italians buy 2 artilleries; Remaining resources: 0 PUs; 
        
            Combat Move - Italians
                2 mech_infantrys moved from Northern Italy to Holland Belgium
                1 fighter moved from Northern Italy to Holland Belgium
                2 armour moved from Yugoslavia to Eastern Poland
        
            Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 fighter and 2 mech_infantrys
                    British defend with 2 artilleries
                        Italians roll dice for 1 fighter and 2 mech_infantrys in Holland Belgium, round 2 : 1/1 hits, 0.83 expected hits
                        British roll dice for 2 artilleries in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
                        1 mech_infantry owned by the Italians lost in Holland Belgium
                        1 artillery owned by the British lost in Holland Belgium
                        Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0.67 expected hits
                        British roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the Italians lost in Holland Belgium
                        1 artillery owned by the British lost in Holland Belgium
                    Italians win, taking Holland Belgium from British with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 fighter and 1 mech_infantry
                    Casualties for British: 2 artilleries
                Battle in Eastern Poland
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour in Eastern Poland, round 2 : 1/0 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
        
            Non Combat Move - Italians
        
            Place Units - Italians
                2 artilleries placed in Southern Italy
        
            Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs
        

        Combat Hit Differential Summary :

        Italians regular : 0.50
        Russians regular : -0.33
        British regular : 1.00
        

        Savegame

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        • W
          wylie1070 @redanto last edited by

          @redanto triplea_4098_8ita (1).tsvg

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          • R
            redanto last edited by

            TripleA Turn Summary: Japanese round 9

            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

            Game History

            Round: 9
            
                Purchase Units - Japanese
                    Japanese buy 7 armour, 4 destroyers and 2 mech_infantrys; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
            
                Combat Move - Japanese
                    1 armour moved from Kweichow to Kansu
                    2 mech_infantrys moved from Kweichow to Kansu
                    3 armour moved from Szechwan to Kazakhstan
                    1 armour moved from Novosibirsk to Urals
                          Japanese take Urals from Russians
                    1 armour moved from Urals to Evenkiyskiy
                          Japanese take Evenkiyskiy from Russians
                    6 armour moved from Novosibirsk to Kazakhstan
                    4 artilleries moved from Novosibirsk to Kazakhstan
                    3 armour moved from Malaya to Burma
                    1 armour moved from French Indo China to Burma
                    1 mech_infantry moved from French Indo China to Burma
                    1 tactical_bomber moved from Szechwan to Burma
                    1 fighter moved from Szechwan to Burma
                    1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                    1 transport moved from 79 Sea Zone to 38 Sea Zone
                    5 destroyers moved from 6 Sea Zone to 35 Sea Zone
                    1 fighter moved from Japan to 35 Sea Zone
                    2 tactical_bombers moved from Japan to 35 Sea Zone
                    10 fighters moved from 22 Sea Zone to 35 Sea Zone
                    1 bomber moved from French Indo China to 35 Sea Zone
                    1 battleship, 5 carriers, 1 cruiser and 2 destroyers moved from 22 Sea Zone to 34 Sea Zone
                    2 infantry moved from Shantung to Jehol
                    1 artillery moved from Shantung to Jehol
            
