42 G16 Woods vs Wylie
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Germans Germans buy 1 airfield, 1 armour, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from France to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 3 infantry moved from France to Normandy Bordeaux 1 bomber moved from Germany to Ukraine Combat - Germans Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in Holland Belgium Germans attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 armour Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/1 hits, 1.67 expected hits Americans roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 armour owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour Non Combat Move - Germans 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Vyborg to Karelia 1 fighter moved from Southern Italy to Normandy Bordeaux 1 armour moved from Romania to Slovakia Hungary 6 armour moved from Eastern Poland to Poland 1 armour moved from Slovakia Hungary to Poland 1 infantry moved from Romania to Eastern Poland 1 bomber moved from Ukraine to Romania 1 infantry moved from Bulgaria to Romania 2 infantry moved from Western Germany to Holland Belgium 2 armour moved from Western Germany to Poland Place Units - Germans 1 airfield placed in Normandy Bordeaux 1 submarine placed in 113 Sea Zone 3 infantry placed in France 1 armour placed in Germany 1 infantry placed in Yugoslavia 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3 Germans collect 45 PUs (3 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Germans regular : 0.33 Russians AA : -0.17
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - British British buy 3 artilleries, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from West India to India 1 artillery moved from West India to India 1 fighter moved from West India to India 1 armour moved from Egypt to Tobruk 2 tactical_bombers moved from Egypt to Tobruk 1 fighter moved from Egypt to Tobruk 1 armour moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 2 infantry moved from 110 Sea Zone to Holland Belgium 1 armour moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to 110 Sea Zone 1 tactical_bomber moved from United Kingdom to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium Combat - British Germans scrambles 3 units out of Normandy Bordeaux to defend against the attack in 110 Sea Zone Germans scrambles to create a battle in territory 110 Sea Zone Battle in 110 Sea Zone British attack with 1 battleship, 1 bomber, 2 destroyers and 2 transports; French loiter and taunt; Americans loiter and taunt Germans defend with 3 fighters British roll dice for 1 battleship, 1 bomber, 2 destroyers and 2 transports in 110 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the British lost in 110 Sea Zone 2 fighters owned by the Germans lost in 110 Sea Zone British roll dice for 1 battleship, 1 bomber, 1 destroyer and 2 transports in 110 Sea Zone, round 3 : 2/1 hits, 1.67 expected hits Germans roll dice for 1 fighter in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the British lost in 110 Sea Zone 1 fighter owned by the Germans lost in 110 Sea Zone British win with 1 battleship, 1 bomber and 2 transports remaining. Battle score for attacker is 14 Casualties for British: 2 destroyers Casualties for Germans: 3 fighters Battle in Holland Belgium British attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry British roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/0 hits, 3.00 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the British lost in Holland Belgium 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Tobruk British attack with 1 armour, 1 fighter and 2 tactical_bombers Italians defend with 2 infantry and 1 mech_infantry British roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Tobruk, round 2 : 3/1 hits, 2.33 expected hits Italians roll dice for 2 infantry and 1 mech_infantry in Tobruk, round 2 : 1/0 hits, 1.00 expected hits 1 armour owned by the British lost in Tobruk 1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in Tobruk British win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 armour Casualties for Italians: 2 infantry and 1 mech_infantry Battle in India British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in India, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 aaGuns moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 fighter moved from West India to Iraq 1 fighter moved from India to Persia 2 tactical_bombers moved from Tobruk to Egypt 1 fighter moved from Tobruk to Egypt 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 carrier moved from 81 Sea Zone to 98 Sea Zone 1 bomber moved from 110 Sea Zone to United Kingdom 2 fighters moved from Holland Belgium to United Kingdom 1 tactical_bomber moved from Holland Belgium to United Kingdom Place Units - British 1 destroyer placed in 110 Sea Zone 2 artilleries and 2 infantry placed in United Kingdom 3 mech_infantrys placed in Egypt 1 artillery and 1 infantry placed in Iraq Turn Complete - British British collect 36 PUs; end with 36 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,5 UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Italians regular : 0.00 Germans regular : 0.33 British regular : 0.83
