42 G16 Woods vs Wylie
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - British British buy 3 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries moved from 110 Sea Zone to Holland Belgium 2 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 tactical_bomber moved from Gibraltar to United Kingdom 3 armour moved from Iraq to Eastern Persia 3 mech_infantrys moved from Iraq to Eastern Persia 1 fighter moved from Persia to Eastern Persia 1 tactical_bomber moved from Iraq to Eastern Persia 1 fighter moved from Iraq to Eastern Persia 1 fighter moved from Egypt to Eastern Persia 1 infantry moved from Persia to Eastern Persia 1 artillery moved from Persia to Eastern Persia 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq Combat - British Battle in Holland Belgium British attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 4 infantry British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/1 hits, 3.67 expected hits Germans roll dice for 4 infantry in Holland Belgium, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the British lost in Holland Belgium 4 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Germans: 4 infantry Non Combat Move - British 2 fighters moved from Holland Belgium to United Kingdom 1 bomber moved from Holland Belgium to United Kingdom 1 tactical_bomber moved from Holland Belgium to United Kingdom Place Units - British 3 armour placed in Iraq 2 artilleries and 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2 British collect 34 PUs (2 lost to blockades); end with 34 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans regular : -0.33 British regular : 0.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northern Italy to Holland Belgium 4 mech_infantrys moved from Northern Italy to Holland Belgium 1 bomber moved from Western Germany to Novgorod Combat - Italians Air Battle in Novgorod Italians attacks with 1 units heading to Novgorod Russians launches 1 interceptors out of Novgorod Attackers Fire, : 1/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits 1 fighter owned by the Russians lost in Novgorod Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Novgorod Russians roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Battle in Holland Belgium Italians attack with 1 armour and 4 mech_infantrys British defend with 2 artilleries and 1 infantry Italians roll dice for 1 armour and 4 mech_infantrys in Holland Belgium, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 1/0 hits, 1.00 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Italians roll dice for 1 armour and 3 mech_infantrys in Holland Belgium, round 3 : 1/0 hits, 1.00 expected hits British roll dice for 2 artilleries in Holland Belgium, round 3 : 0/1 hits, 0.67 expected hits 1 artillery owned by the British lost in Holland Belgium Italians roll dice for 1 armour and 3 mech_infantrys in Holland Belgium, round 4 : 1/0 hits, 1.00 expected hits British roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Italians: 1 mech_infantry Casualties for British: 2 artilleries and 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 bomber moved from Novgorod to Norway Place Units - Italians 3 infantry placed in Southern Italy Italians undo move 1. 2 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 Defenders Fire, : -0.17 Attackers Fire, : 0.83 British regular : -1.00 Russians AA : -0.17
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 6x factory_minor; Remaining resources: 32 PUs; Russians buy 4 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Kazakhstan to Novosibirsk 2 artilleries moved from Baltic States to Belarus 1 artillery moved from Baltic States to Belarus 1 infantry moved from Belarus to Baltic States 1 fighter moved from Ukraine to Novgorod 1 artillery moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 infantry moved from Evenkiyskiy to Timguska 1 infantry moved from Yenisey to Timguska 1 infantry moved from Buryatia to Amur 1 infantry moved from Sakha to Amur 1 infantry moved from Siberia to Amur 1 infantry moved from Yakut S.S.R. to Yenisey Combat - Russians Non Combat Move - Russians Place Units - Russians 1 artillery, 1 fighter and 1 infantry placed in Ukraine 3 artilleries placed in Novgorod 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 mech_infantrys moved from Kweichow to Suiyuyan 1 armour moved from Kweichow to Suiyuyan 1 fighter moved from Kweichow to Suiyuyan 1 tactical_bomber moved from Kweichow to Suiyuyan 3 armour moved from Szechwan to Shensi 1 tactical_bomber moved from Kweichow to Suiyuyan 3 armour moved from Tsinghai to Kansu 1 armour moved from Sikang to Kazakhstan 3 artilleries moved from Tsinghai to Novosibirsk 1 infantry moved from Tsinghai to Novosibirsk 1 infantry moved from Tsinghai to Kazakhstan 1 artillery moved from Tsinghai to Kazakhstan 1 infantry moved from Tsinghai to Kazakhstan 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 armour moved from French Indo China to Burma Combat - Japanese Battle in Suiyuyan Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Suiyuyan, round 2 : 3/1 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Suiyuyan 2 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Battle in Kansu Japanese attack with 3 armour Chinese defend with 1 infantry Japanese roll dice for 3 armour in Kansu, round 2 : 1/1 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Kansu 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Chinese: 1 infantry Battle in Novosibirsk Japanese attack with 3 artilleries and 1 infantry Russians defend with 1 mech_infantry Japanese roll dice for 3 artilleries and 1 infantry in Novosibirsk, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Kazakhstan