                Combat - Japanese
                    Battle in Kansu
                        Japanese attack with 1 armour and 2 mech_infantrys
                        Russians defend with 1 infantry
                            Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 2 : 1/1 hits, 0.83 expected hits
                            Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                            1 mech_infantry owned by the Japanese lost in Kansu
                            1 infantry owned by the Russians lost in Kansu
                        Japanese win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                        Casualties for Japanese: 1 mech_infantry
                        Casualties for Russians: 1 infantry
                    Battle in 35 Sea Zone
                        Japanese attack with 1 bomber, 5 destroyers, 11 fighters and 2 tactical_bombers
                        Americans defend with 2 battleships, 3 carriers, 2 cruisers, 5 fighters, 1 tactical_bomber and 1 transport; ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                            Japanese roll dice for 1 bomber, 5 destroyers, 11 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 10/1 hits, 9.17 expected hits
                            Americans roll dice for 2 battleships, 4 carriers, 3 cruisers, 1 destroyer, 7 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 10/1 hits, 9.67 expected hits
                            5 fighters owned by the Japanese and 5 destroyers owned by the Japanese lost in 35 Sea Zone
                            1 carrier owned by the ANZAC, 1 cruiser owned by the Americans, 1 destroyer owned by the ANZAC and 3 carriers owned by the Americans lost in 35 Sea Zone
                            Japanese roll dice for 1 bomber, 6 fighters and 2 tactical_bombers in 35 Sea Zone, round 3 : 5/0 hits, 5.00 expected hits
                            Americans roll dice for 2 battleships, 2 cruisers, 7 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 3 : 7/1 hits, 7.50 expected hits
                            1 tactical_bomber owned by the Japanese, 5 fighters owned by the Japanese and 1 bomber owned by the Japanese lost in 35 Sea Zone
                            2 fighters owned by the ANZAC, 1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC and 1 tactical_bomber owned by the Americans lost in 35 Sea Zone
                            Japanese roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 4 : 1/1 hits, 1.17 expected hits
                            Americans roll dice for 2 battleships, 5 fighters and 2 transports in 35 Sea Zone, round 4 : 5/1 hits, 4.67 expected hits
                            1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 35 Sea Zone
                            1 fighter owned by the Americans lost in 35 Sea Zone
                        Americans win with 2 battleships, 4 fighters and 2 transports remaining. Battle score for attacker is -35
                        Casualties for Japanese: 1 bomber, 5 destroyers, 11 fighters and 2 tactical_bombers
                        Casualties for Americans: 3 carriers, 2 cruisers, 1 fighter and 1 tactical_bomber
                        Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Battle in 34 Sea Zone
                        Japanese attack with 1 battleship, 5 carriers, 1 cruiser and 2 destroyers
                        Americans defend with 1 destroyer and 3 submarines
                            Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser and 2 destroyers in 34 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits
                            Americans roll dice for 3 submarines in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        Units damaged: 1 carrier owned by the Japanese
                            Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                            2 submarines owned by the Americans lost in 34 Sea Zone
                            Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser and 2 destroyers in 34 Sea Zone, round 3 : 2/1 hits, 1.83 expected hits
                            Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                            Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        Units damaged: 1 carrier owned by the Japanese
                            1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 34 Sea Zone
                        Japanese win with 1 battleship, 5 carriers, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 26
                        Casualties for Americans: 1 destroyer and 3 submarines
                    Battle in Kazakhstan
                        Japanese attack with 9 armour and 4 artilleries
                        British defend with 1 mech_infantry
                            Japanese roll dice for 9 armour and 4 artilleries in Kazakhstan, round 2 : 6/1 hits, 5.83 expected hits
                            Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                            1 mech_infantry owned by the British lost in Kazakhstan
                        Japanese win, taking Kazakhstan from Russians with 9 armour and 4 artilleries remaining. Battle score for attacker is 4
                        Casualties for British: 1 mech_infantry
                        4 fighters owned by the Americans forced to land in Philippines
            
                Non Combat Move - Japanese
            
                Place Units - Japanese
                    4 destroyers placed in 6 Sea Zone
                    3 armour placed in French Indo China
                    1 armour and 2 mech_infantrys placed in Malaya
                    Japanese undo move 3.
                    3 armour placed in Malaya
                    1 armour and 2 mech_infantrys placed in Kiangsu
            
                Turn Complete - Japanese
                    Total Cost from Convoy Blockades: 0
                        Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
                    Japanese collect 67 PUs; end with 69 PUs
                    Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            

            Combat Hit Differential Summary :

            Chinese regular : 0.67
            Americans regular : 0.83
            Japanese regular : 1.33
            Russians regular : -0.33
            

            Savegame

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            • W
              wylie1070 @redanto last edited by

              @redanto triplea_4098_9jap.tsvg

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              • R
                redanto last edited by

                TripleA Turn Summary: Germans round 9

                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                Game History

                Round: 9
                
                    Purchase Units - Germans
                        Germans repair damage of 6x factory_major; Remaining resources: 42 PUs; 
                        Germans buy 14 infantry; Remaining resources: 0 PUs; 
                
                    Combat Move - Germans
                        1 armour moved from Yugoslavia to Albania
                        1 infantry moved from Yugoslavia to Albania
                        1 armour moved from Romania to Bulgaria
                        1 armour moved from Romania to Bulgaria
                        1 armour moved from Romania to Albania
                        5 infantry moved from Germany to Poland
                        4 infantry moved from Western Germany to Holland Belgium
                        1 submarine moved from 113 Sea Zone to 125 Sea Zone
                        3 infantry moved from France to Holland Belgium
                        1 fighter moved from Western Germany to Holland Belgium
                