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Northern Italy to Holland Belgium 2 mech_infantrys moved from Northern Italy to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys British defend with 1 armour, 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Holland Belgium, round 2 : 2/0 hits, 2.00 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 1.17 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Holland Belgium, round 3 : 2/1 hits, 1.83 expected hits British roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 mech_infantry Casualties for British: 1 armour, 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Northern Italy 1 bomber moved from Holland Belgium to Western Germany Place Units - Italians 1 armour and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 British regular : -0.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 5x factory_minor; Remaining resources: 30 PUs; Russians buy 4 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Eastern Poland 1 artillery moved from Belarus to Eastern Poland 1 fighter moved from Novgorod to Eastern Poland 1 artillery moved from Baltic States to Novgorod 1 infantry moved from Baltic States to Belarus 1 infantry moved from Rostov to Ukraine 1 infantry moved from Russia to Bryansk 1 infantry moved from Rostov to Ukraine 3 mech_infantrys moved from Volgograd to Tsinghai 1 infantry moved from Novgorod to Karelia 1 artillery moved from Novgorod to Karelia 2 tactical_bombers moved from Novgorod to Karelia 1 fighter moved from Novgorod to Karelia 1 artillery moved from Novgorod to Karelia Combat - Russians Battle in Karelia Russians attack with 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers Germans defend with 3 infantry Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers in Karelia, round 2 : 3/1 hits, 2.67 expected hits Germans roll dice for 3 infantry in Karelia, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Karelia 3 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 2 artilleries, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Eastern Poland Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Eastern Poland to Novgorod 1 fighter moved from Karelia to Novgorod 1 fighter moved from Novgorod to Ukraine 1 tactical_bomber moved from Karelia to Novgorod 1 tactical_bomber moved from Karelia to Ukraine 1 infantry moved from Iraq to Persia Place Units - Russians 2 artilleries and 1 infantry placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.17
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 4 armour, 1 carrier, 2 destroyers, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siam to 37 Sea Zone 1 artillery moved from Siam to 37 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 3 fighters, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from Java to 44 Sea Zone 1 submarine moved from 79 Sea Zone to 80 Sea Zone 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 armour moved from Burma to 38 Sea Zone 1 armour and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 armour moved from 39 Sea Zone to Ceylon 2 armour moved from Burma to India 2 fighters moved from Burma to India 2 tactical_bombers moved from Burma to India 1 infantry moved from Sikang to Kazakhstan 1 bomber moved from French Indo China to Kazakhstan 1 destroyer moved from 6 Sea Zone to 4 Sea Zone 2 fighters moved from 6 Sea Zone to 4 Sea Zone 1 destroyer moved from 6 Sea Zone to 4 Sea Zone 1 armour moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 destroyers moved from 19 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Ceylon Battle in Celebes Battle in 4 Sea Zone Japanese attack with 2 destroyers and 2 fighters Americans defend with 1 destroyer Japanese roll dice for 2 destroyers and 2 fighters in 4 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 4 Sea Zone 1 destroyer owned by the Americans lost in 4 Sea Zone Japanese win, taking Ceylon from UK_Pacific, taking Celebes from UK_Pacific with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in Kazakhstan Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in India Japanese attack with 2 armour, 2 fighters and 2 tactical_bombers British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 armour, 2 fighters and 2 tactical_bombers in India, round 2 : 3/1 hits, 3.33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in India 1 artillery owned by the British and 1 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 2 tactical_bombers moved from India to Kweichow 1 fighter moved from India to Kweichow 3 armour moved from French Indo China to Szechwan 2 fighters moved from 4 Sea Zone to 6 Sea Zone 1 infantry moved from Manchuria to Korea 1 bomber moved from Kazakhstan to Kweichow Place Units - Japanese 1 carrier, 2 destroyers, 1 fighter and 1 transport placed in 6 Sea Zone 3 armour placed in French Indo China 1 armour and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 68 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.83 UK_Pacific regular : 0.33 Russians regular : -0.33