Japanese attack with 1 armour, 1 artillery and 2 infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Kazakhstan, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Shensi Japanese attack with 3 armour Chinese defend with 1 infantry Japanese roll dice for 3 armour in Shensi, round 2 : 1/1 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 3 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Suiyuyan to Kweichow 1 fighter moved from Suiyuyan to Kweichow 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 80 Sea Zone to 72 Sea Zone 1 armour moved from Kiangsu to Jehol 2 mech_infantrys moved from Kiangsu to Jehol Place Units - Japanese 1 carrier and 2 fighters placed in 6 Sea Zone 3 armour placed in India 1 armour and 2 mech_infantrys placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 72 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -1.33 Russians regular : -0.67
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 48 PUs; Germans buy 3 destroyers and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 3 infantry moved from Slovakia Hungary to Eastern Poland 1 armour moved from Poland to Eastern Poland 2 infantry moved from Poland to Eastern Poland 1 bomber moved from Western Germany to Ukraine Combat - Germans Air Battle in Ukraine Germans attacks with 1 units heading to Ukraine Russians launches 1 interceptors out of Ukraine Attackers Fire, : 1/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits 1 fighter owned by the Russians lost in Ukraine Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Normandy Bordeaux Germans attack with 1 fighter and 2 infantry Americans defend with 1 airfield and 1 mech_infantry Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.83 expected hits Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 5 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 mech_infantry Battle in Eastern Poland Germans attack with 1 armour and 5 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 5 infantry in Eastern Poland, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 3 infantry moved from Germany to Poland 1 bomber moved from Ukraine to Romania 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 infantry moved from Norway to Finland 1 fighter moved from Normandy Bordeaux to Western Germany 5 infantry moved from Western Germany to France Place Units - Germans 3 destroyers placed in 97 Sea Zone 3 infantry placed in France 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1 Germans collect 45 PUs (3 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Defenders Fire, : -0.17 Attackers Fire, : 0.83 Russians regular : 0.67 Germans regular : -2.17 Russians AA : -0.17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Norway to Novgorod Combat - Italians Air Battle in Novgorod Italians attacks with 1 units heading to Novgorod Russians launches 1 interceptors out of Novgorod Attackers Fire, : 1/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits 1 fighter owned by the Russians lost in Novgorod Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Novgorod Russians roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Novgorod causes 5 damage total. Cleaning up after air battles Non Combat Move - Italians 1 bomber moved from Novgorod to Germany Place Units - Italians 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Defenders Fire, : -0.17 Attackers Fire, : 0.83 Russians AA : -0.17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 25 PUs; Russians buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Baltic States to Eastern Poland 3 artilleries moved from Belarus to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 1 tactical_bomber moved from Novgorod to Eastern Poland 1 tactical_bomber moved from Ukraine to Eastern Poland 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Bryansk to Belarus 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Volgograd to Vologda 1 mech_infantry moved from Volgograd to Samara 1 infantry moved from Timguska to Urals 1 infantry moved from Yenisey to Evenkiyskiy 2 artilleries moved from Rostov to Volgograd 2 infantry moved from Rostov to Volgograd 1 artillery moved from Ukraine to Western Ukraine 1 artillery moved from Novgorod to Belarus Combat - Russians Battle in Eastern Poland Russians attack with 3 artilleries, 3 infantry and 2 tactical_bombers Germans defend with 1 armour and 4 infantry Russians roll dice for 3 artilleries, 3 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 3/0 hits, 3.00 expected hits Germans roll dice for 1 armour and 4 infantry in Eastern Poland, round 2 : 2/1 hits, 1.83 expected hits 2 infantry owned by the Russians lost in Eastern Poland 3 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 3 artilleries, 1 infantry and 2 tactical_bombers in Eastern Poland, round 3 : 2/1 hits, 2.33 expected hits Germans roll dice for 1 armour and 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 3 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour and 4 infantry Non Combat Move - Russians 1 tactical_bomber moved from Eastern Poland to Novgorod 1 tactical_bomber moved from Eastern Poland to Ukraine Place Units - Russians 2 artilleries and 2 infantry placed in Russia 1 artillery and 1 infantry placed in Volgograd 1 artillery placed in Ukraine Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 aaGun, 3 armour, 6 destroyers and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kazakhstan to Turkmenistan Japanese take Turkmenistan from Russians 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 armour moved from Burma to 38 Sea Zone 1 armour and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 armour moved from 39 Sea Zone to India 2 tactical_bombers