                    Combat - Germans
                        Battle in 125 Sea Zone
                            Germans attack with 1 submarine
                            Russians defend with 1 submarine
                            1 submarine owned by the Russians submerged
                        Battle in Holland Belgium
                            Germans attack with 1 fighter and 7 infantry
                            Americans defend with 2 infantry
                                Germans roll dice for 1 fighter and 7 infantry in Holland Belgium, round 2 : 1/1 hits, 1.67 expected hits
                                Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
                                1 infantry owned by the Germans lost in Holland Belgium
                                1 infantry owned by the Americans lost in Holland Belgium
                                Germans roll dice for 1 fighter and 6 infantry in Holland Belgium, round 3 : 1/1 hits, 1.50 expected hits
                                Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                                1 infantry owned by the Americans lost in Holland Belgium
                            Germans winGermans winGermans win, taking 125 Sea Zone from Neutral with 1 submarine remaining with 1 submarine remaining, taking Holland Belgium from Americans with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
                            Casualties for Germans: 1 infantry
                            Casualties for Americans: 2 infantry
                        Battle in Poland
                            Germans attack with 5 infantry
                            Russians defend with 1 infantry
                                Germans roll dice for 5 infantry in Poland, round 2 : 1/1 hits, 0.83 expected hits
                                Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
                                1 infantry owned by the Germans lost in Poland
                                1 infantry owned by the Russians lost in Poland
                            Germans win, taking Poland from Russians with 4 infantry remaining. Battle score for attacker is 0
                            Casualties for Germans: 1 infantry
                            Casualties for Russians: 1 infantry
                        Battle in Bulgaria
                            Germans attack with 2 armour
                            Americans defend with 1 infantry
                                Germans roll dice for 2 armour in Bulgaria, round 2 : 1/0 hits, 1.00 expected hits
                                Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                                1 infantry owned by the Americans lost in Bulgaria
                            Germans win, taking Bulgaria from Americans with 2 armour remaining. Battle score for attacker is 3
                            Casualties for Americans: 1 infantry
                        Battle in Albania
                            Germans attack with 2 armour and 1 infantry
                            Americans defend with 1 infantry
                                Germans roll dice for 2 armour and 1 infantry in Albania, round 2 : 2/1 hits, 1.17 expected hits
                                Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                                1 infantry owned by the Americans lost in Albania
                            Germans win, taking Albania from Americans with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                            Casualties for Americans: 1 infantry
                
                    Non Combat Move - Germans
                        1 aaGun moved from Slovakia Hungary to Yugoslavia
                        1 infantry moved from Slovakia Hungary to Romania
                        1 artillery moved from Yugoslavia to Slovakia Hungary
                        1 fighter moved from Holland Belgium to Western Germany
                        3 armour, 1 fighter, 5 infantry and 1 tactical_bomber moved from Finland to Karelia
                
                    Place Units - Germans
                        9 infantry placed in Western Germany
                        3 infantry placed in Yugoslavia
                        2 infantry placed in Germany
                
                    Turn Complete - Germans
                        Total Cost from Convoy Blockades: 1
                            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                        Germans collect 44 PUs (1 lost to blockades); end with 44 PUs
                        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                

                Combat Hit Differential Summary :

                Americans regular : -0.67
                Russians regular : 0.67
                Germans regular : -0.17
                

                Savegame

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                • R
                  redanto last edited by

                  TripleA Turn Summary: Germans round 9

                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                  Game History

                  Round: 9
                  
                      Purchase Units - Germans
                          Germans repair damage of 6x factory_major; Remaining resources: 42 PUs; 
                          Germans buy 14 infantry; Remaining resources: 0 PUs; 
                  
                      Combat Move - Germans
                          1 armour moved from Yugoslavia to Albania
                          1 infantry moved from Yugoslavia to Albania
                          1 armour moved from Romania to Bulgaria
                          1 armour moved from Romania to Bulgaria
                          1 armour moved from Romania to Albania
                          5 infantry moved from Germany to Poland
                          4 infantry moved from Western Germany to Holland Belgium
                          1 submarine moved from 113 Sea Zone to 125 Sea Zone
                          3 infantry moved from France to Holland Belgium
                          1 fighter moved from Western Germany to Holland Belgium
                  