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Germans Germans buy 1 fighter and 13 infantry; Remaining resources: 1 PUs; Combat Move - Germans 3 infantry moved from France to Southern France 1 tactical_bomber moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Southern France 4 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Norway to Finland 1 bomber moved from Romania to 93 Sea Zone 9 armour moved from Poland to Baltic States 1 armour moved from Germany to Poland 1 infantry moved from Yugoslavia to Slovakia Hungary Combat - Germans Battle in 93 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Holland Belgium Germans attack with 4 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Germans roll dice for 4 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 3 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Baltic States Germans attack with 9 armour Russians defend with 1 infantry Germans roll dice for 9 armour in Baltic States, round 2 : 4/1 hits, 4.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 9 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 3 infantry and 1 tactical_bomber Americans defend with 1 harbour, 1 infantry and 1 mech_infantry Germans roll dice for 3 infantry and 1 tactical_bomber in Southern France, round 2 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Southern France 1 infantry owned by the Americans lost in Southern France Germans roll dice for 2 infantry and 1 tactical_bomber in Southern France, round 3 : 0/1 hits, 0.83 expected hits Americans roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry and 1 tactical_bomber in Southern France, round 4 : 1/1 hits, 0.83 expected hits Americans roll dice for 1 mech_infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Germans 1 tactical_bomber moved from Southern France to Normandy Bordeaux 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from 93 Sea Zone to Southern Italy Place Units - Germans 1 fighter placed in Western Germany 3 infantry placed in France 3 infantry placed in Yugoslavia 4 infantry placed in Western Germany 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1 Germans collect 44 PUs (3 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -0.33 Germans regular : -1.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - British British buy 3 armour, 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 2 artilleries moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux Combat - British Battle in Normandy Bordeaux British attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 5 infantry and 2 tactical_bombers British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/1 hits, 3.67 expected hits Germans roll dice for 5 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/1 hits, 2.67 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Normandy Bordeaux 5 infantry owned by the Germans lost in Normandy Bordeaux British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/1 hits, 2.67 expected hits Germans roll dice for 2 tactical_bombers in Normandy Bordeaux, round 3 : 1/0 hits, 1.00 expected hits 1 artillery owned by the British lost in Normandy Bordeaux 2 tactical_bombers owned by the Germans lost in Normandy Bordeaux British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for British: 2 artilleries and 2 infantry Casualties for Germans: 5 infantry and 2 tactical_bombers Non Combat Move - British 1 bomber, 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 1 aaGun moved from Eastern Persia to Persia 1 aaGun moved from Eastern Persia to Persia 1 artillery moved from Iraq to Persia 1 infantry moved from Iraq to Persia 1 tactical_bomber moved from Egypt to Iraq 3 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Egypt to Iraq 1 artillery moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Egypt to Gibraltar Place Units - British 2 artilleries and 2 infantry placed in United Kingdom 3 armour placed in Iraq 1 mech_infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1 British collect 32 PUs (1 lost to blockades); end with 32 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans regular : 0.33 British regular : 1.00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 2 armour moved from Romania to Poland Combat - Italians Non Combat Move - Italians Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 4 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 3 artilleries moved from Novgorod to Baltic States 3 infantry moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 2 artilleries moved from Karelia to Novgorod 1 infantry moved from Belarus to Baltic States 1 infantry moved from Eastern Poland to Baltic States 1 artillery moved from Eastern Poland to Baltic States 1 infantry moved from Bryansk to Belarus 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Baltic States 1 tactical_bomber moved from Ukraine to Baltic States 2 mech_infantrys moved from Volgograd to Kazakhstan 1 infantry moved from Novosibirsk to Kazakhstan Combat - Russians Battle in Kazakhstan Russians attack with 1 infantry and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 1 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan 1 infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Baltic States Russians attack with 4 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers Germans defend with 9 armour Russians roll dice for 4 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers in Baltic States, round 2 : 5/1 hits, 5.17 expected hits Germans roll dice for 9 armour in Baltic States, round 2 : 4/1 hits, 4.50 expected hits 4 infantry owned by the Russians lost in Baltic States 5 armour owned by the Germans lost in Baltic States Russians roll dice for 4 