moved from Kweichow to India 1 fighter moved from Kweichow to India 1 bomber moved from French Indo China to India 1 artillery moved from Borneo to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone 1 armour moved from French Indo China to Burma 2 mech_infantrys moved from French Indo China to Burma 1 armour moved from Jehol to Kiangsu 2 mech_infantrys moved from Jehol to Kiangsu 1 fighter moved from 6 Sea Zone to 23 Sea Zone 1 fighter moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from 6 Sea Zone to 22 Sea Zone 1 fighter moved from 6 Sea Zone to 23 Sea Zone 2 armour moved from Kansu to Kazakhstan 3 artilleries moved from Novosibirsk to Kazakhstan 3 armour moved from Shensi to Kazakhstan 1 armour moved from Suiyuyan to Tsinghai 1 mech_infantry moved from Suiyuyan to Tsinghai Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 23 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 2 fighters in 23 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 23 Sea Zone 1 destroyer owned by the Americans lost in 23 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in India Japanese attack with 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers British defend with 1 armour; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 battleship in India, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers in India, round 2 : 3/0 hits, 3.00 expected hits UK_Pacific roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese lost in India 1 armour owned by the British lost in India Japanese captures 3PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Japanese: 1 tactical_bomber Casualties for British: 1 armour Non Combat Move - Japanese 1 artillery moved from 38 Sea Zone to Burma 1 infantry moved from 38 Sea Zone to Burma 1 tactical_bomber moved from India to Burma 1 fighter moved from India to Burma 1 bomber moved from India to French Indo China 2 fighters moved from 22 Sea Zone to 6 Sea Zone 1 fighter moved from 23 Sea Zone to 6 Sea Zone Place Units - Japanese 1 factory_minor placed in Malaya 3 armour placed in French Indo China 6 destroyers placed in 6 Sea Zone 1 aaGun placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 0.67 UK_Pacific regular : 0.50
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7 Purchase Units - Germans Germans buy 3 armour, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 bomber moved from Romania to Ukraine 2 destroyers moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from Finland to Karelia Combat - Germans Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in 99 Sea Zone Germans attack with 3 destroyers Americans defend with 1 destroyer and 1 transport Germans roll dice for 3 destroyers in 99 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 99 Sea Zone 1 transport owned by the Americans lost in 99 Sea Zone Germans win, taking 99 Sea Zone from Neutral with 3 destroyers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Holland Belgium Germans attack with 1 fighter and 5 infantry British defend with 2 artilleries Germans roll dice for 1 fighter and 5 infantry in Holland Belgium, round 2 : 2/1 hits, 1.33 expected hits British roll dice for 2 artilleries in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits 2 artilleries owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter and 5 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 artilleries Non Combat Move - Germans 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 aaGun and 8 infantry moved from France to Normandy Bordeaux 1 armour moved from Western Germany to 113 Sea Zone 1 armour moved from 113 Sea Zone to Norway 1 infantry moved from Poland to Slovakia Hungary 1 bomber moved from Ukraine to Southern Italy Place Units - Germans 1 destroyer placed in 113 Sea Zone 3 armour placed in Yugoslavia 8 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2 Germans collect 42 PUs (3 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Germans regular : 0.67 British regular : -0.67 Russians AA : -0.17
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7 Purchase Units - British British buy 3 armour, 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries moved from 110 Sea Zone to Holland Belgium 2 infantry moved from 110 Sea Zone to Holland Belgium 2 tactical_bombers moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 artillery moved from West India to India 1 infantry moved from West India to India 3 armour moved from Eastern Persia to India 2 fighters moved from Eastern Persia to Greece 1 tactical_bomber moved from Eastern Persia to Greece 2 armour moved from Iraq to Eastern Persia 1 mech_infantry moved from Iraq to Eastern Persia 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Persia to Eastern Persia 1 artillery moved from Persia to Eastern Persia 1 mech_infantry moved from Egypt to Iraq Combat - British Battle in Holland Belgium British attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 5 infantry British roll dice for 1 battleship in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/1 hits, 4.33 expected hits Germans roll dice for 5 infantry in Holland Belgium, round 2 : 1/1 hits, 1.67 expected hits 1 infantry owned by the British lost in Holland Belgium 4 infantry owned by the Germans lost in Holland Belgium British roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 4/0 hits, 4.