                      Combat - Germans
                          Battle in 125 Sea Zone
                              Germans attack with 1 submarine
                              Russians defend with 1 submarine
                              1 submarine owned by the Russians submerged
                          Battle in Holland Belgium
                              Germans attack with 1 fighter and 7 infantry
                              Americans defend with 2 infantry
                                  Germans roll dice for 1 fighter and 7 infantry in Holland Belgium, round 2 : 1/1 hits, 1.67 expected hits
                                  Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
                                  1 infantry owned by the Germans lost in Holland Belgium
                                  1 infantry owned by the Americans lost in Holland Belgium
                                  Germans roll dice for 1 fighter and 6 infantry in Holland Belgium, round 3 : 1/1 hits, 1.50 expected hits
                                  Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                                  1 infantry owned by the Americans lost in Holland Belgium
                              Germans winGermans winGermans win, taking 125 Sea Zone from Neutral with 1 submarine remaining with 1 submarine remaining, taking Holland Belgium from Americans with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
                              Casualties for Germans: 1 infantry
                              Casualties for Americans: 2 infantry
                          Battle in Poland
                              Germans attack with 5 infantry
                              Russians defend with 1 infantry
                                  Germans roll dice for 5 infantry in Poland, round 2 : 1/1 hits, 0.83 expected hits
                                  Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
                                  1 infantry owned by the Germans lost in Poland
                                  1 infantry owned by the Russians lost in Poland
                              Germans win, taking Poland from Russians with 4 infantry remaining. Battle score for attacker is 0
                              Casualties for Germans: 1 infantry
                              Casualties for Russians: 1 infantry
                          Battle in Bulgaria
                              Germans attack with 2 armour
                              Americans defend with 1 infantry
                                  Germans roll dice for 2 armour in Bulgaria, round 2 : 1/0 hits, 1.00 expected hits
                                  Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                                  1 infantry owned by the Americans lost in Bulgaria
                              Germans win, taking Bulgaria from Americans with 2 armour remaining. Battle score for attacker is 3
                              Casualties for Americans: 1 infantry
                          Battle in Albania
                              Germans attack with 2 armour and 1 infantry
                              Americans defend with 1 infantry
                                  Germans roll dice for 2 armour and 1 infantry in Albania, round 2 : 2/1 hits, 1.17 expected hits
                                  Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                                  1 infantry owned by the Americans lost in Albania
                              Germans win, taking Albania from Americans with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                              Casualties for Americans: 1 infantry
                  
                      Non Combat Move - Germans
                          1 aaGun moved from Slovakia Hungary to Yugoslavia
                          1 infantry moved from Slovakia Hungary to Romania
                          1 artillery moved from Yugoslavia to Slovakia Hungary
                          1 fighter moved from Holland Belgium to Western Germany
                          3 armour, 1 fighter, 5 infantry and 1 tactical_bomber moved from Finland to Karelia
                  
                      Place Units - Germans
                          9 infantry placed in Western Germany
                          3 infantry placed in Yugoslavia
                          2 infantry placed in Germany
                  
                      Turn Complete - Germans
                          Total Cost from Convoy Blockades: 1
                              Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                          Germans collect 44 PUs (1 lost to blockades); end with 44 PUs
                          Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                  

                  Combat Hit Differential Summary :

                  Americans regular : -0.67
                  Russians regular : 0.67
                  Germans regular : -0.17
                  

                  Savegame

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                  • W
                    wylie1070 @redanto last edited by

                    @redanto triplea_4098_9ger (2).tsvg

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                    • R
                      redanto last edited by

                      TripleA Turn Summary: Italians round 9

                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                      Game History

                      Round: 9
                      
                          Purchase Units - Italians
                              Italians buy 3 infantry; Remaining resources: 0 PUs; 
                      
                          Combat Move - Italians
                      
                          Place Units - Italians
                              2 infantry placed in Southern Italy
                              1 infantry placed in Northern Italy
                      
                          Turn Complete - Italians
                              Italians collect 8 PUs; end with 8 PUs
                      

                      Combat Hit Differential Summary :

                      Savegame

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                      • W
                        wylie1070 @redanto last edited by

                        @redanto triplea_4098_9ita.tsvg

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                        • R
                          redanto last edited by

                          TripleA Turn Summary: Japanese round 10

                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                          Game History

                          Round: 10
                          
                              Purchase Units - Japanese
                                  Japanese buy 6 armour, 3 destroyers and 3 mech_infantrys; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
                          
                              Combat Move - Japanese
                                  1 armour moved from Malaya to 37 Sea Zone
                                  1 armour and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                                  1 armour moved from 35 Sea Zone to Philippines
                                  1 destroyer moved from 37 Sea Zone to 46 Sea Zone
                                  1 mech_infantry moved from Novosibirsk to Tsinghai
                                  1 mech_infantry moved from Kansu to Sikang
                                  2 armour moved from Malaya to Burma
                                  3 armour moved from French Indo China to Burma
                                  1 armour moved from Kiangsu to Kweichow
                                  3 mech_infantrys moved from Kiangsu to Kweichow
                          
                              Combat - Japanese
                                  Battle in 46 Sea Zone
                                      Japanese attack with 1 destroyer
                                      Americans defend with 1 transport
                                          1 transport owned by the Americans lost in 46 Sea Zone
                                      Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                                      Casualties for Americans: 1 transport
                                  Battle in Philippines
                          
                              Non Combat Move - Japanese
                          
                              Place Units - Japanese
                                  2 armour and 1 mech_infantry placed in Malaya
                                  3 armour placed in French Indo China
                                  1 armour and 2 mech_infantrys placed in Kiangsu
                                  3 destroyers placed in 6 Sea Zone
                          
                              Turn Complete - Japanese
                                  Japanese collect 67 PUs; end with 69 PUs
                                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                          

                          Combat Hit Differential Summary :

                          Savegame

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