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Baltic States, round 3 : 4/0 hits, 4.00 expected hits Germans roll dice for 4 armour in Baltic States, round 3 : 2/0 hits, 2.00 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States 4 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 3 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 35 Casualties for Russians: 1 artillery and 5 infantry Casualties for Germans: 9 armour Non Combat Move - Russians 1 fighter moved from Baltic States to Ukraine 1 tactical_bomber moved from Baltic States to Ukraine 1 fighter moved from Baltic States to Novgorod 1 tactical_bomber moved from Baltic States to Novgorod Place Units - Russians 2 artilleries and 1 infantry placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine 1 armour and 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : -0.50 Russians regular : 0.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 armour, 1 artillery, 2 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour moved from Szechwan to Tsinghai 4 artilleries moved from Shensi to Tsinghai 8 infantry moved from Shensi to Tsinghai 1 armour moved from Kweichow to Sikang 1 mech_infantry moved from Kweichow to Sikang 1 tactical_bomber moved from Kweichow to Sikang 1 fighter moved from Kweichow to Sikang 1 tactical_bomber moved from Kweichow to Tsinghai 1 bomber moved from Kweichow to Sikang 2 mech_infantrys moved from Kiangsu to Kweichow 1 armour moved from Kiangsu to Kweichow 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from Ceylon to 39 Sea Zone 1 fighter moved from Java to India Combat - Japanese Battle in Tsinghai Japanese attack with 3 armour, 4 artilleries, 8 infantry and 1 tactical_bomber Chinese defend with 1 fighter and 6 infantry; Russians defend with 3 mech_infantrys Japanese roll dice for 3 armour, 4 artilleries, 8 infantry and 1 tactical_bomber in Tsinghai, round 2 : 5/1 hits, 5.50 expected hits Chinese roll dice for 1 fighter, 6 infantry and 3 mech_infantrys in Tsinghai, round 2 : 3/1 hits, 3.67 expected hits 3 infantry owned by the Japanese lost in Tsinghai 5 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 3 armour, 4 artilleries, 5 infantry and 1 tactical_bomber in Tsinghai, round 3 : 5/0 hits, 5.00 expected hits Chinese roll dice for 1 fighter, 1 infantry and 3 mech_infantrys in Tsinghai, round 3 : 2/0 hits, 2.00 expected hits 2 infantry owned by the Japanese lost in Tsinghai 3 mech_infantrys owned by the Russians, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 3 armour, 4 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 25 Casualties for Japanese: 5 infantry Casualties for Chinese: 1 fighter and 6 infantry Casualties for Russians: 3 mech_infantrys Battle in Sikang Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 3/1 hits, 2.50 expected hits Chinese roll dice for 3 infantry in Sikang, round 2 : 1/0 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese lost in Sikang 3 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Sikang to Kweichow 1 fighter moved from Sikang to Kweichow 1 bomber moved from Sikang to French Indo China 1 tactical_bomber moved from Tsinghai to Kweichow 1 armour moved from 39 Sea Zone to India 1 cruiser moved from 44 Sea Zone to 35 Sea Zone 3 fighters moved from 44 Sea Zone to 35 Sea Zone 1 transport moved from 44 Sea Zone to 35 Sea Zone 2 carriers moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 3 armour moved from French Indo China to Szechwan 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from Japan to 6 Sea Zone Place Units - Japanese 2 fighters placed in Japan 1 artillery and 1 infantry placed in French Indo China 1 submarine placed in 39 Sea Zone 2 armour placed in India 1 armour placed in French Indo China 1 armour and 2 mech_infantrys placed in Kiangsu 1 infantry placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.00
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Germans Germans buy 3 armour and 10 infantry; Remaining resources: 2 PUs; Combat Move - Germans 3 infantry moved from France to Normandy Bordeaux 4 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Yugoslavia to Slovakia Hungary 2 infantry moved from Germany to 113 Sea Zone 1 fighter moved from Western Germany to Holland Belgium 1 bomber moved from Southern Italy to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 bomber and 3 infantry Americans defend with 1 airfield and 1 infantry Germans roll dice for 1 bomber and 3 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter and 4 infantry Americans defend with 1 artillery Germans roll dice for 1 fighter and 4 infantry in Holland Belgium, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter and 4 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Germans 1 fighter moved from Holland Belgium to Western Germany 1 infantry moved from Germany to Poland 1 infantry moved from Slovakia Hungary to Poland 2 infantry moved from Yugoslavia to Slovakia Hungary 1 aaGun moved from Germany to Poland 2 infantry moved from 113 Sea Zone to Norway 1 bomber moved from Normandy Bordeaux to Western Germany Place Units - Germans 3 armour and 7 infantry placed in Western Germany 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4 Germans collect 47 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Germans regular : -0.33
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