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 1 infantry Casualties for Germans: 5 infantry Battle in India British attack with 3 armour, 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour British roll dice for 3 armour, 1 artillery and 1 infantry in India, round 2 : 2/1 hits, 2.17 expected hits Japanese roll dice for 1 armour in India, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in India British win, taking India from Japanese with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - British 1 bomber moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to United Kingdom 2 tactical_bombers moved from Holland Belgium to United Kingdom Place Units - British 3 armour placed in Iraq 1 mech_infantry placed in Egypt 2 artilleries and 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,3 British collect 31 PUs (5 lost to blockades); end with 31 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,6 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50 Germans regular : -1.00 British regular : -1.17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Poland to Yugoslavia Non Combat Move - Italians Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 6x factory_minor; Remaining resources: 28 PUs; Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 artilleries moved from Eastern Poland to Romania 1 infantry moved from Bessarabia to Romania 1 tactical_bomber moved from Ukraine to Romania 1 tactical_bomber moved from Novgorod to Romania 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Urals to Novosibirsk 1 mech_infantry moved from Vologda to Novosibirsk 1 mech_infantry moved from Samara to Novosibirsk 1 infantry moved from Russia to Samara 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Western Ukraine to Bessarabia 1 artillery moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 artillery moved from Russia to Tambov 1 infantry moved from Evenkiyskiy to Timguska 2 artilleries moved from Ukraine to Rostov 2 artilleries moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Rostov Combat - Russians Battle in Romania Russians attack with 3 artilleries, 1 infantry and 2 tactical_bombers Germans defend with 2 infantry Russians roll dice for 3 artilleries, 1 infantry and 2 tactical_bombers in Romania, round 2 : 2/1 hits, 2.33 expected hits Germans roll dice for 2 infantry in Romania, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Romania 2 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 3 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Novosibirsk Russians attack with 2 infantry and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 2 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry and 2 mech_infantrys in Novosibirsk, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Romania to Ukraine 1 tactical_bomber moved from Romania to Ukraine 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Samara Place Units - Russians 2 artilleries and 1 infantry placed in Volgograd 2 artilleries and 1 infantry placed in Russia 1 infantry placed in Ukraine 1 infantry placed in Novgorod Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : 0.33 Russians regular : -0.67
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - Japanese Japanese buy 4 armour, 6 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Burma to 38 Sea Zone 1 mech_infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone 1 mech_infantry moved from 79 Sea Zone to West India 1 tactical_bomber moved from Burma to India 1 fighter moved from Burma to India 1 destroyer moved from 18 Sea Zone to 34 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 2 destroyers moved from 6 Sea Zone to 22 Sea Zone 2 destroyers moved from 6 Sea Zone to 23 Sea Zone 1 fighter moved from 6 Sea Zone to 23 Sea Zone 1 fighter moved from 6 Sea Zone to 22 Sea Zone 1 fighter moved from 6 Sea Zone to 23 Sea Zone 1 fighter moved from 6 Sea Zone to 22 Sea Zone 2 fighters moved from 35 Sea Zone to 34 Sea Zone 6 armour, 4 artilleries and 1 infantry moved from Kazakhstan to Novosibirsk 1 armour and 1 mech_infantry moved from Tsinghai to Novosibirsk 1 armour moved from Kiangsu to Kweichow 2 mech_infantrys moved from Kiangsu to Kweichow 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 1 armour moved from Burma to India 1 artillery moved from Burma to India 1 infantry moved from Burma to India 1 mech_infantry moved from Burma to India 3 armour moved from French Indo China to Szechwan 1 bomber moved from French Indo China to India 1 artillery moved from Kiangsu to Shantung 2 infantry moved from Kiangsu to Shantung Combat - Japanese Battle in West India Battle in 22 Sea Zone Japanese attack with 2 destroyers and 2 fighters Americans defend with 1 destroyer Japanese roll dice for 2 destroyers and 2 fighters in 22 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win, taking West India from UK_Pacific, taking 22 Sea Zone from Americans with 2 destroyers and 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 23 Sea Zone Japanese attack with 2 destroyers and 2 fighters Americans defend with 1 destroyer Japanese roll dice for 2 destroyers and 2 fighters in 23 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone 1 destroyer owned by the Americans lost in 23 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in Novosibirsk Japanese attack with 7 armour, 4 artilleries, 1 infantry and 1 mech_infantry Russians defend with 1 infantry and 2 mech_infantrys Japanese roll dice for 7 armour, 4 artilleries, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 5/1 hits, 5.50 expected hits Russians roll dice for 1 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Novosibirsk 2 mech_infantrys owned by the Russians and 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 7 armour, 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry and 2 mech_infantrys Battle in 34 Sea Zone Japanese attack with 3 destroyers and 2 fighters Americans defend with 1 destroyer Japanese roll dice for 3 destroyers and 2 fighters in 34 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 3 destroyers and 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in India Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 3 armour, 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 battleship in India, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 3/1 hits, 3.33 expected hits UK_Pacific roll dice for 3 armour, 1 artillery and 1 infantry in India, round 2 : 3/1 hits, 2.17 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in India 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in India Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in India, round 3 : 3/1 hits, 2.67 expected hits UK_Pacific roll dice for 2 armour in India, round 3 : 1/0 hits, 1.00 expected hits 1 artillery owned by the Japanese lost in India 2 armour owned by the British lost in India Japanese captures 2PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry Casualties for British: 3 armour, 1 artillery and 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from India to Szechwan 1 fighter moved from India to Szechwan 1 bomber moved from India to French Indo China 3 carriers moved from 6 Sea Zone to 22 Sea Zone 2 carriers moved from 35 Sea Zone to 22 Sea Zone 2 fighters moved from 35 Sea Zone to 22 Sea Zone 2 fighters moved from 34 Sea Zone to 22 Sea Zone 2 fighters moved from 23 Sea Zone to 22 Sea Zone 2 fighters moved from Japan to 22 Sea Zone 1 battleship moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 1 cruiser moved from 35 Sea Zone to 22 Sea Zone Place Units - Japanese 1 destroyer placed in 36 Sea Zone 5 destroyers placed in 6 Sea Zone 3 armour placed in Malaya 1 armour and 1 mech_infantry placed in French Indo China 1 infantry and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 72 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : -0.50 UK_Pacific regular : 0.83 Russians regular : 0.00
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - Germans Germans buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 3 infantry moved from Western Germany to Holland Belgium 3 armour moved from Yugoslavia to Romania 1 infantry moved from Slovakia Hungary to Romania 2 fighters moved from Norway to Novgorod 1 tactical_bomber moved from Norway to Novgorod 3 infantry moved from Karelia to Novgorod 1 armour moved from Western Germany to 113 Sea Zone 1 armour and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from Poland to 114 Sea Zone 1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 armour moved from 115 Sea Zone to Novgorod 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 armour moved from Western Germany to Yugoslavia Combat - Germans Battle in Novgorod Germans attack with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber Russians defend with 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour and 1 infantry Russians roll AA dice in Novgorod : 1/1 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Novgorod Germans roll dice for 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/1 hits, 2.33 expected hits Russians roll dice for 2 aaGuns, 6 artilleries and 1 infantry in Novgorod, round 2 : 2/1 hits, 2.33 expected hits 2 infantry owned by the Germans lost in Novgorod 2 aaGuns owned by the Russians lost in Novgorod Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/0 hits, 2.00 expected hits Russians roll dice for 6 artilleries and 1 infantry in Novgorod, round 3 : 3/1 hits, 2.33 expected hits 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Novgorod 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated Russians win with 5 artilleries remaining. Battle score for attacker is -11 Casualties for Germans: 1 armour, 1 fighter and 4 infantry Casualties for Russians: 2 aaGuns, 1 artillery and 1 infantry Battle in Romania Germans attack with 3 armour and 1 infantry Russians defend with 3 artilleries Germans roll dice for 3 armour and 1 infantry in Romania, round 2 : 2/1 hits, 1.67 expected hits Russians roll dice for 3 artilleries in Romania, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Romania 2 artilleries owned by the Russians lost in Romania Germans roll dice for 3 armour in Romania, round 3 : 1/1 hits, 1.50 expected hits Russians roll dice for 1 artillery in Romania, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Romania Germans win, taking Romania from Russians with 3 armour remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 3 artilleries Battle in Holland Belgium Germans attack with 1 fighter and 8 infantry British defend with 2 artilleries and 1 infantry Germans roll dice for 1 fighter and 8 infantry in Holland Belgium, round 2 : 2/1 hits, 1.83 expected hits British roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 fighter and 7 infantry in Holland Belgium, round 3 : 2/1 hits, 1.67 expected hits British roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 artillery owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter and 6 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for British: 2 artilleries and 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Novgorod to Finland 1 fighter moved from Novgorod to Finland 3 armour and 5 infantry moved from Norway to Finland 1 infantry moved from Poland to Slovakia Hungary 1 aaGun moved from Poland to Slovakia Hungary 1 fighter moved from Holland Belgium to Western Germany Place Units - Germans 2 artilleries and 1 infantry placed in Yugoslavia 4 infantry placed in Western Germany 5 infantry placed in Germany 3 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2 Germans collect 43 PUs (2 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Russians regular : -0.00 Germans regular : -0.00 British regular : 0.67 Russians AA : 0.50